Overwritten.net

Games => General Gaming => Topic started by: idolminds on Wednesday, April 22, 2009, 07:47:07 PM

Title: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Wednesday, April 22, 2009, 07:47:07 PM
Woo! (http://www.shacknews.com/onearticle.x/58295)

Runic Games was formed by ex-Flagship devs. All 14 people that were working on Mythos are now working there, and they are making Torchlight. Which looks unsurprisingly a lot like Mythos. Which is AWESOME.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Wednesday, April 22, 2009, 08:53:28 PM
Woot!
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Wednesday, April 22, 2009, 09:04:17 PM
Sweet. Mythos was a lot of fun. Which I guess wasn't surprising given that it was a prettier version of Diablo, but still.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Saturday, April 25, 2009, 10:25:09 PM
This popped up on Quarter To Three:
Quote
Yeah, I'm one of the cofounders. Heck I'm the president *insert eye roll here* Which basically means that this time out, if things go ass-over-teakettle, it's all my fault.
Hopefully that won't be the case though.

Perfect World is our MMO publisher. The single-player game ( and the press release makes things a bit confusing on that point ) is going to be released this year, and we haven't announced any publishers for that yet, although we're aiming to do online distribution, hopefully box, and OEM if we can swing it. So, casual game distribution channels.
The single-player will be a 20-30 dollar game or so, and we're going to release the tools we used to build it. It's extremely mod-friendly - people should be able to relatively easily add items, monsters, level, art, quests, skills, and the like. We have some pretty nifty tools.

The single-player is our baby, and PW has given us their blessing to do it, with the understanding that the work we do there will be very beneficial for the MMO ( assets, lore, tech, tools, etc. ) - especially since we had to start all over again from scratch after Mythos sank into the mud. It's effectively a merging of what we learned with Fate and Mythos. Development began in earnest about November 1st or so of 2008, a little bit after we incorporated, evaluated tech solutions, got an office, and did all the boring stuff to make sure it was possible to pay ourselves and keep the power on.

At any rate, we're having a blast making it - it's a nice change of pace to make a single-player game again on a short schedule, and it's been coming together very fast. There are a couple of screens we released to some fansites so you can get a bit of an idea of how it looks early on - sort of The Incredibles by way of Don Bluth's Dragon's Lair. Or something like that. These are representative of approximately 5 or so months of development - maybe 6. Lots will probably change.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, April 26, 2009, 05:16:16 AM
Since Idol didn't provide the link....
Here ya go, from Travis Baldree of Runic posted on The QuarterToThree Forums! (http://www.quartertothree.com/game-talk/showthread.php?t=52073)


Quote
The single-player will be a 20-30 dollar game or so, and we're going to release the tools we used to build it. It's extremely mod-friendly - people should be able to relatively easily add items, monsters, level, art, quests, skills, and the like. We have some pretty nifty tools.
AWESOME! :)

Quote
The single-player is our baby, and PW has given us their blessing to do it, with the understanding that the work we do there will be very beneficial for the MMO ( assets, lore, tech, tools, etc. ) - especially since we had to start all over again from scratch after Mythos sank into the mud. It's effectively a merging of what we learned with Fate and Mythos. Development began in earnest about November 1st or so of 2008, a little bit after we incorporated, evaluated tech solutions, got an office, and did all the boring stuff to make sure it was possible to pay ourselves and keep the power on.

At any rate, we're having a blast making it - it's a nice change of pace to make a single-player game again on a short schedule, and it's been coming together very fast. There are a couple of screens we released to some fansites so you can get a bit of an idea of how it looks early on - sort of The Incredibles by way of Don Bluth's Dragon's Lair. Or something like that. These are representative of approximately 5 or so months of development - maybe 6. Lots will probably change.
So, let me get this correct....
Torchlight is a SP game, right?

So...wait...is there some other different MMO game they are working on?

Or are they ALSO making a Torchlight MMO?
If so, is that shipping with the game?
Or will you have to buy that separate?
Or what?
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Sunday, April 26, 2009, 07:35:24 AM
D seriously man.

I can't wait to hit 10,000 posts.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, April 26, 2009, 09:51:44 AM
D seriously man.

I can't wait to hit 10,000 posts.

Keep trying to catch up with me.
You'll need all the luck in the world! :P

Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Sunday, April 26, 2009, 10:35:32 AM
No so I unlock the D punch bonus. :P
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, April 26, 2009, 10:36:53 AM
No so I unlock the D punch bonus. :P

Get 20,000, maybe there's a kick, too... :P
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Sunday, April 26, 2009, 10:48:40 AM
I'd just like to make it clear that if anyone starts to try upping their post count by spamming useless posts, I will ban them.  Twice.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Sunday, April 26, 2009, 11:07:17 AM
+1

Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Sunday, April 26, 2009, 11:20:44 AM
+1


Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: PyroMenace on Sunday, April 26, 2009, 04:51:40 PM
Tacos.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, April 26, 2009, 05:15:58 PM
Was any release date set forth with this game yet?
Or is it TBD?
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Sunday, April 26, 2009, 06:45:19 PM
No dates, but the dude said the SP game would be released this year. Heres hoping.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, April 26, 2009, 06:56:18 PM
No dates, but the dude said the SP game would be released this year. Heres hoping.
Nice!
Let's hope all goes well.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, May 05, 2009, 02:00:00 PM
Leigh Schaefer of Runic has an interview on Torchlight with Gamesetwatch.com (http://www.gamesetwatch.com/2009/05/interview_runic_games_schaefer.php)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, June 14, 2009, 02:18:04 PM
TenTonHammer.com has a 11 minute video here from E3 2009 on Torchlight with (President) Travis Baldree of Runic. (http://www.tentonhammer.com/node/69637)

Vid shows off two classes (of the three) that'll be in the game.

