Rainbow Six Vegas 2 Announced [November 20, 2007, 3:35 pm ET] - Viewing Comments
Ubisoft announces Rainbow Six Vegas 2, a sequel to the Tom Clancy shooter set in sin city, due for release in March 2008:
London, UK — November 20, 2007 — Today Ubisoft, one of the world’s largest video game publishers, announced that it is developing Tom Clancy’s Rainbow Six® Vegas 2 for next-generation consoles and PC. Developed at Ubisoft Montreal by the same team that created the award-winning Tom Clancy’s Rainbow Six Vegas, the highly anticipated sequel is scheduled for a March 2008 release. Tom Clancy’s Rainbow Six Vegas 2 is the sixth iteration in the wildly successful Rainbow Six franchise which celebrates its 10th anniversary in 2008 with more than 16 million units sold worldwide to date.
“Tom Clancy’s Rainbow Six Vegas took the gaming world by storm in 2006 thanks to its technological advances and gameplay innovations,” said Yves Guillemot, president and chief executive officer at Ubisoft. “We are convinced that Tom Clancy’s Rainbow Six Vegas 2 will remain a pioneer in the highly competitive first person shooter genre, bringing more of what Rainbow Six fans love to the table.”
The highly anticipated sequel to the winner of numerous awards, including IGN’s 2006 Best First Person Shooter and Best Online Game, Tom Clancy’s Rainbow Six Vegas 2 will push the franchise to new heights by adding new gameplay features and even more stunning visuals. Players will encounter an intense solo campaign that uses new tactical possibilities in various locations around Sin City. As expected with one of the pioneer franchises for online multiplayer Tom Clancy’s Rainbow Six Vegas 2 will also break new ground in both co-op and adversarial modes, while providing unprecedented interaction between the solo and multiplayer modes.
Woooh.I think they're trying to distinguish R6:V as a unique series; which it is when compared to the other R6 games especially the blunder that was Lockdown. I don't mind the name too much since it is expected to be a continuation of the "to be cotinued" ending of the original R6 Vegas. I know what you mean though :P
I wish the had just changed the title. Rainbow Six: Mars or whatever. Rainbow Six: Vegas 2 sounds stupid.
Tom Clancy’s Rainbow Six Vegas 2 – the sequel to the award-winning next-generation first-person shooter – returns to Sin City. Tom Clancy’s Rainbow Six Vegas 2 is your last chance to rescue America’s sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end. The best are back and this time winner takes all.
Recipient of numerous awards, including 2006 Best First Person Shooter and Best Online Game, Tom Clancy’s Rainbow Six Vegas 2 will push the top-selling franchise to new heights with new gameplay features and groundbreaking co-op and multiplayer modes.
Key Features
* Ubisoft Montreal Returns – Rainbow Six Vegas 2 is back in the hands of Ubisoft’s Montreal studio, creators of the award-winning and highly acclaimed Rainbow Six Vegas, to ensure that ending to the Vegas story is one you’ll never forget.
* More Vegas – Sin City is back and bigger than before. Explore all new Vegas hot spots as the environment changes from dusk to bright daylight to dawn, creating a visual experience that is as challenging as it is breathtaking.
* More Multiplayer – The highly acclaimed multiplayer mode in Tom Clancy’s Rainbow Six Vegas has been upgraded to include 11 new, smaller maps that force more intense face-offs, 2 new adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system.
* Unprecedented Customizable Experience – Create your own identity that stays the same in both single player and multiplayer modes and progresses as you do. Reap the benefits of your single player rewards in multiplayer and vice versa.
* Vastly Improved Co-op mode – Turn single player mode into co-op mode at any time, just by jumping into the game. Now your friend can jump into your single player game and help you without any change to the story. Single player maps and storyline were created with co-op in mind, which means every map has multiple entry points and the story is the same.
* Improved AI – AI is more challenging than ever. Now, the terrorists are equipped with thermal vision, night vision, and shields – not to mention a multitude of varying reactions – all of which are guaranteed to give you a new playing experience every time you go into battle. As you progress within the game, you’ll only be able to outsmart your enemies by taking advantage of intel opportunities, such as thermal scanning, and tactical strategies, such as leapfrogging.
* New Weapons and Armor – Take down the terrorists more effectively using 11 new weapons. New camouflage, clothing and gear allow you to take customization to the next level.
I wish they'd add coop to the PC. :(Wait WHAT?! This is not regarding the PC version??!! DAMN THEM! THOSE BASTARDS!!
I know... it ticks me off. Yes PC monitors are mostly smaller, but many people have big ones now, and it isn't like it takes a lot of effort to implement split screen gaming.I'm not even asking for split-screen, as awesome as it would be, I just want basic coop!
Oh it has basic coop on the net/LAN.Good God man! I was half-way finished with a letter of complaint to Ubisoft! hehe
Sorry about that. :P
Speaking to Eurogamer, designer Philippe Therien said, "We will never go back to Vegas - at least, not in the foreseeable future."
