I lost interest after the first game was such an ungodly bore. Loved the setting and the cool world there was to explore, got bored with everything else really quickly. Can't believe it's gone on this long, honestly.
Yeah, AC2 fixed pretty much every complaint I had with the first game.Same here.
I do sort of agree with you, iPPi. Though for me it was just being stuck in Italy 3 games in a row just made it feel like it was dragging on. I played the hell out of AC2 and Brotherhood, but Revelations I havent even looked at. AC3, though, I'm getting kind of interested in again because of the new setting and characters.
here's hoping you can ally yourself with redcoats. >:D
I'm looking forward to the much-needed change in formula, the series is getting stale.
IGN spotted mention of online co-op (http://pc.ign.com/articles/122/1220081p1.html) for 2-4 players in the game's official description in the Xbox Live Marketplace. That descriptor has since been pulled, which could indicate it was a mistake. Of course, it could also mean that Ubisoft asked Microsoft to stop spilling those particular beans. The listing still mentions online multiplayer for up to eight players, confirming the return of Assassin's Creed competitive offerings in some shape.
EGMNow -> Rumor - AC3 will have a Season Pass DLC Pack. (http://www.egmnow.com/articles/news/rumor-assassins-creed-iii-getting-post-launch-dlc-with-season-pass/)It did? I don't recall AC Revelations having a season pass! They released the three DLCs individually and you could only buy them together much later when they made the Revelations Gold Edition.
Wouldn't surprise me, since AC: Revelations did have a Season Pass DLC Pack.
It did? I don't recall AC Revelations having a season pass! They released the three DLCs individually and you could only buy them together much later when they made the Revelations Gold Edition.
Just checked the Steam store page, there's no season pass or any pack that gives access to all DLC except the Gold Edition.
Gamestop PC App had ACR Season Pass DLC. (http://www.impulsedriven.com/products/ESD-IMP-W2602)Woah, was that a Gamestop exclusive? I haven't seen it anywhere else. It's not even in the official UbiShop.
EGMNow -> UbiSoft is thinking of getting rid of Desmond. (http://www.egmnow.com/articles/news/ubisoft-ready-to-eliminate-desmond-miles-from-assassins-creed/)It makes sense. The stories of Ezio and Altaïr are over and AC3 could be a final set up to tie off Desmond's story.(click to show/hide)
So, if they eventually gonna get rid of him, who's gonna replace him...?
:o
Woah, was that a Gamestop exclusive? I haven't seen it anywhere else. It's not even in the official UbiShop.Good question! I...don't know. I just knew GameStop had it for PC download, for sure.
Cobra, I can justify a Season Pass sort of bundle if it offers notable savings. There has to be some advantage to buying in advance. For example, the Season pass costs $20 for DLC that would individually accumulate to $35, it make sense. The savings could be worth it even if one of the DLC sucks, well you didn't pay more per DLC than buying them individually.I think this also does depend on what you're getting for the price-tag of the Season Pass, as well. Since Season Pass DLC's are pre-orders (normally) and often released AHEAD of the actual DLC releases (that'll be in the Season Pass DLC Pack), so you often don't knows exactly what you're going to be getting for content. You just know - you'll be getting some DLC.
One example of a poorly planned one, that is not really worth it, is the Saints Row 3 Season Pass. The season pass gives you access to 3 DLC, individually at $7 each + a bonus $3 bit of NyteBlade DLC, total $24. The season pass costs $20, so not much savings there, plus if any one of the DLC sucks or is something you don't care about, it negates the advantage of getting the Season Pass. For example, Genki Bowl VII sucked and I wasn't interested in it, so I could buy all individual components without Genki Bowl VII for $17. So this particular Season Pass is practically useless.I think the SR:TT Franchise Pack at $13.29 USD (87% off) on the final day of Steam Summer Sale was the better deal (SR:TT + Most of the DLC except the brand new Genki Girl Pack DLC). I don't think most of expected that, since SR:TT Franchise was $25 on most days it was on sale during Steam Summer Sale. And, well - I already bought SR:TT base game from Amazon DVG for $10. Oh, well.
