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Games => General Gaming => Topic started by: idolminds on Friday, November 07, 2014, 01:17:47 PM

Title: Overwatch: new IP from Blizzard
Post by: idolminds on Friday, November 07, 2014, 01:17:47 PM
Official Site (http://us.battle.net/overwatch/en/)





Looks like Blizzards take on Team Fortress 2 (revenge for Valve taking Dota?).
Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Friday, November 07, 2014, 01:34:16 PM
That looks really damn awesome. A lot of characters that are all very diverse. Seems like they are going for a Team Fortress FPS with a lot of different characters and abilities from mobas.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Friday, November 07, 2014, 06:51:59 PM
Aaaand the future is MOBA inspired competitive gaming.  Great.

I came across a subreddit the other day about E-sports fantasy leagues.   Think about that.
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Friday, November 07, 2014, 11:21:46 PM
God damn it. I don't enjoy "e-Sports" (which I still think need a new nomenclature, because they're not sports, per se).

I'm all for multiplayer, competitive or cooperative. I don't like announcers, ad banners, ad stickers, ad sponsored events, or any of that stuff. It's like going to enjoy some go-karts then finding out that everything is sponsored track racing (a la NASCAR).
Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Saturday, November 08, 2014, 03:47:58 AM
Aaaand the future is MOBA inspired competitive gaming.  Great.

I came across a subreddit the other day about E-sports fantasy leagues.   Think about that.

I still don't think e-sports will ever catch on in the US like it has with other countries. As for the moba thing... yea I get you, I honestly don't care for it either... except this is a FPS. I mean it seems the only common similarities is the character selection instead of a class selection. I didn't notice any creeps running around, or towers, or "lanes". This still seems significantly different from that genre to at least pique my interest.

Xessive: I used pique this time  :P
Title: Re: Overwatch: new IP from Blizzard
Post by: W7RE on Saturday, November 08, 2014, 04:30:24 AM
Gearbox's Battleborn has creeps and towers
Overwatch doesn't seem to have creeps or towers

I'm interested in Overwatch, but not Battleborn. The flow of gameplay is not something I enjoy when it involves hiding behind the NPCs and your towers. This is why I'm not really into Smite, despite it moving and controlling more like an FPS. It's still got the towers and creeps.
Title: Re:
Post by: scottws on Saturday, November 08, 2014, 08:34:49 AM
I have never heard the term MOBA until now. Doesn't sound like something I'd be interested in.
Title: Re:
Post by: W7RE on Saturday, November 08, 2014, 04:17:26 PM
I have never heard the term MOBA until now. Doesn't sound like something I'd be interested in.

Multiplayer Online Battle Arena = DOTA clone
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Saturday, November 08, 2014, 09:03:09 PM
I just watched the trailer - I wouldn't be suprised if these are all the art assets from that MMORPG that they cancelled shoehorned into a TF2 clone.  It looks cool.  Not my thing, but cool.
Title: Re: Overwatch: new IP from Blizzard
Post by: W7RE on Saturday, November 08, 2014, 09:19:59 PM
I just watched the trailer - I wouldn't be suprised if these are all the art assets from that MMORPG that they cancelled shoehorned into a TF2 clone.  It looks cool.  Not my thing, but cool.

I don't know how reputable the source, but I heard that it's exactly that. Also, back when Titan was cancelled, I heard somewhere that the team was really just cut down to be much smaller, and they changed the name and focus of the project.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Saturday, November 08, 2014, 09:33:02 PM
It just has that look to it - like the classes were originally classes from different factions in the other game.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Saturday, May 07, 2016, 05:19:36 PM
Has anyone been playing the Open Beta?
BTW, got extended until May 10th.

I really like that there's a lot of different heroes and the gameplay's pretty good - but, it seems like this game needs more game-modes....
Title: Re: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Saturday, May 07, 2016, 10:33:00 PM
Has anyone been playing the Open Beta?
BTW, got extended until May 10th.

I really like that there's a lot of different heroes and the gameplay's pretty good - but, it seems like this game needs more game-modes....
I checked it out briefly.

Game mechanics are solid, it feels good to play but it does get monotonous; and that's only based on the two matches I played. I can't imagine how repetitive it would get after several more matches. But hopefully the final game will offer enough variety to keep players entertained.

Sent from my SM-G930F using Tapatalk

Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Sunday, May 08, 2016, 08:22:46 AM
Expect more Overwatch content this Summer:
http://twinfinite.net/2016/05/overwatchs-beta-content-is-all-from-the-final-game/

Quote
When asked by a fan about the differences between the beta and the full game, Kaplan said that “the version you are playing now is what will go live at launch (there will be some bug fixes etc…).”

Further, he said that the studio is also working on “a TON of post-launch features and content. It’s going to be a pretty amazing summer…”
Title: Re: Overwatch: new IP from Blizzard
Post by: W7RE on Wednesday, May 11, 2016, 02:11:41 AM
I played a bit in the closed beta, and a bunch in the open beta. I really think the Overwatch vs Battleborn argument I'm still seeing all over the internet should die. Battleborn is very much a MOBA from what I've seen. Creeps, towers, named heroes with unique abilities, leveling up and buying items each game, etc. Overwatch is an arena shooter lite with named characters that have unique abilities. Map pickups are limited to health items, and objectives are typically "stand in the zone until you cap it", or "stay close to the payload so it will keep moving forward, if it gets to the end you win". Your characters don't level up and you don't buy new items for them, there's no creeps or towers, etc. You do level your profile up and unlock cosmetics though. A lot of the strategy comes in switching characters mid-match to counter the enemy team's setup. Certain heroes are better against certain others. Like Bastion, who can setup in a stationary turret mode and rape faces. Genji has an ability that reflects all incoming damage to wherever you're aiming. If you time it right you can get Bastion to turret himself to death. Reinhardt has a big frontal shield, but has no ranged attacks and Pharah can jetpack into the air and shoot over his shield.

I'm not sure how much longevity it'll have, but I've got 3-4 friends getting it on Xbox One, so I preordered it there.
Title: Re: Overwatch: new IP from Blizzard
Post by: ender on Tuesday, May 24, 2016, 06:29:50 AM
I played for about 3 hours non-stop last night (after it finally downloaded and installed on my PS4) and I have to say... I'm already addicted to this. Really one of the most fun games I've played in a long time. I think it brings the best elements of games like Team Fortress 2, Quake, and mixes in the things I love about Fighting games into a beautiful, poppy crack rock. I actually woke up an hour early this morning to play before I went to work. More later... I'm really getting into owning Pharah's rocketing abilities.
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Tuesday, May 24, 2016, 08:49:05 AM
Pharah is the most Quake-like character! She's badass!

I really like it so far too. Mind you, I'm playing on PC.
Title: Re: Overwatch: new IP from Blizzard
Post by: ender on Tuesday, May 24, 2016, 08:57:05 AM
Yeah, Quake was like my jam in the day. The rocket launcher was my religion... I went through so many characters and when I found Pharah, it was a match made in heaven.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, May 24, 2016, 08:45:30 PM
I was pretty much set on never playing this. I reeeeally hate American-style CG, so all the videos they did turned me off, and the whole vibe just wasn't really something I was into. I also got bored every time I watched footage, even including last night and today. I figured this would be one to just say fuck it, I don't like it. I hate TF2, which kinda ruined the team-based FPS thing for me, so this seemed like one I just wouldn't bother with.

But EVERYONE LOVES IT. I haven't seen a single person say anything bad about it, they're all just totally effusive. It got to the point where I was almost getting angry, like jesus, WHAT is it people like about this stupid game so much? I made a dumb impulse purchase and bought it, because it was just killing me. I had to know.

