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Games => General Gaming => Topic started by: Pugnate on Sunday, November 18, 2007, 12:20:27 PM

Title: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Sunday, November 18, 2007, 12:20:27 PM
It is highly unfortunate that Microsoft continues to tarnish its reputation amongst gamers, by using dishonest tactics. For starters, you can't save the game without creating a Windows Live ID. While you can create an offline ID, which can be used for singleplayer or LAN, split screen gaming is mysteriously missing. And to play on the internet, you must create an online Windows Live ID. But that isn't the bad part.

The big stinker is Microsoft's attempt to nerf the Windows XP platform, in order to make Vista look like a more attractive option. In the display menu in GoW, the option to use direct x 10 visuals is only available when running the game in Vista, which is fine... but unfortunately the option to use anti aliasing is permanently linked with DX10.

While XP is perfectly capable of running anti aliasing, Microsoft have made sure that only Vista gamers can run it in Gears of War. They even packaged it under the lablel of Dx10. Right, so just like Halo 2 could only run under Vista, and Crysis couldn't run direct x 10 visuals in XP, -- which it can run at better frames with a hack, as illustrated by gamespot (http://www.gamespot.com/features/6182140/index.html) -- Gears of War can only use anti aliasing in Vista.

But that's not the pathetic part.

Unfortunately, there are no real direct x 10 improvements for Gears of War, which you can read about here. (http://enthusiast.hardocp.com/article.html?art=MTQxNiw2LCxoZW50aHVzaWFzdA==) So what the geniuses at M$ did, was to package anti aliasing under DX10 so that it looks better. Now since I dual boot, I do have the option of running of running it on Vista. But as you can see from that last link, with anti aliasing off, the performance in Vista is just worse. It is funny how Microsoft are incapable of doing what's right for PC gaming.

But now I finally know what the hype was about. I had never played or seen the game in action while it was on the 360, and man is it amazing. It is pure non stop action, and fantastic fun. Most fun I've had with a 3rd person shooter since Max Payne, though the game involves action in both first and third person. The gameplay while repetitive, works beautifully.

The visuals are stunning, both on a technical and an artistic level. The look is very similar to something from Frank Miller's 300 or TDK, while the gore is oh so sweet. The music is epic as well. After I finish, I am definitely hopping on for some multi.
(http://img159.imageshack.us/img159/4913/gow2za6.jpg)
(http://img159.imageshack.us/img159/9884/gow1jy1.jpg)
(http://img220.imageshack.us/img220/6598/gow8bc6.jpg)
(http://img162.imageshack.us/img162/3662/gow14zt2.jpg)
(http://img220.imageshack.us/img220/1886/gow16cy4.jpg)




Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: idolminds on Sunday, November 18, 2007, 12:37:26 PM
The anti-aliasing in DX10 only thing is apparently a limitation of Unreal Engine 3, or DX9 depending on how you want to look at it.

Quote
Epic: Unreal Engine 3 uses deferred shading to speed up the calculation of dynamical lighting and shadows. Integrating this feature together with multi-sampling requires control of the edge-smoothing at a much deeper level than the DX9 interface can provide. So, on the PC, multi-sampling will only be supported under DX10.

Blame Epic for that screw up. Its their engine. Though I think the "on the PC" clarification is interesting. 360 doesnt have DX10, but I didn't hear anything about aliasing in Bioshock, Gears, or other UE3 games. So they are getting AA without DX10. Why not for PC?
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: iPPi on Sunday, November 18, 2007, 12:38:36 PM
The campaign, while fairly short, is really fun, especially on coop.  The versus multiplayer is not that fun.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Sunday, November 18, 2007, 12:45:39 PM
OK now I feel a little foolish about blaming MS.

Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Sunday, November 18, 2007, 12:49:17 PM
MS sucks regardless of how you look at it.  I hate that herd of money-grubbing dickfarmers.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Sunday, November 18, 2007, 01:36:08 PM
hahaha... I laughed out.

And Idol, check out "AnnoyedDragon"s response.

http://www.pcgamer.com/forum/viewtopic.php?t=29129

Quote
I suppose you can still blame them on some level; since they rushed out Vista they didn't finish DX10, DX10.1 is what was originally intended to be included but didn't make the cut because of the accelerated release date.

How is this related? DX10.1 includes MSBRW (multi-sample buffer reads and writes) which gets around the deferred shading + AA problem in all DX10.1 compatible games. If they included this with the original release the likes of Bioshock could use AA properly without unstable tweaks. I don't know what they did in GOW to get AA and deferred shaders working together, but if Microsoft didn't rush Vista out early we wouldn't be having any of these problems.


Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Sunday, November 18, 2007, 01:53:26 PM
I'll buy this game when it gets cheaper. I am looking forward to it.

About AA being hidden in DX10 in Vista only -- ummm WTF???

