Overwritten.net

Games => General Gaming => Topic started by: MysterD on Monday, July 23, 2007, 03:22:25 PM

Title: Resident Evil 5 -> PC version will ditch G4WL + switch to Steamworks.
Post by: MysterD on Monday, July 23, 2007, 03:22:25 PM
NEW -> 9/8/2014:
Capcom Unity -> Resident Evil 5 PC is ditching G4WL and is being moved over to Steamworks. (http://www.capcom-unity.com/brelston/blog/2014/09/08/resident-evil-5-dead-rising-2-and-off-the-record-coming-to-steamworks)


ORIGINAL POST:
Here's the Official Trailer for RE5, which is planned for the PS3 and X360, if y'all ain't seen it yet. (http://www.gamespot.com/video/929197/6135901/resident-evil-5-official-trailer-1)

Now, Capcom's Keiji Inafune confirmed there will be a PC version, while someone else from Capcom confirmed that it has only been confirmed (so far) for the X360 and PC. (http://www.destructoid.com/resident-evil-5-on-the-pc-capcom-says-nope--36147.phtml)

Quote
UK videogame Web site Spong recently posted an interview with Capcom's Keiji Inafune in which he makes a curious, matter-of-fact reference to Resident Evil 5 ... on the PC.

"As for Resident Evil 5, all we’ve done is shown the trailer and we’ve been instructed not to say anything more to anybody," Inafune told Spong. "Not just you press guys ... anyone. Other than it is scheduled for release next year on PC, PS3 and Xbox 360."

While the game has previously been announced for the PlayStation 3 and Xbox 360, this would be the first reference -- anywhere -- to Resident Evil 5 making its way to the PC. Destructoid contacted Capcom to clear up any confusion.

"Nope, the game has only been announced for PS3 and Xbox 360," we were told. "Our UK office will be following up with Spong to have this corrected."

So there you have it -- no Resident Evil 5 on the PC has been announced. This doesn't mean, however, that Resident Evil 5 will not be coming to PC. Perhaps Inafune was confused; talking to British people usually involves alcohol, which often makes people say the strangest things. On the other hand, with Capcom's recent success and support of Lost Planet on the PC, we wouldn't rule anything out for the future.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: MysterD on Wednesday, June 04, 2008, 01:50:09 PM
Res Evil 5 will likely come to the PC.

Not only that, but that is the primary of the RE5 game.
All versions of RE5 ported to the consoles will be based off the PC version. (http://www.shacknews.com/onearticle.x/52982)

Quote
PC Version of Resident Evil 5 Likely
by Chris Faylor Jun 04, 2008 11:05am CST tags: Resident Evil 5
An eventual PC version of Capcom's Resident Evil 5 (PS3, 360) is quite likely, going by comments made by producer Jun Takeuchi and the studio's past history.

Speaking with Eurogamer, Takeuchi revealed that the survival horror title is being primarily developed on the PC and then ported over to PlayStation 3 and Xbox 360. Capcom previously used a similar setup for the development of Devil May Cry 4, which began life as a PS3 exclusive but was eventually moved to Xbox 360 and PC as well.

"By developing [DMC4] on the PC, it's very easy for us to work with the graphics and the gameplay, and see how the game is going to play," DMC4 producer Hiroyuki Kobayashi said of the setup last year. "We're still continuing to develop it on the PC, as well as being able to check how it runs on the 360 and the PS3."

While Capcom has yet to confirm a PC release of Resident Evil 5, the company has been making a greater effort to support the PC across the past year with internally developed ports. This is mostly due to its MT Framework technology, which simplifies multiplatform development.

In fact, the only retail Xbox 360 release Capcom has not ported to the PC thus far is Dead Rising, a zombie-killing Xbox 360 exclusive that arrived in 2006.

The following retail title from Capcom, Lost Planet: Extreme Condition, hit PC months after the Xbox 360 release, with the PC port Devil May Cry 4 due this summer. Nearly all of Capcom's upcoming Xbox 360 and PlayStation 3 retail efforts, including Street Fighter IV, Dark Void and Bionic Commando, are slated to hit PC as well.

Resident Evil 5 is expected to hit consoles by March 31, 2009. If a PC version were to be released, it would likely follow the console editions due to the optimization work required to support a number of different hardware configurations.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: gpw11 on Wednesday, June 04, 2008, 04:39:30 PM
....what?
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: MysterD on Wednesday, June 04, 2008, 04:58:59 PM
....what?

Yeah, given Capcom being console supporters, I figured that the PC version would be a port of one of the other two versions (PS3 or X360)...

...Not what has been decided -- that the X360 and PS3 versions will be ports of the PC version.

I wonder what led Capcom to decide to make the PC version the main version of RE5.
Maybe they're really trying to get a PC following now.



Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: sirean_syan on Wednesday, June 04, 2008, 05:07:19 PM
They said why. It is easier for them to develop it for the PC initially, as an in-between for the two consoles. Odds are it's probably better than working on the PS3 or 360 and then trying to port to the other system since the PC is a little more universal. That doesn't make the game more of a PC type game, it's just what they're choosing as the development platform before they try to make it work on whatever they choose to sell it to.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: nickclone on Wednesday, June 04, 2008, 05:49:39 PM
So, who is getting it first?
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: MysterD on Wednesday, June 04, 2008, 06:31:41 PM
Don't know yet.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: scottws on Wednesday, June 04, 2008, 06:57:23 PM
Aren't all games developed on PCs?
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Xessive on Wednesday, June 04, 2008, 10:05:40 PM
Aren't all games developed on PCs?
Or Macs.. I think Bungie prefers Macs.

