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Games => General Gaming => Topic started by: MysterD on Friday, March 14, 2008, 01:41:28 PM

Title: Mass Effect 2
Post by: MysterD on Friday, March 14, 2008, 01:41:28 PM
NEWEST - 3/5/2012:
1Up -> Why Mass Effect 2's Final Boss Sucked (and Why It Doesn't Matter). (http://www.1up.com/do/blogEntry?bId=9096754)


Arrival DLC Reviews
Eurogamer -> 5 (out of 10). (http://www.eurogamer.net/articles/2011-03-30-mass-effect-2-arrival-review)
Joystiq - Review. (http://www.joystiq.com/2011/03/29/mass-effect-2-arrival-dlc-review/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29)
IGN -> 7.0 (http://xboxlive.ign.com/articles/115/1158304p1.html)
Destructioid - Review - 8.5 (http://www.destructoid.com/review-mass-effect-2-arrival-dlc-197513.phtml)

Arrival DLC - Info
1Up -> ME2: Arrival DLC impressions. (http://www.1up.com/news/mass-effect-3-details-mass-effect-2-dlc)
GiantBomb -> ME2: Arrival DLC coming March 29th. (http://www.giantbomb.com/news/mass-effect-2s-arrival-dlc-dated-priced-and-detailed/2992/)
Destructoid -> Some info on Mass Effect 2: Arrival DLC. (http://www.destructoid.com/mass-effect-2-arrival-dlc-might-be-on-the-horizon-194677.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=FaceBook)

OLDER:
Shadow Broker DLC
IGN -> Shadow Broker $DLC review = 9.5. (http://pc.ign.com/articles/111/1119001p1.html)
Eurogamer -> Shadow Broker $DLC review = NINE (out of 10). (http://www.eurogamer.net/articles/2010-09-08-mass-effect-2-lair-of-the-shadow-broker-review)
Bioware Forums -> Shadow Broker $DLC PC = fixed - thanks for the news, Cobra! (http://social.bioware.com/forum/1/topic/103/index/4713002/1)
Joystiq -> Shadow Broker $DLC for PC released and is broken; Bioware working on fixing it. (http://www.joystiq.com/2010/09/07/bioware-working-to-fix-shadow-broker-mass-effect-2-dlc-for-pc/)
Mass Effect 2: Lair of The Shadow Broker $DLC announced. (http://www.masseffect.com/)

NEWER - 9/6/2010:
IGN -> Here's some stats Bioware's pulled from ME2 players for PC and X360. (http://pc.ign.com/articles/111/1118657p1.html)
MyD Post -> Some Details on the stats posted in this thread (on Page 9). (http://www.overwritten.net/forum/index.php?topic=3794.msg91745#msg91745)

News, Info, Links, Etc:
RPGWatch - Mass Effect 2 is coming to PS3 in Jan 2011. (http://www.rpgwatch.com/show/newsbit?newsbit=15537)
Another Weapons Pack $DLC coming soon. (http://www.1up.com/do/newsStory?cId=3180574)
Bitmob on Replayability -  Mass Effect 1 vs. Mass Effect 2. (http://www.bitmob.com/articles/the-replay-value-of-rpgs)
Patch 1.02 for ME2 released; Overlord $DLC is now out. (http://social.bioware.com/page/me2-patches)
Mass Effect 2 - DEMO Released for PC and X360; Overlord $DLC coming tomorrow.
In the Demo, you can escape the Normandy ship and do the Subject Zero mission.
You may keep your saves, Achievements, & experience to carry over into the FULL version Of ME2.
Demo is around 1.92 GB. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=111178)

For all you that are skipping ME1 and starting off w/ ME2 OR for those who need a refresher course on ME1's Events, check out the Previous On Mass Effect 1 Video (http://kotaku.com/5562466/previously-on-mass-effect) to get you (somewhat) up to speed w/ the story.



OLD:
Bioware's Matt Atwood opens up to VideoGamer.com, letting them know that ME2 will be coming to the PC.

I guess after the backlash from X360 gamers once the PC version announced, they decided they better let gamers know ahead of time if it'll be a "pure" X360 Exclusive or not way ahead of time. :P (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=86059)


Quote
   
PC Mass Effect 2 Confirmed [March 14, 2008, 08:28 am ET] - Viewing Comments

VideoGamer.com (http://www.videogamer.com/news/14-03-2008-7779.html) reports that Mass Effect 2 is coming to the PC platform, based on a conversation with BioWare's Matt Atwood. While Matt would not say whether a PC edition would be released simultaneously with console editions of the RPG sequel, he did say "because we've got a really great PC fan base we think it's really important to deliver the PC experience as quickly as possible. Look for more news on that soon."
Title: Re: Mass Effect 2 PC Version Already Planned by Bioware
Post by: MysterD on Monday, February 16, 2009, 01:58:45 PM
Keep your Mass Effect 1 saves, guys.

The plan is that in ME2, you will be able import your ME1 characters into that upcoming sequel. (http://www.actiontrip.com/rei/comments_news.phtml?id=021609_8)

Quote
Mass Effect 2 Accepts Saved Games From Original
[Ure "Vader" Paul]
03:10 pm EST @ February 16th, 2009
Filed under: MASS EFFECT, MASS EFFECT 2, BIOWARE

BioWare spoke a bit about the next Mass Effect DLC in a documentary included with Mass Effect Platinum Hits edition (launched recently). "We had something in Mass Effect 1 which we didn't have the time and we didn't think we would do well enough, which is a fight club arena," says lead designer Preston Watamaniuk in the video. Project director Casey Hudson added: "We wanted to be able to give people a much more combat-oriented, lighter-story kind of experience. You're going to go to kind of a casino, gaming, fight club space station."

What's even more interesting is the stuff they uncovered about the development studio's upcoming sequel to Mass Effect.

"Any save game that you make from Mass Effect 1, you should be able to carry that same character into Mass Effect 2," explains Hudson. "In the second game, you're actually going to go through a darker period where you're really looking for answers... there are a lot of twists and turns, and it's generally a much darker experience."

This is awesome news. By the way, I cannot remember the last time I was able to transfer saved games or characters from the original straight to the sequel. At least not when big-budget releases are concerned. Anyway, it sounds like a great idea, if you ask me.

Ummm...I know BG2 let you import your characters from BG1 in there.
Title: Re: Mass Effect 2 THREAD - Update: Import your ME1 saves into ME2
Post by: iPPi on Monday, February 16, 2009, 02:22:49 PM
Yea they mentioned that you could carry your character forward from the beginning.  Anyway, I'm looking forward to this -- the first one was an amazing game, if a bit flawed on the technical level.

Sometimes I want to play it again.
Title: Re: Mass Effect 2 THREAD - Update: Import your ME1 saves into ME2
Post by: MysterD on Friday, February 20, 2009, 04:20:26 PM
Mass Effect 2 teaser trailer revealed (http://www.shacknews.com/onearticle.x/57349)
Title: Re: Mass Effect 2 THREAD - Update: Import your ME1 saves into ME2
Post by: Xessive on Friday, February 20, 2009, 04:59:33 PM
Mass Effect 2 teaser trailer revealed (http://www.shacknews.com/onearticle.x/57349)
Already?! Wow.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: MysterD on Friday, February 20, 2009, 05:08:38 PM
Mass Effect 2 is planned for Early - Spring 2010.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: iPPi on Saturday, February 21, 2009, 05:53:04 PM
Uhhh, why would it say that Shepherd is killed in action in the teaser, especially when it is noted that you can import your saved games from the first Mass Effect.

FYI, Shepherd is the character you play in the first game if you haven't played Mass Effect before.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: Xessive on Sunday, February 22, 2009, 05:29:37 AM
Uhhh, why would it say that Shepherd is killed in action in the teaser, especially when it is noted that you can import your saved games from the first Mass Effect.

FYI, Shepherd is the character you play in the first game if you haven't played Mass Effect before.
It's probably the only lead they'll give us on the plot for ME2.

I kinda hope they don't resort to amnesia, at least not for the whole story.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: Pugnate on Sunday, February 22, 2009, 05:43:29 AM
Oh god, not another Bioware sequel with amnesia. If they do that, I might just not play the game.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: Xessive on Sunday, February 22, 2009, 06:20:55 AM
Oh god, not another Bioware sequel with amnesia. If they do that, I might just not play the game.
I can bear with it as long as it's only a condition within the first act. Then you regain your memories for the rest of the game.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: MysterD on Sunday, February 22, 2009, 07:03:38 AM
Quote from: X
I kinda hope they don't resort to amnesia, at least not for the whole story.

Oh god, not another Bioware sequel with amnesia. If they do that, I might just not play the game.

Hasn't amensia been used as a hook too much?

It has been used as a hook in some RPG's such as Arx Fatalis, Gothic 2 (and also caused your player's skills to be set back to Level 1), and Planescape: Torment. It's been used in way more than that, though. Yeah, amnesia has been beat to death.

If Shepard is actually dead, it'll be interesting if for an RPG angle, the storyline is that he gets cloned or something and you get to be his clone -- it could happen, since this is in a Sci-Fi setting.

Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: Pugnate on Sunday, February 22, 2009, 09:41:28 AM
I can bear with it as long as it's only a condition within the first act. Then you regain your memories for the rest of the game.

No no! That is like KOTOR2 or lots of NWN expansions, or Baldur's Gate II, or the entire PS:T lol. They need to stop with this lazy plot device.
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: Xessive on Sunday, February 22, 2009, 11:47:27 AM
What about a plot in which a character genuinely experiences amnesia.. Nevermind :P

Another option would be creating a new character altogether. Of course another path could be "upping the ante" by keeping you at your level but making everything around proportionally leveled at the start (not like Oblivion where everything levels up with you all the time).
Title: Re: Mass Effect 2 THREAD - Update: Teaser trailer released
Post by: MysterD on Monday, March 02, 2009, 03:44:37 PM
Bioware hires at least 30 more employees at their new Bioware Montreal Studio (which is within the EA Montreal Building) to work on Mass Effect 2 (http://www.gamasutra.com/php-bin/news_index.php?story=22530)
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Tuesday, March 17, 2009, 01:50:28 PM
Early 2010 for PC and X360 versions of Mass Effect 2.

Looks like they'll both be coming possibly at the same time or around the same time. (http://www.gamespot.com/news/6206233.html?part=rss&tag=gs_news&subj=6206233)
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Friday, March 27, 2009, 08:06:00 PM
Shacknews
Footage at the GDC 09 from someone's shaky-cam. (http://www.shacknews.com/onearticle.x/57916)

In these approx. 3 mins, Bioware shows off different developments phases as how the ME2 game acts and looks -- from start phase to finished phase.

Some of the footages show the game either with or without any real texturing, AI, cover tactics, dialogue  and etc.
 
Cool stuff.

EDIT:
GameTrailers
GameTrailers reveals more info on ME2 from GDC (http://www.epicbattleaxe.com/main/2009/3/28/mass-effect-2-mega-update.html)

Quote
Now, to the big “save game” issue everyone has been talking about…Hudson revealed that players will choose to start their game by importing their original Mass Effect save and that “your game will feel like your game”. Hudson went on to explain that the first moment of the game will in fact be different for players because of this although no specifics about what players booting up WITHOUT a saved game would bring…

Additionally, it was also revealed that the “elusive man” from the second novel based on the franchise (Mass Effect: Ascension) will in fact play a role in Mass Effect 2.
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Monday, May 25, 2009, 05:18:13 AM
Some ME2 Info that is supposedly from the new OXM Issue.

Note - if you ain't finished Mass Effect 1, you might not wanna check the link yet. There are SPOILERS. (http://www.vg247.com/2009/05/23/mass-effect-and-mass-effect-2-info-leaked-from-oxm/)
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Friday, May 29, 2009, 02:03:26 PM
SPOILER: If you have NOT finished Mass Effect 1, you might NOT want to see this trailer.

Mass Effect 2 - Is Shepard Dead Or Not Trailer from E3 2009.
If you watched Spike TV Video Games E3 09 Show last night, this is the trailer they showed on the TV show. (http://www.gametrailers.com/video/e3-09-mass-effect/49799)
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Sunday, June 07, 2009, 06:29:18 AM
SPOILER: If you have not finished Mass Effect 1, you may not want to read this article.

RockPaperShotgun's impressions on Mass Effect 2 from E3 2009. (http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/)

Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Wednesday, July 08, 2009, 02:02:27 PM
Well, I didn't know EA owns the Mass Effect IP.
And right now, Mass Effect 2 is a Microsoft exclusive -- PC and 360 exclusive. (http://www.joystiq.com/2009/07/08/bioware-ea-owns-mass-effect-ip-translation-it-could-still-com/)

Quote
BioWare: EA owns Mass Effect IP (Translation: It could still come to PS3) [update]
by Ben Gilbert { Jul 8th 2009 at 1:30PM } PlayStation

We've been doing a lot of wondering about BioWare lately: wondering what the company is going to do with the Wii; wondering what our saves from the first Mass Effect will do to the sequel. But most of all, we've been wondering if Mass Effect 2 will be making its way to the PlayStation 3, like its dragon-infused brother, Dragon Age: Origins. So we asked BioWare's Matt Atwood directly about the possibility of the game coming to PS3, to which he responded, "We've only announced 360 and PC. At this point we're really focused on those platforms."

We understand, Matt, but what about the intellectual property itself? Does EA own the Mass Effect name? "Yes. EA owns the rights to Mass Effect." And so, as far as exclusivity between Mass Effect and Microsoft, that doesn't exist? "That's right," he told us.

Update: Matt Atwood at BioWare just contacted us to clarify his statements from earlier today regarding Mass Effect 2's exclusivity to Xbox 360 and PC. He says, "It [exclusivity] actually does exist for Mass Effect 2. And beyond that, we haven't announced any plans."
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Wednesday, July 15, 2009, 02:11:26 PM
Dr. Greg Zeschuk of Bioware mentions that Mass Effect might go beyond an actual planned trilogy. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=100017)

Quote
"We've said Mass Effect is supposed to be a trilogy," he tells them, before going on to reveal: "so you're going to see at least a third Mass Effect, and even more if everything goes well."
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Friday, October 16, 2009, 01:45:24 PM
Mass Effect 2 for PC and X360 is planned for Jan 26th in USA; Jan 29th in Europe. (http://uk.gamespot.com/news/6233351.html)
Title: Re: Mass Effect 2 THREAD
Post by: MysterD on Wednesday, November 25, 2009, 02:49:25 PM
ME2 PC system requirements and disc-check DRM revealed. (http://ve3d.ign.com/articles/news/51648/Mass-Effect-2-PC-System-Requirements-DRM-Revealed)

Quote
Mass Effect 2 PC System Requirements & DRM Revealed
Nov 25, 2009 at 1:52 AM - Andrew Burnes - 19 Comments

Here's what you need under the hood to run Mass Effect 2 on your home computer and entertainment system, early next year:

We know we have a lot of fans who are ready to pre-order Mass Effect 2, but are still waiting for information on whether their PC will run the game and what Digital Rights Management (DRM) Mass Effect 2 will use. Hopefully with the information below, you will now be able to pre-order your copy of Mass Effect 2 from your favorite retailer.


Minimum System Requirements

    Operating System: Windows XP SP3 / Windows Vista SP1 / Windows 7
    Processor: 1.8GHz Intel Core 2 Duo or equivalent AMD CPU
    Memory: 1 GB RAM for Windows XP / 2 GB RAM for Windows Vista and Windows 7
    Hard Drive Space: 15 GB
    DVD ROM: 1x Speed
    Sound Card: DirectX 9.0c compatible
    DirectX: DirectX 9.0c August 2008 (included)
    Input: Keyboard / Mouse
    Video Card: 256 MB (with Pixel Shader 3.0 support). Supported Chipsets - NVIDIA GeForce 6800 or greater; ATI Radeon X1600 Pro or greater.

Please note that NVIDIA GeForce 7300, 8100, 8200, 8300, 8400, and 9300; ATI Radeon HD3200, and HD4350 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel and S3 video cards are not officially supported in Mass Effect 2.


    Recommended System Requirements

    Operating System: Windows XP SP3 / Windows Vista SP1 / Windows 7
    Processor: 2.6+ GHz Cure 2 Duo Intel or equivalent AMD CPU
    Memory: 2 GB RAM
    Sound Card: 100% DirectX compatible sound card and drivers
    DirectX: DirectX August 2008
    Video Card: ATI Radeon HD 2900 XT, NVIDIA GeForce 8800 GT, or better recommended

    For the best results, make sure you have the latest drivers for your video and audio cards. Laptop or mobile versions of the above supported video cards have not had extensive testing and may have driver or other performance issues. As such, they are not officially supported in Mass Effect 2. Intel and S3 video cards are not officially supported in Mass Effect 2.


    Digital Rights Management (DRM)

    The boxed/retail PC version of Mass Effect 2 will use only a basic disk check and it will not require online authentication. This is the same method as Dragon Age: Origins. Digital versions will use the retailers protection system.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Wednesday, November 25, 2009, 09:18:56 PM
Awesome.  I really need to get around to finish the first so I can play the second.  I really did enjoy it... it was only the OWmeet that sort of tripped me up and I never got back to it.  I really need to.  I think I was about halfway in or so.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: iPPi on Wednesday, November 25, 2009, 11:43:29 PM
I can't wait for this one.  The only thing I'm apprehensive about is the fact that I don't have a PC capable of running it so I need to get the Xbox360 version.  I hope my Xbox360 will survive from now until I finish ME2.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: PyroMenace on Thursday, November 26, 2009, 12:31:37 AM
Yea Im a bit excited too, I plan to buy the 360 one though. I really did enjoy the sci-fi story it had going and really liked all of the characters. I know a lot of them aren't going to be playable in this one anymore except I think Garrus and Tali, and maybe Rex? I hope so because Rex was awesome.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Thursday, November 26, 2009, 10:03:19 AM
Definitely PC for me.  I could never downgrade to the lack of control on the console after being able to individually control each squad member.  That still seems like a terrible compromise to me.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Xessive on Thursday, November 26, 2009, 11:12:31 AM
I'm really anxious about it too.

By the way, will it be in the Unreal Engine as well or have Bioware switched everything to their new Eclipse engine (the engine used in Dragon Age Origins)?
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Thursday, November 26, 2009, 11:13:15 AM
I highly doubt they would go out of their way to switch to a vastly inferior engine.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Xessive on Thursday, November 26, 2009, 11:18:38 AM
I highly doubt they would go out of their way to switch to a vastly inferior engine.
Yeah, I'd hope not. I was wondering if Epic's new policies would have had any effect on it.

I love the Unreal engine. The only issue I see that seems to be unique to it is the texture pop-in. For Borderlands Gearbox has added a cool fade effect to alleviate the sudden pop-in. It's not a major issue, it just takes that first couple of secs after a load for things to be crisp.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Thursday, November 26, 2009, 06:54:28 PM
Mass Effect 2 interview from GameSpy w/ Dr. Greg Zeschuk of Bioware. (http://xbox360.gamespy.com/xbox-360/mass-effect-2/1050006p1.html)
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Saturday, November 28, 2009, 08:13:55 PM
Mass Effect 2 - Tali Trailer. (http://www.actiontrip.com/rei/video.phtml?id=5914)
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: iPPi on Sunday, November 29, 2009, 12:40:58 AM
Mass Effect 2 - Tali Trailer. (http://www.actiontrip.com/rei/video.phtml?id=5914)

I liked the character and her backstory in the first game.  It's too bad she was pretty weak in combat.  She was only in my party once or twice before I decided Garrus and the other alien female (her name eludes me at the moment) was a more powerful combo for my character.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Xessive on Sunday, November 29, 2009, 01:49:35 AM
Tali came in handy when I was playing as a Soldier, since I didn't have any decryption skills, she could hack computers and decrypt locks for me (she's basically the equivalent of a rogue). Having her in the squad also improves the Mako's repair rate. In combat I give her a shotgun and try to keep her away from the frontlines, she has some handy skills like overheating enemy weapons and disabling shields.