Can you do like the old days and force AA on w/ your video card settings in say your Nvidia or ATI panel like right outside of the game?

Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Jedi on Sunday, November 18, 2007, 03:08:16 PM
Can I just add that Vista was delayed big time piror to release, so I fail to see what was rushed or accelerated!
But yeah this whole DX10/Vista only business blows and I've got nothing new to add.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Monday, November 19, 2007, 01:30:41 AM
You can actually save without an online Live ID, and that's by making an offline profile. Which is still irritating, and cleverly deceptive.

The game is awesome, but M$ made it so awkward to play normally. Apparently most of the problems and crashes stem from the G4WL (Games For Windows Live) loading up with the game.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: idolminds on Monday, November 19, 2007, 04:30:30 PM
GoGamer madness sale of Gears of War (Import) for $33
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Tuesday, November 20, 2007, 06:04:05 AM
So worth it.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Tuesday, November 20, 2007, 02:36:59 PM
As long as Microsoft don't shut your game off if they find out you got a UK Key Code when you sign onto Windows Live. :P

Microsoft, Valve -- yeah, what's the difference? :P

Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Friday, November 23, 2007, 11:34:18 PM
I totally just bought this on a whim.  I have to stop buying PC games.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Friday, November 23, 2007, 11:51:04 PM
Haha... well... once I finish the singplayer missions, maybe we'll meet online.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 12:03:05 AM
Yeah, for sure.  By the way, did it take quite a while to install for you?
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 12:07:40 AM
Oh yes. The installation time was far longer than I expected. In fact I don't know what it was doing towards the end.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Saturday, November 24, 2007, 12:28:02 AM
I think it took about 20 minutes or so to install.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 01:40:47 AM
Oh my god, the game is awesome.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 02:56:55 AM
haha... had you seen it before on the 360? I hadn't, and instantly discovered what the hype was about.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Saturday, November 24, 2007, 03:05:56 AM
After your first run through it, however, expect to realize just how much potential it wasted.  Great game, but I wonder if the inevitable sequel is going to fulfill the promises of the first.  My guess is no.  It'll still be awesome, but... the shortcomings are more glaring to me when I play it now.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Saturday, November 24, 2007, 09:39:10 AM
I played it and loved it on the 360, and I also ordered it during the madness sale for the PC.  Impressions of the PC version will follow.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Saturday, November 24, 2007, 10:47:15 AM
I have it for the 360, and I did play through it a couple of times.  It's definitely well done.  I'm not a fan of tightly scripted squad games, though.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 12:55:37 PM
I just have one complaint. The squad thing is very superficial. There need to be more commands, and what commands there are, aren't followed mostly.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Saturday, November 24, 2007, 01:14:39 PM
There were commands?  I don't even remember that.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Jedi on Saturday, November 24, 2007, 02:15:39 PM
I didn't feel that this was a squad based shooter but more a frantic shooter where you have a squad. I certianly never wanted to get tactical with it like I did with R6V.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 02:48:05 PM
Agreed Jedi. I know it wasn't at all a squad based shooter, which is why I found it weird that there were commands at all. If they were going to the trouble of implementing that, they shouldn't have been so half assed about it. The AI seems to have trouble following any of the basic commands on offer.

But yea this is pretty much the only complaint -- and a minor one at that -- so far. Of course I've only played for about three or four hours.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Saturday, November 24, 2007, 03:03:18 PM
Yeah, it's just an action game.  Too heavily scripted, yes, but I don't think the squad thing has much to do with it.  It would be just as overly scripted even if it were just one dude.  That's my only complaint though, really, aside from how much deeper they could have gone with story and backstory.  They dangle all this interesting stuff in front of you then totally settle for completely inane combative bullshit ("story"-wise) with your fellow tree-trunk-necked friends.  I was expecting that, but I wasn't expecting to be let down when they didn't deliver on the promises of the interesting nuances that they'd given the world and the main character.  I wanted to know more about Marcus's past, maybe see some flashbacks to times when the world wasn't broken, see some past stuff about his trial, etc.  It almost seemed mean to talk about it for 5 seconds then totally ignore it for the rest of the game.  That's part of what I hope the sequel will address.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Saturday, November 24, 2007, 03:39:23 PM
That's true, they really didn't flesh out the story very much at all, did they?  They hint that more will be revealed in a sequel, but will it?  I don't see how that could be the case if it is anything like Gears of War is.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Saturday, November 24, 2007, 06:47:30 PM
Yeah, that's what I'm afraid of.  I want more story, but a lot of people would probably balk if they added it since they would only be interested in more action.  I mean I want the action too, but I'm curious about some of the stuff they alluded to.  It honestly had a pretty cool setup and world.  I want to see more of it!
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 07:46:31 PM
Well, it's very disappointing to find out they don't really touch on a lot of that stuff, but considering how good the action is, I can certainly deal with it.

