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Games => General Gaming => Topic started by: MysterD on Monday, October 13, 2008, 04:29:02 PM

Title: Assassin's Creed 2
Post by: MysterD on Monday, October 13, 2008, 04:29:02 PM
OLDER - 12/18/2010:
AC2 PC Version = $7.50 to download from Ubisoft with Ubi's U-Play DRM. (http://shop.ubi.com/store/ubina/en_US/pd/ThemeID.8605600/productID.180122400/Assassins_Creed%C2%AE_2.html)

OLDEST:
Some info revealed on AC2 (http://www.shacknews.com/onearticle.x/55300)

Quote
Assassin's Creed Sequel Learns to Swim
by Chris Faylor Oct 13, 2008 4:31pm CST tags: Assassins Creed
Work on the sequel to last year's open-world old-time murder simulator Assassin's Creed is still progressing at developer Ubistoft Montreal, according to a new interview with the studio's Prince of Persia animation director David Wilkinson.

After praising the efforts of animator Alex Drouin, Wilkinson told AusGamers (http://www.ausgamers.com/videos/view.php/39388) that Drouin is "busy making [Assassin's Creed lead] Altair even more beautiful, adding that the last time he saw Dourin's work he "was getting Altair to swim."

The original Assassin's Creed (PC, PS3, 360) broke sales records for publisher Ubisoft, and a sequel was confirmed by the Associated Press last December.

In June, Ubisoft North American president Laurent Detoc informed Forbes that there would be no new Assassin's Creed in 2008, but noted that "when we bring [the franchise] back, there will be more anticipation for it."

No other details on the Assassin's Creed sequel are available, though Ubisoft Montreal's latest Prince of Persia (PC, PS3, 360) effort will hit retailers on December 2. Thanks to Joystiq for the tip.
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Monday, October 13, 2008, 06:04:54 PM
Sweet.
Title: Re: Assassin's Creed 2 Thread
Post by: Pugnate on Tuesday, October 14, 2008, 02:03:48 AM
Did you guys actually like this game? I was late to the party, and I was somewhat disappointed.
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Tuesday, October 14, 2008, 05:34:42 AM
I liked it overall. There were a few disappointments and cut content but all-in-all I thought it was a quality product. I still have it installed! Every once in a while I'll feel like running across rooftops and stealth-assassinating Templars :P
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Tuesday, October 14, 2008, 05:56:34 AM
Initially I reacted quite positively to it, as I think a lot of the work they put in was used to amazing effect, but the gameplay definitely didn't hold up for me.  I couldn't understand the reviewer reaction at first, but after a little time I began to understand it.  The gameplay is the same shit over and over again, and while initially compelling, it just doesn't have the legs it needs to carry a whole game.  Too, the stealth elements are sort of stilted and idiotic, and I feel retarded running into a group of scholar dudes and bowing my head while the guards run past.  It's just so unintelligent.

Still, the amazing parts of the game are amazing.  The sheer design of the world and the method they used to have you scale everything so effortlessly are both groundbreaking, and I'm excited to see what they do with that.  I do hope they evolve the climbing to be a little more relevant (multiple paths, more dead ends that could potentially lead to disaster, etc.), but then I also hope they evolve the combat, which really wasn't challenging in the least with how easy it was to insta-kill dudes on a parry, and evolve the stealth mechanics which were so stupid and broken.  Because the core design of the game is just plain awesome.

And there needs to be a way to get hints as to where the last flags are, because it's nearly impossible to find them all with the way it's set up now, and once you realize that you totally aren't compelled to bother with them anymore.  The hunt for flags was actually quite fun, as was finding the templars (who were way, way too easy to kill), but while that stuff was great fun in the wilderness, it lost a lot of its appeal in the cities because of the way they were set up.  I think that needs to be addressed as well.  Not to mention the whole concept of assassinating guys, which I really think they could have done better.  The primary assassinations just didn't have the impact they needed.  They needed to be longer, more drawn out, and more potent and exciting, maybe with more puzzle-like solutions.
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Tuesday, October 14, 2008, 06:39:02 AM
It can get monotonous with all the repetitious investigations. I'm hoping they'll address that with the 2nd game as it was a common complaint among fans.

I think the game is basically a high-quality GTA in medieval Arabia with Ninjas.
Title: Re: Assassin's Creed 2 Thread
Post by: Pugnate on Tuesday, October 14, 2008, 07:00:12 AM
It felt almost as if they were more intent with creating an amazing engine, than having tighter and more purposeful gameplay. I'll probably get back to it again, as I haven't gotten past the second town yet even.
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Tuesday, October 14, 2008, 07:02:21 AM
I think the GTA feel is part of the problem.  It doesn't work for a game that focused on itself and its objectives.  The core gameplay needs to be much tighter than the loose chaos of a GTA game unless they decide to add in 8 billion stupid minigames and side objectives that are just fun to fuck around with.
Title: Re: Assassin's Creed 2 Thread
Post by: Cobra951 on Tuesday, October 14, 2008, 11:48:54 AM
I loved it for what it did, rather than hate it for what it didn't.  It's true that some aspects get repetitive and monotonous, but my initial reactions (http://www.overwritten.net/forum/index.php?topic=2170.msg38562#msg38562) held up pretty well while I played the game (for weeks):  I didn't care what the reviewers were saying; I wanted to do what I was seeing in the videos.  That experience was never a letdown.  Big beautiful ancient world where I can soar.
Title: Re: Assassin's Creed 2 Thread
Post by: idolminds on Tuesday, October 14, 2008, 12:13:34 PM
Ive read a bunch about AC since I've played it. One of the more interesting things is how the "GPS" and map weren't added until much later in development. While you can't get rid of the map (you can just not open it), you can turn the GPS off. This supposedly changes how repetitive the game feels.

With the GPS on, each "investigation" was simply go to a waypoint and do whatever it is they told you to do. Without it, finding the area to go was its own reward. You had to listen to what people said, you had to use the clues given to you, and you had to search out everything yourself. I noticed all this detailed info and clues to finding the missions in the menus...and it seemed odd to have all that since it really was as easy as following the waypoint. You never had to even look at that stuff.

Anyway, I think the next time I play AC I'm going to turn that off and see how it feels. Even though I've played through the game already, I doubt Im going to remember where everything is.
Title: Re: Assassin's Creed 2 Thread
Post by: MysterD on Tuesday, October 14, 2008, 01:39:21 PM
Did you guys actually like this game? I was late to the party, and I was somewhat disappointed.

How can we like AC2 when it ain't even out yet? :P

I ain't played ACPC yet. I'm not spending $30 or more on a game in which I don't meet the processor requirement.
Title: Re: Assassin's Creed 2 Thread
Post by: Cobra951 on Tuesday, October 14, 2008, 02:26:56 PM
He's obviously talking about the first game.
Title: Re: Assassin's Creed 2 Thread
Post by: MysterD on Tuesday, October 14, 2008, 02:36:39 PM
He's obviously talking about the first game.

I know he is. I'm being a wise-ass.

Hence how my my 2nd lines talks about the first AC.
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Tuesday, October 14, 2008, 06:38:38 PM
I certainly wouldn't say I dislike the game, because I thought it was brilliant for what it did right.  And even though it gets monotonous, what's there is still solid, even if not solid through the entire expanse of the game.  It's mostly just disappointing to me because I love the world, but now that I've gone through most of it I just don't have any desire to play it again.  I want to see the world again, but the game itself doesn't interest me even a little bit anymore.
Title: Re: Assassin's Creed 2 Thread
Post by: Cobra951 on Wednesday, October 15, 2008, 11:23:23 AM
Ive read a bunch about AC since I've played it. One of the more interesting things is how the "GPS" and map weren't added until much later in development. While you can't get rid of the map (you can just not open it), you can turn the GPS off. This supposedly changes how repetitive the game feels.

