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Games => General Gaming => Topic started by: W7RE on Tuesday, September 07, 2010, 12:57:46 AM

Title: Minecraft
Post by: W7RE on Tuesday, September 07, 2010, 12:57:46 AM
I'm sort of surprised there's not a thread about Minecraft here yet. It's an indie game made by one guy, and you basically mine stuff, and then craft and build things out of the materials you've gathered. At night, zombies, skeletons, and exploding green penis monsters come to attack you, so if you haven't craft a sword/bow and some armor, you'd better get inside and hide until sunrise.

The game does cost, but it's only €10 (about $13 US), though the only accepted payment method is currently Paypal.

The game is in alpha, and apparently the price will double once beta hits, but alpha owners will get full access to all updated even after the price hike.
EDIT: Thought I should mention, upon launching the game you are prompted to log in, so I'm pretty sure it requires an active internet connection. I know that's an issue in some cases.



Anyway, so I first found out about this game about a week ago, and I hesitated to pay for it until about 3 days ago. I bought it Saturday afternoon, and have done nothing else since. Damn I've spent a lot of time with it in just those couple days. I spent the entire first afternoon and evening building a dungeon into the side of a mountain, with a vertical shaft with a ladder leading up to the summit, where I would build my castle. Then the next day I noticed a lot of mountains in the distance that had large overhangs, and I decided to start over on one of those since a castle hanging off one of those would look way better. Then today I decided none of those mountains were large enough for a castle of the size I was imagining, and I was building right in the cloud place, which meant clouds passing through towers and causing my vision to look greyed out. I didn't like the idea of starting over again and leaving unfinished projects lying around my world. So I started a new world and instead picked a large valley with a mountain towering above it, which has an overhang just large enough for one tower to go up there (like a wizard tower or something).

This time it will be a village as well as a castle. So far I have my blacksmith building and the beginnings of my inn. I really need to wall it in or something, because the torches aren't keeping the bad guys away at night, and I find myself cowering in the blacksmith until the sun comes up. I also have a really deep mine where I've been gathering stone, and plan to run a mine cart track system through there to make heading in for mining a bit easier.

I need to figure out Iron Ore. I haven't seen any, I don't think. I've gotten stone, I've gotten coal, and I've gotten very little of a very stone-like ore, but it has brown spots on it. I assumed this is bronze or something, but I haven't tried to smelt it yet. I need iron so I can start making my mine cart tracks, but if it's this rare it's gonna take a while.



EDIT: Here's a screenshot of my second home, the castle on the overhang I had just started:

(http://i72.photobucket.com/albums/i195/w7re/Minecraft/minecraft-castle.jpg)
All I got done was most of the main tower, and a bridge across to a nearby mountain, also with an overhang. There's a small wooden block floating above the tower. That's my marker for the maximum build height (the tower would have gone up to there). The tower is intentionally crooked, which didn't turn out nearly as good as I had hoped. Also, you can see from this picture that the whole world is made up of large blocks with primitive textures. The character is two of these blocks in height, and one block in width/depth.
Title: Re: Minecraft
Post by: idolminds on Tuesday, September 07, 2010, 07:28:04 AM
Que and I played one of the much earlier versions before all the actual game stuff was added. It was basically just a sandbox. But it was a lot of fun, been meaning to buy a copy.
Title: Re: Minecraft
Post by: W7RE on Tuesday, September 07, 2010, 08:04:07 AM
Yea, I tried out the old version (free to play in-browser). It gives a decent idea of how the game looks and plays, but the added features in the current game change a lot. You have to gather all of your materials, keep tools of varying strengths for different purposes (which degrade and break, so you have to keep making more), make weapons and armor, find/cook food to replenish HP, make armor/weapons to defend yourself against monsters (no monsters in MP though), etc.

The limitations added with the new mechanics make for a more dangerous and more fulfilling gameplay experience.
Title: Re: Minecraft
Post by: idolminds on Friday, September 10, 2010, 01:11:42 PM
Wow, this is bad. (http://notch.tumblr.com/post/1096322756/working-on-a-friday-update-crying-over-paypal)
Quote
And.. Paypal. On the 25’th, they limited my account for unspecified reasons (a suspicious withdrawal or deposit! wow, thank you for that amazingly detailed information), and asked me for a bunch of vague documents. I did my best to give them what they asked for.

My account is still limited. I’ve called them three times, they keep telling me it’s being reviewed. Most recently they told me it’d take up to two more weeks for it to get resolved, and that if they decide something bad’s being going on, they’re going to keep the money.

There’s over 600000 euro in there. Money I was planning on investing in the new company.

I’m sure it’ll get sorted out, but this is kind of frustrating.
[edit:] Just to clear things up: I withdraw everything from paypal every week. They limited my account just as sales started spiking, so this money has accumulated since they limited the account.
I hope he gets everything worked out. And fuck PayPal.
Title: Re: Minecraft
Post by: Quemaqua on Friday, September 10, 2010, 05:52:16 PM
Seriously.  Those fuckers should be destroyed.

Anyway, cool on the progress of the game.  I didn't realize he was adding like... a game to it.  The sandbox was just awesome.
Title: Re: Minecraft
Post by: Cobra951 on Friday, September 10, 2010, 07:30:26 PM
I know we've talked about Paypal before.  I still don't understand how they get away with what they get away with, or why they have no competition.  Seems like a wide-open market to me.
Title: Re: Minecraft
Post by: W7RE on Sunday, September 12, 2010, 07:38:23 PM
Minecraft Dungeon Party (http://www.youtube.com/watch?v=uv-FORwG2oo#t=1m)
Title: Re: Minecraft
Post by: W7RE on Thursday, September 16, 2010, 02:22:26 PM
A little while ago I was working on my new dwelling in a new world (snowy world! nice!) and found a cave while out gathering wood. So I decide to check it out, and it's pretty huge. As I work my way down (almost a straight vertical drop, I'm having to create makeshift steps as I go), I hit a branch off. So I decide to check out the breanch before going deeper. The branch leads to a hub of sorts where there's 3-4 more branches, each with zombies, spiders, and the green penis monsters all coming out after me. So I wall up all those branches as fast as possible so the monsters can't get to me and I can explore wach one systematically. Somehow a zombie and an exploding penis find a gap I left and come kill me. I run back to get my stuff, grab it all, and then somehow dig a block out from under myself and fall into ANOTHER cavern and get zerged by monsters and die.

So now I'm determined to clear out this cave, but I don't want to go back in through this vertical shaft of death. so I could out the blocks to figure out it's position from my front door, then start digging a mine in the back of my house (which is already in the face of a cliff). As I get closer to being directly under the entrance of the cave, I start hearing water and zombies. I'm sure I'm going to either hit the cave and get eaten alive, or hit water and flood myself out. Then creatures somehow start appearing BEHIND me as I'm digging. There are definitely no holes for anything to come through other than my front door, which is closed, and the whole path down and through my mine is lit with torches.

I also keep getting stuck on flat floor geometry, so maybe the monsters are doing the same and falling through from above? No idea. This is some hectic shit though.
Title: Re: Minecraft
Post by: Ghandi on Thursday, September 16, 2010, 02:46:48 PM
Monsters spawn in caves if it is dark - are you putting torches on the walls as you go?
Title: Re: Minecraft
Post by: W7RE on Thursday, September 16, 2010, 03:09:22 PM
Monsters spawn in caves if it is dark - are you putting torches on the walls as you go?

Yea, maybe I'm not putting enough though. I tend to be stingy with my torches, plus I think it looks cool to have varied light as you move through an area. I guess I should just put them all over though.
Title: Re: Minecraft
Post by: idolminds on Saturday, September 18, 2010, 04:11:41 PM
Apparently the servers are overloaded and down....so the game is free to play this weekend (and until they fix it). So nows a good time to check it out.
Title: Re: Minecraft
Post by: TheOtherBelmont on Saturday, September 18, 2010, 06:18:43 PM
I wonder if the servers got overloaded because of the link on the Penny Arcade front page and the related comic:

(http://art.penny-arcade.com/photos/1010842689_DYj3P-L.jpg)
Title: Re: Minecraft
Post by: idolminds on Saturday, September 18, 2010, 08:19:45 PM
So I gave the latest version a spin, and I like the crafting/survival stuff. Its just a little...off the wall when you start. No way you'd figure it out without a short little guide (the tutorial button was grayed out?).

Basically everything is a raw material that you can collect and then craft into useful items. You need wood to turn into sticks, and then you use the sticks to make things. The genius part is the crafting grid. You don't just pop a couple things in at random and get the item. Its a 3x3 grid, and you sort of "make" the item on the grid. For example, if you make a T shape with the lower part sticks and the cross part wood, or stone, etc..you make a pickaxe. Or a single stick with a coal on top makes a torch. Or two sticks and a stone and you have a shovel. Watch this video (http://www.youtube.com/watch?v=g896SLrAHz4) to see what I'm talking about.

Its really pretty great. Different materials makes better items (a wooden pickaxe will wear out faster than a stone one). I haven't even gotten a lot of the materials that I could, so theres probably a lot of stuff to make. And while this is all going on you need to build a shelter because at night monsters spawn.

I'm going to have to buy this at some point.
Title: Re: Minecraft
Post by: W7RE on Saturday, September 18, 2010, 09:14:38 PM
Once you really get into it you can make minecarts and tracks for them to ride on, complex eletrical switches, some really complex stuff. A week or so ago I watched about an hour of tutorial videos on mine cart boosting (for extra speed) and setting up electrical systems. (like powered mine carts that stop at a predefined location, or a pressure switch that sends you a minecart when you stand on it, complete with a light that tells you if there's a cart ready to be sent to you.)
Title: Re: Minecraft
Post by: idolminds on Sunday, September 19, 2010, 09:48:10 AM
I wish nighttime was a little different. I like that nighttime is dangerous so you want to find a safe place to hold out, but its kind of boring waiting out the 9 minutes or so for the sun to rise. I've been sort of digging out my little cliffside fort, but I only have 4 torches so it gets dark in there. Plus I don't want to dig into a cavern and suddenly have a bunch of monsters in my house.

I went out the last daytime and located some coal, so I'm going to head over that way and mine it out. I think I'm going to gather up some sand and smelt some glass, too. Then I can build a new shelter closer to the coal area so I don't have to run all the way back to my main house when night falls.
Title: Re: Minecraft
Post by: W7RE on Sunday, September 19, 2010, 10:30:34 AM
My brother had a good idea last night. He said you should be able to make a bed that you can sleep in to speed up the passing of nighttime.
Title: Re: Minecraft
Post by: idolminds on Sunday, September 19, 2010, 11:06:03 AM
This is awesome. (http://www.youtube.com/watch?v=LnjSWPxJxNs)

EDIT

Yeah, a bed to pass time till the sun starts coming up would be nice.

The other problem is nighttime is not just dark, its a complete lack of any light. You can't see anything at all. They need to lighten it up...even just a little. If you are caught outside then you are basically doomed because you can't see to even run away from anything. Also, it would be nice if torches worked while you held them in your hand. That way you could at least see where you're going.

Pretty much the only way to survive the night without a shelter or torches spread around so you can see to fight, is to take any building blocks you have in your possession, look straight down, jump, and place the blocks below your feet. Do this to build a tall skinny tower and wait till morning.

The other thing I would suggest (and I might actually submit this one) is a clock or some other visual HUD indicator of the current time. Like the day indicator in Pikmin. I think the problem with getting left outside at night is there is no warning until it suddenly starts getting darker. Once that happens you have about a minute to rush back to your shelter...made harder since you have to jump so much to navigate the terrain. If you had a little indicator you could look at and say "Oh, its going to be getting dark soon. I should head back" then it would be much nicer. Hell, they could even force us to craft a "watch".
Title: Re: Minecraft
Post by: W7RE on Sunday, September 19, 2010, 01:43:26 PM
This is awesome. (http://www.youtube.com/watch?v=LnjSWPxJxNs)

ROFL, that was the funniest shit I've seen in a long time. WOW.



EDIT

Yeah, a bed to pass time till the sun starts coming up would be nice.

The other problem is nighttime is not just dark, its a complete lack of any light. You can't see anything at all. They need to lighten it up...even just a little. If you are caught outside then you are basically doomed because you can't see to even run away from anything. Also, it would be nice if torches worked while you held them in your hand. That way you could at least see where you're going.


My brother and I were also discussing the need for this. Or you could have a craftable mining helmet that has a torch or flashlight on it.



The other thing I would suggest (and I might actually submit this one) is a clock or some other visual HUD indicator of the current time. Like the day indicator in Pikmin. I think the problem with getting left outside at night is there is no warning until it suddenly starts getting darker. Once that happens you have about a minute to rush back to your shelter...made harder since you have to jump so much to navigate the terrain. If you had a little indicator you could look at and say "Oh, its going to be getting dark soon. I should head back" then it would be much nicer. Hell, they could even force us to craft a "watch".

This would be nice, especially for when you're underground or indoors. Though you can watch the sun when you're outside. It rises in the east and sets in the west, and you can watch it move across the sky throughout the day. Just keep on eye on how close it is to the horizon. Also, clouds always move north. Watching the clouds is like using a compass.

