Author Topic: Epic announces Epic Games Store  (Read 140 times)

Offline idolminds

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Epic announces Epic Games Store
« on: Tuesday, December 04, 2018, 08:24:14 AM »
Announcement and info
This appeared in the Epic launcher the other day, and now the announcement comes. There are a few things that make this very interesting.

1. It's in the Epic launcher, which millions of people already have installed because of Fortnite. Getting people to download the client is usually the hardest hurdle and it's already taken care of.
2. Devs will get 88% of the money from each sale with Epic taking only 12%. This is a huge difference from Steam and pretty much every other digital store that takes 30%. Very attractive to devs.
3. Will eventually also sell Android games. I guess thats neat.

Anyway it will start off slow with hand picked games allowed on but will open up sometime next year to more games. It will be very interesting to see what happens and how Steam might react to the news.

Tim Sweeney Q&A about the store

Offline Cobra951

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Re: Epic announces Epic Games Store
« Reply #1 on: Tuesday, December 04, 2018, 10:25:11 AM »
Well, there we go.  Competition = better deal for all.  Those small devs pissed off at Valve will have an alternative to Steam.  I have a feeling Valve will have to make more adjustments at some point, unless the Epic service tanks.

Offline MysterD

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Re: Epic announces Epic Games Store
« Reply #2 on: Tuesday, December 04, 2018, 03:37:37 PM »
Tim Sweeney Q&A about the store

Quote
Does the store use any style of digital right management, and can players play these games offline or is an internet connection required?

We do not have any store-wide DRM.
Developers are free to use their own DRM solutions if they choose.

Nice to know the Epic Launcher itself is not laced w/ DRM; and that it's up to dev's/pub's if they want to use their own DRM schemes.

Offline Quemaqua

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Re: Epic announces Epic Games Store
« Reply #3 on: Tuesday, December 04, 2018, 04:58:45 PM »
Interesting. I have my doubts that this will go anywhere, honestly, but my limited experiences with the launcher weren't terrible, and there certainly is now a huge install base. Maybe that will finally give someone other than Steam some traction. It would certainly be long past due time for Valve to get its shit together and actually improve something about Steam. It feels worse all the time because it never gets any meaningful usability updates. Interface is now kinda like ... cluttered and obnoxious.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: Epic announces Epic Games Store
« Reply #4 on: Thursday, December 06, 2018, 10:58:31 PM »
Launched

Game Awards were tonight and a LOT of games were showing the Epic Store logo instead of Steam. Seems to be the place to be for those bigger budget indie games. They've got some exclusives and early access exclusives. The page also shows they will be giving games away for free, one game every 2 weeks. Starts next week with Subnautica and then after that Super Meat Boy.

Epic is making some plays.

Offline Quemaqua

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Re: Epic announces Epic Games Store
« Reply #5 on: Friday, December 07, 2018, 04:04:45 PM »
Yeah, that's a much grander and more robust start than I expected. Especially Subnautica right off the bat. That game is one of my top of the last 15 years. Strong way to start.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Epic announces Epic Games Store
« Reply #6 on: Friday, December 07, 2018, 07:36:22 PM »
Epic is making some plays.

Hades (from SuperGiant) looks to be Epic Games Store exclusive...at least for now.
Also, former PlayStation exclusive Journey is listed as coming soon.

Offline idolminds

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Re: Epic announces Epic Games Store
« Reply #7 on: Sunday, December 09, 2018, 12:30:34 AM »
Rebel Galaxy Outlaw will be exclusive for a year.

Quote
Q) Exclusives are anti-consumer, why would you do this? (you monster)

A) OK, so that’s a little complicated. And our answer is long-winded. Bear with us.

So, before Valve and the 70/30 split it was pretty darn rough to be an indie (both in terms of royalty share and in terms of the ability to sell things without a publisher). We can all thank Valve for using their leverage to make that happen, and usher in the era we have now. We think it’s safe to say that a large percentage of the games made today wouldn’t exist without it.

Epic is using their leverage to push that even farther, to 88/12. That’s another whole strata of developers who can survive.

Would we like that to become the new standard?
Yes.

Can that be done without leverage?
No.

Is some form of exclusive content required to get the momentum to make that happen?
Yes.

And we’re willing to get on board to make that happen. The only way this gets any traction is with some exclusive content and we’re willing to be one of the canaries in the mineshaft.

Do we hope there is a big upside for us? Sure. That’d be amazing. But we also hope this is the start of establishing a new standard.
More Q's get A'd in that there Q&A.

Offline MysterD

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Re: Epic announces Epic Games Store
« Reply #8 on: Sunday, December 09, 2018, 07:53:27 AM »
I think this part of the Q&A is worth quoting, so I will:

Quote
Q) So I have to have another launcher running in the background all the time? Hell no!

A) Offline games (which Rebel Galaxy Outlaw is) can be played offline without the launcher.
In the future, when achievements and stats come online, you’d need to be logged in to benefit from that.

Offline idolminds

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Re: Epic announces Epic Games Store
« Reply #9 on: Wednesday, December 12, 2018, 02:32:03 PM »
Epic 2019 Cross-Platform Online Services Roadmap

Basically looks like Epics answer to Steamworks, except it supports more platforms and is not tied to any engine or store.

Quote
At Epic, our goal is to help game developers succeed. Throughout 2019, we’ll be launching a large set of cross-platform game services originally built for Fortnite, and battle-tested with 200,000,000 players across 7 platforms. These services will be free for all developers, and will be open to all engines, all platforms, and all stores. As a developer, you’re free to choose mix-and-match solutions from Epic and others as you wish.

All services will be operated in a privacy-friendly, GDPR-compliant manner.

Epic’s Online Services

The service launch will begin with a C SDK encapsulating our online services, together with Unreal Engine and Unity integrations. We’ll start with a core set of features and expand over time. Specifically:

    Cross-Platform Login, Friends, Presence, Profile, and Entitlements (coming Q2-Q3 2019 to PC, other platforms throughout 2019): Provides the core functionality for persistently recognizing players across multiple sessions and devices; identifying friends; and managing free and paid item entitlements. This will support all 7 major platforms (PC, Mac, iOS, Android, PlayStation, Xbox, Switch) to the full extent each platform allows per-title.
    PC/Mac Overlay API (coming Q3 2019): Provides a user interface for login, friends, and other features in a game-agnostic, engine-agnostic way.
    Cross-Platform Voice Comms (coming Q3 2019 to all platforms): Epic is building a new in-game voice communications service supporting all platforms, all stores, and all engines, which will be available for free. (For developers needing an immediately-available voice solution, check out Discord, Vivox, TeamSpeak, Ventrilo, and Mumble.)
    Cross-Platform Parties and Matchmaking (coming Q3-4 2019 to all platforms)
    Cross-Platform Data Storage, Cloud-Saved Games (coming Q2 2019)
    Cross-Platform Achievements and Trophies (coming Q3 2019)

Offline Cobra951

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Re: Epic announces Epic Games Store
« Reply #10 on: Wednesday, December 12, 2018, 08:59:03 PM »
Looks like they're really serious about this.

Offline MysterD

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Re: Epic announces Epic Games Store
« Reply #11 on: Friday, December 14, 2018, 07:29:51 PM »
Subnautica is FREE on Epic Store now.
Go get it.
And it's DRM-FREE there too.