I think in ME2 there might be a romance possibility since on the official forums it seemed to be in huge demand (and lack of it was a common complaint about the first game). Some really weird folks out there. Although if she removes her bulb-helmet and turns out to be pretty hot, I'm game.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Sunday, November 29, 2009, 06:16:20 AM
I think in ME2 there might be a romance possibility since on the official forums it seemed to be in huge demand (and lack of it was a common complaint about the first game). Some really weird folks out there. Although if she removes her bulb-helmet and turns out to be pretty hot, I'm game.
From that trailers at the end, looks like it might be a possibility to be able to romance Tali...
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: PyroMenace on Sunday, November 29, 2009, 11:03:07 PM
Well fuck, that trailer was a bit spoilerific.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Friday, December 04, 2009, 03:13:36 PM
Mass Effect 2 on 360 and PC will take up 2 DVD discs. (http://www.actiontrip.com/rei/comments_news.phtml?id=120409_2)

Quote

    Ok some details for you.

    1 - Yes, there are 2 game discs for both the PC and Xbox 360 versions, both the Collector's and standard editions.

    2 - There is a 3rd disc with the Collector's Edition. This is a movie DvD containing making of and other bonus information.

    3 - The PC version is a standard install. You install the information from both discs and then play with 1 disc in the drive. No swapping.

    4 - The Xbox 360 does not have an install and does require disc swapping during play.

    5 - Even though there is a disc swap, it occurs at a carefully planned place in the game (that does not interfere with gameplay) and is done once. You do not swap back and forth. 1 swap and then done.

    6 - Why 2 discs? Answer: Because you cannot fit this much awesome on one disc.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Thursday, December 17, 2009, 08:32:05 PM
Bioware is already looking forward to making Mass Effect 3. (http://www.shacknews.com/onearticle.x/61666)
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: iPPi on Monday, December 28, 2009, 06:16:16 PM
Cinematic trailer released. (http://www.gametrailers.com/video/cinematic-trailer-mass-effect/60053)  Can't wait for this to come out.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: PyroMenace on Saturday, January 02, 2010, 05:33:05 AM
The PC version is the better version (better interface), but the X360 version came out first and that's the version I have.  As a result, I'll probably pick up the second on the console as well since I can import my save file.

Same here, though I sort of want it on PC.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Sunday, January 10, 2010, 11:39:17 AM
Preordered the collector's editon. Strange thing is that I did that without playing ME1... I think Dragon Age, my overall love for Bioware, and the lack of DRM all had something to do with it.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Sunday, January 10, 2010, 11:44:57 AM
Preordered the collector's editon. Strange thing is that I did that without playing ME1... I think Dragon Age, my overall love for Bioware, and the lack of DRM all had something to do with it.

Mass Effect 1 was great, Pug. As good as KOTOR was, I'll take ME over KOTOR.

Given Bioware's history of consistency - I doubt you're making a mistake pre-ordering ME2. Even if ME2 is more of the same, as long as it ain't buggy, it's probably still gonna be quite good...
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: W7RE on Sunday, January 10, 2010, 01:58:41 PM
I preordred it even though I still need to play through the first (bleh, preorder bonuses). The collector's edition was sold out though. I shouldn't have gone for it anyway, I'm already spreading my cash too thin.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Sunday, January 10, 2010, 02:00:08 PM
I'll just toss out a reminder that you guys really do need to play through the first game I think if you're going to get anything out of the 2nd.  From what I've gathered it'll be a pretty empty experience and you'll have no idea what's going on if you don't play the first part of the story.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: gpw11 on Sunday, January 10, 2010, 03:56:44 PM
Yeah, I'd really suggest hammering through the first game. If you get on it now, you can  easily finish it before the second comes out (missing some side-quests, of course).
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: W7RE on Sunday, January 10, 2010, 04:04:22 PM
Yea I fully intend on playing through the first one before starting the second. In fact I think I'll start now.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Sunday, January 10, 2010, 04:11:34 PM
Yea I fully intend on playing through the first one before starting the second. In fact I think I'll start now.

Enjoy! ME is awesome.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Cobra951 on Sunday, January 10, 2010, 04:18:05 PM
This is the game that saw the demise of my 1st Xbox.  I didn't get too far into it, and I haven't gone back to it since.  It was getting good too.  I have to retry at some point.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Sunday, January 10, 2010, 05:43:10 PM
This is the game that saw the demise of my 1st Xbox.  I didn't get too far into it, and I haven't gone back to it since.  It was getting good too.  I have to retry at some point.

It's a great game - you really should retry and finish it.
Especially if you plan to play ME2.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: iPPi on Sunday, January 10, 2010, 07:51:34 PM
The preorder bonus and the collector's edition stuff is pretty standard fare and not enough incentive to shell out more money for it.  I do like the CE cover art a lot more than the regular edition though.

Anyway -- can't wait for this one to come out, but chances are I won't be getting it on release day... maybe a couple weeks down the road though.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: W7RE on Monday, January 11, 2010, 04:52:12 AM
I'm a serious sucker for preorder and collector's edition bonuses. I always think I'm gonna be missing out if I don't get the in-game type bonuses, though I can't really recall any that I felt that way about after the fact.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Monday, January 11, 2010, 04:59:12 AM
Yea I am in the same boat as W7RE.

Mostly I do feel a little remorse after I actually get the CE...

In this case iPPi, the CE is just $10 more so I can justify it.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: scottws on Monday, January 11, 2010, 06:54:31 AM
I've never gotten a CE of anything.  The price point is just too high for my tastes.  I can hardly justify the $50 or $60 going rate for the games themselves anymore.  The CEs never even cross my mind.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Monday, January 11, 2010, 07:25:08 AM
In-game items keep me from buying rather than encourage me.  If there's actually something to a CE that's worth the money, fine, but paying for cheats and other such bullshit is beyond my sense of decency.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: W7RE on Monday, January 11, 2010, 07:55:55 AM
Not to derail this too much, but I think I've come across the worst offender I've seen as far as "buy our game new, and day one!" incentives. Battlefield: Bad Company 2. Of course, you get a silenced AK-47 (for use in multiplayer) if you preorder at gamestop. But then they've got a limited edition. It's the same price as the normal edition, but only available near launch. It gives you mounted guns for control from the driver seat of any vehicle, increased armor for any vehicle you drive, motion sensor for your vehicles to tell you if enemies are nearby, and a tracking dart gun that allows friendly rockets to lock onto a vehicle, even out of line of sight. All of this is exclusive to the limited edition, and usable in multiplayer.


But the AvP collector's edition? Life sized articulated face hugger. me want.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Monday, January 11, 2010, 08:39:21 AM
W7RE thanks for the tip. It does look good:

(http://thegamingliberty.com/wp-content/uploads/AVPHE.jpg)

What I find interesting is when games have fantastic CEs like this, but no one is sure of the game itself yet.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Monday, January 11, 2010, 03:04:09 PM
NEW Mass Effect 2 Trailer.
Subject Zero (character) - "Made For Fighting" Trailer. (http://www.shacknews.com/laryn.x?story=61885)
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Monday, January 11, 2010, 05:05:45 PM
wtf?  That's definitely the worst I've ever heard.  That's just ridiculous and then some.  And then some more just to be a dick.  Screw that noise.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Monday, January 11, 2010, 09:04:44 PM
Just canceled my preorder.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Monday, January 11, 2010, 09:20:42 PM
Of what?  Heh, we sort of started talking about a lot of stuff in here (and apologies for my vague post... I was responding to W7's comments about Bad Company 2... posting on a cell phone takes getting used to).
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Monday, January 11, 2010, 09:26:42 PM
I was joking about canceling my ME2 preorder after that ridiculous trailer.

That's actually the first ME2 trailer I saw... I read on shacknews that the others were even worse. Oh well, as long as it doesn't affect the main game.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Monday, January 11, 2010, 10:20:07 PM
You know, I haven't watched a single thing about it yet except one internet ad that was fucking terrible.  Not was terrible was the Dragon Age stuff, but still really bad.  Who the fuck are they letting handle advertising for their games, seriously?
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: W7RE on Monday, January 11, 2010, 11:00:35 PM
The only thing I've really seen about ME2 was the developer demonstration GiantBomb did last E3. 4-5 hours into ME1 I'm not regretting my ME2 preorder at all.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Monday, January 11, 2010, 11:21:06 PM
I think they realize they have the core audience in the bag anyway.

The advertising seems to bringing in the more casual/on the fence crowd. If you look at the comment sections of the Dragon Age adverts on youtube, you will note that the majority seem to be extremely excited about all the "sex and violence" and the "heavy metal music". I bet they all got quite a shock when they actually played the game.

I did note quite a few old school Bioware fans expressing disgust, but at the same time hoping that the game was going to be quite different.

One of the funnier exchanges I saw was along the lines of:

Viewer 1: Wow! That trailer is awesome! I can't wait for this game! What music is that?

Viewer 2: I think that's something from Manson!

Viewer 1: It is just so different! It isn't every day you see a fantasy game with heavy metal music!

Viewer 2: I know right?!

I bet they were pretty shocked with how the game actually ended up.

Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Monday, January 11, 2010, 11:32:03 PM
Yeah, I saw a bunch of stuff like that too.

Also, please never refer to Manson as heavy metal ever again or I will be forced to kill you.  Pyro and Belmont will help me.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Pugnate on Tuesday, January 12, 2010, 12:21:03 AM
Viewer 1: I am sorry.

edit:

I know it isn't. That was actually what the guy was saying. :P
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: Quemaqua on Tuesday, January 12, 2010, 07:37:53 AM
It just.... it curdles my blood.  And makes me want to find that freakbait and rip his eyes out.  Man I hate that guy.
Title: Re: Mass Effect 2 - PC DRM and system requirements revealed (Reply 22)
Post by: MysterD on Tuesday, January 19, 2010, 02:56:16 PM
Mass Effect 2 - The Cerberus Network DLC announced for PC and X360.
Buy Mass Effect 2 brand new, this DLC is yours free.

For those who don't buy ME2 brand new, this DLC's price has yet to have been to disclosed. (http://www.shacknews.com/onearticle.x/61997)
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: MysterD on Thursday, January 21, 2010, 03:36:58 PM
There will be MORE Mass Effect games after the Mass Effect Trilogy is done with. (http://www.shacknews.com/laryn.x?story=62032)
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: iPPi on Thursday, January 21, 2010, 07:54:40 PM
Mass Effect 2 Launch Trailer! (http://www.gametrailers.com/video/launch-trailer-mass-effect/61043)

It looks fucking amazing.  Just a couple more days until ME2 is released.  I'm really excited about this game but I probably won't be picking it up on launch day.  I intend to pick it up in a couple of weeks though.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: gpw11 on Thursday, January 21, 2010, 11:27:59 PM
Holy shit, now to figure out if Steam or retail is cheaper.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: Quemaqua on Friday, January 22, 2010, 12:23:56 AM
Damn, that was pretty epic.  I can see where they're tying the 2nd novel into it.  Looks great.  Ugh... why the fuck can't I ever find time to finish the first?
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: MysterD on Friday, January 22, 2010, 07:29:40 AM
Mass Effect 2 Launch Trailer! (http://www.gametrailers.com/video/launch-trailer-mass-effect/61043)

It looks fucking amazing.  Just a couple more days until ME2 is released.  I'm really excited about this game but I probably won't be picking it up on launch day.  I intend to pick it up in a couple of weeks though.

Wow. That trailer was pretty damn kick-ass and epic, to say the least.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: beo on Friday, January 22, 2010, 07:35:09 AM
i'm excited. i've been avoiding the trailers because i don't want to spoil anything for myself and also i think my head, heart and balls might pop if i were anticipating it anymore. i allowed myself to watch that last one though and all i can say is thank [diety] it's only a week away.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: Cobra951 on Friday, January 22, 2010, 07:41:19 AM
I first experienced the RRoD joy in ME1, and I guess that put me off the game since.  That trailer is very enticing, but I really need to get through the first game before moving on to 2.  There are several games on my wish list ahead of this one too.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: MysterD on Friday, January 22, 2010, 07:42:14 AM
Looks like I might have to keep on my eyes really peeled on this, once I get Dragon Age actually done...

EDIT:
Rumor has it the Mass Effect 2 - The Cerberus Network DLC will go for $15, for those who do not buy ME2 brand new. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=106572)

EDIT 2:
More info on The Cerberus Network DLC. (http://www.shacknews.com/onearticle.x/62057)

Quote
Mass Effect 2 Free and Paid DLC Plans Clarified
by Chris Faylor Jan 22, 2010 12:10pm CST tags: Mass Effect 2, DLC,

While all new copies of Mass Effect 2 will come with a "single-use unlock code" that enables owners to download free add-ons through the in-game "Cerberus Network," developer BioWare is unsurprisingly planning to charge for some later add-ons.

"We'll definitely have for-pay DLC down the road too," BioWare's co-founder Greg Zeschuk told Joystiq. "It's not going to be all free DLC for Mass Effect 2 -- far from that. There'll be paid DLC packs, and there'll be stuff available through Cerberus as well."

Those that don't buy a new copy of the PC and Xbox 360 action-RPG (due January 26) will have to pay 1200 Microsoft Points ($15) to access the Cerebus Network and its various free add-ons--making it the same value as the Stone Prisoner download that came free with new copies of Dragon Age: Origins--according to Kotaku and Bitmob.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: Pugnate on Friday, January 22, 2010, 12:28:26 PM
Mass Effect 2 Launch Trailer! (http://www.gametrailers.com/video/launch-trailer-mass-effect/61043)

It looks fucking amazing.  Just a couple more days until ME2 is released.  I'm really excited about this game but I probably won't be picking it up on launch day.  I intend to pick it up in a couple of weeks though.

Hmm... that looks pretty good. The trailer looks very similar to the trailer for the new Star Trek movie.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: MysterD on Friday, January 22, 2010, 04:02:18 PM
Interview w/ Casey Hudson of Bioware on Mass Effect 2. (http://gameinformer.com/b/news/archive/2010/01/21/news-Mass-Effect-2-Interview-BioWare.aspx)
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: poomcgoo on Friday, January 22, 2010, 11:53:49 PM
I downloaded it cuz I'm a dick.  It's pretty awesome so far, but I'm about 5 hours in as a soldier class and I think I regret my class decision.  It may be too early to tell, or that I was spoiled by the depth of Dragon Age, but it seems like a straight action game.  There is no inventory to speak of and it seems more consolized than the first, even.  I swear it feels like I'm playing Gears of War in a different setting.  I'm like 5 hours in and it's definitely great in terms of presentation -- the graphics are mindblowing and the production values are over the top -- but when I see a screen of the "illusive man" (sic) at the end of every "mission," I'm ejected from the immersion that the first game perfected.  I like it a lot, but it feels just different.  I need to sink more time into it to see where things go.

That said, the introductory sequence is the most bad-ass awesome shit they could cram into 10 minutes.  Your jaw will drop.
Title: Re: Mass Effect 2 - Update: Free DLC to come w/ new copies of the game (Reply 67)
Post by: MysterD on Saturday, January 23, 2010, 06:24:32 AM
IGN Review - 9.6 for PC and X360
Video Review. (http://pc.ign.com/dor/objects/14235019/mass-effect-2/videos/masseffect2_vdr_012210.html)
Written Review. (http://pc.ign.com/articles/106/1063044p1.html)

Improvements over the original
Quote
Speaking of pleasing people, BioWare listened to every last bit of criticism leveled at Mass Effect 1. That game, particularly on Xbox 360, suffered from a few technical and presentational issues. This sequel is a much, much cleaner experience. Long elevator rides and slow-loading textures are gone, replaced with (occasionally lengthy) loading screens. Generic cut-and-paste side quests and empty planets to explore have been totally ripped out. Pretty much everything that anybody took even the slightest issue with in Mass Effect 1 has been axed or rebuilt entirely.

"Streamlined" Inventory and Skill Systems
Quote
The improvements aren't only technical. The inventory and skill systems have been made more manageable, streamlined to the point that they might initially appear too thin for a role-playing game. Keep playing, however, and you'll begin to see strength and depth emerge as you further customize your squad.

One of the biggest reasons why this streamlined approach to character customization works is the retooled character classes. The same six specialization options are back, ranging from the Jedi-inspired biotic users to the technically inclined engineer. This time, however, they've been defined and differentiated much more clearly, each getting its own set of weapon specializations and unique skills. Playing as a soldier is a vastly different combat experience compared to the vanguard or infiltrator. Each class has its own approach to battle, which is then further defined by how you choose to outfit your squad and where you assign skill points. By the end of the game, everything about Mass Effect 2 will be shaped by your choices – from the story to the ebb and flow of combat.


Minor Technical Issues
Quote
Even though it's a cleaner production, Mass Effect 2 isn't a perfectly polished game. I've played through the game twice and during that time experienced sound cutting out, my character getting stuck in the environment and full game crashes. Thankfully, these miscues are infrequent, which allows the art style to shine. Mass Effect 2 is a visual treat, filled with breathtaking landscapes and an awesome attention to detail.

If you're playing on PC and have a powerful rig (I took Shepard for a spin on an Alienware Intel Core 2 Quad 2.00 GHz prcoessor, dual NVIDIA GeForce GTX 260M cards, and 6 GB of memory), it will look even better.

PC's HUD is different from X360
Quote
On PC, the heads-up display is a bit different, custom built to work with a keyboard and mouse. Both versions are largely identical, though you will get a few more options for customizing hot keys and skill usage on the PC. Which works better for you will be a matter of personal preference.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: poomcgoo on Saturday, January 23, 2010, 09:31:47 AM
Quote
The inventory and skill systems have been made more manageable, streamlined to the point that they might initially appear too thin for a role-playing game. Keep playing, however, and you'll begin to see strength and depth emerge as you further customize your squad.

Ok that's good to hear.  That's really my only gripe
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: sirean_syan on Saturday, January 23, 2010, 12:13:23 PM
So apparently there's a disc swap on the Xbox version and people are confused and complaining about it. Really? Back in my day that was practically a selling point.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Saturday, January 23, 2010, 12:33:56 PM
Really? People are confused/complaining already?

It happens once in the game, and halfway at that. The game isn't even out yet, so it is incredible that people are bitchin' already. I guess they are on crazy pills.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: sirean_syan on Saturday, January 23, 2010, 12:42:28 PM
Gaming is on crazy pills right now.

It's a little more complicated than a switch halfway through though. I guess the beginning and end are on one disc, while the second disc contains the middle portions of the game. This was done (supposedly) since the middle is more open and if you switched in there you would either have to switch often depending on where you are or there would be too much repeated data on the disc. So, two disc, two switches.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Saturday, January 23, 2010, 01:34:41 PM
Oh noes, swapping a disc twice.. we're all fucking doomed.

 ... when do we get to come to our senses and find these people and kill them by pitting them against one another in gladiatorial combat?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Saturday, January 23, 2010, 03:54:58 PM
So apparently there's a disc swap on the Xbox version and people are confused and complaining about it. Really?
If they want no disc-swapping, why don't they just buy the PC version? ;)

I'm guessing the PC version just has the multiple install DVD discs and then you only need one of the discs to boot the game.

Quote
Back in my day that was practically a selling point.
Same here. Back then, it meant the game usually had MORE content than the average game (especially since everything was NOT voice-acted back then) - i.e. see Final Fantasy games and Chrono Cross on the PSX.

EDIT:
PCGamesHardware.com has a nice comparison of the graphics b/t Mass Effect 1 PC and ME2 PC. (http://www.pcgameshardware.com/aid,703680/Mass-Effect-1-vs-Mass-Effect-2-PC-graphics-compared/Practice/)

Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 23, 2010, 05:06:57 PM
If they want no disc-swapping, why don't they just buy the PC version? ;)

I'm sure it'll also show up on Games on Demand eventually, so you can just download the whole thing to your Xbox. That's what I did with the first game (didn't pre-plan that though).

I'm keeping my preorder though.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Saturday, January 23, 2010, 05:11:54 PM
I'm sure it'll also show up on Games on Demand eventually, so you can just download the whole thing to your Xbox. That's what I did with the first game (didn't pre-plan that though).

I'm keeping my preorder though.