Also, a compass was recently added to the game. Put cobblestone in the top center, bottom center, left center, and right center squares of the crafting station, and then put a piece of redstone in the center. This compass points toward your spawn point, not north. For this reason, I stopped exploring for good places to make a home, and instead made new worlds over and over until I found a spawn point I liked for my home. This way when I venture further out, I can find my way back.
Title: Re: Minecraft
Post by: W7RE on Sunday, September 19, 2010, 08:45:19 PM
Damn, the game REALLY needs a way to pass the time at night. I'm constantly finding myself alt-tabbing to check forums and such because I get bored waiting for the sun to come up. Until I get to the point that I have a walled off and well-lit area to work in at night, I find myself just sitting and waiting. I just now realized I've been alt-tabbed for 30+ minutes and not playing, just because I got bored while waiting for sunrise. It sucks that if you alt-tab, the game pauses.

EDIT: oooh, I think the game continues going if you alt-tab while you've got a crafting station/furnace/storage container open.
Title: Re: Minecraft
Post by: idolminds on Sunday, September 19, 2010, 10:24:30 PM
Yeah, if you have inventory open you can change windows and let time pass. But I agree, night needs a change. You can make torches but so far coal hasn't been that abundant, and each torch only illuminates a small area. For even a small-ish building you're going to need a bunch of torches to light it. I figured I'd try digging down inside my house at night, seeing if I'd come across anything interesting. But same problem...lack of torches. I had to leapfrog 2-3 of them to keep them with me as I went down. So far nothing interesting but more stone.
Title: Re: Minecraft
Post by: W7RE on Monday, September 20, 2010, 01:16:54 AM
ROFL, I just spent most of the evening off and on playing in a new world. I'd periodically pause and alt-tab for a while. I just had it paused and hit "return to game" and it took me to the main menu instead. So I thought maybe I hit "save an exit" accidentally. I go back in and now I'm in a snowy world. I leave, enter again and it's the same. Then I start loading up other worlds I've made, and instead it loads the new snowy world.

So one of my saves is intact (one that I had abandoned), and the other 4 are identical copies of a brand new snow world. Oh and save #3, despite loading this snow world, says it's empty still.

Well, I guess it IS an alpha, lol.
Title: Re: Minecraft
Post by: gpw11 on Monday, September 20, 2010, 02:09:56 AM
When I first heard about this on Something Awful I tried the in browser version on my laptop and wasn't all that happy with the performance....think the actual game would run better?
Title: Re: Minecraft
Post by: W7RE on Monday, September 20, 2010, 02:25:24 AM
Yea, the full version would probably run better.
Title: Re: Minecraft
Post by: Cobra951 on Monday, September 20, 2010, 08:22:37 AM
I was thinking of trying it over the weekend (though I never did) because of the free-to-play thing.  Since my system is older than most cats, I searched for requirements and found this thread (http://www.minecraftforum.net/viewtopic.php?f=35&t=29145).  The memory numbers getting thrown around are the biggest discouragement.

Edit:  I guess this game might become the new Lego universe?

Bioshock Infinite floating city in Minecraft (http://www.youtube.com/watch?v=9ggNKbsBj7s)
Title: Re: Minecraft
Post by: idolminds on Tuesday, September 21, 2010, 01:49:49 PM
Its still free, but probably not for much longer. I'm going to have to buy this when it goes back to pay.

I've started and restarted many worlds. I like exploring the new areas. But I think I have a keeper. I ended up finding a spot next to a waterfall, so I dug into the cliff to make my home. Found a bunch of coal so I have plenty of torches to go dig down and explore the underground. During the night I dug down and eventually hit on a cave of some kind. I can hear spiders or something but so far have not actually seen them. I went and redid my stairs and placed a door so I can always run back and keep monsters our of my house. I did see some iron ore in the small area I could see, so hopefully there is a bunch down there and I can make metal stuff.

While exploring I hurt myself from falls, so I'm now working on farming. Figure out how the hoe is supposed to work, so now I'm growing some wheat so I can make bread to heal up before I go explore that cave. There is also plenty of sand and water nearby for whatever I need. I think I'll make a boat to get around outside. I noticed a lot of pigs and cows hanging around...I could get some pork and make leather armor. Hmmm...

There were a lot of zombies outside last night, and even during the day I could hear them. I explored a little bit and found a couple caves open to the surface. Nothing can get out, but it blocks the sunlight so the zombies don't die. I marked these places with torches so I don't fall in...and so I can eventually go explore them.

Fan trailer (http://www.youtube.com/watch?v=FaMTedT6P0I)
Title: Re: Minecraft
Post by: W7RE on Tuesday, September 21, 2010, 02:00:21 PM
This game has really become sort of an addiction for me. It's not necessarily that I'm playing it non stop, but I've got some other games I've been wanting to get through. I've got this mentality now of, "I want to play some Borderlands/Fallout 3, I can't let myself get back on Minecraft right now I must resist."

Oh, and the world that I said I lost a couple posts up? It was back the next time I loaded the game up. Not sure what happened, but I didn't end up losing anything.
Title: Re: Minecraft
Post by: idolminds on Tuesday, September 21, 2010, 02:38:30 PM
Its just so fascinating. Theres a real sense of exploration and discovery.

I went out and killed some pigs and made some grilled pork to get my health back up. Good thing, too. When I first stepped out in the morning a spider jumped at me. I was down to a half heart! But I got all healed up and went to explore that cave. Or should I say tunnel? I followed it around and it eventually came back outside in this really interesting area. I found a rather large waterfall in this area. The nice part about the tunnel is I can go explore in this direction without having to go all the way around the mountain, and when it gets dark I can get into the tunnel which is all lit up to keep baddies away.

There is a branch of the tunnel that ends in gravel. The sounds of zombies are loud here, so I think if I dug out an area it will open up into another cave system. Should be interesting.

Its nice having a lot of coal. Torches are essential, and being able to make a LOT of them is a very handy thing.

Also, stepping on your planted wheat kills it. Oops.
Title: Re: Minecraft
Post by: W7RE on Tuesday, September 21, 2010, 02:41:34 PM
Also, stepping on your planted wheat kills it. Oops.

Sneaking over it won't break it. (hold shift)

sneaking also causes you to make no noise (will that keep enemies from noticing you?), and you can't fall off of blocks while sneaking. (edge building at massive heights is much easier now that sneaking is in)
Title: Re: Minecraft
Post by: idolminds on Tuesday, September 21, 2010, 03:14:01 PM
Ah, didn't know sneaking allowed you to walk over crops. But yeah, sneak mode to not fall off things is one of the better additions. Way back when Que and I played it and it was just creative mode, it was hard to build tall things since you had to just edge out and hope to not fall off.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 11:43:04 AM
Servers are back up. The free ride is...semi-over. I could still play, but sound is disabled. I'll probably end up buying this at some point.

Interesting note, hes got 10,000+ new paid accounts in the last 24 hours. Crazy.

Only downside is its Java. Not really a bad thing on its own, but the thing pegs my CPU pretty hard. Last night my system actually started beeping because my CPU was so hot after a couple hours of play. Im sure I need to dust it out, but I can play Borderlands for 8 hours and not have that happen. The game needs to take better advantage of the GPU. EDIT: Ah, well...theres a limit framerate option that I somehow missed. I turned that on and its already much nicer to my CPU. A google search and it seems even that limit is 120FPS. Going to see about forcing vsync on it to lower it even further. There is really no need to be blasting 400FPS in this game.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 03:22:49 PM
(http://art.penny-arcade.com/photos/1015419613_NYok6-L.jpg)

This is very true. Once you get to the point where you've found a decent amount of coal to make torches and don't have to worry about light, the game just changes for the better. You can go and do what you want and care less about what time of day it is. I spend most of my time underground now, only returning to the surface to unload all my crap and to craft items. I have so god damn much stone that I've made piles of stairs to put everywhere. No more jumping around for me in my hobbit hole. I've dug down so far I've hit bedrock (can't dig any lower...except for that hole I discovered where you'd fall into the void).

I have exhausted my cave system. I built a tower on the mountain and lit it with torches, a beacon for home. Tomorrow I will set off in search of new caves. Perhaps I will locate an area to build an actual castle instead of just a hut here and there.

Also, its kind of amazing the buzz this game has gotten. The site/server/payments just came back up and look at these stats:
Quote
In the last 24 hours, 52200 people registered, and 23476 people bought the game.
At $13 a pop, that dude made $305,188 today.
Title: Re: Minecraft
Post by: beo on Wednesday, September 22, 2010, 05:28:47 PM
i keep gettin involved in conversations about this game at the pub. i've never even played this game. i think it has either become popular or i have sunk to a realm of geekhood i never knew existed.

also, i recently tried coffee cake. i don't like coffee, but coffee cake is very good.
Title: Re: Minecraft
Post by: iPPi on Wednesday, September 22, 2010, 06:39:35 PM
This game has struck gold --> $12,000 per hour (http://texyt.com/minecraft+persson+notch+indie+game+success+00127) based on sales of the game.

Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 06:53:43 PM
Heh, its funny that buying now is half the "final" price. By the time final rolls around, everyone that wanted it will have already bought it.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 08:22:46 PM
So I decided to venture away from my home. I saw some neat things, a double waterfall...that I then diverted and turned into a quadruple waterfall (seeing how water behaves when routed around). There were a couple little caves but nothing major of note. That is, until I started heading home.

I didn't want to venture too far from home for fear I'd never find my way back. I was climbing hills to so I could find my tower since I lost sight of it. Thats when I found it...the amazing cave.

I was intrigued when I found a steep vertical shaft, probably 10-15 blocks deep. There was no easy way out without digging, and it wasn't like the usual cave entrance I have seen. So of course I had to drop inside and have a look around. It was the best decision I have made in the game yet. This cave is MASSIVE! I've found iron, redstone, and coal (which will be useful since I've blown through close to 100 torches to light my way in this place). Not only was it rich in crafting material, but I went further and further in I eventually found a lava flow...that flows right into a waterfall. Just down from there I found two lava lakes. They appear to be small...but theres no way to be certain. They could continue under the stone walls. They could even be one single lake, I just can't tell! There is yet another large waterfall down here as well. Perhaps I can set up some obsidian farming? Might not be too useful without diamond pickaxes, though.

I'm going to see about maybe finding a way to hook my original home and this new cave system together, though that would be a TON of work. Perhaps I will create a stone pathway leading me from one to the other so I dont get lost in between. With torch lampposts to light the way at night.

Anyway, discovering and exploring that cave is one of the best gaming moments ever. And whats great is that it was totally unique to me, and no one else has ever seen that same cave (and never will unless I share the save file. Which I've zipped up just in case.)
Title: Re: Minecraft
Post by: Quemaqua on Wednesday, September 22, 2010, 08:50:53 PM
Stop making me want to play this again.  My computer is still dead.
Title: Re: Minecraft
Post by: K-man on Wednesday, September 22, 2010, 08:51:40 PM
Yeah I'm seriously pondering buying this thing.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 09:02:01 PM
I carefully mined around the lava lakes. They are both small. One actually already has a waterfall flowing into it, so theres some obsidian. Outside of the neat factor, its not really worth mining. Building a giant obsidian tower would be an impressive feat, though.

Oh...and a confession. I turned the difficulty to passive, which stops monster from spawning. I just like exploring. Turns out this cave had two dungeon rooms in it. One had a monster spawner in it, the other a spawner and two chests. I have no inventory room right now to take the items, but I saw a couple saddles in there.

And yes, I know your pain in pondering a purchase. I was sorta so-so on it...going back and forth. I enjoyed the time I was spending playing it but there were some fiddly bits (night time was a bore). But once I got materials for exploring, the more I explored the more I found, so now I can go wherever I want and the night time doesn't even matter. So many torches... But that cave system. Sold.

EDIT

I wonder what multiplayer is like. I know its "Creative" mode where you can just place blocks to your hearts content, but the world generation is the same I take it? If so, going spelunking with others would be awesome.
Title: Re: Minecraft
Post by: iPPi on Wednesday, September 22, 2010, 09:08:40 PM
So is there a way to try this game?  I registered an account but it won't let me play without buying it.  I know this thing is selling like hot cakes right now, but since it's 'alpha', I absolutely refuse to pay for it without at least trying it.
Title: Re: Minecraft
Post by: Ghandi on Wednesday, September 22, 2010, 09:21:57 PM
I wonder what multiplayer is like. I know its "Creative" mode where you can just place blocks to your hearts content, but the world generation is the same I take it? If so, going spelunking with others would be awesome.

I'm pretty sure there are no monsters on multiplayer, and the host generates the map. And you have to watch out for thieves.

So is there a way to try this game?  I registered an account but it won't let me play without buying it.  I know this thing is selling like hot cakes right now, but since it's 'alpha', I absolutely refuse to pay for it without at least trying it.

I "obtained" the game to try it out - you can only play single player this way since you can't log in, but it gives you a good idea of what the game is like.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 09:25:40 PM
Well, I'm sort of confused about that myself. Now that the servers are still up, I'm not supposed to be able to play anymore. But when I go to log in, it just says my launcher is out of date and asks me to retry or play offline. So I choose offline and away I go. The only difference is now sound doesn't work for me (also part of the reason I turned enemy spawning off. If you cant hear enemies, you're doomed).

