Author Topic: Torchlight 2  (Read 27710 times)

Offline MysterD

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Re: Torchlight 2
« Reply #120 on: Saturday, September 15, 2012, 05:46:19 AM »
Yeah, but between May and July there was nothing significant going on. Even the Game Shows didn't have that "epic" feeling they usually do with over-sensationalizing everything.

May =  Diablo 3 (PC); and Max Payne 3 (consoles).
June = Max Payne 3 (PC); Spec Ops: The Line (all platforms); Civ 5: K&G Expansion (PC).
July = Prototype 2 (PC).

Doesn't seem like the new summer releases looked that bad for gamers...
[shrug]

Offline Xessive

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Re: Torchlight 2
« Reply #121 on: Saturday, September 15, 2012, 05:55:49 AM »
May =  Diablo 3 (PC); and Max Payne 3 (consoles).
June = Max Payne 3 (PC); Spec Ops: The Line (all platforms); Civ 5: K&G Expansion (PC).
July = Prototype 2 (PC).

Doesn't seem like the new summer releases looked that bad for gamers...
[shrug]
Compare that with the Summer releases over the last 5 years and you'll see the difference. We're used to the Summer being a blockbuster season, with several major releases coming out, then we simmer down by the time Autumn comes and start mentally preparing for the Christmas schedule. Admittedly, we are kinda spoiled :P 3-4 big name releases and we're not particularly excited.

Offline MysterD

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Re: Torchlight 2
« Reply #122 on: Saturday, September 15, 2012, 05:59:06 AM »
Compare that with the Summer releases over the last 5 years and you'll see the difference. We're used to the Summer being a blockbuster season, with several major releases coming out, then we simmer down by the time Autumn comes and start mentally preparing for the Christmas schedule. Admittedly, we are kinda spoiled :P 3-4 big name releases and we're not particularly excited.

Despite having many good-to-higly critically acclaimed reviewed games listed during those Summer months (May to August 2012), I don't think many games wanted to even release remotely close to Diablo 3. :P

EDIT -- 9-17-2012:
Kotaku -> Detailed Comparison - Torchlight II vs. Diablo III.
« Last Edit: Monday, September 17, 2012, 04:19:18 PM by MysterD »

Offline PyroMenace

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Re: Torchlight 2
« Reply #123 on: Tuesday, September 18, 2012, 12:25:25 PM »
You knew those two games were so much like each other.

But getting tired of all the arguing of somehow one of these games is great, and the other completely sucks dog shit.

Pretty sure both of the games is going to be pretty damned good.

Offline idolminds

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Re: Torchlight 2
« Reply #124 on: Tuesday, September 18, 2012, 02:16:19 PM »
Hey guys, free soundtrack.

Offline Pugnate

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Re: Torchlight 2
« Reply #125 on: Tuesday, September 18, 2012, 03:55:45 PM »
Despite having many good-to-higly critically acclaimed reviewed games listed during those Summer months (May to August 2012), I don't think many games wanted to even release remotely close to Diablo 3. :P

EDIT -- 9-17-2012:
Kotaku -> Detailed Comparison - Torchlight II vs. Diablo III.

As stupid and biased as they come.

Offline MysterD

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Re: Torchlight 2
« Reply #126 on: Tuesday, September 18, 2012, 04:22:00 PM »
Hey guys, free soundtrack.

FREE Matt Uelman soundtrack = EPIC WIN.

Pretty sure both of the games is going to be pretty damned good.
In their own different ways, agreed.
Though, I do like hearing other people's opinions - whether I agree w/ them, disagree w/ them, or am on the fence on certain things.


Offline MysterD

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Re: Torchlight 2
« Reply #128 on: Saturday, September 22, 2012, 07:20:51 AM »
Torchlight II Demo (PC) is up on their Website (with an offline installer) AND also on Steam.

Offline idolminds

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Re: Torchlight 2
« Reply #129 on: Saturday, September 22, 2012, 09:18:38 AM »
Also note that the demo is the full game that you can unlock once you buy it.

Offline Ghandi

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Re: Torchlight 2
« Reply #130 on: Wednesday, September 26, 2012, 06:02:40 PM »
This game is really, really good. It's basically what Diablo 3 should have been (and I don't want to get started on that horrible, horrible game that I spent SIXTY DOLLARS ON JESUS).