EDIT 1:
Worth noting - this vid shows off some of the Easy-To-Use SDK that will ship with the game.
You can add and modify the enemies, skills, classes, weapons, armor, items, level cap, and so forth. Looks really easy to use -- a la NWN Engine or any of those old-school 2D RPG Engines (think like Duke Nukem 3D's Build Engine).

EDIT 2:
Runic is expecting to sell this game digitally and retail-box for around $20-30.

Torchlight MMO will be a separate product/entity entirely.
It'll be free-to-play and will be coming...TBD.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Sunday, June 14, 2009, 04:31:44 PM
Damn, that actually looks fantastic.  I've been looking forward to it and all, but that's actually looking quite cool.  Can't wait to see the final product.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, June 14, 2009, 04:44:16 PM
Damn, that actually looks fantastic.  I've been looking forward to it and all, but that's actually looking quite cool.  Can't wait to see the final product.

I can't wait to get my hands on the game -- and especially the SDK that ships with the game.

Also, I'd like to see what other gamers come up with for mods and stuff with that SDK and all.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, June 20, 2009, 06:26:24 PM
Gamebunny interviews some of the dev's at Runic (http://www.gamebunny.com/?page_id=4736)

Game Length
Quote
gamebunny:
About how many hours are you expecting a single play-through to take?

Runic (Erich Schaefer):
We are estimating about 10-20 hours to play through the storyline. On the longer side if it’s your first time, and quicker if you’re experienced and just plow through. After the storyline quests are complete, however, you still delve deeper and deeper, fighting tougher monsters and finding more loot.

Amount of Enemy Variations
Quote
gamebunny:
In the E3 demo I came across skeletons, spiders, ogres and others. How many enemy types can players expect to battle?

Runic (Erich Schaefer):
We plan to have around 30 base monsters, with many variations of each. In addition to those, we’ll have four or five specific, mega-bosses.

Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, July 24, 2009, 01:57:21 PM
PCGames.de has an interview w/ Runic Games

Page 5-8 = The Entire Interview in English. (http://www.pcgames.de/aid,690812/Torchlight-Mega-Interview-und-neue-Screenshots-zum-Action-RPG-im-Diablo-Stil/PC/Special/?page=5)

Pages 1-4 = same interview, but in German.

Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Friday, September 04, 2009, 09:46:06 AM
Release date and price (http://www.shacknews.com/onearticle.x/60325)

October 27, $19.99

Also, heres an interesting article (http://www.gamasutra.com/view/feature/4123/from_the_ashes_of_mythos_the_art_.php?page=1) discussing the evolution of their art.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Friday, September 04, 2009, 07:57:23 PM
I will be buying it, most likely.  I've loved a lot of what I've seen.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Wednesday, September 09, 2009, 10:54:01 AM
This game has serious modding potential (http://www.moddb.com/games/torchlight/news/torchlight-and-modding).

Quote
We've exposed just about everything to modding - you can create new levels, new artwork (our formats are open, so models, textures, sounds, music, etc), new quests, skills, classes, monsters, items, itemsets and recipes. All the stats are exposed for tuning modification, and we use a powerful effects system for skills and items that allows you to do some interesting things with them. Everything is basically editable from inside our tool, which also allows you to play the game inside itself (you can snap together a level and run around it, or make a new skill, or what have you, without starting the game proper). We've also got a visual scripting system that is drag and drop with connectable inputs and outputs, timelines, logic objects and so on. Particle editing is integrated into the editor, as well as game-world structure (dungeons, towns, regions, portals, etc). The UI is also moddable, and all our base filetypes (excepting textures and meshes, although there is an intermediate XML format for meshes) are all plain text until they are compressed. As long as you want to make an Action-RPG, you can pretty much make a new game.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Wednesday, September 09, 2009, 11:29:54 AM
That's awesome.  I hope people grab onto this.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, September 09, 2009, 12:52:33 PM
Man -- that toolkit sounds absolutely killer. I wish more games had a toolkit as extensive as this one looks like it will have. I'm sure the Mod Community is going to mod this game out big time -- I mean, it's part Diablo, part Mythos, and it's moddable as sin! What's NOT to like about this thing already?

Also, I really hope down the line, Runic drops some expansion packs for the Torchlight SP, too. I'd really like them to keep the SP side going, as well.

I'm sure when they drop the MMO, that'll do fine.

Is the retail box and digital version of this Torchlight SP dropping at the same time?
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Monday, September 14, 2009, 04:26:03 PM
Eurogamer went hands-on with Torchlight at PAX 09. (http://www.eurogamer.net/articles/torchlight-hands-on)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, September 15, 2009, 04:32:45 PM
Torchlight - The Valiant Vanquisher Trailer. (http://www.shacknews.com/onearticle.x/60443)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, September 23, 2009, 05:33:04 PM
Alchemist Class - Trailer. (http://www.shacknews.com/laryn.x?story=60578)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, October 07, 2009, 06:46:24 AM
Developer's Video Diary here from Runic Games on Torchlight.
Almost 5 minutes in length. (http://www.shacknews.com/onearticle.x/60765)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, October 10, 2009, 06:03:50 AM
Runic is dreaming of one day getting Torchlight on XBLA, even though it probably won't happen any time soon -- since they're going to do Torchlight MMO next. (http://www.1up.com/do/newsStory?cId=3176421)

Quote
Runic Games 'Fantasizing' About XBLA Release For Torchlight
Small studio committed to MMO spinoff of their new dungeon crawler, but would like to see downloadable console release as well.
By Kat Bailey, 10/08/2009

A little over a year after the collapse of Flagship Studios, direct descendant Runic Games is preparing to release dungeon crawler Torchlight. But while the Diablo-like RPG is currently exclusive to the PC, CEO Max Schaefer admitted that the team wouldn't mind seeing their game on consoles.