You might try blocking Minecraft in your firewall. Maybe it will then give you the option to play offline? Also probably no sound, but you should be able to play and see what its about.

EDIT

Screw it, I'm making a new tower in this area. I've found 4-5 awesome cave systems here, several waterfalls, and even a completely natural above ground lavafalls. This place rocks.
Title: Re: Minecraft
Post by: W7RE on Wednesday, September 22, 2010, 10:44:42 PM
I've got no sound also. I tried to run it today and it said it couldn't update, so I had to download the .exe again. After I did, I had no sound. It's a temporary issue due to server load, I guess when you download it fresh it doesn't get the sounds, maybe because that saves on server traffic.

Multiplayer is basically the same as single player, but not all the features are there. There's monsters, but they can't hurt you and you can't hurt them. The world is generated the same, but will be the same on a specific server each time you log into it, unless the admin wipes in and loads a new world (which I doubt you can be online for). I think storage containers still don't work, not completely sure about mining materials and gathering them. The one server I logged into had a command setup so you could spawn a bunch of tools and stuff instead of having to build up to them. You also can't take any damage, at least on the server I was on.

What I didn't like about it was that people are terrible architects. I've been playing this like a medieval adventure where I build my castle and slay zombies in my quest for materials and ore. I logged into a multiplayer server and it was like some 6 year old threw a bunch of glass up in a manner that you could get inside and called it a building. Every building had tiny little rooms with makeshift stairs leading up to more tiny little rooms, effectively turning just about every building into a massive tower/3D labyrinth.

Oh, and as I came in, someone else did, and they decided to burn the place down. So as I explored and got lost in the mess, a large section of it was burning down while people bitched. I quickly realized that my solo medieval adventure was more fun, at least to me.
Title: Re: Minecraft
Post by: idolminds on Wednesday, September 22, 2010, 11:00:45 PM
Yeah, I'd probably only play "seriously" on a private server with just a few people I know. The crazy "BUILD EVERYTHING" servers are just to visit to see the crazy.
Title: Re: Minecraft
Post by: K-man on Friday, September 24, 2010, 06:27:37 AM
So i've been toying around with classic mode in the browser.  I'm assuming that all you can really do there is build?  I played for 20 minutes or so, and never saw zombies.
Title: Re: Minecraft
Post by: K-man on Friday, September 24, 2010, 06:27:57 AM
Although even that alone was strangely addictive
Title: Re: Minecraft
Post by: W7RE on Friday, September 24, 2010, 11:45:08 AM
Yea you can just build in that mode. In the current alpha, you have to collect all your materials, and blocks take longer to destroy based on what material it is and what tool you're using.
Title: Re: Minecraft
Post by: scottws on Friday, September 24, 2010, 09:29:31 PM
How do you control the direction of the stairs?  They seem to have a mind of their own.
Title: Re: Minecraft
Post by: idolminds on Friday, September 24, 2010, 10:08:32 PM
Sadly, they do have a mind of their own. They set their direction based on whats around them...and they often get it wrong. Thats one thing that really needs some work.

Also there is no "corner stair" so you have to specifically design around that. Though maybe one of those half steps would work in a corner....I'll have to try that.
Title: Re: Minecraft
Post by: scottws on Saturday, September 25, 2010, 11:20:46 AM
I am hopelessly addicted to this game.  I kept telling myself "just one more day" until 5:30am.
Title: Re: Minecraft
Post by: idolminds on Saturday, September 25, 2010, 01:30:07 PM
I've been looking at the texture packs people have been making. There are all sorts, and some that even use higher resolution textures for things.

The Painterly Pack (http://painterlypack.net/index.html) is pretty nice and it uses the original 16x16 pixel resolution. Comes with a bunch of alternate textures for things that you can swap in or have to do a little quick image edit to paste it in place. The one downside I noticed is the overall darker tone makes lighting caves a bit harder. But other than that it looks really nice. I like that the icons for tools changes more than just the color for the differing materials. A stone pickaxe looks different from an iron pickaxe. The default gold tools are pretty retarded and jokey (like they are made from gold bricks), but there is an alternate set that looks cool.
Title: Re: Minecraft
Post by: Quemaqua on Saturday, September 25, 2010, 02:29:37 PM
Those screenshots make me want to play this again so bad.  And I actually could since I could run it on the laptop.  Fuck.
Title: Re: Minecraft
Post by: K-man on Sunday, September 26, 2010, 06:27:29 AM
I broke down and bought it last night.  I figure if anything it's a good way to kill 10-15 minutes (or longer) at a time.

I'm holed in for night one.  The zombies come.
Title: Re: Minecraft
Post by: TheOtherBelmont on Sunday, September 26, 2010, 11:37:49 AM
I want to spend more time on this game, but Recettear is an evil temptress.  I liked what I played back when Que and Idol first told me about it in its early stages.
Title: Re: Minecraft
Post by: scottws on Sunday, September 26, 2010, 11:57:27 AM
I might follow idol's lead and turn off the monsters.  They are not a very fun part of the game, but at the same time it does create a bit of tension.
Title: Re: Minecraft
Post by: W7RE on Sunday, September 26, 2010, 12:21:54 PM
My brother has been playing in peaceful mode (I believe monsters are still there, but don't attack). I don't know that I'd want to do that. Part of the fun is the danger for me. I think that's why every time I start a new world, my building of choice is a castle, because it's a defensive building. I keep wanting to build someplace that is not only big and impressive, but also a great defense against the monsters.
Title: Re: Minecraft
Post by: Quemaqua on Sunday, September 26, 2010, 12:39:23 PM
Well, I broke down and bought it.  I dunno' when I'll really get the chance to play it, but... meh.  He deserves the money anyway.
Title: Re: Minecraft
Post by: scottws on Sunday, September 26, 2010, 12:48:56 PM
I'll have to post a some screenshots of my house, which I built in the side of the mountain.  I also need to show a video of the crazy mine I have in the back of my house.  I have spent the last few days exploring a cavern I came upon and I still haven't seen it all.
Title: Re: Minecraft
Post by: idolminds on Sunday, September 26, 2010, 05:54:57 PM
Yeah, monsters are hard to decide on. I like the tension they give, but they aren't all that fun. Maybe later on they will improve.
Title: Re: Minecraft
Post by: scottws on Sunday, September 26, 2010, 06:22:14 PM
So I played quite a bit today and thought I got through the all the nooks and crannies of my cavern.  Well I found a dark corner that had a tunnel and holy crap I think I found another part of the cavern that is almost just as big.  You just cannot believe the size of this thing.
Title: Re: Minecraft
Post by: idolminds on Sunday, September 26, 2010, 09:59:43 PM
The hardest part for me is moving on from the cave I discovered. Its so cool, but...theres more out there. But I dont want to get lost and not find my way back! ARG! I think I need to stripmine this thing for materials and then head out to find more. Theres just so much to see. I think I'm a bit more of a nomad in this game, more interested in moving and exploring than building up massive castles. My houses have just been areas to be in at night, not very large at all. It would be cool to do that in multiplayer, players can go out to explore and find materials to bring back and other players can stay back and build.

In the mean time, I've just been generating new worlds to explore. Hit on a couple snow world, which are interesting. A lot more trees, fewer cliffs and natural caves...at least from what I've seen. Seems like a world to build log cabins in.

The worst part about generating a new world is having to start over from scratch on materials. Having to hunt out coal before the first night is hard when you're coming from a save where you have more coal than you know what to do with.

One thing I wish is if there was a compass block, a marker you could place that the compass would point to. Pointing to your spawn point isn't that helpful if you didn't end up building there.
Title: Re: Minecraft
Post by: K-man on Monday, September 27, 2010, 06:36:13 AM
Yeah, there's no way I would play this without monsters.  They provide a sense of urgency.  I'm pretty sure I'd get bored pretty quickly with the mining/building aspect of the game.

I generated a snow world on the first play.  I've hollowed out a cave in the side of a mountain that was near some exposed coal.  Unfortunately the exposed coal was all that was there, so I'll be moving on at some point in the near future.  I've died a few times, which sucks because it's very difficult to find your stuff and recover it.  Exploding leaf guys suck.  I thought all monsters died during the day, but I have come across a few of them in the daytime and they explode and kill me.  Not a fan of that.

I'm very very interested to see how this game progresses.  I'm assuming that a retail release/steam/etc will not be far down the line.  It'll be interesting to see how that is handled considering all the people that have given their money to him already.
Title: Re: Minecraft
Post by: PyroMenace on Monday, September 27, 2010, 06:40:26 AM
Man this game is exploding across the interwebs. Apparently the guy that created it is making like 40k a day.
Title: Re: Minecraft
Post by: idolminds on Monday, September 27, 2010, 07:37:28 AM
IndieGames.com podcast #2 is with the creator of Minecraft! Check it out. (http://indiegames.buzzsprout.com/2478/16194-indiegames-com-podcast-2)
Title: Re: Minecraft
Post by: Ghandi on Monday, September 27, 2010, 08:15:24 AM
Is anyone interested in an Overwritten server? There aren't monsters in MP so it would just be a server where we build and hang out.
Title: Re: Minecraft
Post by: idolminds on Monday, September 27, 2010, 08:24:58 AM
That would be pretty fun. Gah, I still haven't bought this (hooray offline mode). I'll have to change that.
Title: Re: Minecraft
Post by: K-man on Monday, September 27, 2010, 08:31:18 AM
Is anyone interested in an Overwritten server? There aren't monsters in MP so it would just be a server where we build and hang out.

I'd probably play some.  Maybe we can create some of those insane structures like the one in this thread:

http://minecraftforum.net/viewtopic.php?f=23&t=4307
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 10:36:46 AM
Is anyone interested in an Overwritten server? There aren't monsters in MP so it would just be a server where we build and hang out.
I'm definitely interested and I think I have the pipe to support hosting the server.  Maybe not the computer horsepower though, we'd have to see.

What does it use as a host?  Can it run on XP or do I have to set up a Linux server or something?
Title: Re: Minecraft
Post by: Ghandi on Monday, September 27, 2010, 12:26:13 PM
Well according to this article (http://minecraftforum.net/viewtopic.php?f=10&t=628), the system doesn't need to be high-end to host. Looks like they are running Linux but I would assume that any OS can run it - a few relevant Google searches seemed to indicate this as well.
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 02:23:09 PM
Alright, if I get a chance tonight I will look into it.
Title: Re: Minecraft
Post by: nickclone on Monday, September 27, 2010, 03:36:51 PM
My computer is a real POS, its nine years old...can it handle this game?
Title: Re: Minecraft
Post by: idolminds on Monday, September 27, 2010, 03:53:12 PM
Maybe if you lower the view/fog distance.
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 04:00:29 PM
Well this won't be up today.  The site is down, so I can't download the server.
Title: Re: Minecraft
Post by: K-man on Monday, September 27, 2010, 04:50:22 PM
Yeah, crap.  I really wanted to play too.
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 07:12:01 PM
I've found some alternate servers like OpenCraft, but it seems to rely on the files contained in minecraft_server.zip and just replaces the JAR file.  I can't find minecraft_server.zip hosted anywhere else except minecraft.net and the site has been down since I've been checking.
Title: Re: Minecraft
Post by: Ghandi on Monday, September 27, 2010, 08:26:57 PM
Check out what this guy made.... (http://www.youtube.com/watch?v=kn2-d5a3r94)
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 08:41:12 PM
Wow that is ridiculous.

I've abandoned my efforts to run OpenCraft on a Debian server.  I couldn't get it working.  I almost did once, but when I tried to connect with the client it threw up a bunch of Java exceptions on the server.  I heard OpenCraft sucks anyway.  I'm going to build an Ubuntu 10.04 server instead and use the real server whenever the website comes back online.
Title: Re: Minecraft
Post by: idolminds on Monday, September 27, 2010, 08:47:27 PM
How do you kill that which has no life?
Title: Re: Minecraft
Post by: scottws on Monday, September 27, 2010, 08:53:04 PM
How do you kill that which has no life?
No kidding.  I cleared out three blocks deep into a tall cliffside from which I was building a castle next to and the time to do that annoyed me.  I can't imagine digging the hole he did.  It must have taken days just for that.
Title: Re: Minecraft
Post by: idolminds on Monday, September 27, 2010, 10:52:16 PM
Looks like that was creative mode. You can add and remove blocks at will without having to take time to mine them.

Still, that took a shitload of time to build if he didnt use some external minecraft map editor.
Title: Re: Minecraft
Post by: Ghandi on Tuesday, September 28, 2010, 01:41:12 AM
Yeah, he used an editor for that. But the editor only gives you unlimited blocks - he still had to dig and build everything.

My problem with building grand stuff is that I have no artistic talent. I'm terrible at grand structures like that, but I could build a city and make it look pretty.
Title: Re: Minecraft
Post by: K-man on Tuesday, September 28, 2010, 08:53:45 AM
Played some more survival last night.  I've managed to forge pathways throughout a majority of the mountain I'm on.  I found some gold for the first time last night, but haven't found anything beyond that.  I'm starting to think that maybe it's time to move on from my current location.

