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Games => General Gaming => Topic started by: MysterD on Monday, October 26, 2009, 08:46:18 AM

Title: Battlefield: Bad Company 2 - PC patch removes Securom DRM from Non-Steam version
Post by: MysterD on Monday, October 26, 2009, 08:46:18 AM
NEW - 9/22/2011:
New PC Patch released that fixes some things, adds some features, and also removes Securom DRM in Non-Steam versions. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=125792)

OLD:
Bad Company 2 - Ultimate Edition coming w/ ALL of the DLC (at least so far)... (http://www.joystiq.com/2010/08/12/battlefield-bad-company-2-ultimate-edition-leaked-by-retailers/)

Looks like DICE here is taking shots at Activision and Infinity Ward here. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=103589)
Quote
On PC Bad Company 2   
[Oct 26, 2009, 10:57 am ET]
There's a Dedicated Server PC FAQ for Battlefield: Bad Company (http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2009/10/26/dedicated-to-our-pc-players.aspx) where DICE  makes their dedication to the concept clear. Also, the Battlefield Bad Company 2 Forum (http://forum.ea.com/eaforum/posts/list/30/293857.page#3110573) has a post from Battlefield Community Manager EAzerk16 discussing the difference between the PC and console editions of Battlefield Bad Company 2 (thanks Ant via Planet Battlefield). He explains why the PC is getting "better" features than consoles, including the prone position, higher player counts, and dedicated server support. He also gives the PC platform its due in justifying this:

"Last but not least, the PC platform is usually expected to put up with a lot more “crap” compared to consoles. While consoles may get the game on a certain date, PC users typically have to wait much longer for the same game, but in turn, they get the game for a lower price because there are no licensing fees like consoles have, and typically they get a few more perks thrown in compared to consoles just for good measure. PC customers are a much tougher crowd then consoles are so we have to appeal to them in as many ways as possible, but why not? They deserve it after having a steady history of constantly getting the shaft. Also on a side note, If it wasn’t for the PC platform you wouldn’t be playing the game on consoles right now."
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: Xessive on Monday, October 26, 2009, 09:36:02 AM
Ah, telling us what we want to hear.. Whispering sweet nothings to us through the media.. Much like how most sexual predators prey on the vulnerable.
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: MysterD on Monday, October 26, 2009, 09:38:38 AM
Ah, telling us what we want to hear.. Whispering sweet nothings to us through the media.. Much like how most sexual predators prey on the vulnerable.

So, if BF: Bad Company 2 PC succeeds...
Do you think BF: Bad Company 3 PC will feature something like DICE-Net, which will be like IWNet (for Modern Warfare 2), right? :P
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: Xessive on Monday, October 26, 2009, 10:45:59 AM
It's plausible. Remember this is DICE we're talking about, they have a history with the Battlefield series and its online services, add to that their adoptive parent is EA.

Either way, I want Bad Company 2 to succeed on PC. It would be beneficial for PC gaming in the long run. Beyond that we just have to be hopeful that DICE won't shaft everyone.
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: idolminds on Monday, October 26, 2009, 04:48:24 PM
Dedicated server FAQ (http://ve3d.ign.com/articles/news/50982/Battlefield-Bad-Company-2-Dedicated-Server-FAQ-Makes-The-Most-Of-Infinity-Wards-PR-Blunder)

Does the game have dedicated servers? Yes.
Can you host it yourself? No.

You have to rent them from "trusted partners".
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: idolminds on Tuesday, October 27, 2009, 12:56:11 PM
Haha, everyone is now advertising dedicated servers in light of MW2. Next up is Brink (http://www.eurogamer.net/articles/brink-has-dedicated-servers-on-pc)!
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: MysterD on Tuesday, October 27, 2009, 01:00:15 PM
Haha, everyone is now advertising dedicated servers in light of MW2. Next up is Brink (http://www.eurogamer.net/articles/brink-has-dedicated-servers-on-pc)!

LOL! Hilarious.
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: MysterD on Friday, November 13, 2009, 08:24:07 PM
DICE is NOT going to support G4WL (http://www.n4g.com/pc/News-426855.aspx), thankfully.

Also, here's a vid of BF: BC2 in action. (http://www.youtube.com/watch?v=W4ZnSSy_QYg)
Title: Re: Battlefield: Bad Company 2 - PC version w/ dedicated servers and extra features
Post by: MysterD on Sunday, November 15, 2009, 05:51:49 PM
Bad Company 2 for the PC will support DirectX11. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=104315)
Title: Re: Battlefield: Bad Company 2 - PC version to support DX11 (Reply 8)
Post by: MysterD on Wednesday, December 02, 2009, 03:05:09 PM
Bad Company 2 PC - System Requirements revealed. (http://www.shacknews.com/onearticle.x/61443)

Quote
Minimum Frostbite PC Specifications for BFBC2 & BF1943.

    * Processor: Core 2 Duo @ 2.0GHz
    * Main memory: 2GB
    * Graphics card: GeForce 7800 GT / ATI X1900
    * Graphics memory: 256MB
    * OS: Windows XP
    * Free HDD space:
          o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
          o 10GB for Digital Version, 4GB for Disc Version (BF1943)

Recommended Frostbite PC Specifications for BFBC2 & BF1943

    * Processor: Quadcore
    * Main memory: 2GB
    * Graphics card: GeForce GTX 260
    * Graphics memory: 512MB
    * OS: Windows Vista or Windows 7

    * Free HDD space:
          o 15GB for Digital Version, 10GB for Disc Version (BFBC2)

          o 10GB for Digital Version, 4GB for Disc Version (BF1943)
Title: Re: Battlefield: Bad Company 2 - PC version system requirements revealed (Reply 9)
Post by: MysterD on Monday, January 25, 2010, 08:53:22 PM
Ummm...WTH? (http://www.shacknews.com/onearticle.x/62076)
Title: Re: Battlefield: Bad Company 2 - PC version system requirements revealed (Reply 9)
Post by: W7RE on Monday, January 25, 2010, 09:04:08 PM
Ummm...WTH? (http://www.shacknews.com/onearticle.x/62076)

Well, people who have access to Squad Rush can invites those who don't to play it. So I'll be able to invite my friends to it, since I've got it preordered at Gamestop already.



EDIT:
Quote
those that either buy the PC version or reside outside of North America getting access to Squad Rush at launch at no extra cost.

So it's only the console versions.
Title: Re: Battlefield: Bad Company 2 - PC version system requirements revealed (Reply 9)
Post by: Pugnate on Tuesday, January 26, 2010, 01:19:41 AM
haha this is getting ridiculous.
Title: Re: Battlefield: Bad Company 2 - PC version system requirements revealed (Reply 9)
Post by: MysterD on Wednesday, January 27, 2010, 03:07:26 PM
Battlefield: BC2 PC version's Securom DRM.

This game's DRM actually lets the gamer decide which Securom to be stuck with - disc-check only (with no install limits) OR online authentication w/ install limits plus revokes allowed. Pick your poison. (http://www.shacknews.com/onearticle.x/62114)

Securom Choice 1.
You can decide yourself if you want the game to do a Securom disc-check every time you want to boot the game. With this option, You won't have to going online to authenticate and you won't have to worry about install limits, if you do opt for this method - as the disc itself is the key needed here period.

Securom Choice 2.
Do you not want to deal w/ DVD always needed in the drive to boot the game? Well, then you can alternatively decide to deal w/ Securom online authentication. So yes, you'll have to authenticate online. You will get 10 installs allowed, if you go this route w/ revokes allowed. Uninstalls while online count as a revoke OR using their manual revoke tool will revoke the game. THIS method will last around 10,000 days - or a little over 27 years until you will need to reactivate again. Need more installs, then you can contact EA to get more added to the pool.
Title: Re: Battlefield: Bad Company 2 - PC version Securom DRM options revealed (Reply 13)
Post by: Quemaqua on Wednesday, January 27, 2010, 07:20:12 PM
That's actually pretty interesting.
Title: Re: Battlefield: Bad Company 2 - PC version Securom DRM options revealed (Reply 13)
Post by: MysterD on Wednesday, January 27, 2010, 07:53:06 PM
That's actually pretty interesting.