Good point - it's likely it'll wind on up on Microsoft's GOD (Games on Demand), since other big hits like Fable 2 wound up there. Though, down-side - ME2 X360 might take a good while to download. GOD might be good idea - you know, if you could legally back-up the content to disc so you don't have to take forever to DL it again, if necessary - which is one thing I really like about PC Digital Distribution services such as D2D, Steam and Impulse.

Another thought - given how some stores like to break street dates, I wonder if GameStop or any retailers have broken the street date for ME2 already...
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 23, 2010, 06:43:47 PM
Yea ME2 could be really big. My GoD version of ME1 is 6.8 gigs.

It's actually the only GoD game I have, which is 100% because of hard drive space. There's a few I've wanted to get, but bought the disc version or just passed, because I don't have the drive space. I've got a 60GB drive and it's currently got 14GB free. (3 disc based games installed to the HDD currently)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Saturday, January 23, 2010, 07:29:00 PM
Yea ME2 could be really big. My GoD version of ME1 is 6.8 gigs.
I dunno if there's major difference in the audio, textures, and other files b/t PC and X360 - but ME2 PC is listed on Steam as wanting 15 GB of HD space open. They often usually tell you to have a bit more open than what it actually really takes up (in case of mods, add-ons, DLC, expansions, saves, etc etc)...

Quote
It's actually the only GoD game I have, which is 100% because of hard drive space. There's a few I've wanted to get, but bought the disc version or just passed, because I don't have the drive space. I've got a 60GB drive and it's currently got 14GB free. (3 disc based games installed to the HDD currently)
Is there a way you can say connect the X360 Hard-Drive to the PC and copy the Mass Effect 360 files to a DVD disc or two? And at a later date - you could say install the files back onto this 360's HD?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 23, 2010, 07:36:15 PM
Is there a way you can say connect the X360 Hard-Drive to the PC and copy the Mass Effect 360 files to a DVD disc or two? And at a later date - you could say install the files back onto this 360's HD?

I doubt it. A quick google search leads me to believe that if it's possible, it's not in a method supported by Microsoft.

I'm not sure if there's a limit to the number of times you can download something though. I've never seen anything suggesting that there is. I guess I've never really thought about uninstalling GoD games to free up space. Instead I've focused on the fact that the HDD is so damn small, and larger one costs way more than it should. I'm sort of hoping MS will release the 250GB HDD that was in the MW2 bundle as a standalone accessory. The 120GB drive is like $150, and I can't see them releasing a 250GB drive for $250+ when the system itself is $200-300.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Saturday, January 23, 2010, 07:55:47 PM
I doubt it. A quick google search leads me to believe that if it's possible, it's not in a method supported by Microsoft.
Ick. It's something they should think about - even if they force your GOD copy to be tied to say your XBL account.

Quote
I'm not sure if there's a limit to the number of times you can download something though. I've never seen anything suggesting that there is.
Geez, I hope there isn't. It should be unlimited for your unique XBL account for as long M$ is in business.

And since we know XB360 won't be forever, it'd be nice if say that same game works on their next console via an emulator or gets re-released for a new console - you can still re-download that game.

Quote
I guess I've never really thought about uninstalling GoD games to free up space.
I think it's b/c I'm so used to PC gaming that I ask such things, since I'm always backing up games to DVD's; uninstalling games; installing other games; and re-installing games like crazy here.

Quote
Instead I've focused on the fact that the HDD is so damn small, and larger one costs way more than it should. I'm sort of hoping MS will release the 250GB HDD that was in the MW2 bundle as a standalone accessory. The 120GB drive is like $150, and I can't see them releasing a 250GB drive for $250+ when the system itself is $200-300.
If you do buy another X360 HDD - could you transfer stuff from your old HDD over to say another bigger HDD?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 23, 2010, 10:32:36 PM
Quote
I think it's b/c I'm so used to PC gaming that I ask such things, since I'm always backing up games to DVD's; uninstalling games; installing other games; and re-installing games like crazy here.

I never uninstall games on my PC unless I'm trying to clear out space to make room for something, or I just hate the game and uninstall it as a way to say, "fuck this, I'm not playing it again."

Quote
If you do buy another X360 HDD - could you transfer stuff from your old HDD over to say another bigger HDD?

Yea. The standalone drive addons used to come with a cable to connect the two and instructions, but I think they're not packed in anymore. You can still get them for free though, you just have to contact Microsoft to get them to send you one. Of course if you did get a new drive, you could just redownload everything. You'd need to transfer the data to move saved games though (which could be done with a memory card too).
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Saturday, January 23, 2010, 10:42:19 PM
Yea. The standalone drive addons used to come with a cable to connect the two and instructions, but I think they're not packed in anymore. You can still get them for free though, you just have to contact Microsoft to get them to send you one. Of course if you did get a new drive, you could just redownload everything. You'd need to transfer the data to move saved games though (which could be done with a memory card too).
That's pretty sweet - that you can do the transfer and all! :)

I'm sure transferring from one HDD to another HDD would be easier than re-downloading things - especially if you got saved games you want to keep and all.

I wouldn't be surprised for saved games, if Microsoft one day will do what Steam's new Steam Cloud features does - allow you to have your saved games on their servers, so you can access them from anywhere.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Sunday, January 24, 2010, 02:39:51 AM
The cable is included with all the HDD upgrade packs.  That said, their 60GB and 120GB retail upgrades remain wholly inadequate for digital distribution of full retail titles.  While at this time there are only a handful released on the Xbox marketplace, once more are released those hard drives will still be insufficient.  I don't know about you, but I personally do not want to delete anything that I have purchased digitally.  You never know if it might become unavailable, or if you will no longer be able to download it or something.

This might be a slight deviation from the topic at hand, but the Xbox360's original design and specs are showing its age.  When people start worrying about disk space and start having to purchase addons and upgrades to their existing console, it's starting to show that the original design is inadequate for today's market.  My 20GB Pro model is completely outdated now.  I only have 9.7GB free, and that's basically not enough space for today's XBL implementation and regular use -- I assume that most XBLA games are getting bigger.  I think if I deleted _everything_ I'd have like 13-15 GB free, which is still not a lot.

Digital distribution has really taken off over the last 2 years.  DLC is now really commonplace, and they are getting bigger.  What we thought were simple arcade games that would be small are slowly becoming as impressive as full fledged retail titles.  Full retail titles are also being released for digital distribution too.

Add in proprietary design, and MS has totally fucked their consumer base.  I have absolutely no intentions of upgrading my HDD on the Xbox360 unless I don't have to pay for it.  Their 60GB and 120GB HDD upgrades are ridiculously overpriced.  MS tried the bandaid solution though -- I remember hearing about their free upgrade for people with arcade machines (no HDD) for a free 20GB HDD or something like that. 

Basically, it seems that MS didn't really plan things out too well and the consumer suffers greatly as they are forced to play catch up with the accessories (wireless adapter is now replaced with the wireless N adapter; HDD is inadequate and needs an upgrade).  People then have to fight the hardware problems, but become attached as they are too 'invested' into the Xbox360 platform.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Sunday, January 24, 2010, 02:52:52 AM
I think it's brilliant, personally.  I say this both with respect for what they've managed to pull off and with complete and utter loathing of their practices.  Release a broken system that doesn't work, then repeatedly sell it to people who are too stupid to get the fuck out while they still can and instead just keep investing in system after system, even when they get so far out that they have to pay out of their own pocket.  They feel they're already in too deep, to stop would mean they've already wasted the money they've invested.  Then get a stranglehold on your storage market and charge 5 to 12 times what the products are actually worth in any reasonable market... and sit back and watch people repeatedly pay for it.  You pay about a dollar per gig for a new 360 120GB HDD.  Going on Newegg, I'm seeing TB drives going for $90 to $140 right on the main HDD page, and there's a 2TB drive for $180.  I mean, what the fuck.  Then you also charge for people to use your online infrastructure, and are the only current company to do so... and they do.  And when anyone asks them why, they just turn around and call them fanboys.  Where's the negative?  You're one of the most popular systems in the US, you're not called on to be accountable for anything, and you've got people like my coworker that are on their sixth fucking box and are still giving you money because they just can't bring themselves to break the cycle.

Seriously, way to go, Microsoft.  There's a reason you're still on top.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: scottws on Sunday, January 24, 2010, 08:29:35 AM
It's things like this that make me glad I'm a PC gamer.  I have some 360 games, but I don't consider myself unavoidably invested in the system.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, January 24, 2010, 08:50:36 AM
It's things like this that make me glad I'm a PC gamer. 
Yeah, no doubt about that.

Really, though - Microsoft needs to stop screwing their X360 customers in more ways than I can shake a stick at. As if the RROD wasn't enuff to turn people off - all the other bullshit w/ digital downloads; DLC; HDD's; and so forth make me glad I didn't jump on the 360 bandwagon.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: scottws on Sunday, January 24, 2010, 09:06:55 AM
The hard drive thing on the 360 is crazy.  20 GB was barely enough when it came out; it's wholly inadequate now.  But the prices of the upgrades are ridiculous and there's no way I'm buying in.  There is a way you can buy your own HDD and manually upgrade the drive, but it's complicated, you have to buy one of two specific models, and of course you void your warranty in the process.  Not something I'd want to mess with doing on a 360.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Sunday, January 24, 2010, 09:55:41 AM
I've had my Xbox for just over a year now, and I've yet to have any demons spawn from it, and it has yet to rape my dog. I guess it's about individual experience though, and mine has been positive. Some people may not be so fortunate.

But yes, the HDD pricing on Xbox is insane.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, January 24, 2010, 12:19:43 PM
Gaming is on crazy pills right now.

It's a little more complicated than a switch halfway through though. I guess the beginning and end are on one disc, while the second disc contains the middle portions of the game. This was done (supposedly) since the middle is more open and if you switched in there you would either have to switch often depending on where you are or there would be too much repeated data on the disc. So, two disc, two switches.

I remember reading very early on, when the disc swapping thing was announced, that it would be just one disc swap. I guess they just couldn't manage to pull that off.

But people need to stop complaining, because I am starting to get worried about the lengths to which Bioware will go to appease the masses.

With Bioware having already sacrificed the elevator dialog and bits of planetary exploration, I wouldn't be surprised if they decided that the next game would need to be much shorter and less awesome, just so that people wouldn't suffer through the inconvenience of swapping some discs. :P :P

That would make for a press release joke actually.

What PoomC says does bother me a little, about the the further streamlining of the inventory. Yes, I know the review says it gets better, but why even start an RPG that way?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, January 24, 2010, 02:17:44 PM
I remember reading very early on, when the disc swapping thing was announced, that it would be just one disc swap. I guess they just couldn't manage to pull that off.

But people need to stop complaining, because I am starting to get worried about the lengths to which Bioware will go to appease the masses.

With Bioware having already sacrificed the elevator dialog and bits of planetary exploration, I wouldn't be surprised if they decided that the next game would need to be much shorter and less awesome, just so that people wouldn't suffer through the inconvenience of swapping some discs. :P :P

Since this disc-swapping format is the case w/ 360 gamers who are stuck w/ regular DVD, I should be bitching that PC Gaming has NOT adopted the Blu-Ray format just so I don't have to do multiple DVD installs (for some of the really BIG games). :P But, guess what? It's NOT that big of a deal. When we start seeing swapping b/t THREE discs or more (especially DVD's), then I can start my bitching! :P

On another note - I still think Microsoft screwed itself in the format war by NOT making the 360 out the box support ONLY the HD-DVD format period; especially since the PS3 came Blu-Ray equipped.

EDIT:
Quote
But people need to stop complaining, because I am starting to get worried about the lengths to which Bioware will go to appease the masses.

With Bioware having already sacrificed the elevator dialog and bits of planetary exploration, I wouldn't be surprised if they decided that the next game would need to be much shorter and less awesome, just so that people wouldn't suffer through the inconvenience of swapping some discs. :P :P
Oh, I liked the elevator rides - b/c that often gave more insight to characters and sometimes the gameworld. Often, it was stuff you did NOT find in the Codex.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, January 24, 2010, 02:44:41 PM
Quote
On another note - I still think Microsoft screwed itself in the format war by NOT making the 360 out the box support ONLY the HD-DVD format period; especially since the PS3 came Blu-Ray equippeq

I think you are really missing the point here. Microsoft totally beat Sony in this generation's console wars, and are continuing to do so. Basically you are saying that MS should have done what Sony did, but then Sony are getting their butt handed to them, so how the hell did MS screw itself? The best part is that Sony won the format war, yet are still losing the console war.

MS won the console war because they didn't make an expensive optical format a standard part of their systems.

MS would have screwed themselves in the format war if they had made HD-DVD mandatory considering HD-DVD flopped.

If they had made HD-DVD a 360 standard, there is no guarantee that it would have boosted HD-DVD sales, in fact they could have hurt both HD-DVD and the Xbox 360.

a) Consumers want a reliable device to watch their movies on, not something that failed as frequently as the first iteration of the 360.

b) Cost would have definitely gone up from $399 to $499 or so, which would have hurt the 360's main advantage over the PS3: Price.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Sunday, January 24, 2010, 03:01:47 PM
Yes, a bigger hard drive is needed, and the prices are not budging on upgrades.  So, neither am I.  As long as MS doesn't make bigger drives accessible for realistic prices, I won't buy them, which means I will never buy full games for the 360 as downloadables.  I don't much like the idea anyway.  It's best to have the box and the data archive separate from the console.  The only example I've seen so far is a joke, with the full price of Fable 2 in DLC episodic fashion weighing in at $40, while the price of the full game in one shot, on its own disc with box and manual is now half that much.  Still want to play it off the HDD?  Install it, and the DVD in the slot then becomes a mere copy protection dongle.  It stops spinning entirely.  This is what I have been doing with whatever game I'm hot and heavy into, for the duration of the obsession, even with my miniscule 13GB drive.  I always leave enough free space to dump one game disc.

But if they quit being penny wise and pound foolish, and allowed us to buy HDD upgrades for prices that make sense, we would not have to be so picky about what software we buy as DLC.  It's very much in their interest to do this, and perhaps sometime before the end of the system's life cycle, they will wise up to it.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Sunday, January 24, 2010, 04:29:04 PM
Why is it in their interests to sell us products at reasonable prices when they're already moving enough units selling at outrageous prices to the uninformed masses?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Sunday, January 24, 2010, 06:47:20 PM
Quote
On another note - I still think Microsoft screwed itself in the format war by NOT making the 360 out the box support ONLY the HD-DVD format period; especially since the PS3 came Blu-Ray equipped.

While the DVD format is showing its age, you must understand that the Xbox360 was not designed to support high definition video and the investment into the HD-DVD format was a risky move on MS' part, a move that did not pay off.  I'm one of the few people here who have the Xbox360 HD-DVD drive add-on, and I totally regret the purchase.  Not because the format is now obsolete, but rather because the Xbox360 is limited in its capabilities as a video player. 

1) The original Xbox360 does not have HDMI support.  That means component video.  HDCP regulation indicates that 1080p video is only allowed through HDMI.  Thus, the original Xbox360 does not support full HD video (you can still get 1080p for games though). 

2) The Xbox360 is very, very limited in audio codec support.  It only supports Dolby Digital.  DTS, Dolby TrueHD, and DTS-MA are not supported.  Everything that goes through gets encoded back into Dolby Digital.

The Xbox360 was designed as a game console and that's really it.  The emergence of HD video support works, but for a true home theater set up, the 360 leaves a lot to be desired.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Sunday, January 24, 2010, 07:26:35 PM
Why is it in their interests to sell us products at reasonable prices when they're already moving enough units selling at outrageous prices to the uninformed masses?

Well, I thought I explained that.  Uninformed or not, the prices will stop a lot of upgrading.  No upgrades, no room for downloadable big games (with no box, manual or disc to produce, no packaging, and no shipping).  Proper balancing cost of hardware with bigger playground for pricey downloads improves the bottom line for Microsoft.  I'm saying they're impeding their own better profits.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Sunday, January 24, 2010, 07:33:47 PM
Just bought the Steam version.  Haven't had any problems with Borderlands (well, as far as I know), and god knows when I'll actually be able to get to a store during working hours during the week.  Like most of you, I like actually getting something physical for my money - but I move way too much and just end up losing, giving away, or tossing games because I hate clutter.  This way works.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: poomcgoo on Sunday, January 24, 2010, 11:47:24 PM
Yeah so after more play time I've really gotten into it.  Cinematically, no game comes close to this except MGS4 -- it's just fuckin great.  The graphics and locations you'll see make the first game seem tiny and the environments have a certain scale to them that makes everything look unbelievably better and more realistic.  Since the start of the game, it's gotten a little more complex in ways that I'd rather not ruin, but it's still not as deep or complex as the first game (which we all know wasn't even all that deep).  So, that's kind of annoying, but it remains the only problem I have with this amazing game.  I even preordered it so I can get that Blackstorm projector gun thing.  That, and I feel too shameful to enjoy a game this much and still not buy it; buy when the buyin's good, no?

Anyways, I'm almost 14 hours in and it is just non-stop awesome, just don't expect the enormous depth that Bioware is known for.  I suppose I expected more traditional RPG elements, and while I was initially disappointed I can see now that the way it was streamlined actually works very well in terms of pacing and action.  It really might be the perfect Action RPG hybrid or, at the very least, sets the standard for what a well-paced, thrilling Action RPG should henceforth be.

I'm planning on zooming through the rest of the main story so I can play it again as the Vanguard class and go back for all the side quests.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Sunday, January 24, 2010, 11:52:09 PM
Well, I thought I explained that.  Uninformed or not, the prices will stop a lot of upgrading.  No upgrades, no room for downloadable big games (with no box, manual or disc to produce, no packaging, and no shipping).  Proper balancing cost of hardware with bigger playground for pricey downloads improves the bottom line for Microsoft.  I'm saying they're impeding their own better profits.

But if that were the case, wouldn't they be doing that?  Maybe they're making more money selling shitty hard drives than they feel they would be off downloads.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Monday, January 25, 2010, 12:36:53 AM
With XBL producing more downloads than PSN it seems to me that people are just deleting the games they aren't playing. Since most seem to have big broadband connections, I guess they don't care.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Monday, January 25, 2010, 01:04:11 AM
Wow, I started to watch the video review on my PC, but had to run.  I ended up watching it on my phone, and when the resolutions matched up a bit more the visuals were really amazing.  So pumped.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Monday, January 25, 2010, 10:57:42 AM
The cable is included with all the HDD upgrade packs.  That said, their 60GB and 120GB retail upgrades remain wholly inadequate for digital distribution of full retail titles.  While at this time there are only a handful released on the Xbox marketplace, once more are released those hard drives will still be insufficient.  I don't know about you, but I personally do not want to delete anything that I have purchased digitally.  You never know if it might become unavailable, or if you will no longer be able to download it or something.

This might be a slight deviation from the topic at hand, but the Xbox360's original design and specs are showing its age.  When people start worrying about disk space and start having to purchase addons and upgrades to their existing console, it's starting to show that the original design is inadequate for today's market.  My 20GB Pro model is completely outdated now.  I only have 9.7GB free, and that's basically not enough space for today's XBL implementation and regular use -- I assume that most XBLA games are getting bigger.  I think if I deleted _everything_ I'd have like 13-15 GB free, which is still not a lot.

Digital distribution has really taken off over the last 2 years.  DLC is now really commonplace, and they are getting bigger.  What we thought were simple arcade games that would be small are slowly becoming as impressive as full fledged retail titles.  Full retail titles are also being released for digital distribution too.

Add in proprietary design, and MS has totally fucked their consumer base.  I have absolutely no intentions of upgrading my HDD on the Xbox360 unless I don't have to pay for it.  Their 60GB and 120GB HDD upgrades are ridiculously overpriced.  MS tried the bandaid solution though -- I remember hearing about their free upgrade for people with arcade machines (no HDD) for a free 20GB HDD or something like that. 

Basically, it seems that MS didn't really plan things out too well and the consumer suffers greatly as they are forced to play catch up with the accessories (wireless adapter is now replaced with the wireless N adapter; HDD is inadequate and needs an upgrade).  People then have to fight the hardware problems, but become attached as they are too 'invested' into the Xbox360 platform.