Title: Re: Minecraft
Post by: idolminds on Tuesday, September 28, 2010, 01:30:45 PM
How the Enterprise was made (http://arstechnica.com/gaming/news/2010/09/the-true-story-behind-the-amazing-minecraft-enterprise-d.ars)

He didn't lay all the blocks. He had floor plans for the levels of the ship, resized to 1 meter = 1 pixel in GIMP, used a block importer for Minecraft and then put all the layer in. So while it took some work to do, its not quite what the video makes it out to be. The "scaffolding" in the video are actually text labels on the original floor plans.
Title: Re: Minecraft
Post by: scottws on Tuesday, September 28, 2010, 03:02:28 PM
Looks like the website is up today.  Hopefully I can get the server up and running tonight.  We'll see.
Title: Re: Minecraft
Post by: scottws on Tuesday, September 28, 2010, 07:02:54 PM
Try connecting to scottws.zapto.org in the Minecraft multiplayer section.  If it doesn't work, try 74.83.30.32.  Let me know what happens.

It's working for me locally.
Title: Re: Minecraft
Post by: K-man on Tuesday, September 28, 2010, 07:16:06 PM
I mined down into a huge cavern from my present location, looks like i'll be staying put for a few
Title: Re: Minecraft
Post by: K-man on Tuesday, September 28, 2010, 07:17:45 PM
Try connecting to scottws.zapto.org in the Minecraft multiplayer section.  If it doesn't work, try 74.83.30.32.  Let me know what happens.

It's working for me locally.

neither worked for me just now
Title: Re: Minecraft
Post by: scottws on Tuesday, September 28, 2010, 07:20:59 PM
What's it say?

Edit: Nevermind.  My port forwarding rule didn't save.  Try it again.  BTW the DNS name should work.
Title: Re: Minecraft
Post by: K-man on Tuesday, September 28, 2010, 07:54:13 PM
Got in that time.  That was me, btw if it wasn't already apparent.
Title: Re: Minecraft
Post by: scottws on Tuesday, September 28, 2010, 08:00:36 PM
My motherboard sucks.  Right after you left my NIC locked up.  Not the one on the server, just my desktop.
Title: Re: Minecraft
Post by: scottws on Thursday, September 30, 2010, 06:40:04 AM
Has anyone else given the server a try?

I did notice a strange issue where you can't build or mine right around the spawn area, but it works everywhere else.
Title: Re: Minecraft
Post by: K-man on Thursday, September 30, 2010, 06:41:56 AM
I didn't know it was up.  I thought the PC crapped out right after I signed off.

I'll probably tool around on it tonight.
Title: Re: Minecraft
Post by: scottws on Thursday, September 30, 2010, 06:57:22 AM
No it was my desktop that crapped out.  The server is running on a Debian Ubuntu VMware machine on my old desktop.
Title: Re: Minecraft
Post by: idolminds on Thursday, September 30, 2010, 07:40:40 AM
I don't have a paid version of the game yet so it won't let me join servers.
Title: Re: Minecraft
Post by: K-man on Thursday, September 30, 2010, 08:04:05 AM
Buy it idol!  Far as I'm concerned i'm getting my 13 bucks out of it right now.  Much less down the road when the game is actually fleshed out a little more.

I almost quit in disgust last night.  Over the past two days I've mined down into this expansive cavern that just seems to keep going.  Well, even though I put torches everywhere I visit, monsters still continue to spawn down there.  I had just mined a bunch of stuff and was making my way back up until a creeper came out of nowhere and pwned my ass.

I'm starting to find a lot of iron though, so I started making some iron tools.  I picked up a ton of redstone and gold, and found a few diamonds as well.  So what started in disgust ended in a pleasurable gaming session.  It's neverending.  There's ALWAYS something to do
Title: Re: Minecraft
Post by: idolminds on Thursday, September 30, 2010, 08:49:20 AM
Oh, I plan on buying it. Just a matter of timing (birthday is soonish so I might be able to get my brother to buy it for me).
Title: Re: Minecraft
Post by: Cobra951 on Thursday, September 30, 2010, 04:34:28 PM
Working 16-bit ALU (http://www.joystiq.com/2010/09/30/working-16-bit-computer-built-inside-minecraft/) in Minecraft.  So what's next, a kitchen sink?
Title: Re: Minecraft
Post by: scottws on Thursday, September 30, 2010, 05:26:14 PM
Oh yeah I was reading about those redstone torches on the wiki and they had all sorts of instructions for creating logic gates.  I thought that was crazy.  Seeing this is... well... it's in a whole other universe of crazy.
Title: Re: Minecraft
Post by: idolminds on Sunday, October 03, 2010, 01:19:40 PM
My new favorite thing to do is making waterfalls.

Also, the compass is the best thing ever if you've built your home at the spawn point. Being able to find your way back from exploring is AWESOME.
Title: Re: Minecraft
Post by: idolminds on Monday, October 04, 2010, 11:38:24 AM
OMG OMG (http://www.minecraft.net/boo/)
Quote
-Explore a scary new realm!
A brand new hell world for fast travel. Portal in, move ten meters, portal out, and you're hundreds of meters away.

-Fight scary new monsters!
Actually difficult this time around.

-Experience scarier depths!
The deeper you are, the brighter it has to be to stay safe.

-Be scared of the dark!
Torches will die after a while. Use flint and steel to reignite, or place lanterns that last forever.

-Catch scary fish!
Or possibly just regular fish.

-Scare other players online!
Less bugs, more implemented features.

-Carve scary jack-o-lanterns!
Pumpkins can also be worn as totally useless helmets.

-Keep track of the scary time!
A craftable watch lets you know when it's safe to emerge from the caves.

-And more!
Biomes. More music. Better sounds.

Coming October 31, 1010
http://www.minecraft.net/boo/

Also, I just bought the game. Now I can have a custom skin and play multiplayer! Yay!
Title: Re: Minecraft
Post by: K-man on Monday, October 04, 2010, 01:20:07 PM
Well, replacing all those torches with lanterns should be fun...
Title: Re: Minecraft
Post by: idolminds on Monday, October 04, 2010, 01:28:22 PM
I haven't seen it confirmed anywhere, but rumor has it that all current torches will be converted to lanterns when the update comes out.
Title: Re: Minecraft
Post by: sirean_syan on Monday, October 04, 2010, 01:55:50 PM
I wonder how hard it will be to make a lantern. I'm sorta guessing it'll be some combination of iron, wood, and coal. Iron is pretty tough to come by for me. Over the course of my weekend playing I might have found 50 pieces at most. I do know that I'll be more conservative with light in above ground structures after the update.
Title: Re: Minecraft
Post by: idolminds on Monday, October 04, 2010, 02:09:09 PM
It might be as simple as a torch + glass. Or maybe glass + coal + iron? The iron thing it going to be a big pain if its required. Hopefully each "craft" makes like 4 lanterns. As it is is save all my iron for picks, and even then only use it on special materials like redstone or gold.

It would be cool if he added a new ore, like copper. Better than stone, weaker than iron, but more abundant.
Title: Re: Minecraft
Post by: sirean_syan on Monday, October 04, 2010, 02:11:28 PM
That'd be fun. It could be used for armor too (a step between leather and iron). Although I imagine I'd need to make a new map then. Bummer.
Title: Re: Minecraft
Post by: scottws on Monday, October 04, 2010, 02:49:59 PM
I did find out I can't keep my server running endlessly.  I guess it crashes out at some point and I haven't figured out why.  So I usually bring it up and play a little bit and stop it again.  It does save everything.
Title: Re: Minecraft
Post by: idolminds on Monday, October 04, 2010, 03:19:27 PM
Ah, I tried to connect to it earlier just to try it out but it was down.

Since I'm registered now, I can use a custom skin! I wasn't sure what to make, but then...inspiration (http://www.overwritten.net/forum/index.php?topic=6200.0)!

See the Ultimate Cheesebrothers skin here! (http://www.minecraft.net/skin/skin.jsp?user=idolminds)
Title: Re: Minecraft
Post by: idolminds on Tuesday, October 05, 2010, 04:00:02 PM
So matt showed me the crazy building complex he built. Its crazy, and has a volcano. So I thought, man...I need to step up my game! Get building! I can make something cool!

Then I find a cave and spend all my time exploring it. It was literally a hole in the ground with a waterfall leading in. Its a good thing I took things a little slow and didnt let the water take me all the way in, because right where the water stopped was a huge vertical shaft with a lava pool at the bottom! I built a makeshift staircase down there, got some redstone, a couple diamonds, some gold, and Im getting a lot of coal. There are a couple lava pools in the area. One had some water already on it so I can mine out the obsidian if I felt like it. I'm tempted to make more obsidian from the pools, but they aren't really useful other than decoration. Now I'm thinking of saving the lava so I can pick it up in buckets and use it as a light source in whatever it is I end up building.

You know...when I get around to building.

EDIT

I thought I fully explored that cave, so I went to look at another one nearby. It was also huge, lots of running water and lava in these caves. Turns out its actually connected to my first cave. I need to get ambitious here, I have so many materials now. Lots of iron, coal, a smattering of gold, lots of redstone...
Title: Re: Minecraft
Post by: scottws on Wednesday, October 06, 2010, 04:02:34 AM
Here is a question.  What do all the levers and pressure plates you can build do?  I mean it says they are used to activate things.  Activate what?
Title: Re: Minecraft
Post by: idolminds on Wednesday, October 06, 2010, 08:37:37 AM
Doors and minecarts. Not sure what else, I havent looked into them.
Title: Re: Minecraft
Post by: scottws on Wednesday, October 06, 2010, 11:41:22 AM
How do you tie one to a door?
Title: Re: Minecraft
Post by: idolminds on Wednesday, October 06, 2010, 12:12:31 PM
I think you use redstone trails. Ive never actually done it so I'm not sure.
Title: Re: Minecraft
Post by: W7RE on Wednesday, October 06, 2010, 01:51:00 PM
I think you put the switch on any adjacent block and it will activate the door. A switch will also activate a redstone torch, but then those also act as pwer sources, but with the default setting being "on". There's ways to hide your redstone wires too if you want your switch further away. I think you can have a door, then a solid block under it, then an empty block, and then redstone wire under that. That, I think, will power the door (which is technically 2 blocks above it. From top to bottom, it would look like this:

Door
solid block
empty block
solid block with redstone wire on top

Then that redstone wire can lead out to a switch. The redstone with step up on block in height so you can bring it back up to the door's level so it's in a place you can activate it from. Also, redstone wire will only carry a signal so far. But if you put a redstone torch in the middle somewhere it will move forward from that with full power. Redstone torches are on by default though, so you'd end up inverting the power, unless you use 2 redstone torches, turning it into a repeater.


To make a long story short, watch these 3 power/switch/minecart booster tutorial videos on YouTube:
Bob's Minecraft Tutorial 1 (http://www.youtube.com/watch?v=gPls6LXlkGI)
Bob's Minecraft Tutorial 2 (http://www.youtube.com/watch?v=Ayhg-yizLUI)
Bob's Minecraft Tutorial 3 (http://www.youtube.com/watch?v=0v5cAFYouWY)
Title: Re: Minecraft
Post by: idolminds on Wednesday, October 06, 2010, 04:19:12 PM
Today I rebuilt my lighting solution for my small base. I had a ceiling made of glass, and then had lava pouring over the entire building, leaving an entrance way and bridge over a moat where the lava would collect. It looked cool, but made doing things to the building difficult ("Lets put a window right over here...IT BURNS!").And despite a ceiling of glass with lava all over it, it was kind of dim inside. Weird. But if you make a glass floor and put lava underneath you get much better lighting inside, and it keeps your feet warm. Just don't drop anything heavy...heh.
Title: Re: Minecraft
Post by: W7RE on Wednesday, October 06, 2010, 06:04:27 PM
So the Halloween update will be making torches burn out after a certain amount of time, meaning you have to relight them. Also meaning you can't just leave torches as a bread crumb trail. Or say you're digging/traveling deep into a cave and lighting the way with torches. Depending on how long you take, the way back may be dark and have monsters.

However, all existing torches will become lanterns (http://twitter.com/#!/notch/status/26452357146), which won't blow out. Lanterns will be a seperate crafting recipe, which I don't think anyone's been told what it will involve.

So, since existing torches will become lanterns, should I just build a big ass lantern farm by planting an obscene amount of torches? Though, if biomes come too, my existing world won't have any in areas I've explored already, so I may just want to start over again at that point anyway.
Title: Re: Minecraft
Post by: idolminds on Wednesday, October 06, 2010, 06:37:48 PM
Yeah, its a tough call. I'll probably end up just generating a new world once the patch comes out, and since all my old caves will automatically have lanterns I might keep that save just to goof around in.