"We talk about it a lot. We fantasize about getting the [Xbox Live Arcade] version, and that would probably be the one we did... the XBLA one," Schaefer told 1UP.

Runic Games has other commitments however, with Schaefer saying that "we're really committed to making the MMO version next, and we're a pretty small studio. We just have one little team."

If Torchlight ever made it to XBLA though, the team at Runic feels that it would be successful. "We look at it and we say, 'This would really do great," Schaefer said.

Torchlight is currently slated for release at the end of October, and will focused exclusively on single-player. It's being positioned as a budget download on the PC, and will include a full suite of development tools upon release. While any console version would necessarily lose the modding aspect, Torchlight's lightweight accessibility would seemingly make it an ideal fit for services like XBLA and PlayStation Network.

For now though, Runic is committed to developing the massively multiplayer spinoff of Torchlight after it's released to the public. Look for it on PC on October 27, with the Mac release date to be announced later.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, October 13, 2009, 04:46:32 PM
G4TV Interview w/ Runic's Max Schaefer
Linky! (http://g4tv.com/games/pc/62407/torchlight/articles/68712/Torchlight-Interview-With-Runic-Games-CEO-Max-Schaefer/)

Quote
G4: The game is coming out and you're starting with digital distribution. That was the idea with Mythos, right?

Schaefer: Yeah, it was going to be a free-to-play free download item sales MMO, which is a model we really like for a lot of reasons. So it just seemed like a natural with Torchlight.

By the way, we are doing boxes for Torchlight. They come out in January-ish at a Wal-Mart near you. But it seemed liked the digital download is a little bit more modern, little bit more convenient way to go about it.

And the way we've designed Torchlight is that it's really low tech. We don't use any shaders, so there's no normal maps or environment amps and all the crazy stuff that makes your file size bloated. So it's a really tight [game]. 300MB. And so it's a pretty quick and easy download and the economics are much better for a download than they are for a $20 box because Wal-Mart buys that box for $10 and you take out the cost of making it and split it with the publisher and it's a tiny fraction of what you get for a download.

And [with] download you can get it everywhere very easily day one, we're going to get up on Steam and Direct2Drive and on our own site and Perfect World's site and just make it really easy for people to get it.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, October 15, 2009, 06:26:47 PM
Torchlight Dev Diary - The SDK / Toolkit. (http://www.shacknews.com/onearticle.x/60888)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Thursday, October 15, 2009, 06:29:21 PM
I hope its on Impulse. With a filesize that small I'll probably just get the download version.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Monday, October 19, 2009, 03:14:51 PM
CrispyGamer Interview w/ Runic Games
Part 1 (http://www.crispygamer.com/news/index.php/2009-10-16/runic-games-dungeon-masters-the-torchlight-interview-part-i/)
Part 2 (http://www.crispygamer.com/news/index.php/2009-10-19/runic-games-dungeon-masters-the-torchlight-interview-part-ii/)

EDIT - 10/22/2009 :
Shacknews Interview w/ Peter Hu of Runic Games
Click here! (http://www.shacknews.com/featuredarticle.x?id=1210)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Friday, October 23, 2009, 04:51:45 PM
Gamasutra interview (http://www.gamasutra.com/view/feature/4173/working_by_torchlight.php?page=1)

These guys are really getting out there in the press. And everything I read makes me more and more excited.
Quote
Your mod tool looks like a full-fledged level editor.

MS: It's even more than a level editor.

TB: It's an everything editor.

MS: You can adjust the stats globally and the balance of the game globally or item. You can do particle systems. You can do scripting for quests for events. You can do level layout.

TB: You can build your own skills. You can rebalance all the existing skills. You can change their names, their icons, their particles, and their animations. If you wanted to raise their level cap, it's about five seconds. Pretty much everything we used to build the game is available. You can add new sets of items. You can add new uniques. You can rebalance all the existing ones. It's pretty full featured. It's actually pretty fun to play with.

MS: This is the actual tool that we're using to make the game. We're not dumbing it down for the consumer or anything. This is the real deal what we use every day to make the game. We fully expect our modding community to do even cooler things than we've done with it because there are thousands of [potential modders].

TB: And none of our file formats are protected file formats. They're all open. They're all easy to change and modify. All of our art assets are using publicly available file formats with publicly available exporters. So, it should be hopefully really easy to add new stuff.

MS: This is a unique thing that you can do with the single-player game. Obviously, if you have an online game, it's going to be trouble to have one guy with the hacking tool basically.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, October 23, 2009, 05:07:44 PM
For those looking to buy Torchlight directly from Runic Games, here's what Travis Baldree of Runic said about the DRM on the version you can get directly from them. (http://forums.runicgames.com/viewtopic.php?f=5&t=687&hilit=drm#p9458)

Quote
We're probably just going to throw a bunch of unlocks on there - 10 or more. We don't really want it to be a hassle, and we'll probably use the absolute minimum protection possible for our own distributed versions.