No, they didn't think years ahead, and I doubt if anyone in the business knows how long any one console cycle is going to last.  My feeling is that this current cycle is going to be significantly longer than previous ones.  Both Sony and MS lost massive amounts of money establishing their entries, and to bring it all to net profitability requires more time.  Plus I'm sure the pain of the bloodletting doesn't exactly motivate them to hurt like that again anytime soon. Nintendo isn't pushing the leading edge in the slightest, so it's not like anyone is forcing a leap to the next cycle.  The Wii remote will be copied and maybe retrofit to the other consoles, and that's that.

So, peripheral updates to the systems are not surprises.  They're also not undesirable.  What they are, at least in Microsoft's myopic case, is seriously overpriced.  Their system's firmware can be updated to allow all manner of peripheral improvements, and apparently, it was designed to permit much-larger HDDs from the get-go.  No short-sightedness there.  Now if they can just get the cost in line with what's advantageous for them and their users, they stand to gain a massive profit from the move to electronic distribution.

I don't like to delete anything I've purchased either, and so far I haven't.  All I have free is 1.6 GB right now, since Fallout 3 is installed.  As long as the "real" games keep coming on DVD, I don't have to play catch-up with anything.  If they really want their Steam-like ambitions to succeed with me, or anyone who thinks like me, they need to give me a lot more space for a price I'm willing to pay.  As for the transfer kits, last I heard is that you don't get one with the 60GB drive, but you do with the 120.

Final note:  There is zero need for 802.11N for years to come.  G will be all you need until broadband gets routinely above 54 Mbps across the board (including server speeds and all other links in the chain).  Right now the best I know of for the home is 30, and most people are lucky to get 7.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Monday, January 25, 2010, 11:48:27 AM
I wonder if it is too crazy to assume that 1TB would be standard issue with next gen consoles?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Monday, January 25, 2010, 06:53:37 PM
With the way digital downloads are getting and with how big games are becoming (and how cheap storage is, at least if you aren't buying from Microsoft), it seems logical to me.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: scottws on Monday, January 25, 2010, 08:51:07 PM
Final note:  There is zero need for 802.11N for years to come.  G will be all you need until broadband gets routinely above 54 Mbps across the board (including server speeds and all other links in the chain).  Right now the best I know of for the home is 30, and most people are lucky to get 7.
I agree for the most part, but at the same time feel the pinch of 54 Mbps at times.  I do have a file server in my house and transferring files wirelessly at half or less than half the speed can be quite noticeable at times.  But yes, it certainly hasn't caused me to run out and buy a 802.11n wireless access point or anything.  It's definitely not a need.

Does their new 802.11n wireless adapter support WPA2?  I always thought it was strange that the original 360 wireless adapter supported only up to WPA even though the 360 GUI (even the old one) shows WPA2 as a selection.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Tuesday, January 26, 2010, 12:17:04 AM
Yes it does.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, January 26, 2010, 12:17:49 AM
Interesting...

I just got home with the game. Not gonna play it yet, I've still got to finish up the first game. (I'm about to do Virmire, and may do some more side quests.) So noth the bonus shit from buying a new copy of the game (Cerberus Network, extra character, equipment, and more missions I think) and the Gamestop preorder stuff, all of that activates on ea.com. Most Preorder/new copy bonuses (for Xbox at least) are codes you put in on the Xbox Live Marketplace and they automatically download. So you have to have an ea.com account just to use these bonus codes.

Also, the Ceberus Network thing says as one of it's bonuses, "Recieve updates and news via direct feed in-game." This could be cool mission updates, or could be fucking annoying in-game spam about upcoming EA games. I guess we'll see.

EDIT: I guess the Gamestop preorder is the only part you have to put in on the EA website. The other stuff can be put in from within ME2, including the creation of an ea.com account if you don't have one. I like how when you press start on the title screen, before you even get to "new game" it pops up a prompt to put in or buy the Cerberus Network content. So anyone who buys the game used is gonna see "Hey, you could have had this shit if you bought the game new. If you didn't, you to spend $15 on it?"
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Tuesday, January 26, 2010, 01:30:22 AM
Gametrailers gives it 9.7 (http://www.gametrailers.com/video/review-hd-mass-effect/61245)

There are some story spoilers about the game's opening sequence (first 2 minutes of the review)... other than that the review is pretty much spoiler free.

Length is mentioned to be about 25-40 hours, so it does appear to be double the length of the original, which is a good thing.

Gameplay mechanics seem to be non-RPG like.  Apparently there's no loot aside from schematic upgrades which you purchase from minerals you find by planet scanning (minigame).  So there are no vehicle segments, and some RPG elements in the first have been further simplified.  The reviewer also mentions that you are likely to shuffle and use all the party members a lot more... that should be interesting.

The game appears to play more similarly to Gears of War or Uncharted style, with biotic and tech powers added in.  It appears to have regenerating health system akin to most shooters nowadays too.

A complaint is that load times on the 360 can be 'epic' so it's recommended to install the game for the 360 version.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Tuesday, January 26, 2010, 01:46:32 AM
I did a bit of searching and it seems most people took 30 to 40 hours with the original, so I don't know about that. I myself have played for about 18 hours and still am pretty far away from finishing it.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Tuesday, January 26, 2010, 02:05:14 AM
Hmmm... the original took me 27 hours to complete, and that's with nearly everything done.  Keep in mind the original's main quest is only about 15 hours in length.  From the sound of it ME2's main quest is about 25+ hours in length.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, January 26, 2010, 02:37:53 AM
I did a bit of searching and it seems most people took 30 to 40 hours with the original, so I don't know about that. I myself have played for about 18 hours and still am pretty far away from finishing it.

Yea I'm (I think) within a few hours of the end, and I've spent 28 hours so far. Though I did spend some time on side quests before even getting started on the main quests.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Tuesday, January 26, 2010, 09:12:57 AM
I agree for the most part, but at the same time feel the pinch of 54 Mbps at times.  I do have a file server in my house and transferring files wirelessly at half or less than half the speed can be quite noticeable at times.  But yes, it certainly hasn't caused me to run out and buy a 802.11n wireless access point or anything.  It's definitely not a need.

Does their new 802.11n wireless adapter support WPA2?  I always thought it was strange that the original 360 wireless adapter supported only up to WPA even though the 360 GUI (even the old one) shows WPA2 as a selection.

I thought of that when making the post, then decided not to make the post any longer or harder to follow with something like "but of course, if you use the 360 to stream things locally at hellacious bitrates, assuming that's possible, which I doubt, then your mileage may vary".  Yes, LAN transfers are a very different animal.

I don't know anything about the console's wireless adapters.  They fall in the same category as the HDDs: price beyond reason.  I have not read anything on them beyond the price tag.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Tuesday, January 26, 2010, 03:30:02 PM
GameSpot Review - 9.0 for PC and X360
SPOILERS ARE INCLUDED IN THEIR REVIEW

Written review. (http://www.gamespot.com/pc/rpg/masseffect2workingtitle/review.html)
Video Review in HD. (http://www.gamespot.com/pc/rpg/masseffect2workingtitle/video/6246912/mass-effect-2-video-review?hd=1)
Video Review in Low-Def. (http://www.gamespot.com/pc/rpg/masseffect2workingtitle/video/6246912/mass-effect-2-video-review)

BitTech.Net - 10 for PC version.
Written review. (http://www.bit-tech.net/gaming/pc/2010/01/26/mass-effect-2-review/1)

IncGamers - 9.6 for PC and X360
Written review. (http://www.incgamers.com/Reviews/1025/mass-effect-2-review)

AtomicGamer - 96% for PC version.
Written review. (http://www.atomicgamer.com/articles/963/mass-effect-2-pc-review)

GameSpy review - 5 stars for X360.
Written review. (http://xbox360.gamespy.com/xbox-360/mass-effect-2/1063562p1.html)

Ars Technica - X360 Review.
Written Review. (http://arstechnica.com/gaming/reviews/2010/01/mass-effect-2-review.ars)

Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Wednesday, January 27, 2010, 02:36:57 AM
Played a bit tonight. Wow. The combat seems to be about ten times better.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Wednesday, January 27, 2010, 03:27:42 AM
Played a bit tonight. Wow. The combat seems to be about ten times better.

I cannot wait to finish ME1 and start on 2. Initially I was frustrated with the combat in ME1, but after some time (and leveling) I'm really liking it. If it's that much better in ME2... man I need to finish! (Just finished Virmire, I think I'm almost there.)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Wednesday, January 27, 2010, 04:23:45 AM
I cannot wait to finish ME1 and start on 2. Initially I was frustrated with the combat in ME1, but after some time (and leveling) I'm really liking it. If it's that much better in ME2... man I need to finish!

Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: ScaryTooth on Wednesday, January 27, 2010, 09:32:00 AM
I played ME1 for like two days, and got bored...Maybe it picks up later? It just seemed really repetitive.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Wednesday, January 27, 2010, 09:43:53 AM
There is a big discrepancy between the quality in the missions on the side planets and the ones pretaining to the main storyline. After spending a few hours messing around on the side, I am back on the main quests and the game has become remarkably more fun. This is one Bioware game where I am not going to explore too much, and I think it is a major weakness of the game.

Scary, the game is far from perfect, but the initial few hours are the worst. The game gets really good from there though, but I wouldn't recommend exploring planets that aren't showing up on your quest log, especially since you just want to finish this game in preparation for the next one.

edit:

Fuck, the Mako bits are awesome fun.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Wednesday, January 27, 2010, 11:35:47 AM
Fuck, the Mako bits are awesome fun.

Yea I had a lot of fun with those too. I heard a lot of complaints about them, and I definitely agree with the part where you have very limited vertical aim (despite being able to aim the crosshair pretty high/low). I did find them enjoyable though.

I've been up all night finishing up ME1 and I decided at noon to pop it in and check out the first 10-30 minutes or so. It's now 1:30 pm. I knew that would happen. The combat feels very different, partly because Sheperd takes up most of the screen vertically. It almost turns "over the shoulder" into "around the elbow". It's not bad, just seems weird after having just spent so much time with ME1.

Also there's something I can't put my finger on about the graphics. I got the exact same feeling going from Assassin's Creed 1 to the second game, one right after the other. I guess it's just a crispness of edges and level of detail on the characters. I played ME1 with the default film grain setting, and the grain effect is less obvious in ME2. Also I miss the circular crosshairs and don't care so much for the "4 sticks" type cross they use. None of these are really complaints, I'm just thinking out loud. (or would that be thinking visibly, since this is text?)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Wednesday, January 27, 2010, 10:39:57 PM
So here's some info on bonus items offered by various deals. Armor in ME2 is broken down into catergories: head, chest, shoulders, arms, legs. The preorder armors are a full set though, and you ether equip the whole thing, or nothing. I got the Gamestop preorder armor/weapon, and the Blood Dragon armor from owning Dragon Age. Both are available from very early in the game (within 10-15 minutes probably), so here's how they compare to the default stuff.

Starting armor
Head: +5% health
Chest: +3% power damage
Shoulders: +3% weapon damage
Arms: +3% health
Legs: +3% shield strength

Blood Dragon Armor
+15% power damage
+10% shield strength

Terminus Armor
+10% storm speed (sprint)
+15% shield
+10% weapon's reserve ammo (yes weapons have ammo in ME2)

I was using the Terminus Armor on my soldier, but I think I'm gonna move over to the default stuff plus a new chest and helm I picked up. Storm speed doesn't seem all that important, as a soldier I can improve it with skill points. Ammo also seems to be in decent supply so the ammo reserve doesn't seem all that amazing. The Blackstorm gun from the gamestop preorder is a fucking beast though. It replaces your heavy weapon (right now I just have a grenade launcher), which starts with an ammo supply of 2 (any heavy eapon you pick up has that same supply cap). It takes a second or two to fire a shot off, and then it sends a black orb toward the enemy and sucks in anything within a few meters, and kills them all in one shot (assuming they're not tougher enemies, I think maybe biotic resistances might factor in). It's great for clearing out crowds, but then so is the grenade launcher. Of course the grenade launcher could do some work on a really tough enemy, but the Blackstorm would probably just fizzle.

A few things to clarify:
-Armor has no stats, just bonuses like what I listed above
-Weapons aren't looted, you just buy them or find them at specific places and then go back to a weapon locker to change your loadout. They're more permanent though. There's no "I found this amazing shotgun". Instead it's "the shotgun in ME2 is amazing". You can get upgrades, but it applies to any shotgun you use, and only works for Sheperd. I found a heavy pistol at a shop, bought it, and now I can equip it to every squad member simultaneously.
-You don't equip armor for your squad mates, just for Sheperd. You can change their weapon loadouts though (so far it seems like you'll just go in and switch everyone to "better pistol" whenever you get a new gun, and not do much else there)
-I bought some alien porn but don't know where to access it.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, January 28, 2010, 02:55:00 AM
I'm going to see how the weapon/armour system works out, but I think it could be a lot better than the previous one.  The problem with Mass Effect's was there were no unique weapons, so you got left with Blah blah blah Armour VII a million times over. This could work.

And I also just bought some alien porn. And the side quests ready seem better, as with all the little integrated mini-game events.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Thursday, January 28, 2010, 07:41:03 AM
And I also just bought some alien porn.

Does it just disappear when you buy it, or is it stored away somewhere? I could see it just being the novelty of being able to buy porn and not actually see it, but the fact that I bought something makes me think it should be somewhere, maybe even just lying somewhere as a non interactive object.


I said before that I got a gun from a shop, but thinking back now I think it was given to me more directly. If all the gun upgrades are done this way, it'll be more like "you get xxx gun on xxx mission". Not sure if I like it or not, but I do like not constantly getting "you have almost 150 items and will no longer be able to get new stuff until you destroy/sell something".
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, January 28, 2010, 02:45:35 PM
I think it may have gone in the Codex, or at least some Codex entry was created for it.  Haven't really checked.

What class are you playing?  I'm playing Vanguard, just like in the first.  It seems alright for a reg. difficulty play through, but I wouldn't suggest it on anything higher.  The Charge skill leaves you wide open and you die pretty fast if you charge at the wrong time.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Thursday, January 28, 2010, 03:30:09 PM
Are you guys playing on PC? How is it running?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, January 28, 2010, 04:31:13 PM
runs great. graphics smooth and fast so far. hit one glitch where i got stuck in a wall, but aside from that all good. I'll post more details when I'm not on my phone.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Thursday, January 28, 2010, 04:36:27 PM
Have a look at this thread:

http://social.bioware.com/forum/1/topic/103/index/795922/1

Is it that bad on the PC?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Thursday, January 28, 2010, 08:02:40 PM
I'm playing on Xbox. Runs perfectly so far. Load times are pretty short (with install), though elevator rides as short as these loadings screens would have been better.

What class are you playing?  I'm playing Vanguard, just like in the first.  It seems alright for a reg. difficulty play through, but I wouldn't suggest it on anything higher.  The Charge skill leaves you wide open and you die pretty fast if you charge at the wrong time.

I'm playing a soldier that I imported. I died once at a part where I had like 5 enemies come down a ramp into a tight corridor, then used the Blackstorm gun to take them all out in one shot the next time. Otherwise it's been pretty easy. (playing on normal) the game did start me at level 2 because of importing a lvl 44, not sure how much that's actually helping. So far I've only been using the initial two party members. It could be that you just don't have enough firepower compared to me, since neither of the first 2 party members are full combat. the Assault Rifle has been my gun of choice because of range where in ME1 I relied 90% on the shotgun, and only Soldiers can use it.



Quote
Have a look at this thread:

http://social.bioware.com/forum/1/topic/103/index/795922/1

Is it that bad on the PC?

There's 3 things mapped to spacebar?! The most I can think of mapped to anything on Xbox is 2.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, January 28, 2010, 08:22:30 PM
Have a look at this thread:

http://social.bioware.com/forum/1/topic/103/index/795922/1

Is it that bad on the PC?

It depends.  For me it's just a slight inconvenience (I should note that I'm only a couple of hours in).  There should be more hotkeys, and a bit more squad control would be good (although that was never a feature I really used in ME).  It's not going to ruin the game for me or even really diminish it - although no hot swap for guns might get annoying eventually.

Some of the choices do seem really strange, but I wouldn't say it's nearly as big of a deal as these people make it out to be.  Honestly, they seem a bit more like PC purists than you or I (the "click - confirm - move on" menu thing is really whacked though).

I'll let you know what I notice after reading that though.  As it is, I didn't have any real problems, but I kind of expect some of this thing in games that are heavily console focused.   What really gets me though is that there is no 360 pad support.  I don't know if I'd play through the whole game that way, but I certainly wanted to try it out.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Friday, January 29, 2010, 11:43:26 PM
1UP Review on Mass Effect PC and X360.
Grade = A-

Video review. (http://gamevideos.1up.com/video/id/27736)
Written review. (http://www.1up.com/do/reviewPage?cId=3177714)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 30, 2010, 11:16:01 AM
You know, I finished Assassin's Creed a few days after picking up my copy of the second, and I felt like I needed a break for a week or so before starting again. With ME I did the same, but when I finished the first late in the morning after a night of no sleep, I put in the second and played for another 2 hours. I'm still going strong with like 26 hours played on ME2. I love this game.

Of course, you probably could have given me the same story but with all the mechanics and nuances of ME1 and I'd be just as hooked. Despite it being 2-3 years old when I played it, I loved it. I've heard some people say it feels aged, but I don't think it's enough to keep it from being an amazing game still.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Quemaqua on Saturday, January 30, 2010, 11:19:45 AM
I'd agree with that.  The mechanics weren't the best ever, but they were functional and the game was still awesome.

I did order 2... just gotta' get myself on finishing the first.  I'm really close to the end, but I keep trying to finish all the goddamn sidequests.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 30, 2010, 11:53:53 AM
I'd agree with that.  The mechanics weren't the best ever, but they were functional and the game was still awesome.

I did order 2... just gotta' get myself on finishing the first.  I'm really close to the end, but I keep trying to finish all the goddamn sidequests.

I felt the same way. As soon as the "Asari Ally" achievement popped up though, I dropped everything and pushed through the rest of the story. And it didn't require much pushing, because when I started back in on it I didn't want to stop. I think I've said this already but I probably would have started again if I didn't have ME2 sitting here.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Saturday, January 30, 2010, 07:39:47 PM
okay, this game is off the hook. Side missions SO much better this time.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Saturday, January 30, 2010, 11:20:32 PM
EDIT:Oh, I liked the elevator rides - b/c that often gave more insight to characters and sometimes the gameworld. Often, it was stuff you did NOT find in the Codex.

I was just running up some stairs and someone made a comment about chats in elevators. Hilarious conversation ensued that I can't repeat without spoilers.

Also, I found a game store with an loud mouthed employee. He talks about random games, tries to sell you on some, and offers you membership and trade-in options, as well as replacement protection for games. I just passed by and he said something about the questionable content of "Grim Terminus Alliance" (GTA) not being an issue because it's just a game.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Sunday, January 31, 2010, 02:26:06 PM
this game is fucking awesome. i wasn't sure if it could reach my lofty expectations, but it completely exceeds them. it's just so rich and fun and i don't know... i love it. best game i've ever played? very possible.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, January 31, 2010, 03:15:32 PM
What the hell? Really B? Man I can't wait for my CE to arrive.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Sunday, January 31, 2010, 03:24:13 PM
well i loved the first one, but there were certain aspects of the game that needed a bit more polish. polish has now been applied very liberally. it's very hard to find fault with this game. superb world, characters, story, gameplay - the lot. everything feels much more fleshed it this time around and it's been improved in every way. the first game was one of my favourite games ever, but mass effect 2 makes it predecessor feel like a beta.

i generally hate the binary reviews of "best game ever", or "worthless piece of shit" that get thrown around with such abandon - but in my mind it would be very difficult to praise this game too much. if i were to design my perfect game, it would be very close to a carbon copy of this.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Monday, February 01, 2010, 11:46:56 PM
I just finished. I hate that I now have to wait for Mass Effect 3.