With the GPS on, each "investigation" was simply go to a waypoint and do whatever it is they told you to do. Without it, finding the area to go was its own reward. You had to listen to what people said, you had to use the clues given to you, and you had to search out everything yourself. I noticed all this detailed info and clues to finding the missions in the menus...and it seemed odd to have all that since it really was as easy as following the waypoint. You never had to even look at that stuff.

Anyway, I think the next time I play AC I'm going to turn that off and see how it feels. Even though I've played through the game already, I doubt Im going to remember where everything is.

That's an interesting point.  I love finding ways to replay favorites with a new twist.  Why not?  I can't afford new games for a while anyway.

Que, I definitely understand where you're coming from.  I agree with much of what you said, in particular the stupid flags.  I spent so much time trying to collect them, only to end up giving up, because of how impossible the last few become to find.
Title: Re: Assassin's Creed 2 Thread
Post by: idolminds on Wednesday, October 15, 2008, 11:37:36 AM
I pretty much ignored the flags. If I was running around and saw one I would collect it, but there was no way to realistically collect them all, so why bother? Its not like you got anything for doing so.
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Wednesday, October 15, 2008, 12:29:39 PM
I pretty much ignored the flags. If I was running around and saw one I would collect it, but there was no way to realistically collect them all, so why bother? Its not like you got anything for doing so.
I just treated them as checkpoints since the game autosaves as soon as you pick one up. The only ones I actually sought after were the ones in Masyaf (only 25 I think).
Title: Re: Assassin's Creed 2 Thread
Post by: Cobra951 on Wednesday, October 15, 2008, 12:33:03 PM
I did complete some of the groups, but it became such a joyless chore that I abandoned it.  I know I get nothing for it (and 360 achievements don't substantially change that for me).  But I do like to complete everything in games as a general rule.  I'll only go so far for that.
Title: Re: Assassin's Creed 2 Thread
Post by: iPPi on Wednesday, October 15, 2008, 01:04:58 PM
I ended up getting 97/100 Kingdom flags and just gave up.  With no way of knowing which 3 I missed, searching the Kingdom randomly is just a waste of time.
Title: Re: Assassin's Creed 2 Thread
Post by: MysterD on Friday, November 28, 2008, 06:00:21 AM
Joystiq is saying that UbiSoft is planning AC2 for Fiscal 2010 -- so, that would probably be around the Holidays 2009 (http://www.joystiq.com/2008/11/26/ubisoft-working-hard-on-assassins-creed-2-no-release-date/)

Also, more AC2 news -- from Giant Bomb, looks like AC2 will take place 100's of years after the original.

Possibly, might be taking place in the 1800's during The French Revolution. (http://www.giantbomb.com/news/assassins-creed-for-a-new-era/577/)

Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Friday, November 28, 2008, 07:05:41 AM
The new era for the game does sound intriguing. How often do we really see the setting in a game? It's like an untapped resource.

Personally I was excited to see a feudal Japan possibility but there's a lot of potential in the French Revolution theme. Imagine the architecture and scenery! With Ubisoft Montréal on the project I would predict great things for the sequel.
Title: Re: Assassin's Creed 2 Thread
Post by: iPPi on Friday, November 28, 2008, 08:17:14 AM
I'm sold. 
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Friday, November 28, 2008, 09:53:14 AM
Yeah, that could be utterly amazing.  That would be a fantastic setting.  I don't know how well it would fit with all the ninja shit, but still.
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Friday, November 28, 2008, 03:25:24 PM
Yeah, that could be utterly amazing.  That would be a fantastic setting.  I don't know how well it would fit with all the ninja shit, but still.
I can see it working with the architecture, just as it did with the original, but I also see potential for catacombs and underpasses. They might even touch the pastoral French countryside. It's a pretty broad setting at least until we get a sense of what direction they'll take with it.

I'm trying to imagine the scale of an 18th-19th century Paris being incorporated into a game!
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Friday, November 28, 2008, 03:40:22 PM
I know.  They did an absolutely amazing job incorporating the setting into the first game, I imagine they'd do wonders with that in a sequel.  I dunno' how they'd build a similar game around it exactly, as it would seem to not transfer over so well verbatim, but just the chance to see such a lively vision of that setting would probably make the rest of it worth it anyway (much like it did in the first game -- I did eventually get bored with the game, but the setting is still rich and provocative).
Title: Re: Assassin's Creed 2 Thread
Post by: Ghandi on Friday, November 28, 2008, 04:08:41 PM
I'm not really worried about the environments; I'm sure they will be as good as the first. I'm wondering how the gameplay will be.
Title: Re: Assassin's Creed 2 Thread
Post by: Pugnate on Friday, November 28, 2008, 04:27:24 PM
If it will exist beyond what a 10 year old can dream up...
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Friday, November 28, 2008, 05:48:29 PM
If it will exist beyond what a 10 year old can dream up...
Unless that 10 year old is some sort of ninja-genius!

The story is the other part I'm curious about. Hope they tell it in a more compelling way than the original (and that the ending is a bit more satisfying).
Title: Re: Assassin's Creed 2 Thread
Post by: Pugnate on Saturday, November 29, 2008, 12:49:44 AM
I am actually a bit shocked they are making AC2 a legitamite sequel.

I really, truly thought AC was going to have a sequel in the same setting with a better campaign and tighter gameplay. I was actually convinced AC1 achieved 75% of what the team probably wanted to do with that project.
Title: Re: Assassin's Creed 2 Thread
Post by: K-man on Saturday, November 29, 2008, 11:14:53 AM
I picked up Assassin's Creed at Game Crazy yesterday for 9.99.  It was one of their black friday deals.  They also had The Darkness for 5 bucks.  Did they make like 8 million more copies of that game than they should have? 
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Saturday, November 29, 2008, 12:24:18 PM
Man.  The Darkness was so bloody awesome.  That game doesn't deserve to be five bucks.  That's a steal.  Actually, ten bucks is a pretty great deal for AC, too.
Title: Re: Assassin's Creed 2 Thread
Post by: gpw11 on Saturday, November 29, 2008, 01:03:41 PM
I picked up Assassin's Creed at Game Crazy yesterday for 9.99.  It was one of their black friday deals.  They also had The Darkness for 5 bucks.  Did they make like 8 million more copies of that game than they should have? 

Fuck you.  Murderer.
Title: Re: Assassin's Creed 2 Thread
Post by: K-man on Saturday, November 29, 2008, 01:24:34 PM
Man.  The Darkness was so bloody awesome.  That game doesn't deserve to be five bucks.  That's a steal.  Actually, ten bucks is a pretty great deal for AC, too.

Yeah, I mean it's a good game.  It's just weird to me that they're basically doing to it what they did to MK Deadly Alliance a few years ago, and that's just giving it away in droves.
Title: Re: Assassin's Creed 2 Thread
Post by: Quemaqua on Saturday, November 29, 2008, 01:36:51 PM
I imagine both games have sold more or less all they're going to really sell.  I think The Darkness was at that stage a long time ago.  It didn't get nearly the attention it deserved either from consumers or from the media.  And AC got enough middling press that by now people who like it already have it, and those who were swayed away from it probably aren't going to change their minds.  Some games can exist on middle ground for a fairly long while, but I can see why those two might not.  It's pure speculation, of course, but I can see potential reasons why.
Title: Re: Assassin's Creed 2 Thread
Post by: MysterD on Monday, April 06, 2009, 02:42:46 PM
AC2 - Teaser WebSite Revealed
AC2 Teaser WebSite Revealed - click me! (http://assassinscreed.us.ubi.com/assassins-creed-2/teaser/)

Kotaku News on AC2 Teaser
Kotaku's report on this teaser (http://kotaku.com/5200672/assassins-creed-2-teased-revealed-next-week)

Quote
The official Assassin's Creed web site gives us a brief taste of the second entry in the series and clues us in on when we can expect concrete details on Assassin's Creed 2—next Thursday.

