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Games => General Gaming => Topic started by: beo on Monday, November 26, 2007, 01:56:44 PM

Title: deus ex 3!
Post by: beo on Monday, November 26, 2007, 01:56:44 PM
*joys*

link with teaser video below.

http://www.joystiq.com/2007/11/26/deus-ex-3-gets-the-green-light/
Title: Re: deus ex 3!
Post by: Pugnate on Monday, November 26, 2007, 02:02:19 PM
My first reaction was wheeee... my all time favorite title being given another go... But that was followed by caution when I remembered what a snore Invisible War was. Actually I didn't get very far. I might soldier through, if it means catching up with the story.

edit:

Just finished watching. The music towards the end gave me goosebumps.
Title: Re: deus ex 3!
Post by: scottws on Monday, November 26, 2007, 02:36:35 PM
Will it be good like Deus Ex or blow chunks in every way imaginable like Deus Ex: Invisible War?
Title: Re: deus ex 3!
Post by: MysterD on Monday, November 26, 2007, 02:48:11 PM
Actually, the music in the DX3 Trailer sounded just like the intro to the Original DX Theme before it kicks into action.

As long as they let the game don't run like crap, they bring back the PC-style interface, and ditch the stupid unified ammo thing (instead for DX3, we should go back to what the original DX had w/ each weapon has its own ammo like most games do, I think we'll probably be okay -- despite those uncalled for stupidities in Invisible War, the game and story itself was still great. They just messed up the technical aspects and the gameplay aspects of DX: IW, namely. The upgrading of your character via the biomods was great in DX: IW -- just expand on that majorly in DX3 and we'll be happy, there. Also, as long as DX3 keeps the "decision-making" elements for siding w/ factions, performing missions/tasks, we'll be fine.

W/ no Ion Storm and no Warren Spector present (who made the original DX), that might hurt a bit. Then again, maybe this what the game needs -- a new team to bring new flavor and life to the series. We know that w/out Harvey Smith (the lead for DX: IW, who made a lot of the design choices for IW), DX3 is already headed in the right direction. We'll just have to wait and see how this pans out.

Let's hope DX3 will be the revival of the DX series. I'm hoping it will be. Only time will tell.
Title: Re: deus ex 3!
Post by: Quemaqua on Monday, November 26, 2007, 07:59:06 PM
Meh.  I still can't get into the first one (well, couldn't last time I tried... it's been a while because a friend took it, kept it for years, then finally gave it back.... and I promptly lost it), so... hooray for the rest of you guys.  Hope it turns out better than IW.
Title: Re: deus ex 3!
Post by: scottws on Monday, November 26, 2007, 08:07:03 PM
DX has a fantastic story, it just takes quite awhile to really get rolling.  I completely understand why a lot of people can't get into it because the first several levels suck pretty bad.  But it's like a snowball going downhill.  It just gets better and better and better.
Title: Re: deus ex 3!
Post by: Quemaqua on Monday, November 26, 2007, 08:08:23 PM
That's what I've heard.  I'd planned on giving it another shot for a while now, but... well, I can't find it.  =T
Title: Re: deus ex 3!
Post by: iPPi on Tuesday, November 27, 2007, 12:21:07 AM
Hopefully it will be good like the first one, unlike the disaster that was Invisible War.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, November 27, 2007, 12:56:45 AM
I'm taking some comfort in knowing that the new Eidos Montréal studio are the ones working on it. Hopefully they'll prove themselves, like the other successful Montréal based studios.
Title: Re: deus ex 3!
Post by: Quemaqua on Tuesday, November 27, 2007, 01:19:29 AM
Ew, Eidos is developing it?  Pass.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, November 27, 2007, 03:12:55 AM
Ew, Eidos is developing it?  Pass.
Normally that would have been my reaction, but I'm curious about how this new studio will do.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, November 27, 2007, 02:59:10 PM
I'm curious, as well.

Hopefully, they're on the level as say UbiSoft Montreal -- especially w/ a product such as those under the Deus Ex IP.
Title: Re: deus ex 3!
Post by: MysterD on Friday, November 30, 2007, 05:23:02 PM
DX3 to be on the Crystal Engine...?
(The Tomb Raider: Legend Engine)  :o

 (http://www.shacknews.com/laryn.x?story=50146)
Quote
Deus Ex 3 Uses Tomb Raider Engine; Next Tomb Raider Game Rumored
by Chris Faylor Nov 30, 2007 1:04pm CST

Eidos Montreal's recently announced Deus Ex 3 will use a modified version of the engine created by Eidos-owned sister studio Crystal Dynamics for Tomb Raider: Legend (PC, PS2, X360).

"We chose the Crystal engine because we plan to help develop this engine more and then share it back with the rest of the company," Eidos Montreal manager Stephane D'Astous told Develop. "Having that technology from the start gives us a great advantage and foundation for our coders--there are no doubts about the approach, and we have few uncertainties."

Well, that's a surprise...
DX3 on the Crystal Engine....
I'd figured that'd be on the UT3 Engine....  :o

..Now, TR: Legend Engine is a very pretty engine -- see TR: Legend and TR: Anniversary. I wonder what kind of overhauling they are going to do to it, to make it keep up w/ the rest of the new games on the UT3 Engine, Crytek's Engine for Crysis, etc -- that's if they even plan to keep up w/ the rest of the graphical games.

But gameplay-wise, they might have to modify that Crystal engine quite a damn bit, so it plays like a FPS and TPS style game that utilized the KB/mouse -- to play more like the other DX games.
Unless they want it to play like TR....Oh God, no....

Title: Re: deus ex 3!
Post by: PyroMenace on Friday, November 30, 2007, 05:47:03 PM
I no longer care for DX sequels. The only thing I would care about DX related is an engine update and graphical mock up of the original DX.
Title: Re: deus ex 3!
Post by: Xessive on Friday, November 30, 2007, 10:24:47 PM
DX3 to be on the Crystal Engine...?
(The Tomb Raider: Legend Engine)  :o

Well, that's a surprise...
DX3 on the Crystal Engine....
I'd figured that'd be on the UT3 Engine....  :o

..Now, TR: Legend Engine is a very pretty engine -- see TR: Legend and TR: Anniversary. I wonder what kind of overhauling they are going to do to it, to make it keep up w/ the rest of the new games on the UT3 Engine, Crytek's Engine for Crysis, etc -- that's if they even plan to keep up w/ the rest of the graphical games.

But gameplay-wise, they might have to modify that Crystal engine quite a damn bit, so it plays like a FPS and TPS style game that utilized the KB/mouse -- to play more like the other DX games.
Unless they want it to play like TR....Oh God, no....


 (http://www.shacknews.com/laryn.x?story=50146)
I would have love it to be on the UT3 engine (or equivalent at the time it is made). I recall reading something about Eidos not getting along with Epic or something. They already have access to the Crystal Engine through Crystal Dynamics, so they could have figured "why spend extra to license another?"

By the way, TR Legend has more visual options than TR Anniversary. TRA was limited to the standard (maybe a little above) graphic quality. TRL gave you the option to go with standard or Next Gen. The Next Gen graphics were pretty amazing and very hardware intensive. Skin looked more realistic, lighting effects, etc. The graphics (not the art of course) were almost on par with Gears of War. SO I can imagine pushing it further would yield some amazing results.
Title: Re: deus ex 3!
Post by: Cobra951 on Saturday, December 01, 2007, 12:44:21 PM
DX has a fantastic story, it just takes quite awhile to really get rolling.  I completely understand why a lot of people can't get into it because the first several levels suck pretty bad.  But it's like a snowball going downhill.  It just gets better and better and better.

That made me laugh because it reminded me of this:
(http://images.despair.com/products/demotivators/teamwork.jpg)

Like Que, I just couldn't get into DX.  I tried a couple of times.  Now would be a good time to try again, since I can no longer play the big, new PC titles.  I think I've upgraded my system since last time I was in it.  If so, the strange performance issues I remember are probably gone.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, December 04, 2007, 03:39:52 PM
Eidos Montreal's Stephane D'Astous talks to 1Up about plans for DX3 and whatnot (http://www.1up.com/do/newsStory?cId=3164708)
Title: Re: deus ex 3!
Post by: scottws on Tuesday, December 04, 2007, 04:13:58 PM
Eidos Montreal's Stephane D'Astous talks to 1Up about plans for DX3 and whatnot (http://www.1up.com/do/newsStory?cId=3164708)

That story links to the 1up review of DX:IW, and I checked out the screenshots for that game.  I remember how horrible the textures were all over again.
Title: Re: deus ex 3!
Post by: Pugnate on Tuesday, December 04, 2007, 11:12:03 PM
While I found it slow to get into, I still think the mechanics were good enough to enjoy initially.
Title: Re: deus ex 3!
Post by: Quemaqua on Tuesday, December 04, 2007, 11:57:01 PM
Quote
But we're not working on current or last gen, it's next-gen and PC.

What the hell does that mean?  You're not making it for 360 or PS3, but for the Xbox 120squared and the PS4?
Title: Re: deus ex 3!
Post by: Pugnate on Wednesday, December 05, 2007, 12:02:24 AM
http://pc.ign.com/articles/839/839064p1.html

They are going to be using the Tomb Raider engine? Ahh... any hope I had for this game is fading. Why not use the Unreal engine?
Title: Re: deus ex 3!
Post by: PyroMenace on Wednesday, December 05, 2007, 02:14:13 AM
Pug just pulled a D.  :P
Title: Re: deus ex 3!
Post by: JacksRag(e) on Wednesday, December 05, 2007, 02:29:19 AM
Mmm, so we won't be seeing the game anytime near this decade.  Can't say whether or not I'm excited, though.  I liked the first and abhorred the second.  No matter what I did or tweaked, it just wouldn't run well.  Just way too choppy and buggy.  Felt nothing like the first.  I'll just forget about it and be surprised, hopefully pleasantly so, when it comes out sometime in 2012.
Title: Re: deus ex 3!
Post by: Pugnate on Wednesday, December 05, 2007, 05:32:13 AM
Oh my god. I am losing it. I even remember reading that stuff in this thread.

For more of my antics, see the Bio...err...Assasin's Creed thread.
Title: Re: deus ex 3!
Post by: MysterD on Wednesday, December 05, 2007, 05:40:29 PM
It's rumored, DX3 might be a prequel... (http://www.1up.com/do/newsStory?cId=3164755)
Title: Re: deus ex 3!
Post by: Pugnate on Wednesday, December 05, 2007, 10:37:03 PM
That would be a good thing, because it would mean I won't have to go through Invisible War.

Then again, it can't be that good a thing, because well nothing happened before DX1 that was interesting. Plus I guess you'll end up using a crappier earlier model?  Plus I don't think RPGs work to well in a prequel.
Title: Re: deus ex 3!
Post by: Xessive on Wednesday, December 05, 2007, 11:17:10 PM
That would be a good thing, because it would mean I won't have to go through Invisible War.

Then again, it can't be that good a thing, because well nothing happened before DX1 that was interesting. Plus I guess you'll end up using a crappier earlier model?  Plus I don't think RPGs work to well in a prequel.
What? Don't you wanna know how nano tech came to be? Or how Paul Denton was operating before JC was enlisted? Or maybe even the Dentons real parents! I like the idea of a prequel! :D

The story could go either way really. If it's a sequel they'd go for some ambiguous future, if it's a prequel they'd make some mysterious past that no one really knew much about.
Title: Re: deus ex 3!
Post by: Pugnate on Wednesday, December 05, 2007, 11:35:59 PM
Well we already know how the future pans out, so they will have to do a good job if they want to keep the suspense etc.
Title: Re: deus ex 3!
Post by: sirean_syan on Wednesday, December 05, 2007, 11:50:46 PM
At the very least, it could be cool to see the world before too much of the nanotech stuff got out. Part of the interesting thing about the original Deus Ex was how all the new technology was affecting the world. By the time the sequel came about, it seemed like the world had cleaned itself up somewhat and the crazy technology was everywhere, so in a way it was less interesting. If it's a prequel, the world will should be just falling apart, which could be mess around with.

Of course, I with the people who don't expect much from the game. All signs point to wasted potential.
Title: Re: deus ex 3!
Post by: Jedi on Thursday, December 06, 2007, 03:51:54 AM
I really liked the first game, it was of the few I played through more than once just becuase it was that fun. I great memory I have is the matrix 'rain' effect code/cheat, that was cool. Anyway, I played the demo if IW and was turned right off. So at this stage  I'm in the camp of "why make a 3rd game just leave it alone" ~ or "get an orignal idea and make something new you unimaginative dumb fucks, not every game has to be a sequel!" (which could be said to many developers in today's industry)
Title: Re: deus ex 3!
Post by: scottws on Thursday, December 06, 2007, 08:42:58 AM
Like I said, it would be cool if it pans out, but I don't see how that can happen.  There is just too much to live up to, and it's so easy to fall short (see DX:IW).
Title: Re: deus ex 3!
Post by: nickclone on Thursday, December 06, 2007, 09:05:34 AM
The first level on Deus Ex does suck, the second one isn't much better either. However, the game gets so much better after that.
Title: Re: deus ex 3!
Post by: Pugnate on Thursday, December 06, 2007, 09:30:52 AM
Yea Scottws. I currently have a feeling this will be even worse than IW.

I also think about how System Shock 2 came so long after SS1, but was a well received game (95% from PCG), and did get a third sequel ever despite fans wanting one.  I guess the fans were better off in the end.
Title: Re: deus ex 3!
Post by: scottws on Thursday, December 06, 2007, 09:49:50 AM
The first level on Deus Ex does suck, the second one isn't much better either. However, the game gets so much better after that.
Yeah I think the game doesn't really draw you in for three whole areas at least.  It starts getting interesting in Hell's Kitchen, but I think the level after that is when it really gets rolling.  I can't remember though.  I was playing through it again when I blew away my XP installation for Vista.
Title: Re: deus ex 3!
Post by: nickclone on Thursday, December 06, 2007, 10:04:50 AM
On the first level you can take a pepper spray bomb and throw it at the doors of HQ. The receptionist will open the locked doors and come running out, you can then go inside and finish the level.
Title: Re: deus ex 3!
Post by: scottws on Thursday, December 06, 2007, 10:10:21 AM
Wow, I never knew that.  Sure beats going through the tedium of that level.  How did you figure that out?
Title: Re: deus ex 3!
Post by: nickclone on Thursday, December 06, 2007, 11:37:15 AM
Wow, I never knew that.  Sure beats going through the tedium of that level.  How did you figure that out?

Theres a couple of guards that stand watch over the HQ's front yard, I always take them out (non lethal) and take their drops. One time I messed it up so I threw a pepper grenade thing in the yard the slow them down and the receptionist comes running out. I didn't know it, but people had been doing this before me.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, December 06, 2007, 02:41:33 PM
That would be a good thing, because it would mean I won't have to go through Invisible War.

Then again, it can't be that good a thing, because well nothing happened before DX1 that was interesting. Plus I guess you'll end up using a crappier earlier model?  Plus I don't think RPGs work to well in a prequel.

Arx 2 was supposed to be a prequel...

Though, that seems to be on a hold, for now, since they are doing The Crossing...
Title: Re: deus ex 3!
Post by: scottws on Saturday, December 08, 2007, 10:08:48 PM
Well I've installed Deus Ex and have started playing through it again.  nickclone is right.  There is a gas grenade available on top of the hidden medibot thing, and if you detonate it very close to the UNATCO base doors, the guard will open them and you can complete the mission in far less time.  There are some minor downsides:  You miss out on some exploration and goal bonuses, and the goals are never marked complete in your goals log from what I can tell.

