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Games => General Gaming => Topic started by: MysterD on Wednesday, December 03, 2008, 09:33:43 PM

Title: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, December 03, 2008, 09:33:43 PM
NEW - July 26, 2010:
Lot of MW2 gamers are upset Valve's Anti-Cheat has been banning supposedly "innocent" players. (http://www.destructoid.com/valve-banning-innocent-modern-warfare-2-players--179868.phtml)
Direct2Drive has changed its mind - they will now sell MW2 PC, due to user demand. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=112251)

OLD:
Yep, no big surprise, I guess - looks like there will be a CoD: Modern Warfare 2 in Fall 2009. (http://www.gamespot.com/news/6201900.html)
Since Treyarch and Infinity Ward will alternate with each CoD iteration...
I bet Infinity Ward will probably be at the helm for this sixth CoD game (COD: MW2).
Title: Re: Call of Duty: Modern Warfare 2 planned for Fall 2009
Post by: MysterD on Thursday, March 26, 2009, 04:22:38 PM
From BluesNews.
CoD: MW2 is planned for November.
Infinity Ward is making this one, as expected. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=96916)

Quote
CoD: Modern Warfare 2 in November
   
[Mar 26, 2009, 09:26 am ET] - Share - Viewing Comments
Modernwarfare2.com (http://modernwarfare2.infinityward.com/) now offers a new "security teaser" trailer for Call of Duty: Modern Warfare 2, offering sounds and imagery from Infinity Ward's modern combat sequel. The clip ends saying "Modern Warfare 2 - www.modernwarfare2.com - 11.10.09" (with no "Call of Duty" in there) which means the game's release date is probably November 10 of this year, though since sometimes the month can be second in a dd-mm-yy notation, October 11 should probably not be ruled out either.

Update: A subsequent press release from Activision confirms November 10 as the proper date.
Title: Re: Call of Duty: Modern Warfare 2 planned November 10, 2009 (See Reply #2)
Post by: W7RE on Thursday, March 26, 2009, 04:36:44 PM
That trailer is pretty shitty. It's all audio with almost no visual at all.
Title: Re: Call of Duty: Modern Warfare 2 planned November 10, 2009 (See Reply #2)
Post by: MysterD on Friday, March 27, 2009, 02:00:25 PM
Call of Duty stamp is being dropped from the Modern Warfare line of games now, since they feel Modern Warfare has taken a life of its own on.

So, this Call of Duty: Modern Warfare 2 game is actually NOW just going to be called Modern Warfare 2.

Look like in the future, they're be more Modern Warfare games... (http://www.actiontrip.com/rei/comments_news.phtml?id=032709_3)

Quote
Modern Warfare 2 Without "CoD," Activision Talks CoD 4 Sales
[Ure "Vader" Paul]
09:09 am EDT @ March 27th, 2009
Filed under: CALL OF DUTY 4, MODERN WARFARE 2, ACTIVISION

Activision stated what was pretty much already confirmed with yesterday's trailer; namely that the official sequel to the kick-ass shooter Call of Duty 4: Modern Warfare is going to carry the title "Modern Warfare 2." The confirmation led to speculation that the game would be the first of a whole new spin-off series--speculation that a statement from an Infinity Ward rep appears to have confirmed.

"All I can tell you (officially) at this point is that Modern Warfare has taken on such a life of its own, it has become our focus now," says a company rep. "At this point, it's too early to release additional details." Infinity Ward CEO Vince Zampella also said: "Everyone on the team is laser-focused on making the most gripping experience we've ever created."

To go along with the announcement of Modern Warfare 2, Activion officially confirmed that Call of Duty 4 has sold 12 million units worldwide to date - sales figures were gathered by NPD Group (US) and GfK (Europe). Accompanying these impressive figures, is Activision proud announcement that the game is the "best-selling first-person action game of all time."
Title: Re: Call of Duty: Modern Warfare 2 planned November 10, 2009 (See Reply #2)
Post by: MysterD on Friday, March 27, 2009, 03:13:21 PM
That trailer is pretty shitty. It's all audio with almost no visual at all.

Lots of analysis of the Modern Warfare 2 trailer, Joystiq reports. (http://www.joystiq.com/2009/03/27/modern-warfare-2-trailer-analysis-hints-at-perks-locations-ted/)

I guess there's a lot of stuff hinted at in this trailer, if you like to analyze everything and all.

Here's one blog that tries to go through all kinds of lengths to decipher it... (http://www.bingegamer.net/2009/a-comprehensive-look-at-the-call-of-duty-modern-warfare-2-teaser/)
Title: Re: Modern Warfare 2 - Update: Call of Duty tag dropped from this series of games
Post by: MysterD on Thursday, April 02, 2009, 06:16:57 PM
Activsion and Infinity Ward are expecting MW2 to eventually become the best selling game of all time... (http://ve3d.ign.com/articles/news/45890/Modern-Warfare-2-Could-Be-Best-Selling-Game-of-All-Time)
Title: Re: Modern Warfare 2 - Update: Call of Duty tag dropped from this series of games
Post by: Xessive on Friday, April 03, 2009, 01:57:50 AM
Activsion and Infinity Ward are expecting MW2 to eventually become the best selling game of all time... (http://ve3d.ign.com/articles/news/45890/Modern-Warfare-2-Could-Be-Best-Selling-Game-of-All-Time)

With a trailer like that, that's pretty overconfident. I hope it kicks ass, like the first one but every time I hear/read projections like that (i.e. Sony with Killzone 2) I get kinda turned off. I prefer the more humble approach.
Title: Re: Modern Warfare 2 - Update: Call of Duty tag dropped from this series of games
Post by: iPPi on Friday, April 03, 2009, 08:29:01 AM
Too overconfident.
Title: Re: Modern Warfare 2 - Update: Call of Duty tag dropped from this series of games
Post by: MysterD on Tuesday, May 12, 2009, 07:59:03 PM
Some details of the game are mentioned on 1Up, which got they got from GameInformer (http://www.1up.com/do/newsStory?cId=3174193)
Title: Re: Modern Warfare 2 THREAD
Post by: Pugnate on Tuesday, May 12, 2009, 09:43:32 PM
I don't think it is just a show of confidence anymore. I think knowingly bullshitting about how awesome a game is, or how much it will sell, has become a new low in video game marketing. Everyone is doing it.
Title: Re: Modern Warfare 2 THREAD
Post by: Xessive on Wednesday, May 13, 2009, 01:48:43 AM
I don't think it is just a show of confidence anymore. I think knowingly bullshitting about how awesome a game is, or how much it will sell, has become a new low in video game marketing. Everyone is doing it.
Yep, and it's a trend I can't wait to phase out.
Title: Re: Modern Warfare 2 THREAD
Post by: MysterD on Saturday, May 23, 2009, 07:55:20 AM
Modern Warfare 2 Trailer. (http://www.shacknews.com/laryn.x?story=58745)
Title: Re: Modern Warfare 2 THREAD
Post by: MysterD on Monday, May 25, 2009, 08:48:24 AM
2 minute MW2 trailer (http://kotaku.com/5268557/modern-combat-2-trailer-the-second%3C/a%3E)
Title: Re: Modern Warfare 2 THREAD
Post by: MysterD on Thursday, July 09, 2009, 02:07:20 PM
Look like it'll once again be called Call of Duty: Modern Warfare 2... (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=99840)
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Xessive on Thursday, July 09, 2009, 05:04:48 PM
It seemed odd that they'd drop it from the title to begin with. I understand they wanted to maintain both a Modern Warfare and a WW2 series, still they'll both appeal to fans of "Call of Duty" with just a theme separating them.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Ghandi on Thursday, July 09, 2009, 09:57:13 PM
I don't think it is just a show of confidence anymore. I think knowingly bullshitting about how awesome a game is, or how much it will sell, has become a new low in video game marketing. Everyone is doing it.

But this is one of the titles where they can at least back it up. The first game was brilliant (I still play the MP on a weekly basis) and I expect this game to be even better. I ignorant as to sales numbers for the original, though.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: PyroMenace on Monday, July 13, 2009, 10:45:14 PM
Holy hell, check out the collector's edition stuff, most impressive. (http://www.giantbomb.com/news/modern-warfare-2-to-ship-with-mother-effing-night-vision-goggles/1547/)
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Quemaqua on Monday, July 13, 2009, 11:06:13 PM
Haha, nice.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Pugnate on Monday, July 13, 2009, 11:40:17 PM
If those are real, I bet someone will hurt their eyes through improper use, and then sue.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Quemaqua on Monday, July 13, 2009, 11:44:11 PM
That would be awesome.  Maybe we could watch his Twitter feed and wait for him to cry on YouTube.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Tuesday, July 14, 2009, 01:37:15 PM
I see a 360 box....
Um, will the PC version has a Prestige Ed with these glasses?
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Tuesday, July 14, 2009, 01:53:34 PM
The PC version will come in a paper sleeve, which is helping to save the environment by not using a plastic case (please ignore the plastic shrinkwrap and stickers that cover the box). In addition to this, PC gamers will get an exclusive, one of a kind CD key printed right on the paper sleeve!

And thats it. $50 please.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Tuesday, July 14, 2009, 02:02:56 PM
What the heck is up with 360 versions often getting a Collector's Edition and PC versions NOT getting one? WTH?
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Ghandi on Tuesday, July 14, 2009, 06:57:28 PM
Damn, I want some motherfuckin nightvision goggles. I wonder how much the package is gonna be.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: beo on Tuesday, July 14, 2009, 07:09:10 PM
Damn, I want some motherfuckin nightvision goggles. I wonder how much the package is gonna be.

me too, can't actually work out why, but i definitely do want some.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Quemaqua on Tuesday, July 14, 2009, 07:23:28 PM
Dude, they're night vision goggles.  Even if they aren't functional, as long as you can wear them you can freak the hell out of people.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Tuesday, July 14, 2009, 07:57:01 PM
Dude, their night vision goggles.  Even if they aren't functional, as long as you can wear them you can freak the hell out of people.

I figured a Splinter Cell game's Collector's Ed would have nightvision goggles...
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: beo on Tuesday, July 14, 2009, 08:11:43 PM
I figured a Splinter Cell game's Collector's Ed would have nightvision goggles...

personally, i never figured that any game would come with night vision goggles.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Tuesday, July 14, 2009, 08:35:28 PM
personally, i never figured that any game would come with night vision goggles.

With all these games with Collector's Editions coming with crazy stuff -- GoW with a toy gun; Halo with a helmet; Fallout 3 with a lunchbox in its CE's and even a PipBoy Watch in its Survival Editions; etc etc -- I expect anything.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: sirean_syan on Tuesday, July 14, 2009, 08:48:05 PM
Really? That's a pretty big leap from a plastic non-lifesized helmet or metal box with printing on it to full on night vision goggles. That's almost like a game coming with a pellet gun or something.

Well, now you can expect that.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Ghandi on Tuesday, July 14, 2009, 08:49:42 PM
I heard a rumor that LFD2:CE comes with a shotgun and a full box of ammo. I'm with D on this one - we need to properly arm ourselves.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Pugnate on Tuesday, July 14, 2009, 10:30:39 PM
I have a feeling these goggles will be more along the standards of this:

http://www.amazon.com/Wild-Planet-Gear-Vision-Goggles/dp/B000099ZBM
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Tuesday, July 14, 2009, 10:49:40 PM
Story came through my news feed. The Prestige pack is $149.99

They could be like this one (http://www.amazon.com/EyeClops-Vision-Infrared-Stealth-Goggles/dp/B00153F5QA/ref=sr_1_1?ie=UTF8&s=toys-and-games&qid=1247637005&sr=1-1) for that price.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Pugnate on Tuesday, July 14, 2009, 11:06:38 PM
Yea I just don't like the game enough to spend so much, even though the item is potentially very cool. If this were a Bioware RPG, and the item was a crossbow, I'd consider it. :P
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Tuesday, July 14, 2009, 11:14:43 PM
I dont even care what game it is. They pack in a crossbow, its as good as sold.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: sirean_syan on Wednesday, July 15, 2009, 12:44:14 AM
I can top that. Painkiller 2 (if it ever happens). I'll give you a hint: it's like a crossbow that isn't for pussies.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Quemaqua on Wednesday, July 15, 2009, 06:39:03 AM
 :-*
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Wednesday, July 15, 2009, 01:44:58 PM
I heard a rumor that LFD2:CE comes with a shotgun and a full box of ammo. I'm with D on this one - we need to properly arm ourselves.

Only thing we need now is some Collector's Edition for some game to come with a bulletproof vest.

Hmmm....next Rainbow Six game, maybe?  :o
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: PyroMenace on Wednesday, July 15, 2009, 04:34:02 PM
Why is that the only thing we need now?
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Wednesday, July 15, 2009, 05:05:10 PM
Why is that the only thing we need now?

Well, for those who bought those 360's CE's...

GOW came with a gun;
Halo came with a Helmet;
CoD:MW2 comes with night goggles...

So, I concluded the only thing we'd need is a bulletproof vest for a suit of armor. :P
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: PyroMenace on Wednesday, July 15, 2009, 05:11:02 PM
You should get all those, wear them at night, and do some super sneaking around.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Friday, August 07, 2009, 01:46:43 PM
Two DLC for MW2 are already planned. (http://www.1up.com/do/newsStory?cId=3175483)
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: W7RE on Saturday, August 08, 2009, 08:23:02 PM
Well, most games are shifting to a more console oriented market. It sucks, but PC users are getting the shaft. What are you gonna do? You go along with it and start buying games on 360, or you resist and get shitty ports if anything at all.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Wednesday, September 30, 2009, 06:09:00 PM
We now know ONE of the planned DLC's for Modern Warfare 2 is planned for Spring 2010 (for the console versions - PS3 and X360). (http://www.gamespot.com/news/6230778.html?part=rss&tag=gs_news&subj=6230778)

Quote
Today, Activision revealed the timeframe for one of those map packs, as part of a giveaway for Modern Warfare 2-branded Monster Energy drinks that will go on sale in October. As part of a set of promotional materials provided to various media outlets, the Monster Energy packaging notes that 5,000 winners will be offered a free Modern Warfare 2 map pack, which has a "planned release" in spring 2010.

Activision declined to offer more information on the giveaway and would not comment on whether the spring 2010 map pack would be the first available for Modern Warfare 2.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Monday, October 05, 2009, 11:25:55 AM
PC Version getting delayed for 2 weeks.
Pushed back to Nov. 24th.

Console versions still on track for Nov. 10th. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=102863)
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Sunday, October 18, 2009, 12:48:21 PM
Ummm..good news and bad news for Call of Duty: MW2 PC. (http://www.destructoid.com/mw2-not-delayed-on-pc-will-not-have-dedicated-servers-152335.phtml)

Good News
Quote
Yesterday Infinity Ward Creative Specialist Robert Bowling went on an information dropping streak about the upcoming PC version of Call of Duty: Modern Warfare 2. Those looking to play the game on the PC can breathe a sigh of relief as he tweeted that the PC version of the game will indeed be landing on the exact same day as the 360 and PS3.

He doesn't have the minimum specs yet, but he says the PC version will have Prestige Mode and plenty of Steam support, which is good news for those who prefer to shoot with a mouse.

Bad News
Quote
Bowling also dropped some info on the PC version's servers, or lack thereof. On the Bash and Slash podcast he discussed the upcoming PC version and let slip that it would not have dedicated servers. Instead Infinity Ward will be using a propriety matchmaking network called IWnet that runs along side Steam to do all matchmaking so that it will "allow matchmaking for our PC users as well, just like you have on a console that’s built in on Xbox Live and PSN."

This is obviously a lot different than dedicated servers as IWNet basically works like a console game's multiplayer and matches you up with players of the same rank. According to Bowling there will be "no dedicated server list(s)," and you will rely on IWnet for "matchmaking and your games, but you still have your private matches." Kind of taking what is unique about multiplayer gaming on a PC and crushing it, huh?

Sorry to get you PC gamers all excited in the first paragraph and then come down on you in the second. What do you say? Boycott?
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Sunday, October 18, 2009, 12:59:29 PM
This will basically kill the game on PC. If you come out with a FPS and don't have dedicated servers, its as good as dead.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Sunday, October 18, 2009, 01:11:48 PM
This will basically kill the game on PC. If you come out with a FPS and don't have dedicated servers, its as good as dead.

Especially with something as big as Call of Duty, PC gamers are going to be pissed about this. Especially w/ how great COD4: Modern Warfare was. There were ALWAYS servers up for that game -- and I'm talking about some few months ago when I played this, when there were 1000's of servers going on w/ this game -- and this game's been around for a few years; and World at War is a newer COD out! Infinity Ward are just giving PC gamers more reason to laugh at that $60 price-tag.

I had no intentions of buying MW2 when it came out, but now they're giving me even more reason to not jump about when this drops. Yeah, call me when Modern Warfare 2 PC drops to $30 or less.

I think Borderlands, Torchlight, and Dragon Age are calling for my soul this Winter.



Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Xessive on Sunday, October 18, 2009, 01:23:13 PM
That sucks.. Have they mentioned anything about private servers? Y'know the classic way, I start a game and people hop in via server list or join IP.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Sunday, October 18, 2009, 01:52:12 PM
That sucks.. Have they mentioned anything about private servers? Y'know the classic way, I start a game and people hop in via server list or join IP.

On the last part of the "bad news part", yes -- it mentions there can be private servers; even though you got to run IWNet.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Sunday, October 18, 2009, 04:01:02 PM
Even Hitler is upset! (http://www.youtube.com/watch?v=1FKty5Kpf4w)
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: PyroMenace on Sunday, October 18, 2009, 04:19:27 PM
Haha, those vids never get old.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Sunday, October 18, 2009, 04:50:56 PM
LOL @ the 3 people staying in the room that didn't cancel their pre-order.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Pugnate on Monday, October 19, 2009, 12:34:13 AM
I don't understand... so if I am a fan of the game and want to dedicate a machine to run a high speed server... I can't?