Also, I hope lanterns can be hung from ceilings.
Title: Re: Minecraft
Post by: Ghandi on Wednesday, October 06, 2010, 09:17:55 PM
I dunno why, but I keep creating these massive, epic statues of valiant heroes next to my house that take up enormous amounts of space. And my house looks hilariously small next to them.
Title: Re: Minecraft
Post by: idolminds on Sunday, October 10, 2010, 01:43:44 PM
Screenshot of the new Hell dimension:
(http://i.imgur.com/qKG0o.jpg)

Preview of new music being added. (http://www.youtube.com/watch?v=2RVPF_QJ6zI&feature=player_embedded#!)
Title: Re: Minecraft
Post by: scottws on Sunday, October 10, 2010, 01:59:02 PM
That's cool!
Title: Re: Minecraft
Post by: idolminds on Tuesday, October 19, 2010, 02:23:43 PM
Uh...Holy shit. (http://www.youtube.com/watch?v=MNxcxnKYPOc)
Title: Re: Minecraft
Post by: Cobra951 on Tuesday, October 19, 2010, 02:57:57 PM
No gods or kings, only Minecraft.
Title: Re: Minecraft
Post by: scottws on Tuesday, October 19, 2010, 03:38:32 PM
Uh...Holy shit. (http://www.youtube.com/watch?v=MNxcxnKYPOc)
Wow, impressive.  That makes me feel so insignificant.  I was proud of my big "HOLA" sign and my small lava waterfall...
Title: Re: Minecraft
Post by: idolminds on Friday, October 22, 2010, 09:12:14 AM
(http://media.pcgamer.com/files/2010/10/Minecraft-Halloween-Update-1-590x409.jpg)

Preview (http://www.pcgamer.com/2010/10/22/minecraft-halloween-update-preview-meet-the-ghasts/)

Those things live in Hell, and they spit fireballs at you. Thing is, the ground in Hell will burn forever once ignited. Yikes.

Obsidian has a purpose now. You need it to make the portals to Hell.
Title: Re: Minecraft
Post by: sirean_syan on Friday, October 22, 2010, 10:13:35 AM
Hmm. Maybe I should remove those two obsidian stones set in the perfect shape of a door displayed in my house.
Title: Re: Minecraft
Post by: Cobra951 on Friday, October 22, 2010, 11:14:26 AM
This made me smile.

(http://www.blogcdn.com/www.joystiq.com/media/2010/10/minecraftskins.jpg) (http://www.joystiq.com/2010/10/22/pixel-artist-releases-free-pack-of-gaming-related-minecraft-char/)

Skins here (http://www.bytejacker.com/blog/army-of-trolls-releases-over-a-dozen-amazing-minecraft-skins).
Title: Re: Minecraft
Post by: idolminds on Friday, October 22, 2010, 11:25:55 AM
Man, that dude put me to shame. I will have to study these.

EDIT
WTF? I didnt know you could make a helmet thing in the skins! This changes everything!

EDIT 2
WHY DOES NO ONE TELL ME THESE THINGS?! (http://www.minecraftforum.net/viewtopic.php?f=27&t=39059&sid=eee512b3eac10d76dd0d94853d33f2ea) There are some amazing skins in there using that outer helmet. Zombie with the exposed brain and hanging eye? Scott Pilgrims hair? AWESOME!
Title: Re: Minecraft
Post by: Ace_O_Spades on Tuesday, October 26, 2010, 11:16:21 PM
I <3 minecraft... I've been playing on a server with a friend for over 100 hours now. I just finished building an underwater dome that is a hub between me and my two friends' towers.

Way too addictive. WAY
Title: Re: Minecraft
Post by: idolminds on Wednesday, October 27, 2010, 02:40:05 PM
Biomes video (http://www.youtube.com/watch?v=953XeQ3qwMM)
Quote
Biomes. They’re not final yet, but this is about how they will be in the Halloween update.

Monster spawning and terrain features can be tied to individual biomes, so some biomes could get special trees, or special mobs, or different grass, to make them all more unique.

Only a few more days. Cant wait!
Title: Re: Minecraft
Post by: Ghandi on Wednesday, October 27, 2010, 10:44:58 PM
Did anything happen with the OW Minecraft server? I made the post and haven't played since - been bush with school and work.

Kudos to Scott for setting everything up.
Title: Re: Minecraft
Post by: scottws on Thursday, October 28, 2010, 06:15:58 AM
It keeps crashing on me.  I don't know why.  I usually just turn it up when I'm going to play, which hasn't been for a few weeks.
Title: Re: Minecraft
Post by: Ace_O_Spades on Thursday, October 28, 2010, 11:29:27 AM
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/NightTower.png)

Here's my first really planned out tower. It is a lighthouse so I can find my way back to the spawn until the compass gets fixed in SMP. You can see my underwater dome I built (I called it Sealab 2010) - It connects via underwater tunnels the various towers, etc. that my friends have built.  The fourth tunnel will be connected to a hell portal.

Here's my obsidian mine:

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/ObsidianMine.png)

I will post more later... god this game is fun.

Title: Re: Minecraft
Post by: idolminds on Friday, October 29, 2010, 09:38:46 AM
PC Gamer hands on with the new update! (http://www.pcgamer.com/2010/10/29/minecraft-halloween-update-hands-on/)

Two more days! Ghasts are huge! Zombie Pigmen! Hell is known as "The Slip"
Title: Re: Minecraft
Post by: idolminds on Friday, October 29, 2010, 06:01:06 PM
So word is the big update is going to happen tomorrow at 6pm PST, which is like midnight Sweden time.
Title: Re: Minecraft
Post by: Pugnate on Friday, October 29, 2010, 06:02:25 PM
I want to try this. Are you guys playing the full or free version? What's the website again?
Title: Re: Minecraft
Post by: idolminds on Friday, October 29, 2010, 06:25:41 PM
http://www.minecraft.net/ (http://www.minecraft.net/)

I'm on the full version, but I was playing it for free for quite a while there. If it fails to log in then it just puts you in "offline mode". The only issues I had were some sounds not playing but otherwise its basically the full thing.
Title: Re: Minecraft
Post by: idolminds on Saturday, October 30, 2010, 09:44:21 AM
Status
(http://www.minecraft.net/temp/status.png)
Title: Re: Minecraft
Post by: idolminds on Saturday, October 30, 2010, 10:51:41 AM
Notch stated on twitter that stairs will no longer auto-turn. YES
Title: Re: Minecraft
Post by: idolminds on Saturday, October 30, 2010, 03:27:36 PM
Its up! Server is getting hammered but it only took a couple retried for me to get through. I've already dug into a massive cave system. Really, I hope I can find my way out again. I also hit on several lava lakes down here with some waterfalls nearby. Easy obsidian, except I have no real way to properly mine them yet. So I might make a couple buckets and manually build my hell portal with the help of some molds.
Title: Re: Minecraft
Post by: idolminds on Saturday, October 30, 2010, 03:57:13 PM
Screw that, I found diamond! Still takes a while to mine this stuff.
Title: Re: Minecraft
Post by: idolminds on Monday, November 01, 2010, 04:39:31 PM
I know Im spamming the thread, but I don't care. I'm really enjoying this.

I've started world over several times now. I want to have something interesting near the spawn point otherwise the compass isn't very useful. Also my first trip into hell had me fall into a lake of lava, killing me and destroying all my equipment.

My current world is a keeper, I think. Not far from spawn was a little cave. Not very deep, just goes into a hillside maybe 20 blocks. I evened out the floor and used the blocks to wall off the entrance and stick a door in there. Instant house with less digging!

There was a pit in front of the place, which was kind of annoying. Animals would fall in it and get stuck so I'd hear all kinds of pig and cow noises all night. So I decided to fill it with water and make a pond out of it. Side bonus is I can just step outside and go fishing instead of making the trek to the shore.

Not far from my home was a deep vertical shaft in the earth, which usually means its an awesome cave system. Indeed, its an awesome cave system. I've gotten tons of materials out of it including lots of iron. Its been a lot of fun to explore because it has lots of branches, combinations of large open caverns and little narrow areas, and even a few areas where I could hear water running so I dug a small tunnel that now leads to even more caves! So Im making trips into this place to gather materials while I try figure out what sort of amazing structure I want to build. I end up exploring more than building.

I made a hell portal that linked me to a portal REALLY high up in hell. Made my way down carefully because I needed to get a couple buckets of lava to run my furnaces since I have so much iron. Coming back out of hell dropped me quite a ways away from where I originally build my portal! Its really strange how the portal linking works. Though I think now what I'll do is dismantle my original and just build a path to this new one. Probably safer in case he decides to let things come through portals.

Though, I play on passive so no enemies spawn. I wish there was an option so enemies in hell would still spawn even in passive mode. Hell is a big boring place when nothing spawns there.
Title: Re: Minecraft
Post by: W7RE on Monday, November 01, 2010, 08:17:03 PM
I've had a long break from the game, but I jumped back on as soon as I got home on patch day.

I made a new world, and found a big cave in the side of a mountain and decided to build a town in there. Well really it was like 2 big mountains with overhangs connecting in the middle. So I threw some cobblestone in the oven and used that to fully connect the two mountains and close off the back (except a for a door leading out back there). I put a wall with ramparts blocking off the massive opening so I don't get enemies wandering in. I've got a mine in there too, which leads directly into a natural cave I've pretty much mined out for metals.

I went exploring yesterday, in search of pumpkins (which apparently are bugged, and spawn as pre-carved jack-o-lanterns). I found none, but I did find a huge mountain (the trees on top touch the clouds) in what I think is a tropical climate. There's TONS of trees, and the mountain overlooks a cool bay and has some nice cliffs around it.

I have the materials to build a portal to the Nether (hell), but haven't done so yet because I keep getting distracted working my town. I want to make a portal at my home base, and at the mountain in the tropical climate area, and then hopefully connect them with a path. Apparently cobblestone is impervious to ghast fire, and the ghasts can't see through glass. So a cobblestone path/bridge with glass windows would make it safe, but let me see the environment as I pass through.


Oh and Idol, the portal thing you mentioned is a bug that has to do with the way the game checks to make sure you're on a good spot to come out of. When you make your portal, it places the one in the Nether somewhere that hopefully won't drop you in lava or off a cliff. What it's doing now is when you exit back to the normal world, it's doing that check again, and not paying attention to the portal on the outside that you placed.
Title: Re: Minecraft
Post by: idolminds on Monday, November 01, 2010, 08:26:22 PM
Yeah, thats what I figured. Kinda sucks. Should be easy enough for him to just "link" portals to each other.
Title: Re: Minecraft
Post by: W7RE on Monday, November 01, 2010, 08:44:33 PM
Oh, and when I went on that little exploring adventure, I forgot to bring obsidian with me for a portal. So I dug down to the bedrock in search of lava, set myself on fire accidentally, and lost all my stuff, haha.


(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-01_232638.jpg)

Here's my cave town. To the far left you can see a small castle type tower and the wodden path that leads from it above the other buildings. The wooden overhang in the center of the picture is the entrance to my mine, and to the right of it is a blacksmith. In there I have 3 crafting tables, 3 furnaces, and a homemade incinerator: a hole in the wall with lava flowing down inside. I walk up to it and drop an item and the lava destroys it. There's a little home above the blacksmith, with a table and bed. The well you see is an infinite water source.

I'm thinking about replacing all the cobblestone with refined/cooked stone. I don't like how you can lose some of the geometry in the noise of the texture from distances.
Title: Re: Minecraft
Post by: idolminds on Monday, November 01, 2010, 09:09:41 PM
Wow, nice. I haven't built anything substantial like that. All my worlds go like: Spawn, punch tree, find coal, build small house for the night, find more coal, find cave, spend rest of the game exploring the cave coming to the surface only for more wood for torches and picks.
Title: Re: Minecraft
Post by: scottws on Tuesday, November 02, 2010, 06:23:01 AM
I didn't know you could put cobblestone in the furnace.
Title: Re: Minecraft
Post by: W7RE on Tuesday, November 02, 2010, 07:58:22 AM
I didn't know you could put cobblestone in the furnace.

The "refined stone" as I call it, is the same as the stone blocks before you mine them. I used that to fill in the roof of my cave, so it would look like it was natural.
Title: Re: Minecraft
Post by: Ace_O_Spades on Tuesday, November 02, 2010, 12:25:37 PM
I stopped playing single player and have been exclusively on SMP now.

We got a lot done... Here's more of the dome

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/dome.png)
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/frombelow.png)

Then, I logged on today and apparently my friends burned down my forest next to my tower. Jerksauce.
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/thehorror2.png)
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/thehorror.png)

The horror...
Title: Re: Minecraft
Post by: Ace_O_Spades on Tuesday, November 02, 2010, 12:32:38 PM
Cool... new sunrise!
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/sunrise.png)

Here's mine and my two buddies' towers. Liam's is on the right, Luke's is the pyramid in the back.
(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/threetowers.png)
Title: Re: Minecraft
Post by: sirean_syan on Tuesday, November 02, 2010, 02:49:59 PM
It's cool seeing everyone's stuff and since we're all sharing here's my little townish thing.

