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Games => General Gaming => Topic started by: idolminds on Tuesday, October 17, 2006, 10:10:58 AM

Title: PS3 launch titles filling BluRay 25GB discs
Post by: idolminds on Tuesday, October 17, 2006, 10:10:58 AM
Wow (http://www.eurogamer.net/article.php?article_id=68761), thats a lot of cutscenes.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: Pugnate on Tuesday, October 17, 2006, 10:18:04 AM
Than god games like Metal Gear 2 were released on DVD and not BluRay.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: sirean_syan on Tuesday, October 17, 2006, 04:20:03 PM
This is the same thing that happened with the PS2 was released with DVDs. Developers were like, "Wow, that's a lot of space!" They then proceeded to just not compress anything because there was no need to. Same thing here, I imagine.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: iPPi on Tuesday, October 17, 2006, 04:27:26 PM
Keep in mind that coding for the PS3 is an absolute bitch from what I've heard.  That Cell processor, while powerful, is terribly difficult to code for.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: TheOtherBelmont on Tuesday, October 17, 2006, 04:28:33 PM
Theres a lot of new texture and model compression technologies that are still in the works and probably haven't been implemented in these games yet.  As compression technology gets better, developers are going to have a hard time filling up that space until the end of the PS3's life.

Also in regards to what JB said, the coding might be difficult now, but that will get better over time, the PS2 and its Emotion Engine had similiar coding problems when it first came out but now that is pretty much a null and void issue.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: Pugnate on Tuesday, October 17, 2006, 08:12:30 PM
Why is it difficult to code for?
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: idolminds on Tuesday, October 17, 2006, 08:29:28 PM
Its the multicore stuff. And the PS3 has like 7 CPUs in it.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: Pugnate on Tuesday, October 17, 2006, 08:43:48 PM
Wow. I thought the the 360 had 3 and the PS3 had 1.

Also the 360 looks tough to hack so far. It was designed in such a manner, that it is really difficult to open and work on. The software hacks aren't that great either.

I wonder if the PS3 will be the same.
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: scottws on Wednesday, October 18, 2006, 05:14:14 AM
They always figure out a way.  Remember when it seemed like the Gamecube would be practically un-hackable?
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: Pugnate on Wednesday, October 18, 2006, 08:58:37 AM
They always figure out a way.  Remember when it seemed like the Gamecube would be practically un-hackable?

Isn't it still that way?
Title: Re: PS3 launch titles filling BluRay 25GB discs
Post by: scottws on Wednesday, October 18, 2006, 10:01:26 AM
No.  They figured out how to use the expansion port to hook up some sort of external device.