I agree.

It satisfies both crowds - those who are willing to just have the disc required in the drive to play and those who just don't even want to put the disc in the drive.

So, everybody's happy.

What's really interesting is that when you uninstall this game, it actually removes Securom drivers (the version of the drivers that comes w/ the game) from the computer itself. First Securom game I heard that does that. Usually, to uninstall Securom drivers, you have to get the Securom Removal Tool to do so.
Title: Re: Battlefield: Bad Company 2 - PC version Securom DRM options revealed (Reply 13)
Post by: W7RE on Thursday, January 28, 2010, 07:58:40 AM
Multiplayer demo is now available on Xbox Live and PSN (I think).

For PC, I guess the beta has started now. I'm not sure if keys are being freely given away, or if you need to win one or what. I did read somewhere that EA's twitter feed will be giving away 50 codes today (at 11:00 am PST). If you go to battlefield.com it's got info on how to download and install it, and it mentions entering your key either during setup or at in the game, but doesn't say where to get a key.
Title: Re: Battlefield: Bad Company 2 - PC version system requirements revealed (Reply 9)
Post by: scottws on Thursday, January 28, 2010, 08:58:40 AM
Battlefield: BC2 PC version's Securom DRM.

This game's DRM actually lets the gamer decide which Securom to be stuck with - disc-check only (with no install limits) OR online authentication w/ install limits plus revokes allowed. Pick your poison. (http://www.shacknews.com/onearticle.x/62114)

Securom Choice 1.
You can decide yourself if you want the game to do a Securom disc-check every time you want to boot the game. With this option, You won't have to going online to authenticate and you won't have to worry about install limits, if you do opt for this method - as the disc itself is the key needed here period.

Securom Choice 2.
Do you not want to deal w/ DVD always needed in the drive to boot the game? Well, then you can alternatively decide to deal w/ Securom online authentication. So yes, you'll have to authenticate online. You will get 10 installs allowed, if you go this route w/ revokes allowed. Uninstalls while online count as a revoke OR using their manual revoke tool will revoke the game. THIS method will last around 10,000 days - or a little over 27 years until you will need to reactivate again. Need more installs, then you can contact EA to get more added to the pool.
I'll take option one for sure.  You have more control with this method.

It's cool they are giving the choice though.  I will give them that.
Title: Re: Battlefield: Bad Company 2 - PC version Securom DRM options revealed (Reply 13)
Post by: W7RE on Friday, February 12, 2010, 05:45:43 PM
I'm pretty sure the limited edition shit is all in the regular version of the game. You unlock stuff Modern Warfare style and can put it on your loadouts, and the Limited Edition just comes with some extra unlocks by default. The tracer dart gun for example, you can unlock in the demo.
Title: Re: Battlefield: Bad Company 2 - PC version Securom DRM options revealed (Reply 13)
Post by: MysterD on Wednesday, February 17, 2010, 03:10:55 PM
Bad Company 2 will have Day-One DLC. (http://www.1up.com/do/newsStory?cId=3177989)

Buy the game NEW, the DLC's yours to download once it's released (likely on Day-One).

This DLC will be like The Cerebus Network DLC for Mass Effect 2 - as there will be some FREE DLC and some DLC you'll have to pay for.

Also, the Day-One DLC is said to be some more MP maps.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Wednesday, March 03, 2010, 01:30:32 PM
ROFL I just got an email about the game with the subject of "The Ultimate Modern Warfare Experience Is Here!"
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Wednesday, March 03, 2010, 02:31:24 PM
ROFL I just got an email about the game with the subject of "The Ultimate Modern Warfare Experience Is Here!"

LMAO!
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Wednesday, March 03, 2010, 06:25:19 PM
Reviews
1Up = A-. (http://www.1up.com/do/reviewPage?cId=3178173)
GTTV = 9.1. (http://www.gametrailers.com/video/review-battlefield-bad/62539)
MTV Multiplayer Review. (http://multiplayerblog.mtv.com/2010/03/02/battlefield-bad-company-2-review-modern-warfare-too/)
G4TV = 4 stars (out of 5). (http://g4tv.com/games/xbox-360/57158/Battlefield-Bad-Company-2/review/)
IGN = 8.9. (http://pc.ign.com/articles/107/1073419p1.html)
Quote
If you have a powerful enough PC to run Bad Company 2, this version is the one to go with. High-end rigs will pump out better visuals than what you get on PS3 or Xbox 360. More importantly for many, the PC version allows you to browse servers to find the exact game you want. And to top it all off, you'll get a 32 player game, which makes the battles a couple of squads more intense than the 24 player console iteration.

Inc Gamers Review
Single Player Portion = 9.1 (http://www.incgamers.com/Reviews/1033/battlefield-bad-company-2-single-player-review)
They have yet to review the MP portion.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: Pugnate on Thursday, March 04, 2010, 12:20:12 AM
I wasn't expecting this game to get praise.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Thursday, March 04, 2010, 01:21:51 AM
From all the podcasts I listen to, they all love it. I'm actually getting a little curious myself, I'm even a little surprised at what D quoted saying that the PC version is actually the one to get since I always thought Bad Company is supposed to be Battlefield for the consoles essentially.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: Pugnate on Thursday, March 04, 2010, 01:24:47 AM
Just about to start watching this:

http://pc.ign.com/dor/objects/14320744/battlefield-bad-company-2/videos/bfbc2_vdr_022610.html

edit:

Pyro, what podcasts do you listen to? I just listen to the giantbombcast and the PCG podcast.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Thursday, March 04, 2010, 01:52:12 AM
I should check out the PCG podcast, haven't listened to them and I'm always up to find more to listen to.

I listen to Giantbombcast, Gamerswithjobs, Rebel FM, Geekbox, Mobcast, and Gamespy Debriefings.

Geekbox is more of an acquired taste and they tend to not talk about games as much. I really recommend checking out Rebel FM though, they have a sadistic sense of humor at times but I really like Anthony Gallegos' and Arthur Gies' opinions on games.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: Pugnate on Thursday, March 04, 2010, 05:52:38 AM
Yea I used to listen to Ryan's Geekbox. Not sure why I stopped.

Give this a listen:

http://www.overwritten.net/forum/index.php?topic=6233.0

Let me know what you think.

Also, it is a pity that the "out of the game" podcast hasn't been updated lately. I think it had to do with Shawn's heavy criticism of IGN, where he basically exposed how their Music section was a paid thing.

And if you want to hear Jeff Green, he does an EA podcast, which is pretty good all things considered.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Thursday, March 04, 2010, 03:18:26 PM
From all the podcasts I listen to, they all love it. I'm actually getting a little curious myself, I'm even a little surprised at what D quoted saying that the PC version is actually the one to get since I always thought Bad Company is supposed to be Battlefield for the consoles essentially.

Well, BC1 never even made it to the PC - so, yeah, it was meant to be a Battlefield for the console. It still would be interesting to see BC1 be ported to the PC, as some sort of cheaply-priced re-release or something.

I really think w/ DICE saw how very many PC gamers were disappointed w/ MW2 PC Edition and its lack of PC-features (no ded-servers and no modding), they decided to basically show Infinity Ward how lazy they were w/ their game - DICE wanted to show them how a PC game should be done. I think DICE was looking to make BC2 be the reigning new modern military FPS on both PC and consoles.

Well, in BC2...
PC versions supports 32 players, console supports 24.
PC versions supports ded-servers, console supports match-making.
Sounds like PC got the advantage there, to me - as long as you have a strong enuff rig to handle it, of course.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Thursday, March 04, 2010, 05:10:17 PM
Yea i do like that DICE made a more robust multiplayer than IW did but I still keep in mind that DICEs track record has also been spotty for the previous Battlefield games where their games were practically released in a beta state with poor load times and lots of bugs. Though I've been checking out videos and reviews of the game and it seems like DICE has learned from their mistakes, at least hopefully. I think I may pick this up this weekend, it's been forever since Ive really gotten into a BF game and this one does look great.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Friday, March 05, 2010, 02:49:12 AM
I've been having a lot of fun with this, a lot more than I expected. I tried the multiplayer demo/beta and didn't care for the way the movement felt, but hoped the vehicles and larger scale combat would keep it fun. Within 30 minutes of starting up the retail game though, I had no problem with the way it felt, and I'm having a blast. I think maybe it was mostly that the sensitivity is really low by default, so cranking it up made things feel much more natural.