That's ridiculous. WTF?
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: idolminds on Monday, October 19, 2009, 01:20:42 AM
People are making up shit like "Its to stop piracy!"

Its not. Really, its to keep people from making alterations so they can sell such alterations as DLC. They also want the ability to shut down the servers so people will buy CoD5 and CoD6 or whatever.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Pugnate on Monday, October 19, 2009, 03:56:32 AM
Fuck these guys, they are killing PC gaming.

The sad thing is that CoD: MW sold like apeshit during its reign, and was the best selling "hardcore" PC game by far of recent times. It is just ridiculous of them to pull shit like this when they've already got the sales bagged.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Quemaqua on Monday, October 19, 2009, 05:57:14 AM
I should teach a class on "what fanboyism gets you".  This would be a decent intro.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Monday, October 19, 2009, 04:45:08 PM
Guys, it gets worse...
MUCH worse.
Just read this crap. (http://pc.gamespy.com/pc/call-of-duty-6/1036293p1.html)

Quote
PC Modern Warfare 2 Snubs Mod Community?
By Bryn Williams | Oct 19, 2009
Infinity Ward's PC version of the new shooter will lack dedicated servers and mod tools.

All hell is breaking loose in certain PC shooter communities. The anger is stemming from a recent webcast released be BASHandSlash, which EvilAvatar posted news about over the weekend. In it, Infinity Ward reveals the first information about IWnet, its new matchmaking service.

So why are PC gamers getting so pissed off? It seems that Infinity Ward wants Modern Warfare 2 on the PC to replicate the console experience. This means no dedicated server clients will be made available, and modders wont be able to work their magic creating custom-made modes and maps.

Robert Bowling has confirmed that the PC version of Call of Duty is essentially ruined as far as multiplayer and customization goes. Let's get a quick rundown here of what Bowling said on the webcast.

  # IW has control of the game
  # IWnet servers will host multiplayer
  # DLC will be a charged item for PC
  # No dedicated servers – WTF?

  # Matchmaking system used to play with similarly ranked players
  # VAC instead of PB
  # Semi-capable password servers
  # Semi-capable ad-hoc servers
  # Competitive play is dead – good job IW, idiots.
  # MW2 mods would not be possible
  # Full integration into Steam


While we're waiting on some form of official statement, it would seem as though PC Call of Duty fans might have reason to sing the blues.
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: Xessive on Monday, October 19, 2009, 05:30:47 PM
Lame.

So.. Boycott?

OW.net: BOYCOTT! EFF YEAH!

What the Hell is up with this PC game sabotage lately?!
Title: Re: Call of Duty: Modern Warfare 2 THREAD
Post by: MysterD on Monday, October 19, 2009, 05:43:37 PM
Like most games: I'll probably wait until MW2 gets cheaper - around $20 or less.

About PC gaming sabotage: for some reason, especially the publishers and a lot of dev's see the money they are making on the console and just want to stick w/ that, I guess. I understand making for one console system is probably a lot easier than who knows how many different variations of PC's, but geez - at least do the PC version right, if you're going to do one.

I think that's dumb train of thought, myself -- for dev's and publishers to think that console is where all the money is right. By them thinking this, you're leaving the PC-only demographic out of the mix.

This also gets to my other point - stop making PC gaming requirements TOO high, game companies. Make 'em too high, nobody is going to buy -- especially the "casual PC gamer" who knows not a lot about PC gaming and hardware and system requirements and all of that junk. Why do Valve games sell well? B/c they don't kill you w/ system requirements - they find a wide range of hardware that their engine supports and go with it.

And guess what? There's probably more PC's in households around the world than say next-gen consoles - we should be the lead platform around here! But, there's too much chaos and anarchy here on the PC for it to lead the gaming platform!

Also, stop these lazy-ass console to PC ports. If you're going take a little more to get my PC port right, FINE. I can wait, in most instances.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Monday, October 19, 2009, 06:16:31 PM
I agree with you on every point there. Although I will say that regarding the system requirements it's not a question of whim, rather a necessity especially when it's a multi-platform release, it has to at the very least match its console counterparts. The key is to keep the framerate acceptable for the greatest number of PC players. Valve figures out their demographics with their occasional system surveys, allowing them to gauge what the majority of Steam users have under the hood.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Monday, October 19, 2009, 06:49:26 PM
I had no interest in the game before any of this anyway, so... uh, if that counts as a boycott, I guess I'm in.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Tuesday, October 20, 2009, 12:10:18 PM
IW responds (http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx)

Warning, the article is horribly written and very bias. Just look at this paragraph:
Quote
Predictably, nerds across world took to the Internet with a wailing and a gnashing of teeth that would make the Left 4 Dead community proud. An online petition to bring back dedicated servers at the time of this writing stands at 100,000+ signatures. However -- and this may shock some gamers with advanced persecution complexes -- this move was not made to tweak the noses of the PC community. Infinity Ward heads Jason West and Vince Zampella explain the decision as a conscious effort to improve their game for the vast majority of their players.
So everyone that thinks this is bullshit are "nerds" with "persecution complexes". Not, you know, customers that don't like what a company is doing with a product and are telling them so.

Quote
"We're just prioritizing the player experience above the modders and the tuners," says West. He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.
Quote
Again and again during our conversation, West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see. Clans can set up private matches to do their training or what have you; all they lose is the ability to customize the game on a deeper level with mods and such. Infinity Ward sees the addition of solid matchmaking and community support like IW-run tournaments to the PC as a huge win, and not something that could be done under the old system.
 
Why not have both? West does not want to include dedicated servers alongside the custom-built backend, stating that it would just "bifurcate the community."
That makes no sense. Clans are either going to do "private matches" and not let random people in, or they would host their own server...and not let random people in. This isn't splitting a community, its a community wanting to split itself. Clans want to be clans and away from the casual players, and the casual players don't want to be canon fodder for the clans. So actually having both matchmaking as well as dedicated servers would be the ideal solution.

And yes, we haven't been running tournaments without matchmaking since Quake. WTF is he smoking?
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Tuesday, October 20, 2009, 12:35:06 PM
Even more justification (http://www.fourzerotwo.com/?p=745).

Its like they don't even understand why people would want to run their own servers.

edit
haha, someone summed it up perfectly: "PC gamers, I'mma let you finish, but IWNET is the greatest matchmaking system of ALL TIME."
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, October 20, 2009, 02:01:13 PM
haha, someone summed it up perfectly: "PC gamers, I'mma let you finish, but IWNET is the greatest matchmaking system of ALL TIME."

ROFL!!!
Anyone got a picture of Kanye saying this quote in a bubble and say interrupting a bunch of PC gamers? :P

EDIT:
Idol, that is spin, if I've ever heard it...

EDIT 2:
Robert Bowling is planning to let IW know about the petition going online against lack of dedicated servers and get some responses from them. (http://www.computerandvideogames.com/article.php?id=225716?cid=OTC-RSS&attr=CVG-General-RSS)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Tuesday, October 20, 2009, 06:33:26 PM
Wow, nice job, GameInformer.  Fucking asshats.  Good job with the impartial journalism.

You know, I don't get it.  When did it become common practice to ignore people who want your products?  I'm thinking Diablo III, L4D2, and now this, specifically, but I think there were a couple more minor ones in the last couple of years.  Seriously, what the fuck?  When did it become, "The customer is never right"?
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Wednesday, October 21, 2009, 02:12:53 AM
It's what happens whe they shift balance from satisfying current customers to attracting new demographics (which usually entails mainstreaming and over-simplification of a product). In this case it's like they believe it's one or the other, when they ought to be moderating and finding the delicate harmony between them.
Title: Re: Call of Duty: Modern Warfare 2
Post by: PyroMenace on Wednesday, October 21, 2009, 04:49:47 AM
Meh, I don't see this as that big of a deal.

I've always looked at Modern Warfare more of a console catered game than that of PC, so seeing this news I can see how it bugs PC gamers, but can also see why they did it. Its a bit of a bold move for sure, but I still understand it. Honestly though, half the people on this board dismissed the first MW and I can't remember the last time anybody talking about playing multiplayer FPS games here, I mean hell, I barely played MW multiplayer either. Whatever PC community we have here, it doesn't centralize on these types of games in the least. IW is investing their time and money into attracting that multiplayer FPS crowd, which a good chunk of it is in consoles these days, still playing games like Halo 3, Halo 2, and Gears of War games. Face it guys, we are the total opposite of what that crowd is, IW could give two shits about us. Why are we caring about them all of a sudden?
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, October 21, 2009, 06:59:58 AM
Well, I don't think most of us are, but as evidenced by the aforementioned news items, there are tons of other people who are.  I more or less agree with your statements which is why I never gave a shit about the first MW in the first place, but that doesn't make the practice of telling your potential customers that they're stupid any less shocking.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Wednesday, October 21, 2009, 09:43:12 AM
While I didn't care about the MW series, I care if this sort of thing becomes "the norm" for PC gaming. And if this works out for CoD, which is one of the most popular series of online shooters, you'll see others follow suit.
Title: Re: Call of Duty: Modern Warfare 2
Post by: K-man on Wednesday, October 21, 2009, 06:12:53 PM
Until Pyro just pointed this out to me, I didn't even know about this.  Course I've had zero interest in the game (even though I loved the first one).

But yeah, this is fucking retarded on IW's part.  Way to bite the hand that feeds you.

This just gives PC gamers enough reason to not buy the new game and just continue to play the old one.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Thursday, October 22, 2009, 02:28:18 PM
If these are the real specs required for Modern Warfare 2 PC, they don't look too much different than COD4: MW. (http://www.shacknews.com/laryn.x?story=60971)

Quote
Hard Drive Space:  16 GB free hard drive space
Operating System: Windows Vista/XP
Processor: AMD 64 3200+ or Intel Pentium 4 3.0GHz or better
RAM: 512 MB RAM (XP) / 1 GB RAM (VISTA)
Video Card: Shader 3.0 or better 256 MB nVidia GeForce 6600GT / ATI Radeon 1600XT or better
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, October 22, 2009, 06:37:27 PM
If these are the real specs required for Modern Warfare 2 PC, they don't look too much different than COD4: MW.

It's a port from Xbox 360, it's not gonna jump up a lot in requirements. Maybe not a port, but the 360 version is obviously the primary version, and I'd be surprised if that doesn't affect something more than just the server/matchmaking system.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Friday, October 23, 2009, 03:21:14 PM
My how times have changed. (http://www.youtube.com/watch?v=qMfTR8PBrsE)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Friday, October 23, 2009, 04:01:44 PM
My how times have changed. (http://www.youtube.com/watch?v=qMfTR8PBrsE)
Haha good find, Idol. I love how the first thing he boasts is "..we have dedicated servers, with nice fat pipes.."

Honestly, I'm not a fan of punkbuster. With most games it's only given me grief in multiplayer. Servers would randomly kick me with a message like "suspected cheat activity" or something stupid when I'm not cheating at all. Aside from that it needs to have a service running in the background in Windows at all times for some reason (PnkBstrA.exe and PnkBstrB.exe). So when a game announces Punkbuster as its anti-cheat I'm kinda disuaded. I'm still willing to overlook it if the game is worthwhile of course.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Friday, October 23, 2009, 04:26:24 PM
Yeah, I'm not a fan of Punkbuster either. Whatever it is the thing does, it wastes my bandwidth. I used to play a lot of Quake 3 before they added PB. Then it started to lag me out on any server that had PB enabled. Same thing happened in Wolf:ET. Though oddly I've been able to play Quake Live and it also uses PB. So who knows.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Ghandi on Friday, October 23, 2009, 05:32:18 PM
I've seen tons of cheaters in CoD:MW on the PS3 and they are far more frustrating than in any previous PC fps that I've played. If you find a dedicated server with a good community in a PC game, hackers are generally spotted and kicked quickly. But on the PS3 there's not a damn thing that you can do (at least in CoD).

But, yeah, Punkbuster sucks. I've always found human detection the best method. 
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Friday, October 23, 2009, 06:19:35 PM
Punkbuster sucks.  I still can't play Quake Live because of it.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, November 01, 2009, 09:05:36 PM
Ummmm.....I don't know what to make of all this Fight Against Grenade Spamming...
 (http://www.joystiq.com/2009/11/01/infinity-ward-pulls-fight-against-grenade-spam-ad-in-light-of/)
:o
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, November 01, 2009, 09:19:18 PM
Anybody that has the time to complain about that has way too much time.

I'd also like to point out the obscene irony of such complaints coming out of that community.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, November 01, 2009, 10:02:41 PM
I got a chuckle out of the FAGS video. I didn't even make the connection and realize the acronym, but now that I do and I know people bitched, it's even funnier.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Monday, November 02, 2009, 04:23:12 PM
You just knew the politically correct crowd was gonna eat this up and slam IW - especially since COD such pop-culture now.

The joke got a chuckle out of me, but that was about it. I figured the joke would've been funnier and rowdier than what it turned out to be, actually - given the uproar over this ordeal.

Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, November 04, 2009, 07:14:47 PM
Maximum players supported by ANY version (PC, 360, and PS3) of Modern Warfare 2 is EIGHTEEN - b/c the maps were built around that. (http://www.1up.com/do/newsStory?cId=3176773)
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Friday, November 06, 2009, 12:37:08 AM
This is interesting. Direct2Drive refuses to sell MW2 because of Steam (http://www.direct2drive.com/2/8687/product/Buy-Call-of-Duty:-Modern-Warfare-2-Download).
Quote
Thanks for your interest in Call of Duty: Modern Warfare 2 from Direct2Drive.

At Direct2Drive, we believe strongly that when you buy a game from us, you shouldn't be forced to install and run a 3rd party software client to be able to play the game you purchased. Because COD MW 2 requires you, the consumer, to do that, we aren't able to offer the game via Direct2Drive at this time.

If you're interested in this game or future games being free of any additional software clients, please let us know by sending us an e-mail.
I know someone said something like this would happen. Forcing the install of someone elses storefront will cause the other storefronts to not want to sell the game. It was probably Brad Wardell but I'm to lazy to find the interview.

Though its odd that D2D would pick out MW2. They sell FEAR 2 and DoW2, and both of those games require Steam. Plus some others. Maybe its not about Steam, but IWNET?

UPDATE
In non-shocking news, Stardock refuses to sell the game on Impulse for the same reasons. (http://ve3d.ign.com/articles/news/51233/Stardocks-Impulse-Service-Also-Refuses-To-Sell-Modern-Warfare-2)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Friday, November 06, 2009, 01:57:58 AM
Three cheers for everybody that isn't Steam!
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 06, 2009, 03:43:18 PM
This is interesting. Direct2Drive refuses to sell MW2 because of Steam (http://www.direct2drive.com/2/8687/product/Buy-Call-of-Duty:-Modern-Warfare-2-Download). I know someone said something like this would happen. Forcing the install of someone elses storefront will cause the other storefronts to not want to sell the game. It was probably Brad Wardell but I'm to lazy to find the interview.

From Idol's Thread (http://www.overwritten.net/forum/index.php?topic=4957.0) on Brad Wardell speaking about Steam should not be the only option. (http://frogboy.impulsedriven.net/article/339313)

Quote from: Brad Wardell
The problem is that Steamworks requires the user to have a Steam account and Steam installed to use it – even if you buy it at retail or through a third party like Direct2Drive. I think that’s the basic strategy for Steamworks -- give developers a bunch of “free” features that they used to have to pay for (copy protection, DRM, GameSpy type stuff) with the only catch is that the user has to become a Steam user and have Steam installed. As a result, something like Dawn of War 2, for instance, won’t be on Impulse.

EDIT:
Quote from: Idol
Though its odd that D2D would pick out MW2. They sell FEAR 2 and DoW2, and both of those games require Steam. Plus some others. Maybe its not about Steam, but IWNET?
I don't think it's b/c of IWNet, Idol - I think it's b/c MW2 requires Steam - which is a direct competitor to them. Maybe now they're taking a full-fledged stance against Steam?

D2D does sells GTA4 for the PC, which requires The Rockstar Social Club.

D2D also does sell Saints Row 2, which requires Steam.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Friday, November 06, 2009, 04:19:50 PM
Yeah, I know now that its not IWNet. Its Steam. I just wasnt sure at first since D2D already sold games that need Steam so it seemed odd that they would have a problem with it now.

But now that Impulse and GamersGate have stepped forward and said they will also refuse to sell Modern Warfare 2 because of the Steam integration, its pretty clear whats going on.

Its funny some people are saying they are dumb for not selling it. "But they will at least make some money off the sale! Now the only place to get it is Steam or retail, this plan is going to backfire!" Thats not the point of this. Sites like Impulse and GamersGate have already lost the battle for MW2. No matter where you buy it from, gamers are going to have to use Steam to play. This isnt a protest against MW2, its not even really against Steam. Its against developers/publishers using Steamworks and locking their games into a single service. They want to pressure devs to not use Steamworks since they will then refuse to sell the game.

And really, you cant blame them for taking such a stance. People should be supporting them in their effort as well. Vendor lock in is bad not just for them, but for us gamers as well.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 06, 2009, 04:48:05 PM
But now that Impulse and GamersGate have stepped forward and said they will also refuse to sell Modern Warfare 2 because of the Steam integration, its pretty clear whats going on.

Its funny some people are saying they are dumb for not selling it. "But they will at least make some money off the sale! Now the only place to get it is Steam or retail, this plan is going to backfire!"
Problem I think D2D and other digital stores see that if I buy said game from D2D that requires Steam, I'm likely goin' to wind up headin' back to Steam to possibly buy more games - b/c this is what said game requires. Why should I head back to D2D, if the game is NOT a D2D exclusive?