...
Therien also noted that, although the single location worked well for the story of the previous two games, he's not sure if they'll return to that format for the next Rainbow Six installment. (Make no mistake, no one expects this to be the last Rainbow Six title.) The glamorous, time-paradoxical Rainbow Six: Vegas 2 is due out March 21.
Rainbow Six Vegas 2 Disk Space Issue [April 23, 2008, 10:45 am ET] - Viewing Comments
The Rainbow Six Vegas 2 Forums are filled with stories of users who have discovered that if (when) the PC edition of Rainbow Six Vegas 2 suffers a crash, the resulting memory dump will take up upwards of 800 MB of disk space, in some cases these log files surpass the 1 GB threshold (thanks Ant and Kotaku). A response from Ubisoft reads: "I'll try and find this out. Apologies for any frustration this approach to crash logging causes. I'll make sure the developers are aware of everyone's reaction to it here and let you all know if I hear anything back about the matter." Meantime, no solution is available other than to be vigilant in deleting these files before they take up too much space.
Vegas 2 PC has an issue w/ it, where when the game crashes on you, the game's log files can go to around 800 GB of disc space. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=87148)800 GB? Typo! :P hehe Imagine!
Just played it on PC. Fantastic. It looks nicer and performs better than the original R6V. The character customization is great, and the rewards system makes it worthwhile to play like a pro! :D
I've just finished the first act. So far so good. Let's hope I feel the same throughout!
Cool.I've got it patched up to v1.01 and I've only had one time when an error message showed upon exiting the game. No problems with the log file so far.
Out of curiosity -- have you had the game crash and hit that 800 MB bug yet?
I've got it patched up to v1.01 and I've only had one time when an error message showed upon exiting the game. No problems with the log file so far.
Hi everyone,
I am very pleased to announce that Ubisoft will be releasing a Fan Pack to all Rainbow Six fans. I am also here to give you better insight and clarification on what the Fan Pack contains:
The Fan Pack includes an Update for the game and DLC (downloadable content). The first thing that may come to mind is: “Is this free?” Yes it is, including the DLC. This pack will be available via Xbox Live Marketplace, PlayStation Network and ubi.com in July 2008. You can find out more about the Fan Pack in this video.
*** Update Features ***
New Ranks
An additional 99 Elite Ranks have been added for bragging rights. For those of you who are already Elite, you may have noticed that your XP continued to accumulate while playing. Once you have the update, your XP will automatically be applied towards the new Elite ranks, so it is possible that you have already ranked up multiple times past Elite.
New A.C.E.S.
A total of 100 A.C.E.S. are available for each category: Marksman, CQB and Assault. Each A.C.E.S. level past 20 will reward you with 5000 XP that applies to your rank. For players who have already reached A.C.E.S. 20 and continued to collect A.C.E.S. points, you will be happy to know that the update will automatically advance you to the level you have earned. For example, if you have enough A.C.E.S. points to reach Marksman 25, you will automatically be at Marksman 25 and earn 25000 (5000 x 5) towards your next Rank.
Grenade Indicator
When you are within the damage radius of a Frag or Incendiary grenade, an indicator will appear on-screen telling you which direction it is. The indicator can show multiple grenades at once.
Weapons & Gadgets Balancing
Here are a couple of notes about Weapons and Gadgets:
• Explosion delay of the incendiary grenade has been increased
• Detonation speed of the C4 has been slightly increased
• Increased the damage of Sniper Rifles at long range
• Increased the base accuracy of the Light Machine Guns
• Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG
• Sped up the time it takes to zoom in & out with weapons, making it more responsive
To better clarify: the zoom for all firearms have been significantly sped-up and you can now fire DURING the zoom transition.
Respawns in Team Deathmatch – Host Option
An added host option has been added for Random Respawns. Random Respawns OFF will play like the classic Versus style where each team spawns in their designated Alpha or Bravo base. Random Respawns ON will have your players spawn randomly throughout the map after they die the first time.
Voice Chat – Host Option
Added as a host option for Player Match & System Link, players now have the option to talk to their team mates while dead.
Score in Deathmatch
Displayed on the bottom left of the HUD in Deathmatch, players can now see their score along with the top opponent’s score.
Team Leader - Spawn Change
Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base.
Show Dead Players in Lobby
Players who no longer have lives remaining will now have a skull icon displayed next to their name in the pause menu.
Terrorist Hunt Spawning
Terrorists will no longer spawn right in front of you or behind you, or in a room you just cleared.
* * * * *
High Stakes Setting
High Stakes is a host option for every Versus mode that really pushes tactical gameplay to the next level. Here’s a detailed description of High Stakes:
Limited HUD (High Stakes)
The Radar is disabled. Enemies will not be visible on the Tactical Map (back button on 360/select button on PS3). Grenade indicator is disabled.