This kinda like feels like a mini victory!
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: gpw11 on Wednesday, June 04, 2008, 10:23:12 PM
This kind of sounds like a mini-lie. Basically, what Scott said, plus how can it be the primary version in any meaningful way if it's not even confirmed?  Primary in the sense that it may have been developed on the PC, but that means jack all, especially considering the level of care that has gone into most Capcom ports in the past.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: idolminds on Wednesday, June 04, 2008, 10:43:42 PM
Probably lead platform as in they develop the game and features on a magical PC version of the game and then things get ported and implemented on the console versions.

This probably a allows them quicker development and playtest of features without having to fire up the console dev kits (which may require a burned disc). Seeing as how the PC and 360 version can be pretty much identical, it makes sense.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Quemaqua on Wednesday, June 04, 2008, 11:16:52 PM
I don't see why you're all so confused about this.  Lead platform makes a huge difference in terms of porting, at least depending on the development method.  This could be a big deal or it could be virtually nothing, but a PC lead *could* very well make a difference.  Perhaps they've decided they've done too many shitty PC ports and figure if they get that stuff done right, or at least as right as they can get it, before moving on, they'll have better success than trying to move in the reverse.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: gpw11 on Wednesday, June 04, 2008, 11:57:43 PM
I don't see why you're all so confused about this.  Lead platform makes a huge difference in terms of porting, at least depending on the development method.  This could be a big deal or it could be virtually nothing, but a PC lead *could* very well make a difference.  Perhaps they've decided they've done too many shitty PC ports and figure if they get that stuff done right, or at least as right as they can get it, before moving on, they'll have better success than trying to move in the reverse.

Well, the first time I thought there might be a problem with the logic behind the article was when I read this:

Quote
In fact, the only retail Xbox 360 release Capcom has not ported to the PC thus far is Dead Rising, a zombie-killing Xbox 360 exclusive that arrived in 2006.

You might as well just come out and say it: In fact, the only retail Xbox 360 release Capcom has ported to the PC thus far is Lost Planet.  Although, all the future releases are a good sign.  Anyways, the confusion arises when one realizes that at no point does the guy even mention a PC version, he mentions developing the game on the unified PC-based MT Framework system they have set up to develop all console games this generation....including the unported Dead Rising and the kind of broken Lost Planet port.

Obviously, I'd love to see an excellent PC port just as much as anyone, but I think they're digging to deep and reading into something that's not there.  We'll get a port, and it'll be better than RE4, but really in order to do any worse than that they'd have to be Konami.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Quemaqua on Thursday, June 05, 2008, 12:27:35 AM
I obviously didn't read the article much... was mostly going based on comments.  Anyway...

Upon actually reading it, they're obviously just talking infrastructure here, but that's a big deal these days with the way multiplatform development has changed.  I'm thinking maybe it just isn't a good explanation of the new tools they're using.  Perhaps they've got some kind of setup which is entirely independent of Microsoft's and Sony's tools.  So instead of using those toolsets in conjunction as is getting more common, or using one or the other, they've gone off and gotten their own tools to work with, are building the game with that setup, and will then port from there.  That's all I can think of.

But yeah, given the huge push they've had towards PC stuff (and from what I can tell, DMC4 is at the very least looking promising), whether or not they confirm a PC port of RE5 is sort of irrelevant.  If they're putting everything else on PC, there's little reason to assume that one won't show up as well.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: gpw11 on Thursday, June 05, 2008, 09:22:59 AM
That's a good point and you're probably 100% right about that.  I'll just be a bit hesitant to celebrate before DMC4 comes out and I can judge the quality of their ports under their new system on my own.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Quemaqua on Thursday, June 05, 2008, 06:56:27 PM
Let's hope your relatively positive experience with the DMC4 demo is an indicator of things to come.  I won't say that I have high hopes, but I'd very much like to see them get some good PC ports out there.  Really, there's a good chance that I'd play them.  Especially with Dead Rising 2.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: gpw11 on Thursday, June 05, 2008, 10:58:41 PM
I'm all over the Capcom ports now. I take back ALMOST everything I said previously.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: MysterD on Wednesday, March 04, 2009, 03:45:16 PM
Here we go again w/ console game piracy...
X360 version of Res Evil 5 is already being pirated on the Torrents. (http://www.actiontrip.com/rei/comments_news.phtml?id=030409_3)
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Xessive on Wednesday, March 04, 2009, 03:48:21 PM
Wish I could care. The game looks good and I really like the coop idea but the control scheme is too f*cked up. I can't play this game. The only way I'll consider it is if the PC version has mouse aiming.
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: MysterD on Wednesday, March 04, 2009, 03:50:44 PM
If RE5 PC don't have mouse-aiming, my X360 controller will be ready...
Title: Re: Resident Evil 5 Thread -- Update: PC version will be the primary version.
Post by: Xessive on Wednesday, March 04, 2009, 04:26:41 PM
If RE5 PC don't have mouse-aiming, my X360 controller will be ready...
Still not good enough for me. I tried the demo on PS3 and the controls were just too wonky for me. The Capcom RE team are trying to pass it off as part of what a RE game is, but really it's just a combination of bad design choice and lazy.
Title: Re: Resident Evil 5 -- Update: X360 version already pirated on Torrents (Reply 17)
Post by: Cobra951 on Wednesday, March 04, 2009, 05:32:48 PM
Is this resurrection day on OW, D?