Also, I'm sure D2D and other digital stores don't feel like giving the "Go bother Valve" run around - especially if some goof asks about "I'm having problems w/ Steam" ordeal. I'm sure D2D wants to deal w/ their own games and those problems - not games from another site.

Quote
Thats not the point of this. Sites like Impulse and GamersGate have already lost the battle for MW2. No matter where you buy it from, gamers are going to have to use Steam to play. This isnt a protest against MW2, its not even really against Steam. Its against developers/publishers using Steamworks and locking their games into a single service. They want to pressure devs to not use Steamworks since they will then refuse to sell the game.

And really, you cant blame them for taking such a stance. People should be supporting them in their effort as well. Vendor lock in is bad not just for them, but for us gamers as well.
If I was D2D, Impulse, Gamersgate - I'd have the same complaint. I'd not want a game I'm selling to use someone else's client that also SELLS games. That's a conflict of interests.

I also don't like how many games on the PC have their own version for each b/c they all seem to use their own DRM and their own patches (if they use any) - i.e. buy D2D version, stick to D2D patches; buy from Steam, stick w/ Steam patches; buy from directly, stick to their patches.

Some games - if buy the original game from D2D, you will likely have to get expansion from D2D; retail version of expansion might not work w/ original said game. Or, you'll have to re-buy everything. It's annoying.
 
Relic got it right for DOW1 - whatever version you buy of Dawn of War + expansions, they'll work w/ each other. I could go buy DOW from say Steam, then buy DOW - Dark Crusade from Impulse - they'd all work together.

Probably was a pain-in-the-ass in their eyes, so they decided - fuck it, DOW2 uses Steam period.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Friday, November 06, 2009, 04:53:40 PM
The part that's especially annying about DoW2 is that it uses Steam as well GFWL. I think it was a licensing problem that Relic fell into. I just wish they had chosen one or the other rather than screwing us both ways.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 06, 2009, 04:57:53 PM
The part that's especially annying about DoW2 is that it uses Steam as well GFWL. I think it was a licensing problem that Relic fell into. I just wish they had chosen one or the other rather than screwing us both ways.
Oh, I forgot that DOW2's MP uses G4WL exclusively. Man, that sucks - I'm not too fond of G4WL.

But, yeah - would've been better if DOW2 uses either just Steam, just G4WL, or say just some Relic dedicated servers for EVERYTHING.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Friday, November 06, 2009, 07:17:55 PM
The odd part is that Relic had already made their own system for Company of Heroes; you create an account with RelicOnline and register your CD keys, kinda like Steam except its built right into the game. It even has a matchmaking system. Then for unknown reasons they ditch it and sign on with Steam AND GFWL. I guess they thought it would take the load off.

For COD:MW2 I don't really understand why they didn't just use Gamespy instead of making a whole other application and registration. Do they believe that people love making new accounts and registering with services all the time?!
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 06, 2009, 07:25:51 PM
The odd part is that Relic had already made their own system for Company of Heroes; you create an account with RelicOnline and register your CD keys, kinda like Steam except its built right into the game. It even has a matchmaking system. Then for unknown reasons they ditch it and sign on with Steam AND GFWL. I guess they thought it would take the load off.

For COD:MW2 I don't really understand why they didn't just use Gamespy instead of making a whole other application and registration. Do they believe that people love making new accounts and registering with services all the time?!
Yeah, I got too many gaming-based accounts, as is - Steam, G4WL, D2D, Impulse, GameSpy, NCSoft, GameRanger, XFire, etc etc - do I really need any more? :P I'm sure there's more out there - but yeah, enuff already!

You're right - they came up w/ RelicOnline, yet suddenly ditch it? Was it too much work? Did someone (like THQ or Valve) give them some big bucks to go w/ Steam? What's up w/ all this?

Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Friday, November 06, 2009, 08:48:54 PM
Well, that's one thing I am pleased with -- that they didn't use gamespy.

It is like you go to someone's house and want to use the washroom... but instead of letting you go to the washroom in the house, the host hands you the keys to an outhouse.

Slightly off topic, but come to think of it, I'd love to be able to ask my guests to use the outhouse instead of my own washroom.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Friday, November 06, 2009, 09:12:29 PM
Your outhouse has a lock on it? I guess people really will steal anything.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Friday, November 06, 2009, 09:25:25 PM
There was some interesting talk about MW2 on the most recent PC Gamer podcast.  Man, I wouldn't go anywhere near that piece of shit.  It's like they took out every single thing that could possibly interest me, replaced it with dogshit, then let it sit out under a heat lamp for a week.  Not that I had any real interest before, but I at least always figured that the first game was good, just not worth the price for me personally.  Now I'm fully convinced that IW should go fuck themselves since that's basically what they told gamers to go do.

The best part of the podcast chatter was when they were talking about how someone asked them if the PC version of the game was just a straight console port.  They said, "Oh no, it totally isn't.  We let you use mouse controls and you can change the resolution the game displays at."  And apparently they tried to say this with a straight face.

Seriously, fuck Infinity Ward.  You couldn't pay me to play any of their shit at this point.

Anyway, Idol made a good post up there.  Vendor lock-in is bad for everyone.  I wish people would realize this.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Friday, November 06, 2009, 11:33:18 PM
You know what it is?

"The PC is dead as a gaming platform.

Sincerely,
Microsoft
Bungie
Epic
Gearbox
Infinity Ward
Remedy
id Software
and many others

PS: The PC platform now belongs to Blizzard."




So the the gaming platforms are now:

Xbox 360
Playstation 3
PSP
Battle.net
Steam
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 07, 2009, 12:49:45 AM
Your outhouse has a lock on it? I guess people really will steal anything.

haha no I don't have an outhouse.

But here, the garbage bins are made of concrete.

They used to be made of plastic or whatever, but people stole them.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 07, 2009, 12:51:48 AM
There was some interesting talk about MW2 on the most recent PC Gamer podcast.  Man, I wouldn't go anywhere near that piece of shit.  It's like they took out every single thing that could possibly interest me, replaced it with dogshit, then let it sit out under a heat lamp for a week.  Not that I had any real interest before, but I at least always figured that the first game was good, just not worth the price for me personally.  Now I'm fully convinced that IW should go fuck themselves since that's basically what they told gamers to go do.

The best part of the podcast chatter was when they were talking about how someone asked them if the PC version of the game was just a straight console port.  They said, "Oh no, it totally isn't.  We let you use mouse controls and you can change the resolution the game displays at."  And apparently they tried to say this with a straight face.

Seriously, fuck Infinity Ward.  You couldn't pay me to play any of their shit at this point.

Anyway, Idol made a good post up there.  Vendor lock-in is bad for everyone.  I wish people would realize this.

IW come off as such assholes. They are like id in the ole' John Romero sports car days, minus the class id showed to its fans.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Saturday, November 07, 2009, 01:35:55 AM
Derek Smart talks (http://www.shacknews.com/laryn.x?id=21342732)

And sadly, people listen. It appears hes one of the people that "misses the point".
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 07, 2009, 07:44:08 AM
More from Derek Smart in that thread on Shacknews.

Quote
By:  dsmart[3000ad]
Well, I've thought a lot about it and I don't have a strong opinion about it either way.

From a gamer's standpoint, I'm not happy about it. Not because I setup ded servers, but because I want to be able to not only choose the server that I play on, but also to be able to join servers that my friends are on. I have those options in COD4 and I won't in MW2. But until I actually play the game, I can't say for sure how upset I am about it.

From a developer's standpoint, it is a no-brainer. They went for the console model on the PC as it is the path of least resistance and which has both pros and cons.

At the end of the day, they're going to make about 90+% of their revenue on the console side and what they lose on the PC side is negligible when you tally everything.

Lets face it, the PC is no longer the favorite platform because of piracy. When you're making $30m+ games, you tend to regard the PC as you would residual DVD sales of a movie that ran previously. If you make money, so be it - if you don't, oh well.

And the PC piracy numbers on COD4 are primarily to blame for their stance on this. Can't say I blame them. If they control the servers, they can better control the piracy of the game since you have to play on those servers. Unless and until pirates find a way to run the game P2P and bypass IWNet, they have achieved their goal. Whats not to like?

When gamers think about this MW2 debacle they need to remember that piracy brought us all here. And it is piracy that is ruining the platform, leading to most mainstream PC games being nothing but console ports and the like.

The truth is, for large releases like this - unless adequate countermeasures are in place - the PC version is just not going to be a financial gain and as such is only to be regarded as residual sales.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, November 08, 2009, 12:13:10 PM
No surprise - some GameStops are selling Modern Warfare 2 early. (http://kotaku.com/5399552/northeast-us-gamestops-selling-modern-warfare-2-early-+-update)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, November 08, 2009, 03:12:37 PM
I called my Gamestop and they said Pennsylvania stores were the only ones given that permission to sell it early.


From Robert Bowling's twitter:
Quote
ANY store selling #MW2 early is in violation of street date. There are no "special permissions". That said, we won't punish players for it.

Oh, and:
Quote
@traqglow if you bought a retail copy on PC, you can play it on 11.10.09

I guess because of Steam it won't activate until 11/10.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Sunday, November 08, 2009, 04:01:38 PM
Exactly. Way to go retarded street date enforcement.

Oh, and if you cant wait, why not watch someone else play through the entire game? Its only 4 hours long (http://www.gameanyone.com/game/X360/3803.html).
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, November 08, 2009, 04:44:35 PM
Quote from: IRC
<@Quemaqua> I feel a little sick right now.
<@Quemaqua> I'm watching one of the MW2 videos, and apparently you play as the bad guys at some point?  Because this video is basically 5 minutes of four guys, including the player, going through an airport and murdering civilians en masse.
<@Quemaqua> Like, watching them drag their wounded selves across the floor, screaming in pain, leaving trails of blood, and executing them.
<@idolminds> yeah, pug posted about that and locked the thread
<@idolminds> its been making the rounds
<@idolminds> aparently you're playing under cover and dont actually have to participate but...yeah
<@Quemaqua> I'm generally not one to get squeemish about stuff like that, but that's was pretty fucking hard to watch.
<@idolminds> if only jack thompson was still around
<@Quemaqua> That's literally the first time a game has ever made me feel like that.
<@idolminds> I know a lot of people complained about it, and while I havent seen it...I dont know how to react. They are showing how awful shooting people actually is, not this "2 shots, a little blood, and a silent colapse to the ground" that every other game shows
<@Quemaqua> Yeah.
<@idolminds> which is probably a good thing overall
<@Quemaqua> I can see it being a very powerful storytelling device.  My issue is making the player *do* it.  If I were playing that game, I think I would have stopped, put it back in the box, and thrown it in the garbage.
<@Quemaqua> If it were a non-interactive sequence where you were watching someone else do it, that would be one thing, but giving me control and basically saying, "Here you go, have fun"?  I don't get it.
<@idolminds> I think making the player do it is the point. Its supposed to be uncomfortable. "Is this really what you want?" sort of thing
<@Quemaqua> I'd really need some context in terms of the rest of the game.  That was literally the first video I clicked, which I clicked at random just to see some gameplay.
<@idolminds> I read that you can pass that level without firing a shot.
<@Quemaqua> Still... even with context I can't picture myself being okay with that.
<@Quemaqua> I would never want to watch that again.
<@Quemaqua> I mean, I'm incredibly desensitized to fake violence for most stuff, but that was different.  People have called games murder simulators for years, but that was the first time I ever saw it actually fit that description.
<@idolminds> I can agree with that. Though I think this is actually a good thing for games. You couldnt make someone feel like that in any other medium
<@Quemaqua> That's true, but I don't know that I'd call it good.
<@idolminds> I mean, seeing "the bad guy" kill some people is like...normal. Even having "the good guy" do it for dramatic effect isnt unusual. But its not either. Its you.
<@Quemaqua> Again, context would be required for me to understand it better and get more perspective, but I got the same feeling from that as I do when I look at pictures of the holocaust.
<@idolminds> Thats almost funny considering the history of the series
<@Quemaqua> Heh.
<@idolminds> And it just goes to show what we see in gaming. The rest of the game you're shooting people and thats apparently ok
<@idolminds> They made this different
<@idolminds> I should probably watch it to see what the fuss is about
<@Quemaqua> Shooting people is relative.  I mean, war is war.  Soldiers shoot soldiers.  But any other game that's had you murdering civilians like that was always just... so fake.  Usually parody like GTA or whatever.
<@Quemaqua> And I get the idea behind the debate of whether it's better to portray death as funny or terrible, but 95% of the people in the world can already distinguish the difference.
<@idolminds> yeah
<@Quemaqua> Which is why guys like me have played games for years where people die all over the place but it doesn't mean anything.  It's just silly shit.  Yet I watch that and I get... angry, somehow.  My brain doesn't want it to exist.
<@Quemaqua> And to the 5% of the nutjobs who can't distinguish the difference, the one that feels real is probably just as funny as the stuff that doesn't.
<@idolminds> heh, kind of like me and the cat thing in Drag me to Hell (or Postal 2...)
<@Quemaqua> Yeah, I have trouble with that too.
<@idolminds> I have to hand it to IW, though. It took some balls to put something like that in what is going to be a HUGE game. I wonder if we're going to hear from the politicians on this one
<@idolminds> I mean, its not like they needed controvery to push units
<@Quemaqua> I suspect so.
<@Quemaqua> If you can take a jaded motherfucker like me and offend my sense of decency when I've been on the opposite side of the argument since the argument started, I can't picture normal people not taking issue.
<@idolminds> heh
<@Quemaqua> Especially when you have the kind of advertising they do.  I had no issue with it before, but I'm instantly offended at the route they took.  If you have that kind of shit in your game, it should not be advertised as some hip shit with rap music.
<@idolminds> damn all this off screen cam crap
<@Quemaqua> Heh, yeah.  Five minutes of them zipping up and a blank screen.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, November 08, 2009, 04:46:14 PM
I doubt it is 4 hours... I am pretty sure it is about 6-7 if you play like a normal person. It was the same thing with MW1.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, November 08, 2009, 04:50:50 PM
Quote
I'm watching one of the MW2 videos, and apparently you play as the bad guys at some point?  Because this video is basically 5 minutes of four guys, including the player, going through an airport and murdering civilians en masse.

This is why I locked that thread. Initially, I was under the assumption that you did play as one of the baddies and it felt disgusting... but in context, it made sense and felt quite acceptable. At the same time, I felt it was a huge spoiler, so I locked the thread.

(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, November 08, 2009, 04:52:09 PM
And I sort of get it in context, you know?  My first impulse isn't to get pissed, cry foul, and try to string up IW for it.  But at the same time... I don't ever want to watch that again.  Ever.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, November 08, 2009, 04:54:05 PM
I have to admit, my first reaction was the same as yours. I guess it was the same for a lot of people, thus the outcry.

Have you played the first MW game? Even if you have to visit the underworld store, I suggest you do it. Just give it a shot.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, November 08, 2009, 04:57:33 PM
I still haven't.  I've seen enough of it online to know that it's just another shooter and I don't really see what the excitement is about.  I mean, it looks like a tight, polished game, don't get me wrong.  I've never argued that.  But it just doesn't grab me.  In theory I might have been interested later on in taking both the first and second games together at once, but not so much after watching that.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, November 08, 2009, 08:00:59 PM
I was talking to a friend in ventrilo the other day about that scene. We both watched it and I don't know, I don't condone stuff like that, but when I saw the guy crawling along wounded, trying to get away, and then he got shot dead, I let out a little giggle. My friend said it made him sick and he wasn't sure if he wanted that game anymore.

The thing is, no matter how close to reality it is, no matter how realistic it looks, not matter how much it mirrors horrors that have happened in real life, I never really feel like that's a real person being shot. I look up photos and videos of real people being killed in various ways all the time, and I never giggle, I never laugh. I just can't get myself to that point with a video game, and knowing it's not real completely removes from me anything resembling sorrow or empathy. Maybe if it was a recreation of a real event like 9/11 it would hit a nerve with me, but even then I think they'd have to use the names or likenesses of real victims (which would never happen) for me to really feel that connection.

At the end of the day, no matter how horrible, repulsive, offensive, whatever, I can't forget that it's just a video game. I can try, but it doesn't work. I can even be invested in the characters and their well being, but it's still in the sense that these are the friends of my fake video game character.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Monday, November 09, 2009, 06:28:52 AM
I can relate to W7RE, I always remind myself that it's just a game or a movie. Still I can't deny some moments that really got me with certain characters.

In Final Fantasy VII
(click to show/hide)

In Half-Life: Episode Two
(click to show/hide)

In CoD4MW I didn't really care about "Paul Jackson" because there was no point of relation to him as a character. Even Soap MacTavish was barely relevant (though still more than Jackson). That's the key, I have to care about a character to feel anything when the drama comes. The only character I cared about in CoD4MW was Captain Price, who's just awesome.

That's just me though, I always look for a story and characters I can relate to. Which makes chess challenging to enjoy :P
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Monday, November 09, 2009, 06:59:21 AM

In Half-Life: Episode Two
(click to show/hide)


(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Monday, November 09, 2009, 08:12:44 AM
(click to show/hide)
(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, November 09, 2009, 08:21:44 AM
In CoD4MW I didn't really care about "Paul Jackson" because there was no point of relation to him as a character. Even Soap MacTavish was barely relevant (though still more than Jackson). That's the key, I have to care about a character to feel anything when the drama comes. The only character I cared about in CoD4MW was Captain Price, who's just awesome.

