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Games => General Gaming => Topic started by: Pugnate on Tuesday, February 27, 2007, 03:06:59 PM

Title: R6:Vegas is one helluva game.
Post by: Pugnate on Tuesday, February 27, 2007, 03:06:59 PM
What a return to greatness for the franchise. I've been a hardcore Rainbow Six fan since the first game. I think I have every installment in the franchise, though the last few purchases were probably more out of loyalty as the series has gone embarrassingly downhill. Rainbow Six the king of tactical shooters, the innovator of the one shot kill, and the only game that had a planning phase as exciting as the execution. Lately the game had been seriously lacking in innovation, and had been stripped of a lot of toughness to suit the console kiddies.

Well I've been playing Vegas for the past three and a half hours and it is quite excellent despite some of the changes. The tactics have been very much nerfed. In the past the game featured multiple scenarios which required planning with multiple teams at your disposal. So far this game has been about controlling a team of three, and the mission has been unbelievably long for such a small team. 

Still it retains much of what gave the original R6 games their identity and mixes that with the much needed new Unreal engine. Even at the height of the series, R6 lacked the feel when it came to firefights. While it was superb on tactics, it lacked the visceral feel that R6:Vegas gives to a firefight.

So far Vegas has been extremely exciting and has plenty of blood pumping moments. I am finding it a touch easy though and am playing on realistic mode, which is only realistic in name. In the past a well placed shot was enough to kill you or your team mates. Currently even at a realistic setting this isn't the case. I understand why they made that decision, since this is very different from the multiple missions of the past. This seems to have basically one very focused campaign like many typical shooters.

Vegas really looks sexy though. I haven't got a good screenie of the motion blur, but the effect looks very sweet when you get hit. The desert outdoors have a very similar look to the yellow lens shots in the movie Traffic. The team command options are fairly well streamlined, and the AI is quite excellent. The teammates follow orders brilliantly, and the enemy AI is extremely challenging and very realistic.

It is a worthy restart to the franchise, and I am sure Xessive would love this game. I hope in the future they work a little harder on the PC version though, to incorporate a bit more realism and make it even more tactical. But so far it is quite excellent, and very focused.

(http://cc.1asphost.com/Pugnate/Vegas1.JPG)
(http://cc.1asphost.com/Pugnate/Vegas4.JPG)
(http://cc.1asphost.com/Pugnate/Vegas9.JPG)
(http://cc.1asphost.com/Pugnate/Vegas12.JPG)

(http://cc.1asphost.com/Pugnate/Vegas26.JPG)
(http://cc.1asphost.com/Pugnate/Vegas29.JPG)
(http://cc.1asphost.com/Pugnate/Vegas34.JPG)
(http://cc.1asphost.com/Pugnate/Vegas36.JPG)
Title: Re: R6:Vegas is one helluva game.
Post by: Ghandi on Tuesday, February 27, 2007, 03:28:22 PM
Wow, those screens look amazing. I've always been a bit R6 fan, I wish my comp could run this.
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Tuesday, February 27, 2007, 03:29:41 PM
Yep Vegas is an amazing game.

Playing it on the 360 was a phenomenal experience.

I too loved the original R6, and that's what really got me started into PC gaming; I was pretty casual PC gamer in the past, but R6 started it.  I didn't really like any of the subsequent sequels to the original though, and each one became worst.

R6: Vegas returns to form and revolutionizes the fps and tactical shooter genre.

Edit:  Ghandi, of course it looks good.  It's running the Unreal 3 engine.
Title: Re: R6:Vegas is one helluva game.
Post by: HxCeddie on Tuesday, February 27, 2007, 04:05:14 PM
Yeah the game is unreal. Whenever I get a chance, I still try to beat the game on hard and it's still the best multiplayer game on 360.
Title: Re: R6:Vegas is one helluva game.
Post by: NatchDan on Tuesday, February 27, 2007, 04:05:48 PM
I'm not commenting on the game or anything, and those screens do look pretty sweet, but I couldn't help thinking of this (http://www.vgcats.com/comics/?strip_id=224) when I saw them.
Title: Re: R6:Vegas is one helluva game.
Post by: scottws on Tuesday, February 27, 2007, 04:56:36 PM
I played a bit of the single player demo but hated it.  Then again, I hated the original Rainbow Six, so I guess it shouldn't surprise me.
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Tuesday, February 27, 2007, 05:15:21 PM
I can't stress this enough, but the opening mission in Mexico kinda sucked in R6: Vegas.  Once you actually get to Vegas, it's a complete blast to the end.

If only the ending was a little more satisfying, and the campaign a little longer, it would be a near perfect single player experience.

The multiplayer is also fantastic.
Title: Re: R6:Vegas is one helluva game.
Post by: scottws on Tuesday, February 27, 2007, 05:26:02 PM
Well the demo mission is in Vegas.
Title: Re: R6:Vegas is one helluva game.
Post by: Quemaqua on Tuesday, February 27, 2007, 09:51:03 PM
I liked the first game but have moved on since then.  Those screens look freaking great, though.  I could almost be interested in this... just almost.  But not quite.

And Dan, you read VG Cats enough to recall a strip.  I knew you were awesome.
Title: Re: R6:Vegas is one helluva game.
Post by: NatchDan on Tuesday, February 27, 2007, 10:04:37 PM
I used to read so so many webcomics it was sad. Now I've trimmed it down to a more manageable list, but still too many, I think. Penny Arcade, VG Cats, Droop, Questionable Content, Bunny, Dr McNinja, Overcompensating, Saturday Morning Breakfast Cereal, Married To The Sea [et al] and... Does Red Vs Blue count? But yes, VG Cats is one of the best.
Title: Re: R6:Vegas is one helluva game.
Post by: gpw11 on Tuesday, February 27, 2007, 10:41:39 PM
You forgot White Ninja. 
Title: Re: R6:Vegas is one helluva game.
Post by: NatchDan on Tuesday, February 27, 2007, 10:43:28 PM
That's one of those comics I read in bursts. So I'm about a month behind now, but in another month I'll catch up.