I've been playing MW2, and while I do really like that game, this one does some great stuff that makes it a lot more fun, at least for now. The scale of the battles is nice, and combined with the vehicles and destruction, makes it feel more like a war game than an arcadey deathmatch. Also the ability to spawn on a squad member adds a lot of strategy, especially when combined with the class system. If people in your squad die, you can hang back in cover to give them time to respawn before you take any chances of dying too. Or if you've got a medic he can heal/revive people. Or hell, if the medic dies, you can take his "kit" from his corpse (you get his class setup), then revive him with your paddles. This makes it important to clear areas because one guy sneaking around where you don't see can cause a lot of bad shit for you.





Some cool moments:

My 3 squad members and I (all random people on Xbox Live) all jump in a tank and roll in to cap a point, and begin taking small arms and rocket fire from the front. One guy jumps out to shoot, the gunner and driver shoot, and I jump out and hide behind the tank repairing it (I've been playing engineer). That tank took about 400% of it's total HP in damage, but I kept it up by constantly repairing. We wiped the enemy out and took the point.

I was hauling ass on an ATV and tried to run this guy over, but barely missed and he opened fire on me. I jumped off, and before he could turn from my still moving ATV to me, I filled his chest with a burst from my SMG and he dropped. So satisfying.

A game emptied out as the maps switched and it neded up in a 2v2. I grabbed a chopper and my teammate took the gunner seat. After about 5 minutes of us raining hell down on the other 2 guys, they grabbed their chopper and we had a badass chopper vs chopper fight. I was circling the map and didn't see the other chopper, but my gunner was firing at them. As soon as I took some fire though, I spun around and took them out with some missiles.

I snuck up behind 2 guys taking cover behind some sandbags and drilled them both to death with my engineer repair tool. I guess I didn't aim high enough though, because I didn't get the "Dentist" achievement from it. (headshot with the engineering drill tool)
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Friday, March 05, 2010, 03:23:47 AM
You went for Xbox eh? I'm going to pick it up on PC tomorrow. Battlefield has always been a PC experience to me, I just hope the game plays more stable than previous BF PC games. How has server stability and your connection been in games?
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Friday, March 05, 2010, 05:48:49 AM
It's been pretty good so far. I've yet to experience any noticeable lag, and however they deal with host migration and whatnot, it's under the hood. I've been in games where I'll stay across 3-4 maps and it just keeps going until I decide to take a break. I did come really close to cancelling my Xbox preorder and getting it for PC, but one of the guys who wanted to play with me doesn't have a PC that can run it. (same with a 3rd we're still trying to convince to buy it)

One thing it does that to me makes it feel closer to PC games, is that there's no lobby between maps/matches. You join a game and it's in progress. When teams swap offense/defense, there's no lobby, it just does it. When it switches maps, it just goes from the victory/loss screen to the next map (after the loading screen of course). It makes it feel like that game could have been going for hours with people joining and leaving, just like on dedicated servers for PC games.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Friday, March 05, 2010, 03:04:41 PM
9.0 from GameSpot for PC, X360, and PS3.
Written review - PC. (http://www.gamespot.com/pc/action/battlefieldbadcompany2/review.html?utm_source=twitterfeed&utm_medium=twitter)
Video review - console versions. (http://www.gamespot.com/xbox360/action/battlefieldbadcompany2/video/6252844/battlefield-bad-company-2-video-review?tag=summary;watch-review)

4 1/2 stars from Gamespy for PC, X360, and PS3.
Written review. (http://pc.gamespy.com/pc/battlefield-bad-company-2/1074469p1.html)
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: ScaryTooth on Saturday, March 06, 2010, 04:48:53 PM
I want to get this. Might run and pick it up tonight. I kind of want it for PS3 though. A lot of my friends and co-workers got it for Xbox, but the thing is, my live account expired a couple days ago. I guess I could do month payments. I'll probably play the game and the MP for a couple months and be done with it.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Saturday, March 06, 2010, 06:38:34 PM
I played a bit last night, there is some connection issues, there's a shit ton of people playing and the EA servers are probably slammed, and even a little bit of stability problems as it crashed to the desktop twice, I don't think it likes being minimized. However, when I do get into a server it is fucking fantastic. You really do feel like your in a war, just so much chaos everywhere. There is a lot of praise for it's sound design which is rightfully placed. The deafening sound of explosions hitting near you and the screaming of your teammates nearby as you got incoming makes for some extremely atmospheric gameplay. The battlefields are more condensed than what your used to in passed BF games. There's no planes or jets you can fly, just helicopters. Though I did like the open warfare of those BF games, but these matches also work great in their own way. Using vehicles is great for tipping the balance but your still really powerful as an infantry, plus getting into the action when there's no vehicles around isn't so hard. The 4 classes all have really good uses to them. I've been playing assault, just running and gunning, I can also dump ammo for teammates. Right now, there's a lot of people going recon, which are snipers. They are a bit powerful since they also get C4. There is also a ton of stuff to unlock, tons of weapons and gadgets for specific classes. Whats weird is that you can't do much of anything when you first start off, can't drop medic packs as a medic or ammo as assault, they need to be unlocked. Though those first things are pretty easy to get and don't take much time at all.

I even checked out the single player a little bit and was pleasantly surprised how well presented it was. Felt like I was playing a Medal of Honor game, it's a bit linear and there's a bit of scripted stuff, however the dialogue is pretty good, its a good bit of fun and pleasantly surprising.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Saturday, March 06, 2010, 09:51:33 PM
There are more BC2 gamers on the PC than either of the consoles (not combined). (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=108108)
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Saturday, March 06, 2010, 11:39:45 PM
That doesnt surprise me. Looking at the server browser in the game will give you a ridiculously long list of servers most of which are completely full 32 player ones.

I also hope they can fix the play now feature as it will throw me into a server with barely anyone in it or will try to put me in one that's password protected.

Quote
On a related note, the Battlefield Blog says: "Battlefield Bad Company 2 has managed to prove so popular that yesterday the concurrent users in Battlefield: Bad Company 2 surpassed that in Battlefield 2 which has been going strong for almost 5 years."

Damn, that is quite a feat, I would like to see MW2 server activity for before and after BFBC2 launch.

Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Sunday, March 07, 2010, 07:26:50 AM
Wow...BF2 has had a hardcore following for THAT long?
That's pretty freaking awesome.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: Pugnate on Sunday, March 07, 2010, 09:50:13 AM
I think the steam sales helped it a lot. Twice I remember they had all of the Battlefield 2 games for 9.99.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Sunday, March 07, 2010, 10:29:31 AM
I think the steam sales helped it a lot. Twice I remember they had all of the Battlefield 2 games for 9.99.

You know, I ain't even bought one game in the BF series, oddly enuff...
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Sunday, March 07, 2010, 03:17:29 PM
You know, I ain't even bought one game in the BF series, oddly enuff...

I tried BF1942 and hated it. The aiming and movement felt sloppy. I did pick up BF2 and loved it, though to be honest I didn't play a ton of it as I was addicted to Day of Defeat at the time.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Monday, March 08, 2010, 05:04:56 AM
Wow, I just had the best game yet. I practically won the match single handedly, was also my longest lasting life. Played on Atacama Desert, jumped on a tank and pushed forward, kept on going with it capturing the middle and all the way to the enemies first point. I played an engineer and any time I got hit I would jump out and repair. Nothing could get near me. Eventually a helicopter took out the tank but I jumped out in time. Kept defending the their main point. One of their tanks rolled in and I just took cover in a house and took pop shots with my RPG till it was down. I kept at it there till I was basically in the midst of two tanks staring at me. No more RPG ammo left, so I just ran in charging like an insane nationalistic lunatic as they blew me away. Totally epic.

I've been playing each class unlocking their basic stuff. Haven't played recon all that much. I did a little bit ago, but I just felt so useless standing back and looking for targets to cap. I just need to find some good sniping positions which I'm totally not familiar with yet. Anyway, this game is unbelievably fun, I wish more of you would grab it on PC so we can play.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Monday, March 08, 2010, 10:36:34 PM
I really don't like the sniper rifles in this game. Though at the same time if they were better, there's would be even more recons, and there's already too many.