Also, I searched for some mods not unlike those available for System Shock 2.  Unfortunately, the Deus Ex mod scene isn't really that big.  There is a "HDTP" mod which significantly increases quality of some of the textures, but not all.  And they aren't jumps in quality like those texture mods in DX:IW.  The visual gain is smaller here.  Unfortunately, there is just nothing quite like those mods in SS2.  If anyone does intend to try out this HDTP, let me know because it's programmed stupid and you have to edit some stuff to get it to work right.
Title: Re: deus ex 3!
Post by: sirean_syan on Sunday, December 09, 2007, 12:05:00 AM
I don't know what it was, but I totally dug the first area of the first Deus. It was the demo that sold me and I practically ran out, got on a bus and went to CompUSA that day even though doing that was a big pain in the time (there were no stores that sold games that were easy to get to when I first came up to the Bay Area). I know I just took the crossbow and went to town knocking guys out. It might have helped that I had barely played System Shock 2 or Thief at the time, but it was just something that I was able to get into from the first second.
Title: Re: deus ex 3!
Post by: Pugnate on Sunday, December 09, 2007, 01:06:52 AM
Quote
I don't know what it was, but I totally dug the first area of the first Deus

Absolutely. I thought the first area was great myself.
Title: Re: deus ex 3!
Post by: scottws on Sunday, December 09, 2007, 09:32:13 PM
Ok, I personally don't think it is bad.  But I do think it is by far the weakest level in the game, with the second level not far behind.
Title: Re: deus ex 3!
Post by: Pugnate on Sunday, December 09, 2007, 10:33:25 PM
What about your favorite level on Deus Ex? I personally loved the mission on Hong Kong. Not only did the the futuristic Hong Kong look great, it had some great missions. Plus it gave us that special Katana.

Damn, I feel like playing this game again. I've already finished it plenty of times, but not in many years.

Maybe they should make another Blade Runner game in the mould of Deus Ex.
Title: Re: deus ex 3!
Post by: scottws on Monday, December 10, 2007, 08:06:45 AM
Yeah, I think Hong Kong is my favorite because it's so huge and there is so much to explore.  I've really wanted to try getting there with my swimming skill maxxed out because there is obviously something you can do over by the one junk, but I can never bring myself to put points in swimming.  There are so many more important skills.

But yeah I'm having a blast playing through it again.  So far I'm still in Hell's Kitchen though.
Title: Re: deus ex 3!
Post by: nickclone on Monday, December 10, 2007, 12:25:09 PM
Whenever I get bored with gaming I always go back to Deus Ex...now I feel stupid because I let someone borrow it and now its gone forever. I liked Hong Kong a lot too, its the level where you can tell the developers got into stride with the game.
Title: Re: deus ex 3!
Post by: scottws on Monday, December 10, 2007, 01:27:38 PM
I have two copies and lost both.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, October 04, 2008, 11:18:03 AM
Preview for DE3 (http://www.computerandvideogames.com/article.php?id=198546)

Quote
Deus Ex 3: First details
Saturday 4-Oct-2008 11:24 AM Long-awaited prequel revealed in PC Zone 200
6 Comments

The first details on Eidos Montreal's Deus Ex 3 have been revealed, in the pages of PC Zone's landmark 200th issue.

It's out in the shops on Thursday, but PC Zone subscribers are reporting that copies of PCZ number 200 have hit doormats this morning. The cover game? Deus Ex 3 - the long-awaited return of the world's favourite nano-augmented RPG-shooter.

In essence, it looks and sounds fantastic. The art direction is a beautiful meld of the renaissance and cyberpunk (tying into the game's Leonardo Da Vinci motif) and is going for a lot more stylised look than the sort of game that comes from the Unreal Engine cookie-cutter.

It sounds like Eidos Montreal isn't leaving anything to chance; a "powerful, layered" plot is promised for the third game - which has been confirmed as a prequel set in 2027- and the dev has even drafted in the consultative talents of original writer Sheldon Pacotti, while also gaining the blessing of both Harvey Smith and Warren Spector on the project.

You're cast as average joe Adam Jensen, who works as a private security officer at a technology lab specialising in biomechanical augmentations, a forerunner to the sort of nanotechnology shown in the original Deus Ex. One day the path of his life is unexpectedly altered as a team of black ops commandos break into his company's HQ, and using a security plan from Jensen's own hand, a mass slaughter ensues and the conspiracy begins.

"Deus Ex 3's vision of the future sees holographic screens flicker atop ferries moving back and forth in front of the Shanghai skyline, now split into two layers with the rich on the top and the poor in perpetual twilight below," says PCZ.

Eidos Montreal says it's more than aware of fan reaction to controversial second game, Invisible War, and promises mistakes, such as limiting ammo types to just one, won't be repeated.

This said, they are doing their utmost to please newcomers as well as existing fans. Perhaps controversially this time around combat won't be influenced by stats, but will rely purely on your personal marksmanship skills. Instead stats will influence "a vast array of fully upgradeable and customisable weapons", and you'll be able to tailor your arsenal to your play style with mag upgrades, scopes and other add-ons.

What's more, stealth will now rely on a cover system rather than shadows, and damage will be dealt with by a very Call of Duty-style auto-heal. There's probably going to be some debate over those two.

Augmentations have been bumped up and sound fantastic. 20 have been promised for the final game, ranging from 'bungee jump' tentacles that shoot from your back and anchor to a wall when you jump off a building, and the ability to punch through walls to grab enemies in neighbouring rooms.

Deus Ex 3 certainly sounds very, very promising - if a little controversial for die-hard PC fans. And just wait until you see the shots...

For more info and the first screenshots see the full ten-page preview in the 200th issue of PC Zone, out October 9 (and in subscribers' hands now). Happy 200th issue, by the way.

(http://medialib.computerandvideogames.com/screens/screenshot_202477.jpg)

Title: Re: deus ex 3!
Post by: Xessive on Saturday, October 04, 2008, 10:20:37 PM
It still sounds questionable. A lot of it seems like they're trying really really hard to appeal to the crowds of Call of Duty, Gears of War, and Halo rather than stand firm and unique like the original DX.

As curious as I am to see how it turns out I don't expect much. Eidos have done a phenomenal job of deteriorating so many franchises, with the recent exception of Tomb Raider; the upcoming TR: Underworld will be the judge of whether or not that still holds.
Title: Re: deus ex 3!
Post by: Quemaqua on Sunday, October 05, 2008, 12:10:57 AM
I like how he thinks the big problem with Invisible War was that there weren't enough ammo types.  That made me laugh.
Title: Re: deus ex 3!
Post by: Pugnate on Sunday, October 05, 2008, 03:07:45 AM
Is that concept art?
Title: Re: deus ex 3!
Post by: MysterD on Sunday, October 05, 2008, 04:58:36 AM
I like how he thinks the big problem with Invisible War was that there weren't enough ammo types.  That made me laugh.

Well, that's one of many issues there...One unified ammo meter was a huge problem for me. Took a while getting used to that, as I'd switch to another gun, ready to fire and be like, "Aw, shit....empty b/c of unified ammo. No other game does that. WTF?"

There's also the other problems of game design -- such as the consolization of the Inventory (major ewwwwww!), removal of the skill system, and the poor performance of the game upon modern systems back when it came out. There's your big problems with DE: Invisible War, I think; which really are all game design issues and a technical stupidity. Really, Ion Storm hit it the game design part perfectly w/ the original DE -- they should've not changed much from that style for the PC version, in terms of game design.

About auto-healing, in DE3 -- depends on how hard they make shootouts and how big and grand in scale they make shootouts. If they are damn tough, then that's probably a good idea to throw in. I mean, that's why it really works in the CoD games.

Personally, given the whole DE-theme with nanotech-augementation, I think it'd be cooler if some auto-healing regeneration thing was sort of say Nanotech-augmentation item you should have to find in the game to implant directly into yourself.

I like the sounds of some of those DE3's augmentations, though. Those sound slick.

Title: Re: deus ex 3!
Post by: MysterD on Sunday, October 05, 2008, 05:24:42 AM
For those who were wondering in DE3 was going to lose its conversation system, multiple choices to finish missions/quests, and somewhat open-world -- don't sweat that.

Eidos Montreal's Community Manager wanted to add MORE clarifications to the C&VG story. (http://ve3d.ign.com/articles/news/41963/Deus-Ex-3-is-an-RPG-According-to-Eidos)
 
Quote
Deus Ex 3 is an RPG, According to Eidos
Oct 04, 2008 at 3:21 PM - Robert "Apache" Howarth - 37 Comments
Eidos Montréal's community manager for Deus Ex 3 fired off a few clarifications about the C&VG story:

    "Deus Ex 3 is indeed an RPG. It's a hybrid action/RPG just like the first game. There is a skill system where you upgrade your character (Adam) based off experience points you earn and you can do the same thing with weapons. It's a game with a very detailed plot with numerous characters you interact with. The gameplay takes the form of a consequence-driven multi-path, multi-solution approach in a non-linear space.

    For stealth, that is another major pillar of gameplay and we do have it. The difference is that it's now cover-based rather than "shadow/light-based" as in the past games."

Hopefully that makes Andy and the rest of you a litte less sad!
Title: Re: deus ex 3!
Post by: Xessive on Sunday, October 05, 2008, 01:01:50 PM
I hope they take a note from Crysis and make the weapon modification in a similar way.

I'd have to see a lot more content before I can feel comfortable (or disuaded) about Deus Ex 3.
Title: Re: deus ex 3!
Post by: MysterD on Sunday, October 05, 2008, 03:36:00 PM
I still think it's too early as well, Xessive.
Title: Re: deus ex 3!
Post by: MysterD on Monday, November 10, 2008, 07:54:53 PM
Edge-Online.com has an article on Deus Ex 3 (http://www.edge-online.com/magazine/inside-deus-ex-3)

Quote
In keeping with this increased blockbuster bent, Eidos Montreal is adding boss fights and creating a greater variation in pace, citing Deus Ex as ‘kind of slow’. “There weren’t enough exciting, memorable moments,” says Dugas. “It was aimed more towards a simulation rather than a game experience.”
I hope they don't do too many boss fights here. There were 3 characters you were forced to kill in the original DE. Sure, you could kill more, if you so chose to.;

I don't mind having  unique NPC's you can fight, but in most instances, you should be able to talk your way out of stuff in most cases (if your have the right skill and/or nanotech equipped) -- like the old DE.


Title: Re: deus ex 3!
Post by: Quemaqua on Monday, November 10, 2008, 08:04:38 PM
These people haven't struck me as knowing what they're doing with this, overmuch.  I'm getting the distinct impression that this game won't end up being what it should be.
Title: Re: deus ex 3!
Post by: MysterD on Monday, November 10, 2008, 08:13:05 PM
These people haven't struck me as knowing what they're doing with this, overmuch.  I'm getting the distinct impression that this game won't end up being what it should be.

I'm sure someone like say BethSoft would be more appropriate to make say a Deus Ex 3.

Title: Re: deus ex 3!
Post by: Xessive on Tuesday, November 11, 2008, 12:14:40 PM
After playing Fallout 3 I kinda feel Deus Ex was more in line with that sort of a game. The Original Deus Ex was really the closest thing to an Elder Scrolls game outside of the fantasy theme.
Title: Re: deus ex 3!
Post by: MysterD on Friday, January 30, 2009, 04:45:58 PM
More info on DE3 (http://forums.eidosgames.com/showthread.php?t=85713) that has been translated from a recent preview on the game that is not in English right here. (http://hratelne.centrum.cz/preview/clanek.phtml?id=623266)

Here's some of the translation of some of the stuff to be found in DE3.

Quote
-the world is ruled by megacorporations, more powerful than national governments. The conspiracy groups are setting these corporations against each other.

-the black ops slaughter the research division of the corporation Adam works at. The questions who and why is behind the attack are answered relatively soon into the game, however more serious questions arise with the answers.

-You will be regularly visiting Adam's apartment with many reminiscences of his past like photos and a diary

-The game takes place in five well-known metropoleis, mentioned were Shanghai, Detroit and Montreal

-Women play a large role in the game, some of them you've known for a long time, others will try to seduce or betray you, depending on your previous actions

-Bosses are included, their difficulty also depending on your previous actions

-The secret societies are just puppets for a shadowy figure who wants to take control over all of the market, society, and the human evolution.

-The events of the game will lead to the establishment of UNATCO

-The main villain is to be 'similiar' to Jensen

-a rescue mission across the globe later in the game

-squad based combat AI with a visually identifiable squad leader
Title: Re: deus ex 3!
Post by: MysterD on Thursday, March 26, 2009, 03:38:00 PM
DE3's Lead Designer Jean Francois Dugas of Eidos Montreal says he is aiming to make DE3 more like the original.

Yeah, we'll have to wait and see about that one, I think.... (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=96918)

Quote
Deus Ex 3 More Like DX1
   
[Mar 26, 2009, 4:44 pm ET] - Share - 7 Comments
NowGamer has a couple of quotes of interest from an interview with Jean Francois Dugas, lead designer on Deus Ex 3, the action/RPG sequel in development at Eidos Montreal. The quotes are from a full print interview in TotalPCGaming: "We ultimately decided to focus more on the first game," he states, saying he's on the "same page" as fans who want the series to return to its roots: "...In terms of being a Deus Ex game, we keep the core gameplay essence alive, which is a hybrid of action-RPG in which the core gameplay mechanics revolve around combat, stealth, hacking, and social aspects."

He also says their environments will be larger than Deus Ex 2: "think Hong Kong in Deus Ex 1."
Title: Re: deus ex 3!
Post by: Xessive on Thursday, March 26, 2009, 03:42:31 PM
Well what choice did they have? Go with the critically acclaimed one or the crummy sequel that was reamed in online forums by the community and scored much lower by the critics? Obviously, they're gonna try to lead us to believe that they've learned from the mistakes of DX:IW. That's their only marketing tool for now "it won't suck, please believe us!"

I hope it kicks ass.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, March 26, 2009, 04:10:06 PM
I hope it kicks ass.
Ditto.
I hope it turns out good at the very least, of course.

I doubt it will top the original DE -- one of my favorite games of time.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, February 09, 2010, 02:59:26 PM
Deus Ex: Human Revolution might be the actual title for DE3, since this that is the title Eidos filed trademarks for. (http://www.destructoid.com/next-deus-ex-likely-called-deus-ex-human-revolution-163047.phtml)
Title: Re: deus ex 3!
Post by: Pugnate on Tuesday, February 09, 2010, 03:39:21 PM
Imagine if Bioware got a hold of this franchise. With them finally learning how to develop a good action game, they could be the ones to do justice to Deus Ex.

I hope DE3 is great, but I have low expectations.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, February 09, 2010, 03:44:23 PM
Great point you make above this post here, Pug...
Title: Re: deus ex 3!
Post by: PyroMenace on Tuesday, February 09, 2010, 05:42:31 PM
I don't know about Bioware, I mean we already have great sci-fi franchise from them. I think Starbreeze could make a great DX sequel.
Title: Re: deus ex 3!
Post by: Quemaqua on Tuesday, February 09, 2010, 07:38:47 PM
Starbreeze... I could definitely see them doing something cool with the franchise.
Title: Re: deus ex 3!
Post by: iPPi on Tuesday, February 09, 2010, 07:52:59 PM
Hmm... I was not aware (or may have just forgotten) that Eidos was acquired by Square Enix.  I'm not sure how this game will be handled in Square Enix's hand.  To be quite honest Square's track record for this current generation's games have been filled with mediocrity.