The teaser consists of little more than a short Flash animation, rendered in a hand drawn style noticeably similar to that of Leonardo da Vinci's inventions—focusing on the concealed blade Altair used in the original—and his Vitruvian Man. The final drawing hints at some sort of winged contraption that may indicate we'll be doing some flying (or at least some floating/humming of the Batman theme song) in the sequel.

The teaser also notes that we'll see more in the upcoming issue of Game Informer, with the date April 16, 2009 presumably indicating when the games mag is allowed to lift the veil on Ubisoft's sequel.

Given the Italian pedigree of the teaser, we'd think those rumored details of Assassin's Creed 2 taking place in Venice are sounding more and more likely. We're sure to know by next Thursday. Keep an eye peeled!
Title: Re: Assassin's Creed 2 Thread
Post by: Xessive on Monday, April 06, 2009, 04:19:38 PM
Cool, already anxious about it.

I was looking up some history in the Cultural Foundation (it's the cultural education centre and library in Abu Dhabi), and they had some interesting books on the Knights of the Temple of Solomon (aka the Knights Templars), and various other records on Islamic and general Arabic activity and development around the time and from sifting through the information Renaissance France seems like the logical choice for AC2 as it was the setting for the next big event involving the Templars since 12th Century Jerusalem, it suggested that they set up shop in France until they were pointed out and so followed their suppression, on the King's order, for all sorts of criminal and "sinful" activity . Funky stuff.

I'm looking forward to AC2.
Title: Re: Assassin's Creed 2 THREAD
Post by: iPPi on Monday, April 06, 2009, 05:20:37 PM
Can't wait.
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Monday, April 06, 2009, 05:24:16 PM
I hope that AC2 doesn't have...

AC1 Spoilers
(click to show/hide)
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Monday, April 13, 2009, 08:13:16 AM
Image of main character leaked!

(http://megagames.com/news/images/eziohighres1024.jpg)

Quote
According to Game Informer, Assassin's Creed 2's main hero is Ezio Auditore de Firenze, a nobleman of Florence from 1476. Ezio is yet another genetic predecessor of Desmond's.

Ezio will be able to swim and will have access to a gliding machine at DaVinci's workshop. The game will also feature more varied missions than the original Assassin's Creed.
Title: Re: Assassin's Creed 2 THREAD
Post by: Pugnate on Monday, April 13, 2009, 12:09:56 PM
His uniform looks for too much like altair's, to me. I realize they do that because they have to establish some sort of recognition, but still. It doesn't look like it belongs in that setting.
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Monday, April 13, 2009, 12:32:55 PM
It's mainly the hood and the colour scheme that ring back to the original but some other elements like the shapes do it too. I think it looks pretty good, kinda like an extravagant highwayman or rogue.

Either way I think this is just one of several concepts for the protagonist.
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Monday, April 13, 2009, 01:46:35 PM
Wow, he looks a lot like Altair.
I wonder if this character will be related as a great-great-great descendant of Altair...?
Title: Re: Assassin's Creed 2 THREAD
Post by: Pugnate on Monday, April 13, 2009, 02:12:53 PM
Quote
Ezio is yet another genetic predecessor of Desmond's.
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Monday, April 13, 2009, 02:36:59 PM
Actually, I think that when using the Animus it actually immerses Desmond and projects him into the shoes of his ancestor. If you rotate the camera around and get a good look on Altaïr's face you'll see it's actually Desmond, same scar too. I'm pretty certain that scars are not genetic.
Title: Re: Assassin's Creed 2 THREAD
Post by: Quemaqua on Monday, April 13, 2009, 05:52:23 PM
For some reason when I look at that, I picture Vega dressing up as Altair for Halloween or something.
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Monday, April 13, 2009, 06:02:58 PM
For some reason when I look at that, I picture Vega dressing up as Altair for Halloween or something.
Haha yeah I think it's the frilly shirt and the get-up that gives a very colonial Spanish feel. I like the leather cloak.

Looking at this concept makes me think of The Count of Monté Cristo, one of my favourite tales ever!
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Wednesday, May 27, 2009, 08:57:53 PM
AC2 is gonna cost around 20% more to develop, UbiSoft's CEO thinks. (http://ve3d.ign.com/articles/news/47401/Assassins-Creed-2-is-Gonna-Be-Expensive)

Quote
Assassin's Creed 2 is Gonna Be Expensive
May 27, 2009 at 6:56 PM - Robert "Apache" Howarth - 8 Comments

Ubisoft CEO Yves Guillemot reckons that Assassin's Creed 2 is going to cost about 20% more to make:

    "During the year, we... continued to aggressively build the long-term potential of the company," said Guillemot. "We increased our investments by 84 million [euros], we hired 1300 new developers; we acquired five studios and created four."

    Guillemot said these efforts serve a four-pronged growth plan: "First, adapt our strategy toward bigger games with higher quality -- for example, the second Assassin's Creed will cost around 20 percent more than the first one, and be a much bigger game," he promised.
Title: Re: Assassin's Creed 2 THREAD
Post by: idolminds on Wednesday, May 27, 2009, 09:28:24 PM
Doesnt surprise me. They said they have some insane number of people working on it, like 400+.
Title: Re: Assassin's Creed 2 THREAD
Post by: Quemaqua on Wednesday, May 27, 2009, 10:02:22 PM
They'll be fine.  They're just going to farm all the fucking work out to China anyway.
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Thursday, May 28, 2009, 02:47:08 AM
They'll be fine.  They're just going to farm all the fucking work out to China anyway.
Oh GOD no! I hope they don't get Ubi Shanghai on this! They have completely buggered every title they've touched!! Most notably: Splinter Cell Pandora Tomorrow and Double Agent.
Title: Re: Assassin's Creed 2 THREAD
Post by: Quemaqua on Thursday, May 28, 2009, 05:09:46 PM
Oh, they will.  All the companies are doing it now, and with a title this huge with this many people touching it, you can rest assured that work is getting farmed to China.
Title: Re: Assassin's Creed 2 THREAD
Post by: Xessive on Thursday, May 28, 2009, 05:40:27 PM
Oh, they will.  All the companies are doing it now, and with a title this huge with this many people touching it, you can rest assured that work is getting farmed to China.
Fuck fuck FUCK!! ASS!! SHIT!! FUCK!!!!
Title: Re: Assassin's Creed 2 THREAD
Post by: Quemaqua on Friday, May 29, 2009, 08:30:19 PM
Just hope it's work that won't kill the product.  A lot of times it's just modeling or graphics stuff.  I don't have any proof to back up this claim other than trends, but I would be absolutely shocked if pieces of the game weren't coming from digital Chinese sweatshops (even if not Ubi Shanghai itself).
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Tuesday, June 02, 2009, 04:09:27 PM
Watching G4TV.

That hang-glider looks pretty cool.
I like that Altair-lookalike now can TRY to blend in with ANY group now.

EDIT:
So, so far, they got rid of the "mission type" thing that had going on in the first one. Good.
Sounds like missions are more tailor-made, this time around.

And, they say so far, they got over 200 missions....Nice.
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Wednesday, June 03, 2009, 06:51:03 PM
Jesper Kyd will be scoring another AC game. (http://www.joystiq.com/2009/06/03/jesper-kyd-returning-to-compose-assassins-creed-2-soundtrack/)

EDIT:
Yes, Jade Raymond is Exec. Producer on AC2 (http://ve3d.ign.com/articles/news/47973/Jade-Raymond-Lives)
Title: Re: Assassin's Creed 2 THREAD
Post by: MysterD on Sunday, June 07, 2009, 05:45:53 AM
From Shacknews
E3 2009 Gameplay Vid on Assassin's Creed 2 (http://www.shacknews.com/laryn.x?story=59044)
Title: Re: Assassin's Creed 2 THREAD - Update: E3 2009 Gameplay Vid (Reply 55)
Post by: MysterD on Monday, August 31, 2009, 03:35:09 PM
Jade Raymond will be heading up the new UbiSoft Toronto Studio. (http://www.gamasutra.com/php-bin/news_index.php?story=25085)
Title: Re: Assassin's Creed 2 THREAD - Update: E3 2009 Gameplay Vid (Reply 55)
Post by: Pugnate on Monday, August 31, 2009, 03:49:25 PM
In other news, D is moving to Canada.