I agree completely, Xessive.  I'd only play this game if it were free.  But my 360 doesn't do piracy at this time, and probably never will.
Title: Re: Resident Evil 5 -- Update: X360 version already pirated on Torrents (Reply 17)
Post by: MysterD on Thursday, March 05, 2009, 05:58:35 PM
Is this resurrection day on OW, D?
Isn't that "Resurrection day" every day for me, Cobra? ;)
Title: Re: Resident Evil 5 -- Update: X360 version already pirated on Torrents (Reply 17)
Post by: MysterD on Monday, March 09, 2009, 06:19:15 PM
IGN Reviews
9.0 for X360 (http://xbox360.ign.com/articles/960/960515p1.html)
9.0 for PS3 (http://ps3.ign.com/articles/960/960212p1.html)
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: Quemaqua on Monday, March 09, 2009, 07:03:24 PM
It is part of RE.  I didn't like the early games, but 4 was cool.  I still think you guys and your control-nazi thing are crazy, but I guess it's your loss.  That said, I'm still not that interested.  I feel like I got my fill with 4.  Though Sy said the demo has coop, and we never did try that.  I downloaded it but have been too busy with other stuff to bother.  We should really give it a try.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: MysterD on Monday, March 09, 2009, 07:09:35 PM
You know, it'd be cool to see Steam or GOG say re-release RE1-3 on the PC, actually...

I hope the PC port of RE5 turns out good.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: Xessive on Monday, March 09, 2009, 07:45:36 PM
I'll take Resident Evil 1 and its control scheme over RE4 or 5. That game was just more fun and more on the thrill side of things rather than inane horde action (which is waaaay better in L4D). Plus it had auto-aim! All you had to do was hold the aim button and fire when ready.

Can you imagine playing L4D with the RE5 camera and controls?

Oh yeah and one more thing they changed in RE5, the inventory is realtime.. It doesn't pause the game like all the previous games.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: Quemaqua on Monday, March 09, 2009, 07:56:34 PM
Ugh, I can't possibly agree with you.  I hate and loathe the original RE games.  Slow and boring, plus also not that scary, and not tense.  Give me 4 and (I assume) 5 any day.  And of course I can't see playing L4D with that control scheme.  Those games are nothing alike.  Just because you shoot lots of dudes doesn't really make them similar games, even if they exist in the same genre.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: MysterD on Monday, March 09, 2009, 08:08:49 PM
Most games and movies that are supposed to be scary...really just ain't.

I will say, though -- as an action-adventure game, I enjoyed RE4 quite a bit.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: iPPi on Monday, March 09, 2009, 09:31:48 PM
RE4 was fucking amazing.  RE5 looks more of the same.  I tried the demo and it looks amazing, but the gameplay does feel a tad dated. 
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: PyroMenace on Sunday, March 15, 2009, 11:17:51 PM
Brad Shoemaker over at Giantbomb gives it 5/5 stars with a really good video review (http://www.giantbomb.com/resident-evil-5-video-review/17-325/?linktags=home,home-videos) to go along with it. Damn you Brad for making me want this game now.
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: MysterD on Monday, March 16, 2009, 02:58:01 PM
8.5 from GameSpot for XB360 and PS3
Video Review. (http://www.gamespot.com/xbox360/adventure/residentevil5/video/6206146/resident-evil-5-video-review?hd=1&tag=topslot;watchlink;1)
Written review. (http://www.gamespot.com/xbox360/adventure/residentevil5/review.html?tag=topslot;readlink;1)
Title: Re: Resident Evil 5 -- Update: 9.0 from IGN (see Reply 23)
Post by: MysterD on Friday, May 01, 2009, 01:51:43 PM
RE5 PC will have extra content NOT found in the console versions (http://www.mcvuk.com/news/34165/3D-Resident-Evil-5-coming-to-PC)
Title: Re: Resident Evil 5 -- Update: PC Version to have extra content not on consoles
Post by: Quemaqua on Sunday, May 03, 2009, 08:54:58 PM
There's a twist!
Title: Re: Resident Evil 5 -- Update: PC Version to have extra content not on consoles
Post by: idolminds on Sunday, May 03, 2009, 09:04:09 PM
Yeah, like securom!
Title: Re: Resident Evil 5 -- Update: PC Version to have extra content not on consoles
Post by: Quemaqua on Sunday, May 03, 2009, 09:08:01 PM
I was going to make that joke, but I thought it'd be too depressing.
Title: Re: Resident Evil 5 -- Update: PC Version to have extra content not on consoles
Post by: Pugnate on Monday, May 04, 2009, 03:35:24 AM
Yeah, like securom!

haha
Title: Re: Resident Evil 5 -- Update: PC Version to have extra content not on consoles
Post by: MysterD on Monday, May 04, 2009, 02:18:56 PM
More info and details on RE5 PC. (http://www.shacknews.com/onearticle.x/58473)

Quote
More Resident Evil 5 PC Details Emerge
by Chris Faylor May 04, 2009 3:16pm CST tags: Resident Evil 5

With Resident Evil 5 officially on its way to the PC "later in the year," publisher Capcom has provided some new details about the features that will be found in the port.

As with the July-due PC editions of Street Fighter IV and Bionic Commando, Resident Evil 5 PC will support DirectX 9 and 10 along with "ultra-high resolutions." Furthermore, all three games can be played with either a gamepad or mouse and keyboard.

While higher resolutions are standard fare for a console-to-PC port, it's still good to have confirmation, considering Capcom was rather quiet on the specifics last week. At the time, the only PC-specific feature mentioned for RE5 was GeForce 3D Vision support.

"Laugh at console player's lowly 1080p as you crank your monitor up," wrote Capcom communications director Chris Kramer. "[There is] mouse and keyboard support for all three titles, but for God's sake, go buy a gamepad with analog sticks."
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: W7RE on Monday, May 04, 2009, 02:36:22 PM
I"m beating a dead horse here, but there's something inherently wrong with a third person shooter that controls better with a gamepad.
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: Quemaqua on Monday, May 04, 2009, 05:07:01 PM
Except that nobody in the gaming community or the press agrees with you.  Apparently.  I'm just saying.
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: W7RE on Monday, May 04, 2009, 07:23:18 PM
Except that nobody in the gaming community or the press agrees with you.  Apparently.  I'm just saying.