Word of warning to those who plan on buying this for PC:  make sure you sign up for an online LIVE account before starting.  I lost my saves using the offline one, which is a bit of a bitch but I really don't mind playing through the first hour again.

I did notice that the AI seems to operate under the same script principles as that in FEAR.  You tend to get flanked a lot, but it seems that the flanking only occurs because of the AI's prime directive (I think) of moving to the closest cover, and the levels are set up in a way that when they do flank you it's because the things to hide behind on the outside of the area are closer together than the things to hide behind in the middle.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Saturday, November 24, 2007, 08:41:13 PM
Quote from: Pug
It is highly unfortunate that Microsoft continues to tarnish its reputation amongst gamers, by using dishonest tactics. For starters, you can't save the game without creating a Windows Live ID.
WTF kind of shit is that?!?!?!

The MP portion should be the only thing caring if I create a Windows Live ID.

Word of warning to those who plan on buying this for PC:  make sure you sign up for an online LIVE account before starting.  I lost my saves using the offline one, which is a bit of a bitch but I really don't mind playing through the first hour again.
That's some major bullshit for a SP game.

At least for The Witcher, REGISTRATION is Optional.

Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 08:54:30 PM
Well, that's not really true.  I played through the first hour or so, saving, logging out and coming back, without signing up for windows live.  You can't save the game unless you create a profile, which can be an online profile (your windows live ID), or an offline one (like the profile for any other game that saves to a profile).  The thing is that if you start with an offline profile, and then go and make that same profile an online one, you lose your saves up until that point for whatever reason (I'd imagine it'd have something to do with stopping people from 'stacking achievements'.  Also, to be perfectly fair, you are warned about this, I just misunderstood what they were saying.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Saturday, November 24, 2007, 09:28:57 PM
Well, that's not really true.  I played through the first hour or so, saving, logging out and coming back, without signing up for windows live.  You can't save the game unless you create a profile, which can be an online profile (your windows live ID), or an offline one (like the profile for any other game that saves to a profile).
Got cha. 

Quote
The thing is that if you start with an offline profile, and then go and make that same profile an online one, you lose your saves up until that point for whatever reason (I'd imagine it'd have something to do with stopping people from 'stacking achievements'.  Also, to be perfectly fair, you are warned about this, I just misunderstood what they were saying.
Ahhhhh...I get it.

So, if you wanted, you can have a separate offline profile for SP and a WinID profile for just MP?


Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 09:38:56 PM
You could, but there wouldn't really be any point to creating an offline profile unless you never wanted to go online anyways.  I imagine the idea is that you can have your one windows LIVE profile to use for all the Games for Windows games, which isn't a bad idea at all really.  You don't have to do that, and you can just make an individual offline profile for each game you buy, but what's the point unless you really never plan on going online?

And yes, I'm fairly certain my saves would have remained intact if I had chosen to keep my offline profile offline, and create an entirely separate online one.  I just didn't really think about it that much before hand.

And I don't know if it's been touched up here, but online co-op is fully available on a free silver subscription.  It's also pretty fun.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Saturday, November 24, 2007, 09:45:33 PM
Gears of War handles saves weirdly anyway.  I remember on the 360 version I invited my friend to play co-op in my SP game a few times and when I went back to play my SP game by myself, it started from the beginning.  I never really figured out why that happened or what I was doing wrong but it happened each time I invited my friend for co-op.

Luckily I wasn't very far at all into the game at the time.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 09:51:46 PM
Whacked.

Anyways, after playing this, my opinion of LIVE is completely different.  In my mind it's about 1000X better than steam.  Having come to that conclusion, I don't really mind MS pushing live so much.  I figure that chances are we're moving towards these integrated online and content delivery systems even if I'd much rather use the old system.  Given the choice between Steam and Live, I'd much rather deal with Live.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 10:38:55 PM
WTF kind of shit is that?!?!?!

The MP portion should be the only thing caring if I create a Windows Live ID.
That's some major bullshit for a SP game.

At least for The Witcher, REGISTRATION is Optional.



Dude seriously... the very next line... you should have read it:

Quote
While you can create an offline ID, which can be used for singleplayer or LAN, split screen gaming is mysteriously missing.

:P

Quote
I lost my saves using the offline one, which is a bit of a bitch but I really don't mind playing through the first hour again.

I know. I find that to be B.S.

Furthermore some friends came over and I wanted to show them the game. I couldn't start from the beginning without losing my progress.

Quote
So, if you wanted, you can have a separate offline profile for SP and a WinID profile for just MP?

No you can't from what I gather. You can create one profile... and if you made an offline one, and want to go online, then tough.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 10:40:23 PM
I'm fairly certain you can have more than one profile on one machine.  I'll check on that right now.