For the record, I bought the Saints Row 3 Season Pass when it was on sale a couple of months back for $6; at that price it was totally worth it :P
From a business perspective, the idea is to convince people to see the value in shelling out the cash for the bundle rather than buying one or two individual components for a few dollars.I still think it's smart for them (dev's and publishers) to say they're done w/ all DLC for the game and then for the gamer to gauge what's actually in the Season Pass DLC Pack. Otherwise, if you buy a Season Pass DLC ahead of time, who knows what you're getting in the Season Pass DLC pack.
Plus, they want to take advantage of completionists and collectors. For me, I know I'm gonna want the most complete Assassin's Creed package, that's why I usually wait for GOTY/Gold edition that includes everything for the game. A season pass for AC3 will surely appeal to me, though I'll have to gauge its value or just wait for a price drop.
Yeah, SR3 is awesome hehe We gotta co-op some time!YES! :) That would and will be a blast!
For me I just like buying a game and knowing that I won't have to buy anything more for it. That's why I shelled out the extra cash for ME3 Digital Deluxe edition, it had a specific line stating that I will get "A full collection of in-game content." I don't mind putting up a few extra bucks to ensure that all future releases will be free for me, that's why I go for the Collector's or Deluxe editions. So when I grab a deluxe edition and find that I have to pay more for DLC later I get angry. Angry at the publisher and angry at myself.I agree w/ you - well, as long as the extras in the Deluxe Edition are worth the extra $ to you.
While Ubisoft has been quick to introduce Connor and focus on the single-player campaign in Assassin's Creed 3, not much has been said on the multiplayer side, a staple of the series since being introduced in Assassin's Creed: Brotherhood. Multiplayer developer Ubisoft Annecy says there will be a greater focus on multiplayer in Assassin's Creed 3 – both in terms of support from Ubisoft and its impact on the overall Assassin's Creed lore.
Abstergo has turned the Animus into a commercial product, and you'll play as one consumer who's looking forward to "reliving the past in HD." Every month, Ubisoft will give players new content to unlock through new challenges. "As you progress in the game and level up your character, you access these files and videos. Every month you'll have new challenges to unlock new content that will continue the storyline throughout the year," Ubisoft Annecy game director Damien Kieken told CVG.
Minimum system requirements
Supported OS: Windows Vista (SP2) / Windows 7 (SP1) / Windows 8
Processor: 2.66 GHz Intel Core2 Duo E6700 or 3.00 GHz AMD Athlon 64 X2 6000+ or better recommended
RAM: 2 GB (4 GB recommended)
Video Card: 512 MB DirectX 9.0c-compliant with Shader Model 4.0 or higher (see supported list)*
Sound Card: DirectX 9.0c-compliant (5.1 surround sound recommended)
DVD-ROM: Dual-layer drive
Hard Drive Space: 17 GB
Peripherals Supported: Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
Multiplayer: 256 kbps or faster broadband connection
Supported Video Cards at Time of Release:
AMD Radeon HD 3870 / 4000 / 5000 / 6000 / 7000 series or better
NVIDIA GeForce 8600 GT / 9 / 100 / 200 / 300 / 400 / 500 / 600 series or better
Ubisoft today officially announced the first DLC that’ll be coming to Assassin’s Creed III—and it plays an interesting bit of “what if” with one of America’s most legendary presidents.
Here’s how Ubisoft’s announcement kicks off:
As the revolution comes to a close, a new and most unexpected enemy emerges. Driven by the desire to secure the fate of the colonies, the greatest hero of the revolution, George Washington, succumbs to the temptation of infinite power. The new King is born and his reign leaves no one untouched. To return freedom to the land our new hero must dethrone a tyrant he once called friend. Today, Ubisoft announces the Assassin’s Creed III Season Pass offer, granting access to all five upcoming downloadable content packs to gamers owning the original game on PlayStation 3 computer entertainment system, Microsoft’s Xbox 360 video game and entertainment system, and Windows PC.