However, if you have played some previous battlefield games you can register them at veteran.ea.com. At least 2 games (BFBC2 doesn't count since you can't register it yet) will get you to rank 1. This unlocks the M1 Garand. It's 8 rounds per clip, semi auto, and has great range along with almost no kick. I use it and then play the recon class as a long range assault type class, but with cool unique tricks.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Tuesday, March 09, 2010, 05:45:38 AM
Played quite a bit of recon tonight, managed to get a lot of its unlocks: motion sensor, mortar, and another sniper rifle. It definitely took some getting used to and I found out how useful they can be. I did manage to nab a head shot here or there and an occasional sniper kill, their best use really is spotting enemy infantry. You spot some guys, your team kills them, and you get 10 points for each kill you spotted. Another really nifty gadget is the motion sensor, its best use really is when your playing a rush map and a enemy squad comes in and plants a charge on the MCOMM station, throw a motion sensor in there, and everyone will see where all those bastards are hiding. The last match I played, I kept doing that and I got a ridiculous amount of points for detecting the enemy kills we made, so much in fact I got 2 bonus medals for doing it. I kept racking up other medals that round and ended up getting my best match score yet, which was over 2000 points.

There was one server I was on where it had one of those godlike players. You know, the ones where your not sure if hes just that fucking good or hes cheating. I mean the dude had a kill/death ratio of like 70/5 in one match... no exaggeration. One guy kept complaining about him, then I started some shit and said he had to be asian, because all those slanty eyes are gods gift to video games. So I didn't really know, but if you do play this game with friends and have some coordination then you will dominate, so he could have been playing in a squad with is other amazingly gifted friends.

Also, if your in a UAV, the space bar is not the button to elevate, it actually fires a missile. Firing a missile while the UAV is still on the ground instantly destroys it... I did it and another guy I saw tried it out and did it. It just seems like a backward ass control scheme.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Tuesday, March 09, 2010, 05:01:11 PM
Yea on xbox the vehicle controls are different depending on the vehicle. Helicopters elevate with right trigger and drop altitude with left trigger, but a tank uses left trigger to accelerate, and the UAV elevates with left bumper and descends with left trigger. Of course, I think I may have changed some of that around on my own. By default some of the vehicles had right bumper set to fire, and right trigger set to accelerate. Well, then I can't fire on the move.

I had a mix of bad games and good games last night. In a couple me and a friend dominated in a helicopter and took the top scores of the match. In another we were playing rush on offense and getting spawn camped the whole time. I'd spawn all the way back at our starting base and get shot in the back within a second or two of spawning.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Thursday, March 11, 2010, 05:22:34 AM
Had a bunch of rough games at first, but got onto a rush map and had some really good rounds with the medic. They are amazing at defense, reviving guys left and right, was grabbing a ton of points each match and unlocked a crap load of stuff including gear that increases my sprint speed and another that allows me to carry more ammo.

Whats your rank W7RE, right now I'm at 6, which is specialist III.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Thursday, March 11, 2010, 04:01:35 PM
I'm about to hit rank 9. I have very few class unlocks other than engineer, as that's what I play most. Usually it's me as engineer and a friend I usually play with plays medic. When there's a helicopter, I fly and he guns, and when we get low on HP I land and repair. When in tanks, he drives and I gun. When we face another tank, I repair while he shoots. I also jump out to deal with pesky recons and their C4.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: W7RE on Tuesday, March 16, 2010, 03:54:23 PM
I already posted in the MW2 thread the link to Dice's response to Ifinity Ward's "Mapathy" map pack ad (http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/03/10/how-to-avoid-mapathy-without-paying.aspx), but here it is for anyone not reading that thread.


Now, Dice has a parody of the MW2 PSA for "F.A.G.S." (Fight Against Grenade Spam) (http://www.giantbomb.com/battlefield-bad-company-2-hates-grenade-spam-too/17-2184/).
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: PyroMenace on Monday, March 29, 2010, 01:27:22 PM
ATTENTION

Steam is doing a 4 pack deal for this and I was going to chip in some money for it. If anyone is interested, PM me and we can talk details. I want some dudes to shoot people with.
Title: Re: Battlefield: Bad Company 2 - Update: Day One DLC revealed (Reply 19)
Post by: MysterD on Monday, April 05, 2010, 01:45:17 PM
Gamers looking for Bad Company 2...
$47 on Amazon for PS3 or X360 version.
$37 for PC version.
Spend over $25, free saver shipping. (http://www.joystiq.com/2010/04/05/another-amazon-deal-battlefield-bad-company-2-for-47/)
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Tuesday, April 06, 2010, 07:34:51 PM
I haven't been able to play online over the last couple of days. I was studying mostly but when I did have time I was unable to join any servers because of PunkBuster. Apparently it's a common issue that a lot of people have been suffering. Fortunately the fix is relatively easy.

Basically you have to manually update PunkBuster.

Download the latest version of PBSetup v3.4 for Windows here (http://www.evenbalance.com/index.php?page=pbsetup.php).

Unzip it and run the file.

- Click "Add a Game"
- Select "Battlefield Bad Company 2"
- Then "Browse" for the "Game Path"
- C:\Program Files\Steam\SteamApps\Common\Battlefield Bad Company 2\
- Click "OK", then "Add Game"
- Click "Check for Updates"

It should update PunkBuster and, hopefully, you'll be good to go (if that was the issue).


Alternatively, this process posted around as well (this is the one that worked for me):

Go to your Steam folder

..\Steam\SteamApps\Common\Battlefield Bad Company 2\Install\PunkBuster

In that folder you should find "pbsvc_bc2.exe". Run the application and it should reinstall PunkBuster and get you back online.

With regards to the game itself, I like some of it and I hate other parts. Put simply, this is the first game that has made me a sore loser! It really sucks to lose in BFBC2! Primarily because I know I didn't stand a chance against my opponents not due to their skill but their overpowering equipment, gear, and "power-ups." Experience makes a huge difference! I was talking to GPW about it and I described as a blend of MMORPG and FPS. The ranks are like levels, unlocking all sorts of major advantages from high-damage ammo to scopes allowing players to practically snipe with sub-machineguns.

It takes a bit of time to get used to the gameplay mechanics. It has its ups and downs but overall it's pretty fun.

EDIT:
It's most fun when you have great team mates (like GPW and Pyro ;))
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 07, 2010, 12:59:30 AM
Yeah, I've been enjoying it a lot even if the multiplayer is kind of shitty when you first get the game...you'll be dying a lot. That said, DICE kind of needs to get some patches out there.  I've been having horrible crashing problems and the only real solution I've come across is either buy a dedicated sound card (fuck that, it's 2010 and I play through headphones) or disable the onboard sound in bios so I can play one game.  Again, fuck that.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply
Post by: scottws on Wednesday, April 07, 2010, 05:01:23 AM
Yeah, I've been enjoying it a lot even if the multiplayer is kind of shitty when you first get the game...you'll be dying a lot. That said, DICE kind of needs to get some patches out there.  I've been having horrible crashing problems and the only real solution I've come across is either buy a dedicated sound card (fuck that, it's 2010 and I play through headphones) or disable the onboard sound in bios so I can play one game.  Again, fuck that.
Gee, that's a surprise.  DICE and the Battlefield series has a pretty consistent history of being extremely buggy, especially at launch.  For me Vietnam would frequently drop to very low framerates.  This is when I had an ATi Radeon 9800 XT and it was the most powerful card on the market.  I even turned all the graphics settings to their lowest and set the resolution to 640x480 and the problem still occurred.

I pert much wrote the series off after that.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 07, 2010, 10:31:22 AM
Yeah, the only one I had was 1942 and I don't remember it being too bad.  I wasn't playing at launch though, so it could have properly been patched up by the time I was on board.  Oh...wait...yeah.  I do remember ending up having to buy an extra stick of RAM because the game refused to load in under 20 min while every other game on the market was fine.