My main gripe with it right now is that it came out at the same time as Borderlands 2, GW2 and a Battlefield 3 expansion. And I can't stop playing it.

Offline Cobra951

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Re: Torchlight 2
« Reply #131 on: Wednesday, September 26, 2012, 10:57:00 PM »
Dammit.  I really want to play this.  I need a real PC.

Offline Schlotzky5

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Re: Torchlight 2
« Reply #132 on: Sunday, September 30, 2012, 05:55:49 PM »
I just came her to say that this game is awesome. I never did torchlight 1 or diablo 3 or other stuff like that, so I dont know whats standard in the genre now, but compared to the older diablos, this game is super fast paced. I love the pet that sells all your loot for you. No reason to go back to town ever. Plus, theres so much loot that I never feel like I need to check the shops for better stuff.

I am playing as an engineer now, and I dont know whats up with the other classes, but the charge system really pushes you towards non-stop combat and not sitting back every 2 minutes to check equipment. Attacking builds charge and when you stop, the charge decreases. All the best skills use charge, so its easier to just power through. It feels good too, since I usually play these games probably too conservative.

Played this game for 2 days straight and I already feel like Ive gotten my 20 bucks worth out of it.

Offline gpw11

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Re: Torchlight 2
« Reply #133 on: Tuesday, October 02, 2012, 12:16:31 AM »
I'm not huge into these games either, although I did do Torchlight for a bit.  I don't know, I think I messed my Outlander build up or it's just not the class for me or something.  I really swing between having fun and just being bored.  I don't really want to start over so I may just download a respec mod or something.

Offline MysterD

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Offline MysterD

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Re: Torchlight 2
« Reply #135 on: Friday, November 16, 2012, 07:40:11 AM »
Patch 1.17.x.14 released -- long list of patch notes here.

In short...
2 new pets were added (owl and badger);
2 languages added (Polish and Russian);
and a whole bunch of gameplay tweaks, fixes, spelling error fixes, etc.


Offline MysterD

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Offline idolminds

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Re: Torchlight 2
« Reply #137 on: Saturday, December 22, 2012, 12:20:24 AM »
I bought it, you bought it, the american people bought it. We need to try get some co-op going.

Offline MysterD

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Re: Torchlight 2
« Reply #138 on: Saturday, December 22, 2012, 08:10:20 AM »
I bought it, you bought it, the american people bought it. We need to try get some co-op going.

Yes, this game's awesome. I have about 10 hours or so racked-up in it, so far.

Offline wizall

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Re: Torchlight 2
« Reply #139 on: Monday, December 24, 2012, 03:26:03 AM »
I played the shit out of Torchlight 1 on this laptop. Really enjoyed it. Finally tried the TL2 demo tonight and while it's playable, it's just barely. A shame. God, i wish I was in a position to get a good desktop again.

Offline MysterD

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Re: Torchlight 2
« Reply #140 on: Saturday, February 09, 2013, 01:51:47 PM »

Offline idolminds

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Re: Torchlight 2
« Reply #141 on: Monday, April 01, 2013, 03:05:00 PM »
The mod tools are now officially released! Mods! MODS!

Offline gpw11

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Re: Re: Torchlight 2
« Reply #142 on: Monday, April 15, 2013, 12:16:27 AM »
You know, I may just try that controller mod out.  I mean, it doesn't fit the genre, but it might be nice to lean back and kick my feet up

Offline MysterD

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Offline MysterD

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Re: Torchlight 2
« Reply #144 on: Friday, November 03, 2017, 03:49:59 PM »

Offline Cobra951

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Re: Torchlight 2
« Reply #145 on: Friday, November 03, 2017, 08:21:58 PM »
Shit.  Awful news.  I was praising Hob recently too.  I hope those guys figure out a way to stay together.  They're a great team.

Offline MysterD

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Re: Torchlight 2
« Reply #146 on: Saturday, November 04, 2017, 02:04:49 PM »
@Cobra

The main core at Runic Games, i.e. Travis Baldre (who developed Fate) & Erich Schaefer (co-creator of Blizzard North & Diablo series), left a bit ago.
Them two went to form Double Damage Games.
They developed Rebel Galaxy.