I also didn't really play the second game at all because of the poor performance of the game on PCs. 

That said, I agree with pug; if this game was developed by Bioware, I would be a lot more interested in this game.
Title: Re: deus ex 3!
Post by: Pugnate on Wednesday, February 10, 2010, 08:22:37 AM
Starbreeze wouldn't be bad, though they seem to be more about creating gritty action games.

The first Deus Ex actually was structured a lot like Mass Effect in a few ways. Plus, it had hour long periods that were simply about NPC interaction, exploration, etc. Though some of the level design did feel starbreezy, I must say.

DE3's Lead Designer Jean Francois Dugas of Eidos Montreal says he is aiming to make DE3 more like the original.

Yeah, we'll have to wait and see about that one, I think.... (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=96918)


Holy shit, I just read this. This lead designer shows knows how to make a Deus Ex fan excited. I hope that is true. I am really pleased to see that he is taking inspiration from the Hong Kong level. God speed Jean Francois Dugas!

It is definitely a change in tune. I remember early in the development cycle, they were talking about how gamers wanted a more simplified experience.
Title: Re: deus ex 3!
Post by: iPPi on Thursday, March 11, 2010, 11:32:12 PM
Teaser Trailer (http://ps3.ign.com/dor/objects/14220592/deus-ex-3/videos/deusex3_trl_trailer_30910.html)

So, completely new character, prequel to the first game.  Will have to see gameplay footage to determine if it's going to be good or not.
Title: Re: deus ex 3!
Post by: Pugnate on Thursday, March 11, 2010, 11:45:58 PM
screens:

http://kotaku.com/5491602/rumor-first-deus-ex-3-screens/gallery/1

The visuals look a little Mass Effect 2.
Title: Re: deus ex 3!
Post by: Xessive on Friday, March 12, 2010, 09:45:10 AM
Looks pretty good so far.
Title: Re: deus ex 3!
Post by: MysterD on Friday, March 12, 2010, 02:46:28 PM
That trailer got me pretty excited, surprisingly.
Now, I need to see some in-game footage and stuff.

Let's hope it doesn't disappoint like DX: IW did. Honestly, I think if someone made a mod to have enemies drop specific bullets for specific guns instead of that unified ammo crap, that would be a step in the right direction to basically FIX the game.
Title: Re: deus ex 3!
Post by: Pugnate on Friday, March 12, 2010, 03:01:43 PM
Once I read that it didn't have ingame footage, I realized I didn't want to watch it.
Title: Re: deus ex 3!
Post by: MysterD on Friday, March 12, 2010, 03:10:47 PM
Once I read that it didn't have ingame footage, I realized I didn't want to watch it.

I like the direction of where the trailer's going.
Now, give me some in-game footage, dammit...
Title: Re: deus ex 3!
Post by: sirean_syan on Friday, March 12, 2010, 04:46:18 PM
It's kind of sad reading comments about this (well, reading comments on most things is usually pretty sad). People see the wings and assume the series is taking a supernatural direction or something, but don't realize that they're looking at a dream sequence. It actually seems like a pretty cool direction since the series really is about questioning how we integrate with technology.
Title: Re: deus ex 3!
Post by: W7RE on Friday, March 12, 2010, 07:48:18 PM
It's kind of sad reading comments about this (well, reading comments on most things is usually pretty sad). People see the wings and assume the series is taking a supernatural direction or something, but don't realize that they're looking at a dream sequence. It actually seems like a pretty cool direction since the series really is about questioning how we integrate with technology.

Yea, it's Icarus flying too close to the sun, much the way the main character is becoming more than he should be. Isn't this moral questioning of the cybernetics typical of the Dues Ex games? (never got far in the first one, so I don't really know)
Title: Re: deus ex 3!
Post by: MysterD on Friday, March 12, 2010, 07:52:21 PM
Isn't this moral questioning of the cybernetics typical of the Dues Ex games? (never got far in the first one, so I don't really know)
Most definitely.
Title: Re: deus ex 3!
Post by: MysterD on Friday, June 04, 2010, 02:20:52 PM
E3 2010 Trailer from Shacknews. (http://www.shacknews.com/onearticle.x/64117)
Title: Re: deus ex 3!
Post by: iPPi on Friday, June 04, 2010, 07:39:09 PM
Still no gameplay footage...
Title: Re: deus ex 3!
Post by: sirean_syan on Friday, June 04, 2010, 08:06:26 PM
Still no gameplay footage, but that's a pretty fantastic trailer. It kinda bugs me that things are way more advanced looking than in the original Deus Ex, but it looks to be very interesting in it's own right.
Title: Re: deus ex 3!
Post by: Ghandi on Friday, June 04, 2010, 08:16:29 PM
You hardly ever see gameplay footage in a trailer anymore. I imagine it's much more effective to create an epic cg sequence.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, June 05, 2010, 05:41:06 AM
You hardly ever see gameplay footage in a trailer anymore.
Which sucks. I want gameplay footage, dammit.
I'm not big on seeing ALL CG in a trailer - makes me think you're hiding the game for some good reason...

Title: Re: deus ex 3!
Post by: scottws on Saturday, June 05, 2010, 07:18:04 AM
You hardly ever see gameplay footage in a trailer anymore. I imagine it's much more effective to create an epic cg sequence.
Remember FFVII?
Title: Re: deus ex 3!
Post by: scottws on Saturday, June 05, 2010, 07:23:24 AM
E3 2010 Trailer from Shacknews. (http://www.shacknews.com/onearticle.x/64117)
Apparently there is going to be a city on top of a city in 17 years.

But I'll tell you what, that really got me pretty excited for this game.  It definitely seems to have a bit of the feel from the first game.
Title: Re: deus ex 3!
Post by: Pugnate on Saturday, June 05, 2010, 08:46:46 AM
HOLY SHIT THAT LOOKS AWESOME!!!!! AAHHHHHHHHHHH!
Title: Re: deus ex 3!
Post by: beo on Saturday, June 05, 2010, 04:48:20 PM
WANT.
Title: Re: deus ex 3!
Post by: MysterD on Sunday, June 13, 2010, 01:58:40 PM
Deus Ex: HR designer criticizes DE: Invisible War's overly-futuristic setting AND the universal ammo. (http://www.pcgamer.com/2010/06/13/new-deus-ex-designer-criticises-invisible-war/)
Deus Ex: HR will contain over 200,000 lines of dialogue. (http://www.videogamer.com/news/deus_ex_features_200_000_lines_of_dialogue.html)

EDIT - July 5, 2010:
Fan website dedicated to DE: HR. (http://deusex-humanrevolution.blogspot.com/)
Title: Re: deus ex 3!
Post by: MysterD on Friday, August 13, 2010, 06:19:25 PM
Deus Ex: Human Revolution - "Gameplay Trailer". (http://www.shacknews.com/onearticle.x/65116)
Title: Re: deus ex 3!
Post by: Xessive on Friday, August 13, 2010, 06:45:19 PM
That looks promising. Can't wait to see more gameplay videos.
Title: Re: deus ex 3!
Post by: scottws on Friday, August 13, 2010, 08:04:50 PM
Looks awesome!
Title: Re: deus ex 3!
Post by: Pugnate on Saturday, August 14, 2010, 01:42:05 AM
Shack video streams always a bit too slowly for me, so I went to watch it on youtube.

I set it to 720p, and let it download for a bit while I played bejwelled. When I switched back to the window, the download was complete, so I clicked play. I then clicked 'pop out' by mistake, instead of hitting 'full screen'. I then closed the pop out window where it had started downloading from the beginning, and then I noticed the main window had lost all the download progress as well.

wth... I hate youtube sometimes.

Anyway, that does look promising.
Title: Re: deus ex 3!
Post by: Xessive on Saturday, August 14, 2010, 04:11:41 AM
Yeah, that is annoying about YouTube somtimes. That's why I occasionally resort to a Flash Downloader when it's a big video.
Title: Re: deus ex 3!
Post by: Xessive on Friday, November 19, 2010, 02:08:54 AM
Gameplay trailer! (http://www.youtube.com/watch?v=odmiO7YsAXA&feature=player_embedded)
Title: Re: deus ex 3!
Post by: PyroMenace on Saturday, November 20, 2010, 06:11:57 AM
Holy fuck... this is torture. That looks completely amazing. I want to play it now. NOW.
Title: Re: deus ex 3!
Post by: Ace_O_Spades on Saturday, November 20, 2010, 09:24:30 AM
Why must we coddle people with the most bullshit feature ever to grace FPS... Recharging health. I agree with MysterD, that shit needs to be an aug that you get later in the game, say before a particularly hairy fight.
Personally, given the whole DE-theme with nanotech-augementation, I think it'd be cooler if some auto-healing regeneration thing was sort of say Nanotech-augmentation item you should have to find in the game to implant directly into yourself

I'm one of the people who played through the first trying to kill as little as possible. That the game facilitated this is what made it special.

I hope they don't go too far towards the run/gun cover/recharge health that we've seen in oh, I dunno, a hojillion games since Halo / GoW
Title: Re: deus ex 3!
Post by: MysterD on Saturday, November 20, 2010, 02:42:53 PM
Gameplay trailer! (http://www.youtube.com/watch?v=odmiO7YsAXA&feature=player_embedded)
Awesome trailer.


EDIT:
Why must we coddle people with the most bullshit feature ever to grace FPS... Recharging health. I agree with MysterD, that shit needs to be an aug that you get later in the game, say before a particularly hairy fight.
I'm one of the people who played through the first trying to kill as little as possible. That the game facilitated this is what made it special.

I hope they don't go too far towards the run/gun cover/recharge health that we've seen in oh, I dunno, a hojillion games since Halo / GoW
Regen-health systems are currently way over-abused, as a gaming gimmick. Not every FPS needs one. Sure, it was cool when Halo and COD2 used it - but why does every other FPS and their cousin now have to use it nowadays?  :o

I like games that use their own different gimmicks and game-mechanics.
Title: Re: deus ex 3!
Post by: Xessive on Saturday, November 20, 2010, 08:24:17 PM
I'll say one thing for regen: it has minimized my quicksave/quickload habit and I don't scavenge for medkits through stages. What I like about it is it's not about dying when an arbitrary health meter runs out, you die when you're overwhelmed. It is less threatening but overall I enjoy action games more when I have the comfort of regen after a fight or so.
Title: Re: deus ex 3!
Post by: Cobra951 on Saturday, November 20, 2010, 09:57:34 PM
I like how Borderlands does it.  Damage goes to your shield first, and when that's gone, to health.  Your shield recharges over time, after a cooldown period.  Your health does not.  Health regen requires an augmentation, which varies per class.  (I think the hunter is screwed on this one.)
Title: Re: deus ex 3!
Post by: Xessive on Sunday, November 21, 2010, 05:32:06 AM
I like how Borderlands does it.  Damage goes to your shield first, and when that's gone, to health.  Your shield recharges over time, after a cooldown period.  Your health does not.  Health regen requires an augmentation, which varies per class.  (I think the hunter is screwed on this one.)
That very reasonable. It also leaves the regen ability up to the class and play style.

I think it's similar in Halo: Reach, where damage goes to the shield first then health, shields can regenerate over time but you need med packs to regenerate health.
Title: Re: deus ex 3!
Post by: Cobra951 on Sunday, November 21, 2010, 07:39:07 AM
I'm fine with any fiction that brings you back to health after a battle.  It's not realistic, but having to spend 6 game months in the hospital and physical therapy would not be my idea of a fun time.  Recharging health is no greater a fiction that picking up random med packs either.  As long as health is in peril during the thick of battle, I don't care so much how I get it back afterward.  But the business of taking cover for 3 seconds, then being back to full health, yeah, that's too easy.
Title: Re: deus ex 3!
Post by: Pugnate on Sunday, November 21, 2010, 08:03:11 AM
I'm fine with any fiction that brings you back to health after a battle.  It's not realistic, but having to spend 6 game months in the hospital and physical therapy would not be my idea of a fun time.  Recharging health is no greater a fiction that picking up random med packs either.  As long as health is in peril during the thick of battle, I don't care so much how I get it back afterward.  But the business of taking cover for 3 seconds, then being back to full health, yeah, that's too easy.

Well said.
Title: Re: deus ex 3!
Post by: Xessive on Sunday, November 21, 2010, 08:15:39 AM
Absolutely, an action game needs tension. Unless the object of the game is to make the player feel all-powerful (as in Prototype) the player has to sense some challenge or threat. The level of difficulty can vary from one experience to the next.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, November 30, 2010, 03:25:29 PM
Kotaku -> Deus Ex: Human Revolution - Augmented Edition revealed. (http://kotaku.com/5702394/deus-ex-human-revolution-gets-a-10-augmentation)

(http://cache.gawkerassets.com/assets/images/9/2010/11/500x_deus.jpg)


Info on Augmented Edition
Quote
Available early next year for $69.99 ($59.99 PC), the Deus Ex: Human Revolution Augmented Edition bundles the game inside some rather attractive premium packaging, along with a 40-page art book, a motion graphic novel, a making-of DVD, and the game's soundtrack.



Pre-Order Bonuses


Bonuses from Non-GameStop Stores
Quote
More bonuses come to those that preorder the game at participating retailers. Putting money down at a retailer that isn't GameStop will score players the Tactical Enhancement Pack, which comes with a Huntsman Silverback Double-Barrel Shotgun, the Longsword Whisperhead Extreme Range Sniper Rifle, and extra credits to spend in game.

Bonuses from GameStop
Quote
GameStop preorders will secure the Explosive Mission Pack, packed with a Linebacker G-87 multiple shot grenade launcher, the M-28 Utility Remote-Detonated Explosive Device, an automatic unlocking device, and an entirely new mission to play through, featuring a cameo by a character from the original Deus Ex.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, December 16, 2010, 03:18:00 PM
Shacknews -> DE:HR delayed majorly for "further polish". (http://www.shacknews.com/onearticle.x/66853)
Title: Re: deus ex 3!
Post by: Xessive on Thursday, December 16, 2010, 03:44:30 PM
Shacknews -> DE:HR delayed majorly for "further polish". (http://www.shacknews.com/onearticle.x/66853)
No issues there. I hope they take all the time they need to make a decent, polished release. The IP deserves nothing less.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, December 16, 2010, 04:04:42 PM
No issues there. I hope they take all the time they need to make a decent, polished release. The IP deserves nothing less.

Agreed.
But, they better get the game out before the day the world ends in 2012.
Title: Report – Deus Ex: Human Revolution PC Version Actually An Outsourced Port
Post by: Xessive on Thursday, March 24, 2011, 12:50:23 AM
Report – Deus Ex: Human Revolution PC Version Actually An Outsourced Port (http://www.maximumpc.com/article/report_%E2%80%93_deus_ex_human_revolution_pc_version_actually_outsourced_port)

Quote
"No. Well, it was done in-house, but with a partnership,” game director Jean-François Dugas replied to Shacknews when asked whether or not the PC version of Deus Ex: Human Revolution had been developed in-house.