GPW, he will be living with you for a few days till he finds a job.
Title: Re: Assassin's Creed 2 THREAD - Update: E3 2009 Gameplay Vid (Reply 55)
Post by: MysterD on Monday, August 31, 2009, 03:54:04 PM
In other news, D is moving to Canada.

GPW, he will be living with you for a few days till he finds a job.

Maybe find a job at say...UbiSoft Toronto?
Title: Re: Assassin's Creed 2 THREAD - Update: E3 2009 Gameplay Vid (Reply 55)
Post by: MysterD on Friday, September 11, 2009, 03:43:32 PM
Assassin's Creed 2 footage from PAX 09.
Around 6 and a half minutes worth of gameplay footage. (http://www.shacknews.com/laryn.x?story=60399)
Title: Re: Assassin's Creed 2 THREAD - Update: PAX 09 Gameplay Vid (Reply 59)
Post by: MysterD on Thursday, September 24, 2009, 01:51:06 PM
PC Version delayed until 2010.
Console versions (X360 and PS3) still on track for Nov. 17th. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=102520)
Title: Re: Assassin's Creed 2 THREAD - Update: PAX 09 Gameplay Vid (Reply 59)
Post by: iPPi on Thursday, October 29, 2009, 12:32:12 AM
Ubisoft is releasing a three part series short live action film detailing Ezio's father's role as an assassin.  The first episode is available here (HD): http://www.gametrailers.com/video/part-1-assassins-creed/58204

It's... okay, but it does raise one concern for me about the game as a whole.  It seems this time around it is really focused on Ezio and what he does and his background... there doesn't seem to be much mention on Desmond and much furthering of the overarching plot of the Templars and Abstergo Industries.  There's an interview from one of the developers saying that there will be some sections featuring Desmond, but fewer this time around.  Still, from what I've seen, it looks pretty amazing.

I've already got the limited edition pre-ordered.  Hopefully, I'll have Demon's Souls finished up by the time this comes out.
Title: Re: Assassin's Creed 2 THREAD - Update: PAX 09 Gameplay Vid (Reply 59)
Post by: idolminds on Thursday, October 29, 2009, 12:43:43 AM
They never should have had that Desmond part in the first game. I hated it when it would go to that part of the game, stealing precious shanking time.
Title: Re: Assassin's Creed 2 THREAD - Update: PAX 09 Gameplay Vid (Reply 59)
Post by: iPPi on Friday, November 13, 2009, 08:27:48 PM
Episode 2 and 3 of the three part series short live action film have been released on Youtube. (http://www.youtube.com/user/assassinscreedUK)

Just a couple of days to go.
Title: Re: Assassin's Creed 2
Post by: MysterD on Tuesday, November 17, 2009, 02:52:05 PM
Eurogamer - PS3 and X360 review
9.0 (out of 10). (http://www.eurogamer.net/articles/assassins-creed-ii-console-review)
Title: Re: Assassin's Creed 2
Post by: iPPi on Tuesday, November 17, 2009, 03:11:14 PM
I got the Master Assassin Edition of the game today (had it preordered) for the PS3.  Good game so far. 

In terms of bonus content.  You get two exclusive in game maps that are unlocked by a code-- not sure where they are in game yet though, as I'm not too far into it yet.  The Ezio figurine is pretty cool.  You also get a bonus disc containing videos and the soundtrack, which is nice and dandy but it's a blu-ray disc.  I can't extract the soundtrack to listen to it since it's BD -- at least I don't think I can.  I'll have to take a look into it.  The artbook is hardcover but it's fairly small.
Title: Re: Assassin's Creed 2
Post by: MysterD on Tuesday, November 17, 2009, 03:23:46 PM
GameSpot Review for PS3 and X360
9.0 score (out of 10)

Video review. (http://www.gamespot.com/xbox360/action/assassinscreed2/video/6240429/assassins-creed-ii-video-review?hd=1&tag=topslot;watchlink;1)
Written review. (http://www.gamespot.com/ps3/action/assassinscreed2/review.html)

IGN review for PS3 and X360
9.2 (out of 10). (http://xbox360.ign.com/articles/104/1045745p1.html)

G4TV Review - PS3 and X360
4 stars (out of 5) (http://g4tv.com/games/xbox-360/61709/assassins-creed-ii/review/)
Title: Re: Assassin's Creed 2
Post by: W7RE on Tuesday, November 17, 2009, 04:08:04 PM
I just got back from picking my copy up. Not gonna play it yet though, I'm still working on the first.

There's a card inside mine that has a code or something to put in on the website for a bonus content code for Splinter Cell Conviction. Anyone know what this is?
Title: Re: Assassin's Creed 2
Post by: Xessive on Tuesday, November 17, 2009, 04:13:32 PM
Daily Radar suggests it's an early demo download code:
Quote
Download code spotted in 360 copies of Assassin's. Assassin's Creed II looks to come with a demo download code for Splinter Cell Conviction

EDIT:
However, according to an Ubisoft rep: "The leaflet included in the Assassin's Creed 2 boxes in the US does not relate to a Splinter Cell Conviction demo download. The leaflet is a US initiative and will not be available in other territories."

I know the SC Conviction CE will include a bonus weapon and player skin, so perhaps the code will also be for unique DLC or something.

EDIT 2:
I just dug up some more info. Is the code you got "CONV1C71ON" by any chance?

If that is the case then the code allows you download some ringtones and wallpapers from the website. Not impressive. Kinda weak actually. On the other hand I see how this may appeal to spy-wannabe 13-yr-olds.
Title: Re: Assassin's Creed 2
Post by: W7RE on Tuesday, November 17, 2009, 09:36:18 PM
Yea, it's the CONV1C71ON code. Blah, I was hoping for something good.

Yea it's 9 different ringtones, and this wallpaper (http://static2.cdn.ubi.com/ncsa/splintercell/convictionII/ac2/wallpapers/w3/SSCEW.jpg).



There is a weird thing with Assassin's Creed 2 called uplay. It's a website you sign up for and then put in your login info inside the game's menu system. then it tracks acheivements and gives you points based on what you've done. You then use those points for alternate costumes, more throwing knives, a dashboard theme, and I think even a bonus level in game. It seems a lot like something they could have just used Xbox Live Marketplace rewards for, but I guess this way it works for all Ubisoft games across all platforms. So you could earn points in AC2 on Xbox, then buy Splinter Cell Conviction on PC and use the points to buy stuff there.
Title: Re: Assassin's Creed 2
Post by: iPPi on Tuesday, November 17, 2009, 10:03:19 PM
I put some more time into it.  It really is just a refinement of the first game.  There's more of everything from the first game, and everything feels more polished.  So if you absolutely hated the first game, you probably won't like this one too much.  It is a better game than the first though.

(click to show/hide)
Title: Re: Assassin's Creed 2
Post by: W7RE on Monday, November 23, 2009, 05:22:04 AM
One of the big differences between this and the first game is that you're led through the story a lot more. The first one was "you have X number of side missions, and must complete at least Y of them and then assassinate your target. You can also do side missions". Now it's "ok now go here.,You can also do side missions". So far I've never been at a point where I don't have a marker on my map telling me where to go to continue the story.

The side stuff seems to mostly relate to the story too. There's some collectibles I so far I haven't seen anything about, or have a very short and simple explanation for why they're in the game, but I'm not gonna call them pointless collectibles just yet. You do get money for most things, and the money can upgrade your weapons/armor to actually make you better in combat.