The reason for this is really that we want to do an unlock demo because, to be frank, they just sell better. If someone doesn't have to download the game, and then download it AGAIN if they want to buy that, it's just a better experience.

So my preference is to make it very very light DRM with a large-but-limited number of unlocks. If you buy the game, I don't care if you install it on every PC in your house.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Friday, October 23, 2009, 05:22:09 PM
Quote
If you buy the game, I don't care if you install it on every PC in your house.

I wish more publishers/devs had that attitude.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, October 23, 2009, 06:32:05 PM
If I have more PC's (say 11) than activations allowed (it might be 10, not sure yet) - then his theory's no good. He STILL DOES care then. :P

Though, I doubt most people have even 5 PC's in their house at once going...
I got 2.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Monday, October 26, 2009, 08:28:18 PM
Warcry review (http://www.warcry.com/articles/view/reviews/6696-Torchlight-Review-Reuniting-Action-RPG)
Quote
Torchlight has brought the best of Diablo, Mythos, Hellgate and Fate to bear and it shows. I couldn't get enough of Torchlight and can't wait to see what the community creates using the level editor. Similarly, I am already eagerly anticipating the Torchlight MMO.

At any price, Torchlight is a bargain and you will squeeze every dollar and more out of it.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Monday, October 26, 2009, 08:34:00 PM
Stop making me want to buy more games!  Especially awesome games with loot pinatas!  I'm only just installing Borderlands right now!
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, October 27, 2009, 11:12:18 AM
Well its out and about at places. Steam has it as well as the demo. Runics own standalone demo won't be ready for a couple days. Guess they hit some snags since it's pretty much the full game with the option to unlock. One nice thing is the save you make in the demo works in the full game (since...it sorta is the full game) so you don't have to lost your progress.

So its confirmed (http://forums.runicgames.com/viewtopic.php?f=5&t=1343) that there will be no Impulse version. I seriously wonder why that is when just about every other place is getting it. Speaking of, GamersGate (http://www.gamersgate.com/DD-TL/torchlight) has it.

I'm pretty much going to play the demo and wait for retail. The only place I would have bothered buying online was through Impulse.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, October 27, 2009, 11:37:24 AM
Yeah, Idol - the install limits piss me off. Sure, 10 installs or whatever is high, but still - since the retail version is dropping in Jan 2010 and it's possible it won't have DRM (there are discussion on this on Runic's boards), yeah - I think I can wait. I don't wanna pay twice for it.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Tuesday, October 27, 2009, 11:48:18 AM
The demo's available on Steam right now. I'm gonna download and check it out.

I think the free level editor was released today as well. At least that's what I think the countdown on the Torchlight site was for.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, October 27, 2009, 12:07:58 PM
The demo's available on Steam right now. I'm gonna download and check it out.

I think the free level editor was released today as well. At least that's what I think the countdown on the Torchlight site was for.

Awesome, X.
I'mma go check out the demo on Steam.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, October 27, 2009, 01:09:27 PM
WildTangent (http://www.wildgames.com/download?itemkey=torchlight) also has the demo, if you don't want to use Steam.

And from Perfect World (http://torchlight.perfectworld.com/download)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, October 27, 2009, 02:39:26 PM
I just finished running through the  Torchlight demo - kick-ass stuff. Feels so much like Diablo 1 and Fate put together.

I was using the Alchemist. Somewhere in the middle of the demo, I had a one-hand gun in one hand (ranged - when you left click at a distance) and a sword in the other hand (melee - when up close) for the left mouse - and magic spells rockin' he right mouse. By the time I was done, I had a bad ass two-hand cannon and a few magic spells. Freakin' kick-ass.

I like the Imp spell - if you kill an enemy, there's a spell you cast on the dead enemy and it turns them into your imp. Keep upping the skill, you can have more and more imps allowed at once.

I named my dog Molyneux (ode to Peter), BTW. The dog reminds me of Fate - as you can give him inventory and when in a dungeon, send the dog back to town and he'll sell off some of your gear.

Game runs great, looks great - it's a blast. :)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Tuesday, October 27, 2009, 04:29:13 PM
Just played the demo. Awesome stuff. Very addictive.

While it is a very lightweight game (it's designed to run well on casual systems and has a Netbook mode for improved performance) it still looks great. The art is whimsical.

It feels like a cross between Diablo and WildTangent's Fate.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Tuesday, October 27, 2009, 09:34:15 PM
I really want it but I want to wait for the retail release.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, October 28, 2009, 05:42:26 AM
I really want it but I want to wait for the retail release.

I'm waiting for retail, as well - since it'll likely have no DRM.

EDIT:
Torchlight Reviews
4.5 from RPGamer.com (out of 5) (http://www.rpgamer.com/games/other/pc/torchlight/reviews/torchlightstrev1.html)
4.4 from CCC (out of 5) (http://cheatcc.com/pc/rev/torchlightreview.html)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Wednesday, October 28, 2009, 07:35:15 AM
Good news, apparently your character and save from the demo will carry over to the full game!

I can't find the article that confirms it and I'm too tired/lazy to look it up right now.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Wednesday, October 28, 2009, 08:37:11 AM
I can confirm it, since I saw a dev say that on the official forums.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Wednesday, October 28, 2009, 09:12:58 AM
Sweet, so I can work on my character from now! The demo is pretty big and I am hooked. Wish it had multiplayer.