One day I'll catch up with Mac Hall and Apple Geeks.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Tuesday, February 27, 2007, 11:43:23 PM
haha I like that comic. It makes a lot of sense. 'Next Gen' games seem to go overboard on the fancy stuff.

Yea I haven't tried multiplayer in this yet and want to finish single player. To those who've played MP, what modes are there? Also is it possible for me on my PC to hook up with the people on the 360s?

Quote
I too loved the original R6, and that's what really got me started into PC gaming; I was pretty casual PC gamer in the past, but R6 started it.  I didn't really like any of the subsequent sequels to the original though, and each one became worst.

For me the series was at its best around Rogue Spear, and maybe a couple of games after. In future installments it just had no innovation and all the cool aspects kept getting stripped.

Quote
Wow, those screens look amazing. I've always been a bit R6 fan, I wish my comp could run this.

Well I am getting smooth frames, but unfortunately Nvidia can't run HDR with FSAA together. The jaggies get to me heh.

Also the game offers a 1280x960 rez., but not a 1280x1024 rez., which I don't understand.

Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Tuesday, February 27, 2007, 11:52:04 PM
I didn't really like Rogue Spear... it was alright in terms of single player, but the multiplayer felt clunky when compared to the original R6, which was more fast paced and basic.

Regardless, Vegas is a masterpiece.  There's coop, coop terrorist hunt, survival (one life, ffa or team), sharpshooter (ffa or team DM), capture and hold/defend (i think, haven't tried this one before), and one or two more modes I think.

The game looks amazing on the 360 as well.  It's breathtaking when you're flying around in the chopper and look down on The Strip.  It's like... 'hey I've actually been there!' 
Title: Re: R6:Vegas is one helluva game.
Post by: poomcgoo on Wednesday, February 28, 2007, 12:16:39 AM
The MP in this game is amazing.  You can't play against 360 players from the PC though, Mr. Handicap.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Wednesday, February 28, 2007, 12:35:35 AM
I definitely loved it, and I've been reaffirmed that the series may have a future if it stays in Ubisoft Montréal's hands (the same guys who developed Rainbow Six 3).

Apparently quite a few people on the official forums were not happy with it. Most of which are people who were not even happy with Raven Shield. I loved Raven Shield, and I really enjoyed Vegas. Vegas enhanced the features of the gameplay, and really boosted the look of the game. In contrast with Lockdown, which completely bastardized the franchise.

It's definitely fun, and employs a lot of tactical decision-making. I have to admit some parts of it do echo a more action-paced game set i.e. health system. I can see how some die-hard tactical fans would be ticked off at little details like that. In my opinion it works; the game needs such adaptations to make it enjoyable (especially considering how huge the levels can be). Imagine getting wounded early on n the mission and having to drag your limp leg throughout the whole chapter. The way the game is laid out, it's a lot more immersive. You receive your objectives on-the-fly, and you don't actually return to HQ or anything. So the system they set up is necessary, and enjoyable; after all it is a game not a military simulator. Operation: Flashpoint and ArmA: Armed Assault are military simulators!

Compared to the 360 version there were a few missing features. Features which would actually work brilliantly for PC users, since they would have a lot more versatility and capability to customize. One feature being the custom character design. In the 360 version, if you have the 360 webcam, you can actually take a shot of you face and import it into the game. I have yet to see that in the PC version. Besides that, the multiplayer on the 360 seems way more customizable than the PC version. That completely blows my mind because PC is the epitome of the concept of customization. I have a PC, not a Mac and not a console, why? Because I can customize it virtually entirely.

You can definitely sense the bias toward console-ization, but at least they tuned the game to play decently on the PC. All in all, a good effort from the team.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Wednesday, February 28, 2007, 03:02:48 AM
Yay, I am glad you are enjoying it. We should play online and team up on every muhaha. But what health bar? I can't seem to find it.

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The MP in this game is amazing.  You can't play against 360 players from the PC though, Mr. Handicap.

That's a pity. I suspect that the 360 version has auto aim?

I'd love to see this game on a big LCD though. That would awesomeness.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Wednesday, February 28, 2007, 09:06:03 AM
Health bar? I said health system! A lot of hardcore realism fanatics were bytching about the way you never really seem to die, and you just regenerate. Personally I like that system. It's just like Call of Duty 2, or Gears of War. You'll die when you're overwhelmed or been hit by a killshot (i.e. headshot).
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Wednesday, February 28, 2007, 09:16:34 AM
I do want to play this game.

Hey, Pug -- must run great w/ your 8800 video card, eh? :-P
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Wednesday, February 28, 2007, 09:26:44 AM
Sorry I misunderstood Xessive. I haven't played Gears of War or COD2 yet, but yea I am probably one of those fanatics. I think the game could use a bit of that, but I am still happy.
Well D, it does run great. I just want FSAA :P

Also I am getting 50+ FPS in the game with everything except shadows on max. When I push shadows to max the frames drop to 35. They don't make a massive difference, but the game hasn't been ported well. I feel for those with lesser video cards, because again it is a case of the graphics not justifying the power sucking.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Wednesday, February 28, 2007, 09:30:49 AM
Oh man, I had to put it on the lowest settings to get a decent framerate out of this game! I know that my system's bottleneck is the CPU now.. I'll have to work on that, coz right now most of the load gets dumped on my graphics card.