On the upside, the team that's handling the port – Netherlands-based Nixxes Software – has quite the track record with this sort of thing, having previously worked its technological wizardry on the PS3 and PC versions of Lara Croft and the Guardian of Light as well as the PC port of Kane and Lynch 2: Dog Days. The studio's billowing resume also includes porting duties on Tomb Raider Underworld and Legacy of Kain: Soul Reaver. 

Given that studio's history we might be in luck with a decent port. I'm still kinda miffed that it is in fact a port.
Title: Re: deus ex 3!
Post by: PyroMenace on Friday, March 25, 2011, 06:16:21 AM
Shacknews -> DE:HR delayed majorly for "further polish". (http://www.shacknews.com/onearticle.x/66853)

Well when a game is delayed by 4 to 6 months I don't mind them doing further polish. But when I see this sort of delay I think something more worrying is up, like major mechanics need to be overhauled.
Title: Re: deus ex 3!
Post by: Pugnate on Friday, March 25, 2011, 06:21:31 AM
Yea that is a massive delay.
Title: Re: deus ex 3!
Post by: Quemaqua on Friday, March 25, 2011, 06:56:58 AM
Sure does look pretty.  I hadn't looked at screens or anything until now.
Title: Re: deus ex 3!
Post by: Xessive on Friday, March 25, 2011, 07:51:02 AM
Quote
The delay follows the ongoing fiasco of Final Fantasy XIV being terrible, which Square Enix says has lead to a renewed focus on making non-terrible games.

Haha that's a generally good goal to strive for ;D

DX:HR is currently scheduled for an August 2011 release.
Title: Re: deus ex 3!
Post by: MysterD on Monday, April 18, 2011, 05:22:08 PM
Due to community concerns and complaints...
Object Locators and Highlighting Objects are NOW an option in the game [instead of always being on]. (http://www.youtube.com/watch?v=c31PhzVwnfc)
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, May 03, 2011, 03:03:30 PM
PC Version's System Requirements. (http://www.pcgamer.com/2011/05/03/deus-ex-human-revolution-system-specs/)

Quote
Deus Ex: Human Revolution Minimum PC Specs:

    OS: Windows XP, Windows Vista or Windows 7 with DirectX 9.0c
    PROCESSOR: 2 GHz dual core
    RAM: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
    GRAPHICS: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
    REQUIRED DISC SPACE: 8.5 GB

 
Deus Ex: Human Revolution Recommended PC Specs:

    OS: Windows 7
    PROCESSOR: AMD Phenom II X4 or Intel Core 2 Quad or better
    RAM: 2 GB
    GRAPHICS: AMD Radeon HD 5850
    REQUIRED DISC SPACE: 8.5 GB
Title: Re: deus ex 3!
Post by: MysterD on Friday, May 06, 2011, 01:41:43 PM
DX:HR PC will support Steamworks. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=121447)
Title: Re: deus ex 3!
Post by: MysterD on Friday, May 13, 2011, 01:36:38 PM
Deus Ex website and Square Enix hacked.
Approx. 80,000 users' data stolen. (http://www.pcgamer.com/2011/05/13/eidos-and-deus-ex-sites-hacked-80000-users-data-stolen/)
Title: Re: deus ex 3!
Post by: sirean_syan on Friday, May 13, 2011, 01:38:54 PM
Conspiracy!
Title: Re: deus ex 3!
Post by: MysterD on Sunday, June 05, 2011, 06:02:45 AM
Destructoid -> Hands-on w/ DE:HR. (http://www.destructoid.com/preview-deus-ex-human-revolution-xbox-360--202755.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29)
Title: Re: deus ex 3!
Post by: MysterD on Sunday, June 26, 2011, 08:00:33 PM
Happy 11th birthday, Deus Ex. (http://www.destructoid.com/happy-11th-birthday-jc-denton--204658.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=FaceBook)
Title: Re: deus ex 3!
Post by: MysterD on Saturday, July 16, 2011, 10:53:02 AM
IGN - Around 30 mins of Gameplay -> Part 1; (http://www.ign.com/videos/2011/07/12/deus-ex-extended-directors-cut-part-1?objectid=14220588&show=HD) Part 2; (http://www.ign.com/videos/2011/07/12/deus-ex-extended-directors-cut-part-2?objectid=14220588) Part 3. (http://www.ign.com/videos/2011/07/12/deus-ex-extended-directors-cut-part-3?objectid=14220588)


Title: Re: deus ex 3!
Post by: Pugnate on Saturday, July 16, 2011, 12:26:38 PM
Summarize please. Gone are the days when I'd waste time watch stuff like this. :P
Title: Re: deus ex 3!
Post by: Xessive on Saturday, July 16, 2011, 01:37:34 PM
Summarize please. Gone are the days when I'd waste time watch stuff like this. :P
It's basically a super long extended version of the gameplay trailers we've already seen. Jean-Francois Dugas (Game Director) basically talks through some of the features. A lot of the "gameplay footage" is just standing still while he chats with Charles Onyett (Executive Editor, IGN) about it. It's like a podcast with a mellow video.

It's good to see more of the game unfortunately it's only footage from the PS3 version not the PC version.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, July 16, 2011, 02:30:08 PM
I don't know, X...but I really liked what I'm seeing so far from Deus Ex: Human Rev from that video.

YAY @ return of the grid inventory.
And I like in dialogue tree, when you move over an option (Bluff, Intimidate, Bribe, etc) - it actually expands and shows you exactly what Adam will say for dialogue, before you pick that option.
Sure beats the truncation style of Mass Effect.

Title: Re: deus ex 3!
Post by: Xessive on Saturday, July 16, 2011, 11:04:23 PM
I'm really looking forward to it. I like everything I've seen so far, now it's just a matter of actually playing and judging it for myself.

How does the movement actually feel? Do the controls feel wonky? Is the transition between gameplay styles as fluid as they say? etc.
Title: Re: deus ex 3!
Post by: Pugnate on Sunday, July 17, 2011, 02:28:21 AM
PCGamer did a preview, and I remember reading that they were pretty much blown away by how good it was shaping up to be.
Title: Re: deus ex 3!
Post by: Xessive on Sunday, July 17, 2011, 02:42:21 AM
PCGamer did a preview, and I remember reading that they were pretty much blown away by how good it was shaping up to be.
So far all previews and first-looks seem positive, which is making me all the more anxious particularly about the PC-specific interface changes.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, July 21, 2011, 06:19:10 PM
Live Action Trailer - "Anti-Augmentation". (http://www.joystiq.com/2011/07/21/live-action-deus-ex-human-revolution-trailer-wants-you-to-stay/)

Title: Re: deus ex 3!
Post by: Xessive on Friday, July 22, 2011, 01:26:02 AM
Pay a visit to http://www.sarifindustries.com/ ;)
Title: Re: deus ex 3!
Post by: beo on Friday, July 22, 2011, 09:57:27 AM
i want this game. now.
Title: Re: deus ex 3!
Post by: Cools! on Friday, July 22, 2011, 12:14:42 PM
Am I the only one who thought the live action teaser was cheesy?
Title: Re: deus ex 3!
Post by: Xessive on Friday, July 22, 2011, 02:15:39 PM
Aren't they all?

It's a live action game teaser, it's great! I liked the live action ads they had for Sarif Industries as well.

I think FEAR 3 had a live action trailer too.

Command & Conquer had the live action FMV's as a storytelling device, which has its charms. Kinda makes me think of the old FMV games, like Mad Dog McCree, Night Trap, and Critical Path!
Title: Re: deus ex 3!
Post by: MysterD on Friday, July 22, 2011, 03:00:16 PM
Pay a visit to http://www.sarifindustries.com/ ;)

Yeah, it's like the website got hacked.
A reference on when Square-Enix got hacked, too.
Title: Re: deus ex 3!
Post by: MysterD on Friday, July 22, 2011, 04:07:15 PM
GameSetWatch -> Mega64.com thinks the new Deus Ex should look and be like this... (http://www.gamesetwatch.com/2011/07/deus_ex.php)
Title: Re: deus ex 3!
Post by: scottws on Friday, July 22, 2011, 05:36:14 PM
That was fucking hilarious!
Title: Re: deus ex 3!
Post by: MysterD on Wednesday, July 27, 2011, 10:27:22 AM
Gone Gold for August 23rd. (http://www.bluesnews.com/a/2433/deus-ex-human-revolution-has-gone-gold)
From Comic-Con - AMD and Eidos Montreal developer interview on game and Eyefinity Support. (http://www.youtube.com/watch?v=teldcBqztOE&feature=youtu.be)

Title: Re: deus ex 3!
Post by: MysterD on Friday, July 29, 2011, 07:11:15 AM
PC Gamer's upcoming review for Deus Ex: Human Rev PC = 94% score. (http://www.computerandvideogames.com/313559/deus-ex-human-revolution-pc-gamer-review-awards-94/)

Quote
World's first Deus Ex: Human Revolution review is here
Posted on Friday 29-Jul-2011 12:40 PM

World's first Deus Ex: Human Revolution review is here
"A game that puts almost everything else in the genre to shame," says PC Gamer.

PC Gamer brings the world its first Deus Ex: Human Revolution review in the pages of its latest issue.

It's a something of a victory for Eidos Montreal as well since the PC gaming bible awards the highly anticipated reboot a score of 94%.

In an eight-page spectacular, PC Gamer's Human Revolution review calls the game "a dark, cool and beautiful revival of an incredible game." It praises Eidos for creating a game with a clear respect for the players that rewards original thinking and exploration.

The mag - which is with subscribers today - concedes that it's not quite as good as the original because thanks to a "slight shift away from improvisation and wide open spaces", which stops it "just short."

Regardless, Human Revolution is described as "the Deus Ex of our age, a genuinely worthy prequel, and a game that puts almost everything else in the genre to shame."


Not bad going. Not bad going at all.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, July 30, 2011, 01:39:46 PM
OXM -> OXM plans to give Deus Ex: HR for X360 a PERFECT TEN. (http://www.oxm.co.uk/31917/worlds-first-deus-ex-xbox-360-review-in-new-oxm/)
Shacknews -> Deus Ex: HR PC will now have an adjustable FOV setting in-game, due to fan feedback. (http://www.shacknews.com/article/69489/deus-ex-human-revolution-pc-adds-fov-option6)
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, August 02, 2011, 02:50:55 PM
Youtube -> Deus Ex: Human Revolution - Adam's Quest Trailer. (http://www.youtube.com/watch?v=bo4iOV5s6vI&feature=youtu.be)
Title: Re: deus ex 3!
Post by: MysterD on Sunday, August 14, 2011, 02:11:00 PM
GameSpy -> Discussion w/ Eidos-Montreal and Nixxes on outsourcing DX:HR PC version to (PC company) Nixxes. (http://pc.gamespy.com/pc/deus-ex-3-unofficial-title/1187766p1.html)

Quote
GameSpy: So why was the decision ultimately made to outsource the PC version?

Julien Bouvrais [of Eidos-Montreal]: Obviously, while console versions of the game were part of the picture, PC was also a big focus. It was simply out of the question to do a straight port of the console version to PC, while being able to keep the essence of the adventure we experienced seven years before. With this in mind, we started exploring ways to best create the whole Deus Ex: Human Revolution project -- console and PC.

There was really no way our team could tackle all three platforms at the same time. Making a Deus Ex game is an incredible challenge in the first place and we wanted to be sure we wouldn't put the game at risk.

Quote
GameSpy: Let's get into the nuts and bolts of the PC version of the game. What specific features set it apart from its console counterparts and make it a game that's truly designed for PC gaming?

Julien Bouvrais: First off, Nixxes developed a DX11 renderer that is used on the PC, when available. We did leverage this by adding several features you will see when you have DX11 hardware on your PC: real-time tessellation, improved Screen Space Ambient Occlusion, improved blurs and depth of field. We also added custom support for AMD's Eyefinity (multiple monitors), and 3DHD. On another note, the user interface has been tailored for the keyboard, and mouse controls can be fully customized for your gaming habits.

Jurjen Katsman [of Nixxes]: We did quite a lot of work on anti-aliasing as well. We offer various anti-aliasing options to gamers to choose from depending on how powerful their hardware is. They really help smooth out rough edges that you can see more easily on a PC monitor.

Technically, little details that we believe PC gamers will appreciate are additional options to customize the gameplay, like adjusting the FOV, and disabling the reticle.

Quote
GameSpy: Given that impressive feature set, how do you compare playing the PC version of Deus Ex: Human Revolution and the console versions? In what ways is the experience different on PC?

Jurjen Katsman: We are obviously a little biased, but for us here at Nixxes, the PC version really is the version you should play. The extra depth you get from 3D or EyeFinity, and the extra crispness of the enhanced resolution, effects, and frame-rate, really give you superior visuals. And the speed and accuracy that you get from playing with mouse and keyboard compared with a gamepad, at least for me personally, makes it a pretty easy choice.

Julien Bouvrais: Looking back at what the game looks like on PC, I am really proud of what we have accomplished. Let's be realistic in that obviously this is the same story on all three platforms -- the same characters, the same core gameplay features, etc. However, when I play the game on console or on PC, my approach is different... the experience is different.

If you ask people on the team which version of the game they prefer to play, you will get different answers, and I truly think it depends on what kind of a gamer you are. Those who usually play on console prefer the console versions whereas the PC gamers wouldn't play Deus Ex: Human Revolution on anything other than a PC. This is how I personally measure what we have accomplished with the game.
(http://pcmedia.gamespy.com/pc/image/article/118/1187766/PCactionShot02_1313242072.jpg)

Title: Re: deus ex 3!
Post by: Xessive on Sunday, August 14, 2011, 11:00:35 PM
Anxiety building...
Title: Re: deus ex 3!
Post by: scottws on Monday, August 15, 2011, 06:46:42 AM
I know.  I have to keep putting this game at the back of my mind because my PC is still packed!  Even then, I don't know if it would run games coming out in the next quarter very well.  It seems that PC games are finally starting to take advantage of the hardware again instead of using the 2005-era hardware of the 360 and PS3.  That means my PC is suddenly (and finally) becoming outdated after going strong for so long.
Title: Re: deus ex 3!
Post by: MysterD on Friday, August 19, 2011, 05:47:25 PM
GreenMan sent me my Deus Ex: HR game key today in an e-mail.
So, if you got it digitally on Pre-Order from somewhere, might want to check your account, e-mails, and whatnot.
And yes - I'm all PRE-LOADED and ready to go for next Tuesday!!