One thing I love so far is that each character can use any weapon/gear if they have the right stats i.e. Alchemist with high dexterity can use a multitude of ranged weapons. So you're not completely restricted by your character class.

I wasn't all that excited about Torchlight before but after the demo I'm loving it! I think it'll hold people quite well until Diablo III comes around. Then in about two years the Torchlight MMO will come around to keep it in the running.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, October 28, 2009, 09:39:03 AM
Yeah, Torchlight's pretty sweet - that's awesome that I can take my demo character and when I get the full game, pick up from where I left off. Makes me wanna try every damn class now and plow through the demo! :P

Also, if you guys ain't played Sacred 2: Fallen Angel and you love hack-n-slash and open-world games, as long as you got the PC to run it and you got it all patched-up, it's pretty awesome.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Wednesday, October 28, 2009, 01:36:26 PM
I think it'll hold people quite well until Diablo III comes around. Then in about two years the Torchlight MMO will come around to keep it in the running.

That seems a bit optimistic to me. I'm thinking the Torchlight MMO will be holding people off for a couple years while they wait for Diablo III. ;)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Wednesday, October 28, 2009, 02:19:17 PM
That seems a bit optimistic to me. I'm thinking the Torchlight MMO will be holding people off for a couple years while they wait for Diablo III. ;)
Haha good point :P

I'm playing as an Alchemist, which is odd for me since I don't usually play as any magic class in any game. I've developed him as a cross between melee and ranged.

The dual-wielding is great too! I have a pistol in one hand and a wand in the other for a combination of ranged and magic damage, and I switch for a badass "Reaper Axe of Thunder" when the baddies get close.

I love having a pet :D makes dungeon raids less lonesome and and the "send to town" command eliminates the looting/inventory issues.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, October 28, 2009, 04:00:10 PM
Haha good point :P

I'm playing as an Alchemist, which is odd for me since I don't usually play as any magic class in any game. I've developed him as a cross between melee and ranged.

The dual-wielding is great too! I have a pistol in one hand and a wand in the other for a combination of ranged and magic damage, and I switch for a badass "Reaper Axe of Thunder" when the baddies get close.

I love having a pet :D makes dungeon raids less lonesome and and the "send to town" command eliminates the looting/inventory issues.

I named my pet dog Molyneux. :P

Yeah, the "Send dog to town to sell off inventory" feels just like Fate.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Wednesday, October 28, 2009, 04:15:00 PM
Yeah, the game in general feels like a refined and expanded Fate.

I called my cat "Butch" in honour of my old cat who died in June. I love that little guy.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, October 28, 2009, 07:50:40 PM
Yeah, the game in general feels like a refined and expanded Fate.
I called my cat "Butch" in honour of my old cat who died in June. I love that little guy.
Sorrie about your cat Butch, man.
May "Butch" kick some major Torchlight-ass, in his memory. :)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Thursday, October 29, 2009, 12:57:28 AM
Sorrie about your cat Butch, man.
May "Butch" kick some major Torchlight-ass, in his memory. :)
Thanks, MyD :)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, October 29, 2009, 09:13:16 AM
I took the only female class in the game, named here Karalynne and her cat is Scratches. She's bad-ass. :) Gun in one hand, sword in another, and she's lethal w/ that bomb skill.

Finished the demo again last nite. This game's fun-as-hell, for all you ARPG loot-whores.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Thursday, October 29, 2009, 05:12:46 PM
I really want this game, but I'm still not finished with Borderlands. Of course, games like this and Borderlands could last a really long time.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Thursday, October 29, 2009, 06:11:50 PM
Waiting for retail.  Or at least that's what I keep telling myself.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, October 29, 2009, 08:38:36 PM
I really want this game, but I'm still not finished with Borderlands. Of course, games like this and Borderlands could last a really long time.
Yeah, you're right - I think games like Borderlands and Torchlight are going to be played over and over - and likely w/ numerous different classes. Torchlight especially - since it has the SDK and multiple difficulties.

About Borderlands - I can see myself doing SP and MP a lot ALREADY. Loving it already.

Plus, they're loot games - you came to see the crazy-insane amounts of different unique loots, too. That'll keep you coming back, for sure.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, November 05, 2009, 02:52:42 PM
I'm sold.
It's official now - Torchlight coming to retail in January.
Encore is publishing. (http://news.bigdownload.com/2009/11/05/torchlight-coming-to-retail-stores-in-early-january/)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Thursday, November 05, 2009, 09:51:12 PM
I will be awaiting a real disk with eager anticipation.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, November 06, 2009, 03:02:30 PM
Patch 1.12 released. (http://forums.runicgames.com/viewtopic.php?f=24&t=2030)

EDIT:
Travis Baldree of Runic releases some assets and documentation to tease modders.

TorchEd (Toolset / SDK) coming next Monday. (http://forums.runicgames.com/viewtopic.php?f=6&t=5012)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Saturday, November 07, 2009, 05:53:16 AM
Btw, that's not just a patch it's a full reinstall! You have to backup your saves and uninstall Torchlight then reinstall from the v1.12 installer.

Quote
Client 1.12 for Runic Games' click-tastic action RPG, only for those who purchased direct from Runic themselves. If you bought Torchlight anywhere else, this will not work.

This a full reinstall rather than a patch, due to changes made to improve loading times. If Torchlight is already installed you will need to uninstall it--and don't forget to backup your saved games.

