On the subject of the article above, I call bullshit. He is basing his observations purely on game ranking drops. The people who buy EA games purely because of brand recognition aren't the ones that go online looking at review scores or whatever. The biggest reason why EA games are getting less favorable reviews every year is because of the lack of innovation.
And b/c of the lack of good technical performance, too -- just look at BF games; you know what I mean.
Sims games never ran that great upon release, either. Especially w/ the laggy cam issues.
What about SimCity 4? And oh -- what about C&C Gen??? All were buggy messes, upon release.
Lack of innovation is one thing, but releasing games before they are actually ready is another. Combine those two together, and then you get EA. A while back, it wasn't like that w/ EA -- you'd expect at least the technical issues to not exist right out the box.
They release the same sports titles with little changes aside from graphical improvements and statistical updates.
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So yea aside from Battlefield, EA's bread and butter comes from FIFA, NFL, Madden and the NBA titles. The people who buy these games are mostly casual console gamers who come home from work and expect to have a few hours of stress relieving fun each night. When a new title comes out like clock work next year, they buy it, because their expectations aren't being met.
Yet, they have the audacity to charge full price for this.
But that doesn't mean the games are getting worse, because they aren't. The thing is that EA are market leaders when it comes to sports games, and are just happy sitting on their asses and not raising the bar year. Are they to blame for this? Sure, but I think the average gamer is as much to blame.
EA makes/publishes the games, so they are at blame for not making anything particularly "new" and "innovative." So, who is starting the problem there? Well, EA, of course.
What was the last innovative thing to come from EA that they published?
Probably these: Freedom Force (by Irrational), System Shock 2 (by Looking Glass) and The Sims (original, by Maxis), would be my guesses.
Look at Battlefield. Thousands of people flock to those games on debut despite the issues... so do you really blame EA or the consumers? Why should they change their business model when the gamers themselves are dolts?
I blame EA. They make/publish the games and being in charge and all, they just shouldn't ship games in such a crappy state. PERIOD.
That's just not good business, any way you actually look at it -- whether the game is actually innovative or not.
It's one thing to not be innovative, it's another to let your game be riddled w/ technical performance issues -- such as bugs and bad in-game performance b/c it gets released too damn early.
Anyone remember the Madden bug in one of the Madden games a few years ago that if you punched audible on offense enough, the defense actually just fell over?!?!? LOL. I know console gamers "loved" that bug.
So no I don't think the brand name is tarnished at least when it comes to the sports titles and the Need for Speed games. These games appeal to the sort of consumers who aren't too bothered by the lack of innovation.
I think the brand is tarnished, myself -- especially in the sports section. It has been for years.
All they do is tweak the gameplay, update the graphics, change the rosters, and well -- that is about it. No real new features to really warrant purchase a new sports game every year at $50. That's why I feel, if you're a sports gamer, you should wait for EA to have their sports games get a price drop when the next year game is about to drop or you go buy a EA sports game @ $50 every 3-5 years.
The best thing EA really has going for them is these next two games they'll publish -- Hellgate: London by Flagship Studios and Crysis from Crytek.
I don't view MS as badly as EA. When I see an EA game I tend to think right away it'll be buggy and that I'd rather not touch it. But with MS, I tend to think that testing and quality are REAL atributes that they hold to be very important, not at all like EA.
Yeah MS is out to make a ton of money but what company isn't?
I agree w/ you on M$ -- at least on the games, I can't say the same for their OS's.
I think the really only buggy M$-published game-product I can think of for the PC was indeed Halo -- I'm sure some of y'all could come up w/ more M$ buggy game products, but that's fresh in my mind.
M$-published PC games like Freelancer and Fable were both great. Both Dungeon Siege games ran technically sweet on PC's, even though they weren't great games. They both were decent, but nothing great.