EDIT: Yes, you can have multiple profiles on one game.  I have an offline one and a LIVE one as of right now.  Although....I didn't check that my main profile's saves are fine.  FUCK
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Saturday, November 24, 2007, 10:50:12 PM
Sweet, saves fine, so that settles that.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Saturday, November 24, 2007, 11:17:55 PM
Live is painless, except it's very strict about your saves and about keeping your games synched to the latest build.  The idea is to prevent cheating online.  On the 360, it's often impossible to create duplicates (backups) of your save data.  And you can't reject game updates and stay online.  You get kicked off until you accept the update.  I can see how going from an offline to an online profile might screw up your saves, but only because someone didn't do their job completely.  They should have differentiated between single-player games and anything having to do with online gaming.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, November 24, 2007, 11:47:45 PM
I'm fairly certain you can have more than one profile on one machine.  I'll check on that right now.


EDIT: Yes, you can have multiple profiles on one game.  I have an offline one and a LIVE one as of right now. 

That's good then.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Sunday, November 25, 2007, 12:45:35 AM
Yeah, same here. Unfortunately my LIVE one rarely connects or signs in properly. It still logs in offline though and registers achievments, then it updtaes the profile the next time it connects.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Sunday, November 25, 2007, 12:53:53 AM
My only issue is with the controls. With a little tweaking they would have been perfect. At times they aren't responsive. Plus there should be a cover lock.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Sunday, November 25, 2007, 01:04:21 AM
My only issue is with the controls. With a little tweaking they would have been perfect. At times they aren't responsive. Plus there should be a cover lock.
Yeah, I kinda expected a toggle option, but it doesn't bother me much. I just had to readjust myself from the R6 Vegas controls. Otherwise all is great with the controls.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Wednesday, November 28, 2007, 08:37:07 AM
I'm having this weird stuttering issue.  It's not like a low framerate or an inconsistent framerate from what I can tell.  It's like it just jumps every second.  At first I thought it was just sort of Fenix taking a step, but it happens in the junker too so that is definitely not it.

Seems to be a common problem when I Google search.  There is a tweak that supposedly fixes it, but you need to have at least 512MB of VRAM to utilize it or else it makes it worse.  Using DX10 supposedly is supposed to help as well, but I already am using it.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Wednesday, November 28, 2007, 02:53:57 PM
It's been PATCHED....

....And currently can only be done by the game's Auto-Updater only, so far. (http://ve3d.ign.com/articles/news/35594/Gears-of-War-PC-Patched)
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Wednesday, November 28, 2007, 05:37:20 PM
Scott, a lot of people are having weird issues with this game.  I generally have been lucky, but there are times when something somewhat like what you talk about happens.  Rarely, but it can be a bitch.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Wednesday, November 28, 2007, 07:32:14 PM
The patch seemed to help, but now I'm thinking it might be heat related.  The game was running awesome in DX10 (no AA) @ 1680 x 1050 w/ everything on max for like 30 min, but then it started doing that jumpy thing again.

My system was built with the primary purpose of being quiet.  It probably would be better if it wasn't an upside-down motherboard configuration.  That puts the hot videocard at the top of the case, with the main path of airflow somewhere underneath and passing it by.  And heat rises...  There are vents at the top back of the case, but I don't think it is enough.  The top of the case gets very hot when gaming.  But I've played ET:QW for hours in a row before w/ no crashes or other problems, and the Doom III engine is no slouch.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Wednesday, November 28, 2007, 09:54:15 PM
When the Gears of War bug starts to happen, just minimize and check your GPU temperature in the control panel. You could also try Asus PC Probe to check your system temp.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Wednesday, November 28, 2007, 11:51:07 PM
Heh, I saw you on come online on my 360, Scott.  I saw you were playing GoW, then I realized it also said "(Windows)".  It told me where you were in the game, the 3rd chapter, on casual mode.  I guess the cross-platform communication shouldn't surprise me, but it did.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Thursday, November 29, 2007, 12:12:39 AM
Cool! I gotta start adding you guys as soona s I can log in.

My gamertag is Xietoun. It would have been Xessive but some jerk already took it.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Thursday, November 29, 2007, 06:41:36 AM
Oh, I should also mention that the game looks amazing.  I ran the game on the 360 in 1080i, but this impressed me all over again.  That level in the rain in the dark when you first run into the lambent wretches was incredible.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Thursday, November 29, 2007, 08:51:12 PM
Ok, it doesn't seem to be heat related.  I just played for about 2 hrs. and it was stuttering from the get-go.  But then it relented later.  I don't know what it is.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Thursday, November 29, 2007, 09:27:46 PM
Did you get the patch?  Some people say it helps, others don't.  Is it like a constant stutter, or every once in a while.  It hits me every once in a while, which seems like loading or pre-caching.  Either way, there seem to be a lot of bugs with the game.