Well, I wouldn't say nobody...








Quote
Resident Evil 5's controls have been the topic of much debate. Some gamers despise the stop-and-shoot nature of the gameplay
http://www.joystiq.com/2009/02/24/capcom-oblivious-to-re5-control-complaints-apparently/

Quote
The control issue seemed to be the biggest problem gamers had with the demo.
http://www.co-optimus.com/article/1435/Resident_Evil_5_Producer_Addresses_Complaints.html

Quote
I too felt very let down by the controls for RE5 after playing Dead Space
http://www.gamasutra.com/php-bin/news_index.php?story=22734 (the whole comments section)

Quote
Capcom defends Resident Evil 5 controls with the 'tension' argument
http://www.destructoid.com/capcom-defends-resident-evil-5-controls-with-the-tension-argument-123670.phtml

Quote
Resident Evil 5 Control Schemes = Failure in North America
http://mattbrett.com/2009/02/resident-evil-5-control-schemes-failure-in-north-america/

Quote
Why do game devs still make games with archaic controls?
http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26741322

Quote
This franchise is notorious for bad controls, but in this instalment it becomes incredibly frustrating. Moving the character is still a chore and they make wide turns that never feel natural.
http://news.vgchartz.com/news.php?id=2904&a=2

Quote
The difficulty in fighting any of the game's enemies is strictly tied to how you control your character. Capcom made the decision to forbid movement while using your weapon in Resident Evil 5.
http://games.slashdot.org/article.pl?sid=09/03/19/1617233&from=rss

Quote
The second complaint would have to be part of the whole shooting and aiming system, there isn’t a regular fire as you might find it other games, what I mean is that there is only precision mode to use for shooting, and this is, as I mentioned, very slow.
http://www.testfreaks.com/blog/information/resident-evil-5-impressions-screenshots-and-videos/

Quote
The game offers four different control schemes, but regrettably, none are proper Southpaw or Legacy configurations.
http://www.alt-controls.com/resident-evil-5-controls-we’ve-got-you-covered/

Quote
Having to stop and plant your feet just to swing your knife, or aim your gun, is my biggest complaint by far.
http://playstationlifestyle.net/2009/03/12/ps3-review-resident-evil-5/

Quote
Keeping the restrictive controls that don't allow movement while aiming is silly.
http://www.computerandvideogames.com/article.php?id=210035

Quote
The controls are clunky, unusual and occasionally illogical
http://sarcasticgamer.com/wp/index.php/2009/02/cogs-and-pistons-controlled-anxiety.html

Quote
being the kind of game development stickler that I am, I have a problem putting up with what I feel to be a flaw in something as elementary as the control system
http://www.geek.com/articles/games/resident-evil-5-a-first-look-20090310/

Quote
Control system HAS to be overhauled!
http://forums.xbox.com/25463598/ShowPost.aspx
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: Quemaqua on Monday, May 04, 2009, 07:38:42 PM
Well, I was mostly referring to 4 since that was what we had been discussing before re: controls.  5 still isn't really on my radar.  Either way, if it's the same as 4, I'm entirely convinced people just like to whine.
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: W7RE on Monday, May 04, 2009, 08:15:57 PM
Oh, well my complaints are directed evenly to both 4 and 5. I dont complain about the early RE games because I blame it on technical limitations. If they had given us "move the direction you press" controls in a prerendered environment, you'd be lost every time the camera changed. I can't think of a better way than how it was done.
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: Xessive on Tuesday, May 05, 2009, 02:06:56 AM
Remember that in the old games (RE1 to RE3) you didn't have to aim at all. You just held down the "draw weapon" button and the character automatically aimed at closest target then you fire. The tank-like controls were acceptable back then for two reasons: autoaim and the camera angle. The only complaint I ever had was using the knife was the same way! You couldn't move and attack with the damn knife.

RE4's control scheme n consoles was passable because the pace of the game was compatible with it. Still I'm no fan of aiming with an analogue stick. On PC, however, it didn't make any sense. You couldn't use the mouse to aim at all, you had to use the arrow keys to look around; it was beyond archaic. Capcom's weak argument of "it's part of the gameplay, teh game would be too easy if you could aim with the mouse" is complete and utter bullshit. If the game's difficulty is based on the players' inability to accurately control their characters then the developer has failed. Miserably.

I've only played the RE5 demo on PS3 and I couldn't do it. It really feels like the player characters are from old ass games and were somehow transported into a nextgen game but they haven't adapted to the new control environment. The game looks gorgeous and I'm sure it would be fun if I could fuckin' play it without cursing out at the seven Heavens! God it's infuriating! It's like they've taken everything I hate about console-aiming and enforced it on players in a whole game. At least in other aim-demanding console games I can strafe or run for cover! RE5 is one of those games I wouldn't mind watching someone play through, as long as the playing party is willing to go through the torture.
Title: Re: Resident Evil 5 -- Update: PC Version to support DX9/10, KB/mouse, controllers
Post by: MysterD on Thursday, July 16, 2009, 02:26:53 PM
Release dates for RE5 PC
Release date for RE5 PC:
September 14th in the USA and
Sept. 18 Internationally. (http://www.shacknews.com/onearticle.x/59563)

RE5 PC Benchmark Tool
Also, A RE5 PC Benchmark Tool has been released for download, as well -- which is around 582 MB, so you can get an idea of how well (or not so well) RE5 PC might run on your PC. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=100061)
Title: Re: Resident Evil 5 - Update: PC System Requirements (reply 45)
Post by: MysterD on Monday, July 27, 2009, 02:25:12 PM
RE5 PC's System Requirements (http://www.computerandvideogames.com/article.php?id=220182)

Quote
Without further ado then, here's what you'll need under the hood to run it...