Oh and I just did the Gamestop exclusive level from preordering. It took about 30 minutes, and rewarded me with around 4000 florens (money). For perpective, I had 10,000 florens before starting the level, and I've logged something like 4-5 hours on the game. So it's not a huge deal or anything, but it was fun to play through it.
Title: Re: Assassin's Creed 2
Post by: iPPi on Monday, November 23, 2009, 11:01:44 AM
The exclusive levels are pretty cool.  I'm 21 hours into the game now and about 84% done the game.  There's just a lot more content.  The game isn't as polished as the first one though.
Title: Re: Assassin's Creed 2
Post by: iPPi on Tuesday, November 24, 2009, 08:12:35 PM
I just finished it and I gotta say the ending is quite shocking. 
Title: Re: Assassin's Creed 2
Post by: gpw11 on Wednesday, November 25, 2009, 12:18:41 AM
Shocking in what way?  Like, total cliffhanger again? 
Title: Re: Assassin's Creed 2
Post by: iPPi on Wednesday, November 25, 2009, 12:28:50 AM
A lot of information is presented at the end.  In addition, if you completed the puzzle sections of the game (don't want to spoil what they are), it presents some more crazy information.  Put them together and yes, the ending is a cliffhanger, but it does give lots of food for thought.

I'll spill it out in spoiler tags, so if you don't intend to play the game you can read it.

(click to show/hide)
Title: Re: Assassin's Creed 2
Post by: gpw11 on Thursday, November 26, 2009, 12:54:53 AM
Thanks for that.  I didn't read the spoilers, but I'll probably give in and do it in a few days/weeks.  I'm still undecided on picking this up.
Title: Re: Assassin's Creed 2
Post by: iPPi on Tuesday, December 01, 2009, 01:21:31 PM
2 DLC planned, one for January and one for February.  Each is estimated to be 1GB each, so it should be fairly lengthy.  If you've played the game and are familiar with the DNA sequence in the menu screen -- two DNA sequences are missing in the main game.  I assume that these two DLC will fill in those blanks.

http://ps3.ign.com/articles/105/1050718p1.html
Title: Re: Assassin's Creed 2
Post by: MysterD on Tuesday, December 01, 2009, 06:47:11 PM
UbiSoft's statement on DLC for the PC version of AC2...
"Nothing has been announced yet in regard to the PC version of Assassin's Creed II." (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=104840)
Title: Re: Assassin's Creed 2
Post by: MysterD on Saturday, December 05, 2009, 08:26:51 PM
Major glitch in AC2 can render your saved game some 11 Chapters into the game useless if you turn your console off after you do "Hideout" - as you'll get stuck in an area. (http://kotaku.com/5419834/glitch-traps-some-in-assassins-creed-ii?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)
Title: Re: Assassin's Creed 2
Post by: Pugnate on Saturday, December 05, 2009, 11:17:26 PM
The day when the internet came to the consoles was the day when developers got lazier with their bug testing.
Title: Re: Assassin's Creed 2
Post by: iPPi on Sunday, December 06, 2009, 01:15:04 AM
As I mentioned earlier AC2 is definitely not as polished.  The game has more bugs.  On my playthrough, the game froze about 3-4 times for me... I got stuck in the Animus load screen indefinitely as well (the level wouldn't load).  But those are minor issues compared to this gamebreaking issue mentioned in the link.  Hopefully they fix it soon.  Luckily, I did not encounter it.
Title: Re: Assassin's Creed 2
Post by: MysterD on Sunday, December 06, 2009, 07:15:20 AM
Ugh @ more and more console games coming out w/ game-breaking bugs and also just more mior bugs than in the "good old console days" of gaming. Though, as Pug mentioned w/ the Internet here for that "release game now and patch it up later" mentality (which is already too common in the PC gaming world); game becoming bigger and bigger; games often becoming more and more complex - yeah, we can see why games are getting much buggier on the consoles.

Hell, X360 acts like a mini-PC, anyways. :P
Title: Re: Assassin's Creed 2
Post by: iPPi on Wednesday, December 16, 2009, 02:27:33 PM
The 2 DLC packs detailed (http://www.1up.com/do/newsStory?cId=3177335)

First one in January at $3.99, second one in February at $4.99.  Each will be 1GB, so it appears to have quite a bit of content.
Title: Re: Assassin's Creed 2
Post by: MysterD on Wednesday, December 16, 2009, 03:20:19 PM
The 2 DLC packs detailed (http://www.1up.com/do/newsStory?cId=3177335)

First one in January at $3.99, second one in February at $4.99.  Each will be 1GB, so it appears to have quite a bit of content.

I wonder how short/long these two DLC's will be - especially since the DLC's might be coming in at 1 GB and all...

It'd be good if someone as big as UbiSoft w/ something as big as Assassin's Creed sets a new standard for giving the player some meat in these DLC packs for a cheap price.
Title: Re: Assassin's Creed 2
Post by: iPPi on Wednesday, January 13, 2010, 04:08:21 PM
Potential standalone multiplayer edition to come out in 2010 (http://www.gamespot.com/news/6246318.html)

That could actually be kind of interesting.  The free running and assassination mechanics could work decently for MP.  The combat system will need to be revamped though.  We'll see how it goes.

I'm still waiting for the two DLC packs they have planned to be released.
Title: Re: Assassin's Creed 2
Post by: idolminds on Wednesday, January 13, 2010, 04:24:53 PM
Multiplayer could be cool, especially if they are smart about letting players blend in. It could be like that mod I posted ages ago. Assassins have targets, but drawing your sword/killing someone causes the crowd to panic and give you away.

Having epic rooftop chases would be so fun.
Title: Re: Assassin's Creed 2
Post by: MysterD on Wednesday, January 13, 2010, 05:29:52 PM
Multiplayer could be cool, especially if they are smart about letting players blend in. It could be like that mod I posted ages ago. Assassins have targets, but drawing your sword/killing someone causes the crowd to panic and give you away.

Having epic rooftop chases would be so fun.

I'd so win those epic rooftop chases against you, Idol.
Your dial-up is no match for my DSL! :P
Title: Re: Assassin's Creed 2
Post by: iPPi on Friday, January 22, 2010, 02:44:28 PM
The first DLC, 'The Battle of Forli' priced at $3.99 will be released on January 28.  I guess Ubisoft really meant it when they said the first DLC would come at the end of January.
Title: Re: Assassin's Creed 2
Post by: Cobra951 on Saturday, January 23, 2010, 07:04:43 AM
As I mentioned earlier AC2 is definitely not as polished.  The game has more bugs.  On my playthrough, the game froze about 3-4 times for me... I got stuck in the Animus load screen indefinitely as well (the level wouldn't load).  But those are minor issues compared to this gamebreaking issue mentioned in the link.  Hopefully they fix it soon.  Luckily, I did not encounter it.

I really, really want this game, but it seems the most prudent approach to console games now is to wait a while until early buyers finish the beta-testing stage for developers.  After 6 months and a patch or two, you can get the game in the state it should have on release day.  With a bit of luck, it will be cheaper then too.  Waiting a year for Fallout 3 sure worked wonders.  (The bugs were patched out and DLC still priced at $50 (http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802425307d5/?of=3) was included in this GOTY version.)
Title: Re: Assassin's Creed 2
Post by: idolminds on Monday, January 25, 2010, 12:14:31 PM
PC release date, requirements, and price announced. (http://www.shacknews.com/onearticle.x/62077)
Quote
Minimum Configuration:
SUPPORTED OS: Windows XP (32-64 bits) /Windows Vista (32-64 bits)/Windows 7 (32-64 bits)
Processor: Intel Core 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
RAM: 1.5 GB Windows XP / 2 GB Windows Vista - Windows 7
Video Card: 256 MB DirectX 9.0-compliant card with Shader Model 3.0 or higher (see supported list)
Sound Card: DirectX 9.0-compliant sound card
DirectX Version: DirectX 9.0
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 8 GB
Peripherals Supported: Keyboard, mouse, optional controller
* This product does not support Windows 98/ME/2000/NT

Recommended Configuration:
Processor: Intel Core 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Video Card: GeForce 8800 GT or ATI Radeon HD 4700 or better
Sound: 5.1 sound card
Peripherals: Keyboard, mouse, joystick optional (Xbox 360 Controller for Windows recommended)

Supported Video Cards at Time of Release:
ATI RADEON X1950, HD 2000/3000/4000/5000 series
NVIDIA GeForce 7/8/9/100/200 series

Price:
Standard: Main game + Extra sequences Battle of Forli & Bonfire of the Vanities: $59.99 [Retail and Digital]

Black Edition: Main game + Extra sequences Battle of Forli & Bonfire of the Vanities + additional content: $64.99 [Digital Only]
Requirements dont seem bad, but what the fuck is with $60 on PC now? And then the special digital only version with extra content? I hate that shit.
Title: Re: Assassin's Creed 2
Post by: MysterD on Monday, January 25, 2010, 04:02:47 PM
I'm trying to think like Ubi here on why they'd charge $60.