I felt the same way. I think it's mostly because you're playing as them, so they become blank people with no personality. The end of the game was less of an overall loss, but it hit harder than the thing with Jackson. Gordon Freeman is sort of different because of the way other people react to him. You still know nothing about his personality, but you grow to love his reputation and the way people react positively to him. Soap and Jackson didn't have that. Though with Soap being in MW2 and you not playing him (as far as I know), he may matter more to the player, especially to those who played through MW and know what he's been through.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Monday, November 09, 2009, 08:28:01 PM
This article says that console gamers should be like PC gamers and demand dedicated servers. (http://bitmob.com/index.php/mobfeed/online-functionality-should-console-gamers-want-better.html)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, November 09, 2009, 08:53:48 PM
From Ice-T's Twitter:
(http://media.giantbomb.com/uploads/0/26/1188675-41909182_3436e89945644c80302f450869614a00.4af8d155_scaled_super.jpg)
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Monday, November 09, 2009, 09:02:06 PM
hahahaha
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Monday, November 09, 2009, 09:14:14 PM
hahahaha

Ice-T will be done w/ that MW2 SP so fast, he'll be heading right back to Borderlands... :P
Title: Re: Call of Duty: Modern Warfare 2
Post by: Ghandi on Monday, November 09, 2009, 11:33:31 PM
D, no more jokes for you. Ever.

...


That pic is hilarious. What's with those nvgs? They look weird.
Title: Re: Call of Duty: Modern Warfare 2
Post by: PyroMenace on Tuesday, November 10, 2009, 01:08:56 AM
Alright, all MW2 news and complaints aside, did anybody pick it up tonight?
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Tuesday, November 10, 2009, 04:19:14 AM
Alright, all MW2 news and complaints aside, did anybody pick it up tonight?

I saw Beo playing it on Xbox Live earlier.

I'm picking mine up tomorrow.
Title: Re: Call of Duty: Modern Warfare 2
Post by: beo on Tuesday, November 10, 2009, 11:14:54 AM
yeah, my copy got delivered a day early so i put in a few hours last night. so far, it's much the same as the original MW - as in pretty much every mission has that "omg, this is the absolute peak of fps gaming" feel. i also love how the americans are basically the grunts, while the brits are the super elite, double-hard bastards.

i'll put in some more thoughts once i've delved in a bit further.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, November 10, 2009, 02:36:58 PM
yeah, my copy got delivered a day early so i put in a few hours last night. so far, it's much the same as the original MW - as in pretty much every mission has that "omg, this is the absolute peak of fps gaming" feel. i also love how the americans are basically the grunts, while the brits are the super elite, double-hard bastards.

i'll put in some more thoughts once i've delved in a bit further.
Well, I figured - despite its shortness - it'd probably still be awesome. IW is consistent at delivering that - and has been since the original COD. So, yeah - come back w/ thoughts on the SP in some say 4-7 hours, when the SP's done. :P

Okay, all jokes aside, since we know you like it a lot - how's the actual MP? How are the maps? And how many maps does the game ship with? How many game-modes are there? I'm gonna bet that just like COD4: MW - the MP will probably be WAY more robust (in content) than the SP.

Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Tuesday, November 10, 2009, 02:46:25 PM
I hear the single player campaign lasts about 6-7 hours, but there's a spec ops (SP or coop style play) which has 23 additional missions.  I'm interested in knowing how long those 23 missions are.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, November 10, 2009, 03:02:29 PM
PC vs. X360 vs. PS3 - Graphically
From PCGames.De...
Here's a some screens that are graphic comparison b/t the PC, X360, and PS3 versions of the game. (http://www.pcgames.de/aid,699195/Modern-Warfare-2-PC-vs-Xbox-360-vs-Playstation-3-Der-ultimative-Grafikvergleich/PC/Special/?menu=browser&image_id=1220190)

EDIT(S):
Eurogamer Review - PS3 and X360
9.0 (out of 10). (http://www.eurogamer.net/articles/modern-warfare-2-review?page=3)

IGN - 9.5 for PC, PS3, and X360.
Written review. (http://pc.ign.com/articles/104/1043744p1.html)
Video review. (http://pc.ign.com/dor/objects/14280895/call-of-duty-6/videos/modernwarfare2_vdr_111009.html)

IGN complained the SP portion can be beat in under 5 hours on normal; 5-6 on hardened mode.

Quote
Closing Comments
When you look at the total package, Call of Duty: Modern Warfare 2 is hands-down one of the best first-person shooters out there, and a truly amazing offering across any system. With that being said, our score comes with a disclaimer. For those planning to check out everything Modern Warefare 2 has to offer – online competition, full co-op Spec Ops mode, as well as the campaign – you’re looking at a no-brainer purchase.

For the strictly single player crowd, however, Modern Warfare 2 is surprisingly short, and doesn’t live up to the standard set by previous Call of Duty games. The campaign can be completed in as little as four and a half hours, and the missions make better scenarios and moment-to-moment adrenaline rushes than they do a cohesive, well-told story. If you’re going solo, you’ve officially been warned.

Look at the complete Modern Warfare 2 experience though, and there’s no denying its rightful place at the top.

Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Tuesday, November 10, 2009, 03:56:57 PM
GiantBomb gave it 5 stars. Jeff gushed about the MP for a while, then talked about how the single player is short and sweet, and the spec ops missions do some cool stuff, like having one player on the ground and another providing air support.

I just got back with my copy finally, need to put some time into it now. If the single player is at least as good as it was in the first MW, I'll be pleased with it. I definitely came for the multiplayer too though, or I'd be disappointed about the apparent length of the campaign.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, November 10, 2009, 04:18:46 PM
Thanks, W7
This link is dedicated to you.

GiantBomb review - 5 stars for PS3 and X360 (out of 5)
Modern Warfare 2 review from GiantBomb. (http://www.giantbomb.com/modern-warfare-2/61-24713/reviews/)

Jeff mentions that there 16 maps to play on the MP side, BTW.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Tuesday, November 10, 2009, 04:20:41 PM
I was too lazy to link lol, I probably spent more time contemplating digging up a link than it would have taken to actually find it.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, November 10, 2009, 04:24:58 PM
I was too lazy to link lol, I probably spent more time contemplating digging up a link than it would have taken to actually find it.
Thanks to you, I know GiantBomb reviewed it. :)
Otherwise, I'd still be probably lookin' all over the place at my own will for more reviews...
*continues to look around...*
Title: Re: Call of Duty: Modern Warfare 2
Post by: beo on Tuesday, November 10, 2009, 04:28:57 PM
well, no surprises, i completed it a couple of hours ago. yeah, it's short, but as with the previous modern warfare, there's absolutely no filler. haven't tried the spec ops mode yet, but the multiplayer is solid as always. there's considerably more room more personalizing your custom classes than before and the new kill-streak awards add some variety.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, November 10, 2009, 04:31:45 PM
GameSpy - X360 and PS3 Review
5 stars from GameSpy (out of 5) (http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1043734p1.html)

Quote
One of the reasons the single-player is so enthralling comes in the incredibly high production values. Each epic set-piece feels like it would've been the piece de resistance in some other game, and it's unlikely you've ever played a game that exhausts you quite like this one. Outside of a few overly melodramatic speeches, some cliched writing and the occasional confusing plot twist, Modern Warfare 2's single-player campaign is excellent from start to finish. It'll probably be knocked by some for being too short, but I was fine with the roughly eight hours I spent playing through the game on the Hardened difficulty, and I'm already looking forward to playing through again on Veteran.

1Up - for PS3 and X360
A is the grade this game received. (http://www.1up.com/do/reviewPage?cId=3176856)

Boomtown - X360 Review
8 (out of 10) (http://xbox.boomtown.net/en_uk/articles/art.view.php?id=18836)

Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Wednesday, November 11, 2009, 02:05:04 AM
I've player 1.5 matches online and I'm now ranked 2.2 million in the world. 2.2 million people are playing multiplayer about 24 hours after launch. And that's just the Xbox 360 version.

To put that in perspective, Halo 3: ODST sold 1.2 million units in it's first month. MW2 doubled that in a day. Holy shit.






EDIT: To clarify on the 1.5 matches thing: In most of the ranked multiplayer modes you can't use Xbox Live party chat. (Party chat is like having a private chat channel for you and your friends, instead of using the in-game chat. Like running vent while playing a PC game instead of using in game chat.) You can't use party chat because that could lead to dead people telling enemy locations and such. So I started in a party with a friend, and it forced us into game chat when we joined. Then when my friend got frustrated and sucking ass at the game, and turned off his Xbox, my system tried to reconnect to party chat, the game detected it, and I got booted from the game.

I understand the reason for blocking party chat, but it could have been handled better. There needs to be a quick option to mute anyone not on your friends list, also keeping them from hearing you. Random people online are retards and I don't want to talk to them. I want to talk to my friends though.

Yea and apparently my friend just sucks at the game, and didn't expect to. He talking about taking his game back and selling his Xbox now rofl. You can't expect to be a god when the multi has leveling up, and at 1 we were facing level 20+ people. They've got more experience and better equipment options.

EDIT 2: OK it seems you can go into your profile options on the 360 dashboard and set chat settings to friends only. It doesn't prevent the screwy kick from game I got, but it makes in-game chat friends only.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, November 11, 2009, 02:13:46 PM
So apparently the PS3 version of this game has had some issues with trophies not unlocking and the multiplayer servers being overwhelmed on PSN.  I guess Infinity Ward didn't expect the game to be this big of a hit, at least for the PS3.  I guess being a little patient doesn't hurt -- from what I'm reading and hearing about the game I think I might pick it up this weekend.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, November 11, 2009, 03:12:57 PM
Is anyone surprised? (http://www.evilavatar.com/forums/showthread.php?t=99677)
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Wednesday, November 11, 2009, 03:22:32 PM
Quote
they should just votekick...

or... no, they should just have an admin....

or... wait... maybe...

huh.
What a perfect response. Hacks are inevitable (especially from an IW game since its still based on old Quake code). VAC can't kick people from a server right then and there in the way an admin or a votekick would. Sure they might get banned eventually, but how much shit are legitimate players going to have to put up with in the meantime?
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, November 11, 2009, 04:02:56 PM
Brilliant.  I wonder when people are going to stop buying publisher/developer bullshit with stuff like this.  Will this obvious consequence be big enough to teach some lessons?  My guess is no, no it won't.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, November 11, 2009, 08:29:10 PM
Brilliant.  I wonder when people are going to stop buying publisher/developer bullshit with stuff like this.  Will this obvious consequence be big enough to teach some lessons?  My guess is no, no it won't.

All these schemes to try and control their game by any means necessary - it is plain stupid. Hackers, crackers, and pirates will always find a way around things.

They're probably already setting up dedicated-servers for some DRM-less Modern Warfare 2 that they hacked the shit out of. And if they don't yet, oh - you can bet it's only a matter of time, until they do.

I don't think IWNet and Steam are the answers to IW's problems. The answer to IW's problems are giving the gamer a version of Modern Warfare 2 that pirates can't just get - the newest version of the game, in other words. Forget Steam and its DRM, let's just look at TF2 - over 50 updates for one game might sound ridiculous, but they're onto something - maybe hotfixing your game w/ even ONE simple fix per patch and pumping them all like maybe once a week is the answer. Treat your game like a service, developers - maybe the pirates will find other things to do.

Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, November 12, 2009, 12:38:29 PM
(http://cache.gawker.com/assets/images/kotaku/2009/11/1258035395841.jpg)
Title: Re: Call of Duty: Modern Warfare 2
Post by: gpw11 on Thursday, November 12, 2009, 02:13:28 PM
What exactly is the benefit to IW when they don't include support for dedicated servers?  If anything, you'd think that was the easiest/cheapest solution.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Thursday, November 12, 2009, 02:41:47 PM
The benefit is that they have complete control over people playing multiplayer with pirated copies.

All this nonsense about giving an easier experience is just 'spin'.

This new IWNET service is very similar to what Blizzard announced for StarCraft II. Blizzard stated that they wouldn't allow dedicated servers or LAN play, and would force everyone to use their services solely because of piracy concerns.

Yes there was an out cry, but I appreciate Blizzard being candid about their motives. IW are doing the same thing here, except they are trying to pass it off as something they are doing to benefit us.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Thursday, November 12, 2009, 02:44:05 PM
(http://cache.gawker.com/assets/images/kotaku/2009/11/1258035395841.jpg)

It's not a boycott if a shitload of people are playing Modern Warfare 2 and are part of the MW2 Boycott Club. Boycott means you don't buy or even steal the freakin' thing.

Title: Re: Call of Duty: Modern Warfare 2
Post by: beo on Thursday, November 12, 2009, 02:49:44 PM
i think the idea is that they want to create a pc shooter with the ease of setup of a console game. if you've ever had to deal with command line settings, infinite sound package downloads and an endless list of servers running two maps and various stupid mods, you might understand why.

surprisingly, i don't think it's motivated by raw hatred...

and well done, d - you understood the image. have a cookie.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Thursday, November 12, 2009, 03:01:36 PM
i think the idea is that they want to create a pc shooter with the ease of setup of a console game. if you've ever had to deal with command line settings, infinite sound package downloads and an endless list of servers running two maps and various stupid mods, you might understand why.

surprisingly, i don't think it's motivated by raw hatred...
The thing is - I like my options. I sometimes want to play the game, as it was meant. Other times, that gets boring - and I want to be able to try the game modded out.

There really should be a way for the game itself to recognize say a "Clean" game (with no mods - as designers intended) and a "Modded" game (that has mods installed) - and for users to be able to sort b/t "Clean" and "Modders" games.

Quote
and well done, d - you understood the image. have a cookie.
I'll take a chocolate chip cookie.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, November 12, 2009, 03:45:15 PM
I can see a number of reasons for the no dedicated servers thing, and yea, none of them are pure hatred. Possible reasons I can think of:

-ease of use for those unfamiliar with PC gaming online
-wanting the PC version to work like the console one, out of laziness
-more control over cheating (saying they want it, not that they have it)
-being too removed from the PC gaming scene to realize how much people still care about dedicated servers



I saw a post from someone talking about playing a game online with a friend, and that person had FourZeroTwo on her friends like, and he ended up in their game. He talked about how he's really good and all. This was talking about the 360 version. I know Robert Bowling is just the community manager, but still. IW guy got the game at release and chose the 360 version. I wouldn't be surprised if the whole thought process was, "well shit, matchmaking works on 360, why not PC too?".
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Thursday, November 12, 2009, 04:06:20 PM
I know Robert Bowling is just the community manager, but still. IW guy got the game at release and chose the 360 version. I wouldn't be surprised if the whole thought process was, "well shit, matchmaking works on 360, why not PC too?".
Yeah, matchmaking worked so freakin' well for Demigod, didn't it? 
*sarcasm included*

EDIT:
GameSpot - PS3 and X360 Review
9.0 from GameSpot

NOTE:
This review does have SPOILERS...
About COD4's ending and the controversial COD: MW2 scene.
Video Review. (http://www.gamespot.com/xbox360/action/modernwarfare2/video/6239779/call-of-duty-modern-warfare-2-video-review?tag=summary;watch-review)
Written review. (http://www.gamespot.com/xbox360/action/modernwarfare2/review.html)
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Thursday, November 12, 2009, 07:11:16 PM
This is a good review to read (http://arstechnica.com/gaming/2009/11/dancing-with-the-devil-ars-reviews-modern-warfare-2-pc.ars). It covers pretty much everything and felt balanced. Its not "FUCK YEAH GUNS! 10/10 GOTY!" and its not "FUCKING TRAITORS 0/10!" Its actually....*gasp!*...journalism.

EDIT
And yes, the screen W7RE posted is the reason we cant have nice things. If people will just buy things anyway, what reason do they have to impress us? Its like people bitching that Madden is the same game every year but buy it anyway for the new roster.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Thursday, November 12, 2009, 09:35:31 PM
GameSpot - PC Version Review.
8.5 from GameSpot for Modern Warfare 2 PC. (http://www.gamespot.com/pc/action/modernwarfare2/review.html?tag=topslot;title;1)

Quote
Though the addictive action remains the same at its core, there are a host of new elements that make matches more accessible, more strategic, and more rewarding. Unfortunately, these improvements are marred by limited online flexibility that may leave the PC shooter community out in the cold.

If you compare Modern Warfare 2 on the PC to its console counterparts, the game is every bit as awesome and enjoyable. Yet when compared to other online shooters on the PC, the multiplayer component is decidedly limited. Players cannot set up dedicated servers to host their own custom-tuned matches, and the player count for each match has been capped at 18 as opposed to the possible 64-player matches of Call of Duty 4: Modern Warfare. Furthermore, there is no support for user-created content, so rather than enjoying free mods and community maps, PC users will have to pay for downloadable content. And the money issues don't stop there: Modern Warfare 2 costs $10 more than most full-price PC games. Paying more and getting less is abhorrent to consumers, and this deterrent, along with the online restrictions, make Modern Warfare 2 much less appealing from a multiplayer perspective. Yet despite this disappointment, there is still a lot to love about the online multiplayer, and the other elements of the game remain unblemished.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Thursday, November 12, 2009, 11:05:02 PM
The one thing I don't get is the mod-making complaint. I mean the game is already using the Unreal engine. In a sense, it is the mod. :P
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Thursday, November 12, 2009, 11:32:49 PM
I'm pretty certain MW2s engine roots are with id, not Epic.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Thursday, November 12, 2009, 11:50:40 PM
You are right, it uses its own engine... I just checked.

The funny thing is that I have heard from several sources that it uses the Unreal engine, incl. a PCG podcast. I guess it is a misconception.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 14, 2009, 12:01:14 AM
Firing Squad - PC version Review
82% score.
Mammoth 7 page review. (http://www.firingsquad.com/games/call_of_duty_modern_warfare_2_pc_review/)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 14, 2009, 12:42:02 AM
I beat the single player campaign a day or two ago. Really, really short, but really good. Especially the closer to the end you get. The story is convoluted and requires a bit of suspension of disbelief, but if you can get into a mindset where you can live with it, the action and settings are pretty good. Some of the best parts of this game, strangely, are the parts where you're not necessarily shooting.