Turns out it's pretty great. Not perfect, definitely has balance issues, and some of the characters are lame (some are just way deeper mechanically than others; and some abilities require skill to use while there are others that REALLY don't) ... but it's fun. I actually like the character designs, it turns out, even though I wasn't fond of the art style as much. I hate the music and turned that off after about a half hour. Played for several hours and started to fatigue for sure, but never really got bored. It does suffer from some of the same stuff I don't like about what modern team-based shooters have become, but it also does a lot of other stuff right that makes up for it.

It's probably not going to be something I spend a ton of time with in the long term, but I had enough fun that I'm sure I'll get my money's worth out of it. It is indeed a good game like everyone says it is. My curiosity has been sated.

EDIT - Have you guys tried all the characters yet? I kinda jumped around and found characters I like from each group, and there are definitely characters that feel awkward to me or I don't care for. But it surprised me too that even some of the slower characters can be fun. I thought for sure that I'd stick to the ultra-fast ones, but there's really just so much variety. Mei is really awesome, and I love Pharah. Those are probably my top 2. Ice-walling dudes is great fun (I especially love putting one right behind some poor sucker and trapping him so the team can finish him off), and Pharah's rocket launcher is awesome. Though she needs to be able to stay airborne more than she can. The weekly brawl seems to halve her cooldowns, and holy shit, it was so much more fun just being able to stay up and rain death on everyone. Wasn't having as good a time with her in the vanilla modes.

Actually, mobility is my biggest complaint with this game. Especially coming straight from the new Doom, this game just feels kind of slow and there aren't really many ways to escape a bad situation for a lot of characters. If you get caught in a hail of turret fire, you can pretty much just accept death if you don't have a shield or dodge move. Being much more used to FPS games where skillful use of movement can get you out of a bad situation, it's tough for me to swallow the deliberate feel of something like this. It's not BAD at all, necessarily, just doesn't offer the same freedom of movement I instinctively crave from having played so much Quake and UT.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Wednesday, May 25, 2016, 03:45:09 AM
If the Open Beta was any indication (since they said it won't be much different than the final product in vanilla): this thing needs more content - DLC's, expansions, and patches.

This game has tons of heroes that all play much differently (it's best strength), but not much else for game-modes. Either seems like a escort this vehicle or capture a bunch of points for missions. Really - that's it?!?!? Are you serious, for $60 MSRP? Where's straight-up FFA Deathmatch?

Yeah, a fantastic foundation's there. But, really - where's the rest of the damn game?

These modern MP FPS's that are so focused on issuing official DLC's and no SDK's really need to take a look at themselves. Bring back the SDK's, so MP can have way more legs like they did in the old Quake 2+3 & UT series days.
Title: Re: Overwatch: new IP from Blizzard
Post by: Cobra951 on Wednesday, May 25, 2016, 06:52:02 AM
Why spend the budget on designing a game when the players themselves will supply all the events and action?  Just create the framework, and let them do the rest of our work.  That's how I imagine design sessions on MP-only games.  What started out as a fun offshoot of a whole package has become the only remnant of the package.  There are exceptions, to be sure.  But it's too easy to do what I just imagined.  And now with endless DLC and MTs as a constant revenue stream, they can pull hundreds of dollars out of your pocket over time until you get a complete game.

Sorry.  I've resolved not to rain on other people's parades.  This is a lapse.  I blame MysterD.  ;)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Wednesday, May 25, 2016, 09:06:28 AM
It's a silly argument. Game modes don't substantially change moment to moment gameplay in a team-based multiplayer FPS (coincidentally, one of the reasons I don't give a shit about team-based FPS games most of the time these days). You can use some different strategy, but these are games where the core joy is just jumping around and shooting people, and making good tactical choices about advancing and retreating, healing and supporting allies, etc. More modes doesn't really mean anything. MAPS are more important, and this has 12 out of the gate, which isn't bad.

Also, it's $40. The $60 is just for a version that has some extra skins. But yes, it's Blizzard, so of course they're burying that one and making the default one the $60 version. I was actually pretty miffed about that. I don't like Blizzard as a company all that much anymore because of shit like this.
Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Wednesday, May 25, 2016, 01:43:31 PM
Why spend the budget on designing a game when the players themselves will supply all the events and action?  Just create the framework, and let them do the rest of our work.  That's how I imagine design sessions on MP-only games.  What started out as a fun offshoot of a whole package has become the only remnant of the package.  There are exceptions, to be sure.  But it's too easy to do what I just imagined.  And now with endless DLC and MTs as a constant revenue stream, they can pull hundreds of dollars out of your pocket over time until you get a complete game.

Sorry.  I've resolved not to rain on other people's parades.  This is a lapse.  I blame MysterD.  ;)

Let me introduce you to a game called Tribes.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Wednesday, May 25, 2016, 03:52:53 PM
Overwatch -- REVIEWS:

METACRITIC:
PC (http://www.metacritic.com/game/pc/overwatch?ref=hp); PS4 (http://www.metacritic.com/game/playstation-4/overwatch); X1 (http://www.metacritic.com/game/xbox-one/overwatch).

Out of 10:
PlayStationLifeStyle.Net - 10 (http://www.playstationlifestyle.net/2016/05/24/overwatch-review-heroes-never-die-ps4/#/slide/1)
Forbes - 10 (http://www.forbes.com/sites/games/2016/05/25/overwatch-review-pc-your-new-heavyweight-champion/#a6a17b250c3b)
Destructoid - 10 (https://www.destructoid.com/review-overwatch-362250.phtml)
GameInformer - 10 (http://www.gameinformer.com/games/overwatch/b/pc/archive/2016/05/24/an-epic-evolution.aspx)
IGN - 9.4 (http://www.ign.com/articles/2016/05/28/overwatch-review)
GameSpot - 9 (http://www.gamespot.com/reviews/overwatch-review/1900-6416439/)
Brash Games - 8 (http://www.brashgames.co.uk/2016/05/25/overwatch-review/)
CGM - 8 (http://www.cgmagonline.com/reviews/overwatch-pc-review-blizzard-entertainment-ps4-xbox-one-tracer-fps/)
Polygon - 8. (http://www.polygon.com/2016/5/27/11797672/overwatch-review)

Out of 5:
Escapist - 5 (http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/17056-Overwatch-Review-Blizzard)
GameRevolution - 4 and a 1/2 (http://www.gamerevolution.com/review/overwatch)
Attack of the Fanboy - 4 and a 1/2 (http://attackofthefanboy.com/reviews/overwatch-review/)

No score:

RockPaperShotgun. (https://www.rockpapershotgun.com/2016/05/27/overwatch-review/)
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Wednesday, May 25, 2016, 04:14:35 PM
IGN - Is Overwatch worth its asking price? (http://www.ign.com/videos/2016/05/25/is-overwatch-worth-its-asking-price)

Kotaku - Benchmarking Overwatch PC: "Making Ultra HD Look Easy." (http://kotaku.com/overwatch-pc-benchmarks-making-ultra-hd-look-easy-1779094701?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow)
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Saturday, May 28, 2016, 12:11:51 PM
Fuck you, Que
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, May 28, 2016, 04:20:23 PM
I know. Fuck me. I've played way too much of this the last couple days. Like way more than I expected to.

 ... it's really good.