1. Probably $60 b/c it actually comes with The First Two DLC's, which cost $5 a piece - so there's the extra $10 right there.

2. I guess Ubi figures if Modern Warfare 2 PC costs $60 (without any DLC included), why not AC2 PC cost that price (which includes two DLC)?
Title: Re: Assassin's Creed 2
Post by: W7RE on Monday, January 25, 2010, 04:51:26 PM
I wouldn't be surprised if more and more PC games start off at $60. Consoles have been doing it for a while now. Developers probably already feel like they're making less money off the PC versions just from lower sales (many have expressed as much and blamed it on piracy), so charging $10 less is another hit to how much they're making off that version.

I mean obviously I'd rather buy a game for $50 than $60, but I'm sort of surprised PC games haven't been pushed to the $60 mark already.
Title: Re: Assassin's Creed 2
Post by: MysterD on Monday, January 25, 2010, 05:07:47 PM
I wouldn't be surprised if more and more PC games start off at $60. Consoles have been doing it for a while now. Developers probably already feel like they're making less money off the PC versions just from lower sales (many have expressed as much and blamed it on piracy), so charging $10 less is another hit to how much they're making off that version.

I mean obviously I'd rather buy a game for $50 than $60, but I'm sort of surprised PC games haven't been pushed to the $60 mark already.

I wonder if the PC crowd might revolt and try to pirate the game just b/c PC versions are starting to cost $60. I hope not, but hey - you never know.

I'd rather them just wait until the price is at their liking - then go grab it.
Title: Re: Assassin's Creed 2
Post by: idolminds on Monday, January 25, 2010, 05:38:40 PM
PC games tend to drop in price fast enough that it wont bother me much. I rarely pay full price anyway. The problem I see is $60 will turn a lot of people off, lowering the sales made in the first few weeks/month, which the publishers will take as "PC gaming is dying!"

Its lose-lose.
Title: Re: Assassin's Creed 2
Post by: MysterD on Monday, January 25, 2010, 08:13:19 PM
PC games tend to drop in price fast enough that it wont bother me much. I rarely pay full price anyway.
Same here.

Quote
The problem I see is $60 will turn a lot of people off, lowering the sales made in the first few weeks/month, which the publishers will take as "PC gaming is dying!"

Its lose-lose.
Not only that, they'll blame "piracy", too. :P
Title: Re: Assassin's Creed 2
Post by: iPPi on Thursday, January 28, 2010, 01:17:56 AM
Launch Trailer for 'The Battle of Forli' DLC (http://www.gametrailers.com/video/battle-of-assassins-creed/61216)

It should be out in the next 12 hours or so. 
Title: Re: Assassin's Creed 2
Post by: W7RE on Thursday, January 28, 2010, 01:58:09 AM
Launch Trailer for 'The Battle of Forli' DLC (http://www.gametrailers.com/video/battle-of-assassins-creed/61216)

It should be out in the next 12 hours or so. 

I find it funny that I had to watch an Oreo advertisement before I could watch the AC2 advertisement.
Title: Re: Assassin's Creed 2
Post by: iPPi on Thursday, January 28, 2010, 02:18:57 AM
Adblock plus in Firefox removes ads at the start of the video.  I get so used to not seeing ads that I found it odd to see an ad before the video when I used my parents' laptop the other day.
Title: Re: Assassin's Creed 2
Post by: W7RE on Thursday, January 28, 2010, 07:54:59 AM
I liked AC2 enough that I'll probably get the DLC, especially since it's cheap. I'm busy with other games at the moment though.

You know what? I'm actually more interested in stuff directly related to the main plot of the game. So to me these 2 DLC packs are a chance at more gameplay, but don't get me really excited because they probably don't even reference the spoilery type stuff that I was excited about when AC2 ended.
Title: Re: Assassin's Creed 2
Post by: iPPi on Thursday, January 28, 2010, 02:19:16 PM
IGN gives the first expansion 7.4 (http://ps3.ign.com/articles/106/1064228p1.html)

The complaint is that it is very short.  At just 1 hour of additional gameplay, and no ability to replay story missions, once it's done, it's done.  Also, it's apparently 600 MB, which is baffling at how large it is for such a meager amount of content. 

That said, the price point is not too steep.  It's only $3.99, which isn't bad at all.  But the lack of additional achievements or trophies and the length hurt it from being a satisfying piece of DLC.

Now I'm not so sure if I'm gonna pick it up.
Title: Re: Assassin's Creed 2
Post by: Quemaqua on Thursday, January 28, 2010, 06:54:09 PM
Four bucks for an hour of gameplay is pretty awful, IMO.
Title: Re: Assassin's Creed 2
Post by: iPPi on Wednesday, February 03, 2010, 03:28:26 PM
The second piece of DLC, 'Bonfire of the Vanities' is scheduled for February 25.

This one will include 3 'exclusive missions,' aka. Templar Tombs (Palazzo Medici, Santa Maria Del Frari and Arsenal Shipyard).  Keep in mind that two of the listed three are from the collector's edition of the game, so this DLC will unlock those two for the general public.  I believe the last one, 'Arsenal Shipyard' is completely brand new.
Title: Re: Assassin's Creed 2
Post by: W7RE on Wednesday, February 03, 2010, 07:26:48 PM
The second piece of DLC, 'Bonfire of the Vanities' is scheduled for February 25.

This one will include 3 'exclusive missions,' aka. Templar Tombs (Palazzo Medici, Santa Maria Del Frari and Arsenal Shipyard).  Keep in mind that two of the listed three are from the collector's edition of the game, so this DLC will unlock those two for the general public.  I believe the last one, 'Arsenal Shipyard' is completely brand new.

Those tombs were some of the best parts of the game. I would have loved to see a lot more of them. Not only are they fun, but they do a great job of breaking up the action so it doesn't get too boring.

For Forli, without achievements, and the fact that once you play it you're done (unless you play through the game again), just makes it really not worth it.
Title: Re: Assassin's Creed 2
Post by: iPPi on Thursday, February 04, 2010, 08:41:58 PM
I'm probably going to wait for them to bundle both DLC together before picking it up.  That way, at least you should be able to pull 2-3 hours of gameplay from it altogether instead of two separate 1 hour episodes.

I'm really hoping they will add in trophies and achievements for it as well.  I believe if they did they would probably boost sales of their DLC dramatically.
Title: Re: Assassin's Creed 2
Post by: iPPi on Wednesday, February 17, 2010, 12:58:02 AM
The DLC Bonfire of the Vanities has had its release date pushed up to Feb 18 (tomorrow). 
Title: Re: Assassin's Creed 2
Post by: iPPi on Friday, February 19, 2010, 12:49:11 PM
The DLC has been released and there are two separate downloads.  One is just the Bonfire of the Vanities (priced at $4.99).  The other is the Bonfire of the Vanities + the Templar tombs unlocked.