End of mission 7 spoilers:
(click to show/hide)

All of mission 9 was great.
(click to show/hide)

The beginning of mission 10 was fucking epic, and the rest of the level was pretty good too (except the part where I kept getting my ass kicked).
(click to show/hide)

At the very end of the game, I was yelling at the screen. I was that into it.
Title: Re: Call of Duty: Modern Warfare 2
Post by: gpw11 on Saturday, November 14, 2009, 01:52:24 AM
I was thinking of Call of Duty games today, and was trying to put my finger on why they didn't really have the same appeal for me as they seem to have for others.  Don't get me wrong; the first was fantastic, and CoD4 was so polished it was like an experience.  CoD2 really didn't do it for me at all though, and thinking about that is what made me figure it out - they have endless waves of enemies in parts. It's a design aspect that just turns me right off of a game like this.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 14, 2009, 02:11:47 AM
Yea the almost infinite respawn. I know what you mean.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 14, 2009, 02:35:54 AM
Yea they have infinitely respawning enemies. You don't see them that much in MW2, but when you do it's fucking annoying. There's one level in the campaign where you've got guys shooting at you from windows, rooftops, alleys, etc. Every direction pretty much. You clear them all out, relad, take a breath, and then when you break cover to move on, they've all respawned and you get fucked. You're forced to always push forward. In most placed you can kill a few guys and move a bit and they don't respawn, but in that damn town they respawn behind you and fuck you.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 14, 2009, 05:50:57 AM
Holy crap at these sales. Mad crazy.
4.7 million copies sold by first day.
Over $300 million made by first day. (http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx)

Does this even include digital distribution sales directly through Steam sales?  :o
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 14, 2009, 07:29:52 AM
Holy crap at these sales. Mad crazy.
4.7 million copies sold by first day.
Over $300 million made by first day. (http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx)

Does this even include digital distribution sales directly through Steam sales?  :o


I'm sure the Xbox 360 version sold more than other systems, but l'm ranked 3.5 millionth on Xbox Live. (have still only played 2 games of multi, and level 3) So there's at least 3.5 million people who bought it for Xbox, and have played it online.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, November 14, 2009, 10:17:46 AM
Just what we need, Activision making more money.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 14, 2009, 11:42:21 AM
Just what we need, Activision making more money.

Great, what's next....
COD MMO...?
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 14, 2009, 04:06:34 PM
(http://i.imgur.com/b1ayI.jpg)




Reconnect to Xbox Live, huh?
See the bottom where Game Summary and Back are mapped to F1 and Esc? Yea...


Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, November 14, 2009, 06:28:38 PM
Classy.
Title: Re: Call of Duty: Modern Warfare 2
Post by: gpw11 on Saturday, November 14, 2009, 07:15:41 PM
A lot of posters on digg are claiming that picture is fake. Take it for what it is.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, November 15, 2009, 04:38:30 PM
Infinity Ward is thinking of giving the character Ghost his own spin-off game.
WARNING: SPOILERS are mentioned in the link here - click me if interested! (http://www.joystiq.com/2009/11/15/infinity-ward-talking-about-spin-off-game-starring-modern-warfar/)

EDIT:
Russia bans MW2 and recalls all copies due to the "controversial scene". (http://www.destructoid.com/russia-bans-modern-warfare-2-recalls-all-copies-of-game-155211.phtml)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, November 15, 2009, 07:16:35 PM
Ghost spoilers:
(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, November 18, 2009, 09:07:16 PM
From Attack of The Show...
PC games vs. Console games.

It's about more PC games just getting strict console ports that wind up lacking the usual assortment of PC features  - namely w/ Modern Warfare 2 is mentioned here. (http://g4tv.com/attackoftheshow/theloop/69087/The-Battle-Between-PC-and-Console-Games.html)
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 20, 2009, 02:50:54 PM
Call of Duty: Modern Warfare 2 PC has already outsold Call of Duty 4: Modern Warfare PC. (http://www.1up.com/do/newsStory?cId=3177024)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Friday, November 20, 2009, 08:42:54 PM
I guess on the bright side they can't win a "PC sales are not good" argument.

On the other hand, I shudder to think how this will influence the course of PC gaming. I hope it's affected more by the positive outcome than the negatives (i.e. ridiculous implementations and omissions etc.).
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, November 20, 2009, 10:53:13 PM
Steam's banning a bunch of people who bought Modern Warfare 2 game keys, re-sales, foreign versions, and have found other "grey" areas of the market for buying a copy of the game. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=104551)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 21, 2009, 01:54:04 AM
Considering that MW1 sold over 2 million on the PC, and that IW was arguing that they lost 5 times as much to piracy, and that this whole IWnet thing is supposed to combat it... I guess this closed system is really working here.

That's why I sometimes find it hard to sympathize with PC gamers complaining about losing their liberty. You reap what you sow.

edit:

Obviously, I am not saying that MW2 sold 2 million in a week all because of the strict and closed IW.net system; the game had a huge launch worldwide. But certainly you have lot of people now playing the game who weren't able to pirate.

Just to give you an example... there was a old school mate of mine, Fahad Mushtaq, who contacted me on facebook after like 15 years...

He said that he noted that I was really into PC gaming, and he was wondering where he should buy Modern Warfare II from, since he was finding it impossible to pirate. This guy said that he never buys a game he can't pirate.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Saturday, November 21, 2009, 06:39:05 AM
Quote
This guy said that he never buys a game he can't pirate.

So if he could pirate it he would buy it? Or do you mean he never buys a game he can pirate?

Anyway, the game is on Steam so regardless of IWNet you wouldn't be able to pirate it and successfully play online. All the records they have of people playing online are legitimate. If someone did pirate the game they'd never know because the pirate wouldn't be able to log in. The prime example being L4D. People are still trying to pirate it with only one minor success of being to play singleplayer. What I'm saying is that IWNet is redundant because you already have to be signed into Steam to play MW2.

With the way things are going I guess I should count my lucky stars that they didn't throw GFWL into the mix.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 08:27:40 AM
What I'm saying is that IWNet is redundant because you already have to be signed into Steam to play MW2.

I think IWNet is where you're going to be able to get to probably buy DLC directly from.

Oh, and there are plans for a COD MMO, possibly. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=104461)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 21, 2009, 12:24:18 PM
Quote
Or do you mean he never buys a game he can pirate?

Yea that's what I meant.

As long as you can run a private server, you can pirate the multiplayer component of any game.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 01:56:58 PM
Yea that's what I meant.

As long as you can run a private server, you can pirate the multiplayer component of any game.

Hmmm....Has someone hacked IWNet out of MW2 PC yet?
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Saturday, November 21, 2009, 02:37:53 PM
Ive heard some hacked servers are possible. Probably going to get patched out
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 02:40:01 PM
Probably going to get patched out
Good.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 21, 2009, 03:33:57 PM
I was hearing on GiantBomb's podcast this week that apparently dedicated servers have been hacked into the PC version if you know where to dig on the net. I've heard a LOT about cheating on the PC version on IWnet, including rumours of people spreading a virus to people who aren't even using cheats/hacks.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 05:23:59 PM
I was hearing on GiantBomb's podcast this week that apparently dedicated servers have been hacked into the PC version if you know where to dig on the net.
LOL. No surprise.

Quote
I've heard a LOT about cheating on the PC version on IWnet, including rumours of people spreading a virus to people who aren't even using cheats/hacks.
WTF?!?!
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Saturday, November 21, 2009, 05:48:00 PM
I think the virus thing was a false report. Some virus scanner was flagging MW2 but it apparently wasnt anything.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 06:07:14 PM
I think the virus thing was a false report. Some virus scanner was flagging MW2 but it apparently wasnt anything.

Was it Kaspersky?

Kaspersky's known to find some PC games (TR: Underworld, Borderlands, etc) as viruses b/c of how extra-protective it is w/ the keylogger files those games have.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Saturday, November 21, 2009, 06:26:35 PM
Call of Duty: Modern Warfare 2 PC has already outsold Call of Duty 4: Modern Warfare PC. (http://www.1up.com/do/newsStory?cId=3177024)
Just to clarify this, you have to watch the wording.

"The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week."

Its poorly worded, but Im pretty sure they mean that MW2 has sold more in its first week than MW1 did in its first week. I find it very hard to believe MW2 sold more in its first week than MW1 sold over its entire lifespan.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 21, 2009, 07:00:21 PM
Thanks for clarification, Idol.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 21, 2009, 09:11:01 PM
See Idol, that's what I thought as well when I first read the quote. But then I heard from every source, incl. PCG, IGN, Giantbomb etc etc., that it did outsell COD4 completely.

And that sentence could still mean that MW2 outsold COD4 completely during its first week. He also went on to say that this piece of news made MW2 the best selling PC version.

Though I still have my doubts I guess. You are right, it is pretty hard to imagine.

Title: Re: Call of Duty: Modern Warfare 2
Post by: Ghandi on Saturday, November 21, 2009, 09:40:14 PM
You'd think that a journalist would provide actual data to clarify the statement. But that's hardly sensationalist. It's best to keep the reader guessing.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Saturday, November 21, 2009, 09:56:17 PM
You'd think that a journalist would provide actual data to clarify the statement. But that's hardly sensationalist. It's best to keep the reader guessing.

There is nothing wrong with your statement, except you seem to assume that actual journalists in this industry exist.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, November 22, 2009, 09:05:40 AM
There is nothing wrong with your statement, except you seem to assume that actual journalists in this industry exist.

I'm sure there's gotta' be a FEW in this world, Pug.

I still miss the old Kasavin, Ocampo, Gerstmann, and Shoemaker days of GameSpot, dammit.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Friday, November 27, 2009, 07:35:12 PM
I finally started messing around with the multiplayer some more. I wish the matchmaking worked better. From rank 8 to 13 I saw one person below 30, and he was 15. Usually most of the game is populated by people level 40-60 with a few around 70. Shouldn't I be matched with people level 1-20 or so?

Maybe it ignores levels when matchmaking and just focuses on latency.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Ghandi on Friday, November 27, 2009, 07:41:58 PM
It was the same with MW1.

Generally, though, I found that levels weren't a reflection of skill, just time played.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Friday, November 27, 2009, 07:56:29 PM
It was the same with MW1.

Generally, though, I found that levels weren't a reflection of skill, just time played.

Yea, but I'm going in with almost no time played, up against people with lots of time played. =/
Game's only been out 2 weeks, I shouldn't be THAT far behind the curse.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Ghandi on Friday, November 27, 2009, 08:50:21 PM
Online fps games are all about learning the maps. After that it comes down to instincts - who can aim, who can move the quickest and assess the situation. And the majority is horribly inept when it comes to those things. Give it a few days and you will be fine.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, November 28, 2009, 01:00:28 PM
I played a bunch more and did a bit better. It helped a bit when I started playing a game type that didn't allow MW2 parties. People had more appropriate levels compared to mine, and I sort started kicking ass on some matches. The most suprising part was when we got on a sniper favored map and I said "shit, I guess I should make a sniper setup for when this comes up." So I grabbed the only sniper available to me, and a machine pistol. I went 20-5 or something like that.

The thing about parties is that you can invite your friends into an XBL party and then send a party wide invite to MW2. You could have a level 30, and 4 people 60+. Then you're in a pre-lobby and you choose game type for matchmaking and it not only puts you all in the same game, but on the same side too. So if you get in against lower level people, you have an experience advantage AND a cooperation advantage.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, November 28, 2009, 01:11:34 PM
SPOILERS included in this link.
Yahtzee on Modern Warfare 2. (http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2)

EDIT:
Modern Warfare 2 has pushed the COD Franchise's revenues over $3 billion. (http://www.actiontrip.com/rei/comments_news.phtml?id=112809_3)

EDIT 2:
The 1Up Community weighs in on Modern Warfare 2 - on The Airport Level, Gameplay, and Lack of Dedicated Servers. (http://www.1up.com/do/newsStory?cId=3177094)
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, November 29, 2009, 05:36:01 PM
I'm not sure what I find lamer, the fact that title/eblems like this exist in the game, or that 1/3 to 1/2 of the people I see in games are using them:

(http://i72.photobucket.com/albums/i195/w7re/potheads.jpg?t=1259540778)


In addition to "Blunt Trauma", there's ones with the same graphic but the titles, "High Command" and "Joint Ops". I'm not even sure what drug references are doing in a military shooter. Every time one pops up though, I lose a little bit more respect for the gaming community.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, November 29, 2009, 06:37:55 PM
*sigh*
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, November 29, 2009, 11:57:05 PM
I lose more respect for the developers.
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Monday, November 30, 2009, 01:02:05 AM
As if you needed more proof that the series is now squarely aimed at the college "bro" crowd...
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Monday, November 30, 2009, 01:30:07 AM
I finally got some time to try this tonight.  It's pretty much exactly the same as the first.  From the first hour of the campaign, the only thing I can say that I do like better about the campaign is the lack of gauntlets.  I'll have to put more time in though to see if it's better or worse than the first game.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, November 30, 2009, 02:16:41 AM
By "gauntlet", you mean parts where you fight through a linear path with enemies shooting at you from every angle, who all respawn infinitely until you can reach a certain point on the map? Yea, just wait...

Though there is less of that than in the first.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Monday, November 30, 2009, 02:23:15 AM
When did people start calling that type of level design 'gauntlet'? I received no such memo!
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Monday, November 30, 2009, 12:00:40 PM
When did people start calling that type of level design 'gauntlet'? I received no such memo!

I think it started with MMOs.  I recall raiding in WoW and several sections were called 'gauntlets' because of infinite enemy respawns until you make it past a certain point.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, November 30, 2009, 03:51:23 PM
(http://i828.photobucket.com/albums/zz206/divisionbyzorro/725404532_HhdVE-L.jpg)


For those not in the know:

Knife guy (AKA care package speed):


Double Shotgun Dude:
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, November 30, 2009, 04:06:04 PM
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, December 02, 2009, 12:29:15 AM
I finished up the campaign today on Hardened and it was quite enjoyable.  I would say it was easier than the first Modern Warfare because there weren't many sections of the game that had infinite enemy respawns.  It also wasn't as memorable though.  The first Modern Warfare has the AC130 and the sniper mission which were very memorable.  This time, there really isn't anything remarkable and nothing that truly stands out.

I also just found out that Spec Ops requires you to invite and play with friends only (ie. no matchmaking).  Luckily there are forums with people settings up spec op games.  Any of you have MW2 on the PS3 up for some spec ops?
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Wednesday, December 02, 2009, 07:42:21 AM
A lot of Spec Ops can be done alone, though it would be more difficult. There's only like 2-3 missions that require a second player. Though I'm pretty sure it was balanced assuming you have 2 people, and if you play alone nothing changes to make it easier. (the obstacle course thing and the snowmobile levels are easily soloable)





Something Awful's Difinitive Guide to Modern Warfare 2 Multiplayer (http://www.somethingawful.com/d/news/modern-warfare-2.php?page=1)

Quote
Throughout your multiplayer progression, you will unlock emblems, callsigns, and the ability to add a clan tag to your name. You should spend hours carefully examining each option until you are able to determine the most effective combination to demonstrate your love for marijuana. For example, the "joint ops" emblem is great because the word "joint" is slang for "marijuana!" Ha ha!

Do you get it? Do you understand? This is all really complex and intellectual shit here, but just hang with me for a bit. You're insinuating that you really enjoy drugs! You're an Xbox Live outlaw and you ain't afraid of the 5-0 or your lame dad busting in and finding that seven-month old roach clip you hid in that box of Pocky! You are cool! Internet cool! Your clan tag is even more flexible, allowing you the ability to brainstorm revolutionary creations such as "[wEEd]" or "[HigH]." The ideal combination would resemble something like the following example:

(http://i.somethingawful.com/u/lowtax/2009/12/mw2-tag_1.jpg)
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, December 02, 2009, 12:35:52 PM
I did the obstacle course alone, and tried a couple more missions by myself.  It's definitely possible for some missions, but like you said, spec ops was designed to be played with another person, so playing by oneself puts you at a distinct disadvantage... unless you a godly player.  Even so, on veteran... good luck.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Wednesday, December 02, 2009, 02:04:46 PM
I did the first snow stealth mission solo, on normal I think. There was one part where I had to take out I think 2 guards and a dog, all within a second or two so I wouldn't have other guards spawning on me from every direction. With two players those would so much easier.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Thursday, December 03, 2009, 01:22:27 AM
I was able to solo the two stealth missions (one's in Charlie if I remember correctly, and the race in Bravo).  The others I'm working on with some people I was able to find.  We're looking at 3-starring all the spec ops missions, and we're making good progress so far.  I gotta say spec ops is quite fun, and I'm glad they put it into the game, because without it, it would be hard to justify the money I paid for it.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Sunday, December 06, 2009, 01:34:50 AM
To anyone here who's uncertain about picking this game up because of its short campaign, I'd like to say don't worry about the short campaign.  There's spec ops, and it's fucking awesome.  The one caveat is there's no matchmaking so you do have to either hook up with someone you know or look for someone who's up for it.

The campaign is about 7 hours on Hardened.  I would assume about 8-10 on Veteran (there's three warning prompts when you try to start the game on Veteran :P).

Spec Ops, depending on you and your partner's skill level, can last another 5-6 hours or more, depending again on difficulty settings and whether or not you're a completionist.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Thursday, December 10, 2009, 11:29:25 PM
I finished up the campaign and all the spec ops missions on Veteran tonight.  I gotta say that the campaign this time around is easier than its predecessor because of limited enemies in most cases.  Spec Ops, on the other hand, was tough on Veteran.  My partner and I trucked through all 23 missions, but a handful took us many, many tries before success.