An overall shot. A house is on the left and tower/beacon on the right. The tower also serves as my main mine entrance. The smaller tower just behind it is a fancy skylight for the mine.
(http://s94054002.onlinehome.us//Screenshots/Minecraft/Minecraft1.jpg)

Picture of the whole tower.
(http://s94054002.onlinehome.us//Screenshots/Minecraft/Minecraft2.jpg)

And then my self powering cart system. It starts underneath the main tower, moves up through the water tower in the center, then travels in the open area to a mountain in the distance. You can see the framework of a new tower I'm putting together just before the draw distance ends.
(http://s94054002.onlinehome.us//Screenshots/Minecraft/Minecraft3.jpg)
Title: Re: Minecraft
Post by: W7RE on Tuesday, November 02, 2010, 07:50:28 PM
I just now found my first pumpkins. I found a solo one just sitting out in the middle of nowhere, then a few minutes later I found a patch of 9.

I'm also about 4-5 days from my home, and standing on top of a tall one block tower waiting for night to pass. There's like 8 creepers at the bottom. I'm so fucked.
Title: Re: Minecraft
Post by: idolminds on Tuesday, November 02, 2010, 08:46:25 PM
Heh, pumpkins are funny. I found 2 almost right away but then went spelunking and sorta forgot about them. I had to go out for some more wood so I took a hike to a snowy mountain nearby and found a patch of 10 of the damn things.
Title: Re: Minecraft
Post by: W7RE on Tuesday, November 02, 2010, 08:51:00 PM
So, I managed to make it back to my home. I found snow too, which was my reason for heading out. I wanted a snowy area to build in closer to the holidays, so I thought I'd scout it out now. Hopefully by the it'll snow in the snowy areas by then (which it's supposed to). Of course, I wasn't sure that was the spot, so I didn't leave a marker or anything. I'll have to walk all the way out there again later.
Title: Re: Minecraft
Post by: Quemaqua on Tuesday, November 02, 2010, 10:25:03 PM
STOP MAKING ME WANT TO PLAY THIS GAME GOD DAMN IT
Title: Re: Minecraft
Post by: PyroMenace on Tuesday, November 02, 2010, 11:11:26 PM
STOP MAKING ME WANT TO PLAY THIS GAME GOD DAMN IT

This
Title: Re: Minecraft
Post by: Ace_O_Spades on Wednesday, November 03, 2010, 02:47:39 AM
Oh how I wish minecarts worked in SMP.

And damage...

And mobs...

And portals...

For now I'm just happy knowing I found 11 diamond this morning before work, so now I have four complete diamond blocks. We turned off / banned item hacks/dupes in our server, playing it more natural like... It has been fun getting our defences ready for when mobs show up.

Oh, and apparently everyone who preorders the alpha will get into the closed alpha/beta for the next game Notch / Mojang makes. Or so they say.

Oh, and one upside to my forest burning down was the fact that it killed a bunch of pigs and chickens, so now I finally have some ham/bacon and arrows!
Title: Re: Minecraft
Post by: K-man on Wednesday, November 03, 2010, 08:42:15 AM
I have to constantly remind myself that it's just a small team of people making this game.  But I am very frustrated by the fact that the new patch took care of some old bugs and introduced new ones.
Title: Re: Minecraft
Post by: Ace_O_Spades on Wednesday, November 03, 2010, 11:36:51 AM
So it turns out nobody logged into the server so nobody could have set everything on fire. Turns out in SMP wood is just spontaneously combustible. Yay.
Title: Re: Minecraft
Post by: sirean_syan on Wednesday, November 03, 2010, 12:05:13 PM
You can't think of it like that. It's probably more like invisible lightning storms occur in SMP.
Title: Re: Minecraft
Post by: Ace_O_Spades on Wednesday, November 03, 2010, 12:34:49 PM
*twitch* haha

It really inspired some fundamental change in the landscape surrounding my tower. I'm going to build a massive glass and stone arcology for all my crops and trees.

I started knocking down the foundation beside my tower. Here's a view from the top of the pyramid

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology1.png)
Title: Re: Minecraft
Post by: Ace_O_Spades on Friday, November 05, 2010, 05:06:20 PM
So I went a little nuts the past few days and got basically the whole arcology built. It has a double-helix wood/smelted stone spiral outside, and the ramp upwards provides another spiral you can see. Probably the coolest thing I've built so far. Here's some construction shots:

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology2.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology3.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology4.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology5.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology6.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology7.png)

And here's one final shot from ground level at night

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcologynight.png)

That's all I can do for now until they fix water in SMP. Then I can plant all the crops. Here's a few interior shots during construction, I'll post more once I'm done.

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcologyinside1.png)
Title: Re: Minecraft
Post by: sirean_syan on Friday, November 05, 2010, 05:41:54 PM
Wow. That's pretty amazing.
Title: Re: Minecraft
Post by: W7RE on Friday, November 05, 2010, 07:35:19 PM
Wow, that looks really cool.



I've ventured into the nether...

I made my portal, and braved the dangers of pigmen and ghasts. I managed to build my tunnel/path to where my next portal will be, which will lead to my snowy area for playing around in during the holidays. What I did was used a program called Carograph to make a map of my overworld. 1 pixel = 1 block. 1 space in the nether = 8 in the overwolrd, so I counted the pixels on the map and divided by 8. 173 blocks west, and 56 blocks north. I built my path in the nether and finally got to my end point, now I just need to build the portal and see if my calculations were correct.

The last stretch was a pain in the ass. It was in the middle of a massive chamber over a chasm, so I had to edge build a bridge out into the middle of it with ghasts shooting fireballs at me the whole time. Luckily cobblestone is fireball resistant, and they can't see through glass. I'll post a screenshot of my bridge soon, probably once I finish it off and build the other portal.
Title: Re: Minecraft
Post by: idolminds on Friday, November 05, 2010, 09:39:25 PM
Quote
Minecraft Alpha 1.2.1, Minecraft Server 0.2.3
The server update is not mandatory, but you might want to update just to make sure.

This is a bugfixes only update:

* Signs on the sides of cacti no longer crash the game
* The player won’t get stuck on the top of the world in multiplayer
* Reverted mob spawning back to the old code, it was far to annoying. I have plans on what to do with this.
* Fixed the leaf particle colors
* Reduced CPU usage for monster spawning, but there’s still a lot of work to be done to reduce lag on SMP servers.
* Attempted to fix the portal dupe bug where you could exit through a different (new) one than the one you entered through.

About the portals, it’s possible that two portals can lead to the same portal in the Nether. This is because the space down there is compressed by a factor of 8, and I haven’t come up with a good way to fix this yet.
I might just end up doing an explicit one-to-one binding between portal pairs, but that’s nontrivial as it should survive the portal being temporarily destroyed. If you TNT a portal then rebuild it, you’d expect it to still lead to the same place, right?

Hmm.

More bug updates are coming next week, mainly related to survival mode multi player.

[edit:]

Client 1.2.1_01 fixes armor. And I forgot to mention that Music will play in multiplayer now as well.
Title: Re: Minecraft
Post by: W7RE on Friday, November 05, 2010, 10:37:19 PM
I'm not sure on that mob spawning change. Actually I guess it does seem like less now, but I've heard a lot of talk about mobs (creepers and spiders) spawning during the daytime. I'm not 100% sure, but I keep thinking mobs are spawning right near me. I'll head out to work somewhere, do a 260 turn looking to make sure it's safe, get to work, and have a creeper blow up on me 5-10 seconds later.

I mean, I could be mistaken and maybe I'm not checking good enough, but I'd swear the damn things are spawning near me.
Title: Re: Minecraft
Post by: W7RE on Saturday, November 06, 2010, 12:48:34 PM
Ace, it must have taken like a full day, or two, to get all that glass. I didn't realize at first, but that's a shitload of glass. It took me forever just to make my bridge in the Nether, and it's only about 60 yards long, with 6 blocks of glass per yard. First off you need a shitload of sand, then you have to wait for it all to cook.
Title: Re: Minecraft
Post by: Ace_O_Spades on Saturday, November 06, 2010, 01:43:53 PM
Keep in mind I've only been playing the same SMP map, with two friends. My buddy Luke is in recovery from WoW so he's used to grinding endlessly. He mined a LOT of the sand I used for the top 1/4. The bottom 3/4 was all sand I got from knocking down two mountains just over the horizon, but those resources sat in a chest for about a month while I thought about what I wanted to use the glass for. I originally mined all the glass for my underwater dome, but there was a LOT left over.
Title: Re: Minecraft
Post by: W7RE on Saturday, November 06, 2010, 01:48:02 PM
Here's some screenshots of my path through the nether and my base. The nether section is really just the end, since the rest of it is really just a rough path carved out, mostly 2x3 tunnel sections with no curves and no view o the outside world.


Here's a shot of my floating bridge in the nether, with the portal  in the dome at the end:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_155804.jpg)

Here's looking down the bridge tunnel at the portal:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_155839.jpg)

Looking at the portal room up close:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_155923.jpg)

And here's the view of the other side, where eventually I've build my winter wonderland:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_155944.jpg)

Here's the overworld view of the portal back near my main base:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_160230.jpg)

The same portal again, but from a distance:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_160335.jpg)

And here's a night time aerial view of my base as it exists currently:
(http://i72.photobucket.com/albums/i195/w7re/Minecraft/2010-11-06_160622.jpg)




Actually, I should probably light the bridge somehow so it looks a little more interesting from the outside.
Title: Re: Minecraft
Post by: Ace_O_Spades on Saturday, November 06, 2010, 02:18:09 PM
Very cool! I really think it's fascinating how everyone instinctively builds castle-type towers. I certainly did for my first few ones. You can see the evidence of that in the pics, before the lighthouse got knocked down. Didn't make much sense having it right next to the other tower. I've started building little pods that will sit off the sides, and have aquariums in them with trees coming out the top. Should be fun!

Bug-wise, I hope Notch fixes the item dupe / durability hack soon. The temptation to just have your diamond pickaxe never run out is far too tempting...
Title: Re: Minecraft
Post by: Pugnate on Saturday, November 06, 2010, 02:22:25 PM
What the hell is this game?
Title: Re: Minecraft
Post by: W7RE on Saturday, November 06, 2010, 02:31:21 PM
What the hell is this game?

haha! I thought I'd seen you in this thread a few times already. But basically, it's legos, with creatures to fuck with you. (well, not everything works in multiplayer, like creatures won't attack you)
Title: Re: Minecraft
Post by: Ace_O_Spades on Saturday, November 06, 2010, 02:33:54 PM
What the hell is this game?

Basically, you mine resources to craft other items to build a house to protect yourself from monsters that come out at night, then you harness electricity with redstone dust and the sky's the limit. I'm going to build another tower with working light switches at some point, and an automated railcar / freight system to drive between various places.

But for now, multiplayer doesn't have some of the features, so I'm wasting time building cool structures... for no particular reason whatsoever, besides the fact it's fun for some reason.
Title: Re: Minecraft
Post by: idolminds on Saturday, November 06, 2010, 02:37:45 PM
What the hell is this game?
First person adult Lego survival simulator.
Title: Re: Minecraft
Post by: W7RE on Saturday, November 06, 2010, 03:11:03 PM
Here's one way to put it:
(http://art.penny-arcade.com/photos/1010842689_DYj3P-L.jpg)

(http://art.penny-arcade.com/photos/1015419613_NYok6-L.jpg)



You start off with nothing, and you have until nightfall to find a safe place. When night comes, the monsters come out.

So you punch a tree for wood. You make wooden planks from it, make a crating station and sticks out of it, then make a wooden pick and shovel. Use the pick to dig out some stone, and use that with some wood to make a stone pick/shovel. Dig up dirt blocks, stone blocks, sand blocks, and place them to make a home. Make a furnace, power it with wood or coal, and heat the sand to make glass. Kill a pig and eat his meat for health. Or cook the meat in the furnace and it gives more health back.

Basically everything you gather leads to more and more complicated and advanced items and equipment. Eventually you end up with diamond tools and weapons, massive cities, and portals to a hellish dimension called the Nether.
Title: Re: Minecraft
Post by: Pugnate on Saturday, November 06, 2010, 03:14:14 PM
I keep coming into this thread.

My mind gets fucked.

And I leave.
Title: Re: Minecraft
Post by: Pugnate on Saturday, November 06, 2010, 03:16:51 PM
OK I get it now.

Suddenly with the zombie stuff, it all makes sense now.

I want to play this soon.
Title: Re: Minecraft
Post by: Ace_O_Spades on Saturday, November 06, 2010, 10:25:12 PM
I trust you guys not to grief my tower, so if you want to explore it, just pm me and I'll give you the IP. It would be cool if you guys wanted to contribute too.
Title: Re: Minecraft
Post by: Pugnate on Sunday, November 07, 2010, 03:28:58 AM
BTW, that's a pretty good piece by PA. Someone post a screenie of the zombies when they get the chance.

So you have to host your own thing when you play or is there a public server?
Title: Re: Minecraft
Post by: Ace_O_Spades on Sunday, November 07, 2010, 09:12:03 AM
BTW, that's a pretty good piece by PA. Someone post a screenie of the zombies when they get the chance.

So you have to host your own thing when you play or is there a public server?

There are TONS of public multiplayer servers you could play on. But be careful, if you just hop into an open one people can and will destroy your shit. I play on a private server for this reason.
Title: Re: Minecraft
Post by: W7RE on Sunday, November 07, 2010, 10:30:53 AM
Basically multiplayer works like most other PC MP games, but there's no server browser. You have to know the IP of the server you want to connect to, but I think there's a list somewhere on minecraft.net. The one that I logged onto a while back required me to register on their message boards before I could see the post with the login info.
Title: Re: Minecraft
Post by: W7RE on Sunday, November 07, 2010, 02:36:25 PM
Someone post a screenie of the zombies when they get the chance.