I've heard that this DLC is actually worth it.  You get 13 additional missions, and 9 additional assassination missions, so it does add a lot more to the game, as was expected.  So compared to the first DLC, it appears to be a vast improvement.  I think I'll pick it up (and the first DLC) once I finish up Mass Effect 2.

Lastly, the three tombs were the Collector's Edition bonuses.  The Master Edition came with two of those tombs; if you got the CE from Gamestop, the third tomb is also included.  I got the CE but not from Gamestop so I haven't played one of those tombs, but it's definitely not worth the price of admission there for 10-15 minutes of additional gameplay.
Title: Re: Assassin's Creed 2
Post by: PyroMenace on Friday, February 19, 2010, 11:46:13 PM
Newegg as AC2 for $36.99, 360 (http://www.newegg.com/Product/Product.aspx?Item=N82E16874170052&cm_re=assassins_creed_2-_-74-170-052-_-Product)/PS3 (http://www.newegg.com/Product/Product.aspx?Item=N82E16879267071&cm_re=assassins_creed_2-_-79-267-071-_-Product). I just ordered it for the 360.
Title: Re: Assassin's Creed 2
Post by: Cobra951 on Saturday, February 20, 2010, 08:50:18 AM
I can't bring myself to support this company right now.  I'll wait until the game drops below $20, at least.
Title: Re: Assassin's Creed 2
Post by: MysterD on Saturday, February 20, 2010, 09:06:23 AM
I can't bring myself to support this company right now.  I'll wait until the game drops below $20, at least.

I bet at later said date, UbiSoft might release on the consoles an Assassin's Creed 2: GOTY Edition w/ all the DLC.

Title: Re: Assassin's Creed 2
Post by: MysterD on Sunday, March 14, 2010, 02:16:17 PM
GameSpot Review - PC Version.
8.0 from GameSpot.
Reviewed by Kevin Van Ord


Kevin Van Ord gives I think the review of his GameSpot career (so far).

Kevin does NOT hold back on his U-Play DRM complaints for SP game and the game's price-tag - as he experienced PLENTY of problems b/c of DRM and shows them off in the video. Those are pretty much his only complaints w/ the game.

Video Review - High-Def. (http://www.gamespot.com/pc/action/assassinscreed2/video/6253157/assassins-creed-ii-video-review?hd=1)
Video Review - Standard-Def. (http://www.gamespot.com/pc/action/assassinscreed2/video/6253157/assassins-creed-ii-video-review)
Written review. (http://www.gamespot.com/pc/action/assassinscreed2/review.html)

Kevin on U-Play DRM
Quote
Assassin's Creed II's most unusual attribute, however, is displayed in big letters on the front of the box: "A permanent Internet connection is required to play the game." This requirement wouldn't be so peculiar if it were an online-only multiplayer game, but Assassin's Creed II is a single-player, story-driven adventure. Whenever you play the game, you must sign into an online portal; if you aren't connected to the Internet, you cannot start the game, and if you lose your connection, the game will pause. Even your saved games are stored online, which is a boon if you plan on playing on multiple computers, but seems like an otherwise unreasonable mandate. This is a bold approach to digital rights management--and one that could unnecessarily hinder your enjoyment. If a storm knocks out your Internet connection, you're out of luck; if you want to play games on your laptop during an upcoming airplane journey, cross Assassin's Creed II off the list of possibilities.

And even if you maintain a solid connection, you might run into a few problems. Twice we had the game shut down while it was saving, and we ran into short but noticeable delays multiple times while the game attempted to load our profile and download our progress. Other times, our attempted login timed out, or the launcher incorrectly informed us that we had used the wrong username or password. These issues hindered our playtime for hours, and sporadically affected European players for days.

Kevin's closing statements
Quote
Assassin's Creed II is a fun and beautiful game that gives you the freedom to explore while still offering a focused adventure steeped in atmosphere. It's also an expensive one, retailing at $60, a full $10 more than most PC games sell for at launch. The two additional missions offered as downloads to console owners don't seem reason enough to justify the extra cost--not for a single-player game that has value only if you can connect to the Internet, and only if Ubisoft's servers are working. Yet if these factors don't affect you (and that's a big "if"), you'll probably fall in love with Ezio's escapades. Assassin's Creed II is a picturesque and jubilant romp that will keep you glued to your monitor, marveling at the details that make its historical world such a delight to inhabit.


EDIT:
8.9 from IGN for AC2 PC
David Clayman is reviewing here.

Written review. (http://pc.ign.com/articles/107/1077335p1.html)

Quote
The PC version was released months after the game came out on consoles, and much has already been said about the digital rights management issues that have affected the experience since its release. The DRM measures require users to maintain an internet connection while playing Assassin's Creed II in any mode. If you lack a constant, reliable connection, you might want to give this game a pass, even though it's a single player experience.

Ubisoft's DRM servers also went down directly after launch, restricting access to new gamers. However our recent experience with the game remained uninterrupted. We did purposefully cut off our internet connection to confirm that the game will pause until a new connection could be established. It does. While disconnected, we were also unable to access the "bonus content" from the game's main menu due to an inability to reach Ubisoft's servers.

Title: Re: Assassin's Creed 2
Post by: Xessive on Tuesday, April 13, 2010, 01:36:34 AM
Well, I finally played it. I finally finished it too. I basically ran right through it and that was a good 20 hours at least. A definite improvement over the first overall.

Story-wise, it was alright. It's much more intense than the original story and it plays off it well. Apparently the game's timeline spans 22 years! Which I found odd as no one ages or anything.
(click to show/hide)
All other characters don't change at all. So, that kinda sucked.

Honestly though, if it weren't for the year listed at the start of each Memory Sequence I would not have known that much time had passed. Sometimes the time lapse doesn't make much sense:
(click to show/hide)

Aside from these little oddities it's a great game. It's a real shame Ubi had to mar it with their DRM (Draconian Restrictions Management) scheme. I like the word Draconian. We don't use it often enough :P or do we?
Title: Re: Assassin's Creed 2
Post by: Cobra951 on Tuesday, April 13, 2010, 07:41:32 AM
Yes, great word, and perfect application of it too.

Microcenter has been advertising prices 20% below Gamestop on used games.  That may be my best bet to get a copy of this.  I really do want to play it.
Title: Re: Assassin's Creed 2
Post by: scottws on Tuesday, April 13, 2010, 09:07:46 AM
I thought it would be hard to follow through on my promise to myself not to buy games with overly restrictive DRM, but I've done it quite well so far.  As tempting as Mass Effect and its sequel and Assasin's Creed and its sequel are, I have yet to come close to buying them.

The closest I got was around Christmas when GoGamer.com had ME on sale for like $6.00.  At that price I was willing to put up with it.  But it was sold out and has been since.
Title: Re: Assassin's Creed 2
Post by: Pugnate on Tuesday, April 13, 2010, 09:30:45 AM
Wait, I am pretty sure they removed the ME DRM?
Title: Re: Assassin's Creed 2
Post by: gpw11 on Tuesday, April 13, 2010, 01:00:49 PM
Oh shit, ME has one of those revoke schemes doesn't it?  Both times I played through I just uninstalled after. Well....the good news is I'll probably never install it again.

Title: Re: Assassin's Creed 2
Post by: scottws on Tuesday, April 13, 2010, 01:15:41 PM
Wait, I am pretty sure they removed the ME DRM?
I'm pretty sure they haven't.  They did something where if you get it off Steam you just have Steam do deal with, but that's it.
Title: Re: Assassin's Creed 2
Post by: Xessive on Tuesday, April 13, 2010, 01:19:46 PM
I never revoked either. Once I just uninstalled and two other times I had to format my drive and I forgot about revoking. Although I think I can still revoke tokens using my legit key not sure. Although the game doesn't need a disc in the drive I still use a crack because I'm not comfortable with the phone-home crap.
Title: Re: Assassin's Creed 2
Post by: MysterD on Tuesday, April 13, 2010, 02:09:50 PM
Oh shit, ME has one of those revoke schemes doesn't it?  Both times I played through I just uninstalled after. Well....the good news is I'll probably never install it again.
You can reinstall it on the same exact PC w/ the exact hardware as much as you like - it should NOT ask for an activation. And you should NOT lost an install.