FEAR is still pretty heavy.. Quake 4 runs way better. I've noticed that all the Lithtech games are CPU intensive. Back when AvP2 was released, we couldn't run it decently on a 733MHz or an 833MHz even, regardless of the video card (GeForce 3 something). We tried it on a 933MHz with a GeForce 2 MX and it ran a lot smoother. In my opinion, FEAR doesn't look good enough to run the way it does. Still, FEAR's awesome. I'm gonna reinstall.

The new Unreal engine is promising.. It's demanding, but it delivers.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Wednesday, February 28, 2007, 09:41:43 AM
Yea the F.E.A.R. engine is typical Monolith resource suckage.
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Wednesday, February 28, 2007, 01:15:24 PM
Yea FEAR is surprisingly taxing on the system.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Wednesday, February 28, 2007, 02:05:38 PM
Oh man, I had to put it on the lowest settings to get a decent framerate out of this game! I know that my system's bottleneck is the CPU now.. I'll have to work on that, coz right now most of the load gets dumped on my graphics card.

FEAR is still pretty heavy.. Quake 4 runs way better. I've noticed that all the Lithtech games are CPU intensive. Back when AvP2 was released, we couldn't run it decently on a 733MHz or an 833MHz even, regardless of the video card (GeForce 3 something). We tried it on a 933MHz with a GeForce 2 MX and it ran a lot smoother. In my opinion, FEAR doesn't look good enough to run the way it does. Still, FEAR's awesome. I'm gonna reinstall.
I would expect FEAR to run worse than Quake 4 --- namely b/c I think Id does a much better job w/ making engines when compared than Monolith.

Though, I don't think I've ever seen AI in any Id game anywhere as sharp as FEAR's.
Title: Re: R6:Vegas is one helluva game.
Post by: Quemaqua on Wednesday, February 28, 2007, 08:36:54 PM
I didn't find FEAR to be that bad, actually.  Ran pretty good on my laptop and runs pretty good on this system, too.  And what else did Monolith do that sucked resources?  The Lithtech engine never did in my experience.  That thing was always smooth as butter... it was just graphically inferior to the other big engines.  At least as I recall.  I had zero issues with pretty much all the Lithtech games.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Wednesday, February 28, 2007, 11:56:50 PM
Blood II (Not had problems, but the visuals weren't on par with the standard)
No One Lives Forever (High system requirements for average visuals)
No One Lives Forever 2 (I had zero problems with this, but I read of others not being so lucky)
Alien vs Predator 2 (Looked good, but not at the level of resource sucking. I had major issues)
Tron 2.0 (Didn't have as many problems as others)
F.E.A.R. (I had zero issues, but most people did.)

I have found all of those games save NOLF2 and Tron 2.0 to have had competing games that looked and performed better. The only reason I include both of those in that list as well, is because I've heard of plenty of complaints for them. But I found NOLF2 and Tron 2.0 to look really good and not give many issues.

I had a lot of problems with NOLF1 in the latter stages. It just didn't seem to be producing the visuals worthy of the system hogging. AVP2 again was good looking, but same problems, except more so.

F.E.A.R. seems to have had massive complaints all over. I had no problems on my gaming rig, but when I tried running it on my second system that sported a gig of RAM with an Athlon XP 3000 plus a 6800XT, it didn't run nearly as well as it should have.

http://www.anandtech.com/video/showdoc.aspx?i=2607&p=7

Quote
F.E.A.R. is a hugely taxing game that looks great but performs horribly at the highest settings on most hardware. At its release, there was quite a bit of debate over whether or not the graphics were good enough to justify the poor performance. Obviously we all want beautiful games that perform well at the same time, but since we don't always get what we want, we'd rather see developers err on the side of making things look good and giving us the option to turn off settings if we so choose. 

Like I said, I had no issues with F.E.A.R. on my main rig. But I think Monolith has had more issues with their engines than Epic or iD. That's what I think anyway.
Title: Re: R6:Vegas is one helluva game.
Post by: Quemaqua on Thursday, March 01, 2007, 12:05:35 AM
Well, of course they have.  They don't build engines anywhere near the caliber of id or Epic.  Shogo and Blood 2 were ugly as fuck.  Still, I never had any problems with any of the games really (though I didn't spend much time with the NOLF games... sorta' missed out on those).
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Thursday, March 01, 2007, 12:39:03 AM
NOLF brings back so many memories of Canada. I think it was my second year in unversity.

I bought the game having read so many positive things about it, yet I couldn't enjoy it at all. Not because of the performance issues, but because of the setting.

It was so damn goofy. When I am playing a shooter, I want a serious attitude. Plus I don't want to play a shooter as a chick with a personality. It feels weird, I don't know. I don't care if the protagonist is a female, but it just doesn't feel right in a shooter.

The game world felt basically like Austin Powers, and I couldn't enjoy it. It reviewed really well though. Actually it was one of those games that I admired on every level, yet I could not enjoy it. It had great level design, and some of the missions were really innovative such as some scuba diving adventures. The storyline was also excellent and the cut scenes were just hilarious. Yet I couldn't enjoy it.  :(

I just had an idea. My sister is coming back in a few days... I will make her play it. She will love it.

edit:

One thing I found really positive was how they didn't make her sleazy. She looked attractive, had a great personality etc. yet it wasn't like she went into firefights dressed for Jabba the Hut's nipple pinchy sessions.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Thursday, March 01, 2007, 02:27:05 AM
Haha I loved NOLF, and NOLF2 was a treasure :P Tron 2.0 was a masterfully crafted game in my experience. Shogo was a lot of fun, it didn't look great but it looked fantastic next to Quake 2 :P AvP2 was well-crafted.. I hated Blood 2.. Graphics, gameplay, everything..