You're right about the graphics though - amazing, even if it's a little dark and lacks colour.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Thursday, November 29, 2007, 11:32:27 PM
Yeah the patch helped, but it still happens.  Game definitely needs more patching.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: idolminds on Thursday, November 29, 2007, 11:33:47 PM
It needs more removal of GFW Live shit.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Thursday, November 29, 2007, 11:35:45 PM
Yeah, I have a feeling that is one of the major reasons it behaves strangely and crashes a lot.  One thing I found hilarious is that after the 2nd patch, the game no longer appears in the Games Explorer in Vista, and there is no Start folder for the game either (I suspect that since it is a GFWL game, they figured everyone would have no trouble finding it in the Games Explorer, or it got deleted).  I have to run the game from a shortcut I made from the game's installation folder.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Thursday, November 29, 2007, 11:54:46 PM
yeah, it's kind of whacked.  Mine wouldn't install the auto updates so I had to do it manually.  It's cool though, because I could still play the not updated game.  Let me take advantage of this opportunity to push my views on people:

IT IS BETTER THAN STEAM
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Friday, November 30, 2007, 01:49:54 AM
But that's still sort of like saying BEATING MYSELF IN THE HEAD WITH AN IRON BAR REALLY HARD IS BETTER THAN STABBING MYSELF IN THE FACE.  One may be better, but your brain is likely to be the worse for wear in either event.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Friday, November 30, 2007, 02:19:57 AM
That is very true.  I'd like to play more co-op.  Sadly, the whole system sucks and there's either no one else ever on, or the browser is broken.  I managed to play co-op once and it was pretty fun. 

As for the cover lock, doesn't hitting SPACE actually toggle the cover lock?  It's not like I'm holding the bar down when I"m in cover.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Friday, November 30, 2007, 06:04:02 AM
That is very true.  I'd like to play more co-op.  Sadly, the whole system sucks and there's either no one else ever on, or the browser is broken.  I managed to play co-op once and it was pretty fun. 

As for the cover lock, doesn't hitting SPACE actually toggle the cover lock?  It's not like I'm holding the bar down when I"m in cover.
I think Pug does hold it down :D It's a R6 Vegas thing. I used to hold it down when I first started too :P
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Friday, November 30, 2007, 06:45:06 AM
That is very true.  I'd like to play more co-op.  Sadly, the whole system sucks and there's either no one else ever on, or the browser is broken.  I managed to play co-op once and it was pretty fun. 

As for the cover lock, doesn't hitting SPACE actually toggle the cover lock?  It's not like I'm holding the bar down when I"m in cover.
Yeah, it's a toggle.  What's your Live name?  I'll add you.  I play almost every night.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Friday, November 30, 2007, 06:52:53 AM
No I don't hold it down. I hit space and he goes into cover, and when I move sideways or something he inexplicably goes out of it.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Friday, November 30, 2007, 11:14:33 AM
No I don't hold it down. I hit space and he goes into cover, and when I move sideways or something he inexplicably goes out of it.
If you push Back (move back) he'll go out of cover (this happens whether you're standing or crouching).

I really like this 'cover' system; it beats leaning!
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Friday, November 30, 2007, 11:53:43 AM
I figured it out. Apparently double tapping a direction key acts as hitting the space bar once.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Friday, November 30, 2007, 02:32:37 PM
I hate double taps with a passion.  Hate them, hate them.  No amount of smarts can tell the difference between quick corrections, hesitant moves and a double tap.  I almost put Dead Rising away for good because of it, although I'm glad I stuck with it.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Friday, November 30, 2007, 05:28:46 PM
I figured it out. Apparently double tapping a direction key acts as hitting the space bar once.

Can you turn that double-tapping feature off...?
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Friday, November 30, 2007, 06:36:01 PM
Lets make a thread for live accounts and steam accounts.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Friday, November 30, 2007, 10:30:38 PM
Can you turn that double-tapping feature off...?

Yeah it's in the options. I remember switching it on :D I like double-taps :P Got used to them from old games on my Sega Megadrive (Genesis) and dodging in Unreal Tournament.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Friday, November 30, 2007, 11:08:51 PM
I hate double taps with a passion.  Hate them, hate them.  No amount of smarts can tell the difference between quick corrections, hesitant moves and a double tap.  I almost put Dead Rising away for good because of it, although I'm glad I stuck with it.

Yes my friend, I too hate it now. I've turned it off.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Friday, November 30, 2007, 11:51:45 PM
I've still never had a problem with double-taps.  Games seem to be more commonly using them, too, so I think anybody who doesn't like them may need to get used to them in a hurry.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Saturday, December 01, 2007, 07:25:42 AM
Yeah it's in the options. I remember switching it on :D I like double-taps :P Got used to them from old games on my Sega Megadrive (Genesis) and dodging in Unreal Tournament.