So it took me 49 hours, compared to the first which took me 39. I did do just about everything though. There's still some unexplored planets that may have missions on them, but I did just enough of the planet scanning to get all the achievements and buy all my stuff with the resources. I managed to finish only missing 3 achievements. One I can get by loading an old save real quick, the other 2 are reach level 30 (will require a new game+ partial play) and finish the game on Insanity difficulty. Now I'm tempted to either start a new game+, start a new regular ME2 game (to choose a different class), or start a new game on ME1 (as a different class, and go paragon instead of renegade).

You know there's one thing I really enjoyed about how it lets you import your save. If you fuck up and let bad things happen, you hear about it in the second game. There were times in ME2 that I fucked up and would have reloaded previous save to get a better outcome, but decided against it just because it'll likely be referenced in the 3rd game.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Tuesday, February 02, 2010, 01:34:15 AM
I really can't believe how much of a step forward this is.  As for ME3, I've heard an early 2011 release date. I don't know if that's true or not, but rumour is that the quick turn around time is because it's going to reuse all the assets for the most part and a lot of the plot points are already sorted out whereas the second instalment focused a lot more on bringing the graphics and game play elements up to where they are now. 
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Tuesday, February 02, 2010, 02:11:29 AM
I got my CE a few days ago but still haven't finished the first.

It has to be said that the CE is quite quite nice and definitely worth the extra $10.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, February 02, 2010, 03:01:36 AM
I got my CE a few days ago but still haven't finished the first.

It has to be said that the CE is quite quite nice and definitely worth the extra $10.

I was gonna spring for it, but by the time I thought to preorder, the CE for the Xbox version were sold out everywhere.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Tuesday, February 02, 2010, 07:24:40 AM
current aggregated reviews suggest this to be the best game ever on both the PC and x360 platforms, and the 5th best game over all platforms.

http://www.gamerankings.com/browse.html
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, February 02, 2010, 09:36:13 AM
current aggregated reviews suggest this to be the best game ever on both the PC and x360 platforms, and the 5th best game over all platforms.

http://www.gamerankings.com/browse.html

It's not far off, but then maybe I'm just still too fresh off the experience. I played 8-9 hours a day for 6 days before I beat the game, and played ME1 similarly leading up to the release of ME2. I was planning on playing through Bioshock and finally beating it (since 2 is out in a week), but I'm tempted to either start ME2 again, or do another whole ME1&ME2 run. What I've played of Bioshock is fun, but damnit, it's not Mass Effect.

I really want to talk about ME2 but I know most of you haven't played it yet. For some reason I did a media blackout for ME2 and now I don't want to give away even the slightest detail to anyone who hasn't played it. That makes it hard to talk about.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Tuesday, February 02, 2010, 02:55:21 PM
just finished it! awesome stuff. still playing a bit, trying to get all the upgrades and hidden missions.


what game choices did you make? here are some of my major ones:
(click to show/hide)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, February 02, 2010, 03:35:53 PM
Here's a quick rundown of my stuff I did:

ME1
(click to show/hide)

ME2
(click to show/hide)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Wednesday, February 03, 2010, 02:58:35 PM
Infoaddict takes on what they feel are many issues w/ Mass Effect 2. (http://www.infoaddict.com/the-many-failures-of-mass-effect-2)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Wednesday, February 03, 2010, 04:32:08 PM
Infoaddict takes on what they feel are many issues w/ Mass Effect 2. (http://www.infoaddict.com/the-many-failures-of-mass-effect-2)

uurgh. disagree. so. much...
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Wednesday, February 03, 2010, 07:22:36 PM
uurgh. disagree. so. much...

Yup. The only thing I agree with even a little bit is the planet scanning. It's fun at first, but if you suddenly decide you want to grind out resources for an upgrade or something, it can get boring after an hour or two of scanning. But that's your choice, you can pace yourself.

Some of the rest is true factually, but are not weak points of the game. I thought the combat was a huge advancement over the first game, and really is almost just like Gears of War but with special abilities. My only gripe was the generic looking crosshair, but it does give precise aiming (and headshots count in ME2). I was only a tiny bit disappointed with the mission structure, but only because once I realized that was it, I knew the end was coming. I just didn't want the game to end.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, February 04, 2010, 02:44:15 AM
Yeah, that was pretty brutal.  The only criticism I thought really had merit was the planet scanning one, but his improvement suggestion was fucking retarded.  He wants to play an RTS every time you scan a planet?  Fuck me.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Thursday, February 04, 2010, 04:22:25 PM
GameInformer - What You Didn't Know About Mass Effect 2. (http://gameinformer.com/b/news/archive/2010/02/01/News-Mass-Effect-2-Tidbits.aspx)

ME2 Twitter - New content for those who have The Cerberus Network activated is coming soon. (http://twitter.com/masseffect2/statuses/8601887217)

Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Thursday, February 04, 2010, 08:39:48 PM
Apparently there are still CEs available.  I think I'm gonna pick this up next week.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Friday, February 05, 2010, 09:53:44 AM
So I started this about three hours ago, and am about to dig back in.

I have to admit that I was a little negative about the game, and started with a more critical eye having read about the "refinement" of the role-playing mechanics and what not.

Three hours in, I slowly let go of my apprehension begrudgingly. Yes, they've made a lot of changes to the already light -- and somewhat nonsensical -- RPG system from the first game, but the game is quite excellent so far.

There have been a few wow moments already, but not the type you'd expect. So far the hair raising moments have been all cinematic... either delivered via custscene, or expertly placed along your path.

One of the money shots comes very early in the game. This isn't really a spoiler, because this plot piece was revealed very early on, in the first E3 trailer, but I'll spoiler tag it anyway:

(click to show/hide)

The game's action feels as good as any shooter I've played in recent memory. This isn't Mass Effect 1, or even Bioshock... this actually feels like a proper first person shooter. Some of it is definitely more satisfying than the average shooter, because the physics are great and the graphics are excellent. Seriously, this is the best I've seen a game look in the Unreal engine.

It also runs like a dream. On my old 8800GTX, the game is running very smoothly, even when the physics are going insane. The funny thing is that the game looks superior to ME1, yet runs infinitely better.

The sound effects also have a real bite to them, which again, makes the shooting elements so much more fun.

The physics are really amazing, and make some of the biotic effects look and feel really sweet. There was a bit of a wow moment early in the game while fighting some mechs (the Geth), when one of my companions used his telekenisis power to pull, and the one of the mechs sorta floated through the air.

The games seems to be doing a good job of pinpointing where you are shooting your enemies. Headshots, shots on the leg, abdomen etc., all seem to have their own own little animations and sound effects.

There is a tactical part to the game. Like before you can pause and issue action or placement orders, but it has been refined (for the better) to the point where they could teach Rainbow Six: Vegas a few lessons.

So far the RPG elements are a bit thin, but you still level up yourself and your party, though the skill choices seem to have been halved. You can also do a lot of customization on your armor and stuff, which is a nice distraction.

Something cool is that Shepard no longer comes off as a complete asshole. When you pick the the more considerate conversation lines, he actually comes off as genuine. That was actually one of my major complaints from the first game.
(click to show/hide)
But the game's cinematic quality is incredible. If this keeps up, I'd say this is the definition of a story driven shooter.

It has to be said, that the game probably benefits (like Dragon Age) from the many delays. Dragon Age was delayed to match the console releases, and ended up being beautifully polished on the PC.

ME2 was delayed to let Dragon Age have the limelight, and has ended up being spit shined like anything.

It surprises me because Bioware have such little experience with this style of a game, and the shooting aspects are top notch.

edit:

The hacking and stuff has been changed, even though it was pretty fun in the first game. I guess they thought the game needed some newer minigames, and they are pretty fun.

Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Friday, February 05, 2010, 10:09:50 AM
http://www.train2game.com/Games-Design-News/Gaming-Industry-News/Mass-Effect-2-tops-2m-sales-in-first-week$19592917.html
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Friday, February 05, 2010, 12:28:57 PM
My god this game is fantastic. If ME1 was a bit of an underachievement, this is possibly a landmark title.

This almost feels like Blade Runner meets a bit of Deus Ex. The worlds are so detailed and fleshed out... believable. It truly feels cinematic.

You people need to get this game... now.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Xessive on Friday, February 05, 2010, 12:31:49 PM
Now I'm getting even more anxious. My PC won't be here for another 10-15 days!
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Friday, February 05, 2010, 01:18:19 PM
Ordered the normal edition for $60.  The CE was available but was going for $80.  I couldn't justify spending an additional $20 for a tin box and an art book.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: wizall on Friday, February 05, 2010, 01:22:03 PM
Torn here. I'd like to play the original before getting 22, but goddammit I'd like to just bypass ME1 altogether.

...but the story stuff. Hmm, I might just try to bang out the first. I wish it didn't take so long to get into. I rarely manage to push through slow-starting games these days.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Friday, February 05, 2010, 03:45:16 PM
Torn here. I'd like to play the original before getting 22, but goddammit I'd like to just bypass ME1 altogether.

...but the story stuff. Hmm, I might just try to bang out the first. I wish it didn't take so long to get into. I rarely manage to push through slow-starting games these days.

I'm really glad I played through the first, the save import thing is only half of it. Having experienced the story of the first game made the second a much more enjoyable experience. There's a ton of nods to the first one, or things that I might have been puzzled about if I hadn't played the first game. I also don't know if I would have been as invested in the story if I'd started with the second game.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Friday, February 05, 2010, 08:00:37 PM
This universal critical praise I did not expect at all.  It makes me want the game a lot more than I did at first.  I still want to go through the first one beforehand.  And Fallout 3 still rules my game world.  I forget if there's an easy mode (in ME 1).  That would speed things up somewhat.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Friday, February 05, 2010, 09:19:49 PM
This universal critical praise I did not expect at all.  It makes me want the game a lot more than I did at first.  I still want to go through the first one beforehand.  And Fallout 3 still rules my game world.  I forget if there's an easy mode (in ME 1).  That would speed things up somewhat.

There's like 4 different difficulty levels. I think the hardest might need to be unlocked.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Friday, February 05, 2010, 09:47:49 PM
Yeah, there is an easy mode, but I don't think it'll really speed the game up - I seem to remember it being easy enough on regular (I could be wrong though - my last playthrough of the first game was a new game + and I was jaaaacked). The easiest and best way to speed up the game is to just run through the plot and minimal side missions.  I found they get pretty tedious in the first game, especially the ones that require you to just explore the planets. I ran through the first game in like 18 hours on my second play through by just doing the side missions I naturally ran across and the story missions.

And for me, there's no way you could get as much out of the second game if you skipped the first. Make sure you play through it.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Friday, February 05, 2010, 10:55:13 PM
Yea you should play the first.

Unfortunately, Mass Effect has one of the most lethargic opening portions in gaming history. I love slow absorbing affairs when it comes to any form of fiction, but there is little absorbing about running around the Citadel (the galaxy's prominent space station) like some errand boy, solving tasks by just showing your face.

Don't get me wrong, the citadel is wonderfully imaginative and very interesting as a place to examine, but the optional tasks there are as banal as they come.

By the way, you shouldn't worry about reaching a high level at the end of ME1 in order to play ME2, because it doesn't seem to matter.

As iPPi says, stick to the main quests and you'll do fine. The main planets are quite fascinating and imaginative, and well designed. The side planets are as cookie cutter as they come. You only need to go to two to see the familiar pattern, as they are all the exact same lifeless places with slightly different terrains... 

The only sidequests I'd do are the ones from the companions.

The other thing you have to get used is that the skill system is unified. For example, you are the one doing the hacking, and decrypting (lock picking), but it is the collective skill level of the party determining how good you are at that stuff.

And combat can require a different approach. Remember, hit the pause button and position your team behind cover, and use their various skills. I'd recommend keeping playing as a soldier, and keeping a biotic and a techie on your team. You don't have to use the pause button as much later, when you get better gear. One side planet I do recommend is the one you unlock in the BRING DOWN THE SKY DLC. The reason is that it has a LOT of fantastic gear, and takes less than an hour.

I know I am not doing a great sell, but the game's core is really good, and definitely worth a playthrough, especially as it elevates your ME2 experience.


Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Friday, February 05, 2010, 11:08:55 PM
I guess Dr. Pepper is doing a promo where you can buy a drink and get a code for free stuff in Mass Effect 2 (as well as a couple other EA games). ME2 has 3 unique pieces of headgear. I think the 3 different ones are +5% weapon damage, +10% shield strength, and +5% biotic damage.

If you go to this Destructoid article (http://www.destructoid.com/get-mass-effect-2-dr-pepper-promo-dlc-without-dr-pepper-162580.phtml), they have a list of 4 different infinitely reusable codes. You just follow the link to create a drpepper.com account (can use fake info, it doesn't verify it) and use a code. for 2nd and 3rd codes, make new accounts. Every time it asks you for your ea.com info use the right info, and it'll add the 3 helms to your game. They're not amazing, but free is free.


Speaking of helms in ME2, I sort of hate how they handled them. In ME1 your helm only showed when in an environment where you couldn't breathe. In ME2 they're almost always on. So you end up with lots of cutscene and dialogue sections with a helmet on. The preorder and CE armors suck this way too because you can't turn the helm off seperately on those. I guess since none of the armor has stats or huge bonuses it's not a big deal though. I actually used a minimalistic visor through my whole playthrough (which gave +15% headshot damage) mostly because I could still see my face and eyes.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Saturday, February 06, 2010, 04:04:41 AM
Yeah, that was my main problem with the bonus armour I got when I bought the game - it's sealed and looks goofy.  It feels like Master Chief is doing the cut scenes.

The only real difference is that the helmet was a toggled piece in the first game.  Apart from the zero oxygen situations where it was required (with a breather mask), you could toggle it on the armour menu at any time.  That's not the case now, because you don't have any control over your armour mid-mission.  That's actually the main change I have a problem with really.  Don't see why you have to be on your ship to change it. 
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Saturday, February 06, 2010, 07:08:12 AM
Yea I agree on the helmet thing. At least in ME1 they automatically removed the helmet during cut scenes.

BTW, all of the bonus stuff in the game is kinda ugly.

But I never really changed armor beyond upgrading to a better of the same type in the first game. It just didn't look right. :P
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Saturday, February 06, 2010, 10:02:28 AM
Just finished the "archangel" mission.

This is one of the most awesome action games I've played in years.

Play ME1 first and it will play even better.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, February 07, 2010, 05:47:25 AM
Bioware is NOT going to address the ME2 X360 issue of Small Text Syndrome for those who are using SDTV's. (http://www.1up.com/do/newsStory?cId=3177838)

EDIT:
Bioware's Stanley Woo speaks on people talking about Bioware was "self-censoring" ME2. (http://www.1up.com/do/newsStory?cId=3177846)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, February 07, 2010, 07:51:06 AM
Meh I don't care about either of those things. And yea in this day and age, it must be a bitch to design for 640x480 when you've got widescreen displays. It would require a total redesign of the HUD, inventory etc.

Anyway, the reason ME2 is running so much better is because the level design has gone through drastic changes.

It has gone from a more Crysis type open level design to a half-life2 style design. There are open areas that don't require loading, yes, but these are where you do the "role playing" parts. Stuff like the Citadel, or the places where you gain quests and push the store, or the ship etc. But there is never combat in these areas.

Once you start a quest you are taking to an on the rails area like Unreal Tournament, Quake, or Doom. Fortunately, these areas are designed cleverly enough that you think it is open... but it really isn't.

The game is quite awesome. The storyline is very tight, the shooting is awesome, and there is some depth to the RPG mechanics, but in other areas.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Sunday, February 07, 2010, 01:10:02 PM
Shiiit, I'm not even through the game once and I'm already salivating for ME3.

I ended up "cheating" and altering my save game to change my class from Vanguard to Sentinel.  Vanguard was pretty fun, but after I while I realized I was just whittling away at enemies in order to get them down to a manageable enough number to start charging motherfuckers.  This was fun at first, but after a while got a little too formulaic, and combat suffered as a result.

As a Sentinel I'm having a lot more fun with all the powers, especially combining my biotics with those of my squad-mates for pretty awesome effects .  I think I'd also like to try Infiltrator or Adept.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, February 07, 2010, 01:19:02 PM
I am playing as an infiltrator (the sniper/cloak class), and just maxed my skill that has ammo freezing the enemy and stuff...

Just finished Miranda's personal quest and got that green dude... Thane. Both those missions were outstanding. The shooting in this game is near perfect. There are so many times where I am just laughing at my screen with all the insane stuff going on.

I haven't felt this way about a game since I played Deus Ex or Jedi Outcast.

Quote
Shiiit, I'm not even through the game once and I'm already salivating for ME3.

haha... I don't want this to end.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Sunday, February 07, 2010, 02:34:11 PM
Dude, I know - it's so fucking good.  I've been falling way behind in school because of this motherfucker.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Sunday, February 07, 2010, 03:47:55 PM
Hey is it just me or does Miranda totally not look the way Bioware intended?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, February 07, 2010, 04:13:10 PM
I already want ME2 quite bad - but, dammit, stop it, you guys! :P Y'all are making it worse! :P

I got Dragon Age here on my plate here. And after that, Divinity 2 is all ready to go - all patched-up to Version 1.03 and everything.

EDIT:
Hey is it just me or does Miranda totally not look the way Bioware intended?
What's her concept art look like?
(If there is any out there to the public...)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Sunday, February 07, 2010, 06:04:04 PM
EDIT:What's her concept art look like?
(If there is any out there to the public...)

Not sure about concept, but she was apparently modelled after (and voiced by) Yvonne Strahovski of Chuck:

(http://chucktv.net/gallery/albums/wallpapers/320x480YvonneStrahovski003.jpg)

(http://www.videogamesblogger.com/wp-content/uploads/2010/01/miranda-lawson-mass-effect-2-screenshot-character.jpg)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, February 07, 2010, 08:50:52 PM
Maybe they should've just made the girl in the game also blonde...
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Monday, February 08, 2010, 01:02:06 AM
According to the game's artbook, they initially made her blonde, but went with darker hair because it better suited the femme fatale image they were trying to create.

There is an FMV that will load up if you pause for too long on the first screen, and in it, Miranda looks very good, and quite similar to that Yvonne Strahovski, w7re was mentioning.

In the game she looks quite off. It just goes to show that as far as character skin design has come, you still can't copy mother nature.

What makes Yvonne Strahovski look good are her prominent cheekbones. They tried to replicate that in Miranda, but it makes her eyes look sunken. She just looks a little creepy at times.

edit:

Mildly amusing...

(http://farm3.static.flickr.com/2592/4180824004_37c67a468d_o.jpg)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Monday, February 08, 2010, 06:53:05 AM
I didn't think she looked that bad. I attributed any weirdness to the uncanny valley and tried to pretend it wasn't there. I swear though, either I was getting some weird glitch or something, or she's got some mega buck teeth. Like, the front 2 teeth on the top row are stick down noticeably more than the ones next to them. Not that this is a really ugly thing to have normally, but 1: it's a fake character so they did it intentionally, and 2: she's supposed to be genetically engineered to be perfect.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Monday, February 08, 2010, 09:15:32 AM
No she doesn't look bad or anything... but sometimes she looks a little creepy, which could be the uncanny valley thing of course.

Here is another one that is amusing:

(http://img39.imageshack.us/img39/3283/bettermiranda1.jpg)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Monday, February 08, 2010, 03:06:23 PM
No she doesn't look bad or anything... but sometimes she looks a little creepy, which could be the uncanny valley thing of course.

Is she a creepy kind of character in the game?

EDIT:

ME2 Ending Spoilers and Bioware's plans for ME3
(click to show/hide)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Monday, February 08, 2010, 05:56:15 PM
I got the best ending possible on my first playthrough because I'm a beast. Actually it's becasue I played it OCD style and did EVERYTHING.