Anyway I just ran into a major problem with FEAR. Apparently installing it conflicts with my installation of DirectX 9. And the only way to repair the problem is a format and clean installation of Windows, since there's no real way to uninstall DirectX and reinstall it fresh. Microsoft have complicated things on that front.

Basically FEAR will not install if you click "cancel" when it asks to install DirectX (August 2006).. Now I have the Feb 2007 release. Somehow the older one that comes with FEAR overwrites it, and I end up with faulty DX9 shaders, a lot of missing visuals in FEAR, and an occasional BSOD. I could just switch the game to DX8 shaders, and it runs fine, but it the DX8 shaders are pretty crap compared to the DX9 ones (no post-processing, crappy reflection, no refraction, inferior bump-mapping, etc.).

I thought, not a problem I'll just reinstall DX9 Feb 2007. Doesn't work. At least not entirely. The visuals are still missing but at least I don't get a BSOD. It basically thinks I already have DX9 Feb 2007, and doesn't replace all the files.. So I might just have to wait for the next DX9 release to resolve the problem without a format.

According to Microsoft and many other sources you must NEVER try to install an older version of DX over a current version. Apparently it can cause major problems and may potentially render Windows inoperable.

So I formatted my system.. Tried installing FEAR again, and the same problem happened.. Fortunately this time I set a restore point just before installing FEAR. So, thank you Sierra for complicating things. Why does the FEAR installation force a DirectX install? Every other game doesn't!

Thank God Oblivion still works beautifully.

EDIT:
Quote
One thing I found really positive was how they didn't make her sleazy. She looked attractive, had a great personality etc. yet it wasn't like she went into firefights dressed for Jabba the Hut's nipple pinchy sessions.
Haha one more reason I loved the game :D I really adored (and respected) Cate Archer! (well, as far as characters in a goofy comedy go).
Title: Re: R6:Vegas is one helluva game.
Post by: Quemaqua on Thursday, March 01, 2007, 07:38:23 AM
Dude, Shogo did *not* look fantastic next to Quake 2.  The game was crazy kinds of fun, but it was ugly as fucking crap.  It was horrendous.  Blood 2 looked pretty bad as well, and you're right, it was a fairly lousy game.  Don't know how they managed to screw that one up so badly.  There was some fun and interesting stuff here and there, but on the whole the game was a failure.  But yeah, I mainly just wanted to point out that Quake 2 kicked the graphical shit out of Shogo.  The older Lithtech games all felt like the models were built out of Styrofoam.  They were just so weird and... floaty feeling.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Thursday, March 01, 2007, 09:53:25 AM
Back to the Vegas for a second, I am in well and truly into the heart of the casino mission. The game is all kinds of awesome, and is easily the most intense and enjoyable shooter I've played since F.E.A.R.

The enemy AI surprises me with a lot of intelligent tactics, and the game is fairly challenging at the 'realistic' difficulty without being overly difficult. I am loving it and am happy my fondness for the series has been rekindled.

The two members you command follow orders really well, and have given me no issues so far. The game brings forth a new breed to popular shooters, a breed that has you go slowly and surely rather than all guns blazing. I read that Gears of War is similar to that style.

The reason I say to popular shooters is that us PC fans have had loads of experience with this sort of goodness, but now the realism approach is becoming a bit more mainstream.

The game is very different from the R6 games of the past, yet is proper homage to the series.

There have been plenty of moments where I've had my heart in my mouth, and that comes with the knowledge that save points are between intense firefights, and simple mistakes can mean your downfall. I also admire how bad luck plays a minor role in everything. It has only happened maybe once or twice that I've been killed by a stray shot where I couldn't have done anything. That's because of the excellent level design, and the lack of random spawning.

There are scripted moments where you have cleared an area, and are suddenly facing an uphill battle, but those are very tastefully done. Those moments have added to the experience.

I am posting more screenies in the first post. Vegas looks rather nice.
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Thursday, March 01, 2007, 10:01:13 AM
I played the game through only once and on the Realistic Difficulty.

It got somewhat frustrating near the end, since the enemies kept ambushing and the 'protect your teammate' while he opens this door was very challenging on Realistic.

That said, it was still a really good campaign.
Title: Re: R6:Vegas is one helluva game.
Post by: Cobra951 on Thursday, March 01, 2007, 11:48:40 AM
Also the game offers a 1280x960 rez., but not a 1280x1024 rez., which I don't understand.

It's the 1280x1024 res I never understood.  That's a 5:4 ratio, which is narrower than the perennial 4:3.  1280x960 is 4:3, although it's not as standard as 1280x1024.

I tried the R6 Vegas demo on the 360 after following this thread.  That's really well done.  I'm not a big fan of uber-hard squad shooters, but I can definitely appreciate the effort put into it.  It chugs a little at times, but performs well enough.  It looks great.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Thursday, March 01, 2007, 11:59:08 AM
Quote
It's the 1280x1024 res I never understood.  That's a 5:4 ratio, which is narrower than the perennial 4:3.  1280x960 is 4:3, although it's not as standard as 1280x1024.

I started thinking about it, but stopped myself because I am about to hit the sack heh. We should discuss this more in another thread. I am a bit confused now.

Quote
It chugs a little at times, but performs well enough.