Health System (High Stakes)
Health regen is disabled. If you are shot and close to death, you’ll enter a visual state of critical health (screen turns monochromatic).
Cover System (High Stakes)
The cover system as been changed in High-Stakes mode to encourage players to peek instead of pop-n-shoot. The camera has been moved so your character cannot look past their cover unless they expose themselves around a corner.
Weapons & Gadgets (High Stakes)
Aim Assistance has been completely disabled. Bullet spread has also been increased when not zoomed-in (you will notice your crosshair indicators are much wider when not in zoom). Realistically, a person holding a gun would have better aim when zoomed-in than when he’s walking around. This encourages players to really take aim instead of run-n-gun. Also remember that the zoom time has been sped-up and you can now fire WHILE you zoom in and out. Players now have less ammunition (1 for each gadget you choose and less clips for your guns) so you really need to play conservatively and rely on precision use of ammo.
Kill Camera & Friendly Fire (High Stakes)
Kill Camera is always disabled and Friendly fire is always enabled.
*** DLC ***
THREE FREE MAPS
There are three maps included in the free DLC: Murdertown – Dark, CQB Training – Dark and best of all the much-requested fan favourite Calypso Casino! The three map layouts have not been changed. The re-lit “Dark maps” have a very eerie atmosphere, and may require players to use night vision to spot enemies. Calypso Casino returns with updated lighting and textures. The three maps are playable in all Versus modes and Terrorist Hunt.
This Fan Pack is dedicated to all of you in the Rainbow Six community. Everything in this update and DLC comes directly from you on the forums, private messages to us and even matches the team has played with you all online. We’d like to sincerely thank you for your continued support and feedback. See you online!
Gamertag: UBI LevelUp
PSN ID: UBI_LevelUp
Update by Ubi.Vigil:
We're sure some of you are wondering when it will be available on platforms other than UK PS3s. This early release was a result of a miscommunication with Sony, we apologise for any confusion or frustration this sudden release caused. Until the release of the update in other PS3 territories, UK PS3 players will only be able to play with other UK players.
The full Fan pack, including all maps, fixes and changes, will be available on PC, Xbox 360 and PS3 in early July.
This message has been edited. Last edited by: Ubi.Vigil, Fri June 27 2008 07:10
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Best Regards,
Ubi.LevelUp - Community Developer
Rainbow Six Vegas 2
Someone at Ubi must have been frustrated with having to juggle discs in and out of their drives! hehe :D
I picked this up for $20 today at BB, since it finally got a universal price drop.Yeah, I think Ubisoft did a good job with R6V2. Being a fan of the original R6 I can understand how some of the fans felt alienated by the new style but I got the hang of it pretty quick and I love it. A lot of the hardcore original fans claimed to hate the cover system. Personally I think it's exactly what R6 needed.
And yeah -- so far, so good. Game looks great and runs great, at its highest systems on my PC in 1024x768.
Oh, I really like the whole ACES system -- for gaining XP and all. Feels RPGish. Also, I like being told you why you're gaining experience points if say you got a headshot kill; close up kill; whatever the case.
R6V was an amazing game -- unfortunately I heard the sequel, was basically identical to the first, but includes more performance issues, and less memorable locales.Less memorable locales, that's true. It doesn't feel quite as grand as R6V. However, the performance of R6V2 was definitely way better than the original. They fixed a lot of issues I was having with R6V, which is still kind of choppy on my current system.
Less memorable locales, that's true. It doesn't feel quite as grand as R6V. However, the performance of R6V2 was definitely way better than the original. They fixed a lot of issues I was having with R6V, which is still kind of choppy on my current system.I must say, the club with the casino inside, gymnasium (especially with all the rappel and upwards shootouts), and entrance to the arena were awesome.
R6V2 runs beautifully on max settings and it hasn't crashed at all. I tested it further when I installed it on my old system (currently my brother's machine) and although we have to put it on the lowest settings (old Radeon X1650 Pro 256MB) at 800x600 we can actually LAN it up. R6V is unplayable even at 640x480.Wow, they really did optimize R6V2 quite well.
R6V2 really shines online. I often find decent servers and if not I just start one and people join. It's not as barren as some other games.Nice.
R6V2 turned any sense of deliberately paced action the first game had, and turned it into Doombow 6.It was a little faster overall, but it's basically the same game. They didn't compromise the tactical gameplay (at least not more than R6V).
I just finished the Single Player portion on the PC. Damn, talk about an awesome SP experience.It brought some closure :)
SPOILERS COMING(click to show/hide)
It brought some closure :)
The SP campaign was not bad, I've definitely seen worse, but R6V2 really stands out in MP.
Speaking of which, you got Xfire MyD? We can join games directly through there.
I'm on Xfire.hehe I'll add you. Some A-hole keeps taking Xessive on so many online services!
Guess the name!
Yup, it is... *drumroll*
MysterD
Mine is Zietoun.
I would have never guessed.iPPi, you've added me on another thing as well, right?