Author Topic: Mass Effect 2  (Read 77289 times)

Offline MysterD

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« Last Edit: Wednesday, June 02, 2010, 07:34:15 PM by MysterD »

Offline gpw11

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Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
« Reply #321 on: Wednesday, June 02, 2010, 10:24:56 PM »
There's still decision-making on how to finish quests and there can be different outcomes. That's one of the two RPG elements.

We went over this.  That's one of your RPG elements.

Offline Quemaqua

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Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
« Reply #322 on: Wednesday, June 02, 2010, 10:30:23 PM »
D doesn't have different outcomes.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
« Reply #323 on: Thursday, June 03, 2010, 01:53:49 PM »
D doesn't have different outcomes.

Why not?

Offline Pugnate

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Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
« Reply #324 on: Thursday, June 03, 2010, 02:39:47 PM »
D doesn't have different outcomes.

We won't know till we get to the end of the D game.

Offline MysterD

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Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
« Reply #325 on: Thursday, June 03, 2010, 03:26:57 PM »
We won't know till we get to the end of the D game.

When the hell did D become a RPG?

Offline MysterD

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Offline MysterD

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Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
« Reply #327 on: Monday, June 14, 2010, 05:06:26 PM »
ME2 Demo is out for PC and 360.
If you ain't bought ME2 for whatever reason, you really should go and try the demo...

ME2 is so far my favorite game of 2010...

Offline Cobra951

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Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
« Reply #328 on: Monday, June 14, 2010, 06:20:36 PM »
Thanks.  I will check out the demo at some point.

Offline PyroMenace

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Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
« Reply #329 on: Monday, June 14, 2010, 06:29:11 PM »
Is the Overlord DLC out too?

Offline MysterD

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Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
« Reply #330 on: Monday, June 14, 2010, 06:40:21 PM »

Offline PyroMenace

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Re: Mass Effect 2 - Update: Patch 1.02 and Overlord $DLC released (June 15th)
« Reply #331 on: Tuesday, June 29, 2010, 11:15:58 PM »
So I checked out the Overlord DLC, it's alright, basically it's a bunch facilities on this one big area you drive via the firewalker hover tank. I honestly didn't think the story gives any insight on the geth, just what you already know. Here's a summary of it that I'll spoiler tag.

(click to show/hide)


Offline MysterD

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Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
« Reply #333 on: Tuesday, August 17, 2010, 02:11:59 PM »
Since now that ME2 is coming to PS3, I wonder if ME1 will come to PS3 maybe at a later date?

Offline iPPi

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Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
« Reply #334 on: Tuesday, August 17, 2010, 05:24:10 PM »
Since now that ME2 is coming to PS3, I wonder if ME1 will come to PS3 maybe at a later date?


Unlikely.  MS published ME1.

Offline MysterD

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Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
« Reply #335 on: Tuesday, August 17, 2010, 05:32:54 PM »
Unlikely.  MS published ME1.

True for 360 version.
Though, EA published ME1 PC at a later said date...

So, maybe the 360 version exclusive time-limit ran out?  :o
I don't know...

Offline MysterD

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Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
« Reply #336 on: Monday, September 06, 2010, 05:10:23 PM »
IGN -> Here's some stats Bioware's pulled from ME2 players for PC and X360.



Quote
The average time to play through the game was 33 hours. PC gamers spent about an hour longer, while Xbox 360 players did 10% more loyalty missions on average. "In general, pretty much all of the data for the Xbox 360 version and the PC version are quite similar.

One difference was the people who did certain loyalty missions on the Xbox versus the PC, which is kind of surprising. On the PC for example, people did Miranda's loyalty mission quite a bit, which is where she is trying to connect with her sister and it's more of a touchy-feely plot. Not a lot of Xbox 360 players did that one. But the Xbox 360 players did do Grunt's mission a lot more than PC players."

Offline W7RE

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #337 on: Monday, September 06, 2010, 05:18:18 PM »
Heh, so Xbox players like Grunt's warlike background, but Miranda's "help my sister" thing was too lame I'm guess.

(I played on X360 and did them all.)

Offline MysterD

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #338 on: Monday, September 06, 2010, 05:19:26 PM »
I'm thinking I should play as a Female Shepard, just to hear Jennifer Hale's voice-acting. She's been great, over the years.

I'd guess Pug and Xessive are the two PC players that beat the game 28 times. :P

Offline W7RE

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #339 on: Monday, September 06, 2010, 06:50:10 PM »
I just checked, it took me 51 hours to finish. That's doing pretty much everything though. I got every achievement except the one for completing the game on Insane. (and the one from the Kasumi DLC, which I haven't bought)

Offline MysterD

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #340 on: Monday, September 06, 2010, 08:11:13 PM »
I'm around 2 and a half hours into my 2nd run-through of ME2. Female Shepard character, this time around. No import from ME1, this time around - starting fresh into ME2.

Offline iPPi

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #341 on: Monday, September 06, 2010, 09:43:42 PM »
Female Shepherd ftw.

Offline angrykeebler

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #342 on: Monday, September 06, 2010, 11:26:31 PM »
why the fuck would you want to play an RPG 28 times
Suck it, Pugnate.

Offline MysterD

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Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
« Reply #343 on: Tuesday, September 07, 2010, 01:52:10 PM »
why the fuck would you want to play an RPG 28 times

Are there that many possible different outcomes and permutations?

Offline gpw11

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #344 on: Tuesday, September 07, 2010, 08:08:54 PM »
Soldier?!  Seriously?