But the complaints are pretty bad about this.  I get a full system hard lock because of my very very common sound hardware, many get crashes to the desktop for no reason whatsoever, and all kinds of people are having performance problems.    My performance isn't bad, but it's not great compared to other demanding games.  Apparently the thing is overly cpu bound due to it's console development (I guess?).

Oh, and I have to run the game as administer in order to get pings in the server browser under Windows 7...which fucks up Steam unless I also run it as administer.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Cobra951 on Wednesday, April 07, 2010, 02:15:10 PM
Unless W7 introduced new weaknesses, hard locks in games are driver problems.  I'm not justifying crappy game coding.  Just saying that app-level code should never crash system-level code.  This has been true since NT, which is the core of XP, and I presume 7.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Wednesday, April 07, 2010, 03:49:13 PM
BFBC2 tends to just crash-to-desktop for me. Actually now that I think about it, it happens regularly. It happened a couple of times when I was playing with GPW. Aside from that there was the PunkBuster issue and some connectivity problems here and there.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 07, 2010, 06:32:10 PM
Unless W7 introduced new weaknesses, hard locks in games are driver problems.  I'm not justifying crappy game coding.  Just saying that app-level code should never crash system-level code.  This has been true since NT, which is the core of XP, and I presume 7.

That makes sense. The thing that gets me confused is that this does not happen in any other games at all*.  A lot of people playing on PC have been having the same problem, all on Windows 7, all rocking the same integrated sound card, and pretty much all of the say the same thing - only happens to this game. I imagine you're 100% spot on about it being drivers (Reminds me of Creative's "Infinite loop" crash" but guys making the sound driver's fault, I'm just saying SOMEONE needs to fix this.  I wonder if just running generic Windows sound drivers would help...Either way, the real kicker is that the game doesn't even support hardware accelerated sound - forcing software sound was a development choice.  I don't know why there would even be a driver conflict in that situation (but granted, I know dick all about how this works).

I'd THINK about sucking it up and pay $30 to get a cheap Audigy or something, but I'm pretty sure that I'd lose my front ports if I did so...not a HUGE deal, but I do use them.  I also kind of have a problem buying a sound card at all.  Software sound kind of won out years ago.


*The only other game I ever have problems with is Burnout Paradise.  Game does not like Windows 7 (instant crash after logo movie), so in order to play it you have to run it in compatibility mode.  It still randomly crashes, but you can play at least.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Cobra951 on Thursday, April 08, 2010, 06:56:37 AM
I'm hoping you don't have to end up with another Creative audio card.  I thought integrated sound had finally gotten us past that sad fate.  (Audio is a solved problem.  I.e., technology is better than it needs to be for full fidelity.  So even an integrated vanilla chipset will do.)  That presumes that it's stable, though.  Have you checked to see if there are newer drivers out there?
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Thursday, April 08, 2010, 12:37:51 PM
Yeah, I'm using the newest drivers.  I really don't want to have to go get a sound card and I probably won't. The lock-ups for me are infrequent enough that I can deal with them and enough people are affected by this (there's a 130 page thread on EA's Battlefield forums that I found) that I imagine the drivers will be fixed or the game will be patched with a work around...hopefully.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Thursday, April 08, 2010, 12:53:57 PM
THey ahve to address the issue. Your on-board sound is a popular choice and I doubt EA or Realtek would risk alienating their consumers and hardware manufacturers.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Friday, April 09, 2010, 01:54:30 AM
Yo dudes, that was fun earlier!

Pyro, sorry I missed your message. I left the game on singleplayer while I was in the bathroom.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Wednesday, April 21, 2010, 03:44:01 AM
Major Update Released!

Here are the details:
Quote
Updates to Battlefield: Bad Company 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Client R7 changelist.
MP - New Server browser
MP - Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
MP - Crash fixes relating to ALT+TAB at different times throughout the game
MP - Hang fix when trying to connect to a full server multiple times
MP - Deletion of soldiers now possible through the account pages in game
MP - Removed screen flash during loading
MP - Added support for colour blind players
MP - Fixed crashes relating to faulty server banners
MP - Servers closing during connection no longer cause the client to hang
MP - Auto team swap reflects correctly in the scoreboard
MP - Fixed scoreboards when switching teams before spawning
MP - Rush scoreboards fixed
MP - Veteran ranks no longer display as "12"
MP - Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
MP - Logout/Login button correctly reflects the player status
MP - Added minimum number of players needed to start a round (you can still start playing and take objectives but you won't get any score until 4 or more players join the server)
MP - Isla Inocentes welcome message on the loading screen now fits the text box area
MP - Reduced the brightness in Russian vehicles
MP - Medic gadgets now display correctly if the defib is not unlocked
MP - Server filter options are remembered
MP - Punkbuster filter now works as intended
MP - Scroll bar no longer overlays the Join Server button in the friends list panel
MP - CANCEL server refresh is implemented
MP - Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear
MP - The chat no longer displays the incorrect player name when appearing
MP - FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.
MP - FoV no longer causes the UAV station to rotate
MP - Fix to correctly display the unlock progression at the end of round
MP - Chat functionality will no longer freeze after writing a partial message at the end of round
MP - One account can no longer connect to the same server multiple times
MP - Squad Death Match is correctly named during loading
MP - Server browser no longer gets a bad FPS when filtering Conquest
MP - Server info banners correctly clear between displays
MP - Setting display settings which the system hardware can not handle no longer makes the game unusable
MP - Correct camera collision for vehicles' heavy machine gun
MP - Game no longer crashes if the player sends a message in the loading screen
MP - Trying to join a full server no longer causes the game to hang on Please Wait message
MP - Most server filter options are remembered it doesn't remember the setting in dropdowns
MP - Kit/gadget loadout saved between sessions
MP - Window on static guns is now transparent on DirectX 9 systems
SP - Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
SP - Fixed a crash after the "Upriver" mission end cinematic
SP - Supply create at "Resupply at Flynns create" objective now supplies weapon ammo
SP - Hang fix when reaching the objective "Destroy Enemy Zu23"
SP - Fixed hang after "Storm Cockpit" objective
SP - Changed melee attack raycast to be detailed
SP - Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
SP - Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
SP - Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.

Server R10 changelist
Punkbuster is required ON for ranked servers
Ranked servers cannot be started with a password
Autobalance message goes to text-chat instead of in the middle of the screen
Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!
We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: scottws on Wednesday, April 21, 2010, 09:51:19 AM
That's typical.  These games are released unfinished.  It looks like they are finally out of the alpha state now.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 21, 2010, 11:36:32 AM
Haha.  Good call Scott.  The  server browser works much better now.  Sadly, I still had a hard lock.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Xessive on Wednesday, April 21, 2010, 12:18:30 PM
Haha.  Good call Scott.  The  server browser works much better now.  Sadly, I still had a hard lock.
Crap, I was hoping that would have been addressed.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 21, 2010, 01:24:40 PM
No, but to be fair it really doesn't happen to me all that often.  For some people though, the game seems to be unplayable.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: MysterD on Wednesday, April 21, 2010, 01:40:45 PM
That's typical.  These games are released unfinished.  It looks like they are finally out of the alpha state now.

Isn't that the case w/ most of DICE's BF games?  :o
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Pugnate on Wednesday, April 21, 2010, 01:53:09 PM
Isn't that what he said?
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Ghandi on Wednesday, April 21, 2010, 02:19:35 PM
Ah, Pug. I have so much to teach you...
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: MysterD on Wednesday, April 21, 2010, 02:58:56 PM
Isn't that what he said?

I thought he meant games in general.
*shrug*
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: gpw11 on Wednesday, April 21, 2010, 10:48:39 PM
Wouldn't that still be just reiterating what he said?
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Pugnate on Thursday, April 22, 2010, 12:17:34 AM
Ah, GPW. Gandhi has so much to teach you... in bed.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: Ghandi on Thursday, April 22, 2010, 08:58:17 AM
I feel like you didn't have to make that so homoerotic.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: W7RE on Thursday, April 22, 2010, 12:59:55 PM
So, the Dr Pepper promotion for this game that was supposed to start over a month ago, is now active. There's 4 alternate costumes (one for each class) and 4 camo painted weapons (one for each class). One nice thing though, is that the camo weapons are the final unlocks for each respective class. So if you've not touched the engineer class at all, and then get the unlock from a code, you now have access to the UMP (final engineer weapon).