Thanks for the info. That's cool. :)

I used the double-tap feature frequently in The Witcher, to dodge and spin and all when in OTS.
When in either Iso cam view, I often used the double-click to dodge and spin.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, December 01, 2007, 10:22:07 AM
I don't know, I've never had an issue with double taps until Gears of War... I think most games employ double taps. The problem is that I often double tap naturally, and when it breaks the cover lock is when I get in trouble.

In other games, an accidental double tap doesn't mean instant death.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Saturday, December 01, 2007, 12:07:07 PM
I've still never had a problem with double-taps.  Games seem to be more commonly using them, too, so I think anybody who doesn't like them may need to get used to them in a hurry.

Didn't you just post something about beating your face with a hammer being better than stabbing it?  I'll check for Sears sales on Craftsman tools . . .

Edit:  That made sense to me, but looking at it now, I realize it probably won't make sense to anyone else.  Option 1, beat my face with a hammer:  Play the games with what I consider to be an egregious control flaw.  Curse the world every time I leap to my death when all I wanted to do was move, stop, then move again.  Option 2, stab myself in the face:  Don't play the games at all.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: idolminds on Saturday, December 01, 2007, 01:08:04 PM
Double taps killed me so much playing UT. I'd be trying to step up to a ledge to look down and shoot at someone but it took it as a doupletap and I'd launch myself off the cliff. Gah.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Saturday, December 01, 2007, 01:34:23 PM
Didn't you just post something about beating your face with a hammer being better than stabbing it?  I'll check for Sears sales on Craftsman tools . . .

Edit:  That made sense to me, but looking at it now, I realize it probably won't make sense to anyone else.  Option 1, beat my face with a hammer:  Play the games with what I consider to be an egregious control flaw.  Curse the world every time I leap to my death when all I wanted to do was move, stop, then move again.  Option 2, stab myself in the face:  Don't play the games at all.


hahaha... I can imagine your thought process as you chose to edit that post. Wait... will everyone understand what I said? I hope it doesn't seem like I am insulting Que! That wasn't my intention. Wait did I remember to condition my hair today? Oh yea... it feels nice. This should get me some compliments when I get into that threeso... wait...where was I? Oh yes. I should explain what I said.

BTW, for the record, it took me a few seconds but I did get your post before the edit. :)
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Saturday, December 01, 2007, 01:46:14 PM
Yeah, I got it too.  Unfortunately, it's impossible for me to weigh in on this debate at all because... well, it just doesn't happen to me.  I know it's happened like a few times here or there, but by and large I've never really double-tapped anything unintentionally.  I just don't understand how that can happen.  Obviously it's a difference in the way I control things (I guess I'm simply more deliberate in my stick movements and key presses, and don't second-guess my instincts), so... yeah.  I guess I really can't say anything useful.  I just never even considered it a problem until it was mentioned here by Cobra and others, hence I now wonder slightly at how frequently it's being used in games today.  I hope it doesn't end up causing a large problem for some people.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Cobra951 on Saturday, December 01, 2007, 02:01:45 PM
Yeah, you're exactly right.  See, to me a thumbstick has too little travel to control motion in robot-precise increments.  I often find myself modulating my input, almost like we all had to on D-pads back in the day.  If I concentrate on *not* doing that, I will do better, until I lose track of it and my instincts take over again.  On top of that, I'll swear in court that Dead Rising will often interpret two taps at different angles as a double tap.  That is wrong in any situation.

Hey!  Leave my hair out of this!   :P
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Quemaqua on Saturday, December 01, 2007, 04:22:50 PM
I will say that I do think thumbsticks currently still have some funniness to them that they really shouldn't.  There's an inherent imprecision to the things that I've always found mildly distasteful when it comes to trying to perform certain actions in games.  It may not necessarily even be the fault of the thumbstick, but the games themselves having thresholds that just don't quite give you the leeway you want.  Or something.  I'm noticing it now with Assassin's Creed quite a bit.  Often it's blatantly obvious what direction I should push the stick to climb somewhere, but I have to really fiddle with it a bit to get it to actually go, sometimes pushing almost to a new general direction.  Perhaps all we have here is that your problem is a different facet of the same general imprecision that seems to go along with these things, and it just comes out differently because of our different personal methods.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Sunday, December 02, 2007, 01:11:39 AM
Well, I just beat GoW (and totally missed the window of opportunity for going out tonight because of it).  I ended up playing the last half of the game coop, which was really fun.  You can communicate in the game by hitting the tilde key to open the console, typing "say" (no quotation marks) followed by whatever you want to say after. 

The last level or so was really really fun, but I do have to agree with you guys on the lack of plot development.  If it wasn't for outside knowledge of the game, I'd have no idea who I was fighting or why. 
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Sunday, December 02, 2007, 08:54:26 AM
Is there built-in support for headsets and mics so you can use a mic???
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Sunday, December 02, 2007, 09:05:47 AM
Is there built-in support for headsets and mics so you can use a mic???

