Overwritten.net
Games => General Gaming => Topic started by: idolminds on Sunday, February 13, 2011, 08:31:55 PM
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Its like Inception: the Shooter (http://www.pcgamer.com/2011/02/13/inside-a-star-filled-sky-preview/)
I come across an enemy, a one-eyed squigglefish spewing fast, giant, sprays of bullets. The corridor’s too thin to avoid it, and there’s no way I can kill it with my current load-out, but I don’t want to change myself yet. I shift-click on the enemy and head inside it.
Hey, squigglefish! I’m inside your body, ruining your dude. I pick up some power-ups – the worst, lamest power-ups I can find. I locate the exit and pop back up to my former level. The fierce, venomous squigglefish is now sad, firing one, lonely bullet forward. I pop him easily and move past.
You can go inside enemies! I understand this.
I go inside the next enemy I find. Silly blobby enemies. Wait, can I—
I go inside the next enemy I find – again. I’m inside an enemy inside an enemy. I understand this! This is great.
I head inside another enemy. I keep going. I am inside an enemy inside an enemy inside an enemy inside an enemy inside a power-up.
Inside a power-up? Damn.
I don’t understand this.
Trippy.
Inside A Star-filled Sky is made by Jason Rohrer, the creator of Passage and Sleep Is Death.
After an initial fixed price, Sleep Is Death switched to a “name your donation” payment model. It was successful enough that Inside A Star Filled Sky is going to start that way when it’s released later this month. There will be a minimum cost of $1.75 to cover bandwidth and credit card fees, but you can pay whatever you think it’s worth above that.
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I am totally sold.
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Buy it now! (http://insideastarfilledsky.net/)
Pay what you want, minimum of $1.75 to cover processing fees.