Overwritten.net
Games => General Gaming => Topic started by: MysterD on Friday, October 29, 2010, 10:27:12 PM
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GameSpot -> IO Interactive gets hit w/ around 35 layoffs or so. (http://www.gamespot.com/news/6283293.html?part=rss&tag=gs_news&subj=6283293)
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That sucks... hopefully it's not Hitman that is affected.
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That sucks... hopefully it's not Hitman that is affected.
Yeah, I sure hope not.
There were rumors a while back flying around Rocksteady was gonna take over the Hitman franchise. (http://www.overwritten.net/forum/index.php?topic=5541.0)
But, Rocksteady shot down that rumor.
But, who knows...
Anything can happen and/or change...
*shrug*
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I don't understand why people here like Hitman and IO so much. :P
I remember the first time Xessive and I played Hitman at his place in our early days at Univ. It was so awesome, yet so frustrating. There was plenty of potential for one of the great games, but it was covered with a lot of fluff and rough edges.
I assumed that IO would learn from the first and make Hitman 2 a great game. Unfortunately they played it safe and stuff. Hitman 1 was probably their most creative and groundbreaking achievement, which is sad.
edit:
Xessive, I am sure you remember... HEEEEEES PAKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKING
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Xessive, I am sure you remember... HEEEEEES PAKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKING
Hahahaha oh man, that brought back some memories ;D
"He's PAKIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINGG!!" hahaha
I really appreciated how unique Hitman was at the time, especially when it was surrounded by some very derivative shooters. That's what made it really stand out. I also recall it was the first game I ever noticed some level of ragdoll physics on the bodies
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The whole disguise thing was awesome. There were so many new an innovative things about that game... it was a rough diamond.
As for "he's packing", it was what an azn civilian would say if they saw you had a weapon. Unfortunately, every civilian screamed that same thing, which made it annoying. What was more unfortunate was the fact that some of them had x-ray vision -- it is the only explanation -- and they were nosy as HELL. Why did they care what I was doing in my corner, god knows.
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Ha, I could never get into the Hitman games. Too much trial and error for me.