I know there's a key you can bind to "Voice chat" and I think it uses G4WL to connect.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Sunday, December 02, 2007, 12:10:14 PM
I'm not sure.  I haven't heard anyone talk, but I haven't been on PvP multiplayer at all really except for about 5 min. before I decided it was pretty lame.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Sunday, December 02, 2007, 03:17:56 PM
I'm not sure.  I haven't heard anyone talk, but I haven't been on PvP multiplayer at all really except for about 5 min. before I decided it was pretty lame.

Hmmm....Shit, you'd figure they'd be talking.

I hopped onto all kinds of servers yesterday on TF2 -- hell, you had at least 4 people using the game's built-in voice communication feature in any of those servers.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Tuesday, December 11, 2007, 01:10:19 AM
Well I came back to Gears of War after finishing Crysis, Episode 2 and Portal. The first thing I was struck with was its beauty, which is something to be expected after spending time with the Source engine.

Anyway I just wanted to say fuck off to the part where I can either drive my vehicle or use that light beam thing. Really stupid.

edit:

Thankfully that part was extremely short.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Tuesday, December 11, 2007, 02:23:31 AM
Well I came back to Gears of War after finishing Crysis, Episode 2 and Portal. The first thing I was struck with was its beauty, which is something to be expected after spending time with the Source engine.

Anyway I just wanted to say fuck off to the part where I can either drive my vehicle or use that light beam thing. Really stupid.

edit:

Thankfully that part was extremely short.
Hahaha oh yeah that was annoying :P Great game though ;D

I'm really looking forward to seeing more Unreal Engine 3 games!
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Tuesday, December 11, 2007, 02:26:55 AM
The Tumbler has only enough power to move or use its ultraviolet light.

That's kinda like how you can either urinate or sneeze, but not at the same time. OK, not really.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Tuesday, December 11, 2007, 03:41:16 AM
The Tumbler has only enough power to move or use its ultraviolet light.

That's kinda like how you can either urinate or sneeze, but not at the same time. OK, not really.
Haha good analogy though :P Ever sneezed and farted at the same time?

I'm going through the game again after I finish Crysis (again) :D
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Tuesday, December 11, 2007, 05:49:19 PM
Yeah, that whole concept was really stupid.  It's a bit more endurable in co-op, but probably even more stupid from a gameplay perspective.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Ghandi on Tuesday, December 11, 2007, 06:41:29 PM
Double taps killed me so much playing UT. I'd be trying to step up to a ledge to look down and shoot at someone but it took it as a doupletap and I'd launch myself off the cliff. Gah.

Haha, I used to do that all the time. I would be trying to do 10 things and once and this would happen. :D
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Tuesday, December 11, 2007, 10:58:36 PM
Yeah, that whole concept was really stupid.  It's a bit more endurable in co-op, but probably even more stupid from a gameplay perspective.

While you may disagree, I felt that similar mechanics at least added to games like Doom or HL2, You could see what they were trying to accomplish by implementing that design decision.

Here you just ask why...
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Tuesday, December 11, 2007, 11:05:58 PM
Oh, I can agree with Doom 3 to a point, but I think we all know my feelings with this in regards to HL2.  But yeah, this is just stupid in this game.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Tuesday, December 11, 2007, 11:19:53 PM
Well the ep1 part
(click to show/hide)

But I agree with your earlier rant, about developers doing too much of this. Also I found that the guys at iD and Valve were trying to one up each other, possibly because they had released their competing engines at the same time.

While HL2 was all about physics, Doom 3 was about the lighting and how that added to the spook factor. Well in the Doom 3 expansion, they added a half assed gravity gun, that just didn't work without the physics of the source engine.

In HL2:Ep1 they added a total dark room level, with scarce lighting, as if to say "See, we have a bigger developer penis than iD."

While I liked it, I thought without the Doom 3 engine the horror factor didn't work nearly as well.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Wednesday, December 12, 2007, 10:46:11 AM
(http://img227.imageshack.us/img227/1138/gow17qs8.th.jpg) (http://img227.imageshack.us/my.php?image=gow17qs8.jpg)
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Wednesday, December 12, 2007, 05:46:37 PM
Um, why did you post that?
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Wednesday, December 12, 2007, 08:35:19 PM
Cause I hate that piece of shit. But also because the vehicle design is so good.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Wednesday, December 12, 2007, 09:09:23 PM
My CRT is getting so dark that I can't even really see much apart from the lights.  I think I'll go order that LCD right now.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Wednesday, December 12, 2007, 10:41:42 PM
Yes. Yes you should. See that's why I randomly posted that screenie.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Monday, December 17, 2007, 10:40:17 AM
I am loving this game... but sometimes the auto save can be frustrating. I like it, but it in two points in the game so far, I wish it was more frequent.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Monday, December 17, 2007, 09:47:18 PM
I just played around with it a bit more, and it has the worst MP ever.  Or the best.  See, apparently it does have voice chat.  Add that up with the type of people who are playing this online when they could be playing a dozen far better MP shooters out there and you have hilarity. 