Actually, I did fuck up a little...
(click to show/hide)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Monday, February 08, 2010, 08:00:40 PM
god damn it, i want to play it through again already! i keep coming back to this thread and it reminds me how good it was.

the mass effect universe seems so rich and detailed - three games and one story arc doesn't seem anything like enough. i wish they'd get some other teams involved, so they could work on ten simultaneous ME projects.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Tuesday, February 09, 2010, 02:34:39 PM
Ha, yeah I feel the same way.  The fanfare for this game is amazing as well.  I might check out a thread on something awful about it roughly once a day.  Yesterday I checked twice and it had ~1200 responses in the 9 hour period between the two times I checked.  People are already on their third playthrough in some cases.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Tuesday, February 09, 2010, 03:34:37 PM
I will definitely play again, but more for the insanely fun action than anything else.

A game like Dragon Age, I was quite excited to try the various classes and the skills that come with them, but aside from a few skills, there doesn't seem to be much different between classes in ME2. Besides, you pretty much have all the other class skills at your finger tips when you are controlling your team, and can even learn their special skills if you gain their loyalty.

That's probably my only gripe with the game. I hope ME3 presents a deeper RPG system.

Basically I'll be playing through this a few more times because I expect to get the same enjoyment as I did the first time, but not because I expect to have a different experience

edit:

I suppose there are a few weapons that I will be able to use next time that I can't with my sniper class.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Tuesday, February 09, 2010, 03:59:45 PM
from poking about through guides to see what i missed, i found that is actually possible to swap out one of your squad members.

click to see who:
(click to show/hide)

i'd be interested to try that out on another play through.

also, pug, i dunno about the classes. i know you can tailor them a certain amount, but i'm guessing that my vanguard class with biotic charge, barrier and a krogan shotgun would play more than a little different than a sniper.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Tuesday, February 09, 2010, 04:13:27 PM
Well, yea, but I've had those weapons/skills (well, not biotic charge) at my disposal through the rest of my team.

I am sure it will be a different experience, but there aren't nearly as many unique skills as there are in other RPGs. I'll have to play another class to truly see though.

By the way, one of the best skills in the game is called cryo ammo. I'd recommend maxing it out and using it in SMGs. It can be very exciting.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Tuesday, February 09, 2010, 04:31:27 PM
By the way, one of the best skills in the game is called cryo ammo. I'd recommend maxing it out and using it in SMGs. It can be very exciting.

I had cryo ammo on my soldier and tried it early on. I didn't notice it slowing or freezing anyone at all, so I never upgraded it or used it after that. I did most of the game with incendiary ammo, and maxed it out.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Tuesday, February 09, 2010, 11:01:16 PM
No, it doesn't freeze with a single shot unfortunately.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Wednesday, February 10, 2010, 12:23:33 PM
Can't it?  I definitely froze a lot of dudes with burst shots from my AR or a small series of pistol shots. Either way, when I changed to Sentinel I lost it, but i'd say trading it for Push is a good call.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Pugnate on Wednesday, February 10, 2010, 04:46:38 PM
Well, they don't always freeze with single shots when the skill level is low, though it does enhance the damage. Even at max. level it won't freeze with a single shot every time, which is why I highly recommend you use that skill with an SMG. It is just very amusing watching some geth run at you as you spray them with bullets and freeze them.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Thursday, February 11, 2010, 12:16:11 PM
Well, they don't always freeze with single shots when the skill level is low, though it does enhance the damage. Even at max. level it won't freeze with a single shot every time, which is why I highly recommend you use that skill with an SMG. It is just very amusing watching some geth run at you as you spray them with bullets and freeze them.

I was using an assault rifle for most of the game (only really switching for the occasional sniping or when I ran out of ammo), so it probably would have worked much better for me if I had upgraded it.

They just released a new free set or armor and a shotgun for anyone who setup the Cerberus Network thing. I downloaded them but don't know if I really want to start a new game to play with the shotgun. I sort of wish it had come out before I was done. The shotgun is supposed to have a longer range. In ME1 I played the whole game with the shotgun because it was badass, but I skipped it almost entirely in ME2 because it had no range.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Thursday, February 11, 2010, 02:12:14 PM
The shotgun in ME2 is really only for the vanguard.  Charging in, taking some point blank shots and retreating into a corner/whatever.  Hit and run class of the century.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Friday, February 12, 2010, 12:41:07 AM
Party member spoilers, don't look unless you've beaten the game or gotten all allies:


AWESOME
(click to show/hide)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Monday, February 15, 2010, 11:14:10 AM
So I've put about 6 hours into the game and I'm having a blast.  A complaint about the game is that load times are long.  As I'm playing on Veteran difficulty, combat deaths do occur more frequently as the enemy resistance is a lot tougher.  Reloading a save takes the same time as the initial load.  I hear installing the game helps the load times, but it's a 12.4 GB install and I do not have that amount of space available on my Xbox360 HDD.

Another problem I've noticed is that the dialogue volume is a little low (compared to other games).  Everything is set to default at 100% (music, fx, dialogue), and it's really easy to miss dialogue at that setting.  I've had to lower the music and fx a bit, and I still find dialogue volume to be lower than usual.  As a result, I have to turn on subtitles, which are positioned a little awkwardly as it is above the dialogue wheel so it's like 1/3 from the bottom of the screen.

So, minor presentation issues.  Everything else is pretty much top notch.  I just need more time to play it... I haven't had enough time to actually sit down and play it for several hours yet.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Monday, February 15, 2010, 11:47:50 AM
So I've put about 6 hours into the game and I'm having a blast.  A complaint about the game is that load times are long.  As I'm playing on Veteran difficulty, combat deaths do occur more frequently as the enemy resistance is a lot tougher.  Reloading a save takes the same time as the initial load.  I hear installing the game helps the load times, but it's a 12.4 GB install and I do not have that amount of space available on my Xbox360 HDD.

That's only if you install both discs to the HDD. Once you get to disc 2, you'll be on it until you hit the Omega 4 Relay, which you choose to go to. So once you get to that point, you can save and exit, and switch installations, then go to the relay. It would take you about 10 minutes to do the installation switch of deleting one and installing the other. I'd recommend it too, because I got some slight pauses upon screen transitions when I played through disc 2 without it installed.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Monday, February 15, 2010, 12:03:33 PM
Oh, so you can opt to install just one disc at a time then?  That's a good idea.  I thought you had to install the whole thing at once, which is ridiculous since I'm on a Xbox360 Pro 20GB.  Do you know how large the install is of a single disc?
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: W7RE on Monday, February 15, 2010, 02:27:27 PM
Oh, so you can opt to install just one disc at a time then?  That's a good idea.  I thought you had to install the whole thing at once, which is ridiculous since I'm on a Xbox360 Pro 20GB.  Do you know how large the install is of a single disc?

Disc 2 is 6GB.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Cobra951 on Monday, February 15, 2010, 07:46:46 PM
Here's a nifty chart (http://www.stripesonfire.com/nsc/) of install sizes.  There are others, but this one seems the most up to date.

ME2 d1 - 6.4 GB
ME2 d2 - 6.0 GB

The behavior of the system is exactly what you would want.  If the disc is installed to the hard drive, it will use that.  Otherwise, it will spin the disc.  That's on a disc-by-disc basis, not just game by game.  You can have one disc installed and the other one not, but I haven't tried playing a 2-disc game that way (or any other way) yet.  So I don't know if you can use one disc as the dongle to play an install of the other.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Tuesday, February 16, 2010, 12:20:20 AM
I was going to post that link too; I ran into it looking for install sizes.  You'd think that there would be a way to check prior to installing something on the Xbox so you have an idea how much space it's going to take.  NXE is one big piece of garbage.

Anyway, the install works great.  I had 9.2GB free so I was able to install it and the load times decrease by a noticeable amount.  I'd say the improvement is somewhere in the 5-10 second range, but I could be wrong and it could depend on the level and area it is loading.  Either way it is an improvement, and not having the disc spinning quiets the operation of the Xbox a bit too.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Tuesday, February 16, 2010, 12:27:51 AM
I don't know about you guys, but I like the parts where you shoot shit.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Wednesday, February 17, 2010, 02:40:18 PM
Mass Effect 2 Launch Trailer: Female Shepard Remix (Fan-Mode) - voiced by Jennifer Hale. (http://www.evilavatar.com/forums/showthread.php?t=106421)
Gotta' love Jennifer Hale. She's been great since Fall-From-Grace in PST.

EDIT:
SPOILERS IN LINK BELOW.
Shaemus Young's Mass Effect 2 Plot Analysis.
3 page epic here. (http://www.shamusyoung.com/twentysidedtale/?p=7004)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: beo on Wednesday, February 17, 2010, 04:21:08 PM
Mass Effect 2 Launch Trailer: Female Shepard Remix (Fan-Mode) - voiced by Jennifer Hale. (http://www.evilavatar.com/forums/showthread.php?t=106421)
Gotta' love Jennifer Hale. She's been great since Fall-From-Grace in PST.

EDIT:
SPOILERS IN LINK BELOW.
Shaemus Young's Mass Effect 2 Plot Analysis.
3 page epic here. (http://www.shamusyoung.com/twentysidedtale/?p=7004)

an excellent counter to most of the above links points http://www.shamusyoung.com/twentysidedtale/?p=7006&cpage=1#comment-143875
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: iPPi on Wednesday, February 17, 2010, 04:36:21 PM
Mass Effect 2 Launch Trailer: Female Shepard Remix (Fan-Mode) - voiced by Jennifer Hale. (http://www.evilavatar.com/forums/showthread.php?t=106421)
Gotta' love Jennifer Hale. She's been great since Fall-From-Grace in PST.

I played a female Shepard in the first game and imported her into the second.  That said, the hairstyle used in that trailer was pretty bad. 
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: gpw11 on Friday, February 19, 2010, 02:46:24 AM
Finished the game tonight.  Kind of torn if I want to do a renegade play through with a new character or do a new game + on Inanity difficulty to import into ME3 eventually. 
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Sunday, February 21, 2010, 07:14:54 AM
Rumor: more Mass Effect 2 DLC might be announced at The GDC. (http://www.gamezone.com/news/02_19_10_07_32PM.htm)
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: Xessive on Sunday, February 21, 2010, 06:25:46 PM
I just picked up the last CE in the store here. My PC should be here in about 10 days. Feeling anxious about it but keeping myself busy with my PSP.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: MysterD on Monday, February 22, 2010, 02:52:51 PM
Mass Effect 2 PC - Patch 1.01 released for Retail and Steam versions. (http://ve3d.ign.com/articles/news/53279/Mass-Effect-2-PC-Patch-1-01-Released)
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: iPPi on Tuesday, February 23, 2010, 11:17:55 PM
I just finished it up tonight.  Phenomenal game.  I ended up going through the last mission twice as I made a mistake in a choice and ended up getting someone killed.  My second time through I managed to get everybody through alive.

Overall, the Mass Effect series is great.  There are some minor complaints here and there, but the package as a whole is amazing.  Also, while the game does end in a cliffhanger, which is to be expected since it's the second part in a trilogy, the story is surprisingly well written and does have a few surprises here and there.  It appears that some of the decisions you make in this game will have major consequences in the third (whereas the decisions in the first don't really seem to carry too much weight in the second, though they might end up carrying more into the third).
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: MysterD on Wednesday, February 24, 2010, 09:20:55 PM
Yahtzee takes on Mass Effect 2. (http://www.escapistmagazine.com/videos/view/zero-punctuation/1461-Mass-Effect-2)
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: iPPi on Sunday, February 28, 2010, 12:51:48 AM
I started an Insanity playthrough with my character and I haven't made it past the opening sequence yet, but the competition is pretty tough.  I haven't died yet, but the enemies are significantly more difficult.  I look forward to playing it when I have some more time.
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: iPPi on Thursday, March 04, 2010, 11:30:52 PM
There's going to be DLC (free for those who have Cerberus Network access) that reintroduce vehicle sections into this game.  The 'Hammerhead' vehicle will be released in late March according to this. (http://masseffect.bioware.com/)
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: Pugnate on Sunday, March 07, 2010, 04:50:20 PM
Just about finished. I wish I had known the following info before I started though:

http://www.giantbomb.com/mass-effect-2/61-21590/mass-effect-2-pc-fix-for-long-load-times/35-386292/

The load times were fucking ridiculous on the PC.
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: Pugnate on Sunday, March 07, 2010, 06:22:02 PM
Just finished. Completely awesome and I can't wait for ME3. The last sequence was a little disappointing in terms of length and difficulty, but fun regardless.

I like how the game ends leaving the DLC options open.
Title: Re: Mass Effect 2 - Update: PC Patch 1.01 released for Retail and Steam (Reply 216)
Post by: MysterD on Monday, March 08, 2010, 03:54:52 PM
Mass Effect 2 (Regular Edition) = $20 off on Amazon of regular price.
9 more hours left on this deal. (http://www.destructoid.com/amazon-has-mass-effect-2-for-20-off-166224.phtml)

That'll now make it...
$29.99 for PC.
$39.99 for X360.

Free saver shipping here, since you'll be spending over $25 on Amazon.
Title: Re: Mass Effect 2 - Update: $29.99 PC; $39.99 X360 on Amazon (Reply 223)
Post by: gpw11 on Monday, March 08, 2010, 09:45:29 PM
Holy shit, that's a great deal.
Title: Re: Mass Effect 2 - Update: $29.99 PC; $39.99 X360 on Amazon (Reply 223)
Post by: MysterD on Thursday, March 11, 2010, 03:05:14 PM
Mass Effect 2: Kasumi's Stolen Memory DLC announced.
This is paid DLC and will not be on the Cerberus Network.
Price for this is not yet known.
Coming April 6th on PC and X360. (http://www.joystiq.com/2010/03/11/mass-effect-2-dlc-kasumis-stolen-memory-lands-on-apr-6-don/)

Quote
While Mass Effect 2's in-game DLC pipeline, The Cerberus Network, continues to transport new weapons (and soon, a new vehicle) to players for free, BioWare has announced the game's first pack of paid downloadable content. "Kasumi's Stolen Memory" finally completes Commander Shepard's dirty dozen, adding a confident female thief to your anti-Reaper repertoire. It's currently scheduled to launch for Xbox 360 and PC on April 6th.

After downloading the DLC, players can get in touch with Kasumi on the Citadel, either in the middle of an ongoing Mass Effect 2 game or after the completion of the main story (lesson learned from Mass Effect 1 DLC!).
Once recruited, Shepard aids Kasumi on a secretive mission of recovery, which requires a suave disguise and a run-in with an influential and predictably corrupt art collector. The content, which also provides the "Locust" SMG, a flash-bang grenade loyalty power and a new Achievement, should take about an hour and a half to complete.

BioWare is currently in the midst of "internal discussion" to determine the price of the DLC, but we'll keep you updated as soon as it's finalized. Look for some impressions of "Kasumi's Stolen Memory" on Joystiq later today. Spoiler: It looks great.

(http://cdn.cloudfiles.mosso.com/c54102/x2_e4d0d8)
Title: Re: Mass Effect 2 - Update: $29.99 PC; $39.99 X360 on Amazon (Reply 223)
Post by: MysterD on Friday, March 12, 2010, 06:28:55 PM
1Up talks about Bioware's Philosophy on RPG's from GDC 2010. (http://www.1up.com/do/blogEntry?bId=9023025)

Quote
In some ways, I think BioWare is going down the same path as the one traced by Quantic Dreams and Heavy Rain, albeit with a more mechanical, action-oriented approach. For them, complete immersion seems to mean designing a sprawling world in which player actions have real consequences, and the best way they know how to do that is to write an insane amount of dialogue to account for every possibility. Really, if you want a glimpse of where BioWare sees RPGs going, I think all you need to do is take another look at Dragon Age's million word count. That might be all you need to know.

Quote
From what I've read, the average 300 page novel clocks in at approximately 75,000 words. By comparison, the original Mass Effect contains approximately 300,000 words, Mass Effect 2 adds to that total with 450,000 words, and Dragon Age dwarfs them both with some 1,000,000 words. On top of that, Mass Effect 2 contains 140,000 lines of voice-over dialogue, which were recorded over the course of some 300 days at the studio with the help of more than 350 actors. The takeaway, of course, is that making an RPG is hard.
Title: Re: Mass Effect 2
Post by: MysterD on Monday, March 15, 2010, 01:57:04 PM
My copy of this for the PC has arrived. Installing now. Expect impressions sometime soon...
Title: Re: Mass Effect 2
Post by: Xessive on Monday, March 15, 2010, 02:22:38 PM
My PC should be arriving tomorrow (God Willing). It's a month overdue! Finally I'll be able to hop in on the ME2 fun!

Quick question: I haven't brought my saves from ME1, when I start ME2 will there be a questionaire or something about the events in ME1 regarding its consequences in ME2?
Title: Re: Mass Effect 2
Post by: MysterD on Monday, March 15, 2010, 03:28:08 PM
My PC should be arriving tomorrow (God Willing). It's a month overdue! Finally I'll be able to hop in on the ME2 fun!

Quick question: I haven't brought my saves from ME1, when I start ME2 will there be a questionaire or something about the events in ME1 regarding its consequences in ME2?

No clue about if there's a questionnaire.
But, this is according to the manual...

I. Creating A New Character
Select New Game from Main Menu and you can start as Male or Female.
You have two options then:
1.Play as Commander Shepard and choose a first name, automatically given the Soldier class.
2.OR Create a custom character, choosing class and adding other details.

II. Importing a Character From Mass Effect 1
Select Import character and choose a save game from the list of Character Saves.
You receive Bonus Experience and Resources and start at a Higher Level for Importing (over a new player).
You will keep all detail of your character, including appearance, class, and history.
You can change your current appearance by customizing Facial Reconstruction or choosing Iconic Appearance.
You can change your current Class.
Can change your class.
Title: Re: Mass Effect 2
Post by: beo on Monday, March 15, 2010, 03:39:45 PM
no questionnaire, it just sets you up with a pre-defined sheppard. as you're playing on pc, it may well be possible to get hold of a savegame file similar to your own though.
Title: Re: Mass Effect 2
Post by: Xessive on Monday, March 15, 2010, 08:18:44 PM
no questionnaire, it just sets you up with a pre-defined sheppard. as you're playing on pc, it may well be possible to get hold of a savegame file similar to your own though.
I might consider that. Thanks, Beo.

Thanks for the info, MyD.

God, I'm so anxious!

P.S. I got an Asus G73JH, which should be arriving tomorrow.
Title: Re: Mass Effect 2
Post by: Pugnate on Monday, March 15, 2010, 08:47:11 PM
Xessive, you could always rush through the main story of ME1 again. :P
Title: Re: Mass Effect 2
Post by: MysterD on Monday, March 15, 2010, 09:05:27 PM
I'm about 4 hours into this thing, so far. So far, it's been really good.

The action and combat is MUCH, MUCH improved - that's to say the very least. If you thought it was immediate before (in ME1) - heh, try the combat now (in ME2)! Even more so faster and quicker - and it feels more fluid. I thought mouse-speed was too slow on Medium; it's on High now.

Despite how much improved the combat is - I still can't help but wonder, where the hell is my Inventory? :P Keep hitting I key and I'm like - "oh yeah, there isn't really one here." I remapped the Bioware Pause Tactics (Left-Shift) to Space Bar - I'm used that from the original ME. So, maybe I should re-map the seconary key for that over to I.

And with shorter Leveling-Up bars for skill trees (there's 5 here per skill) - I feel like Mass Effect 2 w/ this kind of gameplay and leveling-up scheme is really the game maybe I expected out of Deus Ex: Invisible War - since DE:IW foolished removed the skill leveling-up system, if you recall.

I do wish the Codex and Journal had their own keybindings, dammit. Get tired of hitting ESC - I'm so used to hitting J (four Journal)!

Oh, and Martin Sheen (as The Illusive Man) is stealing the show, so far. He kind of reminds me of The Cancer Man in X-Files w/ the smoking and secretive nature.

How Far I'm Along...
(click to show/hide)

Will talk more about this tomorrow. I'm tired and it's late.
Title: Re: Mass Effect 2
Post by: Xessive on Monday, March 15, 2010, 09:12:23 PM
Xessive, you could always rush through the main story of ME1 again. :P
Hmm, also a valid option. I'll have to download ME1 from somewhere though. Since I already own a copy of it I think it's legitimate to acquire it by any means. I might do that but I'm too anxious ;D I might just jump straight into ME2!