Some of these are a little dark I guess, but you get the basic idea. All enemies spawn in the dark, not in well lit areas. So unless you're in a cave or underground somewhere, monsters spawn only at night.



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/zombie.jpg)

Zombies
Location: main world
Attack Type: melee
Sunlight Reaction: sunlight sets them on fire, killing them



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/skeleton.jpg)

Skeletons
Location: main world
Attack Type: they shoot at you with a bow and arrows
Sunlight Reaction:  Sunlight sets them on fire, killing them



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/spider.jpg)

Spiders
Location: main world
Attack Type: melee
Sunlight Reaction: None. They can still attack you freely in the sunlight.



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/creeper.jpg)

Creepers
Location: main world
Attack Type: They get close to you, then explode, leaving a crater.
Sunlight Reaction: None. They can still attack you freely in the sunlight.
Notes: The explosion damage is enough to kill you in one shot if they're right up against you. They hiss (like the sound of a fuse burning) just before they blow up. To kill them, you either shoot them with arrows, or use a hit and run tactic; if you get in close enough to hit them with a sword, then back up as they get knocked back from the blow, they will stop hissing and not explode.



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/zombiepigman.jpg)

Zombie Pigmen
Location: The Nether
Attack Type: melee
Sunlight Reaction: Unknown. I don't think it's possible for them to spawn in the main world, and they can't travel through portals.
Notes: They are passive unless attacked. When they attack, they attack in groups. So if you attack one, all the ones around him will attack you.



(http://i72.photobucket.com/albums/i195/w7re/Minecraft/ghast.jpg)

Ghasts
Location: The Nether
Attack Type: They shoot fireballs at you, that ignite any surface they hit, and destroy most block types within a small radius of the impact.
Sunlight Reaction: Unknown. I thought I'd read that a ghast can randomly appear near your portal in the main world, as if he came through it, but I've never seen it happen.
Notes: It may not look like it from the picture, but they are HUGE. they're about 8-10 blocks in size, square, plus the tentacles. They fly, and attack from a pretty big distance. Also, most of the blocks in The Nether are what I call brimstone. Brimstone will catch fire and burn forever, so be careful.






Out of all of these, the Creepers and Ghasts are the most deadly. Creepers make no sound until the hiss, so they often manage to sneak up on you. The ghasts just relentlessly shoot fireballs at you from long distances, setting the environment on fire, and destroying blocks around you.
Title: Re: Minecraft
Post by: Pugnate on Sunday, November 07, 2010, 02:55:27 PM
Wow this is awesome. Nicely done, and well presented. I am going to start playing this in a couple of days.
Title: Re: Minecraft
Post by: idolminds on Monday, November 08, 2010, 01:04:30 PM
Official skin pack support coming tomorrow. So you won't have to go dicking around in the .jar file anymore to change textures.
Title: Re: Minecraft
Post by: W7RE on Monday, November 08, 2010, 04:02:01 PM
Official skin pack support coming tomorrow. So you won't have to go dicking around in the .jar file anymore to change textures.

Hell. Yes.

The mucking around with .jar files is the only reason I'm not using custom textures. I tried once, and it corrupted my .jar and I had to copy it back over from the backup. he had already announced the coming support for texture packs, so I just decided to wait for that.

Actually I'll probably make my own texture pack. With most of the ones I've seen, I like some of the textures, but not others. So it's either mix and match, or make my own.
Title: Re: Minecraft
Post by: idolminds on Monday, November 08, 2010, 04:29:25 PM
I do a mix and match, usually. I really like the GUI from the CleanPack (or whatever its called). And now it'll be nice to switch easily between something detailed like Painterly and something more abstract and cartoony like...uh...whatever the one it is U used before that I forget the name of.
Title: Re: Minecraft
Post by: Ace_O_Spades on Monday, November 08, 2010, 11:55:41 PM
I had the same experience with .jar files. No fun. Can't wait for the texture pack support!
Title: Re: Minecraft
Post by: Ace_O_Spades on Wednesday, November 24, 2010, 04:00:29 PM
Ok, so here's some Minecraft updates

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology8.png)

I decided to make another smaller tower out in the water.

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/arcology9.png)

Almost finished.

And here's the new project:

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/Dome1.png)

I got bored with my old towers and ever since I started this game I wanted to build an epic dome, so here it is!

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/2010-11-24_144347-1.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/2010-11-24_144341-1.png)

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/2010-11-24_144527.png)

Here you can see my guy with his hockey helmet

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/2010-11-24_144609-1.png)

This dome is gonna be freakin epic.

ZOMG mobs in SMP!

(http://i76.photobucket.com/albums/j13/prichards85/Minecraft/2010-11-24_153955.png)
Title: Re: Minecraft
Post by: W7RE on Wednesday, November 24, 2010, 06:49:00 PM
haha, holy shit.



I've had to start playing on peaceful while in the Nether. He recently made it so ghasts are immune to fire and lava, so they no longer periodically kill themselves off. So they get out of control and my game starts locking up. Apparently there's a memory leak related to them.
Title: Re: Minecraft
Post by: Ace_O_Spades on Thursday, November 25, 2010, 06:19:45 PM
Oh the joys of being a willing alpha tester. Do you wanna join up on our SMP server? My buddy is working more now so he doesn't have the time to admin the server, so I'm taking it over. I can add anyone who wants to the whitelist.
Title: Re: Minecraft
Post by: W7RE on Thursday, November 25, 2010, 07:29:57 PM
Sure, you can add me. I don't know how much I'll be playing though. I've barely touched Minecraft since the recent WoW patch came out. My username is Fleshfeast. (that's how it works, right? Usernames?)

I think he actually updates to add working health and monsters to multiplayer.
Title: Re: Minecraft
Post by: Ace_O_Spades on Saturday, November 27, 2010, 02:52:14 PM
Yep, health and mobs in SMP now. It's a lot more fun. I pm'd you the ip
Title: Re: Minecraft
Post by: Ace_O_Spades on Sunday, November 28, 2010, 07:56:08 AM
This is the totally wild-west public freebuild server I play on. There are some cool cities to explore, and I've got a building in one of them.

"New Canada" - 208.92.232.59:25565
Title: Re: Minecraft
Post by: idolminds on Saturday, December 11, 2010, 09:50:31 AM
Big news! (http://notch.tumblr.com/) Minecraft is going beta on Dec 20th!

So if you havent bought it by now, you probably should.
Quote
When the game enters beta, the price will rise to 14.95 Euro.

We will also change the license to remove the line that promises all future versions of the game for free. Please note that this change only affects people who buy the game after December 20, so if you got the game for during alpha, you will still get all future updates for free, despite this change. A promise is a promise.
Buying the game during beta will include all updates up until release, of course, and bug patches will be free.
The only weird thing is who wants to pay $15 for the beta and not get updates when final is released?

EDIT

Notch cleared this up a bit on twitter. Beta gets you all updates including Retail. Expansions might cost, however. Alpha testers get everything. Woo!
Title: Re: Minecraft
Post by: MysterD on Wednesday, January 12, 2011, 08:32:33 PM
RPS -> One million copies sold for this PC-exclusive that still is in Beta. (http://www.rockpapershotgun.com/2011/01/12/minecraft-enters-million-sellers-club/)
Title: Re: Minecraft
Post by: Ace_O_Spades on Friday, January 14, 2011, 12:09:43 PM
HUGE update for Minecraft. New mob, dispensers that shoot arrows, you can smelt logs to get coal, lots more.

Full summary here (http://minethe.blogspot.com/2011/01/minecraft-beta-12.html)
(http://3.bp.blogspot.com/_gKmxCm-W20s/TS9kSIqm8sI/AAAAAAAAAJM/LHYUq_bmgJs/s1600/20110113203613%2521Squidlight.png)
Title: Re: Minecraft
Post by: idolminds on Friday, January 14, 2011, 12:38:53 PM
Seems like an awesome update. Gah, need to get that video card so I can play again.
Title: Re: Minecraft
Post by: K-man on Friday, January 14, 2011, 12:52:52 PM
As much as I enjoy new stuff, it would be awesome if he, you know, concentrated on fixing or completing things that are already in the game.
Title: Re: Minecraft
Post by: Ace_O_Spades on Friday, January 14, 2011, 04:50:55 PM
As much as I enjoy new stuff, it would be awesome if he, you know, concentrated on fixing or completing things that are already in the game.

Such as? Every update it seems like they fix something new.
Title: Re: Minecraft
Post by: Ghandi on Friday, January 21, 2011, 07:46:44 AM
Kinect + Minecraft. Kinda neat.  (http://www.youtube.com/watch?v=x2mCDkqXki0)
Title: Re: Minecraft
Post by: Quemaqua on Friday, January 21, 2011, 11:22:59 AM
That's actually pretty cool.
Title: Re: Minecraft
Post by: Cobra951 on Friday, January 21, 2011, 09:49:42 PM
Yes it is.
Title: Re: Minecraft
Post by: idolminds on Wednesday, January 26, 2011, 12:17:51 PM
Zero Punctuation reviews! (http://www.escapistmagazine.com/videos/view/zero-punctuation/2680-Minecraft)
Title: Re: Minecraft
Post by: K-man on Wednesday, January 26, 2011, 03:46:19 PM
Such as? Every update it seems like they fix something new.

Well pretty much everything that works in single player that doesn't in SMP.

Also, I'm not 100% sure because I don't have control access to the server I play on, but apparently there is no way to make you 100% invincible any more?  Some of us just want to mine and build things.
Title: Re: Minecraft
Post by: Ghandi on Wednesday, January 26, 2011, 08:01:28 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/2680-Minecraft
Title: Re: Minecraft
Post by: K-man on Thursday, January 27, 2011, 07:38:58 AM
Idol beat you to the punch 2 posts up.
Title: Re: Minecraft
Post by: Ghandi on Thursday, January 27, 2011, 12:22:30 PM
IIIIDOOOOOOOOOOOOOOOL!!!! *shakes fist*
Title: Re: Minecraft
Post by: idolminds on Thursday, January 27, 2011, 12:31:43 PM
Im the worlds slowest ninja.
Title: Re: Minecraft
Post by: idolminds on Friday, February 18, 2011, 08:03:03 AM
Minecraft is getting beds! (http://www.rockpapershotgun.com/2011/02/18/minecraft-is-getting-ready-for-bed/)

They will serve 2 uses. First, you can take a nap and skip nighttime if you want. The second and even cooler use is the last bed you've slept in becomes your respawn point. YES!
Title: Re: Minecraft
Post by: Ace_O_Spades on Thursday, February 24, 2011, 03:17:33 AM
I'm at 1000, -1000 of the s.nerd.nu server

Beds as the new respawn is boss as fuck.
Title: Re: Minecraft
Post by: MysterD on Monday, March 14, 2011, 05:44:54 PM
Bluesnews -> Minecraft owners, you might wanna change your password...NOW. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119705)
Title: Re: Minecraft
Post by: scottws on Monday, March 14, 2011, 07:56:50 PM
that's a little overly dramatic considering the content of the link.  Looks like it happens only if you used third party mode or clients.
Title: Re: Minecraft
Post by: W7RE on Thursday, March 31, 2011, 09:32:12 AM
Minecraft Beta 1.4

* Added tameable wolves
* Added cookies
* Sleeping in a bed now resets your spawn position
* New Minecraft logo
* Holding shift while climbing will hang on to the ladder
* Spiders will no longer trample crops
* Lots and lots of infrastructure for Statistics lists and Achievements

While most of the code is written, statistics and achievements won’t show up until the next update. We didn’t quite have time to finish them this week, and didn’t want to delay the update longer.





Also, Mojang beat Valve in The Escapist's March Mayhem (http://www.escapistmagazine.com/tournaments/standings/5), making the final matchup Mojang vs BioWare. I can't believe Mojang beat out Valve. That's just crazy. Creator of Half-Life, Team Fortress, Portal, Left 4 Dead, beat out by an indie dev with 1 game. I think I underestimated the scope of Minecraft's popularity.
Title: Re: Minecraft
Post by: idolminds on Tuesday, April 26, 2011, 11:47:15 AM
So the modding API has turned out...interesting. The last couple posts on Notch's blog (http://notch.tumblr.com/) explain it.
Quote
One slightly bad news item is that I’m starting to get second thoughts about the modding API. People are already doing great mods, and there’s no way we’d be able to make an API good and dynamic enough to support all of the awesome things people are making. I still very much want modding to be a part of Minecraft, but I’m not convinced spending months writing an API that won’t satisfy people is the correct way to do so. There probably are better ways to do it.

The main problems we need to solve are preventing people from making money off our work (unless they have a license deal with us), and making sure mods don’t break with each game update. People obviously already CAN make mods, so the ability to make them isn’t the biggest priority.
Hmm.
Right now people are decompiling the java and editing the game that way to make mods. So how do you go back into the engine and add in the ability to mod?