I suck and no one is talking except for two guys on the other team, who are just chirping.  So, I figure it'll be fun to pretend like I killed them after every time they killed me.   I was so right. 

Some Dude: "Gpw...can I ask you a question?  Why are you so fucking gaaay?!"

Awesome, but not as awesome as this:

Me: "You're only gay if you take it.  Like you just took my boot to your face while you were bleeding on the ground.  After I dominated you...  with my gun."

Some Guy: "Fuck you, that was you.  You just died.  You haven't even killed anyone."

Me: "Look man, this is serious business and I don't need amateurs like you trying to have fun while I'm at work.  My job is showing chumps like you what it feels like to get shot by motherfucking aliens".

Some Guy 2: "What the fuck is wrong with you?"

Me: "I HATE FUN"

By itself, worst MP game ever.  Combined with chumps it might be the best.

Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Pugnate on Monday, December 17, 2007, 11:01:13 PM
We have to meet up online sometime (Where I get a decent ping) and then team up muhaha.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: Xessive on Monday, December 17, 2007, 11:10:34 PM
HAha that would be fun!

That kinda voice chatting reminds me of Halo and Half-life/Counter-Strike when you'd have these 13 yr olds just cussing their brains out senselessly!

I have yet to play GoW multiplayer. I really really wanna play coop, and I wouldn't mind versus matches either, just any kind of interactivity!
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: gpw11 on Monday, December 17, 2007, 11:28:21 PM
I should clarify that it was all the more funny (to me at least) because these two guys were talking and I was typing. 

But I've actually found Voice Chat to be a huge factor in TF2 (as it's a class-based team oriented game, that makes sense).  As medic I'll usually be sure to stick close to someone with a mic, so I can let them know I have uber and they can tell me when to go for it.  Other wise, a lot of time (And ubers) get wasted.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Friday, August 08, 2008, 04:08:39 PM
Epic's President Mike Capps complaints the lower GoW PC reviews. (http://ve3d.ign.com/articles/news/40618/Epic-Calls-Bullsh-t-on-Lower-Gears-of-War-PC-Review-scores)

Quote
Epic Calls Bullsh*t on Lower Gears of War (PC) Review scores
Aug 08, 2008 at 1:03 PM - Robert "Apache" Howarth - 42 Comments
Epic President Mike Capps was a little frustrated at the lack of love the PC version of Gears of Wars got:

    “I think it’s bullshit,” he told MundoRare. “Because what we did was take a great game, Gears of War 1 for Xbox 360, made it run at higher resolutions and added three new hours of really good gameplay and it got lower reviews. I think that’s bullshit, and I don’t understand it. I can’t figure out what it is.

    “Like, ‘It’s an old game.’ Well, yeah, but it’s new on that platform, so I was really surprised to see lower reviews for what I think a much better game. It had new multiplayer modes, new levels, three hours of gameplay you never saw on 360 that the 360 guys are still upset we haven’t given them, right? So to get lower reviews for more game that’s good? It just doesn’t make any sense.”

Here was the problem(s):

1) It used Windows Live for multiplayer -- However you want to spin it, unless you were a paying member, GFWL made for an ass-sucking experience trying to set up matches and finding games. Windows Live is now free, so assuming all of the "Gold" crap is now unlocked for everyone to use, might be decent now.

2) Bugs & Crashes - I don't know how well they eventually patched Gears of War on the PC, but at the time of its release, you were lucky to even be able to load the game much less play the new chapters.

If the matchmaking stuff has been unlocked and the game is all patched up, GoW PC might be worth another look. It's pretty cheap now as well -- check your local bargin bin -- so that's a plus too.
I think pretty much Voodoo Extreme put the nail in the coffin.

Oh, and let's not forget the "stutter" issue that Epic has NOT fixed yet for GoW PC...
If they fixed that issue, I might be able to stick w/ this kick-ass game...
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: scottws on Friday, August 08, 2008, 04:30:07 PM
Yep, the stutter is still a common, unpatched issue.
Title: Re: Gears of War on the PC is awesome, but Micro$oft suck. (56k warning)
Post by: MysterD on Friday, August 08, 2008, 04:33:17 PM
Yep, the stutter is still a common, unpatched issue.

Maybe if Epic didn't have this stutter issue and have the other annoyances that comes with GFW , this PC version would've been reviewed a hell of a lot better.

Yuh, so Epic, go fix the damn issues!