Well, it only cost around $40 here so it was a pretty good deal. Honestly I went in to pick up Dawn of War II but they didn't have it yet. Frickin' bastards. For some reason their PC imports have been severely delayed (around 1~2 months) for the last 7 months. I don't really know what's going on. They didn't get Left 4 Dead here until early Feb.
I remember how I felt about FEAR when I first played it. Overall I wasn't impressed with the graphics or anything, it didn't really stand out technically. What I did like however was the atmosphere it created and the gameplay. Everything else though was nothing special, including the rudimentary level design. The multiplayer was pretty fun too. So fun apparently that Sierra made available for free with FEAR Combat. My other disappointement was the stupid 5 CDs in leaflets crap while the European version was in DVD format. I ended up making my own DVD later anyway.
While I was disappointed with the whole sneaky Steam thing, FEAR2 is pretty decent so far. The DVD case is basic but it does hold 2 discs inside and a standard manual. Nothing spectacular but it serves its purpose.
FEAR2 does feel somewhat 'consolized' but at least it's not somehow impaired for PC players (like certain other titles), but it does definitely seem to have been prioritized for consoles though. The menu UI, the HUD, everything has a sort of big and "Duplo" feel to it but clearly for the HD age. The advanced menus (performance or key bindings) have a lot of scrolling, which is pretty annoying, then again Microsoft made the same mistake with the Vista start menu, it could just be me.. I don't like scrolling. Anyway, FEAR2 on PC looks identical to the PS3 demo I tried before (I had also compared the demo on both PC and PS3) with one exception of a seemingly smoother framerate on PC.
I disabled Vsync on the PC version, it seems to be a little broken, with Vsync on the framerate is very inconsistent and I get a lot of slowdowns, when it's off I have to bear with a tiny bit of tearing but the performance boost is worth it. It's not nearly as bad as the Vsync problem Dead Space though.
It goes without saying that my preference is the PC for the sole reason that I can use a mouse to aim, as God intended. While FEAR2 does feel optimized for consoles it retains the same basic controls as the original FEAR. It is visually more impressive than its predecessor but it's not groundbreaking. It doesn't look or feel dated but we've seen these sorts of graphics (and better) in 2007. It's not winning any graphics achievement awards. I did notice some bugs with shadows though. They seem to be inconsistent throughout the game. Somethings cast shadows while other right beside them don't etc.
One more thing that adds to the consolized feel is the fact that it only displays in 16:9 ratio. I have it on 1680x1050 and it's letterboxed. You see the black strips across the top and bottom. Just as in Assassin's Creed. It's not a big issue but you'd think it would have been covered for the PC version at least. My monitor's bevel is black so it doesn't really show, and I can easily ignore it. Speaking of which, I was actually thinking of buying a 16:9 ratio 22" LG monitor which can hit up to 1920x1080. I'm still thinking about it though.
The save system is solely checkpoints. There are no manual saves or quicksaves. It's tolerable but clearly not a feature it inheritted from the PC crowd. As the quote MyD posted suggests, it is a lot more about the ACTION than story or thrilling horror. Guns, guns, guns.
Despite some visual and technical bugs overall FEAR2 is worth a try. I'm sure most of the issues will be resolved in upcoming patches. Which I will be so graciously endowed with through Steam. Frakin' Steam. Nothing more blunt than naming such a product so blatantly.