Clocked in nearly 15 hours on the campaign (Hardened + Veteran playthrough) and 15 hours on Spec Ops (all Veteran).
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, December 11, 2009, 03:13:15 PM
Patch issued to fix the Javelin issue. (http://www.shacknews.com/onearticle.x/61574)
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Saturday, December 12, 2009, 12:07:05 PM
I just found out that the soundtrack for this game was composed by Hans Zimmer.  It's his first video game project, and the music in this game is quite memorable. 
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, December 13, 2009, 05:57:36 AM
I just found out that the soundtrack for this game was composed by Hans Zimmer.  It's his first video game project, and the music in this game is quite memorable. 

Holy crap @ the list of really good movies (http://en.wikipedia.org/wiki/Hans_Zimmer#Composer) this guy has composed music for.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, December 13, 2009, 08:08:09 AM
I just found out that the soundtrack for this game was composed by Hans Zimmer.  It's his first video game project, and the music in this game is quite memorable. 

Hans Zimmer is fantastic. The Gladiator soundtrack was tremendous.

Partnering him with James Newton Howard (Unbreakable) was a stroke of genius for the new Batman films.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, December 15, 2009, 04:30:41 PM
Mod Tools News
According to Robert Bowling of Infinity Ward, there might be some news soon on some Mod Tools for Modern Warfare 2. (http://www.evilavatar.com/forums/showthread.php?p=1823469#post1823469)

EDIT:
Infinite Ammo Glitch
Looks like Modern Warfare 2 has infinite ammo glitch that Robert Bowling says Infinity Ward will be addressing this issue soon. (http://kotaku.com/5426605/modern-warfare-2-on-360-busted-ammo-in-plentiful-supply?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Tuesday, December 15, 2009, 07:28:58 PM

EDIT:
Infinite Ammo Glitch
Looks like Modern Warfare 2 has infinite ammo glitch that Robert Bowling says Infinity Ward will be addressing this issue soon. (http://kotaku.com/5426605/modern-warfare-2-on-360-busted-ammo-in-plentiful-supply?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)


That's crazy.  I haven't noticed that on the PS3 though.  It appears to be isolated on the 360 version only.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Tuesday, December 15, 2009, 07:49:20 PM
That's crazy.  I haven't noticed that on the PS3 though.  It appears to be isolated on the 360 version only.

What makes this funny - that 360 version is probably the version that sold the most, as well. You'd figure that'd be the version they'd have tested the most out of them all.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Wednesday, December 16, 2009, 10:49:19 AM
Well, I just got the PC version as a delayed birthday gift! Installing right now. Steam installer. Damn slow but at least it has a timer on it so you can estimate how long it takes.

Gotta say I'm looking forward to it, singleplayer and online.

UPDATE:
Wow, this is once again a quality game. I tried playing online as well and I can see how people are addicted to it. It's a shame that dedicated servers are out as I can't find any decent connections (decent = anything less than 200ms). IWNet is seamlessly integrated into the multiplayer segment and it just uses your Steam info so it doesn't feel like a separate piece that's been lazily latched on.

If you liked the first you'll definitely enjoy this one. The multiplayer matchmaking is quite fast; Infinity Ward have put a lot of effort into getting players into a game as fast as possible, while circumventing some advanced features such as dedicated servers and private server customization etc. All in all it seems like a great effort from them, though the questions of "choice versus uniformity" and "liberty versus security" keep cropping up. This is just my first impression, I'll have more definitive outlook after I've finished the singleplayer campaign and racked up some experience online.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, December 16, 2009, 07:34:27 PM
Believe it or not I'm finally playing the first one.  How does the sequel compare in terms of feel?  Does it feel pretty similar except with new content, or does it feel beefed up in any regard?  I'll post my thoughts once I beat the game (almost done, of course, since you're pretty much almost done right when you start), but I'll say that thus far I'm having a really good time with some fairly major caveats.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, December 16, 2009, 07:44:15 PM
MW2 is easier in terms of campaign difficulty, but it seems more fun (maybe because of the lack of gauntlets), though not as memorable (no real 'wow' moments like in the first game).  Spec Ops is amazing.  Competitive MP is very similar to the first.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, December 16, 2009, 07:48:03 PM
Meh.  That's a shame.  I guess I'll get into why in a more on-topic thread.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, December 16, 2009, 10:24:59 PM
Meh.  That's a shame.  I guess I'll get into why in a more on-topic thread.

Don't get me wrong though, I enjoyed MW2 a lot more than the original MW.  I found the campaign in MW to be paced a lot slower and there were several sections of the first campaign that I absolutely hated (the TV station, holding your ground in Pripyat waiting for a chopper, the run to the LZ with infinite enemies...).  That said, the original MW campaign has those 'wow' moments like the nuke scene, the sniper scene, the AC-130 gunner scene that are really memorable.

MW2, on the other hand, kind of plays it safe in that the 'wow' moments are there, but just not as amazing.  But the gauntlets are gone, and the campaign feels more well paced and is just more fun.  Add in spec ops, and it's just an amazing game.  Even if you don't care about the competitive multiplayer, MW2 is worth it for the campaign and spec ops.  Just find a partner though for spec ops, as you'll probably pull your hair out trying to do some of them on your own (if you play on Veteran; on Normal and Hardened it should be doable). 

MW2 is an improvement over the original through and through.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, December 16, 2009, 10:37:09 PM
Mostly what I wonder is whether they fixed the feel of the game.  Some games feel meaty... CoD4 feels very thin, very cardboard-like.  I'll explain in greater detail in a more appropriate thread.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, December 19, 2009, 06:59:32 AM
Modern Warfare 2 patched for all systems. (http://ve3d.ign.com/articles/news/52124/Modern-Warfare-2-Patched)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 11:28:51 AM
Played through about half of this now and... eh, I dunno'.  It's as good a game as the first, though it doesn't seem to have any wow moments, like iPPi said.  However, I feel like the gauntlets are just as bad here.  There are a number of scenarios I've thrown myself against time and again just trying to figure out what the game wants me to do so that I won't die, and it's pretty awful.  I'm playing on a harder difficulty this time, but generally speaking the difficulty feels good... it's just when they expect me to know exactly what they're thinking and go through the level the "right way" that's annoying.  It feels like it renders your tactical decisions totally moot because nothing works except what they want you to do.  I played one part like 15 times last night and just gave up.

They did fix the floaty feel pretty well, though.  It feels meatier and the guns have more weight to them for the most part (except for the pistols and shotguns, which still feel like cardboard).
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, December 19, 2009, 11:37:48 AM
Que, are you playing MW2 on the PC? X360? PS3?
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 11:39:19 AM
PC.  And no, I didn't buy it.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, December 19, 2009, 11:47:24 AM
PC.  And no, I didn't buy it.
I expect the SP to be fine and all - since I'd expect it to be hard to gimp that on the PC, anyways; hehe.

But b/c of how good COD4:MW's MP on the PC was, I really am curious how gimped the COD:MW2 MP turned out on the PC (with Steam and IWNet).
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 12:02:16 PM
Meh.  I wasn't impressed by MW's MP.  I have no interest in the sequel's, especially with all the fucking bullshit IW crammed up everyone's asses.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Saturday, December 19, 2009, 12:28:03 PM
The multiplayer is not too bad so far. IWNet is not as intrusive as it was assumed to be. It works in the background, on the front end it's just Steam, you'd never know IWNet was actually running or anything if it weren't for prior knowledge. The matchmaking is very "console-ish" including the INVITE option.

The matchmaking system is definitely the most intuitive I've come across so far, I was actually playing with minimal lag! This is the first time I've played online and let an automated server search (match finder) do its thing and actually wind up with people from my region and great ping!

On the down side, the growing fear is that we're completely at the mercy of IW, Activision, and Valve for any multiplayer at all. A few year's down the road who knows if we'll be able to play in private groups (LAN, clans, etc).
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Saturday, December 19, 2009, 12:52:48 PM
Competitive MP is alright, nothing spectacular.  It's good for an hour of distraction or so.

Spec Ops is really fun, and I highly recommend you people play it.

I'm surprised you found the gauntlets to be challenging Que.  The only gauntlet that really comes to mind is the first part of the favela.  That was indeed a pain in the ass, especially on higher difficulties but once you push through it, then you just have to fight through getting ambushed all over the place.  :P  I did not enjoy the favela level, but generally speaking, I found this game be more linear and as a result, your path is much more determined.  I never got the feeling I got lost.  Hell, on your screen there usually is a white dot telling you your objective.  It's usually 'follow' this guy, or whatnot.

Also, I found this game to be easier than MW1 even on Veteran.  MW1 Veteran was really, really challenging.  MW2 Veteran has a couple of choke points here and there, but it's not too bad and doesn't get to the point of frustration.
Title: Re: Call of Duty: Modern Warfare 2
Post by: scottws on Saturday, December 19, 2009, 01:15:20 PM
On the down side, the growing fear is that we're completely at the mercy of IW, Activision, and Valve for any multiplayer at all. A few year's down the road who knows if we'll be able to play in private groups (LAN, clans, etc).
Oh I guarantee you that 1) the days of the dedicated server are numbered and 2) at some point all online multiplayer will be pay-to-play.

Sucks.  I think it's going to hurt the gaming industry in the long run.  If you are paying to play a game, you aren't going to be playing much more than that one.  I guess whatever company that game is from will be doing alright, but everything else will suffer.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Saturday, December 19, 2009, 01:20:18 PM
Oh I guarantee you that 1) the days of the dedicated server are numbers and 2) at some point all online multiplayer will be pay-to-play.

Sucks.  I think it's going to hurt the gaming industry in the long run.  If you are paying to play a game, you aren't going to be playing much more than that one.  I guess whatever company that game is from will be doing alright, but everything else will suffer.
Yeah, that doesn't bode well for gamers from our generation. I know, I make us sound like living relics; which we will inevitably become at this rate.

Although I still think the free-to-play business model is actually thriving. It seems to be working out fantastically with MMO games.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 01:25:01 PM
Not for me, iP.  The favela was a little annoying, but after that when you're escorting Honey Badger is where I'm at right now, and it's been very picky about what path I take in following it.  I mean, they do tell you to take cover in the houses and stay off the street, but it's a little ridiculous how fast you get cut down even standing by an open garage or something.  And asking Honey Badger to suppress is kind of useless, as even when a point is being suppressed, I was still taking heavy fire from it and often got killed when I should have been able to move.

The point I got stuck at is when you have to go through a house swarming with dudes because it won't let you go through the street, and they have that annoying omnipotent knowledge of your location, so seemingly as soon as you stick your head out anywhere you're dead.  I began to find it impossible to make any progress.  I tried approaching from both sides of the basement area, going in the front, and even clearing out the neighboring house first.  So far nothing works.  No matter who I kill, it seems someone spawns behind me or in an adjoining room or whatever, but I never have time to retreat and my squad gives me absolutely no help for the most part.

Another annoying spot was bouncing between the restaurant, fast food joint, and the diner.  Several times it was plainly apparent where I was supposed to be going, but you literally had to just pick the right route to get there or you'd run into heavy resistance and die, but there was no indicator of exactly what was going on, so you just have to keep loading and trying a new path.  It was mostly during the last bit right before the convoy shows up.  Lots of foot soldiers and you had to take a really wide route back to the restaurant.  And if you did, you met almost no resistance and could run right through, but the game made it look like it wanted you to wade through the infantry.

As for MP... yeah.  That's the future I see as well.  I think gaming as a hobby for me will likely continue to decline, or at least will become far more niche, and there will only be a select group of titles that meet my specific requirements that I'll actually play.  It's been heading in that direction for me for a while, but it seems it will only be getting worse as things progress.  If all console services eventually ask for money for their networks, I'll just stop using them, and if PCs follow suit, my gaming will either be limited to what I can get via piracy, or just classic games.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Saturday, December 19, 2009, 01:59:29 PM
The house part is annoying, but you don't need to go through the house.  It's possible to go on the street, just stick to cover.  I had trouble when I tried to cut through the house.  As soon as I decided to stay on the street I was able to make it passed. 

I didn't have that problem with the restaurant area though.  It tells you where to go and stuff, but you could avoid guys if you cut wide.  If you didn't, it would be tougher.  Again, it's completely up to you how you wanted to move forward.  The game lets you do either way.  There's cover throughout most of the area anyway.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, December 19, 2009, 02:22:15 PM
The multiplayer is not too bad so far. IWNet is not as intrusive as it was assumed to be. It works in the background, on the front end it's just Steam, you'd never know IWNet was actually running or anything if it weren't for prior knowledge. The matchmaking is very "console-ish" including the INVITE option.

The matchmaking system is definitely the most intuitive I've come across so far, I was actually playing with minimal lag! This is the first time I've played online and let an automated server search (match finder) do its thing and actually wind up with people from my region and great ping!

On the down side, the growing fear is that we're completely at the mercy of IW, Activision, and Valve for any multiplayer at all. A few year's down the road who knows if we'll be able to play in private groups (LAN, clans, etc).

Wait - for MW2 PC, there's no option for me to say put you on a friend list and get a game going w/ you?
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 03:40:33 PM
The house part is annoying, but you don't need to go through the house.  It's possible to go on the street, just stick to cover.  I had trouble when I tried to cut through the house.  As soon as I decided to stay on the street I was able to make it passed. 

I didn't have that problem with the restaurant area though.  It tells you where to go and stuff, but you could avoid guys if you cut wide.  If you didn't, it would be tougher.  Again, it's completely up to you how you wanted to move forward.  The game lets you do either way.  There's cover throughout most of the area anyway.

The house part I'm talking about is the end.  I don't think you can get through on the street, you have to cut around through the last house and then take out some vehicles.  I tried it again today and had no trouble at all, heh.  Just ran through, shot a few dudes, and was done.  The squad of three that kept spawning and coming down from upstairs making things miserable must have gotten taken out by the AI or something.

As for the restaurants... yeah, if you cut wide you were fine, but for some reason I was feeling like I was supposed to go through the other part so I just kept throwing myself at it and dying, I guess maybe because that's where the rest of the squad was sitting.  Generally they don't have you break from the squad to go running off alone.  There was cover, but on veteran or whatever you get cut down really quick, and there wasn't enough AI to keep guys from coming in around the sides and shooting you behind your cover anyway.

Regardless, you're right, it doesn't seem as bad as the first game.  I haven't experienced any more of that kind of thing since that part with the house, which may have been a fluke.  In any case, I'm still having fun, and I think I do like this game better than the first by a fair margin.  It seems to fix some of the problems, even if not all of them, and the sets have only gotten more impressive.  There weren't as many "wow" moments that sort of took your breath away and made you just stare, but the intensity of the campaign has definitely been ratcheted up.  I thought from some descriptions I'd read that it might feel a bit artificial and ridiculous, but I haven't really felt that too much.  The story is a bit insane, but at the same time, they sort of don't really get into it much.  They just briefly state plot points in that very matter-of-fact, military way, and once you get into combat you aren't really thinking about it, you're just trying to get the objective done.  So despite the fact that it all seems rather implausible, it seems pretty reasonable when you're mucking your way through the consequences of each step in the game itself.

I think I'm more impressed with the overall Modern Warfare... thing, now that I've played both, and had both games been in the same package, I think they would definitely be worth the price of a full game.  I still think $60 was far too much for either one individually just for what you're getting, especially since I don't really find the multiplayer all that hot, but I can certainly concede that these are super cinematic and pretty unique to themselves in the shooter spectrum.  Once they're a reasonable price they're definitely worth getting, and I may try to pick them up if they release them on PC in some kind of pack or something.

They do make me crave something a little more tactical and realistic, though.  It's a shame the latest OpFlash is supposed to be pretty lousy.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, December 19, 2009, 05:05:04 PM
You know what we 360 players do with lots of soldiers to get past?

left trigger, right trigger, repeat (rapidly)

Aiming down the sights snaps to the nearest target (within a certain screen distance from your crosshair). This is only for single player of course.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 05:50:19 PM
Wow.  That sounds fucking terrible.

Just finished it.  Pretty good, though the ridiculousness does kind of keep going up until the climax.  The story didn't really maintain much credibility after the halfway point or so.  Still, it was good fun, and the ending was pretty satisfying for what it was.  Wonder how they're going to up the ante for the third one.  I think they sort of blew their load, here... can't really figure where they'd want to take it.  I think it would be better to bring it down a few dozen notches and then have a few really big moments.  This one was really relentless the whole way through.  Which was cool, but more of the same would be a bit much.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, December 19, 2009, 06:20:04 PM
I kept hearing people talk about the characters from MW1 and how you end up caring about them so much. I didn't really. BUT, after playing through both games the characters definitely have some badass appeal and I'd like to see them again. Though I can't imagine where they could take it and still consider it "warfare". It would be more like special ops or something (not talking about the game mode), or a Splinter Cell type situation. A lot of these 2 games has been you being part of a larger force and surrounded by allies, but I wouldn't be surprised if future games turned to a lone wolf type of gameplay. (more like like most FPS have been)




Wow.  That sounds fucking terrible.

See it in action. It's actually part of the in game tutorial. (http://www.youtube.com/watch?v=zMl5MAzgP2Q#t=2m30s)
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Saturday, December 19, 2009, 06:50:37 PM
They do make me crave something a little more tactical and realistic, though.  It's a shame the latest OpFlash is supposed to be pretty lousy.
What about the ARMA series (http://en.wikipedia.org/wiki/ArmA:_Armed_Assault)?
No, I haven't tried those yet (ARMA 1 and 2), either.
They were supposed to be both good, but very buggy upon their initial release.

Has anybody on the boards here played those ARMA games?
ARMA series is by the original OpFlash makers, Bohemia Interactive Studios. (http://en.wikipedia.org/wiki/Bohemia_Interactive_Studio)
Codemasters made OF: Rising Dragon (Op Flash 2). (http://en.wikipedia.org/wiki/Operation_Flashpoint:_Dragon_Rising)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 08:44:59 PM
I haven't tried those either, D.  ARMA II looks effing fantastic.