Runic notes, "If the new install asks you to re-enter your key to activate, do so, and you can contact us at customerservice@runicgames.com and we'll decrement your key count so you're square."
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Saturday, November 07, 2009, 10:01:58 AM
The reason being the main data file for the game is one large zip. They improved loading by changing the compression level of that file which unfortunately isn't really something a "patch" would be able to do.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Saturday, November 07, 2009, 12:02:23 PM
Yeah, I read that on Runic's forums. It's not too bad considering they supposedly minimized the loading times significantly. All the more reason to wait for the retail in Jan 2010, they'll likely have ironed out a lot of issues by then.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, November 07, 2009, 12:39:11 PM
All the more reason to wait for the retail in Jan 2010, they'll likely have ironed out a lot of issues by then.
Agreed.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, November 10, 2009, 08:48:17 PM
Editor time! (http://www.filefront.com/14902983/TorchEDInstaller-1.0.exe/)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, November 12, 2009, 04:36:15 PM
Torchlight - Retail Edition that Encore is publishing is coming January 5, 2010. (http://www.bluesnews.com/cgi-bin/articles.pl?show=1199)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Saturday, November 21, 2009, 03:43:20 PM
Video interview on GiantBomb with Max Schaefer:
http://www.giantbomb.com/the-future-of-torchlight/17-1676/

At one point he talks in detail about the free-to-play micro-transactions model. Basically he says people don't always have the money to pay for more subscriptions, especially since so many people already pay monthly for WoW (including a lot of the Torchlight dev team apparently). So this way people can play a lot, or sporadically and take breaks, etc, without worrying about what they're paying for. It almost sounds like he anticipates people to play Torchlight and WoW (or something else), which hopefully means they're not trying to compete with Blizzard, but coexist. This sounds good to me since I'd like to see something new, and competing directly with Blizzard has been bad for other MMOs.

Also he points out that they don't want the purchasable items to be the best stuff in the game, but more of a way to play catch up for people who are just getting started or have been on a long break, so they can be ready to go after the better loot. Sounds to me almost like the badge system in WoW, where you can skip raiding and just run 5 person content to get almost-as-good equipment, but with real money instead of earning badges to spend.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Saturday, November 21, 2009, 04:21:06 PM
See, that's not so bad.  That makes sense to me.  I didn't read the interview, but just going on W7's blurb there, that sounds reasonable to me.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, November 21, 2009, 07:50:27 PM
That interview w/ Max Schaefer was pretty good, I must say.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, December 18, 2009, 05:03:40 PM
Torchlight = $10 on Steam currently. (http://store.steampowered.com/app/41500/)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Friday, December 18, 2009, 05:19:59 PM
New interview (http://news.bigdownload.com/2009/12/18/interview-runic-games-give-a-post-release-update-on-torchlight/)

Quote
Will the retail version have any extra content compared to the earlier downloadable game?

Just one feature in particular. [Spoiler Alert]. We created a new pet for the retail version. The new pet version is a ferret, actually more about the size of an otter, and sporting a cool pair of Alchemist-style goggles. This is brand new information, so that's the scoop! The ferret pet will be featured on the box art, too, to let folks know of the extra feature.
Oh man, now I get to pretend I'm Shiren the Wanderer in Torchlight. Awesome.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Friday, December 18, 2009, 07:04:15 PM
Torchlight = $10 on Steam currently. (http://store.steampowered.com/app/41500/)


Torchlight get! Downloading now.

Not sure why I hadn't bought it yet, I loved the demo.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: PyroMenace on Friday, December 18, 2009, 08:59:46 PM
Yup I just picked it up, along with Borderlands Zombie Island. Huzzah!
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, December 19, 2009, 11:06:13 PM
I got the latest Torchlight newsletter.
It's official - No DRM on the retail version.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Quemaqua on Saturday, December 19, 2009, 11:18:27 PM
It really was a guaranteed purchase before... but even more so now.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, December 20, 2009, 08:52:56 AM
It really was a guaranteed purchase before... but even more so now.

Steam sale is cool for $10 currently...

But I'mma wait for NO DRM disc version on Jan 5th.
I always want to support version of games w/ NO DRM.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, December 26, 2009, 10:06:22 AM
Torchlight = $5.00 on Steam for today ONLY. (http://store.steampowered.com/app/41500/)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Saturday, December 26, 2009, 12:11:10 PM
Torchlight = $5.00 on Steam for today ONLY. (http://store.steampowered.com/app/41500/)


FUCK that's a good deal.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, December 26, 2009, 01:34:04 PM
FUCK that's a good deal.

You ain't kiddin'.
I was all over that deal for a small $5.00.

If I really want this one on disc w/ NO DRM bad enuff, I'll wait until it gets REAL cheap...


Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Sunday, December 27, 2009, 06:26:43 PM
Damn, I should have read this thread yesterday. Just bought this for $10.

Edit: This game is really, really addicting.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Monday, December 28, 2009, 04:29:43 PM
Damn, I should have read this thread yesterday. Just bought this for $10.

Edit: This game is really, really addicting.

It definitely feels like a modern-day graphical and 3D version of Diablo 1 gone Steampunk.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Monday, December 28, 2009, 09:24:40 PM
So how long is this game? I'm level 17 at the moment and just got the quest to kill the main dude down in the mines. I'm doing a few side quests before that because I am assuming that's the last mission.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Monday, December 28, 2009, 09:37:28 PM
So how long is this game? I'm level 17 at the moment and just got the quest to kill the main dude down in the mines. I'm doing a few side quests before that because I am assuming that's the last mission.