You don't.
Quote
After some internal discussion and general anxiety, we’ve arrived at a
plan for supporting mods. It’s still a bit vague and the details might
change after we’ve run it by our lawyers, but here’s what we want to
do:

* Let players sign up as “mod developers”. This will cost money (edit: no longer costs money!), and will require you agreeing to a license deal (you only need one per mod team).
* Mod developers can download the source code from our SVN repository. As soon as we commit a change, it will be available to all mod developers, unobfuscated and uncensored.
* Mod developers get a unique certificate for signing their mods. This means players can see who made what mod and choose to trust individual developers. The cost of signing up makes sure only serious developers have access to this certificate.

The rules of the license deal will contain:

* Mods must only be playable by people who have bought Minecraft
* You can’t sell your mods or make money off them unless you’ve got a separate license deal with us
* The mods must not be malicious (obviously)
* We retain the right to use your mod idea and implement it ourselves in Minecraft. This is to prevent the situation where we have to avoid adding a feature just because there’s a mod out there that does something similar. It’s also great for dealing with bug fixes provided by the community.
Basically its not so much mod tools, but semi-open sourcing Minecraft.
Title: Re: Minecraft
Post by: Cobra951 on Tuesday, April 26, 2011, 01:17:18 PM
Minecraft is nothing short of a trailblazer.  This is all new territory for devs.  I mean the game is developing while being sold.  All sorts of new and interesting situations are going to arise.
Title: Re: Minecraft
Post by: idolminds on Friday, June 10, 2011, 09:11:13 AM
Infodump on Notchs blog (http://notch.tumblr.com/). Some highlights:

Minecraft is coming to 360 and Xperia PLAY (and later all Android devices). Notch will be helping on design but will not be coding those, hes dedicated to the PC version.

Modding support will be coming in 1.7. In this case, the "modding API" is actually the source code for the game. You have to agree to some terms before they give you access to the code but apparently anyone can sign up to do it.

And then theres this.
Quote
We are working on Minecraft Beta 1.7, which I’m referring to as the “adventure update”. We’re keeping the details secret so people can get surprises. The idea with this update is to flesh out the game a bit, making it reward exploration and combat more. Assuming we like them in play testing, pistons are coming in 1.7.
Title: Re: Minecraft
Post by: idolminds on Sunday, June 12, 2011, 09:41:03 PM
Today I decided to take a look at some Minecraft mods. The whole modding scene is a bit of a mess and there is no easy standardized way to install them. You basically open up the minecraft.jar file and dump files into it. And compatibility between mods can be a big problem. Hopefully Mojang addresses this or when the community is able get their hands on the game source/mod API that they come up with some kind of simple mod standard.

Anyway, a couple of the things I checked out were very cool. The first set here I'm probably going to play with for a while here. Its a series of mods made by a dude named Xie (http://www.minecraftforum.net/topic/145126-v16-xies-hunger-mod-v14-smp-supported/). That link goes to the Hunger mod, but Ill explain the others. The Hunger mod simply makes you hungry. Theres a little indicator that shows you how hungry you are and eventually you'll start starving to death unless you eat. I was looking for something like this to make the game a little more interesting when in Passive mode, but even in other difficulties once you build even the simplest house there is no reason to venture outside. Now you need to actively find food.

He has a couple other mods that kind of go along with that, which are Farming, Cooking, and Food Stacking. The stacking one just lets you stack foods into stacks of 16 which makes carrying them around easier (now that you can starve). Cooking adds more recipes to the game as well as campfires and stoves to cook on. Farming adds a whole bunch of new plants and seeds to the game. Trees can drop fruit, you can grow pumpkins, corn, and a bunch of other stuff. Pretty cool.

Another mod Im running now is Nature Overhaul (http://www.minecraftforum.net/topic/191599-v166-nature-overhaul-v1011-cactii-fix/). In it trees will grow, die, and replant themselves. Forests will grow and spread depending on biome so you have everchanging forests without you having to go out and plant trees yourself. Another nice perk is in this mod using an axe on a tree cuts down the whole tree at once, saving you tons of time harvesting.

This last mod is really cool, but sadly slows the game down too much to keep it. FiniteLiquid (http://www.djoslin.info/finiteliquid.php) makes water behave more like water. Ocean blocks are still infinite, but digging out a "river" will cause the whole thing to fill in to the level of the ocean. Pools of water can be drained, and draining into another pool causes that pool to become deeper. Water on flat ground will spread until very thin and then evaporate. Its really cool to watch and its too bad it makes the game chug a bit because I would love to keep this one on.
Title: Re: Minecraft
Post by: idolminds on Monday, July 25, 2011, 02:43:58 PM
Some interesting info on the Adventure update on PC Gamer (http://www.pcgamer.com/2011/07/20/first-details-on-minecrafts-xp-system-notch-when-you-die-you-lose-all-levels-you-lose-all-xp/). Permadeath, XP, and what looks like a hunger meter? Wee!
Title: Re: Minecraft
Post by: Xessive on Saturday, July 30, 2011, 04:17:52 AM
So, with the Humble Bundle 3 bonus I finally took a chance on Minecraft. And much like Terraria, I don't get it. I don't understand the object of the game and how to progress, or how to even recognize that I am progressing.

Am I trapped within the confines of objective-driven gameplay? Do I need to be told what to do to get any sense of accomplishment? Nay, I say! I just don't get Minecraft!
Title: Re: Minecraft
Post by: W7RE on Saturday, July 30, 2011, 05:02:19 AM
The key to Minecraft and Terraria is getting past the learning curve. There's almost no in game help (less of it in Minecraft), and until you learn how to make a few things and understand the interface and how things work, it feels really weird and overwhelming. Terraria still feels cumbersome to me even after playing for a while.

Minecraft is legos. Really, I'd say that it's much better to think of it as a building toy than a game, and my drive to play is based 100% on having an idea for something to build. The exploring and fighting of enemies is just stuff to do while I'm gathering resources for my construction.
Title: Re: Minecraft
Post by: Cobra951 on Saturday, July 30, 2011, 06:10:08 AM
I confess that I tried out Terraria.  I'm with Xessive.  I felt overwhelmed immediately, with next to no idea how to proceed.  I went away and didn't come back.
Title: Re: Minecraft
Post by: idolminds on Saturday, July 30, 2011, 07:39:40 AM
Both games desperately need tutorials and a hint system, though Terraria is further along with that than MC.

Minecraft for me is all about exploration and building. Wander around and find a deep dark cave to explore, find materials and other useful bits inside that you can use to build...whatever you want. The name is basically a description of what you do: mine and craft.

But before you get to that point, you basically need to go read at least the crafting page (http://www.minecraftwiki.net/wiki/Crafting) on the wiki. No, I don't how you were supposed to figure out how to make a crafting table without prior knowledge of its existence. Anyway the basic world start is: punch tree for wood, turn wood into planks, make crafting table, make wooden pickaxe so you can gather stone to make a stone pickaxe. There, now you basically know all you need to to get started. You can mine into the world and you know how to craft things.

Theres no real "game" part to the game yet. There are a few monsters to deal with but the combat is really basic. Thats something they are working on for the next update, but that won't be out till September.
Title: Re: Minecraft
Post by: W7RE on Saturday, July 30, 2011, 07:47:28 AM
I find Terraria's inventory and crafting system to be sort of cumbersome, even after having a while to get used to it. The inventory seems large at first, but there's so many different items that you soon realize it's not enough. The guide NPC tells you what you need to craft things, but it took me 10-15 minutes to figure out how to use it. I didn't realize I needed to drag a material onto the right area to get the info, and I still don't remember if it tells you what crafting stations you need.

Terraria's only real major difference from Minecraft, to me, is the progression of difficulty. It still has no quests or anything, but you have to farm better weapons and armor before you can move on to harder areas. The problem with this is, I hit the end of the progression line in a few days, and got bored. With Minecraft, all I need is an idea for a new project and I'm sucked back in. It's less about character progression and more about tackling your current project. It's more self driven.
Title: Re: Minecraft
Post by: idolminds on Saturday, July 30, 2011, 08:21:18 AM
I enjoy exploring and building in Minecraft more than Terraria. In Terraria building a house is just something you have to do. Protection from monsters, a place to store your stuff, a place for new residents to move in. I know you can get fancy with it, for whatever reason I don't. But Minecraft I'll go and build some crazy structure just because I can.

That is interesting about hitting the end of progressing in Terraria. Since I don't find the building aspect all that fun, once I max out theres little incentive to play. Other than starting a new character from scratch again.
Title: Re: Minecraft
Post by: W7RE on Saturday, July 30, 2011, 09:12:50 AM
Yea 2 friends and I went from nothing to nearly full molten set in Terraria in about 3 days. As soon as I got to that point I realized there was very little left to do, and it was mostly going to be farming for rare or expensive stuff. There's nothing more to tackle with the new stuff, so the drive is gone.

I haven't played Minecraft in months, but I know all it would take is an idea for a building project and I'd be sucked back in. I'll probably just in and mess around when the adventure update comes out, and maybe get stuck in it for a while again.
Title: Re: Minecraft
Post by: W7RE on Wednesday, August 03, 2011, 03:09:48 PM
Anyone have a good MP server they play on? Preferably one without a lot of people on it?

I gave copies of Humble Indie Bundle 3 to a few friends and I want to play a bit of MP Minecraft with them while they have access. I'd sort of like to play in a fresh area, but hosting a server looks like it's gonna be a bitch. I tried the server Ace of Spades had said he was playing on, but it doesn't look like it's up anymore.
Title: Re: Minecraft
Post by: idolminds on Monday, August 29, 2011, 05:42:10 PM
Why no Steam, Notch? (http://notch.tumblr.com/post/9550850116/why-no-steam-notch)
Quote
Being on Steam limits a lot of what we’re allowed to do with the game, and how we’re allowed to talk to our users. We (probably?) wouldn’t be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game.

We are talking to Valve about this, but I definitely understand their reasons for wanting to control their platform. There’s a certain inherent incompatibility between what we want to do and what they want to do.
Normally not news, but its interesting that hes basically saying the same thing EA said about BF3 not being there. Just...less corporately.
Title: Re: Minecraft
Post by: idolminds on Saturday, September 10, 2011, 09:59:28 AM
So the next big update is the Adventure Update, version 1.8. Well, at least originally. Its not being split into two parts so 1.8 will have some of it, and 1.9 will be the full thing. Weird, I know. To make it even more confusing you can now download the "leaked" 1.8 thats being officially hosted by Mojang. Its like a beta for the beta.

So things in 1.8 right now? New lighting! Torches are slightly yellow and flicker faintly, the moon casts a blue light over everything (which was really cool when I was exploring a cave that had a hole in the ceiling). Its nice and smooth, looks snazzy.

Biomes are larger! Someone posted a seed for a world that spawns you in the ocean biome on a tiny island with a single tree. Build a boat and it will take you half the day to reach the mainland. The oceans and lakes are now deeper as well. I guess there is a new swamp biome with trees growing in water and vines all over.

Villages generate! This is in prep for 1.9 where the villages will have NPCs living in them, but right now you can find these villages just out in the world. Pretty handy since the one I found had a tower with torches already in it, a bunch of houses, and even a "smithy" with some smelters and a small lava pool for garbage. If you find one right away then it sort of saves you the trouble of building your first house.

Ruins! I guess there are strongholds that generate now that are like finding long lost underground buildings. You can also find abandoned mineshafts with old carts and tracks in them. Certain creatures will only spawn in these places.

As for the player, you now have a hunger meter to keep track of. You can sprint (which makes you hungry). You can earn XP even though there's currently no use for it.

Anyway, neat stuff is happening.
Title: Re: Minecraft
Post by: Cobra951 on Monday, November 14, 2011, 06:52:35 AM
Gem Collector (http://theorycrafting.com/threads/136-Playable-game-within-minecraft-Gem-Collector), a VCS-like videogame made inside Minecraft.  That deserves a thread bump.
Title: Re: Minecraft
Post by: idolminds on Monday, November 14, 2011, 08:15:12 AM
Wow, crazy.

Also worth the bump, Minecraft 1.0 went gold and should release this Friday.
Title: Re: Minecraft
Post by: idolminds on Thursday, March 01, 2012, 10:33:46 AM
1.2 is out (http://www.mojang.com/2012/03/minecraft-1-2-is-out/)

I don't know all the changes, but some of the neater ones are the addition of a jungle biome, ocelots, cats (which are tamed ocelots), world height has doubled, and new mob behaviors. For example, creepers are scared of cats. So if you want them to leave you alone its a good idea to get a pet cat to follow you around.
Title: Re: Minecraft
Post by: scottws on Thursday, March 01, 2012, 04:38:37 PM
I haven't played this game in so long.  I need to get back into it.  I think what it was is I was building this castle and I thought it was really cool and then I saw what some of the more talented people were doing and was completely humbling.
Title: Re: Minecraft
Post by: idolminds on Thursday, March 01, 2012, 05:02:29 PM
Some of those really impressive things are done with special tools and in out-of-game editors, so they lose a lot of appeal. But I know what you mean. I've never built anything of importance in MC because as soon as I find a cave or something I'm down in there pretty much permanently.