Resident Evil 5 PC System Requirements

OS
Windows 95: Not Supported
Windows 98: Not Supported
Windows Me: Not Supported
Windows NT: Not Supported
Windows 2000: Not Supported
Windows XP: Required
Windows Vista: Recommended

CPU
Minimum Requirement
Intel PentiumD Processor
AMD Athlon64 X2

Recommended
Intel Core2Quad Processor or better
AMD Phenom X4 or better

RAM
Minimum Requirement
Windows Vista (1GB)
Windows XP (512MB)

Recommended
Windows Vista (2GB or more)
Windows XP (1GB or more)

HDD
8.0GB or more

Monitor
Minimum Requirement
800×600

Recommended
1280×720 or larger

Disc Drive
DVD9 compatible drive

Graphics Card
Minimum Requirement
VRAM (256MB)
DirectX9.0c/Shader 3.0
NVIDIA GeForce 6800 series
ATI Radeon HD 2400 Pro

Recommended
VRAM (512 or more)
NVIDIA GeForce 9800 series or better
ATI Radeon HD 4800 series or better

Sound Card
DirectSound Compatible (DirectX9.0c or higher)

Interface
Required
Mouse & Keyboard
Gamepad

Recommended
Xbox360 Controller for Windows
Internet Broadband Connection
Title: Re: Resident Evil 5 -- Update: RE5 PC System Requirements (Reply 55)
Post by: scottws on Monday, July 27, 2009, 03:08:46 PM
What bullshit.  Windows 95 isn't supported.
Title: Re: Resident Evil 5 -- Update: RE5 PC System Requirements (Reply 55)
Post by: MysterD on Monday, July 27, 2009, 03:11:20 PM
What bullshit.  Windows 95 isn't supported.

I dunno why they didn't just write

Required - Win XP
Recommended - Win Vista
Title: Re: Resident Evil 5 -- Update: RE5 PC System Requirements (Reply 55)
Post by: MysterD on Saturday, September 19, 2009, 06:09:27 AM
RE5 PC Reviews...

91% from Firing Squad
Linky. (http://www.firingsquad.com/games/resident_evil_5_pc_review/)

Quote
Pros

Action-heavy gameplay is wonderfully engrossing. You’re not quite swimming in munitions, but you aren’t scraping residue from spent rounds in hopes of producing your own, either. Context-based actions streamline maneuvers and quick-time events make sure you stay alert, even during the cinematics.

Gorgeous graphics. Whether you view it in 3D or not, the game looks amazing. It performs very well, too.

Load times are short. So short, in fact, that you probably won’t even have time to read the snippets of Resident Evil lore that are displayed in the meantime.

Controls are a help rather than a hindrance. Keyboard/mouse support is vastly improved compared to RE4, with mouse-look and an expanded set of hotkeys. Even the gamepad scheme has been tweaked, with four different styles that mix & match variations of trigger and analog stick usage.

Lots of replay value. When you first beat the story mode, your time spent with this game is really only beginning. Several difficulty settings, multiplayer modes, the Mercenaries minigame, hidden collectibles, and tons of unlockable bonuses and features should keep you coming back for more.

Immersive storytelling. Background information is gleaned from technical documentation and personal journals you find laying about. Cutscenes are well-done. Lulls in the action allow you to gather clues from the environment itself.

This PC version is superior to its console counterparts. I salute you, Capcom!



Cons

Partner AI has its shortcomings. Having a human partner instead is very beneficial, except maybe when it comes to sniping… Sheva is a sniping machine!

Some boss fights are frustrating. A challenge is one thing, but lengthy repetitions and arduous button-mash-fests are unnecessary and unfun.

9.3 from IGN
IGN link. (http://pc.ign.com/articles/102/1023597p1.html)
Quote
Resident Evil 5 has arrived on PCs, and while the release on computers isn't a director's cut, packing tons of additional content, the few new bells and whistles included definitely make it a solid improvement over the console versions, and arguably the best version of the game that's been released.

...

Another adjustment that's been made is the addition of mouse and keyboard support, which you'd expect with a game that's been ported to the PC, even though it supports the 360 controller as well and can be swapped back and forth at will. But it's more than just a simple WASD adjustment that you'll find here. For one thing, the keyboard provides a quick turn button that can instantly be pressed to rotate your characters around. This is effective when you're trying to prevent yourself from being surrounded by Majini or other creatures that are looking to rip you to pieces. Another plus is the inclusion of a quick knife button that allows you to instantly swing your knife at an enemy or an object in quick succession, giving you a last second item of protection. But perhaps the largest and most significant adjustment is the larger aiming reticule for the mouse, which allows you to ready a firearm with the right mouse button and fire with the left. No longer are you forced to rely on a laser pointer to indicate where bullets are going to go; instead, you can line up your target in the expanded sight and fire away.

Title: Re: Resident Evil 5 -- Update: RE5 PC System Requirements (Reply 55)
Post by: MysterD on Tuesday, October 06, 2009, 02:20:48 PM
Capcom is taking a poll to see if gamers want the Enhanced "Alternative Edition" of RE5 that is coming should be released as DLC or as a re-release on disc to retail stores.

RE5: Alternative is currently only known to be coming for the consoles.
No word yet on if they'll do for a PC version of this. (http://www.shacknews.com/onearticle.x/60751)

Quote
New Resident Evil 5 Content via DLC or Re-release? Capcom Wants Your Take
by Chris Faylor Oct 06, 2009 10:50am CST tags: Resident Evil 5, DLC, Capcom

With an enhanced "Alternative Edition" of Resident Evil 5 coming soon to Japan, maker Capcom has opened a poll to help determine if the new content should instead hit North America as downloadable content for those that already own the game.