Offline Xessive

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #345 on: Tuesday, September 07, 2010, 08:24:19 PM »
Makes sense. The default Shepard is a Soldier class, which adds the number of people who selected quick setup at the character creation screen to the Soldier class stat.

I tend to play Infiltrator but this time around I went with the quick setup, so Soldier.

Offline W7RE

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #346 on: Tuesday, September 07, 2010, 08:36:54 PM »
I played a soldier in the first game because I heard the combat was weak, and made into a better "shooter" by playing soldier. Then I imported to ME2 and was stuck with soldier. (I played ME1 like a week before ME2 came out, so I only had one save to import)

I've thought about playing through again, but I'd really feel the urge to play through both again so my ME2 game would be an imported one.

Offline PyroMenace

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #347 on: Wednesday, September 08, 2010, 04:50:55 AM »
I want to say they pulled the new DLC for the 360 because they had it advertised on the dashboard but when I went into it to check it out it wasn't available.

I also went with infiltrator found it totally satisfying head shotting  people. I almost went with soldier since it plays better as a shooter and the assault rifle would play more to that. 

Offline W7RE

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #348 on: Wednesday, September 08, 2010, 06:14:45 AM »
I want to say they pulled the new DLC for the 360 because they had it advertised on the dashboard but when I went into it to check it out it wasn't available.

I also went with infiltrator found it totally satisfying head shotting  people. I almost went with soldier since it plays better as a shooter and the assault rifle would play more to that. 

Soldier was much better in the first game I thought, I think mostly because I didn't care for the feel of the assault rifles in either. I played the first game almost entirely with the shotgun. I wanted to do the same with ME2 but the shotguns don't have anywhere near the same range.

Offline Cobra951

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #349 on: Wednesday, September 08, 2010, 07:44:27 AM »
I played a soldier in the first game because I heard the combat was weak, and made into a better "shooter" by playing soldier. Then I imported to ME2 and was stuck with soldier. (I played ME1 like a week before ME2 came out, so I only had one save to import)

I've thought about playing through again, but I'd really feel the urge to play through both again so my ME2 game would be an imported one.

I have yet to get ME2.  I've been playing ME1 for a while.  The soldier class attacks are just selecting a weapon and shooting, and the interface for that is straightforward, simple.  Adept and engineer attacks mostly involve holding down RB, then using that selection wheel.  Then you have to manage cool-down times before you can use powers again.  Adrenaline burst helps, but it's still a much more complex way to play the game than just shooting.  The hybrid classes are fun, but I usually end up playing them as a soldier with extra powers.  I imagine on the PC you can assign everything to keys, so it's less cumbersome.  On the 360, you can only map one power to a button.  Last time, I used that for barrier.

I played the demo for ME2.  I'm looking forward to the game, sometime in the uncertain future.

Edit:
NEWEST - 9/7/2010:
Joystiq -> Shadow Broker $DLC for PC released and is broken; Bioware working on fixing it.

According to joystiq, it has been fixed.  Blame goes to a corrupt downloadable file.
« Last Edit: Wednesday, September 08, 2010, 08:49:20 AM by Cobra951 »

Offline MysterD

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
« Reply #350 on: Wednesday, September 08, 2010, 02:56:17 PM »
IGN -> Shadow Broker $DLC review = 9.5.
IGN says it's around 3 hours.

Offline iPPi

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Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC fixed (9-8-2010)
« Reply #351 on: Wednesday, September 08, 2010, 04:50:27 PM »
Damn.  The only DLC for ME2 that I would actually want to purchase.  Too bad I can't play the game right now.

Offline MysterD

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Offline W7RE

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Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
« Reply #353 on: Wednesday, October 06, 2010, 06:05:29 PM »
I'll probably grab Kasumi and Overlord next week. I really want to play Shadow Broker, but $10 seems a bit steep, unless it's really long or something.

Offline MysterD

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Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
« Reply #354 on: Wednesday, October 06, 2010, 06:08:29 PM »
I'll probably grab Kasumi and Overlord next week. I really want to play Shadow Broker, but $10 seems a bit steep, unless it's really long or something.
IGN's review for Shadow Broker $DLC says it's at around 3 hours or so.
See Reply 350 in this thread for IGN's review and link.

Offline MysterD

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Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
« Reply #355 on: Tuesday, December 21, 2010, 07:52:28 PM »
Mass Effect 2 - PS3 DEMO has been released on PSN.

Offline Pugnate

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Re: Mass Effect 2 - Update: PS3 Demo released on PSN
« Reply #356 on: Tuesday, December 21, 2010, 11:55:25 PM »
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.

Offline gpw11

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Re: Mass Effect 2 - Update: PS3 Demo released on PSN
« Reply #357 on: Wednesday, December 22, 2010, 12:11:35 AM »
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.


Same here.  Sadly, I rarely sleep at my house which has my PS3.  I've literally put about an hour into that thing.

Offline iPPi

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Re: Mass Effect 2 - Update: PS3 Demo released on PSN
« Reply #358 on: Wednesday, December 22, 2010, 02:43:59 AM »
Definitely interested in seeing the differences, but in the end, when ME3 comes out I'll be getting it on the Xbox since I want to carry my character over.  If the save game could somehow be ported over, that would be awesome.

Offline MysterD

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Re: Mass Effect 2 - Update: PS3 Demo released on PSN
« Reply #359 on: Wednesday, December 22, 2010, 03:14:58 PM »
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.

I'd gladly love to see ME2 PC ported over to the ME3 Engine.
I'm sure many PC gamers would spend good $ to play it on that Engine.