PC Version gamers, here's when your version will UNLOCK on Steam. (http://forums.eidosgames.com/showpost.php?p=1652551&postcount=1336)

(http://img88.imageshack.us/img88/4804/dxsteam.jpg)
Title: Re: deus ex 3!
Post by: MysterD on Sunday, August 21, 2011, 06:56:21 AM
The Observer - DE: HR Review. (http://www.guardian.co.uk/technology/2011/aug/21/deus-ex-human-revolution-review)

Quote
Certainly worthy of the hype, then, with the only quibbles being a frustrating mini-game that too often breaks up the main action and a difficulty curve that, even on easy, can be unforgiving. While it's unlikely that Human Evolution – or perhaps any game – will have the impact of the original Deus Ex, this is a superbly realised title and a sure contender for game of the year.
Title: Re: deus ex 3!
Post by: MysterD on Sunday, August 21, 2011, 07:22:04 AM
Deus Ex: Human Revolution - PC Retail boxed copies are somewhat Region Locked in UK and Russia b/c they could only fit so much of the language packs on the disc.
This DOES NOT have anything to do w/ the digital copies of the game - those are Region Free. (http://www.rockpapershotgun.com/2011/08/17/deus-ex-human-revolution-is-region-locked/)

EDIT:
Due to complaints galore on their forums, Region lock removed on all UK and Europe copies of the PC version. (http://forums.eidosgames.com/showthread.php?t=119397&page=32)

Quote
Region-locking plan UPDATE
We’re aware of some discussion regarding the planned region-locking of boxed PC versions of Deus Ex: Human Revolution, and after careful review we have decided not to implement this in the UK/Europe.
Please note, this plan only related to PC boxed games, and not digital or console editions.
Title: Re: deus ex 3!
Post by: MysterD on Monday, August 22, 2011, 04:14:40 PM
IGN
IGN -> PC review postponed b/c Eidos gave them for PC a "non-final code" version - so they'll begin re-checking it out on Steam tonight w/ "Version 1.0". (http://pc.ign.com/articles/118/1189621p1.html)
Console Review - 9.0 [of 10] -> Written Review. (http://xbox360.ign.com/objects/142/14220588.html); Video Review. (http://www.ign.com/videos/2011/08/22/deus-ex-human-revolution-video-review?objectid=14220588)

Destructoid
Destructoid - Review -> 9.5 [of 10]. (http://www.destructoid.com/review-deus-ex-human-revolution-209544.phtml)
Jimquisition on Deus Ex: HR. (http://www.destructoid.com/the-jimquisition-deus-ex-human-revolution-209583.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=FaceBook)

Joystiq
Joystiq -> 4 1/2 stars [of 5]. (http://www.joystiq.com/2011/08/22/deus-ex-human-revolution-review/)
Comparing load times of console versions. (http://www.joystiq.com/2011/08/22/deus-ex-human-revolution-loading-times-compared/)

Reviews w/ no score
RockPaperShotgun -> "Wot I Think" Article. (http://www.rockpapershotgun.com/2011/08/22/70336/)
ArsTechnica - "Buy." (http://arstechnica.com/gaming/reviews/2011/08/the-future-begins-with-you-ars-review-deus-ex-human-revolution.ars)
Kotaku -> Their VERY POSITIVE take on the game. (http://kotaku.com/5833252/a-few-favorite-things-about-deus-ex-human-revolution)

Reviews w/ a score
IncGamers -> Perfect 10. (http://www.incgamers.com/Reviews/1211/deus-ex-human-revolution-review)
Worthplaying -> 9.7. (http://worthplaying.com/article/2011/8/22/reviews/82949/)
GamingTarget -> 9.5 [of 10]. (http://www.gamingtarget.com/article.php?artid=12527)
1Up -> A grade. (http://www.1up.com/reviews/review-deus-human-revolution-best-stealth-action-mgs)
PC Gamer -> 94 [of 100]. (http://www.pcgamer.com/2011/08/22/deus-ex-human-revolution-review/)
RPGFan -> 90. (http://www.rpgfan.com/reviews/Deus_Ex_Human_Revolution/index.html)
NZGamer -> 9 [of 10]. (http://nzgamer.com/pc/reviews/1416/deus-ex-human-revolution.html)
Edge -> 9. (http://www.next-gen.biz/reviews/deus-ex-human-revolution-review)
AtomicGamer -> 9. (http://www.atomicgamer.com/articles/1299/deus-ex-human-revolution-360ps3-review)
Eurogamer -> 9. (http://www.eurogamer.net/articles/2011-08-22-deus-ex-human-revolution-review)
GameTrailers -> 8.7. (http://www.gametrailers.com/video/review-deus-ex/719502?)
GameSpot -> 8.5 - Video Review (http://www.gamespot.com/pc/action/deus-ex-human-revolution/video/6330396/deus-ex-human-revolution-video-review?hd=1); Written Review. (http://www.gamespot.com/pc/action/deus-ex-human-revolution/review.html?tag=topslot;thumb;1)
GameInformer -> 8.5. (http://www.gameinformer.com/games/deus_ex_human__revolution/b/pc/archive/2011/08/22/a-long-dormant-series-returns-to-mixed-results.aspx)
GamingAge - 85 [of 100]. (http://www.gaming-age.com/review/xbox360/deus_ex_humanrevolution)
Voodoo Extreme -> 4 1/2 stars [of 5]. (http://ve3d.ign.com/articles/reviews/61806/Deus-Ex-Human-Revolution-Review)
GameSpy -> 4 stars [of 5]. (http://pc.gamespy.com/pc/deus-ex-3-unofficial-title/1189589p1.html)
GamesTM -> 8 [of 10] (http://www.gamestm.co.uk/reviews/deus-ex-human-revolution-review/)
Title: Re: deus ex 3!
Post by: PyroMenace on Tuesday, August 23, 2011, 12:19:59 AM
Just watched the Gametrailers review. I'm pleasantly surprised that it seemed to turn out well. I think I'll grab it.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, August 23, 2011, 01:18:50 AM
ArsTechnica review here! (http://arstechnica.com/gaming/reviews/2011/08/the-future-begins-with-you-ars-review-deus-ex-human-revolution.ars)

Quote
The Good

*A Deus Ex game, and a very good one at that
*Wonderful use of both first- and third-person views
*E-mails and news reports do a great job of building the world, and are often funny
*Many side-quests, and choices that matter as the game progresses
*Varied weapons
*Augmentation system means everyone can play in their own style
*Multiple ways to complete each mission
*The hacking minigame remains fun through the entirety of the game
*Impossible to see everything the first time you play
*A lengthy single-player experience: I put in around 25 hours and can't wait to play again
*Standard branching conversations are enhanced with higher-stakes conversations that change how the story plays out
*Adam Jensen is a mirror for the other characters in the game: some see a monster, others see the future


The Bad

*The transitions between the game and its cutscenes can be jarring
*Lack of support for NVIDIA's 3D Vision technology (3D fans can only use AMD's HD3D)
*The voice acting can be spotty in places
*The conspiracy can get a little thick at times, and a lot is thrown at you near the end of the game
*I experienced a few crashes while playing on the PC, causing me to save more often than I would have otherwise


The Ugly

*The game has a quick-save ability, and I admit to using it every now and again, but abusing saves to see the "right" way through conversations will harm your enjoyment of the game. The "Ugly" tag is for people too cowardly to live by their own in-game decisions. And I mean that in a nice way.
*An early mission in a police station can be exceedingly tedious if you tackle it at the wrong time, which is a design flaw in a game of this type

Verdict: Buy

I am so frickin' psyched for this right now.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, August 23, 2011, 01:55:03 PM
You guys seriously need to play Deus Ex: Human Revolution.

Remember the game we all thought we were getting when we saw the first screenshots of DX: Invisible War? And how disappointed we all were when the final product reared its ugly, undercooked head? DX:HR makes up for all that.

I'd love to spew out all my impressions of right now but it's late and my brain is fried. I will say that the only reason I stopped playing is because I realized that its past midnight and I need to get up early for work!

I'm very impressed and will discuss the details when I get a chance.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, August 23, 2011, 02:44:10 PM
Steam is decrypting my pre-loaded files. :) I so cannot wait. Expect impressions later or tomorrow.
Title: Re: deus ex 3!
Post by: sirean_syan on Tuesday, August 23, 2011, 02:57:30 PM
Quote from: Dumbass Gamer from Amazon
It's one thing to not to support a feature or product, quite another to actually go out of your way spending money and time disabling it. It appears Nvidia 3D support has been completely disabled with this title, although it's supported with the ATI alternate 3D suite. Trying to play it in stereoscopic 3D results in one of the lenses just being completely blacked out. This isn't isolated, either. I've yet to hear of anyone getting this working with Nvidia 3D. If all is as it seems then it's completely outrageous they've sabotaged Nvidia 3D and shafted paying customers like this.

PS - 3D at least somewhat worked in the beta, so there shouldn't be any reason the final product is released in this state.

The game otherwise works, but I don't want to play it unless it's in sterescopic 3D as the first time play experience will be ruined. If you feel the same (who care's if you don't!) then make sure you kick up a fuss and apply pressure for the developers to fix this.

People like this need to die.
Title: Re: deus ex 3!
Post by: Quemaqua on Tuesday, August 23, 2011, 02:59:50 PM
I'm with you on that.
Title: Re: deus ex 3!
Post by: beo on Tuesday, August 23, 2011, 03:08:17 PM
My preorder is scheduled to arrive tomorrow, but it isn't officially relead here until Friday - any idea if the pc retail box needs to be unlocked online?
Title: Re: deus ex 3!
Post by: gpw11 on Tuesday, August 23, 2011, 06:09:44 PM
Okay....it's fucking awesome.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, August 23, 2011, 07:13:19 PM
It sucks for NVidia 3D gamers to get shafted, since the game right now only supports ATI 3D. I'm not a fan of this "exclusive" content stuff.

Regardless, dude should re-think his thoughts and position here. He should just go play it in normal 2D mode until it gets Nivida 3D support [if it ever gets it] - b/c  the game is really-really good from what I've played, so far.

This looks like what people have really wanted from another Deus Ex game.
Title: Re: deus ex 3!
Post by: Quemaqua on Tuesday, August 23, 2011, 08:15:25 PM
So I'm finally getting around to playing the first one. It bored me off my ass the first time I tried, and while I didn't give it enough of a shot at all, I ended up losing the disc to a friend who borrowed it for like 5 years or something, so I never really got to try it again. I just downloaded a copy and am trying it again... just finished up the first mission and am enjoying it so far. Who knows, maybe I'll finally be a fan like everyone else.
Title: Re: deus ex 3!
Post by: gpw11 on Tuesday, August 23, 2011, 08:32:12 PM
I had a hard time playing through the first one as well. I think I tried three or four times over the last ten years or so.   I eventually finished it about a year ago (I think).  It is a good game but for me it was hard to get over some of the clunkyness of the interface and mechanics that just come from such an old game.

The plot and feeling of involvement, however, kept me invested and I eventually powered through.  This, however, is just kind of blowing my mind right now.  It's like all the good things of the first game with the more streamlined interface, controls, and mechanics that have come to gaming over the last 15 years. 
Title: Re: deus ex 3!
Post by: iPPi on Tuesday, August 23, 2011, 11:16:57 PM
I think my interest in gaming is gone.  I normally would be totally psyched about a game like this but right now I have little to no interest with it.  The earliest I can see myself picking this game up would be next summer.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, August 23, 2011, 11:31:53 PM
First hotfix already out, apparently addresses launch crash issues particularly for legacy AMD users and Nvidia users.

It's kinda crap that they shafted Nvidia 3D users. I can understand how they feel since that's pretty much been the experience with PhysX on non-Nvidia cards.

So far I have very few gripes with the game, they're all technicalities really. Visually, it's not ground-breaking and every once in a while I'll come across a lo-res texture. It seems like the graphics have been scaled back to accommodate the consoles, even with DX11 activated it has minor flaws that really show some design cut-backs (low-poly models, helmet-hair, etc.) There are a few technical glitches here and there, like if something in the background (e.g. Skype or TeamViewer) has a notification it somehow takes priority over the game and it gets minimized, or the visuals get really pixelated (similar to half-resolution effect), but I can easily alt-tab and it goes back to normal. Also, the v-sync needs some work, it makes my framerate very erratic; switching it off is the way to go.

The controls are well done but even then it took me a few minutes to adjust to the mouse aim movement, it feels like something that was designed for an analogue stick but functions with the mouse (like Halo PC). End of the day it is a port, but it's the best damn port I've seen! A great example of how console-to-PC ports should be done.

Now that I've got the negative out of the way, DX:HR is a phenomenal game. The art and style make up for any technical shortcomings. The sound, music, and ambiance are mesmerizing. They all come together to make a highly immersive experience; I have trouble letting go! The best part for me is that it's giving me that feeling of excitement I used to have for games. It's coming back! hehe I think Que will appreciate this :P

Anyway, I will fill you all in on some more impressions as I play through the game.
Title: Re: deus ex 3!
Post by: shock on Wednesday, August 24, 2011, 10:44:41 AM
I REALLY wish law school hadn't just started.  GRrrrrr
Title: Re: deus ex 3!
Post by: scottws on Wednesday, August 24, 2011, 11:07:09 AM
I really wish my PC was unpacked.
Title: Re: deus ex 3!
Post by: MysterD on Wednesday, August 24, 2011, 02:55:19 PM
Here's my impressions from my 6 hours or so of gameplay from yesterday. The game is really good.

I should note - I'm playing on "Give Me a Challenge." Maybe this is why I haven't noticed anything odd or out of the ordinary when facing AI. Maybe I'll stumble across something? I don't know. [shrug] Mye eyes will stay peeled.

The voice-acting, storytelling, and everything - it's all really-really good. Nothing has seemed or felt off in this game.

The graphics - well, they're not horrible and they're not spectacular, either. The characters models look great sometimes, sometimes not-so-much. Adam looks like a bad-ass, though. Sometimes, animations seem a little stiff - especially after playing something like AC: Brotherhood. On the other-hand - the details in the game environments and the art-design in the game-world are pretty good, though.

The gameplay has VASTLY improved. There's a cover system - and the game jumps to 3rd person when you do so. You can now cover behind things; move from cover-to-cover; pick-up portable objects [boxes] to use them as cover; and so forth. You get a headshot, expect points for being a "Marksmen." The first person shooting feels great.

You get even "Scholar" points for reading certain E-books and stuff in the game-world.
 
A breath of fresh-air, compared to Mass Effect games on the dialogue selection. Here's a game that finally gives us dialogue and it plays out EXACTLY like how you selected it. Not always, though - since he might say MORE than what your option was. This is fine, as it all stays on the same wavelength as the decision, though.

Like previous Deus Ex games, expect often - especially on main quests - multiple points of entry into an area. In most cases, you can stealth, shoot, hack, or mix-and-mash your way through an area.

Stealth attacks look nice. Whether it's a knock-out or a kill, it just looks sweet. :)

The Inventory is back to the grid-style from Deus Ex 1, PC gamers. If you liked that - you'll be happy w/ this decision to bring that back. I know that I sure am.

One question - are there any melee weapons in this game? I just...haven't ran into any...

EDIT:
GameSpy's Graphics Guide for Deus Ex: Human Revolution PC. (http://pc.gamespy.com/pc/deus-ex-3-unofficial-title/1190030p1.html)
Title: Re: deus ex 3!
Post by: MysterD on Wednesday, August 24, 2011, 03:49:37 PM
Ummm....If GameStop doesn't like what's inside, why is GameStop even selling Deus Ex: Human Revolution PC in Retail Boxes...? (http://www.gamepro.com/article/news/222342/gamestop-discarding-deus-ex-onlive-coupons/)

 :o

For those who don't know - DE:HR PC Retail Box versions ALSO come also w/ a FREE coupon for DE:HR PC through OnLive.
We know GameStop guts their boxes out before sale.
Well, GameStop's been discarding them free OnLive coupons.

