This game is so awesome. I have to get it soon. And this demo is great! Forget those stupid demos with time limits or nothing more than the opening tutorial stuff and quits. You can really explore this one, for as long as you want. I've found a big sea turtle, some armor for myself, a little pet...weee!
Though I'm currently stuck.
I killed the big beasty in the tunnel. In the area after it I found a path that is blocked, so I need a pearl to open the gate. I'm guessing the pearl is inside this big red flower/plant in the same general area, but I can't seem to open it. Am I barking up the wrong tree? I've swam around all over and dont see anywhere else to go.
There are some gripes. I wish the map was better. The world is split into areas. These areas are grey when you enter, and then turn white as you explore. This is cool. The rest of the world is shown, darkened out so you get some idea where you are in the world overall. Also cool. The problem is there is no real way to tell which part of the world you haven't explored yet since they are all darkened out in the same manner (and are a little too dark, makes it hard to see where things are). If they had show where you have and have not been in the world it would make exploring a little easier. It's hard to figure out where that locked door or whatever is and how to get back to it when each area has like 3+ exits...who knows which one youve already been to or not.
Other than that I love it. Mouse only controls work well, but I tried playing with the 360 pad and it works just as well, if not better. It seems you lose the ability to lock onto one specific target, but you can rapid fire so fast it hardly matters. Give it a try. Its a little more relaxing to play that way to me.
The further I get the more I like the game. To be perfectly honest, I had a feeling it was going to get old, but the pacing with gaining new abilities and thus opening new areas is just about perfect. Arguably the best I've seen in a game like this (including the big 2: Metroid and Castlevania). I'm very happy with the purchase, and hope that this gets picked up for Steam, Xbox Live Arcade, and the Sony equivalent. It really needs that kind of exposure.
I have wondered a few times what direction games would have taken if developers had stuck to 2-d gameplay styles on the Playstation instead of poorly executed 3d platformers. This is pretty much it, nothing all that new, but essentially a genre perfected.
I just have one question for those who have passed the cathedral:
Upon leaving the cathedral I came face to face with one of the hooded creatures whom we met at the start of the game (and eventually caused us to take this journey). The thing is nothing happened at all, we just stared at each other for about 5 seconds before he/she disappeared. Is that what's supposed to happen?
So apparently this is more open-ended than I originally thought. I figured your progress was pretty strictly guided....like there was an order to the abilities you had to get in order to move forward. I guess not because I just got in this play through and I didn't have it in my first one. I'm just over an hour in and don't have any of the other forms yet that I had in my first one either fish, sun, and the one where you swim fast and eat fish
. Kind of cool.