Anybody's on the fence, come play! Then you too can tell me to fuck myself! I think now me, Pyro, Scary, Xessive, and gpw have it, and it would be great fun to group up and play together!
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Saturday, May 28, 2016, 07:21:43 PM
I literally JUST signed up for Battle.net   What's everyone's tag?
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, May 28, 2016, 07:43:03 PM
Quemaqua#1641
Title: Re: Overwatch: new IP from Blizzard
Post by: W7RE on Saturday, May 28, 2016, 09:06:47 PM
I was just looking to double check the number on my battle tag and saw your friend request, lol. Have fun watching me waste my life on WoW haha. (I bought Overwatch for Xbox)
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Sunday, May 29, 2016, 05:50:19 AM
Xessive#2643
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, May 29, 2016, 02:52:57 PM
Most fun I've had with a first person shooter since the original Unreal Tournament.


Pugnate#2375
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, May 29, 2016, 03:02:34 PM
The game is beautifully balanced. You'd think after hitting level 10+ that you've seen all the game has to offer, but you are just getting started. All the lower difficulty classes that were creaming you in the beginning and seemed too powerful? They are toast now. There are easy ways to counter Bastion for example.

My favorite classes are the samurai dude and the Japanese mech chick. Also, the dwarf. :)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, May 29, 2016, 08:59:05 PM
She's actually Korean. But yeah, she's great fun. I've apparently put more time into her than anybody else, which doesn't seem right ... but man did I play a lot over the last few days. It's kind of a blur.

Also, those lower difficulty classes are still creaming me, but I'm level 31. The level of play (generally) has gone up considerably. Under no circumstances underestimate a Soldier 76, bullshit hax ult and all, in the hands of someone really good. Difficulty rating on characters is utterly meaningless, and really just a guide for players new to the game about how fast they might get up to speed with someone.

I still really hate that Soldier 76 ult, though. Even lamer than Reaper's. At least with Reaper's you have to actually go charging into a group and live long enough to hit the button.

Anyway, I'm also just gonna casually drop this here:

https://twitter.com/Quemaqua/status/737122780202700801

(and yes, I'm completely bragging. look, I don't get to be proud of myself a lot, okay? I'll take a Zenyatta potg)
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Monday, May 30, 2016, 08:48:57 AM
I kinda wish the game let you save your highlights.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Monday, May 30, 2016, 10:10:59 PM
I kinda wish the game let you save your highlights.


I was just thinking this.  And I'd like some controls over the camera, but whatever
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, May 31, 2016, 01:00:55 PM
Yeah, that would be cool. Though mostly they're commonplace and not especially interesting, unless you get a play of the game. And for me just screenshotting the fact that I got one with one of the characters that doesn't get them often is enough. I want to get one with every character! Because ... I don't know why!

Got two with Zarya last night. Nothing feels better than the long setup of getting your weapon powerful enough through shielding, launching your ult, then launching grenades into the black hole until everyone is dead. Though actually I don't think either of my POTGs were with the black hole, oddly enough.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Wednesday, June 01, 2016, 09:15:42 PM



Okay?
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 02, 2016, 12:52:47 AM
Hahaha, man.

Tonight was great. Team Monkey will live forever in our hearts.

But fuck you, Noodles. You quitter.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Thursday, June 02, 2016, 01:03:53 AM
Team Monkey was super fun. I burst out laughing at the start when I jumped up the rooftop to get a Widow and she killed me but the last thing I saw was another giant ape leap on her and murder her.  Game just feels good.
Title: Re: Overwatch: new IP from Blizzard
Post by: ender on Thursday, June 02, 2016, 09:56:34 AM
God, I love this game. Last night I teamed up with some randoms that ended up being the best team I've played with so far. We were also matched against an amazingly competitive team – both sides had a perfect balance of heroes. I made some of the best plays I've made in the game, and each round was insanely challenging but hugely rewarding. I think we played about 10-12 matches in a row.

I have a date tonight, but I secretly can't wait to get home to play more :(
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 02, 2016, 11:04:50 AM
Add us on Bnet, man! We should totally play some.
Title: Re: Overwatch: new IP from Blizzard
Post by: ender on Thursday, June 02, 2016, 11:27:04 AM
I'm on PS4. I assume you're on PC?
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 02, 2016, 11:51:43 AM
Aww. Yeah, I wouldn't even dream of playing a competitive FPS on a console.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Thursday, June 02, 2016, 02:47:37 PM
I can't stop playing. X and I played two games and I hated leaving. Stupid work tomorrow. :P
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Thursday, June 02, 2016, 02:55:40 PM
I can't stop playing. X and I played two games and I hated leaving. Stupid work tomorrow. :P
Haha yeah, it's a blast! Looking forward to the next!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 02, 2016, 05:02:54 PM
It's so good! I've written an article about my initial prejudice and how the game won me over, which should go up shortly. Hope we can play with you guys at some point!
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Thursday, June 02, 2016, 05:51:01 PM
I can't stop playing. X and I played two games and I hated leaving. Stupid work tomorrow. :P


Why don't I have either of you idiots on my friends list?


Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 02, 2016, 06:57:45 PM
I've got Xessive, but not Pugnate! Add me, foo!

So I wrote an article about my experience with both hating and loving Overwatch. It's not really a review so much as an examination of what it was that turned me off so hard, and what it was that managed to turn it all back around again. It's been a ... weird experience, but one that I'm not likely to forget in the future when I find myself being overly prejudiced again.

A Prejudicial Approach to Overwatch (http://www.goombastomp.com/features/prejudicial-approach-overwatch/)

Also, if you look closely, our very own Pyromenace and gpw11 are hiding away in the screenshots.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, June 03, 2016, 12:33:32 AM
I'm Pugnate#2375. Please add me!

Though I only get decent pings on the European servers.
Title: Re: Overwatch: new IP from Blizzard
Post by: ender on Friday, June 03, 2016, 08:02:42 AM
I'm amazed at how responsive the controls are for Overwatch on the PS4. I also have Kontrol Freek joystick caps on, that definitely helps.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Monday, June 06, 2016, 03:07:53 PM
My new fav is Tracer. I was so turned off by her design and finally gave her go. Amazing fun.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, June 06, 2016, 10:26:56 PM
Tracer is awesome. She's a little harder to use effectively than most characters, but it's so satisfying when you do. I didn't like her design at first, but she grew on me. They gave her a fun personality.
Title: Re: Overwatch: new IP from Blizzard
Post by: W7RE on Thursday, June 09, 2016, 07:47:06 PM
(http://i.imgur.com/2JTlE2B.png)



Just got this Junkrat skin, and got play of the game with him on the same match. Here's the video:

Title: Re:
Post by: Xessive on Wednesday, June 15, 2016, 11:38:26 PM
Legend of Titan
https://youtu.be/gFIp3K6fNHI

Sent from my SM-G930F using Tapatalk

Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Thursday, June 16, 2016, 02:04:58 AM
I'm so confused by what is going on there. I first assumed it's a really old build of Overwatch but most of the comments are talking about it being a knock off with stolen assets... but youtube comments can be so unbelievably stupid that I have no idea. 
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Thursday, June 16, 2016, 10:38:12 AM
I'm so confused by what is going on there. I first assumed it's a really old build of Overwatch but most of the comments are talking about it being a knock off with stolen assets... but youtube comments can be so unbelievably stupid that I have no idea. 
It's a Chinese knock-off of Overwatch.

But the word is "...it turns out that it's not actually a game that's for sale, or so the developer claims. According to this Reddit translation (https://www.reddit.com/r/Overwatch/comments/4o0rdx/this_mobile_game_looks_familiar_somehow/d48uisp), the developer made it as a tech demo, and has no plans to publish it."
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, June 16, 2016, 11:33:15 AM
Haha, that's a trip. If that's a tech demo, it looks awful. But yeah, China is rotten with bootleg shit. You see this sort of thing almost constantly.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, June 17, 2016, 08:47:49 PM


New stuff coming! Talks about some updates to various modes and systems, and confirms that there are new heroes in the pipe and new maps this year (I should damn well hope so!).