I believe Runic has said TL's around 10-20 hours, depending how much you decide to do (or not do).

EDIT:
Yup, around that... (http://www.overwritten.net/forum/index.php?topic=5185.msg70757#msg70757)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Monday, December 28, 2009, 09:52:04 PM
I do believe there is an infinite dungeon, and you can pass an item down to a new character (it gets bonuses and such each time you do it)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Wetta3217 on Sunday, January 03, 2010, 05:56:24 PM
I believe the mine has 35 levels till you hit the last boss, i was level 37 when i beat the game, and i was playing on normal.  So I doubt you are at the end at only level 17.  And idol is right after you beat the game the "Shadow Vault" opens up and its and it has infinite levels to continue with the game, just no boss fights in the the shadow vault, that i know of.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Tuesday, January 05, 2010, 01:54:12 PM
Torchlight is really awesome, but I am quite surprised at the lack of basic co-op.

The game is really fun though. What I really love is how good everything looks. It also looks a little cute. :P
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, January 05, 2010, 05:02:58 PM
Grrr, I checked every store I could today for the retail version and no one had it.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Tuesday, January 05, 2010, 06:07:12 PM
Why not just order it online?
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, January 05, 2010, 06:20:34 PM
Well we were going out today anyway so I figured I'd look around.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Sunday, January 10, 2010, 10:12:58 AM
I'm in Molten Prison - Level 22. This game is just addictive as hell. Once I start, hard to put down. It's all about finding that new loot here and crushing more foes.

Also, are we seeing a reemergence of steampunk settings these last few years since Arcanum (2001) or something?

Torchlight (2009)
A Farewell to Dragons (2009)
Silverfall: Earth Awakening (2008)
Silverfall (2007).
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Monday, January 11, 2010, 09:05:48 PM
I'm really enjoying it. I find that, for me, its not addictive in a "play for hours" kind of way. Its addictive in a "play for 20 minutes, take a break, play another 20 minutes, etc." kind of way. Any time I feel like killing a few minutes I fire it up and run around killing monsters and taking their stuff.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Monday, January 11, 2010, 09:27:41 PM
I'm really enjoying it. I find that, for me, its not addictive in a "play for hours" kind of way. Its addictive in a "play for 20 minutes, take a break, play another 20 minutes, etc." kind of way. Any time I feel like killing a few minutes I fire it up and run around killing monsters and taking their stuff.

Yea it is pretty much the same way for me as well. Worth the price though.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Monday, January 11, 2010, 09:53:16 PM
Oh yeah, completely.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, January 12, 2010, 02:43:18 PM
I'm really enjoying it. I find that, for me, its not addictive in a "play for hours" kind of way. Its addictive in a "play for 20 minutes, take a break, play another 20 minutes, etc." kind of way. Any time I feel like killing a few minutes I fire it up and run around killing monsters and taking their stuff.

Usually, I play this game for a few floors; kill a boss off; hit the waypoint to the next section; stop there.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Wednesday, January 13, 2010, 12:40:54 PM
Zero Punctuation review (http://www.escapistmagazine.com/videos/view/zero-punctuation/1385-Torchlight)

Well, its not a "Steam game" as he says since you can totally buy non-Steam versions. Also I think hes wrong about needing to keep clicking on enemies. Pretty sure you can hold down the mouse button and keep fighting.

Other than that, hes right on most of it. Its getting to now that I'm even needing to use a health potion now and then. They could just no drop the lowest level potion because by the time you need any enemies are already dropping the next largest. And I have yet to use any mana potions despite having a fuckload of them.

Also there needs to be a mod that alters the identify scrolls and town portals. Identity scrolls are a bit of a waste of time and stupid busywork. Useful for that nice rare drop you want to check out, but you end up burning through them to identify everything just to get the full sale value. And I have tons of town portals that I don't really need. The pet can sell stuff for you without having to go back to town yourself, so the only reason to go back to town is to 1) but more identify scrolls, 2) Turn in/get more quests, or 3) Put stuff in your stash/shared stash. If they had a Cain character, someone in town that you could visit to have all your stuff identified it would cut down on the need/annoyance for ident scrolls and give you a use for town portals.

That said, I'm still having a ton of fun with it.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, February 03, 2010, 03:45:48 PM
Patch 1.15 released for Torchlight for Steam users only so far. (http://www.shacknews.com/onearticle.x/62218)

Everyone else who bought other version - retail disc or through other digital channels (directly from Runic; D2D; etc) - you'll have to keep checking to see if this patch has been released for your version of the game.

In V 1.15...
Some new content added to Torchlight.
5 new challenge maps and some areas got new challenges.
You can turn Steam Cloud support off, if you like in the Settings File.

Also, a good amount of fixes were made to the game.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Saturday, March 13, 2010, 12:49:23 PM
Torchlight - Consoles
Torchlight's bound for the consoles. (http://www.destructoid.com/torchlight-coming-to-consoles-166565.phtml)

EDIT:
Torchlight 2 is "under consideration" by Runic
Well, looks like we might one day see a Torchlight 2... (http://kotaku.com/5492815/victorious-torchlight-creators-like-the-idea-of-torchlight-2?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: gpw11 on Friday, March 26, 2010, 01:43:57 AM
$5.00 on Steam again.  Bought it, hooked.  MAY have to uninstall it because of that.


Also, fuck and their one click purchasing.  I've blown like $100 in the last month on games through Steam. 
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Friday, March 26, 2010, 02:05:42 PM
Definitely worth the $5.00.

