Overwritten.net
Games => General Gaming => Topic started by: MysterD on Monday, October 31, 2016, 07:06:49 PM
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Kotaku - Looks like someone in a subway out in Montreal took a picture of someone working on a presentation for Shadow of the Tomb Raider, which sounds like the next TR game. (http://kotaku.com/name-of-next-tomb-raider-leaks-because-guy-had-it-open-1788419554?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow)
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the name Shadow of the Tomb Raider ... certainly fits with the last two games, Tomb Raider and Rise of the Tomb Raider.
Thanks for that delightful piece of journalism, Kotaku.
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Reviews seem to be quite mixed for Shadow of the Tomb Raider.
Metacritic averages, so far...scored out of 100:
PS4 = 74 - https://www.metacritic.com/game/playstation-4/shadow-of-the-tomb-raider
XB1 = 82 - https://www.metacritic.com/game/xbox-one/shadow-of-the-tomb-raider
PC = 81 - https://www.metacritic.com/game/pc/shadow-of-the-tomb-raider
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ACG on SotTR:
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I've been enjoying it so far. Visually it's stunning but in terms of gaming substance it's not more expansive than Rise of the Tomb Raider, which is not a bad thing. I think Square-Enix just hyped everyone up with the whole "world hubs" they kept talking about.
The tombs and crypts are more substantial than before, that's for sure.
Combat seems more toned down in terms of frequency. The game is clearly more about exploration and discovery than it is about running and gunning.
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SOTTR shipped w/ an alternate ending that was accidentally included, which was patched-out in the Day 1 Patch (if and when you went online & got the update):
https://www.polygon.com/2018/9/23/17893004/shadow-of-the-tomb-raider-letter-from-natla-alternate-scene-ending
Someone actually never went online, never got the update, and saw the alternate ending.