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Games => General Gaming => Topic started by: MysterD on Friday, October 20, 2006, 02:36:18 PM

Title: F.E.A.R. Thread -- Update: USB KB/Mouse cripples FEAR's framerates?!?! What?!?!
Post by: MysterD on Friday, October 20, 2006, 02:36:18 PM
Version 1.08 Patch released for F.E.A.R. (full version w/ SP & MP) and for F.E.A.R. Combat:
Linky here! (http://www.sierra.com/en/home/games/game_info.tab-downloadtab.prod-L2NvbnRlbnQvc2llcnJhL2VuL3Byb2R1Y3RzL2ZfZV9hX3JfX3JlZ3VsYXJfZWRpdGlvbg%3d%3d.platform-pc.html)

Quote
Update v1.07 to v1.08 (English - US)
Date Added 10/20/2006
File Size
   
This update is for v1.07 of F.E.A.R. and brings it up to v1.08. This is a required update. This update will not work if your copy of F.E.A.R. has not been updated to the v1.07. This update can be used with retail and digitally downloaded copies of the game.

      Update Notes - Multiplayer:

    * Added ability to pick up and reuse Proximity Mines and Remote Detonators that were thrown by yourself.
    * Limited support for Spectator Mode in objective (CTF, Conquer All, and Control) game modes.
    * Added code to improve spawn with buddies system in team game modes. Will be noticeable only in Stockpile and custom maps.
    * Player kill/death messages are now shown in both system and chat messages. Player kills and deaths will only be displayed in the system message area.


      Update Notes - Single-player:

    * Fixed bug where trying to start a game for the first time after switching from multiplayer to singleplayer would give a "Disconnected from Server" error.


      Update Notes - Global:

    * Added widescreen support.
    * Fixed bug where FEAR.exe would not always start when switching from FEARMP.exe to FEAR.exe.
Title: Re: F.E.A.R. & F.E.A.R. Combat patched to Version 1.08
Post by: iPPi on Friday, October 20, 2006, 02:40:59 PM
Zomg widescreen support.  About time they implemented that.  I just changed one of the settings file to force the resolution to widescreen in the past.
Title: Re: F.E.A.R. SDK 1.08 Released, also
Post by: MysterD on Friday, October 20, 2006, 02:42:26 PM
SDK version 1.08 also been released too, BTW...
That also can be found in the top link in the thread, w/ all the other FEAR files....
Title: Re: F.E.A.R. & F.E.A.R. Combat patched to Version 1.08
Post by: Xessive on Friday, October 20, 2006, 06:31:55 PM
Wow, the full v1.08 patch is 588 MB!
Title: Re: F.E.A.R. Thread -- Update: USB KB/Mouse cripples FEAR's framerates?!?! What?
Post by: MysterD on Tuesday, July 10, 2007, 06:36:51 PM
Yuh, this is interesting....

Seems that FEAR for the PC, can cause some issues w/ crazy framerate drops -- around 150 frames, possibly -- when a gamer has a USB KB and mouse. (http://news.com.com/8301-10784_3-9740960-7.html?part=rss&subj=news&tag=2547-1023_3-0-5)
Title: Re: F.E.A.R. Thread -- Update: USB KB/Mouse cripples FEAR's framerates?!?! What?
Post by: Xessive on Wednesday, July 11, 2007, 01:49:24 AM
Yuh, this is interesting....

Seems that FEAR for the PC, can cause some issues w/ crazy framerate drops -- around 150 frames, possibly -- when a gamer has a USB KB and mouse. (http://news.com.com/8301-10784_3-9740960-7.html?part=rss&subj=news&tag=2547-1023_3-0-5)
Holy shiz! That explains a load! I always had a USB mouse hooked in! I'll should switch it to PS/2 mode and see how it fairs.