"[The physical re-release] makes absolutely perfect sense for the Japanese gaming market, where the uptake of digital content is a bit behind the western markets," Capcom's Chris Kramer explained in a blog post accompanying the poll.

For votes to be counted, users must have registered and logged into Capcom Unity.

"However, based on the success of the RE5 'Versus' downloadable content, as well as digital-only titles like Super Street Fighter II Turbo HD Remix and Marvel VS Capcom 2, we know that the demand for DLC in the west is huge...We're gonna let the poll run for a few weeks, then present the team with the results and our recommendations."

Due in Japan on PlayStation 3 next spring, RE5: Alternative Edition packs a new mission and PlayStation Motion Controller support. The new content is also due on Xbox 360 in some form, though it had been reported as being too large to be downloadable.

The company has yet to specify if the new content will arrive on PC as well.
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: gpw11 on Wednesday, October 07, 2009, 10:03:53 AM
So, I was playing a bit of this at a friend's house and was thinking about getting it for PC.  I started up a new game at his house and played through maybe the first hour.  Now, I had a lot of fun with RE4 but this just seemed really bland.  How did everyone here like it?  Does it pick up a bit?
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: Pugnate on Thursday, October 08, 2009, 01:31:07 AM
I heard that it is worth a buy on the PC. I am considering it myself.
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: MysterD on Thursday, October 08, 2009, 05:53:26 AM
I heard that it is worth a buy on the PC. I am considering it myself.
Does the PC version use G4WL?
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: Pugnate on Thursday, October 08, 2009, 07:49:37 AM
yea :(
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: MysterD on Thursday, October 08, 2009, 08:58:24 AM
yea :(


Fuckin' hell...

It wouldn't be so bad dealing w/ G4WL, if M$ fixed all the damn G4WL issues -- the crashing and save/profile issues...
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: Xessive on Thursday, October 08, 2009, 11:05:21 AM
So far I'm not having any major issues with G4WL in RE5. Well the only issue (which is the case with all G4WL games) is that I have to wait for the stupid bitch to connect (or alternatively wait for it to acknowledge that it has failed to connect) before it recognizes my saves. Fortunately it doesn't take too long, about 30 secs or so.
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: MysterD on Thursday, October 08, 2009, 11:12:24 AM
So far I'm not having any major issues with G4WL in RE5. Well the only issue (which is the case with all G4WL games) is that I have to wait for the stupid bitch to connect (or alternatively wait for it to acknowledge that it has failed to connect) before it recognizes my saves. Fortunately it doesn't take too long, about 30 secs or so.

That was an annoyance w/ FO3 for me, as well...
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC or disc? (Reply 49)
Post by: MysterD on Monday, November 09, 2009, 03:56:07 PM
Res Evil 5: Alternative Edition will be coming as DLC to USA, Europe, and Austrailia.

Japan still will get Res Evil 5: Alternative Edition as a re-release on disc. (http://www.joystiq.com/2009/11/09/resident-evil-5-alternative-edition-content-coming-as-dlc/)
Title: Re: Resident Evil 5 -- Update: RE5 Alternative Edition to be DLC is USA (Reply 57)
Post by: MysterD on Saturday, November 21, 2009, 05:48:33 PM
Res Evil 5 - Alternative Edition is NOT coming to the PC.
Damn you, Capcom... (http://apps.facebook.com/upitone/?controller=news&op=view-news&news_id=18132)
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: iPPi on Saturday, February 20, 2010, 11:50:07 AM
So apparently there's a Gold Edition of the game coming out in North America.  It will feature the main game plus all DLC (some released already, some being released in the next week or two).  Obviously if you have the original game you can just download all the DLC, but I held out and waited.  It looks like this Gold Edition is coming out on March 9 (same day as FFXIII...) and I'm probably gonna pick it up now.  The PS3 edition will have all the content on the disc.  The Xbox360 version will have the main game on the disc plus a code to download the DLC as there isn't enough space on the DVD.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: Cobra951 on Saturday, February 20, 2010, 12:38:00 PM
That's where a 2nd disc containing the DLC is supposed to enter the picture.  I don't ever want to pay for a physical package where I'm forced to go download part of what I paid for.

Not that I'd ever want to play RE5.  I laid that to rest above somewhere.  Xessive says it all very well (reply #43).
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: PyroMenace on Saturday, February 20, 2010, 04:39:07 PM
I'm tempted to pick it up now with all that DLC. I was watching a quick look on Giantbomb of one of the DLC episodes and it was basically fan service for people who loved the first RE since it took place in a mansion and had a very similar setup and puzzles.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Saturday, February 20, 2010, 09:42:34 PM
The PS3 edition will have all the content on the disc.
Sweet. 

Quote
The Xbox360 version will have the main game on the disc plus a code to download the DLC as there isn't enough space on the DVD.
Bleh. That's pretty crummy. They should've just put the DLC on another DVD disc - and either let you install it to the HD or force you to switch to that extra disc to put in the drive to play the extra content sections.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: PyroMenace on Saturday, February 20, 2010, 09:45:13 PM
It isn't so bad, I feel like download times are quicker on the 360 plus you don't have to worry about an install.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Saturday, February 20, 2010, 10:00:12 PM
It isn't so bad, I feel like download times are quicker on the 360 plus you don't have to worry about an install.

What stinks about the 360 version, since you'll have to DL the DLC and all, you'll also not be able to back this up to a DVD disc yourself and all.

Maybe I'm spoiled on the PC, in which if I get a DLC for a game, I (likely) can back-up the files to disc and all.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: PyroMenace on Saturday, February 20, 2010, 11:30:34 PM
Spoiled? Whats the thread title here again?
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Sunday, February 21, 2010, 06:45:00 AM
Spoiled? Whats the thread title here again?