Seriously - WTH?  :o
Title: Re: deus ex 3!
Post by: Cobra951 on Wednesday, August 24, 2011, 05:17:21 PM
I was wondering the same thing, after reading a couple of joystiq blurbs about the ongoing shenanigans.  Now it looks like Gamestop is pulling the PC version off the shelves entirely, and only honoring preorders.  I don't get it at all.
Title: Re: deus ex 3!
Post by: sirean_syan on Wednesday, August 24, 2011, 05:29:13 PM
Heh. What a response. They got caught so now they're just trying to sweep it up under the rug.
Title: Re: deus ex 3!
Post by: sirean_syan on Wednesday, August 24, 2011, 07:58:56 PM
Huh. This is kinda rich. Square Enix is basically apologizing for this. (http://www.giantbomb.com/news/gamestop-pulling-deus-ex-human-revolution-pc-off-shelves-updated/3618/) I wasn't aware that they had to apologize for anything... except pissing off a major retailer who insisted on being pissy. It's not like there was some sort of exclusivity deal.
Title: Re: deus ex 3!
Post by: scottws on Wednesday, August 24, 2011, 08:43:52 PM
Gamestop.  It still amazes me that anyone rewards that company with dollars.
Title: Re: deus ex 3!
Post by: MysterD on Wednesday, August 24, 2011, 08:52:00 PM
Huh. This is kinda rich. Square Enix is basically apologizing for this. (http://www.giantbomb.com/news/gamestop-pulling-deus-ex-human-revolution-pc-off-shelves-updated/3618/) I wasn't aware that they had to apologize for anything... except pissing off a major retailer who insisted on being pissy. It's not like there was some sort of exclusivity deal.
I think Square Enix is apologizing b/c GameStop was NOT notified ahead of time that a competitor's coupon would be contained inside of the game-box, since GameStop has their own Stream Service in-the-works.

That still doesn't justify what GameStop did, though.
They should've just stopped selling the game period, not pulling the code and still trying to sell you the game w/out the code.

I'm sure there's some gamers who wouldn't give a shit about the OnLive copy and would still buy it from GS even if they pulled the code, anyways...
Was GameStop warning PC gamers when they bought the game that they pulled the OnLive code?
Title: Re: deus ex 3!
Post by: Xessive on Wednesday, August 24, 2011, 11:43:01 PM
Alternatively they could have set up a deal where they replace the OnLive coupons with keys to get the game via Impulse, which they are selling the game through anyway.

No matter how you look at it, this is yet another example of Gamestop being a dick to the customers.
Title: Re: deus ex 3!
Post by: gpw11 on Thursday, August 25, 2011, 12:06:24 AM
I'm sure Square Enix is just covering their asses there.  I wouldn't be surprised if GS has a clause in whatever distribution contract they have with publishers that prevents coupons or promotions from competing services or stores to be included in merchandise.  It kind of only makes sense.

Still, I don't think anyone could deny that this was a huge dick move. It'd be a stretch to claim that this would in any way be hurting the interests of Game Stop considering it's just a key for a product that they've already sold (although I don't see why people couldn't just give that key away to their friends who don't have the game).  Plus, their service isn't on the market yet.

The amazing thing is how poorly they handled it.  Just open the boxes and remove the shit?  It's the absolute worst thing they could do as far as customer relations go.  If anything, they could have pulled them off the shelves, demanded a retraction and fresh boxes (apologizing to consumers for the delay) OR they could have let it slide and somehow penalized Square-Enix. Instead, they just created a shit ton of bad press which could have been avoided if they handled it properly and gave consumers a reason to buy a retail box from anywhere but their stores.

I'm also at least mildly surprised that Square-Enix didn't apologize to consumers in their statement.
Title: Re: deus ex 3!
Post by: Xessive on Thursday, August 25, 2011, 01:41:16 AM
I'm still not certain Square-Enix should apologize in the first place. The way I see it, GameStop wants to deal the retail game they should accept the package as is. Unless there's something potentially illegal inside the box they have no business opening it and removing an item from it, especially when the customer is paying for it.
Title: Re: deus ex 3!
Post by: gpw11 on Thursday, August 25, 2011, 02:02:14 PM
Probably just broad stroke covering their assess.  Square Enix probably needs GS more than GS needs Square Enix.  Sadly.
Title: Re: deus ex 3!
Post by: Pugnate on Thursday, August 25, 2011, 02:27:29 PM
They were promoting a rival service to gamestop without gamestop's consent/knowledge.

But GPW is probably right here. Who knows.
Title: Re: deus ex 3!
Post by: MysterD on Thursday, August 25, 2011, 02:36:22 PM
Alternatively they could have set up a deal where they replace the OnLive coupons with keys to get the game via Impulse, which they are selling the game through anyway.

No matter how you look at it, this is yet another example of Gamestop being a dick to the customers.
No doubt - GameStop are treating their customers like dirt by pulling the coupon and still selling the game. Nobody's arguing that. They should've never sold the game, in the first place - once they noticed OnLive coupons were inside, if they are totally against OnLive.

But, really - what's the up-side to getting Impulse version? It probably ain't too much different than the Steam version - since regardless, DE:HR PC requires Steam everywhere.

The OnLive version was purposely thrown in their to promote the "streaming game" idea. Too bad for GameStop that their Stream service is NOT complete.

So, my question is - are the GameStop employees taking the OnLive Coupon home? :P Are they passing them out? What are they doing w/ them?
Title: Re: deus ex 3!
Post by: Xessive on Thursday, August 25, 2011, 03:26:39 PM
GameStop Pulls PC Deus Ex: Human Revolution From Shelves Following OnLive Debacle (http://kotaku.com/5834169/gamestop-pulls-pc-deus-ex-human-revolution-from-shelves-following-onlive-debacle)

Quote
After getting into hot water earlier today for opening new PC copies of Square Enix's Deus Ex: Human Revolution and removing codes for a free OnLive version of the game prior to sale, video game retailer GameStop has pulled the games from its shelves pending recall.

Well, at least they did the right thing by pulling it. Now customers will definitely go to the competition and avoid that festering cesspool.
Title: Re: deus ex 3!
Post by: Pugnate on Thursday, August 25, 2011, 05:12:01 PM
Well, that's a bit extreme! WTF!

And as usual, it is the PC version that suffers. I'd be pissed if I had a preorder and it got cancelled because of this. Keep the coupon! Give me my game. Another blow against the PC version of a game.
Title: Re: deus ex 3!
Post by: Xessive on Thursday, August 25, 2011, 07:46:04 PM
I just made a stark discovery about the PC version. Apparently it (or at least part of it) is region-locked. Bear in mind I got the game via Steam, according to Eidos/Square-Enix the digital version of the game is NOT region-locked at all.

Here's what happened: When the game unlocked on the 23rd Aug in North America, I simply connected to my Canadian VPN and voila I was playing the game on the 23rd! I didn't have to wait till the 26th when it would officially unlock here in the Middle East. As long as I was connected to my VPN the game was unlocked. Now it's the 26th and the game has unlocked here; I log off my VPN and am happy to see the "pre-load" button has finally changed to "play." I boot up the game and none of my saves are working. Game crashes to desktop every time I try to load any of my saves. I dreaded the thought of having to repeat the last 18 hours of gameplay. I was able to start a new game just to make sure it would actually run. On a hunch I logged back on to my VPN, launched the game, and holy frickin' heck my old savegame loads and I can resume! I tried the game a few more times with the VPN on and off and the results are consistent!

Basically, if you started the game in North America and then traveled you won't be able to load you savegames and resume playing. You can start a new game no problem but that save file would be exclusive to your new region only!! So, my mind has reached the point of "WTF??!??!!" but since I'm fasting I have to calm down and keep my composure.

But seriously, man, WTF?!
Title: Re: deus ex 3!
Post by: scottws on Thursday, August 25, 2011, 07:51:36 PM
I imagine the results are unintentional, but that doesn't necessarily make them excusable either.

I get region locking.  I really do.  But what you are experiencing is just stupid and doesn't make sense.
Title: Re: deus ex 3!
Post by: gpw11 on Thursday, August 25, 2011, 11:58:11 PM
That seems really strange.  Hex editor/Save Converter?  I imagine others have run into this.
Title: Re: deus ex 3!
Post by: Xessive on Friday, August 26, 2011, 05:28:05 AM
That seems really strange.  Hex editor/Save Converter?  I imagine others have run into this.
According to my forum posts nobody seems to have been experiencing these issues because no one seems to have traveled or used a VPN when running the game. My thread just keeps getting neglected, I bumped it a few times but no constructive responses from anyone at all.

I've also submit a support ticket with Square-Enix/Eidos. Hopefully they'll shed some light on it and resolve the issue.

I don't understand region locking. I can empathize if it's a matter of release dates etc. but beyond that they make no sense but to limit and agitate legitimate customers, like me.
Title: Re: deus ex 3!
Post by: scottws on Friday, August 26, 2011, 06:21:36 AM
I don't understand region locking. I can empathize if it's a matter of release dates etc. but beyond that they make no sense but to limit and agitate legitimate customers, like me.
Let's say Company can get away with selling Game for $60 in the first world.  Great.  But could they sell it for that in Africa?  Most likely not.  If they want any sales, they have to lower the price.  So let's say they sell it for $30 in Africa.  Now you have the problem of people in the first world buying and importing the cheaper third world copy.

That is the major reason that regional locking exists.

Now, I will grant you that if a game is $60 everywhere, it doesn't make any sense.
Title: Re: deus ex 3!
Post by: Xessive on Friday, August 26, 2011, 09:03:43 AM
That's the core of the issue. They can sell it for a profit at a lower price to certain groups of people, others will naturally feel screwed. This scenario only applies to situations where the game is available in different regions with different prices. Which is where I usually get screwed, for example during sales events North America will get 75% discount on the US price and we'll only get 50% off the non-US price. Then of course there's the grand old issue of not having the game available in a region at all. Makes sense for retail but not a convincing argument for the often-perceived open world of the internet.

I don't condone piracy but region issues are one of the biggest reasons piracy has become a compelling option on this side of the world. Game's not available here so no lost sale, no guilt.

I would love to get a job making "Gaming" happen here in the Middle East. Ensuring publishers want to make proper releases for us, rather than having to cycle trough European or Asian channels.
Title: Re: deus ex 3!
Post by: MysterD on Friday, August 26, 2011, 02:35:03 PM
Ummm....is there any place where Adam can store his crap in this game?

EDIT:
GameStop apologizes for pulling the OnLive coupon to their buyers and will offer DE:HR PC Retail box buyers a $50 gift card AND an extra offer for Buy 2 Get One Free on Used Games. (http://kotaku.com/5834879/gamestop-apologizes-for-deus-ex-coupon-removal-with-50-gift-cards)
Title: Re: deus ex 3!
Post by: Xessive on Friday, August 26, 2011, 03:25:22 PM
Ummm....is there any place where Adam can store his crap in this game?
That's what I initially thought the "secret stash" in his apartment was! I was disappointed that it was just a few bits ammo and a weapon mod but I wasn't able to store any of my stuff there.
Title: Re: deus ex 3!
Post by: MysterD on Friday, August 26, 2011, 04:52:14 PM
That's what I initially thought the "secret stash" in his apartment was! I was disappointed that it was just a few bits ammo and a weapon mod but I wasn't able to store any of my stuff there.

I really could go for each hub having a hideout for Adam, littered w/ some chests so he can store his stuff.

EDIT:
GamePro -> Spoof on Deus Ex: HR's augments -> "Chad Jensen." (http://www.gamepro.com/video/originalseries/158283/deus-ex-chad-jensen-s-human-devolution/)
Title: Re: deus ex 3!
Post by: gpw11 on Friday, August 26, 2011, 07:58:01 PM
Can't you just throw shit on the ground in Adam's apartment (or anywhere else?) and it will be there next time?  That's what I assumed at least.


EDIT:  Yeah, it works.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, August 27, 2011, 06:59:25 AM
Can't you just throw shit on the ground in Adam's apartment (or anywhere else?) and it will be there next time?  That's what I assumed at least.


EDIT:  Yeah, it works.

Nice find!
Does he have a place he stays at in Hengsha where he can throw stuff on the ground?
Title: Re: deus ex 3!
Post by: Pugnate on Saturday, August 27, 2011, 07:15:35 AM
Can you store hookers? (Dead ones, if Beo comes over?)
Title: Re: deus ex 3!
Post by: MysterD on Saturday, August 27, 2011, 07:22:19 AM
Can you store hookers? (Dead ones, if Beo comes over?)

Unfortunately, nope... :(

There are plenty of those hookers standing around and walking around in Hengsha (Hub 2), but that's about it.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, August 27, 2011, 07:47:11 AM
Anyone heard anything about the message now appearing on the bottom of the screen on your Main Screen?
Looks like something might be coming to us for DE:HR on Aug 29th, at 2200 GMT; telling us to "Be Ready."

DLC announcement?
Deus Ex 4 announcement? [shrug]
I don't know.
Start speculating!

(http://cloud.steampowered.com/ugc/540651622720941501/16FB63D362A23CFBEC1C2DEF79AE4279C04C87FF/)
Title: Re: deus ex 3!
Post by: Xessive on Saturday, August 27, 2011, 10:47:36 AM
I've been running several tests on the game and its region effects. Apparently, when I run the game normally (without VPN) I am able to start a new game but the game crashes randomly, quite frequently. When I activate a VPN, routing through a Canadian server, the game runs flawlessly, no crashes whatsoever.

I finished the game without a single crash. When I switch off the VPN the performance becomes erratic and the game crashes to desktop way too often to get any kind of pleasure out of it.

It seems the regional restrictions were hard coded into the game and weren't properly disabled. I never imagined I'd run into technical problems with a game solely based on where I'm playing it!
Title: Re: deus ex 3!
Post by: sirean_syan on Saturday, August 27, 2011, 07:28:23 PM
Here's a cool ad/mini-documentary on how how prosthetics could lead to stuff seen in the game. (http://youtu.be/TW78wbN-WuU)
Title: Re: deus ex 3!
Post by: MysterD on Sunday, August 28, 2011, 08:11:18 AM
Reviews
AusGamers.com -> 9.2 [of 10]. (http://www.ausgamers.com/games/deus-ex-human-revolution/review/)
Playstation Universe - 9.0 (http://www.psu.com/Deus-Ex--Human-Revolution-Review-Review--a012654-p0.php)
MidLifeGamer.Net -> 9.0. (http://www.midlifegamer.net/2011/08/deus-ex-human-revolution-review/)
AllAgeGaming -> 9.0 (http://www.allagegaming.com/products/deus-ex-human-revolution-playstation-3-review/)
TheExaminer -> 5 stars (of 5). (http://www.allagegaming.com/products/deus-ex-human-revolution-playstation-3-review/)
VideoGameTalk -> 3 1/2 stars. (http://www.videogametalk.com/reviews/1254/deus-ex-human-revolution/)
TenTonHammer -> 87 [of 100]. (http://www.tentonhammer.com/reviews/deus-ex-HR)

Other Articles
TomsHardware -> Performance Analysis Guide for DE:HR PC. (http://www.tomshardware.com/reviews/deus-ex-human-revolution-performance-benchmark,3012.html#)
Next-Gen Biz -> Interview w/ Frank Lapikas, Lead Designer for DE:HR. (http://www.next-gen.biz/features/deus-ex-human-evolution-interview)
Title: Re: deus ex 3!
Post by: PyroMenace on Sunday, August 28, 2011, 08:19:26 AM
I bought it this morning and checked out the little part of it. So far I'm pretty impressed on how well it really locks down the Deus Ex world and feel, I even love the music.
Title: Re: deus ex 3!
Post by: MysterD on Sunday, August 28, 2011, 08:33:33 AM
I bought it this morning and checked out the little part of it. So far I'm pretty impressed on how well it really locks down the Deus Ex world and feel, I even love the music.
Yeah, the game nails so much, it ain't even funny. Voice-acting, music, gameplay - everything. It's as if took the blueprint of what made Deus Ex 1 great, expanded on it a bit [stealth kills, cover system, hacking mini-game, better journal], and polished the hell out of it.