Still enjoying this game frequently. Play at least a few games every couple days, and usually once I start, I end up playing for at least an hour.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Saturday, June 18, 2016, 12:04:58 PM
Was hanging with Que last night and found this super satisfying after three minutes straight of dying.


Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, June 18, 2016, 03:12:22 PM
Haha, that was great. I didn't actually see you get it because I was too busy trying to bump dudes off the cart. I had a weirdly high amount of objective time on that match.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Wednesday, June 22, 2016, 03:06:38 PM
I am sorry but fuck all your lame play of the games.

This is the best one:

Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Wednesday, June 22, 2016, 04:34:31 PM
Hahaha.  I liked that way too much
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Wednesday, June 22, 2016, 09:39:58 PM
I don't watch Game of Thrones, your pop culture references are lost on me.

That said, holy shit has the potg thing become a popular meme.

Also, I swear this was posted here but I guess it wasn't? I felt like X posted it. Either way, it needs to be posted, especially since it's the best of these I have yet seen:

Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Friday, June 24, 2016, 01:37:46 AM
Haha I thought I did ;D Might haeve been on G+ or Facebook.

This meme is only getting better :P
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, June 24, 2016, 08:08:30 AM
hahaha Que I don't either. I stopped after the first season. But I thought it was hilarious as I am a fan of the books.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, June 25, 2016, 04:57:40 PM
I'm not sure why, but I haven't read the books either. Just nothing anyone's said about it has ever made me want to read it, even though I'm curious. Someday I'm sure I'll grab the first one and give it a whirl at least.
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Saturday, June 25, 2016, 08:57:44 PM
Funnily enough my first encounter with a Song of Ice & Fire was in a mod for Neverwinter Nights when I was in Canada (I think it was around 2005 or 2006).
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, July 09, 2016, 10:46:14 PM
Anyone still playing? Me and gpw are on almost every night, and we do pretty okay most of the time. It would be lots of fun to get a team together!
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Sunday, July 10, 2016, 10:57:23 AM
Anyone still playing? Me and gpw are on almost every night, and we do pretty okay most of the time. It would be lots of fun to get a team together!
Hell yeah! Even though I haven't been ranking up since I only play an average of a round a day.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, July 10, 2016, 06:31:52 PM
We usually play in the evenings, like in maybe a 7-12 Pacific time window. And we've been playing randomly on weekends.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Monday, July 11, 2016, 12:51:37 PM
I am playing like a madman!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, July 11, 2016, 07:59:39 PM
gpw and I on competitive RIGHT NOW if anybody wants to group!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, July 24, 2016, 10:16:46 PM
Where is everyone on PC? I'm all alone out here. I need compatriots!
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Monday, July 25, 2016, 03:05:07 AM
I am on EU. Give me a month to switch to NA. ;)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, July 25, 2016, 11:13:20 AM
Aww yeah. Once you guys relocate, it's on!
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, October 30, 2016, 02:05:48 AM
I love my new computer. Love playing at 2K. There is a weird problem though. All the characters are skipping frames. It is such a strange issue. I checked and a lot of people are having it!

http://us.battle.net/forums/en/overwatch/topic/20744664268?page=2
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, October 30, 2016, 11:47:58 PM
So do you guys play competitive? I can only play after 12 after wife and baby are asleep.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, October 31, 2016, 02:45:55 PM
gpw and I play almost exclusively competitive, but I have no problem going QP. Just no real reason to do so unless I'm grouping with someone I can't play competitive with (we tried with X once, and it complained about our levels being too different).

I'm usually asleep by midnight, though I'll often stay up until 1 on Tuesday and Thursday nights, and I'm usually up later on weekends.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Monday, October 31, 2016, 05:57:29 PM
gpw and I play almost exclusively competitive, but I have no problem going QP. Just no real reason to do so unless I'm grouping with someone I can't play competitive with (we tried with X once, and it complained about our levels being too different).

I'm usually asleep by midnight, though I'll often stay up until 1 on Tuesday and Thursday nights, and I'm usually up later on weekends.

I'm pretty sure you're on PST with me.   Pug is on EST we're looking at around 9 our time, which could work out pretty well. 
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, November 01, 2016, 01:01:04 AM
I have no idea why I assumed PST. But hey, even better then.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Tuesday, November 01, 2016, 12:29:22 PM
Great. Hopefully it will let us play competitive together. I just finished the trial games and have been given the Silver rating. I am sure you guys are at Gold.

Also, do you all have mics? I don't, and can't use one anyway as the family is sleeping.

Sorry, yes I should have mentioned the time zone. I am on EST too.

Let's play soon. I will be definitely up for it on Saturday though we can try for sooner if we are all free.

How exciting!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, November 01, 2016, 08:40:17 PM
Awesome! Yeah, we use mics. Even if you don't have one you can join the voice chat and get the benefit of when we yell stuff like "oh god this Genji is so good guys help this is bad oh shit oh shit", etc.

I think gpw and I are both gold, but if memory serves, we qualified as silver also. I forget. That or we've been stuck at gold the whole time. I don't really care about ratings all that much, honestly. I just care about winning.

WINNING.

WINNING.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Wednesday, November 02, 2016, 02:48:36 AM
 I played Season One rabidly but missed out on S2 because of traveling etc. After you left I played for a few hours and won quite a few matches, but barely climbed. I don't know why. :/

I dropped from 1896 to 1720 like a fly after losing 6 matches. Since then I've won most of my games. In total, of my 26 I've lost 12.

At the very least I should be back at 1896 yet I am still in the 1700s. Strange.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Wednesday, November 02, 2016, 03:23:16 PM
Yeah, the math has seemed broken on this from the beginning. It may have to do with the overall rating of the opposing team and your own team's rating. Like if you lose to a lower-rated team, you lose way more points, and beating a lower-rated team gets you very little. Most rating systems work that way. It just doesn't work AT ALL in something like Overwatch because A) the ratings mean dick in general as far as actual skill, and B) team ranking doesn't reflect in the least how well a team will work together (unless they're a group who actually plays together all the time; but of course most of us play mostly with randos).

Which is again why I sort of don't care. I think my high this season is 2,400, which is slightly up from where I started (like 2,300-something), but I don't really even keep track of wins/losses. When gpw and I compared our stats, they didn't even make sense. We mostly play together, not solo, and the number of matches it said we'd each played seemed way off.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Wednesday, November 02, 2016, 07:50:24 PM
After you left I played four more. Won two, lost two. Two of the ones I lost I had one gold and the last one I had 4. I was unlucky to be on a shitty team. At the very least my score should be the same. But it's dropped. So strange. At the very least shouldn't be penalized if you lose but were carrying the team.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Thursday, November 03, 2016, 08:45:02 AM
I get it though - awarding points based on win/loss encourages team play and strategizing more than if they we were just ranked on individual performance stats.  This way people aren't punished for picking healers and tanks and we don't have to worry about teams of 4 DPS characters  chasing down kills rather than minding the objectives.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Thursday, November 03, 2016, 10:34:24 AM
The thing is that it isn't exactly rewarding fairly for wins losses either.

Let me give you an example. I lost a game. 4 gold with Dva (I am good on with her on those close quarter hold the points map. Usually 3-4 gold). I lost I think 60 points. Next game we won and I performed well in the first round. Had 4 gold. Next I took a supporting role. My golds dropped to Bronze. And I ended up gaining 20 points. It seemed very unfair.