Securom Internet DRM asks for reactivation ONLY when the hardware is different - which will lose an install, if you agree to then activate the game.
Title: Re: Assassin's Creed 2
Post by: gpw11 on Wednesday, April 14, 2010, 02:41:03 PM
This game is awesome and a hell of a step up over the original.  Not as much of a step as ME2 over ME, but not too far off either. My one gripe so far is the way they implemented the "glyph" system.  Don't get me wrong, I love the glyphs and for me it's probably the best part of the game so far.  The bitch for me is that they're not marked on the map at all and that little popup thing isn't going to do anything for me when I'm inevitably running around looking for the last one.

I don't really see the reason either.  Feathers kind of act as the games "blind hunt"...you don't really need another.
Title: Re: Assassin's Creed 2
Post by: Xessive on Wednesday, April 14, 2010, 02:45:23 PM
Yeah, but there are only 20 glyphs and you get to unlock a video when you get them!

Getting all 100 feathers will unlock the Auditore family cape, which will make instantly notorious in every region. Notoriety drops to its previous level when you remove it though.

I wanna find all the glyphs but I wish there was a way to know which regions still have active glyphs for me to find. I have 8 left and I can't figure out which regions they're in; aside from manually visiting every single region of each city and spotting the little red eye icon in the pop-up.
Title: Re: Assassin's Creed 2
Post by: W7RE on Wednesday, April 14, 2010, 04:07:27 PM
Yeah, but there are only 20 glyphs and you get to unlock a video when you get them!

Getting all 100 feathers will unlock the Auditore family cape, which will make instantly notorious in every region. Notoriety drops to its previous level when you remove it though.

I wanna find all the glyphs but I wish there was a way to know which regions still have active glyphs for me to find. I have 8 left and I can't figure out which regions they're in; aside from manually visiting every single region of each city and spotting the little red eye icon in the pop-up.

I think you can go into the menu system and browse locations. There should be an eye icon on the corner of any buildings that have a glyph. Though it doesn't help you in actually locating where in that city the building is.
Title: Re: Assassin's Creed 2
Post by: gpw11 on Wednesday, April 14, 2010, 04:48:44 PM


I wanna find all the glyphs but I wish there was a way to know which regions still have active glyphs for me to find. I have 8 left and I can't figure out which regions they're in; aside from manually visiting every single region of each city and spotting the little red eye icon in the pop-up.


Yeah, see that right there is my problem.  I think they should be a map item.
Title: Re: Assassin's Creed 2
Post by: Xessive on Wednesday, April 14, 2010, 11:40:44 PM

Yeah, see that right there is my problem.  I think they should be a map item.
Or if they at least put the names of the locations on the map. In the Locations section of the Database you see the red eye icon over any locations that you haven't uncovered the glyphs, but it only tells you the name of the structure with no indication of where it is on the map. Sometimes it's a monumental structure like "Palazzo Ducale" which I only knew because of the plot relation (it's the biggest building in Venice) but then you have other stuff that I cannot recall based on my ventures in the game world.

I also realized that revisitng a location does not bring up the HUD location notification. So I kinda have to guess the exact locations of the locations with the glyphs. Or I could just use a visually detailed walkthrough like this one (http://www.msxbox-world.com/features/Assassins-Creed-II/index.php).
Title: Re: Assassin's Creed 2
Post by: gpw11 on Thursday, April 15, 2010, 12:38:15 AM
I think they do popup again the next time you play the game (great....that's really fucking retarded).  I think.  I know that some have popped up for me more than once but they don't do it often.

Also, I kind of just figured out that the grey buildings on the map seem to the be important ones, so they should have either a glyph or a tomb.  That helps, and you can go into the database under "places" and see entries for the buildings that you've discovered outlining if they have anything in them and if you've found it. I also saw that it did state that you have 4/5 glyphs (or whatever) in Venice/Florence/whatever on the same screen. So, it's not as bad as I thought.

I am completely finished with this game though.  Too big of a time drain for me.
Title: Re: Assassin's Creed 2
Post by: MysterD on Friday, April 23, 2010, 05:04:15 PM
Eurogamer w/ an article on the challenges faced when UbiSoft developed AC2. (http://www.eurogamer.net/articles/digitalfoundry-designing-assassins-creed-ii)
Title: Re: Assassin's Creed 2
Post by: MysterD on Friday, May 07, 2010, 03:58:48 PM
Assassin's Creed: Brotherhood looks to be the name of the upcoming stand-alone Multiplayer game set in the AC universe. (http://www.shacknews.com/laryn.x?story=63666)
Title: Re: Assassin's Creed 2
Post by: MysterD on Monday, July 26, 2010, 09:04:45 PM
Assassin's Creed 2 PC is currently $14.99 on Amazon.
WARNING/REMINDER: It does come equipped w/ Ubi-Soft's Always Online DRM.
Title: Re: Assassin's Creed 2
Post by: MysterD on Sunday, August 15, 2010, 11:57:49 AM
Began playing this on the PC today. So far, it's really good - a bit over an hour into this thing.

It feels already like a major improvement on the side-quests - even though there are general quest types (Race, Beat Up, etc) - the NPC character models and voice-work are much more unique in comparison to the original.

Graphics looks great. And my PC is running this AC2 MUCH better than the original AC ran on my PC - higher res (1024x768) and higher graphic settings (mostly 3's). They obviously tweaked the hell out of this engine. Very impressed w/ that.

Nothing to say about Ubi-DRM yet. Ain't ran into any issues...YET.

EDIT - 8-21-2010:
I been doing some of those "tomb" missions (side quests), where you go after The Assassin's Seals - which feels like something right out of a POP games - where you basically do all kinds of crazy platforming, jumping, flipping, vaulting, acrobatics, and gymnastics to get from starting point to some ending point. Freakin' awesome.

Title: Re: Assassin's Creed 2
Post by: MysterD on Saturday, August 28, 2010, 08:29:54 PM
Just finished the game - wow, what an improvement over the original. Took me around 19 hours to finish this game.

Of course, I guess it wouldn't be an AC game, without some nice head-scratching cliffhangers at the end...
Until AC: Brotherhood, I guess...
Title: Re: Assassin's Creed 2 -> PC Version = $7.50 from Ubisoft.com to download (12-18)
Post by: MysterD on Saturday, December 18, 2010, 08:46:03 AM
NEW - 12/18/2010:
AC2 PC Version = $7.50 to download from Ubisoft with Ubi's U-Play DRM. (http://shop.ubi.com/store/ubina/en_US/pd/ThemeID.8605600/productID.180122400/Assassins_Creed%C2%AE_2.html)
Title: Re: Assassin's Creed 2 -> PC Version = $7.50 from Ubisoft.com to download (12-18)
Post by: idolminds on Saturday, November 26, 2011, 09:16:26 PM
So, big old bump. Was hoping to get this new for $10 on amazons black friday sale but it sold out the instant it went up. I was pissed and then noticed Gamestop was selling used copies for $10. I tracked one down and its in good shape so I figured...nows the time. Plus Pyro got me Brotherhood for christmas so I have to beat 2 now.

So I'm a few hours in and having a blast. The first 2 hours or so were kinda slow since I didn't have my stabby blade. Soon as I got it I was having a grand time. Lots of interesting things in this one, collecting the art and improving the villa, but my favorite so far are the tombs. Hole shit, you got Prince of Persia in my Assassins Creed! Thank you! I saw theres DLC and went "Meh, who cares?" but if there are more tombs I just might have to get them.