Even though we're not getting the DLC on the PC unfortunately as DLC or on disc in some re-released edition....

My point is 360 owners are getting screwed a bit b/c that they won't even have the content on disc (since PS3 owners will have it on disc) or be able to copy it to disc - they have no choice but to still DL it and let it sit on the HD.

But, yeah, you're right - at least you guys are getting the extra content...
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: idolminds on Sunday, February 21, 2010, 10:07:46 AM
If they are doing a rerelease it makes no sense to not include it on the disc. Unless they can't fit it on the disc, which is entirely possible in this case.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Sunday, February 21, 2010, 10:10:49 AM
If they are doing a rerelease it makes no sense to not include it on the disc. Unless they can't fit it on the disc, which is entirely possible in this case.

They said they can't fit it on the DVD for the 360 RE5 re-release. But, yeah - I just wonder why they don't have a 2nd disc and stick it on that. Hell, Mass Effect 2 X360 allows for disc-switching. 

Yeah, if I buy a game in-store, I'd like all content that's already DONE on my game disc(s), thanks.

Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: Cobra951 on Sunday, February 21, 2010, 10:21:09 AM
They said they can't fit it on the DVD for the 360 RE5 re-release. But, yeah - I just wonder why they don't have a 2nd disc and stick it on that.

Exactly.

(http://zdnrug.blu.livefilestore.com/y1pvK8Bq_oX-cGnsBevxbZmJD7W-6lLcizm7wUmuDTBfiXtb3HjMoKcPtyJqjgwR_K6yv6NcmXb3NK0BU7XRIgKjd0WTcb5IEAj/Fallout%203%20GOTY%20Edition%20Disc%202.jpg)
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Sunday, February 21, 2010, 10:29:20 AM
Exactly.

What's next?
Do we buy games in game-stores and just get empty boxes w/ DLC codes in them?

That sounds like something you'd do for a pre-order or something.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: idolminds on Sunday, February 21, 2010, 10:57:41 AM
Oh, I missed that part. Havent really been paying attention.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Sunday, February 21, 2010, 11:00:14 AM
Oh, I missed that part. Havent really been paying attention.

No big deal.
Hey, I'm guilty of that "not paying attention" more than anyone else around here all put together.  :o
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: Quemaqua on Sunday, February 21, 2010, 11:52:29 AM
I'd never buy something that made me download shit if there was an edition that didn't.  Eventually, when Microsoft no longer supports the 360 or XBL, you'll still be able to use a vintage PS3 to play this game and that extra content because you've got a hard copy, but your 360?  Provided by some miracle the thing still works, you'll still be out of luck on the DLC.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Sunday, February 21, 2010, 02:24:43 PM
I'd never buy something that made me download shit if there was an edition that didn't.  Eventually, when Microsoft no longer supports the 360 or XBL, you'll still be able to use a vintage PS3 to play this game and that extra content because you've got a hard copy, but your 360?  Provided by some miracle the thing still works, you'll still be out of luck on the DLC.

Exactly.

I mean, look at the issue w/ Halo 2 MP issues - you WILL need the DLC maps to play the game's MP online, first off. Second off, XBL for original XB is closing, so you'll have to somehow get all your DLC maps on your 360. If Bungie don't re-sell the maps on XBL 360 or patch them into Halo 2, you're SOL.

This is why I think it's crucial if you're buying DLC online or given a code in a box to get DLC, you should have the option to be able to back it up. Once the servers are gone, well....hope you have it on disc already or backed-up something - or you lose it.

I really don't like that DAO PC didn't have an option to DL the DLC files separately (as a ZIP or some sort of compressed file), but at least I can back-up my entire DAO PC folder in My Documents, which is where the DLC files and content are located at.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: iPPi on Sunday, February 28, 2010, 12:50:23 AM
Back on topic: Anybody getting this for the PS3?  I'm interested in doing a co-op run through of the game.  I believe the hardest difficulty level will be locked at the start, so it will be on the 2nd hardest difficulty level.  Let me know if any of you are getting it.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: PyroMenace on Sunday, February 28, 2010, 01:15:39 AM
I'm glad I don't care that Microsoft will eventually put an end to its 360 DLC content.

Why do you ask?

Because I was born with a handicap. I'm one of the few that can't see into the future.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: Quemaqua on Sunday, February 28, 2010, 08:53:05 AM
One can make logical assumptions based on available information and historical context.  Doing anything less is allowing oneself to live blindly and without preparation for future events.  It isn't such a big deal when it comes to game DLC, but it's a better way to go through life in general.

I'm remembering now that I did download the demo for this months and months ago and never even tried it.  I guess I felt like I got my fill with RE4.  I haven't really followed this one at all and it hasn't grabbed me.  I was hoping to try the demo co-op with Sy, though... I guess we just never got around to it.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: iPPi on Thursday, March 04, 2010, 11:28:03 PM
All the DLC packs that will be included in the Gold Edition have been released onto PSN and XBL for those who already have the game.  For me, my copy will arrive next week.
Title: Re: Resident Evil 5 - Update: RE5 Alternative Edition not coming to PC (Reply 58)
Post by: MysterD on Saturday, July 03, 2010, 09:16:32 AM
So, since I bought RE5 PC recently from Steam during their cheap sales, I've been playing this. Granted, I never played RE1-3. I have played RE4 PC and thought it was really good...as long as you had a decent gamepad (since they bombed the KB/mouse controls).

RE5 basically feels like they moved RE4 to Africa here; majorly improved the graphics; gave you a side-kick to have at all times; Inventory is now in real-time; and they have mouse-look controls for KB/mouse - all sweet. Granted, the PC KB/mouse controls felt fine and they are re-configurable, if you like - but, I've been sticking w/ the X360 controller here. I don't think you will go wrong either way w/ the controls - whether KB/mouse or gamepad.