Anyway, here's a NeoGAF post explaining how to get all of this shit for free. (http://www.neogaf.com/forum/showpost.php?p=20902755&postcount=17501)

This applies only to Us Xbox players. Here's the breakdown of how it works, I think:

US Xbox players - Dr Pepper codes only
non-US Xbox players - MS Points only
PC players - ??
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: PyroMenace on Friday, May 07, 2010, 09:12:18 PM
That last patched really fixed some stuff in the game, and it runs much better for me now, though it could also be due to the video drivers I had updated. The server browser works sooo much better now, refreshes server information quickly and offers a lot of new filters for searching in which I also look for non-hardcore punkbuster servers. Anyway, I'm putting some more time into it tonight, gpw or Xessive if you're on, give me a message on Steam and we can hook up.
Title: Re: Battlefield: Bad Company 2 - Amazon = $47 for X360 or PS3; $37 for PC(Reply 50)
Post by: MysterD on Wednesday, May 12, 2010, 02:25:45 PM
Onslaught DLC announced for consoles.
PC version of this DLC is "uncertain." (http://www.shacknews.com/onearticle.x/63751)
Title: Re: BF: Bad Company 2 - Onslaught DLC for consoles; PC DLC is uncertain (Reply 76)
Post by: Xessive on Thursday, May 13, 2010, 06:48:38 PM
Battlefield: Bad Company 2 Onslaught Four-Player Co-op Mode to arrive next month!!

Quote
DICE, an Electronic Arts studio, today announced that Battlefield: Bad Company 2 is expanding its award-winning multiplayer experience with the introduction of an all-new mode called ‘Onslaught’. This mode brings co-op gameplay to the Battlefield franchise for the first time ever on console.

 

Battlefield: Bad Company 2 Onslaught mode can be played with up to four players across four multiplayer maps – Valparaiso, Atacama Desert, Isla Inocentes, and Nelson Bay – redesigned with new lighting, time of day, added vehicles and other effects. Each map has a dedicated gameplay focus, requiring different levels of teamwork in order to complete the objectives against an onslaught of enemy AI. Vehicle warfare comes to the forefront in Atacama Desert while Nelson Bay focuses squarely on infantry assault. Players can compete in squads and check individual progress via the dedicated Onslaught leaderboards.

“We’re thrilled to bring something new and fresh to Battlefield: Bad Company 2 while still keeping Battlefield’s signature gameplay intact,” says Patrick Bach, Senior Producer at DICE. “We want to consistently support the over 4 million fans playing the game with new ways to get into multiplayer and also challenge the elite players with new experiences to improve their performance online. Effective squad play is the key to success in Battlefield: Bad Company 2 multiplayer and this new mode will provide players with a dedicated environment to test their team skills and rank against the competition.”

Battlefield: Bad Company 2 is available in North America and Europe for the Xbox 360, PlayStation 3 and PC.

I thought the Onslaught DLC was just gonna be maps, but 4-player coop is awesome!!

Pyro, GPW, Keebs? Whaddaya say?
Title: Re: BF: Bad Company 2 - Onslaught DLC for consoles; PC DLC is uncertain (Reply 76)
Post by: PyroMenace on Thursday, May 13, 2010, 07:00:06 PM
Sounds pretty cool, I certainly didn't expect this, though I hope they aren't going to charge $15 for it.
Title: Re: BF: Bad Company 2 - Onslaught DLC for consoles; PC DLC is uncertain (Reply 76)
Post by: Xessive on Thursday, May 13, 2010, 07:11:24 PM
Sounds pretty cool, I certainly didn't expect this, though I hope they aren't going to charge $15 for it.
Yeah, that would suck balls.

So far BC2 has been competing with MW2 for the affections of the public. First it was the matchmaker versus dedicated servers, and DICE released that PR to appease the masses and show off a little. Hopefully this time they'll release Onslaught for free, at least for PC. If not then at least at a modest price.
Title: Re: BF: Bad Company 2 - Onslaught DLC for consoles; PC DLC is uncertain (Reply 76)
Post by: Xessive on Wednesday, June 30, 2010, 08:12:04 AM
BFBC2 gets a massive update, weighing in at nearly 1GB.

Changelog:
Quote
Server - Some potential sources for lag/rubberbanding have been eliminated
Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server - Log file for server admins: all remote admin interface commands/events are logged
Server - Log file for server admins: major server events + all chat messages are logged
Server - Idle kick is controllable
Server - Profanity filter can be disabled
Server - Teamkill-kick system is controllable
Server - Ticket counts and bleed rate are controllable per-level
Server - Infantry only mode available per-level
Server - Initial spawn delay and respawn delay are adjustable
Server - Server description can be up to 400 characters, and use "|" for line breaks
Server - Banlist can contain up to 10.000 entries
Server - reduced latency in packet handling

Admin Interface - fixed the player.onKill spam that occasionally happened
Admin Interface - ensured that player.onJoin events always report the player name
Admin Interface - events triggered when people spawn
Admin Interface - much more info on kills
Admin Interface - detailed stats are reported at end-of-round

Gameplay - Various minor level bugfixes
Gameplay - Helicopter handling has been tweaked
Gameplay - Weapon tweaks have been implemented based on PC public feedback
Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s
Gameplay - Fixed technical hang when a crate was armed outside of the combat area
Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay - Countermeasures can be fired when driving a helicopter
Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay - Advanced Spotting scope works better
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay - Hit box for moving targets expands based on the speed of the targets movement
Gameplay - G36 now has crosshair when in Hardcore mode

Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser - Now refreshes information
Server Browser - Join queue system when attempting to join a full server
Server Browser - All settings are automatically saved between sessions
Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client - Fixed some crashes
Client - Toggle/hold crouch is user controllable
Client - Toggle/hold zoom is user controllable
Client - Vsync bugfixed for DX10/DX11
Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client - Improved Play Now functionality
Client - Removed K/D ratio and Skill Level filters in the leaderboards
Client - Any points you get while being dead will be added to your score
Client - Reduced negative mouse acceleration
Client - Increased health on the Cobra to match other vehicles
Client - More informative disconnection/kick reasons
Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles

 

The Balance tweaks are as followed:

Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Thursday, August 12, 2010, 06:09:58 PM
Looks like eventually, Bad Company 2 will be getting an Ultimate Edition w/ All of the DLC... (http://www.joystiq.com/2010/08/12/battlefield-bad-company-2-ultimate-edition-leaked-by-retailers/)
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Xessive on Thursday, August 12, 2010, 06:19:09 PM
Yeah, we've yet to see anything for PC besides the VIP mappack that came out around the game's release. No "kit upgrades" and no "onslaught."
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: MysterD on Thursday, August 12, 2010, 06:25:40 PM
Yeah, we've yet to see anything for PC besides the VIP mappack that came out around the game's release. No "kit upgrades" and no "onslaught."

That sucks. I wouldn't be surprised if EA just decided to only release all the DLC expansions for the PC version in an Ultimate Edition - if they are giving us one.

Really, I'm getting tired of all these re-released GOTY Editions - as it makes me wonder why I bought the game upon release in the first place. In the old days, expansion content was easy to buy in retail - so it wasn't a problem of finding it. You could always buy vanilla game now on disc, get expansions later as you go on disc.

DLC feels like a different matter. DLC doesn't seem to go on sale often from the game's publisher for direct-download, unless it's on say Steam or Impulse - even then, you're usually likely locked into owning Steam or Impulse version of game to get expansions/DLC, if you bought the vanilla game from them. Trying to get DLC on disc, who knows if they will release them on disc in double-packs (See Fallout 3 or Borderlands) if there's a lot of them or who knows what. Best chance to get everything, if they opt for it - wait for Retail Re-Release of some Ultimate Edition or GOTY Edition.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Pugnate on Thursday, October 14, 2010, 02:12:35 AM
So I've started playing BC2 -- finally -- and is it just me, or does this game not run very well?
Title: Re: Battlefield: Bad Company 2
Post by: W7RE on Thursday, October 14, 2010, 03:01:26 AM
Looks like eventually, Bad Company 2 will be getting an Ultimate Edition w/ All of the DLC... (http://www.joystiq.com/2010/08/12/battlefield-bad-company-2-ultimate-edition-leaked-by-retailers/)

ROFL, what DLC? There's was ONE piece of DLC, and it was an new mode. The Limited Edition stuff and VIP access all came with the game if you got the Limited Edition. Was that a limited run, or were pretty much all new copies the Limited edition? That's why BF1943 is included, because there isn't enough content to justify an "ultimate edition". Yea, the VIP access game you new map downloads, but there were never any new maps! All they did was add a new mode to a couple maps, and call it a "map pack".

