Probably the easiest way to describe Spelunky is that it's (kind of) like La Mulana meets Nethack - every time you play the levels, items, monsters, and so forth, are all procedurally-generated. And the terrain is destructible and there are quite a few ways in which the various game elements can interact with one another.
My goal was to create a fast-paced platform game that had the kind of tension, re-playability, and variety of a roguelike. In roguelikes, the gameplay tells the story, and I wanted to give Spelunky that type of a feeling... but make the player rely on their reflexes rather than their brain (or knowledge of what 50 billion command keys do!). If there's a best of both worlds, that's what I was trying to go for.
Note to self: Do not attempt to rob the shopkeeper with a bow and arrow. It ends in tragedy.
Here's the full list of changes:Yes! Quick start!
Quickstart option added that will let you skip from the intro straight to the Adventure Mode entrance
Graphics settings menu added with more robust screen options (every available resolution offered, separate windowed toggle)
Special effects and dynamic shadows can be set to "low" or "off" on the Graphics menu
Saving is not multithreaded anymore to prevent rare save loss
You can now exit completely from the game via the pause menu
Tried to address crashes related to resolution changing
Framerate drops caused by last update should be fixed
ESRB logo removed from beginning of game
Volume settings now affect audio that plays before you reach the Main Menu
Keyboard controls now display properly on the How to Play menus
Ninja character no longer has visible ears in his climbing animations
Just wait until you have to unlock the shortcut to the temple... Not going to spoil what Tunnel Man asks for if you don't already know, but it's brutalOh what the fuck? Even Dark Souls isn't this cruel to players.
And here I am having not yet made it past the first area. WHY I NO HAVE TIME FOR GAME
Wow. I am not worthy. I didn't get far in this game at all. I didn't buy it because I couldn't get past the trial. I don't have the patience anymore to keep chipping away at something that kills me so often.
My wife called me crazy for neglecting our infant son to grind out a few more tries in Spelunky. WELL I SHOWED HER! UNBRIDLED GLORY IS MINE!
Please pay closer attention to your child. The formative years will shape him for entire life. It is your responsibility he doesn't grow up to be fucked up.
as someone who grew up with parents who tried the best they could, but often were careless and didn't know what the fuck they were doing, I felt concerned.
Apologies. I debated whether to say it or not, but it is the third flippant comment you made regarding your child on these forums and as someone who grew up with parents who tried the best they could, but often were careless and didn't know what the fuck they were doing, I felt concerned.
I won't derail this thread any further and will keep my comments to the 'parenthood' thread.
This game looks good. It was on for a few dollars on PSN, so I got it for the PS Vita to review for my mag.