And I'm pissed!
So I'm running around killing the shit out of the special forces dudes. I also try to destroy the helicopter in the courtyard with machine guns but am unable to so I just decide with about 3 hours left before departure time that I'm bored and will just wait in the security room.
Well, in the warehouse somehow the special forces get the best of me and I'm captured. I manage to escape, but now I of course have no weapons (I had 2 small chainsaws and the 3 books that make them last almost forever). I also lost all my wine bottles for health. And I'm running out of time.
I manage to get back in by the food court and get some more wine, and take out a special forces guy with that helicopter spin. So now I have a weapon. I go get another small chainsaw and start building up my book collection. I head back to the Paradise Plaza to get the other two books and get to the security room.
On the way, Isabela calls and says that I should come back to the hideout because the military is conduction a new operation or something. Well, I'm not thinking and keep going to the security room. I realize when I get there she meant Carlito's hideout, but it is too late to make it there before noon. So I just go up the roof and wait at the bottom of the stairs to the helipad.
Well, I guess you have to stand on the helipad instead of next to it because the helicopter pilot was looking for me at the helipad and didn't see me, then gets killed by a zombie.
Fucking bitch.
I'm trying to remember how the first ending actually went, and that doesn't sound all that off. Keep in mind that...
Well, there's more to the game than just the first ending. You don't get the real ending until you beat overtime mode.
Did the credits roll or did you "lose"?
What is overtime mode? The only option I had to start the game was 72-hour mode.
Yeah, I just read a guide and you only get overtime mode by
going to Carlito's hideout, which I didn't do.
Anywhere on the helipad area is fine. I don't think that's the problem.
There are several endings for the game. If you don't do all that's required, you don't get the A ending, and the game ends without Overtime Mode. You do need to go back to talk to Isabela.
Bigger
If you dedicate a 72-hour game to getting the Zombie Genocider achievement, you get the Megaman Mega Buster, which makes the boss fights a joke. That's one way to blaze through the game again, after going through the trouble of beating it honestly once. It helps a lot with that frustration you're feeling.
You get that by killing somewhere between 53,000 and 54,000 zombies. You do that by running them over with vehicles in the maintenance tunnels. The vehicles respawn whenever there's a loading screen, so you basically follow a route which takes you from vehicle to vehicle underground, and you swich before the one you're in craps out from damage. The route takes you in and out of the tunnels (to the parking lot above ground). Check out GameFAQs if you don't want to figure out the particulars yourself. There's a FAQ on this achievement alone. Also, make sure to get an ending (doesn't matter which). You don't get the Mega Buster until you complete the game and then start another.
So yeah, I went back and used a glitch to be able to play the game with no required missions.
:o Had not heard about that one.
I actually went from scratch to Level-50 completion of 72 hour mode (Ending A) in 2 games. I started a new game without loading a previous save, with Frank at Level 1. Used that game for Zombie Genocider, and finished it at around Level 40. (You get 20,000 PP every 1000 zombies, regardless of how you kill them, and I killed over 100,000.) About 2/3rds of the way through the 2nd game, my level was maxxed out.
:o Had not heard about that one.
Yeah, it's a glitch. Here's the explaination/how it's done.
Normally when you start the game and the zombies are let into the mall, you race to the stairs. On the way back into the mall as you're just about to leave the warehouse and enter Paradise Plaza, you have a cutscene with Jessie, setting up the first mission to help Brad with Carlito in the food court.
There seems to be some function in the game that is either time-based or zombie-kill-based. When you cross this threshold, the next time you go to the warehouse, you get the cutscene about the queen wasp. So what you do is fight the zombies in the entrance plaza before going up the stairs. Again, it is not known whether it is time-based or kill-based, but if you kill 600 zombies in the entrance plaza before going up the stairs, you will trigger the queen wasp cutscene the first time you go through the warehouse instead of your second or third time.
Subsequently, Jessie's cutscene does not take place and you are never given the mission to help Brad, nor any other of the important missions. Otis still calls you about the side missions. Actually it's a bit maddening because it took me about 13 game hours to kill 600 zombies so he had quite a queue of missions to call me about by the time I actually got the transceiver. I was going for zombie genocider so I wasn't answering him and after awhile I was like, "Jesus Otis, can't you fucking assume I'm dead by now and stop calling?"
Killing the 600 zombies isn't as hard as it sounds. I used the hammer throw to take out big rows of zombies. It quickly thins out and you make your way to the entrance. After you clear that and turn around, a ton more spawned behind you and you can go back and kill them. Then you repeat this, but each time you make your way from the back to the front, less and less spawn. By the end, when I turned around there would only be 2 or 3. And most of them have hunks of meat they are fucking with so it's really easy to just run up behind them and do a face smash or suplex to kill them.