So, yeah...so far, RE5 feels like a much-improved and tweaked-up RE4. RE5 kicks ass, so far. :)
Title: Re: Resident Evil 5
Post by: MysterD on Monday, September 08, 2014, 03:32:26 PM
Capcom Unity -> Resident Evil 5 PC is ditching G4WL and is being moved over to Steamworks. (http://www.capcom-unity.com/brelston/blog/2014/09/08/resident-evil-5-dead-rising-2-and-off-the-record-coming-to-steamworks)
Title: Re: Resident Evil 5 -> PC version will ditch G4WL + switch to Steamworks.
Post by: MysterD on Saturday, August 13, 2022, 09:10:18 PM
Resident Evil 5: Untold Stories Bundle (DLC's)

WRITTEN on 08-12-2022.

INTRO.
I just took on the Resident Evil 5 DLC's (namely the two short DLC campaigns) that are from Untold Stories DLC Pack and are also a part of RE5: Gold Edition. I had a blast with them, to say the least. Took about 2 hours to do the first DLC of the club (Lost In Nightmares DLC), which felt like a lot of classic survival-horror gameplay here (focused on puzzles, finding items and using them properly, and not always focused on action...even there there is some of that) and about an 1h30m to do the second action-packed & tough DLC (Desperate Escape DLC). I should note that while these can be done online co-op style, you can also do them solo-style & offline ... in which I did the latter there.

LOST IN NIGHTMARES DLC.
The Lost In Nightmares DLC takes place in the mansion for Resident Evil 1, which I'm sure this DLC is going to give long-term RE fans & RE players since those days a lot of vibes, feels & nostalgia from that particular game. In this short DLC, it's loaded w/ lore in-game to read and all, to catch the player up on what's been going on there, what's going on w/ Umbrella these days, certain important characters to the franchise & why they're there. Chris Redfield & Jill Valentine are the two major players & protagonists in this one, in which on your 1st playthrough, you'll play as Chris and your friend or AI-teammate will be Jill.

The gameplay & controls here is basically typical RE5, so it has that RE4 style of gameplay here (if you choose that style of controls & gameplay, which I did); and you can play w/ the Keyboard/mouse and/or the gamepad (which is up to you). This DLC is more focused on story, plot, Lore, and puzzle-solving; a lot of the staples of old-school survival-horror...even though this game's done & designed w/ the RE4 & RE5 style of controls & that camera viewpoint (which is in 3rd-person perspective & right behind the player at almost all times), thankfully - as we've certainly evolved since the old days of fixed-cameras & tank-controls from old-school RE & Silent Hill.

Regardless, if you're looking for those old-school vibes of RE & nostalgia; puzzle-solving; some action here & there peppered in; an awesome boss fight; and a lot of Lore, story, & plot crammed into such a short DLC (around 2 hours, it took me) - look no further than this Lost In Nightmares DLC for RE5 here, since it's awesome.

DESPERATE ESCAPE DLC.
Desperate Escape DLC (DE DLC) takes place during the events of RE5, in which you can see how Jill Valentine (with blonde hair!) & Josh Stone escaped this place in epic fashion, who helped out Sheva & Chris in the RE5 base-game. Chris Redfield & Jill Valentine & Josh Stone are the two major players & protagonists in this one, in which you'll play as Jill and your friend or AI-teammate will be Josh (from RE5 base-game). In this (also) short DLC, it goes the complete opposite direction of the previous Lost in Nightmares DLC (LiN DLC).

This DLC isn't mostly focused on say Lore and story here, as it's really focused on lots of action in big open-spaces & areas. Sure, there's a puzzle here & there, but nothing really taxing compared to previous RE's. Your min focus here in combat - and in terms of style, if you loved a lot of the combat sequences and whatnot found in say RE4 & RE5, you're going to have a blast. The DLC is certainly not easy by any means - yes, I did die quite a bit here, especially compared to LiN DLC. And the final epic encounter is nothing shot of awesome here too & ends in quite epic fashion. In its action-packed style & way, this DLC's awesome if that's what you're looking for in a RE title.

OUTRO.
Personally, I like variety and both styles that each DLC here brings to the Untold Stories table. LiN DLC is so old-school in its style of gameplay being more focused on the survival-horror side of things & is focused on Story & Lore in its brevity, which is awesome - meanwhile the DE DLC really rounds things out here on the DLC Campaigns here for Untold Stories by offering the action-packed stylings of RE4 and RE5 style in its DLC in its brevity & short run-time.

Despite their short run-times, the actual quality of these DLC's are awesome. Both DLC's are awesome and quite different from each other - though they both offer up an excellent & even better whole package when taken altogether here, despite their brevity. While there is other content in this package, I'm mostly interested here in the DLC Campaigns - and after around 3 1/2 hours altogether, I finished up the Untold Stories Pack of Campaign and am so glad that these awesome short stories were told.

P.S.: THIS IS FOR CAPCOM. PLEASE REMAKE RE0 and RE1.
One last thing. Capcom, I hope you're reading this. Since LiN DLC is so awesome & loaded with nostalgia, feeling like a Love Letter to old-school survival-horror fans and old-school RE fans - man, I really wish Capcom would Remake from scratch RE0 and RE1 in the new-school style of controls (i.e. no tank controls) and the improved camera viewpoint that every RE game since RE4 has had going on (no fixed cameras and the camera's almost always in 3rd-person right behind your character). We can debate here whether RE4 even needs a Remake yet (i.e. I think it has aged very well still, IMHO - since I recently played it and it still feels like the foundation & formula for every RE since RE4) - but I do feel like RE0 and RE1 could really use some love - since you've already did great things with RE2 Remake. So, please Remake RE0 and RE1, like you did with RE2 Remake - yeah, that would be great.