How could it chug on the 360?     ???
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Thursday, March 01, 2007, 12:36:11 PM
Uhhh... the game is silky smooth on the 360.  No framerate problems at all for me.
Title: Re: R6:Vegas is one helluva game.
Post by: Cobra951 on Thursday, March 01, 2007, 02:33:12 PM
Do you play in HD?  It's 3 times the 2D work (over SD).  Anyway, I'm not saying it's bad.  Most of the time it's plenty smooth.  But I did notice some chug here and there.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Thursday, March 01, 2007, 03:08:55 PM
Basically FEAR will not install if you click "cancel" when it asks to install DirectX (August 2006).. Now I have the Feb 2007 release. Somehow the older one that comes with FEAR overwrites it, and I end up with faulty DX9 shaders, a lot of missing visuals in FEAR, and an occasional BSOD. I could just switch the game to DX8 shaders, and it runs fine, but it the DX8 shaders are pretty crap compared to the DX9 ones (no post-processing, crappy reflection, no refraction, inferior bump-mapping, etc.).
Yes, I did notice that if you do say "No" to DX9 version on FEAR, the game won't install. That is stupid.

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I thought, not a problem I'll just reinstall DX9 Feb 2007. Doesn't work. At least not entirely. The visuals are still missing but at least I don't get a BSOD. It basically thinks I already have DX9 Feb 2007, and doesn't replace all the files.. So I might just have to wait for the next DX9 release to resolve the problem without a format.
Oh, man....BSOD's are evil!

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According to Microsoft and many other sources you must NEVER try to install an older version of DX over a current version. Apparently it can cause major problems and may potentially render Windows inoperable.
Oh, great....

Quote
So I formatted my system.. Tried installing FEAR again, and the same problem happened.. Fortunately this time I set a restore point just before installing FEAR. So, thank you Sierra for complicating things. Why does the FEAR installation force a DirectX install? Every other game doesn't!
Actually, I think Descent 2 forced a DX2.0 install, back in its hey-day, or else deal w/ it not installing... :P

Can you actually install FEAR just by copying the contents of the DVD/CD's to the drive directly?

This begs my next question -- does FEAR Extraction Point force the install of another Build of DirectX 9.0C?
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Thursday, March 01, 2007, 04:48:09 PM
Do you play in HD?  It's 3 times the 2D work (over SD).  Anyway, I'm not saying it's bad.  Most of the time it's plenty smooth.  But I did notice some chug here and there.

I play at 1080i over component video cables.  I can honestly say that I haven't noticed any slowdown in the game.  However, Gears of War does have a couple spots where there is a little bit of slowdown that I can remember (the two games use the same engine)
Title: Re: R6:Vegas is one helluva game.
Post by: HxCeddie on Thursday, March 01, 2007, 05:25:39 PM
I know Pug said something earlier about auto aim, and I don't think there's any auto aim feature in the 360 version.

And I know that with the new map pack to be released for 360, they're adding a couple new maps and assassination mode (where one person has to be protected by the squad while the other team has to kill him) and conquest (I forget the actual name of it, but it's basically BF 2 where you have to control points on the map.)
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Thursday, March 01, 2007, 05:40:45 PM
Can you actually install FEAR just by copying the contents of the DVD/CD's to the drive directly?

This begs my next question -- does FEAR Extraction Point force the install of another Build of DirectX 9.0C?

Actually what I've considered is copying the files to the HD, then replacing the DX files with the updated ones, then recompiling the files into an ISO and mounting it. I'm sure that'll work, but I'd have to do that every time a new version of DX is released, which shouldn't be too often considering Microsoft's stance and apparent willingness to abandon WinXP in favour of its newer child Vista.

I don't know about Extraction Point, but I'm pretty sure that FEAR Combat doesn't mess with DX. Which is what I would normally install (saves about 2 GB of space if you don't wanna play singleplayer). I was just really in the mood for the singleplayer campaign.

Anyway, back to R6.. As far as I've seen, the support for Vegas has been pretty good. I'm perfectly happy with the game mechanics too. I read a lot of posts where people were complaining about how they can't "lean" any more, but the dynamic "take cover" action works so much better in my opinion (very similar to the Gears of War way). I think I first saw that dynamic in kill.switch, an action game by Namco which oddly enough made it to the PC too. I love the fluidity of all the actions you can perform. Thank God you can hop over fences and short walls too!

EDIT:
Oh sweet, they're brining VIP (Assassination) and King of The Hill (Domination) to Vegas!
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Thursday, March 01, 2007, 08:45:27 PM
Actually what I've considered is copying the files to the HD, then replacing the DX files with the updated ones, then recompiling the files into an ISO and mounting it. I'm sure that'll work, but I'd have to do that every time a new version of DX is released, which shouldn't be too often considering Microsoft's stance and apparent willingness to abandon WinXP in favour of its newer child Vista.
Yeah, they are moving onto Vista....even if everyone is hesitant about jumping ship.....

Quote
I don't know about Extraction Point, but I'm pretty sure that FEAR Combat doesn't mess with DX. Which is what I would normally install (saves about 2 GB of space if you don't wanna play singleplayer). I was just really in the mood for the singleplayer campaign.
I'll have to ask Pug.

Pug, does Extraction Point force you to install the build of DX9.0C that comes on the disc???

Quote
Anyway, back to R6.. As far as I've seen, the support for Vegas has been pretty good. I'm perfectly happy with the game mechanics too. I read a lot of posts where people were complaining about how they can't "lean" any more, but the dynamic "take cover" action works so much better in my opinion (very similar to the Gears of War way). I think I first saw that dynamic in kill.switch, an action game by Namco which oddly enough made it to the PC too. I love the fluidity of all the actions you can perform. Thank God you can hop over fences and short walls too!

EDIT:
Oh sweet, they're brining VIP (Assassination) and King of The Hill (Domination) to Vegas!
Oh, how was Kill.Switch?
I remember "of" that game; never played it.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Thursday, March 01, 2007, 10:10:42 PM
I know Pug said something earlier about auto aim, and I don't think there's any auto aim feature in the 360 version.

And I know that with the new map pack to be released for 360, they're adding a couple new maps and assassination mode (where one person has to be protected by the squad while the other team has to kill him) and conquest (I forget the actual name of it, but it's basically BF 2 where you have to control points on the map.)