I understand what you are saying. On paper it makes sense. I am just noting there is an issue with execution.

It's far easier to win when you are playing with friends. Sometimes you have bad luck and are playing against a group of 3+ and you are screwed.

At the end, I love this game though!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, November 03, 2016, 12:35:36 PM
Again, I don't think the point wins/losses have anything to do with individual performance. I think it's a comparison of team rankings. I don't think you get any fewer points for having bronze over gold. You probably got fewer points because in the 2nd game the opposing team's cumulative rank was lower.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, November 06, 2016, 01:47:32 PM
While playing Overwatch last night I came across a kid with an English accent. He couldn't have been more than 14 or 15.

Me: "Hey, how come you aren't playing on the closer and faster EU servers?"

Him: "Because of Brexit I'm afraid."

Me: "What? But you are free to try Americas, Europe, or Asia, regardless of location."

Him: "No, it's because as soon as I enter European servers and they realize I'm English, it's 30 minutes of nonstop sarcasm, abuse and mockery because of the vote."

I felt bad for him but I also thought it was super funny.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, November 06, 2016, 02:43:25 PM
I am pretty close to uninstalling this game. I think I am done. Don't need the frustration. In the last nine competitive games four people quit after the first 30 seconds, while in one other game had Sym and Tracer on attack when we desperately needed another tank and a healer. It's just too frustrating and the lower you go the more trolls you'll find.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, November 06, 2016, 03:27:41 PM
That sucks. I mean you can't get away from occasionally getting lumped in with a bad team, but my experience has been mostly positive. Playing with randos just kind of is what it is in any team game. Sometimes people aren't very good, don't know the mechanics too well, or are just stubborn. I try to just be as versatile as I can so I can swap when need be (I can play almost the whole roster except for snipers at this point), inform the team when I'm making a change, and usually the people who know what they're doing do their best to work together to make up for deficiencies. There are always off nights, of course, but I don't feel like I've met many trolls.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, November 06, 2016, 03:28:20 PM
Lower ranks are just toxic. I try to do the same as you, but I've dropped from 1900 to 1400 now and at 1400 it is just pretty terrible.

Someone quit again after one round. We could have salvaged a draw.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, November 06, 2016, 03:34:30 PM
A few guys were discussing this on voice chat. As soon as they hit 1500 they found their experience was getting worse.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, November 06, 2016, 03:43:25 PM
Hmm, I guess I couldn't comment. I don't think I've ever been under 2200, so maybe people aren't as lame up there. But honestly man, if you're having a shit time in comp, just don't comp. Quick is usually friendlier in general, more lighthearted, and the only thing comp really gets you is a few sprays and stickers or whatever. After you've qualified, you get all that at the end of the season anyway, so it's not like you have to keep going. There are times when I just want to have fun more than test my skills, so I'll do QP instead of comp for a while.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Monday, November 07, 2016, 03:25:38 AM
Well I hit the low 1300s because I was just getting let down by my teammates. I had a few bad performances too, but the lower you go the more toxic it is. Leavers, trolls... Tracers at defense etc.

So I teamed up with two people I played with yesterday. One wasn't great while the other guy was decent. Both higher than me, but I figured that this lowers the probability of having morons on my team as they seemed normal enough.

We lost 3 of the 10 games we played. I got play of the game 5 times and gold every time using Dva and Bastion. It was just refreshing to play games without feeling frustrated. Climbed from 1300s to 1480 before it went down slightly, but it was fun. The lesson for me is that you don't play with randoms at this level.
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Monday, November 07, 2016, 01:09:25 PM
If I were you I'd just QP when you're not in a group until the servers reset.  Que and I had the advantage of playing a fair bit before they even initiated comp so we had our heads around it a bit more before being ranked the first time.

They reset the servers every three months, I think, so it should be fairly soon.  I have no doubt you'll place higher off the bat next time and find it more enjoyable.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Wednesday, November 16, 2016, 02:04:53 AM
New Overwatch patch! Trying out the new class. :)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Wednesday, November 16, 2016, 04:02:40 PM
Sombra is pretty cool, I like her. Takes quite a bit of getting used to, though, as she doesn't really operate like any other character. I think she'll be a staple as soon as people start learning her. Her ability to potentially lock down the specials of multiple characters AND short-circuit multiple enemy ults all in one shot is probably the most OP thing in the game right now.

The other additions are nice too, though gpw and I had long waits last night to get into a No Limits 6v6. I'm afraid all those options may lead to longer wait times as the user base gets a bit fragmented. We'll see. But the brawls were pretty lame, so it's nice to have some better stuff in there.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Thursday, November 17, 2016, 02:56:29 AM
It can be irritating to play alongside a bad Mei player. Ice walls are excellent when used right, but annoying when used rashly and can be counter productive. Today our Harambe started his ult jumped at the enemy and was blocked by his own Mei's wall. :D
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Thursday, November 17, 2016, 03:21:05 AM
Not sure why people hate Sombra. She is a good class and a lot of fun. I think once people get used to her she could be more deadly.
Title: Re: Overwatch: new IP from Blizzard
Post by: Xessive on Thursday, November 17, 2016, 01:04:59 PM
Take The Nexus Challenge (http://eu.battle.net/heroes/en/blog/20327397)

Quote
Update: The Nexus Challenge is now live in Europe! Team up with a friend and start unlocking rewards today! The Nexus Challenge will activate around the globe over the next couple of days as soon as this week's patch becomes available for download in each region.

Get five Heroes free when you play 30 games of Heroes of the Storm with a Friend before January 4. Bonus: Also includes the Oni Genji skin in Overwatch, which is available after you’ve played your first fifteen games with a friend. Here's how it works:

Your challenge, should you choose to accept, is to party up with one or more of your friends and play at least 15 Heroes of the Storm games in Co-op vs. AI, Quick Match, Unranked Draft, or Ranked modes between November 15* and January 4*.

Upon doing so, you’ll be handsomely rewarded with sweet in-game loot in both Overwatch and Heroes of the Storm. Better yet, those of you fancy yourselves over-achievers can continue your campaign through the Nexus by completing 30 games to add even more to your growing Heroes of the Storm collections.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Thursday, November 17, 2016, 11:16:35 PM
I haven't seen Sombra hate, but then again, I don't go anywhere where I'd be likely to, beyond the game itself. I think she's cool and suspect once people get good with her we'll see that kind of thing level out. Lot of people just expect to be good at her right away, I imagine.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, November 18, 2016, 12:26:49 AM
Yup. Exactly. I was looking at the reception on the Blizzard forum for an article and I thought people were being pretty impatient.

Also... here is a glimpse at the Overwatch voice actors:

http://pk.ign.com/ign-pakistan/8566/news/ign-pk-have-you-ever-wondered-what-the-voice-actors-behind-o
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Friday, November 18, 2016, 06:02:44 AM
This weekend is free-play.  It would appear retailers are taking advantage of that fact, too.  The Origins Edition on PS4, Xbone, and PC have all been marked down to $34.99 this morning.  That's $5 cheaper than the base edition.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, November 18, 2016, 10:06:12 AM
Dude, Blizzard forum is basically just a soapbox for idiots and trolls. Terrible community, does literally nothing but complain. So yeah, seeing complaints there is par for the course. I don't think there's any making those people happy.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, November 18, 2016, 11:21:12 AM
Not that I disagree but you can also find some reasonable comments in there. Couldn't see much.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, November 18, 2016, 11:22:15 AM
Playing this weekend should be interesting with all the newbies. Guessing they won't be allowed comp.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, November 18, 2016, 01:10:24 PM
I don't see why they wouldn't be, but they'd have to qualify just like anyone else, and would probably qualify very low. I'm really looking forward to it since Kman is gonna be picking it up. This will be the most people we've had playing a game together in forever!