See it in action. It's actually part of the in game tutorial. (http://www.youtube.com/watch?v=zMl5MAzgP2Q#t=2m30s)

As if I needed more reasons to disrespect you goddamn console gamers.
Title: Re: Call of Duty: Modern Warfare 2
Post by: scottws on Saturday, December 19, 2009, 09:54:35 PM
I looked into ARMA.  It was weird.  I heard about the game and looked into it before I knew it was from the Operation: Flashpoint guys.  I watched a trailer and read a little blurb about it and thought to myself: "This reminds me a lot of Operation: Flashpoint".  Then of course I found out why soon after.

I have OF and some expansion to it.  Unfortunately, I could never get into the game.  When I finally got it, it seemed like almost no one was playing or the people that were expected you to know everything about it and had no patience for a n00b.  I also found it to be extremely buggy.  I had the single player campaign in that game break on me very early.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 10:02:59 PM
It was incredibly buggy, in fact, and I gather that ArmA was too.  I'm reading some very interesting things about ArmA II, though, and it looks like they're doing quite a lot of good patching now, and continued support is still happening (including at least one free mini-campaign that's releasing with the next patch).  Apparently the engine they're using is one that's been developed for some US military training stuff?  I'm not too clear on it, but one guy has a big write-up about it on Amazon:

Quote
I've been involved with COMPUTER combat simulations since 1988 at Lawrence Livermore National Lab for the US Army (LLNL has produced two simulations of their own, JANUS and JCATS-these are non-commercial; for use by the armed services and other government agencies) and have added 12 years on since military retirement as a contract employee on Battalion and Brigade simulation exercises; toiling as a database manager to create these large scale exercises. Earlier this year, Bohemia Interactive won an Army contract to roll out "Game After Ambush" based on the newer Virtual Battlespace2 (VBS2) engine to train soldiers in Squad/Platoon leadership actions before taking these soldiers to the field at 53 locations worldwide (including mine). ARMAII uses this same engine and shares a host of similarities that I'm commenting on. (I own ArmAII and work/play on both VBS2 games many hours weekly).

As a SIMULATION - the ArmAII game (which I own and play at home)is very similar to what I deal with at work. Weapons,rendering of people, terrain and structures is as good as anything the Army has right now. To be clear, I'm a systems Admin and training instructor - not a 'player', and can comment only on what Bohemia has taught us so far as system administrators - plus the home discovery learning recently taking place. The editing capability is indeed world class, as we construct training scenarios, using maps that correlate to our larger "Federation of Simulations" to create as accurate and realistic a training environment as possible. Buildings and terrain deform realistically and blood flows as personnel become casualties. Doppler sound effects are all too realistic - radio traffic is indeed 'lame'.

We also create scripts and waypoints in the 'instruction sets' for demonstration purposes to show our junior leaders what 'right' might look like in interpreting an operations order. Many of our 'trainees' are just back from combat and we are compiling a list of suggestions to improve obvious and not so obvious faults or shortcomings in the VBS2 engine/simulation. Patches will be available as quickly as they can be programmed into code and tested. I have no idea how quickly this will pass to the ARMAII game world.

The Army community has already established a forum and repository to add new equipment, maps, etc and I hope major parts of this will also find its way into the commercial version to add to the simulations enjoyment.

As a GAME - many here in this discussion can compare their first person shooter experience where I honestly cannot with other products. With certainty - there were/are soldiers already playing the original ARMA (as well as other games)and the opportunity for our uniformed young men and women to officially participate in this type training is looked forward to by the US Army/Army Reserve and National Guard. (run around in the field with 100 lbs being carried on your back, hot/humid/cold/freezing, terrible food, etc - or slap on the earphones in an airconditioned environment and 'get it going') which would you prefer? We still send them to the field - but now they know what right looks like before they go.

Hardware demands for VBS2 are moderately steep. We were fielded HP 17" laptops, INTEL quadcore 2.5gh speed chipsets, 4 gb on the motherboard, 1 gb on a discreet video card and 2 - 500gb hard drives powered by Vista. We never stressed the the hardware too much in class - but a shared video memory on your low end home machine won't cut it. There WAS lag as we approached the entity limit - as well as combat that rendered multiple exposions and heavy smoke. What you can accept as gamer performance may have more to do with your purse or wallet than the VBS2 software.

For home use, I recently purchased an ASUS CG series - INTEL 2.5 gh quadcore, 8 gb on the motherboard, 1 gb on the discreet videocard and a 750 gb (7200rpm) harddrive. The laptop handles almost all situations - occasional bogging as we approach the entity limit (in a local network environment). My home computer is better in that the increased memory seems better utilized. I make no hardware recommendations for VBS2 - other than don't fall too far below recommeded hardware standards.

As noted by other reviews - we also got a couple scripting/software errors - experienced by field engineers in class. Patches - hopefully will find their way to the commercial VBS2 environment soonest.

The VBS1/VBS2 environment has been utilized for a longer time by the Australian, British Amries, the US Marine Corps and now the US Army. The US Army's effort is currently in a building stage - with only about 60% of sites recieving New Equipment Training as of this date.

This is a departure for the Army training environment - our troops - unofficially have been doing it for years and now should get an official great training experience.

The views expressed are my own - and do not represent those of the US Army, DOD or Bohemia Interactive or any participant companies...

Gamers have told us to wait for the patches or a follow on commercial game using VBS2.

I personally enjoy the creative construction and editing - and indeed - as an old soldier - find the action realistc, compelling and totally immersive. As one who can't wait - I'm glad I made the purchase.

There's a very positive review at GSpot, stating that the game itself is quite good, has a good story, adds in some moral choices, and really works hard to give you a big, unscripted world, but the bugs and difficulty were problematic.  Looks like the patches have fixed a ton of stuff, so hopefully by now it would be a lot more playable.

This would be great, because I've been hoping a great military sim would come along for a while now.  I don't generally get into military games on a regular basis, but that's mostly because few of them are even close to sims.  Some find that sort of thing boring, but I find it really interesting.  OpFlash was a terrible game in a lot of ways, but it was also something pretty special.  After all this MW, I'm really craving something with more realism.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Saturday, December 19, 2009, 10:04:55 PM
GiantBomb has a quick look of ARMA II. (http://www.giantbomb.com/quick-look-arma-ii/17-1015/) That video pretty much killed any interest could have had in it. Way too complicated and seems way too glitchy and unpolished.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Saturday, December 19, 2009, 10:08:26 PM
Yeah, I imagine it looks pretty bad.  That was in July, when it released.  They've had half a year almost to patch it up.  I would never even consider picking up a game from these guys on day one.  But it's to be expected to a degree... these games are ridiculously complex.  Sometimes I marvel that they work as well as they do on home computers as games at all.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Sunday, December 20, 2009, 02:31:01 AM
Wait - for MW2 PC, there's no option for me to say put you on a friend list and get a game going w/ you?
We can since you're already on my Steam friend list it just works through it. On PC the game seems to operate entirely through Steam without a server list.

In both MW games the parts I really enjoy are the more tactical segments like the sneaking missions and the small scale infiltrations i.e. SAS missions in MW1. The game just feels completely different when it switches over to the Marines or Rangers, it just becomes run & gun.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Sunday, December 20, 2009, 05:09:20 AM
Yea the "part of a large military force" missions are my least favorite. I love the ones where you're alone, or it's you and 1-5 other guys or so. IW is much better at the infiltration type gameplay than the "part of an army" stuff.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Sunday, December 20, 2009, 08:33:06 AM
Today marks a great or terrible moment in MW2 Multiplayer! IWNet is down and the forums are aflame! Basically, it is the exact problem we all anticipated with a centralized gaming structure: it goes down and nobody can play. If we had private and dedicated servers this would not be a problem at all.

EDIT:
Here's the Steam forum (http://forums.steampowered.com/forums/forumdisplay.php?f=778)
And here's the IW official forum (http://www.modernwarfare2.com/forum/)
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, December 20, 2009, 08:39:08 AM
Today marks a great or terrible moment in MW2 Multiplayer! IWNet is down and the forums are aflame! Basically, it is the exact problem we all anticipated with a centralized gaming structure: it goes down and nobody can play.
Link me! I wanna see these burning forums!
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, December 20, 2009, 09:10:36 AM
I guess it is over now because I don't see anything.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Sunday, December 20, 2009, 09:50:26 AM
I guess it is over now because I don't see anything.
Yep, I'm checking now and it was over fairly quickly. That was weird. Damn, I was hoping it would be an enlightening encounter.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, December 20, 2009, 10:53:34 AM
Yep, I'm checking now and it was over fairly quickly. That was weird. Damn, I was hoping it would be an enlightening encounter.

Were you hoping it'd be down all day? :P
I'd love to see the Community flip-out, if such a thang did happen.

Dammit, bring back ded-servers!
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Sunday, December 20, 2009, 01:18:39 PM
Were you hoping it'd be down all day? :P
I'd love to see the Community flip-out, if such a thang did happen.

Dammit, bring back ded-servers!
Well, I was hoping it would have generated enough rage and warranted a formal apology from IW along with ded-servers to make amends. I know, that's just wishful thinking.

Now that it's back up it keeps telling me my NAT setting is STRICT. And when I forward the ports for MW2 it refuses to connect to IWNet. So either I have a "strict" NAT or I don't play online at all. Alternatively I went ahead and put my system on a DMZ, which worked beautifully for a session then Steam suddenly stopped working. I checked on the Steam support forums and apparently Steam doesn't play well with DMZ, the exact sentence was "DMZ mode is not supported by Steam and may result in connection issues." Which doesn't make much sense to me because that would mean that if my PC was connected directly to my modem instead of through a router I would supposedly have a lot of trouble running Steam. Anyway, this sucks and now I can't connect to games as well I was yesterday!
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, December 20, 2009, 01:53:57 PM
Well, I was hoping it would have generated enough rage and warranted a formal apology from IW along with ded-servers to make amends. I know, that's just wishful thinking.
That would've been hilarious, given all the issues gamers have had w/ MW2 on all platforms.

Quote
Now that it's back up it keeps telling me my NAT setting is STRICT. And when I forward the ports for MW2 it refuses to connect to IWNet. So either I have a "strict" NAT or I don't play online at all. Alternatively I went ahead and put my system on a DMZ, which worked beautifully for a session then Steam suddenly stopped working. I checked on the Steam support forums and apparently Steam doesn't play well with DMZ, the exact sentence was "DMZ mode is not supported by Steam and may result in connection issues." Which doesn't make much sense to me because that would mean that if my PC was connected directly to my modem instead of through a router I would supposedly have a lot of trouble running Steam. Anyway, this sucks and now I can't connect to games as well I was yesterday!
WTF?!?!?  :o

Infinity Ward should fix connectivity issues then - especially since the game requires Steam. If Steam doesn't support DMZ, IW should find a way to get the game to work through all the hoops (Steam and then IWNet) they want you to jump into the game.

I refuse to DMZ my PC for Borderlands and open any ports - and same would hold true for MW2 PC if I bought that, too. GR works fine for me for Borderlands, for now. Someone tell Gearbox to get that patch out that fixes MP connection issues.
Title: Re: Call of Duty: Modern Warfare 2
Post by: scottws on Sunday, December 27, 2009, 07:01:47 PM
From Attack of The Show...
PC games vs. Console games.

It's about more PC games just getting strict console ports that wind up lacking the usual assortment of PC features  - namely w/ Modern Warfare 2 is mentioned here. (http://g4tv.com/attackoftheshow/theloop/69087/The-Battle-Between-PC-and-Console-Games.html)
What a lame interview.  Two console people talking about it.  They should have had a current PC gamer on there to talk about it from their perspective.

Just finished it.  Pretty good, though the ridiculousness does kind of keep going up until the climax.  The story didn't really maintain much credibility after the halfway point or so.  Still, it was good fun, and the ending was pretty satisfying for what it was.  Wonder how they're going to up the ante for the third one.  I think they sort of blew their load, here... can't really figure where they'd want to take it.  I think it would be better to bring it down a few dozen notches and then have a few really big moments.  This one was really relentless the whole way through.  Which was cool, but more of the same would be a bit much.
I agree about the story...

(click to show/hide)

That said, I still love the game.  I think I might like the first Modern Warfare a little more though.  The events in that game just had more meat to them.  Still, this was a good effort and I'm looking forward to the third.

I'm don't really care about the multiplayer.  I played the previous game's quite a bit when it first came out, but my patience with the stupid attack helicopter attacks wore thin and I quit.  After hearing about the lack of the dedicated servers I've basically written this component of the game off.

Oh and I got the PC version btw.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Sunday, December 27, 2009, 07:35:20 PM
Though it isn't made explicit, this is what I believe happens...

(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Sunday, December 27, 2009, 08:15:10 PM
Yeah, that's pretty much what I got out of it too, iP.  But even with what they had it wasn't very well explained... though maybe that was intentional.  Because if it was well explained it would be easy to see how little sense it made, heh.  They did a good job building up the characters through MW2, though, despite the plot.  I think that's ultimately what kept me going through the end of it.  That and wanting to see whatever new interesting set they'd toss you into.
Title: Re: Call of Duty: Modern Warfare 2
Post by: scottws on Wednesday, December 30, 2009, 10:52:08 PM
So I have been playing through again on Veteran (I did Hardened last time).  I definitely feel like COD4:MW is much more memorable overall.  The story in COD:MW2 really just tanks after awhile and they try to shock the player too often* in an effort to out-do the nuclear blast scene in the first game.  That isn't to say it is a bad game because it isn't by any stretch of the imagination.  I really, really like it and it's just as polished as the first one.  I just think IW had a lot to live up to after COD4:MW and fell a bit flat.  I just hope they step it up again for MW3 and try to stay more conventional with the plot.

I did finally get a chance to play some Spec Ops with a friend.  I think we might have touched 1/5 of it.  Some of the levels weren't really all that fun but some were amazing.  That level with the AC-130 is great.  It's not only fun to control the AC-130 like you do in COD4:MW, but it's really cool to be down on the ground while your friend is raining down hell from above in the AC-130.  It's also a really challenging mission on Veteran.

*
(click to show/hide)
Title: Re: Call of Duty: Modern Warfare 2
Post by: Quemaqua on Wednesday, December 30, 2009, 11:12:13 PM
Having had some time to reflect, I think that's about where I'm at, too.  I liked MW2 more as a game because it fixed so much of what was wrong with the first one, or at least improved those areas to a degree, but MW was more concise, believable, and memorable as a whole package.  It didn't go as far in trying to do any one thing, yet because of that it felt like it actually went further, and some of the scenes had more impact even though they weren't as shocking.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Wednesday, December 30, 2009, 11:41:16 PM
So I haven't been following this thread. Que you bought MW2 or you 'bought' MW2?

edit:

Nevermind, I checked back and got my answer.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Thursday, December 31, 2009, 01:01:01 AM
Agreed, but in the end, I think I like MW2 more because it offers Spec Ops and the campaign is of a more reasonable difficulty on Veteran.  Veteran is nigh impossible in MW1, but MW2... it's almost a breeze thanks to no grenade spamming and no infinite enemies.  You just feel like you get more game for the money, and because the gameplay feels tighter, though not as memorable, it's just more fun.

Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, December 31, 2009, 01:20:05 AM
Yea I liked MW2 better just because I was more interested in the characters by then. By the end of MW1 I could remember maybe 1 or 2 names of other characters. By the end of MW2 I was actually yelling at my monitor, "Kick his ass, *spoiler*!" I was seriously into it. Also Spec Ops is badass, though I've really barely touched it.

Multiplayer wise, I'm playing a decent amount of MW2, and I never played any multi in MW1. I got 45-60fps in single player, but mutli was more like 0.5-1fps. I never could find a way to fix it. So I got MW2 on 360.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Sunday, January 10, 2010, 03:21:21 PM
Another Modern Warfare 2 issue for consoles.

There's a PC Mod to make your character go faster - i.e. you move faster when on ice only, but w/ the mod this happens when even you're not on ice.

Well, this mod has made its way onto the X360. (http://www.destructoid.com/pssst-there-s-another-glitch-in-modern-warfare-2-160045.phtml)
Title: Re: Call of Duty: Modern Warfare 2
Post by: idolminds on Sunday, January 10, 2010, 03:52:23 PM
Ugh, I hate when they call this shit "mods". These are hacks and cheats. It just confuses the language, when people say they want to mod their game they mean like...mod mods, gameplay mods. Not hacks and shit.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Sunday, January 10, 2010, 04:10:11 PM
Well technically even a cheat is a modification, but I know what you mean.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, January 20, 2010, 02:16:43 PM
Modern Warfare 2's DLC that will be 'exclusive' to the Xbox360 will only be exclusive for 30 days. (http://www.eurogamer.net/articles/microsoft-clarifies-mod-war-2-dlc-deal)

30 days?  That's a really short amount of time.  I like how they're trying to make a big deal about this.

That said, I'm more interested if there will be new spec ops missions.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, March 10, 2010, 03:04:37 PM
COD:MW2's first map pack DLC coming March 30th as a X360 Exclusive.
No clue on details or pricing yet.

PC and PS3 owners, you'll have to wait for this DLC for at least 30 days. (http://www.firingsquad.com/news/newsarticle.asp?searchid=22616)
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, March 10, 2010, 06:15:20 PM
Unless additional missions are included for spec ops, I'm not interested.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Wednesday, March 10, 2010, 08:14:27 PM
Unless additional missions are included for spec ops, I'm not interested.
Oh that would be awesome! Even though I have yet to play Spec Ops properly, I'm really looking forward to some coop action.
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Wednesday, March 10, 2010, 08:17:43 PM
Spec ops is truly awesome, especially on Veteran.  On Veteran it's challenging enough that there needs to be coordination between you and your friend in order to execute the missions properly.  Though there isn't really any story on spec ops, it's an incredible amount of fun.  I highly recommend you play it. 