Thanks for the info. on auto aim.

That map pack sounds nifty. It is going to cost money though, which is just fucked up. But I love those assassination game modes in other online shooters.

Wait... this won't be available for PC? That is bullshit. I paid good money for the game, and these maps have always been free. W T F?

Quote
I'll have to ask Pug.

Pug, does Extraction Point force you to install the build of DX9.0C that comes on the disc???

Sorry bro., I honestly don't remember.
Title: Re: R6:Vegas is one helluva game.
Post by: Cobra951 on Friday, March 02, 2007, 03:38:00 AM
I play at 1080i over component video cables.  I can honestly say that I haven't noticed any slowdown in the game.  However, Gears of War does have a couple spots where there is a little bit of slowdown that I can remember (the two games use the same engine)

OK, I see.  I wasn't talking about slowdown (as in going into slo-mo).  I meant the frame rate was visibly lower.  I'm fairly sensitive to this.  The pace did not suffer, only the "temporal resolution".
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Friday, March 02, 2007, 04:00:33 AM
Kill.switch was not bad.. It wasn't the brightest game around, but I appreciated the game mechanics it brought to light. Gamespot gave it a 6.0, which is fair. It was more of a mindless arcade shooter adapted to PC/console.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Thursday, April 26, 2007, 02:51:18 PM
I finished Vegas. I was on the last level and just forgot about the game. Anyway I liked the ending, and the game was overall fantastic. The two biggest complaints were the scripting bugs and the less than frequent auto saves. Other than that it was really worth a buy.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Friday, April 27, 2007, 04:19:15 AM
I'm gonna wait till I get a new CPU and perhaps a new video card before I play it again. The multiplayer runs quite nicely, but the SP needs me to really push the visuals down low. Right now the main bottleneck of my system is the CPU, and this game is heavy on it (so is Double Agent).
Title: Re: R6:Vegas is one helluva game.
Post by: Jedi on Friday, April 27, 2007, 04:52:37 AM
I finished Vegas. I was on the last level and just forgot about the game. Anyway I liked the ending, and the game was overall fantastic. The two biggest complaints were the scripting bugs and the less than frequent auto saves. Other than that it was really worth a buy.

Try this game on co-op then talk to me about "less than frequent auto saves"  ;)
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Friday, April 27, 2007, 10:08:02 AM
I finished Vegas. I was on the last level and just forgot about the game. Anyway I liked the ending, and the game was overall fantastic. The two biggest complaints were the scripting bugs and the less than frequent auto saves. Other than that it was really worth a buy.

Haha yea, on SP, auto saves were kinda too far apart, but they were really close together in the last couple of levels, so it was bearable.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Friday, April 27, 2007, 10:40:19 AM
Well I was playing on the hardest difficulty. The thing about the auto saves is that sometimes between a save you will have two little firefights. The first of those will be easy to challenging, while the next will be quite tough. The issue is when the second fight is too tough and requires multiple plays. Then you have to rush through the easy firefight every time and it is annoying.
Title: Re: R6:Vegas is one helluva game.
Post by: iPPi on Friday, April 27, 2007, 10:55:11 AM
Yea I was playing on Realistic as well.  I agree with you there, there were multiple points in the game that I ended up screwing up and having to restart and stuff.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Friday, April 27, 2007, 11:01:57 AM
I am going to play again to be honest. I can't believe I am saying this, but there is a huge shortage of shooters. I've had as much of F.E.A.R. as I can take, so Vegas it is.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Friday, April 27, 2007, 02:14:55 PM
I am going to play again to be honest. I can't believe I am saying this, but there is a huge shortage of shooters. I've had as much of F.E.A.R. as I can take, so Vegas it is.
That's b/c they all seem to be in development....

Such as Crysis.
Such as Monolith's FEAR sequel.
Clive Barker's Jericho is in the making, still.
Who the hell knows when DNF is coming....isn't today his 10th year anniversary for not being released???
TimeShift's still in the works.
MoH: Airbourne's still in the works.
Who the hell knows if HL2: Ep Two will be on time...
GRAW 2 port is still not out yet...
Call of Juarez still ain't been released in the US....
Kane & Lynch is in the works...
The Area 51 Sequel is in the making...
I'd love to know if People Can Fly's working on Painkiller 2 or some other damn FPS.
Who knows what Id's next game will be...

I do hope Call of Duty 4 comes to the PC -- it'd be cool to have a CoD in modern times.
WW2 has been beat to freakin' death, as a time period.



Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Friday, July 06, 2007, 01:55:56 PM
From 7/6-7/14....
This R6: Vegas game for the PC is $20 @ GameStop/EB, so y'all know... (http://www.ebgames.com/gs/weeklyad/current/)

EDIT, Same day, 8:28pm Atlantic Time:
I just picked this up from GameStop/EB.
Yay.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Friday, July 06, 2007, 07:37:33 PM
Okay, some MyD speak on this PC game.

Well, hot damn....that's where I begin. And yeah, I'm just getting going here, spending around 2½ hours on this thing. I'm loving the game mechanics -- lots of duck and covering then shooting over objects or around objects towards enemies. I'm totally digging that aspect of the game. Seems to be A LOT of that in this game.

I also like that I can stack my comrades up on the door -- and then give orders to storm in, gas grenade then enter, etc etc.

Oh, one of the coolest things is the rappel on the wall -- and then you can go inverted down the wire w/ your gun ready! Oh, hell yes!!!

I got it running on 800x600 w/ most stuff on medium -- wow, this is a very pretty game, even on medium. This one runs better than GRAW, so that's definitely a good start!