And yeah, I mean I'm sure there are reasonable people on the Blizzard forums, but that place is largely a hive of scum and villainy from my experience with it.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, November 18, 2016, 04:23:35 PM
Oh another player will be fun!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, November 19, 2016, 12:06:41 PM
Also me and Pug wrote stuff, just like the good old days: http://pk.ign.com/ign-pakistan/8596/feature/first-impressions-overwatchs-sombra-is-fun-but-is-there-more
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Tuesday, November 22, 2016, 07:30:22 AM
Game's so good.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Monday, December 26, 2016, 11:41:29 PM
I agree.
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Thursday, December 29, 2016, 07:40:05 AM
This is honestly the first competitive online game I've really wanted to take some time and get "good" since I played Counter-Strike in 99/00.

Having a ready-made team of friends to play with will certainly keep me interested.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, December 30, 2016, 01:58:41 AM
Now you know why we kept yelling at you to get the PC version.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Tuesday, January 03, 2017, 12:16:10 AM
Some of these are pretty funny.

http://www.dorkly.com/post/80430/overwatch-comics
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, January 03, 2017, 12:46:55 AM
Some of those are terrible, but a bunch of them are really great. Those got some genuine laughs out of me.

EDIT - NEW MAP IS SO GOOD
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Wednesday, January 04, 2017, 03:15:25 PM
It is a nice map.  I like that it doesn't take long to get back in the action after dying.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, January 07, 2017, 04:39:22 AM
I decided to play comp randomly with randoms after a long time. Big fucking mistake. The first game we had no healers. So I picked one. The guy who was playing a tank decided to be AFK for the first half. During the second half we had three healers. It was horrid. One guy was Hanjo on both attack and defense. I looked at his profile and he played Hanzo 80% of the time.

I lost the next random game also because the same trolls were on my team.

Third game was new team mates but lost a close game. Anyway... that's it. I have uninstalled the game. I don't think I want to play something that makes me so angry and ruins a few hours of mine.

My only advice is to never play comp with randoms. Play with friends or don't play. Losing and winning is part of the game but the randoms are too unpredictable.

I may come back at some point but so many of games in my backlog to waste over a few hours of frustration a night.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Sunday, January 08, 2017, 12:50:52 AM
My thoughts are now official:
http://pk.ign.com/ign-pakistan/9909/feature/ign-pakistan-reviews-new-overwatch-map-oasis

Taking screenshots for this was fun. Protip: ALT+Z removes the HUD.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Thursday, January 12, 2017, 09:48:53 PM
I decided to play comp randomly with randoms after a long time. Big fucking mistake. The first game we had no healers. So I picked one. The guy who was playing a tank decided to be AFK for the first half. During the second half we had three healers. It was horrid. One guy was Hanjo on both attack and defense. I looked at his profile and he played Hanzo 80% of the time.

I lost the next random game also because the same trolls were on my team.

Third game was new team mates but lost a close game. Anyway... that's it. I have uninstalled the game. I don't think I want to play something that makes me so angry and ruins a few hours of mine.

My only advice is to never play comp with randoms. Play with friends or don't play. Losing and winning is part of the game but the randoms are too unpredictable.

I may come back at some point but so many of games in my backlog to waste over a few hours of frustration a night.

That was the last time I played comp alone. I've got a nice little group of about 8 really good comp players. They aren't amazing but they aren't stupid. After falling to 1500 I just got everyone together and we played for 5 hours and lost maybe one game. It was the most amazing night I had with comp. I climbed back to 1800. They are all in their mid 2000s now. We plan a game on the weekend. I want to get to platinum damnit!
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Thursday, January 12, 2017, 10:24:51 PM
Awesome!
Title: Re: Overwatch: new IP from Blizzard
Post by: Cools! on Friday, January 13, 2017, 11:50:46 PM
(https://admin.mashable.com/wp-content/uploads/2013/07/The-Voice.gif)
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Saturday, January 14, 2017, 10:51:59 PM
The brawl where you can only pick Pharah and Mercy is the best. BEST!
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, January 14, 2017, 11:03:16 PM
Oh, I dunno ...

(https://pbs.twimg.com/media/C2MKNvMVEAAEITX.jpg)
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, January 20, 2017, 06:51:22 AM
I am so cheesy.

http://pk.ign.com/ign-pakistan/10401/news/if-you-are-into-overwatch-and-cats-then-you-will-love-katsuw
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Friday, January 20, 2017, 07:22:26 AM
I love this game.  Even when I'm mad at it, I love it.  So glad we have a group to play.

Pug, where ya been?
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Friday, January 20, 2017, 09:52:56 PM
Stick with it, it's worth it. (https://www.youtube.com/watch?v=LbDv7imglLI)
Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Saturday, January 21, 2017, 02:29:33 AM
Haha, so is the game just broken right now?
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, January 21, 2017, 02:09:04 PM
Nah. Just every moron with an opinion gets his knickers in a twist, usually because somebody balanced his favorite character. But that dude's video was hilarious. I shudder to think how long it must have taken him to do that.

I don't always agree with all the balance changes, but I don't really qualify anything as truly broken. Symmetra's boost was too much and she's now probably the closest character to actually broken, but still has hard counters. D.Va's upcoming nerf is dumb because she doesn't need it, Hog's hook balance is a long time coming, and I feel like nerfing Ana, even slightly, is not the right move. But most changes end up being reasonably small and don't make that much difference. It just means one has to adjust tactics a bit to compensate for whatever.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, January 22, 2017, 05:18:46 PM
Game is far far from broken. Imagine it is 98% there already and more polished than any other game of the sort out there but Blizzard will continue to tweak and spit shine it, which is fine. The video is funny but the guy seems really anal to have put it together.

Regarding D.Va, as someone who used to play her a lot, I don't think a slight nerf is a bad idea. I felt they buffed her a bit too much. Right now she's always picked over other tanks so a slight nerf isn't a bad idea. Not sure if nerfing Anna makes as much sense as I don't see her dominating. I've started to play her more and she is fun.

I do think Sym might need a nerf though. She is pretty much an Offense and Support character rolled into one.
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Monday, January 23, 2017, 09:38:37 AM
I'm sure the deficiencies are much more obvious in *serious* competitive.  None of us even sniff that, though.  I mean I've never felt like my losses were unfair.  Usually either because the team's much better, we failed to execute, or the team didn't adequately deal with a particular character or strategy.  There's generally a counter for everything, someone just has to swallow their pride to switch characters to deal with it.

I'm always tempted to switch but I've gone heals lately for the most part. 
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Tuesday, January 31, 2017, 03:14:42 AM
This event I've had terrible luck with boxes. I'd estimate I've gotten between 15-20... (7 tonight) and only one skin (Mercy).
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Tuesday, January 31, 2017, 07:30:44 AM
I had some luck in the very beginning.  I've purchased 4 boxes so far.  the first two had a couple of skins.  the last two had nothing.  I'll probably drop another five on boxes before the event ends if i haven't gotten the things I want.