I have VERY little to complain about w/ this game. Sure, there's a few complaints that I have - graphics aren't technically spectacular and the animations can be stiff at times; no real legit storage chest for equipment; not many melee weapons; all boss fights [so far] have involved a deadly approach. Matter of fact, this mostly sounds A LOT like my Deus Ex 1 complaints...which are ALL VERY-VERY minor stuff - especially compared to A LOT of other games out there.

PC version got their long load times issues fixed, so that issue is thrown out the window.

This 2011 really has been a stellar year for games - Deus Ex: HR, Witcher 2, AC:BH PC, Dead Space 2, [a majorly improved] Two Worlds 2, FO:NV - Old World Blues DLC [probably the best DLC ever], Bastion [I gotta try the demo], etc etc. And we got Rage, Skyrim, AC: Revelations [don't know if PC will make it this year], and a bunch of others around the corner. Last year, no matter what I played, it was clear to me Mass Effect 2 was the best game of 2010 by far - now, I have no clue what is the best game of 2011, given just some of the above line-up.
Title: Re: deus ex 3!
Post by: gpw11 on Sunday, August 28, 2011, 11:51:15 PM
Nice find!
Does he have a place he stays at in Hengsha where he can throw stuff on the ground?


I imagine you could really just use any empty room in the game.  Or the middle of the street.
Title: Re: deus ex 3!
Post by: shock on Monday, August 29, 2011, 12:12:12 PM
I caved and bought it for $35.  Whee
Title: Re: deus ex 3!
Post by: Xessive on Monday, August 29, 2011, 02:40:45 PM
I caved and bought it for $35.  Whee
Sweet deal.

Finished the game (first playthrough), took me about 28 hours total.

Just started on hardest difficulty with no visual aids (object highlight, on-screen objective markers disabled), it's a challenge since I'm also going for the Pacifist achievement ;D Just finished the first Detroit segment and no kills so far! At least I hope not. I wish the game had a player log like in Oblivion. Either way, the game is actually more fun on the hardest difficulty, especially for a stealth player.
Title: Re: deus ex 3!
Post by: scottws on Monday, August 29, 2011, 02:56:59 PM
28 hours?  That's really good these days.

I really want this game, but I need to dig out my machine.  Or I guess I could play it on OnLive on my MacBook Pro.
Title: Re: deus ex 3!
Post by: gpw11 on Monday, August 29, 2011, 11:23:09 PM
No waypoint markers?  Fuck me, I couldn't handle that.
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, August 30, 2011, 02:32:49 AM
No waypoint markers?  Fuck me, I couldn't handle that.
Well, they're not on-screen, but they still show up on the radar. It's certainly nostalgic and adds a tiny bit of realism by removing the "augmented reality" (how appropriate!) from the screen.

The object-highlighting is what I had gotten used to, without it I felt lost at first, I realized how much detail the game actually has with all the scattered objects on a desk for example. It can be rewarding when you spot that hidden pocket secretary or credit chip on a book shelf all on your own ;D
Title: Re: deus ex 3!
Post by: gpw11 on Tuesday, August 30, 2011, 05:07:21 PM
Haha.  I know what you mean.  I still try to pickup random Shit even with the highlighting on.  "I WANT THOSE PILLS"
Title: Re: deus ex 3!
Post by: sirean_syan on Tuesday, August 30, 2011, 05:59:42 PM
Heh. I've been playing and immediately turned off the objective markers and object highlight. Let me wander, please.
Title: Re: deus ex 3!
Post by: shock on Wednesday, August 31, 2011, 12:34:46 PM
Haha.  I think a game like Morrowind is better for no UI on objects.  You can pick up anything in that game.  Otherwise, in one like DX:HR, it just gets annoying because there are so many different things that you cannot grab, and they blend in with ones you can.

I'm really enjoying my playthrough.  I think I'm like halfway in.  I started off doing the guns blazing approach, but I've since become more of a stealth fan.  I think I'll do another playthrough and do total stealth. And maybe no killing
Title: Re: deus ex 3!
Post by: Xessive on Friday, September 02, 2011, 09:15:24 AM
I'm on the hardest difficulty, going for the pacifist route. So far one guy died but technically not by my hand: a boxguard exploded after I EMP'd it and he happened to b running by it. Not sure if that counts as a kill for me though.

Also, I am experiencing quite a few things I never came across in my first playthrough. Damn did I miss on a lot!
Title: Re: deus ex 3!
Post by: MysterD on Friday, September 02, 2011, 03:09:12 PM
Deus Ex: Human Revolution - The Missing Link DLC announced for October. (http://deusex.com/news/The-Missing-Link)

Quote
Sep 02
Coming in October
Posted by Eidos Montreal

The Deus Ex: Human Revolution conspiracy grows deeper in The Missing Link. During Adam's quest for the truth in Deus Ex: Human Revolution, he mysteriously vanishes for three days. Where was he? What did he find out? The Missing Link reveals it all.

After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic capabilities to escape from a freighter, destined for an unknown location. While fighting for his survival on the ship, he uncovers another layer to the conspiracy that he never would have suspected. As Adam, befriend new, mysterious allies and fight ruthless enemies to discover what was happening in the shadows during the events of Deus Ex: Human Revolution!

-New layers of conspiracy unveiled
-Sprawling new environments
-Brand-new characters to interact with
-Rebuild Adam's augmentation set from scratch. Build up a brand new Adam!

What is The Missing Link? You'll find out soon...

EDIT:
Kotaku -> Some of DE:HR's Easter Eggs. (http://kotaku.com/5837013/the-many-many-easter-eggs-in-deus-ex-human-revolution)
Title: Re: deus ex 3!
Post by: shock on Friday, September 02, 2011, 05:35:10 PM
I think I'm gonna do a pacifist playthrough next, too.  I started off running and gunning, but on the hardest difficulty, you can get dropped so fast that the game sorta forces you to use stealth if you don't want to quickload hundreds of times.

Are you a pacifist in the sense that you just knock people out?  Or do you not even do that?  I was wondering if I could get through without ever hitting anyone.  Right now, I usually knock people out unless it is a huge room and I know that someone will be alerted (and come wake up the guy I just knocked out).  If that is the case, I'll just stabby-stabby them.  But stabbing always alerts them, whereas knocking out does not.  Trade offs!

Anyway, my storyline is heating up.  I'm guessing I'm about 2/3s or 3/4s of the way through, but I'm too scared to check anything to confirm that for fear of spoilers.

I love all of the references to old Deus Ex stuff.
Title: Re: deus ex 3!
Post by: MysterD on Friday, September 02, 2011, 07:13:33 PM
Made my way to....
(click to show/hide)
Title: Re: deus ex 3!
Post by: MysterD on Friday, September 02, 2011, 10:04:14 PM
After 36 hours, I have finished Deus Ex: Human Revolution. What an awesome game. :)

What ending did everyone select?

(click to show/hide)
Title: Re: deus ex 3!
Post by: Xessive on Friday, September 02, 2011, 11:21:49 PM
Endings...
(click to show/hide)
Title: Re: deus ex 3!
Post by: MysterD on Friday, September 02, 2011, 11:30:10 PM
I'm gonna have to quickload and check out the other endings, hehe.
This game is definitely gonna get a replay, down the line.
Title: Re: deus ex 3!
Post by: Xessive on Sunday, September 04, 2011, 06:52:15 AM
www.13311tower.com
Title: Re: deus ex 3!
Post by: beo on Sunday, September 04, 2011, 02:17:49 PM
Endings...
(click to show/hide)

likewise. ended up doing all the endings, not sure which i prefer.
Title: Re: deus ex 3!
Post by: MysterD on Monday, September 05, 2011, 10:25:22 AM
Parody on original DX and DE:HR -> Deus Ex: Unreal Revolution. (http://www.youtube.com/watch?v=QoFe8hRy42o&feature=player_embedded)
Title: Re: deus ex 3!
Post by: gpw11 on Monday, September 05, 2011, 08:40:44 PM
I'm currently at Picus.  I take it I'm over half way?
Title: Re: deus ex 3!
Post by: Xessive on Tuesday, September 06, 2011, 01:11:34 AM
I'm currently at Picus.  I take it I'm over half way?
Only slightly, only slightly.
Title: Re: deus ex 3!
Post by: shock on Tuesday, September 06, 2011, 08:55:41 AM
(click to show/hide)
Title: Re: deus ex 3!
Post by: MysterD on Thursday, September 08, 2011, 03:18:59 PM
Deus Ex: Human Revolution - The Missing Link DLC -> Teaser Trailer. (http://www.youtube.com/watch?v=KhCLThRNr_A&feature=player_embedded)
Title: Re: deus ex 3!
Post by: MysterD on Sunday, September 11, 2011, 08:33:16 AM
Yahtzee's Zero Punctuation on Deus Ex: Human Revolution. (http://www.escapistmagazine.com/videos/view/zero-punctuation/4137-Deus-Ex-Human-Revolution?utm_source=facebook&utm_medium=share&utm_campaign=all)
Title: Re: deus ex 3!
Post by: MysterD on Thursday, September 15, 2011, 05:06:52 PM
New patch for Deus Ex: HR PC version released through Steam. (http://store.steampowered.com/news/6272/)

Quote
"The new patch addresses a variety of issues as well as adds some new features:

Fixes:
- We have addressed various issues that can occur for players that would result in ‘stuttering’.
o Stutters that are the result of graphics driver shader processing are now removed or significantly reduced.
o Stutters that are the result of data streaming have been removed or significantly reduced.
o Performance has been improved and made more stable on dual-core systems. This could previously also result in stuttering.
- Fixed issue where some players couldn’t complete the Motherly Ties side quest.
- Fixed an issue where doors in Omega Ranch sometimes wouldn’t open.
- The TYM medical card should no longer fall through the table if an NPC’s body comes into contact with the card. Players already stuck in this area will need to revert to a previous save before the card fell through.
- Occasional hangs for some players during video-playback have been fixed.
- A crash on startup when running DX11 on a single-core CPU has been fixed.
- An issue causing Eyefinity setups to not be correctly detected for some players has been fixed.
- Fixed an issue where the HUD would get permanently disabled for some players.
- Fixed certain issues that caused the mouse cursor to be able to leave the game-screen on multi-monitor setups.
- Fixed an issue that caused the mouse cursor to not be visible in-game when the user has mouse trails enabled in Windows. We still recommend disabling mouse trails for a smoother in-game mouse cursor.
- Fixed issue where ammo count for collected guns is incorrect when Adams weapon is augmented.
- In DX9 mode:
o Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes.
o Fixed shadow-mapping ‘lines’ on some graphics hardware when using anisotropic filtering.

Feature Additions:
- The Enter and Numpad-Enter keys can now be bound to game actions in the keyboard control menu.
- Intro logos can now be skipped on all but the first run of the game.
- Added windowed mode.
o Selectable in the menu, and can be toggled between windowed, fullscreen, and fullscreen windowed using ALT-ENTER.
- Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam.

On top of this we are continuing to monitor for any issues that may need to be addressed in a future patch. One extra feature we can already confirm for a future patch is support for Nvidia 3DVision and Nvidia Surround."
Title: Re: deus ex 3!
Post by: sirean_syan on Saturday, September 17, 2011, 05:52:03 PM
*sigh* (http://www.joystiq.com/2011/09/15/star-wars-ads-find-their-way-into-deus-ex-human-revolution-load/)

I honestly didn't notice the supposed dynamic ads already in the game. I guess they fit well enough that it didn't matter. But this, this is just pretty shitty. Even more so to wait until the game was good and out so that reviews might not mention it.
Title: Re: deus ex 3!
Post by: Xessive on Saturday, September 17, 2011, 10:55:02 PM
I've never seen anything remotely close to that in the game or the loading screens.

Will test when I get home.
Title: Re: deus ex 3!
Post by: PyroMenace on Sunday, September 18, 2011, 02:15:09 AM
Alright so Im not crazy. I noticed that and I couldnt recall if it was there before and I didnt see it or they snuck it in there. I was a little pissed about it.

Has everyone already finished this? I'm not sure how far I am into it but I recently beat the second boss. I'm really really digging this, even with its flaws it still hits on all the beats on what made the first so good. Right now I'm trying to finish the game without killing anyone (aside from the bosses which I think you have to kill). I will say that hacking is mandatory in this game. Though I put the minimum amount of points in it and I seem to manage through the mini game pretty well. This allows me to spend points on lots of other stuff, though I haven't picked up cloaking yet, I sort of like the challenge of sneaking around without that handicap. Also 2 man take downs are badass.
Title: Re: deus ex 3!
Post by: Xessive on Sunday, September 18, 2011, 05:45:18 AM
I'm on my 3rd palythrough. This time I'm trying to go through the game with minimal hacking. In general I'm playing in a very brash & brutal style (uncharacteristic for me). If there's a door I can't hack I can usually blow it up (make a frag mine, place it on it, and shoot it from a distance). I'm all gung-ho this time around. Gotta admit, it feels like a totally different game when I'm shooting to kill! hehe
Title: Re: deus ex 3!
Post by: Xessive on Monday, September 19, 2011, 10:17:13 AM
Eidos Montreal Outsourced Deus Ex's Boss Battles (http://www.gameinformer.com/b/news/archive/2011/09/18/eidos-montreal-outsourced-deus-ex-39-s-boss-battles.aspx)

Quote
Some developers create entire games with an in-house staff. Other studios outsource parts of the game or specific development tasks to additional development teams. While most of Deus Ex: Human Revolution was created internally by Eidos Montreal, the boss battles, the section of the game that has received the most criticism, were outsourced to G.R.I.P. Entertainment. Obviously, Eidos Montreal had a large stake in these battles, and ultimately made the decision to run with them.

That explains a lot!
Title: Re: deus ex 3!
Post by: sirean_syan on Monday, September 19, 2011, 04:33:05 PM
I have no understanding of the thought process behind giving some of the most important parts of a game to a second b-team (especially ones who open up by claiming that they don't have background knowledge on Deus Ex). Maybe throw them some of the miscellaneous floors in random buildings, but to give the video-game equivalent of a climax to someone else is just stupid.

That said, I sort of thought the middle two bosses were at least somewhat fun. By then I was strong enough to be able to use non-stealth techniques and there was at least some interesting stuff happening in the background to spice things up.
Title: Re: deus ex 3!
Post by: MysterD on Monday, September 19, 2011, 04:50:03 PM
I have no understanding of the thought process behind giving some of the most important parts of a game to a second b-team (especially ones who open up by claiming that they don't have background knowledge on Deus Ex). Maybe throw them some of the miscellaneous floors in random buildings, but to give the video-game equivalent of a climax to someone else is just stupid.

That said, I sort of thought the middle two bosses were at least somewhat fun. By then I was strong enough to be able to use non-stealth techniques and there was at least some interesting stuff happening in the background to spice things up.
See, that's the thing - I doubt these battles are any good, if you been pumping A LOT into Stealth.
Luckily, I had a pretty well-rounded character and was able to get through these bosses.
Wasn't always easy, but you know - still was able to get through 'em.

