Author Topic: Download first 100 issues of CGW free  (Read 2477 times)

Offline idolminds

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Download first 100 issues of CGW free
« on: Sunday, October 15, 2006, 10:55:33 AM »
« Last Edit: Sunday, October 15, 2006, 01:53:33 PM by idolminds »

Offline Quemaqua

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Re: Download fire 100 issues of CGW free
« Reply #1 on: Sunday, October 15, 2006, 11:06:43 AM »
Just early enough that I don't have any of those.  Pretty cool!  I have hundreds of magazines lying around my mom's garage, a lot of them CGW... but more modern CGW.  Like from the 90's.  But that's sweet that you can download all these.  If only I had them in print!  But it's always fun to go back and look, regardless, which is why I keep all those old issues.  It's really neat to go back and see what you were excited over 10 years ago, and to see what exactly was innovative and what was really getting the attention of the industry.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline PyroMenace

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Re: Download fire 100 issues of CGW free
« Reply #2 on: Sunday, October 15, 2006, 11:37:40 AM »
The cover art on alot of the first ones are really cool. Id almost figured they be filled with 80s cheese.

Offline JacksRag(e)

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Re: Download fire 100 issues of CGW free
« Reply #3 on: Sunday, October 15, 2006, 01:17:31 PM »
What's a fire 100?

Offline idolminds

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Re: Download fire 100 issues of CGW free
« Reply #4 on: Sunday, October 15, 2006, 01:53:43 PM »
oops.

Offline Cobra951

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Re: Download first 100 issues of CGW free
« Reply #5 on: Sunday, October 15, 2006, 10:19:47 PM »
OMG!  I gotta see some of those.  The PC as we know it didn't come about for another 3-4 years from that 1st issue.  The days of the 8-bit micro, Trash-80s, Apple 2s & Ataris.  I don't think the Commodore 64 was out yet.

Edit: Actually, the IBM PC was out shortly after the mag started.  I remember it debuting closer to the mid-80s for some reason, maybe because my first job with them was in '84.

My, my how things have changed:

Quote
Electronic Arts
Trip Hawkin's [sic] Dream Comes True

The brightest new star on the computer software
market is almost certainly Electronic Arts of San Mateo,
California, a company expecting to have literally hundreds
of titles on the market by the mid 80's.
Electronic Arts is attempting to jump into the forefront
of the microcomputer software field as an immediate success,
much as the goddess Minerva leapt full grown from
the brain of her father Zeus. This brainchild of 29-year old
Trip Hawkins has bypassed the "test the waters" stage
and made a total commitment to be one of the leaders in
its industry, both in game development and in gaming
systems development.
Trip Hawkins graduated with high honors from Harvard
University with a specialization in "Strategy and Applied
Game Theory" and in 1975 had the stated goal of
starting a software games company before 1985. After
receiving his MBA from Stanford, he joined Apple Computer
early in its growth, and left the company in the Spring
of 1982 after serving as the Director of Marketing for
Apple's new LISA. One of a number of sharp young
thinkers who walked away from Apple as millionaires
Trip almost immediately began laying the foundations for
Electronic Arts.

. . .
http://static.filefront.com/cgw/1983_0910_issue12.pdf

This company was a bright light in those days.  What a nasty sellout it has become.
« Last Edit: Monday, October 16, 2006, 06:52:30 AM by Cobra951 »

Offline Quemaqua

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Re: Download first 100 issues of CGW free
« Reply #6 on: Monday, October 16, 2006, 05:37:10 PM »
It really was.  There was a time when they were at least fairly close to a good ideal.  Now they should be considered public enemy #1 by every gamer.

天才的な閃きと平均以下のテクニックやな。 課長有野