You can of course play it through by yourself, but it isn't easy and there are two that require an ally.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, March 11, 2010, 03:22:10 AM
(http://media.giantbomb.com/uploads/0/26/1295699-screen_shot_2010_03_09_at_4.18.10_pm_super.png)


That's the marketing for the March 30th map pack.

Response from DICE: "How to avoid 'mapathy' without paying!" (http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/03/10/how-to-avoid-mapathy-without-paying.aspx) (AKA free map pack for BFBC2 on the same day, for anyone who bought the game new. Though it's really just expanding current game modes to more of the current maps, so more of a map update.)
Title: Re: Call of Duty: Modern Warfare 2
Post by: PyroMenace on Thursday, March 11, 2010, 06:45:12 AM
Heh, yea I was going to post the DICE response but you already have it covered. Though they try to come off as being all generous and shit, they're not offering any new maps, just opening up game modes for two of their existing maps which they probably had locked since the games release.

Quote
This is why these map packs are available at no extra cost, contradicting the industry standard and what our direct competitors are doing.

God get over yourselves.

Quote
There will be future paid downloadable content as well but these packs will focus on expanding other parts of the game experience rather than the selection of maps available for the basic game modes.

Then here they go on saying that they will indeed have paid content in the future. You may not be Activision, but your still EA.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Xessive on Thursday, March 11, 2010, 08:59:13 AM
Spec ops is truly awesome, especially on Veteran.  On Veteran it's challenging enough that there needs to be coordination between you and your friend in order to execute the missions properly.  Though there isn't really any story on spec ops, it's an incredible amount of fun.  I highly recommend you play it. 

You can of course play it through by yourself, but it isn't easy and there are two that require an ally.
Yeah, that's what I've been doing. Just exploring the Spec Ops missions. I did manage to play one of them with a friend on his PS3 and it was pretty intense (the forest Sniper one, can't remember what it's called).

When it comes to coop I don't mind if there's no story. It's really all about the gameplay and objectives, like the R6 terrorist hunts.

As soon as I get my new PC I'll jump back into MW2.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Friday, March 12, 2010, 03:03:32 PM
Apparently Xbox Live Silver members can play online for free all weekend. As of this posting you should be able to get on already.
Title: Re: Call of Duty: Modern Warfare 2
Post by: PyroMenace on Friday, March 12, 2010, 06:57:59 PM
Your score is pretty good W7RE, at least compared to mine... mine is pretty sad. Maybe it's because PC's player base is a little more brutal, but yea, I'm too embarrassed to show mine.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Friday, March 12, 2010, 07:01:54 PM
Your score is pretty good W7RE, at least compared to mine... mine is pretty sad. Maybe it's because PC's player base is a little more brutal, but yea, I'm too embarrassed to show mine.

Meaning BFBC2? It's cool, I looked yours up by guessing your login name. ;D
Title: Re: Call of Duty: Modern Warfare 2
Post by: iPPi on Sunday, March 14, 2010, 10:31:17 PM
Quote
The best-selling Xbox 360 game of all-time just got bigger, with more epic multiplayer content, first on Xbox LIVE! The Stimulus Package delivers 5 additional action-packed multiplayer maps featuring a variety of locations: "Bailout," a multi-level apartment complex; "Storm," an open industrial park littered with heavy machinery; "Salvage," a snowy junkyard fortified by stacked debris and crushed cars. Two legendary fan-favorites from Call of Duty 4: Modern Warfare return, including "Crash," a war-torn urban environment; and "Overgrown," which features a massive dry creek bed. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

This is from the Xbox.com Marketplace for the map pack.  Looks like no spec ops, just 5 additional competitive MP levels.  No longer interested since no spec ops content.
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Monday, March 15, 2010, 05:47:09 AM
And the map pack only costs $15! Weee! (http://kotaku.com/5493218/modern-warfare-2-map-pack-also-features-ridiculous-price)

Considering 2 of these maps are old ones from CoD4, which probably too little or no coding to port over, you're paying $15 for them to create 3 maps. That's $5 per map.
Title: Re: Call of Duty: Modern Warfare 2
Post by: Pugnate on Monday, March 15, 2010, 08:46:40 AM
I have to get into the gaming business. :P
Title: Re: Call of Duty: Modern Warfare 2
Post by: W7RE on Thursday, March 18, 2010, 03:53:09 AM
Holy shit, I just played a few rounds of this for the first time since BFBC2 came out (2 weeks) and I cannot play this anymore. The matches are way too fast and too much of an airplane and grenade spam clusterfuck. There are grenades flying everywhere, grenade launchers popping off all over, airplanes in the sky non stop. I dunno if he was cheating, but I shit you not someone had a harrier strike (requires a killsteak of 7) within 20 seconds of a match starting. So he had 20 seconds to kill 7 people and call it in.

Yea, even if the map pack on the 30th was $1 I don't think I'd buy it. It would surprise me if I ever played this game in multi again.
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Wednesday, April 07, 2010, 01:47:37 PM
Modern Warfare 2 PC will be getting The FREE WEEKEND Treatment on Steam this weekend. (http://www.eurogamer.net/articles/mw2-free-on-steam-this-weekend)

Pre-loading from Steam is already in effect.
Thurs 4PM PDT, you can start your Free Weekend of this.
12GB download or so.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: gpw11 on Wednesday, April 07, 2010, 06:40:42 PM
Hmmm...might check it out.  Does it look like it will also be on sale?  I'm really only interested in the SP as the MP seems a bit too Counter-strike like for my tastes...and I can't see it being better than Bad Company 2.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: iPPi on Wednesday, April 07, 2010, 08:17:59 PM
Spec ops is amazing for cooperative play.  Competitive MP is too chaotic to be fun for long periods of time.  For like 30 minutes it can be somewhat entertaining though.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Wednesday, April 07, 2010, 08:52:25 PM
Oh man I'm dying to play some Spec Ops!
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: gpw11 on Wednesday, April 07, 2010, 11:45:50 PM
Spec Ops?  Think it's included?
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Wednesday, April 07, 2010, 11:47:17 PM
Spec Ops?  Think it's included?
It might be, assuming it's a full access free weekend.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: MysterD on Thursday, April 08, 2010, 01:35:34 PM
It might be, assuming it's a full access free weekend.

The MP portion is what's FREE this weekend.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Thursday, April 08, 2010, 01:56:16 PM
The MP portion is what's FREE this weekend.
Crap, Spec Ops is part of the singleplayer exe.. Even though it is technically multiplayer.

Co-op always gets the shaft.

By the way, I tried uninstalling the singleplayer part of the game and the multiplayer still runs but with a lot of missing textures! haha Lost of black and magenta blocks scattered about :P

EDIT:
MW2 is $50 ($10 off) on Steam.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: MysterD on Friday, April 09, 2010, 01:58:07 PM
Crap, Spec Ops is part of the singleplayer exe.. Even though it is technically multiplayer.

Co-op always gets the shaft.

By the way, I tried uninstalling the singleplayer part of the game and the multiplayer still runs but with a lot of missing textures! haha Lost of black and magenta blocks scattered about :P

EDIT:
MW2 is $50 ($10 off) on Steam.

If it was $30 or less, I'd be all over this shiz...
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: MysterD on Sunday, April 11, 2010, 10:48:32 AM
Richard Morgan (who is an author and is actually the lead writer for Crysis 2) is taking shots at MW2. (http://www.joystiq.com/2010/04/11/crysis-2-writer-calls-mw2-an-immense-disappointment-all-about/)

Quote
Despite Modern Warfare 2's insanely high sales and near universal acclaim from critics, Crysis 2's writer Richard Morgan thought the game was "an immense disappointment." Speaking with CVG  recently, the sci-fi author bluntly stated, "It was a massive stepdown from CoD4. What I thought when I played it was, 'Jesus guys, what have you been doing? You've not ramped anything up. The story is worse and the game doesn't really hang together, it's just a bunch of mission levels.'"

Naughty Dog's Uncharted 2, on the other hand, Morgan is more than happy to praise. "With Uncharted 2, those guys went back and looked at the first game ... everything that didn't work very well, they fixed or ramped up or did something with." Digging his heel into Infinity Ward's back a bit deeper, he continues, "You can honestly say to people if you played the first game, the second one is the same but better. Modern Warfare 2 is the same but ... way worse," concluding, "And it cost more money." No no, Mr. Morgan, tell us how you really feel!
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Sunday, April 11, 2010, 02:07:43 PM
I'm inclined to agree; in terms of story MW2 didn't do great job, well not as great a job as MW1. Bear in mind, of course, that MW1's story was no great thing to begin with. It was more of a device to push the gameplay along.

However, in terms of game mechanics, MW2 is the superior game. Although I do miss that sniper mission.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: MysterD on Sunday, April 11, 2010, 03:25:09 PM
Free weekend on Steam extended until 10 AM Pacific tomorrow. (http://store.steampowered.com/news/3680/)
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Saturday, May 08, 2010, 08:50:01 AM
I finished the campaign this morning.  VERY short.  If I had paid full price for the game I might have been a little miffed.  To it's credit though, it was engaging throughout with little to no lulls in action.  There's something to be said for that I guess.  I've got a number of friends who play multiplayer though so I'll probably end up getting a lot of mileage out of that.

I wonder how the next game will pan out with everything that's happened?
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Sunday, May 09, 2010, 08:24:33 AM
So the multiplayer in this game is legit.  This will definitely hold me over until 3d Dot Game Heroes hits, and then some.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Tuesday, May 11, 2010, 07:03:21 AM
Yeah, multiplayer is where the love went in this game.  The campaign was great even though it was very short.  But multiplayer is the reason you buy this game.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: scottws on Tuesday, May 11, 2010, 08:05:39 AM
I haven't played multiplayer in COD:MW2.  In COD4:MW, I soured on the multiplayer after awhile because the helicopter resulting from a long kill streak was ridiculously annoying.  It would perpetuate itself because the helicopter would help get another long kill streak.

I heard that the kill streak bonuses in COD:MW2 are more annoying than in the first game, so I just didn't even bother with it.  I also don't support the consolization of the multiplayer, but yes I realize that I already paid for the game and me boycotting the multiplayer doesn't actually accomplish anything.

I know it's not possible in COD:MW2 because there isn't a true server application, but I didn't understand how a server admin couldn't disable the kill streak bonuses in COD4:MW.  It seems like something that obviously should be an option to me.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Tuesday, May 11, 2010, 08:27:23 AM
I haven't played multiplayer in COD:MW2.  In COD4:MW, I soured on the multiplayer after awhile because the helicopter resulting from a long kill streak was ridiculously annoying.  It would perpetuate itself because the helicopter would help get another long kill streak.

I heard that the kill streak bonuses in COD:MW2 are more annoying than in the first game, so I just didn't even bother with it.  I also don't support the consolization of the multiplayer, but yes I realize that I already paid for the game and me boycotting the multiplayer doesn't actually accomplish anything.

I know it's not possible in COD:MW2 because there isn't a true server application, but I didn't understand how a server admin couldn't disable the kill streak bonuses in COD4:MW.  It seems like something that obviously should be an option to me.

There's a way to negate or otherwise avoid most all of the kill streak bonuses.  Helicopters and planes can be shot down with RPGs or other heavy ordinance.  The only one that's unavoidable is the tactical nuke at 25 kills.  It effectively ends the game.  The helicopters and planes also automatically go away after a certain amount of time.  They're certainly an annoyance sometimes though, especially when you aren't carrying the equipment to deal with them.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: scottws on Tuesday, May 11, 2010, 01:09:06 PM
My experience in COD4:MW was thus:  Guy gets a helicopter.  It keeps shooting me.  No one shoots it down.  I die.  I spawn as a guy with a RPG or heavy MG.  The helicopter flies to another part of the map and shoots people there.  I play some and die.  I spawn with a regular assault rifle.  Guy gets a helicopter.  It keeps shooting me...
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: beo on Tuesday, May 11, 2010, 01:11:05 PM
lrn2 coldblooded. lol n00b.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Pugnate on Tuesday, May 11, 2010, 01:23:50 PM
My experience in COD4:MW was thus:  Guy gets a helicopter.  It keeps shooting me.  No one shoots it down.  I die.  I spawn as a guy with a RPG or heavy MG.  The helicopter flies to another part of the map and shoots people there.  I play some and die.  I spawn with a regular assault rifle.  Guy gets a helicopter.  It keeps shooting me...

hahah
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Tuesday, May 11, 2010, 03:14:38 PM
My experience in COD4:MW was thus:  Guy gets a helicopter.  It keeps shooting me.  No one shoots it down.  I die.  I spawn as a guy with a RPG or heavy MG.  The helicopter flies to another part of the map and shoots people there.  I play some and die.  I spawn with a regular assault rifle.  Guy gets a helicopter.  It keeps shooting me...
Oh my God, that's exactly right! haha Same shit happens to me!

I seem to do alright when I stick to cover and indoor areas.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Tuesday, May 11, 2010, 04:08:51 PM
Which is kind of the point
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Tuesday, May 11, 2010, 04:51:38 PM
Which is kind of the point
Yes, but I meant at all times in the game hehe :P
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Tuesday, May 11, 2010, 06:44:33 PM
Yes, but I meant at all times in the game hehe :P

Right, but I mean when helicopters, harriers, etc are about the best thing to do is stay indoors or under some sort of cover.  Scott's making it sound like killstreak rewards are some unfair advantage.  If you play smart you'll fall victim to them less.

Unless of course they spawn you right where you died and you get capped a second time.  That shit pisses me off.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: Xessive on Tuesday, May 11, 2010, 07:10:01 PM
Right, but I mean when helicopters, harriers, etc are about the best thing to do is stay indoors or under some sort of cover.  Scott's making it sound like killstreak rewards are some unfair advantage.  If you play smart you'll fall victim to them less.

Unless of course they spawn you right where you died and you get capped a second time.  That shit pisses me off.
Yeah, that's pretty annoying. There needs to be some kind of spawn-protection like in most other games.

In Bad Company 2 spawn kills are damn annoying.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: scottws on Wednesday, May 12, 2010, 04:58:03 AM
Right, but I mean when helicopters, harriers, etc are about the best thing to do is stay indoors or under some sort of cover.  Scott's making it sound like killstreak rewards are some unfair advantage.  If you play smart you'll fall victim to them less.

Unless of course they spawn you right where you died and you get capped a second time.  That shit pisses me off.
The kill streak rewards are stupid because they require no skill to use and usually result in more kill streak bonuses.  That is what pisses me off.  Hell even when I'd get a helicopter and use it I just felt guilty when I'd see it racking up kills and get me another helicopter.

And yes of course I realize about staying under something or inside, but that isn't always possible.

It's just my opinion, but the helicopter kill streak bonus in COD4:MW completely killed the enjoyment for me.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: K-man on Wednesday, May 12, 2010, 06:37:31 AM
Well I certainly can't dispute how you feel.  If it kills you on it it kills you on it.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Free weekend on Steam (Reply 279)
Post by: MysterD on Thursday, May 13, 2010, 04:52:15 PM
Resurgence Pack DLC announced.
5 MP maps included here (just like Stimulus Pack DLC).
No prices specified yet.

Coming to XBL on June 3rd.
No news yet on PC (Steam) and PS3 Versions of this DLC. (http://www.eurogamer.net/articles/new-modern-warfare-2-dlc-dated)

Title: Re: Call of Duty: Modern Warfare 2 - Update: Resurgence Pack DLC info (Reply 305)
Post by: Xessive on Thursday, May 13, 2010, 06:33:09 PM
Well, the Stimulus Package was $15. That's a bit much for a map pack. I'll consider it when it gets to $5 (I won't pay more than $1 per map at most).

EDIT:
Better yet, if I wait I'm sure they'll have another map pack and eventually a comprehensive pack for a low, low price.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Resurgence Pack DLC info (Reply 305)
Post by: K-man on Friday, May 14, 2010, 07:15:12 AM
I bought them the other day.  I feel a little chapped, but I justified it since I only paid 30 bucks for the game.

Figure if I ever want to be decent I need to get face time with everything that's out there.
Title: Re: Call of Duty: Modern Warfare 2 - Update: Resurgence Pack DLC info (Reply 305)
Post by: MysterD on Monday, May 17, 2010, 02:22:55 PM
Amazon's Deal Today.
Buy Modern Warfare 2 for one platform ($59.99), get another COD game of your choosing from THEIR list for FREE. (http://www.amazon.com/gp/feature.html/ref=amb_link_353137362_3?ie=UTF8&docId=1000511611&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=hero-quick-promo&pf_rd_r=1QKSTRR2M37K71MNZTBW&pf_rd_t=201&pf_rd_p=1263666502&pf_rd_i=B00269QLI8&tag=cheapassgam08-20)
Title: Re: Call of Duty: Modern Warfare 2 - Update: Resurgence Pack DLC info (Reply 305)
Post by: MysterD on Friday, July 16, 2010, 08:38:29 PM
Direct2Drive has changed its mind. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=112251)
They now will sell Modern Warfare 2 PC (http://www.direct2drive.com/8687/product/Buy-Call-of-Duty%C2%AE:-Modern-Warfare%C2%AE-2-Download), since it was so heavily demanded by their users to add it - even though MW2 PC requires Steam.
Title: Re: Call of Duty: Modern Warfare 2
Post by: scottws on Friday, July 16, 2010, 08:41:10 PM
There are people that don't own this game?
Title: Re: Call of Duty: Modern Warfare 2
Post by: MysterD on Friday, July 16, 2010, 08:41:35 PM
There are people that don't own this game?

Yup.
*raises my hand*