I'm not finding this iteration of CTF all that fun.  I am sure once the event is over Blizzard will take a good look at the metadata to see what improvements need to be made.  Just seems to either be a steamroll or a defensive struggle.  And certainly not an effective game type to earn the arcade loot boxes quickly.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, January 31, 2017, 05:04:55 PM
There's potential there, but it just hasn't been realized yet. Needs some more work before it's viable as a game type. It's not un-fun, but it's only fun in the right circumstances, which is a problem.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, February 04, 2017, 06:30:58 AM
http://www.pcgamer.com/a-more-aggressive-overwatch-meta-is-emerging-from-the-latest-update/

Lots of interesting changes. I find it more fun to play Hog now.

D.Va has been nerfed a lot. Lost both armor and damage. I played with her a bit today and had fun and did well but the difference is clear. Her mech is getting destroyed quite easily now. I thought a slight nerf was a good idea but I thought it would be damage rather than armor.

This comment makes sense:

Quote
"Blizzard don't seem to know how to balance their heroes at all lately, and they alter far too many factors with big sweeping changes where tweaks and careful observation are needed. Half their changes don't even make any logical sense, such as giving D.Va a buff three months ago because she wasn't surviving, then debuffing her again when she's considered too strong to a point where she's worse off than she was back when she needed the buff in the first place."

This is true. Why buff her and then debuff her to such a degree both times? What does that say? You can tweak her up and down. But if you strengthen her and then weaken her to this degree then players may think you don't know what you are doing.

Also this comment is interesting:

Quote
Symmetra is insane right now. Her lock on range, lack of need to do any real aiming, building up the damage and transfering between players... all of this creates a scenario most other FPS games previously would scoff at, a low skill easy way to shred through many players. When I play her (shield gen and shield were great improvements and combined with the portal option is very useful) I feel dirty. It's so easy to burst kill people with little effort with her now.

I kinda feel embarrassed when I playing Sym and doing so much damage. I don't know if anyone likes how her gun works at the moment. One on one, she can destroy D.Va and most Offense players and that doesn't sound right. All you do is lock and run circles.


Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, February 04, 2017, 06:41:13 AM
So Bastion is getting reworked. This should be interesting.

http://www.polygon.com/2017/1/30/14443914/overwatch-bastion-buff-ptr-blizzard-entertainment

Contrary to what Que thinks, I actually don't play Bastion so often. Maybe because I get POTG so often with him it seems like I use him a lot but I only use him situationally when defense is direly needed. But I was looking at my quick play stats today and Bastion is down at no.8 below Sombra at 3 hours of total play time along side Widow and Sym. I've played D.Va, Rein, etc. twice as much. Again, it's because Bastion is deadly in certain situations so it probably seemed like a lot more.

I don't mind a few tweaks to him but I hope they don't overdo it like Symmetra. It would be annoying to see Bastion running wild and overpowered.

I also don't know what's so wrong with a couple of classes like Symmetra and Bastion being situational anyway. Does every character have to be perfectly well rounded? Can't a few just be specialized? If players are using them incorrectly and frustrating others then there should be another way around it.

This change seems cool to me:

Quote
Sentry Mode - We're looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we're testing stuff like increased spread and removing headshots, but taking less damage while transformed.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Saturday, February 04, 2017, 09:13:06 AM
Yeah I'm having to relearn dva since my old tactics are getting me killed. Can't zoom into the middle of a fray and expect to be there very long.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, February 04, 2017, 04:28:28 PM
Yeah, I don't feel like Blizzard entirely has a handle on their changes. Ana didn't really need a nerf, Symmetra did, and even if they actually thought Ana needed to be tweaked, it couldn't possibly be as high a priority as fixing what they did to Symmetra. I have fun with her, because it's fun to just go around making people hate you, but that weapon damage and range is just a little too high. Good players can easily own the field if they aren't properly countered. And I mean I guess that goes for a lot of characters, but it just seems like cheating with her because of how her weapon works. If they really feel she needs to be this much better than she was, they should focus on her being a support character. Nerf the damage or range a bit, and maybe buff her new shield ability slightly, since that never seems quite as useful to me as it should be.

And I agree with you, Pug. I don't know why characters can't be situational. Bastion has his place for sure, and I don't think he needs to be someone people always play. You don't choose Widow all the time either, or Hanzo, or even Junk, because sometimes either the map or the enemy team comp calls for something else. I feel like Blizzard thinks every character needs to be viable at all times, and that's just never going to happen.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, February 04, 2017, 05:30:32 PM
Yeah I forgot about that. I don't think Ana needed a nerf. I believe it is because she was healing the tanks. It is almost as if they are trying to lower the impact of tanks to make the game less frustrating for people because a lot of people don't choose the right balance. But I just find that a bad way to think.

I agree with the rest of what you say.

Yeah exactly: "I feel like Blizzard thinks every character needs to be viable at all times, and that's just never going to happen."

You know... your post could be the start of an interesting article. ;)
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Saturday, February 04, 2017, 08:06:32 PM
You don't choose Widow all the time either, or Hanzo, or even Junk, because sometimes either the map or the enemy team comp calls for something else.

(http://img08.deviantart.net/a250/i/2016/086/f/6/junkrat_re_study_by_calmingsoul-d9wqu5q.png)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, February 04, 2017, 08:19:24 PM
Did I say Junk? I meant every other character, sorry.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Tuesday, February 07, 2017, 04:56:09 PM
Dev Update (https://www.youtube.com/watch?v=Q_FJwx_iYDk)

Stuff on the PTR, like a Bastion rework and some other hero tweaks. The big news is the addition of a server browser. So up till now the main modes of play have been Quick Play, Competitive, and Arcade which all use matchmaking. There is a Custom mode where you can tweak things however you like but that was friends and invite only. The server browser will now let you create a custom game with custom settings and then people can find it with the browser and join.

This is pretty exciting because the community might come up with some fun play modes, give it a name, and a bunch of servers could populate with those settings. They've also announced that CTF is sticking around after the holiday event and will be available in custom games, so players can tweak it all they want and make it better.

It's not quite modding, but its a nice addition to the game.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, February 07, 2017, 05:12:21 PM
It sounds cool. I have my reservations about what it might do to the player base and stuff, and how well it will ultimately work, but it's a nice idea and I love how much they're supporting the game and being willing to change things up. I think that's fantastic. Looking forward to playing around with it all.
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Monday, February 13, 2017, 07:36:22 AM
I love and hate this game so much.

In better news I finally broke down and spent some of my credit.  Bought junkrat's toasted skin.  I think he's the only hero I have no alternate skin for, which is absurd since I've played him the most (much to the dismay of some of you, I'm sure)
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, February 13, 2017, 12:13:31 PM
I bought some loot boxes last night. Got most of the skins I wanted, but sadly not all. I will be unlikely to spend more than a few bucks on future events, but this one was meaningful to me being of my particular academic bent. I really still wanted Junk, Tracer, Ana, and Winston, but had to do without. I did get Rein, Mercy, Hog, Zen, and the white version of Mei, but also got Bastion and Symmetra who I didn't care about. In the end I got the ones I most wanted, so I'm happy, but I did have to spend to get them. Did not have good luck with drops during the event at all, and this is likely to greatly impinge on my ability and desire to work at getting stuff for future events.
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Friday, February 17, 2017, 12:12:43 PM
This is probably the best PotG video I've seen so far

https://www.youtube.com/shared?ci=LQ83otnULOc
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, February 17, 2017, 04:52:49 PM
Haha, that's fucking great.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Wednesday, February 22, 2017, 06:36:37 AM
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Friday, March 24, 2017, 12:45:13 AM
10 Reasons Why GPW11 Sucks At Overwatch

http://pk.ign.com/ign-pakistan/12655/feature/first-impressions-orisa-a-worthy-tank-or-poor-mans-reinhardt
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Friday, March 24, 2017, 01:42:18 AM
YOU MOTHERFUCKERS!
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Friday, March 24, 2017, 02:46:47 PM
I liked this in the Open Beta, but has there been any major additions of MP maps and mission types?
When I played it, seemed severely lacking in that stuff to me.