MyD, you're not helping my anxiety! :P

Title: Re: Mass Effect 2
Post by: gpw11 on Monday, March 15, 2010, 10:13:26 PM
no questionnaire, it just sets you up with a pre-defined sheppard.

Fairly certain there is a questionnaire.
(click to show/hide)

It's a great game and I'm glad Xessive and D are getting in on it.

Title: Re: Mass Effect 2
Post by: iPPi on Monday, March 15, 2010, 10:33:09 PM
Some things you may have a say, but some things you don't.

(click to show/hide)
Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 12:04:30 AM
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Title: Re: Mass Effect 2
Post by: iPPi on Tuesday, March 16, 2010, 04:53:07 PM
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Title: Re: Mass Effect 2
Post by: W7RE on Tuesday, March 16, 2010, 05:23:28 PM
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Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 07:14:05 PM
I'll probably start my Insanity playthrough pretty soon.  I imagine the pace will be slower, so I should be timing just right for the new DLC.
Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 10:24:49 PM
Okay, after doing the start for the insanity run:

(click to show/hide)
Title: Re: Mass Effect 2
Post by: Pugnate on Tuesday, March 16, 2010, 10:33:17 PM
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Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 10:43:27 PM
Yet another spoiler tag.

(click to show/hide)
Title: Re: Mass Effect 2
Post by: Pugnate on Tuesday, March 16, 2010, 10:46:43 PM
(click to show/hide)

also...

(click to show/hide)
Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 11:40:21 PM
Second spoiler...in regards to Cerberus?

I hope the Council (whichever one) plays a prominent role in ME3.
Title: Re: Mass Effect 2
Post by: Pugnate on Tuesday, March 16, 2010, 11:54:37 PM
(click to show/hide)


I think it would be impossible for the council to play a more important role, for the same reason that Kaiden/Ashley made only cameo appearances that were so negative that they also killed any chance of them appearing again.
Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, March 16, 2010, 11:57:18 PM
No I mean the one you are wearing as you are typing. It is kinda cold out here though. Sad


What the fuck?!  WHERE ARE YOU?
Title: Re: Mass Effect 2
Post by: MysterD on Wednesday, March 17, 2010, 01:52:00 PM
(click to show/hide)


I think it would be impossible for the council to play a more important role, for the same reason that Kaiden/Ashley made only cameo appearances that were so negative that they also killed any chance of them appearing again.

Bleh @ only a cameo appearance by Ashley. :(

EDIT:
New Character for ME2 Revealed - Kasumi (The Thief). (http://www.actiontrip.com/rei/comments_news.phtml?id=031710_3)

Quote
BioWare introduces, Kasumi, a brand new addition to the ever-growing library of characters for Mass Effect 2.

"The galaxy's most enigmatic thief Kasumi has enemies everywhere, but only a few could put a face to her name.
Not much is known about her, other than Cerberus has contracted her to assist Commander Shepard in the mission to save mankind. In exchange, she requires help with a dangerous heist to infiltrate the vault of a deadly criminal known as Donovan Hook," reveals BioWare.

"Kasumi is master of stealth and eluding her enemies, her unique skills and technical expertise will be a valuable assets to Cerberus and Commander Shepard."

Title: Re: Mass Effect 2
Post by: gpw11 on Wednesday, March 17, 2010, 04:04:31 PM
Bleh @ only a cameo appearance by Ashley. :(

EDIT:
New Character for ME2 Revealed - Kasumi (The Thief). (http://www.actiontrip.com/rei/comments_news.phtml?id=031710_3)



Kind of a let down that your big choices from the first game only have a superficial impact on the second game, but I still think Ashley was a horrible character.
Title: Re: Mass Effect 2
Post by: Pugnate on Wednesday, March 17, 2010, 04:50:14 PM
I agree that Ashley was pretty horrible, but she wasn't horrible in the way one would normally expect when talking about a horrible video game character.

(click to show/hide)
Title: Re: Mass Effect 2
Post by: W7RE on Wednesday, March 17, 2010, 05:38:59 PM
Well, as for ME1 characters having small roles in ME2, ME2 characters showing up in ME3...
(click to show/hide)

Also, about Chawkas and the end of ME2...
(click to show/hide)

Oh and Ashley didn't seem that off to me in ME2. I guess because of the way I played ME1. I was renegade, so I was an ass. I led Ashley on up to the point that she said something to the effect of, "What about Liara? Aren't you with her?" and then she bitched or something about me choosing "the alien". So when I met her in ME2, I was working with more aliens for an untrustworthy company, and I was that guy who pushed her to the side way back when. I'm sure most of that wasn't intended, but it worked for my playthrough.

I do have to agree that the ME1 characters having small roles in ME2 disappointed me. I kept thinking some breakthrough with the Shadow Broker was gonna happen, and Liara would join my party or at least have more missions related to her. After a lot of the missions I would go back to talk to her only to get the same "when the Shadow Broker slips up, I'll be waiting" line. There were only like 2-3 little parts in the whole game that acknowledged there was a relationship between her and Sheperd, but I stayed faithful until the end. But then when nothing happened I loaded an old save and banged someone else for the achievement, haha.
Title: Re: Mass Effect 2
Post by: gpw11 on Thursday, March 18, 2010, 01:51:10 AM
haha, "faithful until the end".  By the way, Insanity?  Fucking hard as shit. I probably won't have the patience to finish the game again on this difficulty setting.
Title: Re: Mass Effect 2
Post by: W7RE on Thursday, March 18, 2010, 04:04:27 AM
haha, "faithful until the end".  By the way, Insanity?  Fucking hard as shit. I probably won't have the patience to finish the game again on this difficulty setting.

I started a new game+ on insanity to work on that achievement and get my level up for that one too. During the first assignment I lowered it to easy until I hit the appropriate level for the achievement and quit. Insanity seems like it sort of breaks the game, forcing you to memorize enemy tactics and placement, and doing a lot of trial and error. Exposing that side of the game would just make me frustrated and I'd like it less. I'd rather just enjoy shooting people and absorbing the story and world.
Title: Re: Mass Effect 2
Post by: iPPi on Thursday, March 18, 2010, 06:04:24 PM
Insanity is really, really hard.
Title: Re: Mass Effect 2
Post by: MysterD on Friday, March 19, 2010, 09:10:24 PM
Mass Effect 2 - Firewalker DLC coming March 23rd.
It's free for anyone who is tapped into The Cerberus Network. (http://www.1up.com/do/newsStory?cId=3178424)

(http://www.1up.com/media/03/7/9/3/lg/929.jpg)

Quote
It won't be long be long before you get to try Mass Effect 2's answer to the Mako for yourself. The Firewalker DLC pack will be landing next week.

The pack will feature five new missions based on the brand-new Hammerhead. It will be free to those who have the Cerberus Network.


It will be followed shortly after by Kasumi's Stolen Memory, which is slated to launch April 6. It will introduce the thief Kasumi along with her loyalty mission, and will be the first paid DLC.

The Firewalker DLC will be out March 23.
Title: Re: Mass Effect 2
Post by: gpw11 on Friday, March 19, 2010, 09:23:44 PM
Fuck yes!  BAck to working on my insanity run I guess.
Title: Re: Mass Effect 2
Post by: MysterD on Saturday, March 20, 2010, 09:03:34 AM
You know, I still miss my Inventory and all. :P At least we get the weapon loadouts and all of that sometimes on the ship (on the Normandy #2) and/or sometimes even mid-level/mid-mission - and this all feels very much how actually Rainbow Six: Vegas series did this, actually. Without the Inventory, it seems like the game is keeping me constantly involved in the action and less involved w/ the tinkering of equipment as I go along mid-quest/mid-missions.

Regardless, you know, I don't know really what to call this game. Is it a RPG? Is it an ARPG? Or if it a Shooter-RPG? It's kind of a noodle-baker here...I think I might have a decision, once I'm done w/ this and see how much I've upgraded my equipment, characters - and how much the game allows for. The more these games start mixing genres like this, the more I am wondering when we'll just call games "Action", "Thriller", "Horror", "Sci-Fi" like movies are labeled - and less calling them like we call games (Strategy, RPG, Adventure, Shooter, etc).

For me, a RPG usually has two major elements:
1.decision-making which will cause an impact on the gameworld and its inhabitants and the outcome of the endgame.
(Examples - see The Witcher and most Bioware games.)
2.and/or the constant upgrading and swapping-out of characters actual base-stats, abilities/skills, and/or equipment.
(ARPG's usually take element #2 to the VERY EXTREME - see Borderlands, Diablo, Titan Quest, Hellgate: London, etc.)

RPG Element #1 is DEFINITELY still there in full-swing and full-force. I won't touch on this. Not necessary - as there always seems to be decisions to make (usually Renegade or Paragon).

These RPG elements are there, but element #2 is nowhere as there to the extent of the original, at least so far - especially w/ the Inventory system tossed out the window. Though, the upgrading part seems be coming more here and there, as you go along.

It's actually kind of funny - more RPG's seem to aiming for adding MORE action-game elements (Mass Effect 2, FF13) while more action games are adding in the RPG element #2 (Borderlands, STALKER series, what Cliffy B wants to do w/ Gears of War 3).

Hell, many of the "missions" in ME2 seem to be Call of Duty in nature, in terms of linearity - I start the mission at Point A, I'll go all the way to Point B. Though, unlike Call of Duty, you still have to make a deicision on what to do on the quest - which I feel is very important in keeping the game have a RPG quality. Most of these "missions" are on a "planet" - and there's nothing else to do on this planet but this actual mission. I do like that there are still explorable "hubs" like the Citadel and Omega, where there are multiple quests and an area to explore to get immersed into the gameworld - not just get from Point A to Point B linear thing. It seems like ME2 tried to marry the best of both worlds - and it actually works quite well.

So, my question - where's Mass Effect 2 fall? Damned if I know, so far - but I'm really digging this game A LOT. I might be able to decide where it falls, once I finish the game and see everything it has to offer.
Title: Re: Mass Effect 2
Post by: Xessive on Saturday, March 20, 2010, 09:35:45 AM
I'm finally playing it! I gotta say I love the action sequences a lot more than the original. Can't say that I'm fond of the tedious resource minigame but I'll take it over the Mako missions from before.

I just ran a quickstart game (Shepard Soldier) and it assumes that I didn't not save the council and that I chose Udina to represent humanity.

So far I'm really enjoying it.
Title: Re: Mass Effect 2
Post by: MysterD on Saturday, March 20, 2010, 12:04:51 PM
I'm finally playing it! I gotta say I love the action sequences a lot more than the original. Can't say that I'm fond of the tedious resource minigame but I'll take it over the Mako missions from before.
Yeah, mini-game is the weakness of the game, I think.

I actually liked the Mako missions in ME1. It gave an epic feel to the size of some of these planets, since you traverse a fair amount of terrain in an area.

Quote
I just ran a quickstart game (Shepard Soldier) and it assumes that I didn't not save the council and that I chose Udina to represent humanity.

So far I'm really enjoying it.

I took my saved character from ME1 into ME2.
For me...
(click to show/hide)
Title: Re: Mass Effect 2
Post by: Pugnate on Saturday, March 20, 2010, 12:21:23 PM
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Title: Re: Mass Effect 2
Post by: MysterD on Saturday, March 20, 2010, 04:32:49 PM
(click to show/hide)

(click to show/hide)

EDIT:
You know what is kinda odd on ME2 PC?
The ESC key is the menu to certain things, but there's no real hotkey to access just the following on their own:
1.Codex.
2.Squad.
3.Journal.
Title: Re: Mass Effect 2
Post by: Xessive on Saturday, March 20, 2010, 05:46:51 PM

You know what is kinda odd on ME2 PC?
The ESC key is the menu to certain things, but there's no real hotkey to access just the following on their own:
1.Codex.
2.Squad.
3.Journal.
That bugged me too! haha I keep instinctively pressing U to go to the squad menu or J for the journal. Not sure why they removed that option.
Title: Re: Mass Effect 2
Post by: MysterD on Saturday, March 20, 2010, 07:30:08 PM
That's just a minor complaint, compared to how great the game is...
One they could easily probably fix with a patch... ;)

I should check Bioware boards and see if that has even been requested (hot keys for Codex, Journal, Squad)...

Hell, I'd even be happy if ESC Menu was allowed to be given a second Hotkey. I just am not used to reaching for ESC for important in-game content/info. I'm used to ESC for options (audio, graphics, saves, controls, etc).

EDIT:
VGBlogger looks at Mass Effect 2 in their huge review. (http://www.vgblogger.com/?p=5580)
Title: Re: Mass Effect 2
Post by: gpw11 on Saturday, March 20, 2010, 08:08:20 PM

I should check Bioware boards and see if that has even been requested (hot keys for Codex, Journal, Squad)...



It's been requested for sure.  This was a big complaint among PC gamers when ME2 first came out. Also, no mouse scroll in menus.
Title: Re: Mass Effect 2
Post by: Pugnate on Saturday, March 20, 2010, 11:19:30 PM
That bugged me too! haha I keep instinctively pressing U to go to the squad menu or J for the journal. Not sure why they removed that option.

Consolized.

Which is strange, because the performance of the game is amazing.

BTW, this is very important.

On a lot of core2duo rigs (like mine), the game suffers from this major bug where loading times (especially in later stages) can take up to 60 excruciating seconds (when you are just going from one floor to another on your ship).

A page back in this thread, I've posted a solution etc.

Once I fixed that, loading times were down to 5 seconds. Unfortunately, I played almost the entire game before I realizing it was a bug.
Title: Re: Mass Effect 2
Post by: gpw11 on Sunday, March 21, 2010, 02:00:39 AM
You have to do that fix every time you load the game though, don't you?
Title: Re: Mass Effect 2
Post by: Pugnate on Sunday, March 21, 2010, 04:30:28 AM
Yea but it takes a mini-second. It is a bug in the Unreal engine.
Title: Re: Mass Effect 2
Post by: MysterD on Sunday, March 21, 2010, 04:39:37 AM
Yea but it takes a mini-second. It is a bug in the Unreal engine.

*kicks the Unreal Engine*

EDIT:
Quote from: Pug
Which is strange, because the performance of the game is amazing.

BTW, this is very important.

On a lot of core2duo rigs (like mine), the game suffers from this major bug where loading times (especially in later stages) can take up to 60 excruciating seconds (when you are just going from one floor to another on your ship).
Yeah, the game runs very well here, as well. I run the game just fine on my single-core system (P4 single-core 3.2 Ghz HT, 512 MB GF 8800 GT, 2 GB RAM, Win XP Home) on 1024x768. Never a slow-down or anything.

EDIT 2:
From Bioware's Mass Effect 2 Twitter page....
Mass Effect 2 - Appearance Pack DLC announced. (http://twitter.com/masseffect2/)
Quote
New ME2 DLC announced. New appearances for Thane, Jack and Garrus as an appearance pack. Coming March 23. http://tweetphoto.com/14995984
(http://cdn.cloudfiles.mosso.com/c54102/x2_e4d210)

EDIT 3:
Appearance Pack will cost...
$2 USA Dollars;
or 160 MS or Bioware points. (http://www.shacknews.com/onearticle.x/62908)
Title: Re: Mass Effect 2
Post by: Xessive on Sunday, March 21, 2010, 10:43:53 AM
Yea but it takes a mini-second. It is a bug in the Unreal engine.
Or you could Core Affinity Resident (http://www.softpedia.com/get/System/OS-Enhancements/Core-Affinity-Resident.shtml). I had to use it for Titan Quest since it doesn't handle multicore processors well.
Title: Re: Mass Effect 2
Post by: MysterD on Sunday, March 21, 2010, 03:36:37 PM
Or you could Core Affinity Resident (http://www.softpedia.com/get/System/OS-Enhancements/Core-Affinity-Resident.shtml). I had to use it for Titan Quest since it doesn't handle multicore processors well.

Sounds like a cool program - and I might need something like that when I actually get a new PC (with multiple cores).

But, really - Epic should fix this issue if it's common in UE-based games.

It'd be nice if Bioware fixed this problem w/ ME2 PC, as well...
Title: Re: Mass Effect 2
Post by: MysterD on Monday, March 22, 2010, 01:44:03 PM
Kasumi DLC
Kasumi's Stolen Memory DLC will cost...

$7.00 USA Dollars;
or 560 Bioware points (PC);
or 560 MS points (X360). (http://www.bluesnews.com/a/1725/bioware-unveils-new-recruit-in-massively-acclaimed-mass-effect-2)

Bioware interview from Joystiq
Greg Zeschuk and Ray Muzyka talk about...
DLC; Re-Releases/GOTY Editions of games; Mass Effect 2; Mass 3; etc. (http://www.joystiq.com/2010/03/22/interview-biowares-greg-zeschuk-and-ray-muzyka/)
Title: Re: Mass Effect 2
Post by: MysterD on Tuesday, March 23, 2010, 02:14:47 PM
Firewalker DLC released for those registered to The Cerberus Network.

Also, Bioware's got a timer going on all of their pages for something to be revealed in a little over 5 days from now - Bioware.com, Bioware's Social Network, etc...
Title: Re: Mass Effect 2
Post by: gpw11 on Wednesday, March 24, 2010, 06:00:51 PM
Interesting.  I will be checking out the Firewalker DLC.
Title: Re: Mass Effect 2
Post by: W7RE on Wednesday, March 24, 2010, 07:03:56 PM
I just finished the Firewalker DLC. It's not bad, but I'm very underwhelmed. Not that I expected a lot from free DLC, but the the way it's implemented makes it feel even more useless than the Mako from ME1.

See in ME1, you'd land on a planet and drive the Mako to your destination, probably kill some stuff in the Mako, repair it if it gets damaged, and jump in and out to grab loot and whatnot. Aiming was difficult on anything other than a flat terrain, but was made a little easier if you held the aim/zoom button. Despite it's flaws, I thought it did a good job of keeping the gamplay varied and interesting.

I guess don't read this paragraph if you don't want the vehicle mechanics or gameplay content of the DLC "spoiled" for you.
With the Firewalker, you hover and shoot, and collect resources. It's a Mako that hovers, but without the annoyance of no vertical aiming or the ability/need to aim independently of your wheels (like a tank). You don't repair, you can't zoom, you can't get out. You have 4 buttons: speed boost, jump, fire, and harvest resource. In 3 of the 5 missions, you don't even fight anything, and in none of them do you fight on foot. The only way to get out of the vehicle, is when you approach a door to an interior area, at which point it prompts you to press B, which gives you a loading screen. Once loaded, you're inside and on foot. So the thing is simplified, ok, so is a lot of ME2. But these vehicle sections aren't breaking up the gameplay like in ME1, they're just tacked on and not that interesting on their own.



Had they used the vehicle in the base game, and incorporated so that some missions were a mix of vehicle and foot combat, it would have worked a lot better. But I guess they were steering clear of that because of all the Mako complaints, that I really think were overly harsh.
Title: Re: Mass Effect 2
Post by: MysterD on Thursday, March 25, 2010, 02:34:21 PM
I have been through 2 of the missions for Firewalker DLC - and yeah, it does feel underwhelming. Feels like the two missions I went through were a tutorial - to try and get the feel of the vehicle and whatnot. It feels like it could be a smart part of something bigger or episodic.

Maybe there'll be a bigger DLC or episodic DLC that'll have focus on vehicular combat and whatnot? I dunno, but they just can't stop w/ just this, what they got so far here...
Title: Re: Mass Effect 2
Post by: MysterD on Monday, March 29, 2010, 09:10:55 PM
Finished it - a little over 36 hours or so.

For those who are curious what happened for me...
(click to show/hide)
Title: Re: Mass Effect 2
Post by: W7RE on Monday, March 29, 2010, 11:15:14 PM
The Illusive Man? I thought the whole time that...

(click to show/hide)
Title: Re: Mass Effect 2
Post by: MysterD on Tuesday, March 30, 2010, 03:27:00 AM
The Illusive Man? I thought the whole time that...