Third boss was REALLY tough, until I figured out a nice way to win...
(click to show/hide)
Title: Re: deus ex 3!
Post by: Xessive on Monday, September 19, 2011, 09:05:56 PM
The thing that bothered me about all the boss battles is that there was a cookie-cutter pattern, once you learn it it's just a matter of repeating the cycle. It's not challenging, it's frustrating. Replaying the boss battles doesn't come off as fun as much as it is tedious and monotonous.

Based on that brief interview with G.R.I.P.'s lead the was the boss battles have been designed makes sense. He clearly states he's a shooter fan, he states the cycle they used to create the boss battle formula (orient, observe, decide, act), and (as Sy mentioned) he openly claims that they don't have background knowledge on Deus Ex. I'm not sure the "arena" format even really works that well for a game that's not centered on 1on1 combat. It's kind of an odd choice to outsource such critical segments to a team that's so out of touch with everything else about Deus Ex conceptually.

Speaking of boss battles, I really don't get what was so hard about the second boss, Yelena Fedorova. I think I mentioned it earlier in the thread but I had no trouble with that fight at all, even on the hardest difficulty. Through my first two playthroughs I didn't even know you had to get her to "crash" into the electric generators; the thought never occurred to me since nothing about the layout really suggested it. In retrospect I should have paid attention to the wet floor. Anyway, I figured out my own little formula: stun her as she's dashing towards you, blast her until she recovers, rinse and repeat. If you're fast she can go down in two cycles without you even getting a scratch.
Title: Re: deus ex 3!
Post by: PyroMenace on Tuesday, September 20, 2011, 07:21:43 AM
I have to say, having taken myself to the LIMB clinic for the new chip, boss fight 3 is questioning my effort to continue on with this game. It is so far unbeatable, unless theres something I havent figured out.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, September 20, 2011, 02:33:32 PM
I have to say, having taken myself to the LIMB clinic for the new chip, boss fight 3 is questioning my effort to continue on with this game. It is so far unbeatable, unless theres something I havent figured out.

Did you try my method, some 3 posts up?
Title: Re: deus ex 3!
Post by: PyroMenace on Wednesday, September 21, 2011, 10:31:18 AM
Guess I spoiler tag this.

(click to show/hide)
Title: Re: deus ex 3!
Post by: gpw11 on Wednesday, September 21, 2011, 11:37:09 PM
Oh, fucking great.  I got that shit switched. I kind of knew doing it would turn out to be a mistake, but I was thinking it'd be something a little less ridiculous than that.  Like a little story twist or something.
Title: Re: deus ex 3!
Post by: Xessive on Thursday, September 22, 2011, 01:43:42 AM
Yeah, hehe I kinda liked that it actually had an effect on gameplay! I managed the first time around but it was a challenge.

Aside from passive augs I never really use any of my "press-to-activate" augs in the boss fights (or even during regular gameplay). For me it's all about the passive or contextual stuff. The four active augs are enhanced vision, silent movement, camo, and Typhoon. The only one I think may actually be useful in a boss fight is Typhoon since it does actual damage. The rest are auxiliary and might come in handy but were non-essential for me.

The passive augs are the real key because they can increase resilience and maneuverability. If you got the breathing aug and the eye protection aug they can come in handy against Namir (since he occasionally uses gas and flashbang grenades).
Title: Re: deus ex 3!
Post by: MysterD on Friday, September 23, 2011, 05:36:51 PM
Missing Link DLC's boss battle was done in-house entirely and WILL NOT have a forced kill on its final boss battle. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=125878)

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"We have a boss battle at the end, but it's different from the main game boss battles," Marc-Andre Dufort, producer of The Missing Link told them. "You can actually not kill the boss. You can do a non lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It's more of a bigger challenge than a standard boss fight like we have in many games."
Title: Re: deus ex 3!
Post by: Xessive on Monday, September 26, 2011, 08:16:32 AM
Eidos Montreal Declares Lesson Learned From Deus Ex Boss Fights (http://www.gameinformer.com/b/news/archive/2011/09/25/eidos-montreal-declares-lesson-learned-from-deus-ex-boss-fights.aspx)

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Speaking with Rock Paper Shotgun, Dugas explained the studio's intentions behind the boss battles. "When we started, the goal was to have those boss fights with the same design and rules as the rest of the game," Dugas said. "We had our pillars of stealth, of non-lethal actions, and everything else, and we wanted to make sure that was reflected in the bosses, but in the end it was not. ...I think the biggest weakness there wasn't the concept of having boss fights, it's just that our boss fights are not Deus Ex boss fights and that's why people are complaining about them. I guess we live and learn."

Dugas went on to state that the team didn't realize how frustrating the ill-advised boss encounters would be for players. "The biggest surprise, actually, was having released the game and finding that people thought they were frustrating. Not just that they weren't that interesting, but that they were frustrating. The playtesters internally gave us a lot of good feedback for the game, and on the bosses they felt that the fights were entertaining and making you use what you had learned. They didn't say they were frustrating. We knew it was not in step with the rest of the game, but the surprise for us was that the playtesting was correct everywhere but the boss fights. So lesson learned."

I like Eidos-Montréal's approach and I expect good things from the team in the future.
Title: Re: deus ex 3!
Post by: gpw11 on Friday, September 30, 2011, 11:18:27 PM
Okay, that boss fight you all were talking about...it's total bullshit.  Invisible enemy that can pretty much kill you in two shots?  Who the fuck thought that one up?  I beat it, but it was pretty much luck.  The corners of the room are the way to go and then just spam grenades and explosive revolver shots from cover, but it still took me ten tries.

Horrible design.
Title: Re: deus ex 3!
Post by: PyroMenace on Friday, September 30, 2011, 11:20:01 PM
Yea, now think about that fight without augments or a HUD.
Title: Re: deus ex 3!
Post by: Xessive on Saturday, October 01, 2011, 04:46:09 AM
Yea, now think about that fight without augments or a HUD.
That was challenging.. It definitely took me more than 10 tries to figure it out since his hits killed me instantly (1 or 2 hits max).

I kinda hate the "duel" setup for the boss fights because it doesn't line up with the rest of the game. Every boss fight starts you off face to face with your enemy and you have to get the F outta his/her line of sight!
Title: Re: deus ex 3!
Post by: gpw11 on Saturday, October 01, 2011, 12:27:22 PM
Yea, now think about that fight without augments or a HUD.

That's how I did it.  I knew getting the chip "upgrade" was a bad idea but went for it anyways....I just didn't know HOW bad.   Actually the lack of augs wasn't nearly as much of a hindrance for me as the lack of a HUD/the interference going on.  I was crushing pills like no tomorrow because I just assumed I was below 20 health.
Title: Re: deus ex 3!
Post by: MysterD on Friday, October 14, 2011, 03:29:32 PM
Deus Ex: Human Revolution - The Missing Link DLC -> REVIEWS
PC Gamer -> 90%. (http://www.pcgamer.com/2011/10/14/deus-ex-human-revolution-missing-link-review/)
Joystiq = REVIEW. (http://www.joystiq.com/2011/10/14/deus-ex-human-revolution-the-missing-link-review/)
GameBanshee - Review. (http://www.gamebanshee.com/reviews/105273-deus-ex-human-revolution-the-missing-link-review.html)
Gamespy -> 3 1/2 stars [of 5]. (http://pc.gamespy.com/pc/deus-ex-human-revolution-the-missing-link/1200071p1.html)
Title: Re: deus ex 3!
Post by: nickclone on Sunday, April 08, 2012, 10:44:55 AM
I've been playing this game and I have to say it absolutely amazing! I was totally gay for the first one (beat it multiple times on multiple difficulties) and I think they did a great job of updating the series while keeping what made the first one at the center of the game. I was a little worried when I saw the videos of the game because everything was in third person. I was pleasantly surprised to see that the TPS view is only used in certain circumstances and actually makes the gameplay better.

I do have a few gripes though:

1. The load times on the PC are extremely long. I don't mean going from one area to the next, I mean loading your saves.

2. In the first game, your ammo didn't take up inventory slots, I really don't like that.

3. Here is a problem that I thought they fixed, but I realized that its something that I hated about the first game. Non lethal take downs suck! In the first game, it was much easier to just go ahead and kill someone than to take them down and keep their life. This game is kinda the same way, sometimes (definitely more than the first game) I will just go around shooting people because sneaking around and taking them out non lethally is a pain in the ass. I used to use the stun gun, but I ran out of ammo for it and haven't been able to find anymore for it. I've been using the melee take down, but it drains my energy cell way too much. Once run out of energy bars, I won't be able to take anyone down in a polite way.

Can anyone tell me if I get more ammo for my stun gun or should I just dump it?
Title: Re: deus ex 3!
Post by: Xessive on Sunday, April 08, 2012, 02:35:06 PM
You can certainly get more ammo for the stun gun, though finding it is more or less rare compared to other ammo types, you're better off buying it from arms dealers.

The only gameplay gripe I have is the energy system. Having only one battery recharge is kinda weird. Plus melee using energy doesn't work for me, especially if it's a non-lethal takedown. A good chunk of my inventory is reserved for Cyberboost energy bars.
Title: Re: deus ex 3!
Post by: nickclone on Sunday, April 08, 2012, 04:14:40 PM
You can certainly get more ammo for the stun gun, though finding it is more or less rare compared to other ammo types, you're better off buying it from arms dealers.

The only gameplay gripe I have is the energy system. Having only one battery recharge is kinda weird. Plus melee using energy doesn't work for me, especially if it's a non-lethal takedown. A good chunk of my inventory is reserved for Cyberboost energy bars.

I've been looking around for stun gun ammo, but haven't found it yet. To be fair though, I'm still pretty early into the game.

I can't seem to keep my batteries charged, I don't even know what is draining it. Does it drain on it's own even if you're not doing anything "stressful"?

One of the most useful weapons in the original was the baton, is there a melee, non lethal weapon like that in this game?
Title: Re: deus ex 3!
Post by: Xessive on Sunday, April 08, 2012, 11:29:18 PM
I've been looking around for stun gun ammo, but haven't found it yet. To be fair though, I'm still pretty early into the game.

I can't seem to keep my batteries charged, I don't even know what is draining it. Does it drain on it's own even if you're not doing anything "stressful"?

One of the most useful weapons in the original was the baton, is there a melee, non lethal weapon like that in this game?
Full batteries are used when you perform certain actions (e.g. melee, breakthrough wall) but the energy drains when you use certain augs like silent movement, cloak, or enhanced vision.

There are no melee weapons at all. I can understand why they removed them considering how melee works in the game but I still think it could have been cool if they added them and made it so using a melee weapon doesn't use up the battery, to make them useful in the basic "push X to takedown" format.
Title: Re: deus ex 3!
Post by: iPPi on Saturday, June 08, 2013, 11:02:05 PM
So I've been playing this and have just finished it.  Phenomenal game overall.  It really captured the feel of the first game a lot, and I liked the choices available.  It's too bad the boss fights force you into a certain play style, but I did manage to get Pacifist and Foxiest of the Hounds on my first playthrough (without realizing they were actual achievements until late in the game).  I guess that shows how much I like stealth gameplay when the option is given.

Edit:  Now I'm going to install and play The Missing Link DLC.
Title: Re: deus ex 3!
Post by: MysterD on Tuesday, June 11, 2013, 03:36:16 PM
GameSpot -> Deus Ex: Human Revolution - Director's Cut (which was already announced for WiiU) is also coming to PC, PS3, and X360. (http://www.gamespot.com/e3/deus-ex-human-revolution-directors-cut-coming-to-360-ps3-and-pc-6409843/)

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Square Enix has confirmed to GameSpot that the upcoming Director's Cut for Deus Ex: Human Revolution will be coming to the Xbox 360, PlayStation 3, and PC alongside the previously announced Wii U version.

Eidos Montreal's Jean Francois Dugas revealed that the Director's Cut was going multiplatform on GameSpot's E3 2013 Live Show.

No additional information was given, nor did Square Enix confirm whether the Director's Cut would be released separately as DLC for current owners of Deus Ex: Human Revolution.

The Director's Cut for Deus Ex: Human Revolution includes the Tong's Rescue mission and Missing Link downloadable content, alongside "overhauled" boss battles, "redefined" game balance and combat, "improved" artificial intelligence, and updated graphics.
Title: Re: deus ex 3!
Post by: MysterD on Saturday, October 12, 2013, 05:49:45 AM
Details on PC upgrade from any Steam-version of DE:HR to the new Director's Cut: how it will be handled & its contents. (http://eu.square-enix.com/en/blog/dxhr-%E2%80%93-director%E2%80%99s-cut-pc-digital-release-details)

Details on the Content of the Director's Cut.
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So, you know that awesome game that we released last year, set in a dark cyber-future and featuring a certain augmented Adam Jensen? Well, we’re giving Deus Ex: Human Revolution a bit of an augmentation of its own, in the form of a Director’s Cut version – and we wanted to share some news about the PC release, because there are some cool upgrade options if you bought the original on PC.

Here’s the basic idea – you can buy the game outright, or you can… augment… whichever version you already have. I’ll stop using the a-word now. Sorry.

The Director’s Cut is pretty much the complete package, then. It contains the full Human Revolution game, plus all DLC packs (the Missing Link, the Explosive Mission Pack, and the Tactical Enhancement Pack) – along with some improvements to the boss fights… which you’ll probably find really useful.

Not only that, but there’s a New Game + feature, so you can replay through the action with all your previously-earned upgrades intact (which, trust me, is a LOT of fun), there are developer commentaries (English-only) plus the original Making-of video.

Pricing on buying new copies and/or upgrading:
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So – to the upgrades. Here are the deals:

New purchase (if you don’t already have the game): £12.99/€19.99/$19.99
Own the basic game (with no DLC): £6.99/€7.99/$9.99
Own the game and Missing Link DLC: £3.49/€3.99/$4.99

Pretty straightforward, and that means that if you did invest in Human Revolution in the past, we’re not trying to stitch you up with the Director’s Cut, m’kay?

These upgrades apply to the Steam version only, and the game will be available to download on October 22 in North America and the October 25 in PAL territories.
Title: Re: deus ex 3!
Post by: Xessive on Saturday, October 12, 2013, 07:01:38 AM
I wasn't aware there were non-Steam versions of DX:HR for the PC.

I suppose it's a good opportunity for anyone who really, really wants the Director's Cut.
Title: Re:
Post by: scottws on Saturday, October 12, 2013, 03:24:40 PM
I wasn't aware there were non-Steam versions of DX:HR for the PC.

I suppose it's a good opportunity for anyone who really, really wants the Director's Cut.
I didn't either. I have a physical retail copy but it uses Steamworks.
Title: Re: deus ex 3!
Post by: iPPi on Saturday, October 12, 2013, 11:28:52 PM
It's an awesome game but I'm not sure it's good enough to warrant a second playthrough.
Title: Re: deus ex 3!
Post by: Xessive on Sunday, October 13, 2013, 04:40:49 AM
It's an awesome game but I'm not sure it's good enough to warrant a second playthrough.
I've already gone through the game twice (non-lethal sneaky stealth and then I went for an insane murder brawl). It was alright but I can't see myself replaying it unless the Director's Cut really adds some worthwhile content and improvements. Honestly, I'm mostly curious to see what they did to the boss fights to supposedly "enhance" them.