Combat was a blast, though.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Friday, March 24, 2017, 10:06:32 PM
They recently added Capture the Flag as a mode, and now allow custom games where you can tweak basically any setting you can think off to make something new. They also added the Oasis map, which is 3 new king of the hill maps.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, March 25, 2017, 12:27:31 AM
Also Eichenwald map. Plus 3 new characters.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, March 25, 2017, 12:16:13 PM
MysterD, you should buy Overwatch. Why just the other day Gpw11 was telling us how he'd love to play with you and teach you the game.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Saturday, March 25, 2017, 09:44:33 PM
Don't buy Overwatch. It's a terrible game. The worst. Also, he's lying, gpw does nothing but mock people mercilessly.
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Saturday, March 25, 2017, 09:54:40 PM
Which is why it was such a surprise when GPW insisted he'd be the one to take over your tutelage. I believe the exact words were, "I will play every game with MysterD till he gets to level 100 and he'll be my comp. partner too, because I look like Sean Penn."
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Sunday, March 26, 2017, 01:30:44 PM
Who cares about Overwatch? Doesn't even have fucking spaceships in it.

TO ANDROMEDA!
Title: Re: Overwatch: new IP from Blizzard
Post by: K-man on Monday, March 27, 2017, 07:13:35 AM
Who cares about Overwatch? Doesn't even have fucking spaceships in it.

TO ANDROMEDA!


(http://cdn.mos.cms.futurecdn.net/usd84mVnsqW2iatGoBFziU-480-80.jpg)
Title: Re: Overwatch: new IP from Blizzard
Post by: Pugnate on Sunday, April 16, 2017, 03:30:35 AM
I've been queued unable to log into Battle.net for about 40 minutes now because it says "It's a busy day for Blizzard services!"

When I started it told me I had to wait for 45 minutes. I come back 40 minutes later and it says the estimated wait is 70 minutes.

This is really frustrating. I finally find the time to video game in weeks and this is what's happening. We've paid for our games so isn't the onus on them to make sure it all works OK? (To be fair, this is the first time this has happened).

edit: OK it's a DDOS attack.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Sunday, April 16, 2017, 06:31:32 PM
I had a scary moment when trying to launch the game it kept telling me "no compatible graphics hardware found", thought a quick reinstall of my graphics drivers fixed it. I need my loot boxes, yo.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Tuesday, April 18, 2017, 07:27:49 PM
That would terrify me until I realized I still had Rocket League installed.

But in all seriousness, I need to play some more. I need to write a thing for Pug. I am flailing so much right now. My life is an overwhelming sea of things to do and hours that seem to disappear before my eyes.
Title: Re: Overwatch: new IP from Blizzard
Post by: PyroMenace on Thursday, April 20, 2017, 10:24:50 AM
I actually appreciated this (https://imgur.com/gallery/0n8HMvb)
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Thursday, April 20, 2017, 11:25:49 AM
Thats some next level play.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, April 24, 2017, 07:26:42 PM
That is amazing.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Wednesday, May 17, 2017, 06:28:41 PM
Overwatch will have a Free Weekend coming up, which'll go from 5/26 to 5/29 (https://playoverwatch.com/en-us/free-trial).
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Thursday, May 18, 2017, 11:17:05 AM
Thats cool, and will be during the anniversary event.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Tuesday, May 23, 2017, 10:58:01 PM
Anniversary event is live! (https://playoverwatch.com/en-gb/events/anniversary/)

Want those Genji and D.va skins for sure.

There isn't really any new game mode for this event, but they did make some updates to the arena (1v1 and 3v3). First off they added 3 new maps so you're no longer stuck on boring Antarctica all the time. In addition they have adjusted how the modes play out. 1v1 used to have both players spawn as the same randomly chosen hero. Now a random selection of 3 heroes is presented to both players (each player sees the same 3 options) and then you choose who to play from those. This makes for some interesting rounds as you have to decide how good you are with each hero and how well it plays against potentially any of the others.

3v3 is now running "lockout", which is also cool. Same general setup, two teams of 3 select whatever heroes they want and kill each other. But now the team that wins a round will have those 3 heroes locked out for the rest of the game. This forces teams to be a bit more well rounded as you can't rely on a killer Widowmaker or Roadhog player to stomp the whole game. Soon as you win a round with those characters you have to switch, and since the losing team doesn't have that same restriction it gives you at least a little information for the next round. Oh they won one with Widowmaker, now we don't have to worry about her potentially sniping us in the next round.

I don't normally play those modes because I feel like I'm not good enough for them, but I did play them today to get loot boxes. Winning the 1v1 was thrilling.

(https://i.imgur.com/gtqlWMG.jpg)

I got lucky on my Hanzo rounds, but I'll take it.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Friday, September 07, 2018, 05:25:39 PM
Overwatch is the lead game/early unlock for the October Humble Bundle Monthly for $12, in case anyone doesn't have this yet.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Saturday, November 10, 2018, 06:22:45 AM
Eurogamer - Overwatch on all platforms will force a full-blown redownload/reinstall w/ its next patch/update:
https://www.eurogamer.net/articles/2018-11-10-the-next-big-overwatch-patch-forces-a-full-reinstall

Overwatch (PC/consoles) is getting a major overhaul on the back-end for client revamping & load time fixing.
Substantial changes & update incoming, so they aren't patching over the old files.
Expect a 30GB re-download at the very least.
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Monday, November 12, 2018, 01:43:19 AM
I went from really enjoying the hell out of this game to never wanting to ever play it again in a pretty short span of time. I think it's a great game with a lot going for it, and it also left a bad taste in my mouth after like 350 hours or something and I don't think I'll ever so much as look at it again. Sure got my money's worth, though.

Bummer about major redownload, but also means they probably changed stuff that's actually worth fixing and redownloading for. Good that they're taking care of the game, even if redownloads are real shitty in a world with data caps.
Title: Re: Overwatch: new IP from Blizzard
Post by: idolminds on Monday, November 12, 2018, 07:21:07 PM
Good thing I just redownloaded the game like 3 days ago. sigh....
Title: Re: Overwatch: new IP from Blizzard
Post by: gpw11 on Monday, November 12, 2018, 08:19:03 PM
I went from really enjoying the hell out of this game to never wanting to ever play it again in a pretty short span of time. I think it's a great game with a lot going for it, and it also left a bad taste in my mouth after like 350 hours or something and I don't think I'll ever so much as look at it again. Sure got my money's worth, though.

Bummer about major redownload, but also means they probably changed stuff that's actually worth fixing and redownloading for. Good that they're taking care of the game, even if redownloads are real shitty in a world with data caps.

Yeah, but we played the hell out of that game.  It was kind of destined to go this way as it got more competitive, etc. 
Title: Re: Overwatch: new IP from Blizzard
Post by: Quemaqua on Friday, November 16, 2018, 11:51:53 PM
Yeah, for sure. But we really did have some great times for a good while there.
Title: Re: Overwatch: new IP from Blizzard
Post by: MysterD on Saturday, November 17, 2018, 05:02:48 PM
I got this recently in one of those HB Monthlies. Played it almost every time it had Free Weekend, until I got it in the HBM.

Awesome TF2-like shooter.

Runs great here on my PC, too - at 155fps or so w/ G-Sync on my monitor. Incredible.