It would have helped if there were at least more maps to begin with. There are 10, and not all support all modes. And if you stick to primarily one mode, you'll have at most 8 maps to play on. 8 for conquest, 8 for rush, 5 for squad rush, 5 for squad deathmatch, 4 for onslaught. Of course with the way DICE counts them, that's 30 maps!

In comparison, MW2 shipped with 16 maps, all but one playable in every game mode. Then they had map packs, adding 10 for a total of 26 maps. (I'm comparing because they are competing products, released within a couple months of eachother. Plus they even made jabs at MW2's map packs with their own map pack promotions.) Yes, MW2 has much smaller maps, but more maps means more variety.  A lot of maps have certain things you love or hate about them, and you love or hate the map because of it. BC2 gets me fatigued on the maps I don't like much faster, because you're playing them so much more often. I can see MoH being the same way, as I've only seen 5 maps for the non Combat Mission gametypes.

Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Xessive on Thursday, October 14, 2010, 06:22:28 AM
So I've started playing BC2 -- finally -- and is it just me, or does this game not run very well?
Hmm, I've had not trouble with the game's performance on my old 8800GTS let alone my current Radeon 5870. It's a very smooth running game.

Have you switched HBAO (Ambient Occlusion) off? That's a big hit on performance and having it on is not a major visual improvement.

It really sucks that they haven't brought Onslaught to PC. That's the only one that actually counts as DLC.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Pugnate on Thursday, October 14, 2010, 06:57:03 AM
The game is throwing major issues even at medium. I'll try to clean up my system.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: MysterD on Thursday, October 14, 2010, 01:38:32 PM
Hmm, I've had not trouble with the game's performance on my old 8800GTS let alone my current Radeon 5870. It's a very smooth running game.

Have you switched HBAO (Ambient Occlusion) off? That's a big hit on performance and having it on is not a major visual improvement.

It really sucks that they haven't brought Onslaught to PC. That's the only one that actually counts as DLC.

I'm really getting overly-tired of this "Not bringing DLC to the PC" bull-crap.

Every platform you bring a game to, RELEASE the DLC for it - whether we have to pay for it OR they patch it in for free.

Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: gpw11 on Thursday, October 14, 2010, 11:24:12 PM
So I've started playing BC2 -- finally -- and is it just me, or does this game not run very well?

Yeah, it didn't run so hot for me.  When I looked into it, seems like most were saying that you really needed a quad core to avoid fps drops. Don't get me wrong, still totally playable, but annoying at times.
I'm really getting overly-tired of this "Not bringing DLC to the PC" bull-crap.

Every platform you bring a game to, RELEASE the DLC for it - whether we have to pay for it OR they patch it in for free.



They're running a business, D.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Ghandi on Thursday, October 14, 2010, 11:31:26 PM
They're running a business, D.

That's really no excuse, I mean after all wtf.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: angrykeebler on Thursday, October 14, 2010, 11:59:27 PM
If D ever shoots up a stadium or post office then offs himself, i want his last words to be "RELEASE DOWNLOADABLE CONTENT FOR THE PC"
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Pugnate on Friday, October 15, 2010, 12:38:21 AM
If D ever shoots up a stadium or post office then offs himself, i want his last words to be "RELEASE DOWNLOADABLE CONTENT FOR THE PC"

No, I want him to say "FUCK YOU MYST333RDDD!"

Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Pugnate on Friday, October 15, 2010, 12:41:10 AM
Quote
Yeah, it didn't run so hot for me.  When I looked into it, seems like most were saying that you really needed a quad core to avoid fps drops. Don't get me wrong, still totally playable, but annoying at times.

Yup, you told me when we were discussing the advantages of quadcores on PM.

Anyway, after last night (I had tried playing a PC game in after forever), when BC2 was running like crap, even on medium, I decided I'd open up my PC to see if it needed cleaning.

Well, I have four Persian cats in the house, and the video card exhaust vent was completely covered by cat fur, as was the processor fan.

Yes, this has happened before.

Hopefully this was the problem.
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Ghandi on Friday, October 15, 2010, 12:42:00 AM
No, I want him to say "FUCK YOU MYST333RDDD!"

Or "I AM NOT A MUSTARDDDDD!!!!!@!!!!"
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: Pugnate on Friday, October 15, 2010, 01:02:46 AM
Or "I AM NOT A MUSTARDDDDD!!!!!@!!!!"

OR... OR....

"RUCKKKK YOU DOLFEEEEN!!! RUCCKKK YYOU WALEEEEE!"
Title: Re: Battlefield: Bad Company 2 - Ultimate Edition with all DLC is coming (August 12)
Post by: MysterD on Friday, October 15, 2010, 04:16:39 PM
No, I want him to say "FUCK YOU MYST333RDDD!"



A "Forum God" like myself is above that.
Title: Re: Battlefield: Bad Company 2
Post by: PyroMenace on Friday, October 15, 2010, 09:34:12 PM
Why do you have Pug's sig? That's terribly unoriginal.
Title: Re: Battlefield: Bad Company 2
Post by: angrykeebler on Friday, October 15, 2010, 11:11:23 PM
Dude, why do you have Pug's sig? That is NOT COOL.
Title: Re: Battlefield: Bad Company 2
Post by: Pugnate on Saturday, October 16, 2010, 02:20:26 AM
Piracy comes easily to D.
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 01:42:49 AM
Another massive update for BFBC2 on PC. Approx. 784MB.
Quote
A comprehensive update hits the PC version of EA's FPS Battlefield: Bad Company 2 tomorrow, the publisher has announced.

The patch takes into account requests posted in the 'My biggest issues' thread of the game's official forum. Alas, "Girls don't want to go out with me" isn't addressed but a bunch of other important stuff is.

The full list – posted below – includes bug fixes, weapon tweaks and stat revamps.

The update means that the game's servers will be down on Friday between 6.00am and 10.00am GMT, so no breakfast headshots tomorrow.

There's no word on whether the update will be applied to console versions at any point in the future.

Battlefield: Bad Company 2 came out on PC, PlayStation 3 and Xbox 360 back in March. Eurogamer's
Dan Whitehead gave it an impressive 9/10.
All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart – requirement removed.
Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.
Blue box chat window removed.
The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World.
3D vision fixed.
Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.
Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.
Fixed a bug on PC where the G3 would do less damage than intended.
Fixed VADS turning sensitivity on PC so it performs like the ZU23.
Reduced VADS push back and damage to balance it with the ZU23.
Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed.
Reduced the reload time for vehicle countermeasures.
Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
Increased the AT4's top speed and acceleration so users spend less time exposed when firing.
Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
Reduced all weapon damage to the MCOM by 50%.
Fixed an C4 vs MCOM exploit on Atacama Desert.
Fixed a bug with FOV when aiming the M1911.
Lowered the close range damage of the AN94 to highlight its long range role.
Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's.
Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons
Slightly increased the damage of the UH60.
Title: Re: Battlefield: Bad Company 2
Post by: Pugnate on Friday, October 29, 2010, 02:04:20 AM
If Steam forces this shit on me for singleplayer, I will lose it.
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 02:06:26 AM
If Steam forces this shit on me for singleplayer, I will lose it.
Just make sure your game is set to "don't keep this game updated" in the Steam properties.
Title: Re: Battlefield: Bad Company 2
Post by: Pugnate on Friday, October 29, 2010, 04:44:35 AM
Yea I did. Unfortunately it seems to reset often.
Title: Re: Battlefield: Bad Company 2
Post by: PyroMenace on Friday, October 29, 2010, 04:56:05 AM
Do you not leave your computer on while you're away? I typically don't either but I usually let it run while I'm asleep. That's when I typically launch steam to gather and download updates.
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 05:07:31 AM
That's what I do. That BFBC2 update downloaded while I was asleep. I usually leave my PC on and downloading while I'm at work too; that's a good 8 hours of null time it could put to good use.
Title: Re: Battlefield: Bad Company 2
Post by: Pugnate on Friday, October 29, 2010, 05:22:12 AM
Do you not leave your computer on while you're away? I typically don't either but I usually let it run while I'm asleep. That's when I typically launch steam to gather and download updates.