Yeah, Steam got to stop w/ these cheap deals - or else I'mma go broke! :P Since last X-Mas, I been buying up lots of cheap stuff from Steam....
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Monday, May 17, 2010, 05:12:56 PM
Torchlight sells 500K. (http://ve3d.ign.com/articles/news/54843/Torchlight-Reaches-Half-Million-Mark-In-Sales)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Ghandi on Monday, May 17, 2010, 05:20:14 PM
Wow, that's far more than I would have guessed. It makes me happy - it is a really well made game.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Tuesday, May 18, 2010, 01:04:21 AM
Torchlight sells 500K. (http://ve3d.ign.com/articles/news/54843/Torchlight-Reaches-Half-Million-Mark-In-Sales)


Even though the game has sold mostly at a price of $10, the budget of that title couldn't have been much. Good for them.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, May 18, 2010, 02:28:12 PM
Perfect World grabs majority share in Runic Games. (http://www.joystiq.com/2010/05/17/perfect-world-grabs-majority-share-in-torchlight-developer/)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Wednesday, June 02, 2010, 06:43:02 PM
Curious - has anybody here even finished this game?
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: gpw11 on Wednesday, June 02, 2010, 10:13:19 PM
No,  I've been trying to play it on my laptop, but fuck it doesn't like the integrated video at all. 
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Thursday, June 03, 2010, 06:22:43 AM
Really? It is running like a dream on mine. It is almost as if this game was made for a notebook.

There is also a "netbook mode" for laptops having trouble. Haven't tried it myself, but I hear it is useful.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: gpw11 on Tuesday, June 08, 2010, 11:49:56 PM
Yeah, hey, guess what Intel sucks at?  GPUs.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Xessive on Wednesday, June 09, 2010, 12:58:08 AM
Yeah, hey, guess what Intel sucks at?  GPUs.
Haha big time :P
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: Pugnate on Wednesday, June 09, 2010, 08:21:23 AM
Torchlight is fun for 30 minutes, but I really can't give more than that each time. Variety is the spice of life, and Torchlight while really good, is no Diablo.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Tuesday, June 29, 2010, 07:30:57 PM
MMO stuff (http://www.pcgamer.com/2010/06/29/torchlight-mmo-details-in-the-new-pc-gamer/)
Quote
Baldree says, “our vision is to have an MMO that plays as close to single player as we can get it. It will have the same focus on relatively fast action: carving your way through hordes of monsters with a large number of hugely devastating skills. The game has to be solo-able, but players will have to have skills that make them useful in a party and make them work together.”

Sounds good, and this sounds even better:
Quote
Travis also says that even though the Torchlight MMO business model will be based around microstransactions, he won’t be buying any items. “I will never, ever buy a microtransaction item,” he states. “I’m that kind of player. And the game has to be enjoyable for me, too. We don’t want our monetisation stuff to offer ways to skip the game because the game is boring.”
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, June 29, 2010, 07:40:10 PM
Well, I'm so sold on the FREE aspects of Torchlight MMO... :P
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Friday, July 30, 2010, 11:54:18 PM
Torchlight players might want to check out this texture mod (http://forums.runicgames.com/viewtopic.php?f=20&t=13720). Looks to keep the overall styling, but a little grittier? Looks nice at any rate.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: W7RE on Saturday, August 21, 2010, 12:56:31 PM
Torchlight 'hopefully' out on XBLA and PSN by holidays. (http://www.joystiq.com/2010/08/21/torchlight-hopefully-out-on-xbla-and-psn-by-holidays-has-sold/)

Quote
Runic Games had dreams of putting Torchlight on Xbox Live Arcade, then it put "serious effort" into a console version, and now the studio is hoping to have the game out by this holiday for PSN and XBLA.

Also, it's sold 750,000 copies:
Quote
Schaefer also told us the game has now sold over 750,000 units and is en route to a million.






Seeing as I STILL haven't done much more than just create a character, I may buy this if I haven't done much with the PC version by then. I would definitely prefer the direct control of a gamepad (which would make this a bit more similar to Deathspank). Though the loss of mods would sort of suck, but the only one I can see really needing for standard gameplay is the respec potions one. (That's the one missing feature that really strikes me as odd. It hasnt' been built into the base game yet, has it?)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: idolminds on Saturday, August 21, 2010, 01:40:43 PM
The other mod thats nice is the one that auto-identifies everything. Theres so much loot that drops, its just busywork to identify it all. It would be better if there was a Cain-like character that could do it for you in town, but the only way to do it is with the damn scrolls.
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Thursday, October 28, 2010, 06:13:50 PM
Finished Torchlight.
Damn....last battle was wicked...
(click to show/hide)
Title: Re: Diablo, Mythos Vets Announce Action-MMO 'Torchlight'
Post by: MysterD on Tuesday, July 17, 2012, 03:04:35 PM
Travis Baldree of Runic says Armed Heroes Online rips assets from Torchlight; lawyers probably will be getting involved to go after EGLS and have talks w/ Apple. (http://www.pcgamer.com/2012/07/17/torchlight-game-assets-plagiarized-by-chinese-developer-runic-responds/)

EDIT -- 8-2-2012:
GOG -> Mod Spotlight - Article on some Mods for Torchlight. (http://www.gog.com/news/mod_spotlight_torchlight)
AlteredGamer.com -> Article on some Mods for Torchlight. (http://www.alteredgamer.com/torchlight/118564-the-best-modifications/)