So far, it's pretty good.
Title: Re: R6:Vegas is one helluva game.
Post by: Jedi on Friday, July 06, 2007, 11:03:43 PM
IT is a great game, me and the brother still play this (when we've been drinking  ;D )

800x600 though... yeah I'm happy I got it on the 360, I've played sooner and my PC wouldn't run it.. I don't think.
Title: R6: Vegas for the PC patched up to Version 1.05 -- a huge 237 MB download!
Post by: MysterD on Wednesday, July 18, 2007, 02:13:15 PM
Patch 1.05 released for R6: Vegas on the PC. And it's HUGE -- 237 MB huge!!!

New game modes added, lots and lots and lots of bug fixes, widescreen support, etc etc. (http://www.ubi.com/US/Downloads/Info.aspx?dlId=2026)

Quote
   Tom Clancy's Rainbow Six: Vegas
Patch v1.05

Please note that this patch can be used on both the US RETAIL (CD/DVD) version & the DOWNLOADABLE (D2D) version of the game.

=============================
Rainbow Six: Vegas v1.05 Patch Contents
=============================

Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)

Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations

 
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Thursday, July 26, 2007, 01:40:12 PM
New map pack released for the PC Version, which is 655 MB in size.

These are all the maps from the X360 version that those gamers paid for as a "digital download" -- and were later reimbursed for. (http://www.bluesnews.com/cgi-bin/board.pl?action=postmessage&boardid=1&id=0&threadid=79652)

Quote
Rainbow Six: Vegas Maps Pack [July 26, 2007, 3:40 pm ET] - Viewing Comments
A new map pack is now available for Rainbow Six: Vegas, providing owners of the PC edition of the game all the maps from the Red and Black packs that were sold online for Xbox 360 before it was announced purchasers will be reimbursed (story). Details on the maps can be found in this forum thread, which erroneously says the map pack was to be released with the version 1.05 patch, which obviously did not occur (story). The 655 MB download is available from FileFront, FileShack, Gamer's Hell, and The Patches Scrolls.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Sunday, December 02, 2007, 08:52:58 AM
I dunno' if y'all knew, but Version 1.06 is out for the PC version.

Where MyD's at...
(click to show/hide)
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Sunday, December 02, 2007, 08:57:00 AM
I dunno' if y'all knew, but Version 1.06 is out for the PC version.

Where MyD's at...
(click to show/hide)
Oh yeah, that's what I got on right now. I just haven't played R6V in a while since I've been busy with other games. Every once in  a while though I get the itch to execute a tactical plan which results in a successful headshot.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Sunday, December 02, 2007, 08:59:34 AM
I play it here and there b/c it has those damn checkpoint saves ONLY.
I get annoyed when I can't save whenever. :P

When I get aggravated b/c of this, I take a break from the game -- for a good while, normally...
When I do this, normally, when I come back to the game, I get a bit further each time around...

Hence why I STILL ain't finished R6: Vegas, GRAW, and Far Cry. :P

Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Sunday, December 16, 2007, 10:55:41 AM
Oh yeah, that's what I got on right now. I just haven't played R6V in a while since I've been busy with other games. Every once in  a while though I get the itch to execute a tactical plan which results in a successful headshot.

I got further yesterday...

(click to show/hide)

Damn them and their lack of quicksaves!!!
Annoying as hell!
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Sunday, December 16, 2007, 11:49:28 AM
Oh yea, that mission is quite tough. I was playing at the hardest difficulty and it took me nearly an hour.

What I did was just toss smoke grenades and snipe from the sidelines.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Sunday, December 16, 2007, 12:44:56 PM
I got no grenades... :(
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Sunday, December 16, 2007, 01:08:11 PM
Dude there is a reload point right behind that area! That's actually the only point I found too hard in the game. But yea, get the smoke gernades and toss them around your team mate when the battle starts. Get them to take cover and stuff.
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Sunday, December 16, 2007, 04:09:15 PM
Dude there is a reload point right behind that area!
I must be blind...
I'mma have to go find it and reload then!

Quote
That's actually the only point I found too hard in the game. But yea, get the smoke gernades and toss them around your team mate when the battle starts. Get them to take cover and stuff.
Thanks, bro.

I'mma so 0wn this part!!! Mwahahahahaha!!!

Hey, how's the MP in this game???

EDIT:
I'm getting further in this section of this fight over the hub w/ the grenades and, but still -- either I die or they freakin' destroy the server, once they start dropping from the ceiling.

I keep myself on and off the turret, of course...

This mission sucks.

Title: Re: R6:Vegas is one helluva game.
Post by: Jedi on Sunday, December 16, 2007, 06:46:41 PM
I don't remember using the turret thart much, I do remember being fairly exposed on it. I've done this maybe twice on my own and I think I died just twice, so I don't see why it sucks so much for you, maybe come off the turret midway through?
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Sunday, December 16, 2007, 11:56:38 PM
Why don't I remember this part?? Like at all! I've finished the game twice and I have no recollection of ever using a turret in R6V. I barely even recall defending a server.

Seriously this is weirding me out and I'm wracking my brain trying to remember it!
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Monday, December 17, 2007, 02:36:04 PM
Why don't I remember this part?? Like at all! I've finished the game twice and I have no recollection of ever using a turret in R6V. I barely even recall defending a server.

Seriously this is weirding me out and I'm wracking my brain trying to remember it!

It's the level right after Dante's Casino.
It's in The Theatre.

Jung hacks the server/hub, as you and Michael have to defend it from incoming enemies and fire.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Monday, December 17, 2007, 08:25:21 PM
Oh geez NOW I remember! Where you have bad guys coming in from all the aisles! Haha How the Hell did I forget that??