That's besides the point. I shouldn't have to do mandatory downloads of huge game patches which I don't need. When you have a large library on Steam, it adds up.

Rolling blackouts, slower connection speeds etc., makes my internet time more precious. Even if it wasn't, it shouldn't matter.

Anyway, so far, so good, I can play BC2, and it isn't forcing the patch yet.
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 07:08:02 AM
Btw, regarding BFBC2 (and other non-Steamworks titles) you can actually install the retail editions and use the legitimate CD key you got from the Steam purchase. In the case of BFBC2 it works well because you're given the choice of disc check or a one-time online check for authentication. So you can have a non-Steam version installed if you prefer, however BFBC2 will run its own auto-updater, so you'll have to also tell it not to do that.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Friday, October 29, 2010, 07:14:43 AM
Btw, regarding BFBC2 (and other non-Steamworks titles) you can actually install the retail editions and use the legitimate CD key you got from the Steam purchase. In the case of BFBC2 it works well because you're given the choice of disc check or a one-time online check for authentication. So you can have a non-Steam version installed if you prefer, however BFBC2 will run its own auto-updater, so you'll have to also tell it not to do that.

@Xessive

Battlefield: BC2 (PC) is $14.95 on EA Download Store for Halloween.
Ever dealt w/ EA for downloading a game before?
Plus, I actually have a B-day coupon that does stack w/ this deal and would make it a little over $11 or so.
That's pretty cheap - even if I do get stuck w/ the 5 install limit (since it's a DL version, not Retail).

My curiosity w/ EA Download Store is - do they give you installer files and then you can back it up somewhere like say on DVD's or another HDD?
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 07:26:45 AM
@Xessive

Battlefield: BC2 (PC) is $14.95 on EA Download Store for Halloween.
Ever dealt w/ EA for downloading a game before?
Plus, I actually have a B-day coupon that does stack w/ this deal and would make it a little over $11 or so.
That's pretty cheap - even if I do get stuck w/ the 5 install limit (since it's a DL version, not Retail).

My curiosity w/ EA Download Store is - do they give you installer files and then you can back it up somewhere like say on DVD's or another HDD?

If you're really concerned about EA's Download management software and its install limits just download a torrent of the game and use the legitimate CD key you get from the EA purchase. It'll work and you won't have to deal with the EA software. Since you purchase it legitimately anyway, your soul should be clear of any guilt or guilt-like sentiments.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Friday, October 29, 2010, 07:37:18 AM
If you're really concerned about EA's Download management software and its install limits just download a torrent of the game and use the legitimate CD key you get from the EA purchase. It'll work and you won't have to deal with the EA software. Since you purchase it legitimately anyway, your soul should be clear of any guilt or guilt-like sentiments.
If I'm worried about Install Limits and DRM - hey, that's pretty much what cracks are for. :P

I just want to be able to DL the entire game ONCE and be able to back it up on disc(s), more so than anything else. I really don't want to go through re-downloading big-ass games like this.

X, how much space this game take up on your HDD?
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 08:07:12 AM
If I'm worried about Install Limits and DRM - hey, that's pretty much what cracks are for. :P

I just want to be able to DL the entire game ONCE and be able to back it up on disc(s), more so than anything else. I really don't want to go through re-downloading big-ass games like this.

X, how much space this game take up on your HDD?
Well, beauty of BFBC2 is that it doesn't need a crack ;)

The game takes up about 6.8~7GB.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Friday, October 29, 2010, 08:15:45 AM
Well, beauty of BFBC2 is that it doesn't need a crack ;)
Securom is more tolerable than StarForce.

Quote
The game takes up about 6.8~7GB.
That's not too shabby - I got room open for that (on my 2nd HDD).
Title: Re: Battlefield: Bad Company 2
Post by: Pugnate on Friday, October 29, 2010, 08:18:08 AM
I didn't know this. Thanks X.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Friday, October 29, 2010, 10:12:09 AM
I just checked out EA Download Manager program - which updated itself to new version.

Yeah, if you mess around w/ your Settings - there's a setting to keep Installer files after a game you download is installed. Very cool.

G4WL - I hope they take note of this...
Title: Re: Battlefield: Bad Company 2
Post by: Xessive on Friday, October 29, 2010, 02:08:14 PM
Any time, Pug :)

I just checked out EA Download Manager program - which updated itself to new version.

Yeah, if you mess around w/ your Settings - there's a setting to keep Installer files after a game you download is installed. Very cool.

G4WL - I hope they take note of this...
The trick I figured for G4WL is to open the temp folder while the game installer is open and copy the files from the temp to wherever you want to store them, and then finish installing it (at which point the installation files get deleted).

Coming back to BFBC2.. I really, really hope Punkbuster can figure out this crap with the cheaters/hackers coz it's not fun playing online anymore. Having a guy run up to me and stab me despite the entire clip I just emptied into his face is not fun. Even worse are the assholes uses aimbots.
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Friday, October 29, 2010, 05:10:04 PM
The trick I figured for G4WL is to open the temp folder while the game installer is open and copy the files from the temp to wherever you want to store them, and then finish installing it (at which point the installation files get deleted).
G4WL's trick is after it downloads, just don't go ahead and hit Install. Go ahead and copy the files elsewhere - to another HDD; CD's; DVD's; BR's; whatever. Then, once you finishing copying it elsewhere, then go ahead click "Install."

Quote
Coming back to BFBC2.. I really, really hope Punkbuster can figure out this crap with the cheaters/hackers coz it's not fun playing online anymore. Having a guy run up to me and stab me despite the entire clip I just emptied into his face is not fun. Even worse are the assholes uses aimbots.
I began the SP today. Holy crap - awesome graphics and the gunplay is just really good. This is some of the best looking graphics I've seen - it's up there w/ Crysis.

Made my way to...
(click to show/hide)

EDIT - 10-29-2010:
I love the name's of these missions, being references to other stuff...
(click to show/hide)

Title: Re: Battlefield: Bad Company 2
Post by: W7RE on Friday, April 01, 2011, 07:11:56 PM
I started this up today in anticipation of the Vietnam and Onslaught sale next week. Tried Rush first. First match I got in, I got spawn sniped twice and withing a couple minutes my team's spawn was being camped. I left, found a new game, and it was pretty much the same thing. Then I switched to conquest. There were a few times when I got sniped within seconds of spawning, and several times when I got sniped out of the jeep I was gunning in. Then the match devolved into us camping their spawn.

I'm convinced snipers have no place in a competitive multiplayer environments. None whatsoever. Sure they CAN be helpful to your team, but 90% of the time they're not. Snipers do not make the game more fun for anyone but the sniper, and they make it worse for everyone else.

Also, I remember Day of Defeat, like 10 years ago, having spawn points setup so that the enemy team couldn't get into them. When did we devolve into allowing them back in?
Title: Re: Battlefield: Bad Company 2
Post by: MysterD on Thursday, September 22, 2011, 04:10:19 PM
New PC Patch released that fixes some things, adds some features, and also removes Securom DRM in Non-Steam versions. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=125792)

Quote
    Removed some memory leaks
    Fixed crashes when the game attempted to render lots of content (high detail, high FOV or multiple-monitor modes); this should particularly help multi-monitor users
    Chat window no longer causes lag spikes
    Chat window reworked opacity & visibility-time is controllable through settings in settings.ini
    Clantag is remembered when using auto-login
    Banner URLs can be up to 252 characters in length
    SecuROM wrapper removed from non-Steam version
    Minor performance enhancements
    Reduced rubberbanding on servers with more than 24 active players
    PrintScreen takes a screenshot, file stored in Documents\BFBC2\Screenshots directory