The first president of the United States of America—George Washington—decides that he instead wants to be king? And you’ve got to take him down? Craaaazy!
Titled The Tyranny of King Washington, the story will play out across three episodic DLC packs—and will, obviously, have a bit of fun injecting some serious fiction into the facts of the birth of America.
“History is our playground – and AC teams have always loved playing with historical facts and their consequences as a way to better understand a time period,” Ubisoft executive producer Sebastien Puel said in the announcement. “While Assassin’s Creed III concentrates on history as it happens, we wanted to take some liberties with this DLC and tell you how things ‘could have happened.’”
While no direct price for The Tyranny of King Washington was announced by Ubisoft, they do mention that this will be part of the Assassin’s Creed III Season Pass—which will also include new multiplayer maps and characters. The ACIII Season Pass will be $29.99 on PS3 or 2400 MS Points on Xbox 360, will net players a 25% savings over buying the DLC individually, and Season Pass holders will get all DLC one week before everyone else.
Assassin’s Creed III won’t hit shelves for another few days, but there’s already Assassin’s Creed III ‘Erudito Packs’ in the Xbox 360 and PlayStation 3 stores.
You can buy a variety of these mysterious packs in the following amounts:
20 Erudito Pack = 80 MSP ($1 USD)
50 Erudito Pack = 160 MSP ($2 USD)
155 Erudito Pack = 400 MSP ($5 USD)
380 Erudito Pack = 800 MSP ($10 USD)
925 Erudito Pack = 1600 MSP ($20 USD)
As of this moment, no word on what exactly these are for has surfaced. I’ve reached out to Ubisoft for comment.
Ubisoft has promised that the upcoming PC version of Assassin’s Creed III will come with a lot less bugs than the console versions had at launch.
A new patch is currently in the works for all versions of the game to join the first which was released on launch day. The PC launch will include both of these patches reducing the number of bugs and increasing the overall stability of the game, DirectX 11 support will also be added.
“[The PC version] will include all of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch). In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible,” said Assassin’s Creed III community staff member Gabe Graziani on Reddit. (http://www.reddit.com/r/IAmA/comments/134w2f/iama_developer_on_assassins_creed_iii_ask_me/) “We’ve added extra DX11 support for the PC version, so you’ll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessellation (which is like, the new DX11 hotness) and some other shader improvements that will have an impact, but aren’t all that sexy to enumerate in a Reddit post, hehe.”
“I would say it will be less buggy than the console versions at console launch, but that the console and PC versions will be comparable at PC launch.”
I love it. I'll admit it's starts off at crawl-speed but it picks up.. several hours into the game.
It is the most visually impressive in the series and they've implemented a lot of great changes. A few wonky changes too but it doesn't sour the overall experience.
My complaints so far:
- New movement system makes it smooth to navigate environments but also makes it extremely easy to muck up too, especially in a chase sequence.
- Why does Desmond look so frickin' weird?! It's like they made a cartoon-ized version of him with exaggerated features. Contrast that with the excellent character design and model work in the Connor segments and I'm left wondering what happened in the development process.
- Steam version also uses Uplay. So, when you're using Steam's Big Picture mode it's not a seamless gamepad experience.. Gotta go to click that Play button in Uplay.
The game does support mouse+KB input but it's certainly best with a gamepad. Ubisoft even specifically recommend gamepad to fully enjoy the ga,e. Otherwise it's a great port.
I'm playing it on my Asus G74, sporting an Intel Core i7 2nd-gen and a GeForce 560M.
What CPU are you using? This game is basically unplayable on my Core2Duo e6750 even overclocked to 3.4ghz. Which is understandable as the cpu is 6 years old. Settings hold no real effect, it's just that the engine is now too much for the processor to handle.