I never used the turret, I just took cover and went for headshots.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Monday, December 17, 2007, 11:02:01 PM
This topic title reminds me of a certain cocaine loving celeb, from the Chapelle show.
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Monday, December 17, 2007, 11:18:04 PM
This topic title reminds me of a certain cocaine loving celeb, from the Chapelle show.
"Red Balls - Cocaine in a can, baby!"

Haha Man I miss Tyrone Biggums ;D

"Remember what the Bible says: He who is without sin, cast the first rock. And I shall smoketh it."

"I want some crack!"

hehe
Title: Re: R6:Vegas is one helluva game.
Post by: gpw11 on Monday, December 17, 2007, 11:30:22 PM
I just thought I'd pop in here and say that yes, the Lithtech engine and it's successors are all pretty bad engines when compared to those from Id, Epic, and the Source engine.  Beyond that FEAR was really fun, but it was kind of a one trick pony by the end of it.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Tuesday, December 18, 2007, 12:07:22 AM
I was actually thinking of the line,"Cocaine is a helluva drug..."
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Tuesday, December 18, 2007, 12:11:17 AM
I just thought I'd pop in here and say that yes, the Lithtech engine and it's successors are all pretty bad engines when compared to those from Id, Epic, and the Source engine.  Beyond that FEAR was really fun, but it was kind of a one trick pony by the end of it.
The Lithtech engine is unecessarily heavy. That has always been the case, however there have been some impressive renditions of it; most notably in No One Lives Forever 2 and TRON 2.0. I think they did incredible work in those games technically and contextually.

Considering how Lithtech games look the performance is so inadequate. Honestly I was never impressed with FEAR's visuals. Sure it had good textures, but it just felt so 'yester-year' compared to its peer titles. I still remember how heavy NOLF2 was when it came out; mainstream systems (of the time) were gasping for air, and High end systems were alright.

The way I'd rate the engines I'd say Id's engines are the most versatile to work with, Source is the most modifiable, and Unreal is the best performing (and in my eyes the most visually pleasing of the bunch).
Title: Re: R6:Vegas is one helluva game.
Post by: Xessive on Tuesday, December 18, 2007, 12:11:45 AM
I was actually thinking of the line,"Cocaine is a helluva drug..."
Well, Tyrone is awesome :P

Rick James: Now, Darkness, the tables are turned.
Rick James: [to his bodyguards] Do with him whatever you like.
Charlie Murphy: Motherfuckers take one more step, I'm kicking this nigga out the motherfucking window.
Rick James: Cubbie, freeze!
Charlie Murphy: You know you was wrong for what you did to me earlier. Look what you did to my face!
[soft piano music playing... ]
Rick James: I'm sorry, Charlie Murphy, it was an accident. I was having too much fun. I offer you a truce. The stickiest of the icky. You want to smoke with the old boy Rick James?
Charlie Murphy: Yo, man, my forehead is bumpin', man.
Rick James: Now that you mention it, I think I'm bleeding inside my chest. But I got the medicine.
Rick James: Bitches... Come over here and have sex with Charlie Murphy.
Rick James: I'm Rick James, bitch.
[Rick claps twice]
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Friday, January 25, 2008, 08:05:20 PM
Earlier today, FINALLY got by that pain-in-the-ass server defense part in the theatre.
And just a few minutes ago, I finished finished the SP portion of R6: Vegas.

Pretty good game, but God -- that ending was just....disappointing....
(click to show/hide)


Title: Re: R6:Vegas is one helluva game.
Post by: Jedi on Saturday, January 26, 2008, 01:42:04 AM
I know what you mean D, but I knew that ending was coming so... yeah. But from what I've read V2 doesn't even pick up after that ending, that it's a different team and such. Hope I'm wrong.
Title: Re: R6:Vegas is one helluva game.
Post by: Pugnate on Saturday, January 26, 2008, 02:33:20 AM
I think that may be why I wasn't too upset with the ending, because I had already read about it. When it came, I was like hmm...OK.

Also if V2 doesn't pick up after the ending, then that's kinda dumb.
Title: Re: R6:Vegas is one helluva game.
Post by: Jedi on Saturday, January 26, 2008, 03:28:38 AM
No wait (http://www.gamespot.com/xbox360/action/rainbowsixvegas2/news.html?sid=6184590&mode=previews) it does contine on, and it fills in some gaps etc. Well that's good news.

Quote
From a story point of view, it's almost as if it's a sequel, a prequel, and a director's cut all rolled into one.
Title: Re: R6:Vegas is one helluva game.
Post by: wizall on Saturday, January 26, 2008, 03:58:47 AM
I enjoyed the game-play so much the ending didn't bug me much.  I've no idea what's in store for V2, but I don't really care as long as it's more of the same.  I don't remember the narrative from the first Vegas anyway. 
Title: Re: R6:Vegas is one helluva game.
Post by: MysterD on Saturday, January 26, 2008, 06:26:57 AM
Jedi, thanks for linking the preview from G-Spot on Vegas 2, bro.

Quote from: GameSpot
And despite the success of the original's cliffhanger ending, the developers promise Vegas 2 will offer an "explosive finale" that will end this story for good.
Woohooo!!!! :)

The part about V2's Campaign being a prequel and sequel rolled into one could be pretty cool.

And customizing your character Bishop's looks sounds like good stuff, too.

Quote
The only restriction is that your main character is called Bishop, and you're the leader of the Rainbow Six squad. You won't be spending too much time looking at your main character in the game, though, because Ubisoft's aim is to make the game as interactive and seamless as possible.
I think hitting the cover key will be like the game's Vanity cam mode -- just like in the original R6: Vegas. ;)

Quote
The single-player campaign is shaping up to offer another 10 to 12 hours of gameplay
Sounds good to me.

I'm sure the MP will be fine, as well -- since the MP in R6: Vegas is good and all.