(click to show/hide)

(click to show/hide)
Title: Re: Mass Effect 2
Post by: MysterD on Tuesday, March 30, 2010, 04:33:14 AM
Mass Effect 2 = Deal of the Day on Amazon. (http://www.amazon.com/gp/feature.html/ref=amb_link_85826191_2?ie=UTF8&docId=1000208101&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=right-1&pf_rd_r=1NQ109H48TVFNJCERMVM&pf_rd_t=101&pf_rd_p=496383031&pf_rd_i=468642)

X360 - Reg. Edition = $39.49
PC - Collector's Edition = $37.99
PC - Regular Edition = $29.49

Free saver shipping when spending over $25 at Amazon.
Title: Re: Mass Effect 2 - Update: Amazon's Deal of The Day (Reply 279)
Post by: MysterD on Sunday, April 04, 2010, 06:33:22 AM
Amazon and their crazy sales - buy the sequel, get original FREE.
For X360 versions ONLY.
Buy Mass Effect 2 for X360 (currently $49.64), get ME1 for X360 for FREE.
Free saver shipping for over $25. (http://www.amazon.com/gp/feature.html/ref=amb_link_339869822_5?ie=UTF8&docId=1000494261&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=right-2&pf_rd_r=1MKT6N84G5WV1VTS49TW&pf_rd_t=101&pf_rd_p=1258423222&pf_rd_i=468642)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: MysterD on Sunday, April 04, 2010, 07:20:31 PM
Mass Effect 2: Kasumi's Stolen Memory DLC - Trailer. (http://ve3d.ign.com/videos/64766/PC/Mass-Effect-2-Kasumis-Stolen-Memory/Trailer/Kasumis-Stolen-Memory-Debut-Trailer)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: Xessive on Sunday, April 04, 2010, 08:51:14 PM
Finally finished it!

(click to show/hide)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: MysterD on Sunday, April 04, 2010, 09:06:41 PM
Finally finished it!

(click to show/hide)

About Tali...
(click to show/hide)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: Xessive on Sunday, April 04, 2010, 11:05:05 PM
About Tali...
(click to show/hide)
(click to show/hide)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: Pugnate on Sunday, April 04, 2010, 11:09:11 PM
Finally finished it!

(click to show/hide)

(click to show/hide)

(click to show/hide)
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: iPPi on Monday, April 05, 2010, 12:44:01 AM
To those of you who imported an ME1 character and got it on with Liara from the first game, did you pursue another relationship in the second?  I think there could be some major consequences in the third if you did.  I ran into this easily missed scene after I finished the game (and pursued a relationship). (http://www.youtube.com/watch?v=rjFMPaSjAuo)  If I complete an insanity run of the game I will probably avoid a relationship because of that scene (which I missed on the first go).
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: W7RE on Monday, April 05, 2010, 01:57:45 AM
To those of you who imported an ME1 character and got it on with Liara from the first game, did you pursue another relationship in the second?  I think there could be some major consequences in the third if you did.  I ran into this easily missed scene after I finished the game (and pursued a relationship). (http://www.youtube.com/watch?v=rjFMPaSjAuo)  If I complete an insanity run of the game I will probably avoid a relationship because of that scene (which I missed on the first go).

I romanced Liara and stayed faithful in ME2. I didn't get that dialog though. I typically exhaust all dialog options, but I must have reached a logical end of the conversation without hitting that one.  Had I seen that I probably wouldn't have been so confrontational with the elusive man.

Also, the full story of that is told in the ME: Redemption comics, I think there's 3 of them out now.
Title: Re: Mass Effect 2 - Update: Amazon Deal ME2 and 1 X360 = $50 (Reply 280)
Post by: MysterD on Thursday, April 08, 2010, 03:49:24 PM
Mass Effect 2: Kasumi's Stolen Memory DLC
7.5 from IGN.

Video Review. (http://pc.ign.com/dor/objects/65174/mass-effect-2-kasumi8217s-stolen-memory/videos/Mass2_kasumi_vdr_040710.html)
Written review. (http://uk.pc.ign.com/articles/108/1082458p1.html)

IGN loves the mission, but feels it is too short.
A little over an hour it took them to finish.
They feel it is not worth the price-tag ($7) b/c it's too short.


Title: Re: Mass Effect 2
Post by: Pugnate on Friday, April 09, 2010, 09:03:52 AM
To those of you who imported an ME1 character and got it on with Liara from the first game, did you pursue another relationship in the second?  I think there could be some major consequences in the third if you did.  I ran into this easily missed scene after I finished the game (and pursued a relationship). (http://www.youtube.com/watch?v=rjFMPaSjAuo)  If I complete an insanity run of the game I will probably avoid a relationship because of that scene (which I missed on the first go).

See that was Bioware being clever.

Whether you romance Ashley or not, it doesn't matter, as she will be a bitch to you in the second game regardless.

Regarding Liara, she isn't of a monogamous race, so she really doesn't care if you are bedding others.
Title: Re: Mass Effect 2
Post by: MysterD on Friday, April 09, 2010, 01:53:54 PM
See that was Bioware being clever.

Whether you romance Ashley or not, it doesn't matter, as she will be a bitch to you in the second game regardless.

Regarding Liara, she isn't of a monogamous race, so she really doesn't care if you are bedding others.

I wonder if Ashley will be a bitch in the 3rd game... :P
Title: Re: Mass Effect 2
Post by: iPPi on Saturday, April 10, 2010, 01:07:21 AM
Regarding Liara, she isn't of a monogamous race, so she really doesn't care if you are bedding others.

That's a good point. 
Title: Re: Mass Effect 2
Post by: gpw11 on Saturday, April 10, 2010, 03:30:35 AM
Another good point is that all the choices carried over are pretty much entirely superficial and there really hasn't been any cross game branching so far. Also, Sheppard better have the option of getting some quality tail in the third game.  My Sheps has been very let down so far.  Most badass motherfucker in the galaxy and still forced to bust slumps in the bush leagues.
Title: Re: Mass Effect 2
Post by: Pugnate on Saturday, April 10, 2010, 05:42:26 AM
Quote
Another good point is that all the choices carried over are pretty much entirely superficial and there really hasn't been any cross game branching so far.

Pretty much. It doesn't surprise or disappoint me, because it is what I have to come to expect from Bioware. They have done this in so many other sequels before, where they can't spend the resources (understandably at times) on establishing continuity, so they create plot devices to cover these shortcomings.

The real reason why Ashley wasn't in the second game beyond the cameo was because she had been a romance option in the first game, and it would taken a lot more writing and voice acting to account for the various possibilities.

Basically they would have had had to have written dialog for the following Ashley scenarios:

People who had romanced her in the first game, and wanted to continue in the second.

People who hadn't romanced her in the first game, but wanted to now.

People who hadn't romanced her, and didn't want to now either.

People who had romanced her, but wanted to break up with her, yet still remain friends now.

And then there are other possibilities, like people who romanced with her but then broke it off with her for Liara etc.

Even the meeting with Liara in ME2 was carefully positioned so that it would happen before any romance could begin in the second game.
Title: Re: Mass Effect 2
Post by: PyroMenace on Sunday, April 11, 2010, 11:58:46 PM
Well I'm finally working my way into this. I haven't read much of what has been said because I'm avoiding any hint of spoilers. I did read iPPi's comments on the bad load times which I am in agreement with so I'm installing the to the hard drive right now. Besides that I'm falling pretty hard for it, the same way I did with the first one. Story wise I have recruited the first set of squad mates and I'm working my way to recruiting the rest. I made my way to Illium for the first time. I went with making a infiltrator class character and so far I'm enjoying it quite a bit. Sniping is easier than I initially thought, the slowdown effect when aiming is such an awesome mechanic, plus going stealth works out great for both getting kills and going evasive. Oh and did I mention shooting shit is totally awesome? Because it is.
Title: Re: Mass Effect 2
Post by: gpw11 on Monday, April 12, 2010, 12:29:23 AM
Yeah, the action is like 1000x better than the first game.
Title: Re: Mass Effect 2
Post by: W7RE on Monday, April 12, 2010, 12:57:04 AM
I sort of liked the combat in the first game, except for the framerate problems. Maybe it's that I'd heard complaints for so long that I had low expectations, or it was the fact that I used a shotgun (which had ridiculous range). Seriously that shotgun took me through the whole game, and it was almost jarring how much less useful the one in ME2 was.
Title: Re: Mass Effect 2 - Update: 9.6 from IGN for PC and X360 (Reply 79)
Post by: PyroMenace on Monday, April 12, 2010, 08:59:58 PM
No she doesn't look bad or anything... but sometimes she looks a little creepy, which could be the uncanny valley thing of course.

Here is another one that is amusing:

(http://img39.imageshack.us/img39/3283/bettermiranda1.jpg)

Haha, I dont think theres anything really wrong with her, she looks like a video game female. I just think whenever developers create a super model attractive female character in games it just comes off creepy to guys because its not real. Hell we had the same exact conversation about Morrigan in Dragon Age.
Title: Re: Mass Effect 2
Post by: Quemaqua on Monday, April 12, 2010, 09:42:51 PM
Yeah, but she looked like a heroin addict.
Title: Re: Mass Effect 2
Post by: MysterD on Saturday, April 17, 2010, 04:10:41 PM
Kotaku takes a look as Mass Effect 2.
WARNING: Spoilers galore for ME1 and 2. (http://www.destructoid.com/e-for-effort-the-mass-effect-series-so-far-170789.phtml)

Title: Re: Mass Effect 2
Post by: beo on Saturday, April 17, 2010, 06:45:34 PM
it's cool to hate. (http://www.youtube.com/watch?v=PkRJzErnRmY) me2 was awesome. not flawless, but awesome. anyone who disagrees is wrong and a cunt.
Title: Re: Mass Effect 2
Post by: gpw11 on Saturday, April 17, 2010, 07:49:16 PM
Now why would I go and spend time reading an article by someone named "Manasteel88"?

Honestly.
Title: Re: Mass Effect 2
Post by: MysterD on Sunday, April 18, 2010, 04:46:47 AM
me2 was awesome. not flawless, but awesome.
Oh, I most definitely agree w/ that.
Title: Re: Mass Effect 2
Post by: MysterD on Monday, May 03, 2010, 07:50:16 PM
Mass Effect 2: Equalizer Pack $DLC coming out tomorrow. (http://masseffect.bioware.com/info/dlc/)

Quote
Equalizer Pack

Cerberus doesn't just need a hero - they need a one-man army. That's why the Equalizer Pack adds the Capacitor Helmet, Archon Visor, and Inferno Armor to Shepard's armor locker. The Capacitor Helmet stores power for kinetic barriers, allowing Shepard's shields to recharge faster. The Archon Visor manages omni-tools and biotic amps, reducing the recharge time of Shepard's powers. The powered Inferno Armor speeds up Shepard's movements and increases his tech and biotic power damage, additionally stress analysis software even gives him an edge in negotiations outside of combat. The Equalizer -- when the armor goes on, the gloves come off.

Price:
Xbox 360: 160 MS Points
PC: 160 BioWare Points

(http://masseffect.bioware.com/resources/assets/info/dlc/equalizer-02-p.jpg)

(http://masseffect.bioware.com/resources/assets/info/dlc/equalizer-06-p.jpg)

Title: Re: Mass Effect 2 - Update: Equalizer Pack $DLC coming May 4th (Reply 303)
Post by: iPPi on Monday, May 03, 2010, 10:25:14 PM
Meh... though it's cheap, there really isn't anything there that makes it worth buying, especially this late after its release.
Title: Re: Mass Effect 2 - Update: Equalizer Pack $DLC coming May 4th (Reply 303)
Post by: Pugnate on Tuesday, May 04, 2010, 01:02:06 AM
Meh... though it's cheap, there really isn't anything there that makes it worth buying, especially this late after its release.
Title: Re: Mass Effect 2 - Update: Equalizer Pack $DLC coming May 4th (Reply 303)
Post by: MysterD on Tuesday, May 04, 2010, 01:38:46 PM
Meh... though it's cheap, there really isn't anything there that makes it worth buying, especially this late after its release.

Something like this just should've been released for those tapped into The Cerebus Network.
Even though it is cheap, I expect bigger and grander things out of $DLC than this.
Title: Re: Mass Effect 2 - Update: Equalizer Pack $DLC coming May 4th (Reply 303)
Post by: MysterD on Tuesday, May 18, 2010, 03:50:07 PM
Casey Hudson talks about Mass Effect 2: Overlord $DLC.
And Casey does say this is NOT the last DLC for ME2, BTW.... (http://xbox360.gamespy.com/dor/objects/74158/mass-effect-2-overlord/videos/masseffect2_trl_video_51710.html)
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: PyroMenace on Tuesday, May 18, 2010, 04:33:53 PM
Ugh, I really need to get myself to finish this, after the move and the Xbox breaking I haven't gotten around to playing it again yet.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: PyroMenace on Thursday, May 27, 2010, 09:25:43 PM
Well after I got my Xbox back I dove back into it hardcore and finished it off. Completely awesome, though I was a little underwhelmed by the ending compared to how much I really enjoyed the ending to the first. Though I think the choices I made are similar to what most of you made.

(click to show/hide)

I was pretty happy with choosing the assassin spec, sniping and cloaking were so much fun.

I bought the Stolen Memory DLC and I'm downloading it now. I'll let you guys know how it is.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Pugnate on Thursday, May 27, 2010, 11:23:21 PM
(click to show/hide)
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: PyroMenace on Friday, May 28, 2010, 03:41:17 PM
So I checked out that Stolen Memory DLC, while the character you get isn't all that interesting, her loyalty mission is pretty damn awesome. I'd say one of the very best ones. Its got some cool codex stuff in it too, it gives some Earth American history as humans had just started colonizing space, and theres even a cool little Dragon Age thing to check out. As for item goodies, I found a biotic tech damage increase research and a better SMG. If your really into the ME world I think its worth getting.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Friday, May 28, 2010, 04:08:35 PM
Pyro, how long it took you to get through Stolen Memory DLC?

Really, though - Bioware should compile a bunch of the pay DLC's and toss in in a box, sell it as an expansion.

I really don't wanna deal w/ Bioware Points currency.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: PyroMenace on Friday, May 28, 2010, 04:55:40 PM
Its short like whats already been said about it, about an hour and a half. She works the same as Zaeed, when you meet her, she agrees to come with you, only under the condition you do something for her. And you don't really have conversations with her, just like Zaeed when you go to talk to her she has lines she automatically feeds you and there are things around the room you can select and she'll talk about them.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Friday, May 28, 2010, 05:42:24 PM
Its short like whats already been said about it, about an hour and a half. She works the same as Zaeed, when you meet her, she agrees to come with you, only under the condition you do something for her. And you don't really have conversations with her, just like Zaeed when you go to talk to her she has lines she automatically feeds you and there are things around the room you can select and she'll talk about them.

I'm guessing it would be an undertaking to get the voice-actor for DLC character like Zaaed and Kasumi - and have them add some commentary to the actual main game itself, here and there.

I'm sure if we were still in an era where a good deal of dialogue was text-written, they could probably easily do this - have the DLC characters actually have some written dialogue pop-up when playing, incorporated into some of the main quest stuff, here and there.

You know, w/ all this DLC milking that Bioware's been doing, I think I'd rather see a full-fledged Mass Effect 2 expansion...
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Pugnate on Tuesday, June 01, 2010, 08:02:12 AM
You know, as time passes after you finish a game, you start to come to terms with how you really felt about it... you know... once that honey moon period has passed.

I restarted this game -- something that is rare for me these days --, and I still think ME2 is incredible.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Tuesday, June 01, 2010, 02:23:07 PM
You know, as time passes after you finish a game, you start to come to terms with how you really felt about it... you know... once that honey moon period has passed.

I restarted this game -- something that is rare for me these days --, and I still think ME2 is incredible.

ME2 basically is showing the world how to evolve the entire Shooter/RPG genre...

It's come a long way, since the likes of SS2, Deus Ex, Vampire: Bloodlines...
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Pugnate on Wednesday, June 02, 2010, 12:16:47 AM
Disagree.

ME2 is a pure shooter with great storytelling. Not even an RPG hybrid. Deus Ex was an RPG hybrid.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Wednesday, June 02, 2010, 02:06:54 PM
Disagree.

ME2 is a pure shooter with great storytelling. Not even an RPG hybrid. Deus Ex was an RPG hybrid.

There's still decision-making on how to finish quests and there can be different outcomes. That's one of the two RPG elements.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Pugnate on Wednesday, June 02, 2010, 02:24:33 PM
No.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Wednesday, June 02, 2010, 02:52:48 PM
No.

Yes.

EDIT:
Editorial on BitMob called "RPGs: Has Mass Effect 2 Ruined Them All? (http://www.bitmob.com/articles/rpgs-has-mass-effect-2-ruined-them-all)
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: gpw11 on Wednesday, June 02, 2010, 10:24:56 PM
There's still decision-making on how to finish quests and there can be different outcomes. That's one of the two RPG elements.

We went over this.  That's one of your RPG elements.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Quemaqua on Wednesday, June 02, 2010, 10:30:23 PM
D doesn't have different outcomes.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Thursday, June 03, 2010, 01:53:49 PM
D doesn't have different outcomes.

Why not?
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: Pugnate on Thursday, June 03, 2010, 02:39:47 PM
D doesn't have different outcomes.

We won't know till we get to the end of the D game.
Title: Re: Mass Effect 2 - Update: Overlord $DLC (Reply 307)
Post by: MysterD on Thursday, June 03, 2010, 03:26:57 PM
We won't know till we get to the end of the D game.

When the hell did D become a RPG?
Title: Re: Mass Effect 2
Post by: MysterD on Thursday, June 10, 2010, 03:34:13 PM
June 15th, ME2 Demo for X360 will be released - for those who missed out on ME2, I guess...
This will be released same day as Overlord $DLC, by the way... (http://www.shacknews.com/onearticle.x/64215)
Title: Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
Post by: MysterD on Monday, June 14, 2010, 05:06:26 PM
ME2 Demo is out for PC and 360.
If you ain't bought ME2 for whatever reason, you really should go and try the demo...

ME2 is so far my favorite game of 2010...
Title: Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
Post by: Cobra951 on Monday, June 14, 2010, 06:20:36 PM
Thanks.  I will check out the demo at some point.
Title: Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
Post by: PyroMenace on Monday, June 14, 2010, 06:29:11 PM
Is the Overlord DLC out too?
Title: Re: Mass Effect 2 - Update: ME2 Demo for PC and 360 released (June 14th)
Post by: MysterD on Monday, June 14, 2010, 06:40:21 PM
Is the Overlord DLC out too?

Tomorrow.
Title: Re: Mass Effect 2 - Update: Patch 1.02 and Overlord $DLC released (June 15th)
Post by: PyroMenace on Tuesday, June 29, 2010, 11:15:58 PM
So I checked out the Overlord DLC, it's alright, basically it's a bunch facilities on this one big area you drive via the firewalker hover tank. I honestly didn't think the story gives any insight on the geth, just what you already know. Here's a summary of it that I'll spoiler tag.

(click to show/hide)
Title: Re: Mass Effect 2 - Update: Patch 1.02 and Overlord $DLC released (June 15th)
Post by: MysterD on Thursday, July 22, 2010, 01:53:51 PM
Mass Effect 2: Lair of The Shadow Broker $DLC announced.
You can team up w/ Liara in this DLC to go after The Shadow Broker. (http://www.masseffect.com/)

From 1Up, here are 3 screenshots. (http://www.1up.com/do/newsStory?cId=3180526)

EDIT - July 26, 2010:
From 1Up - Some of those sceeens of Lair Of The Shadow Broker $DLC show-off some ME2 Weapons that will NOT be in that LOTSB $DLC.
Those weapons will be in another Weapons Pack $DLC. (http://www.1up.com/do/newsStory?cId=3180574)
Title: Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
Post by: MysterD on Tuesday, August 17, 2010, 02:11:59 PM
Since now that ME2 is coming to PS3 (http://www.rpgwatch.com/show/newsbit?newsbit=15537), I wonder if ME1 will come to PS3 maybe at a later date?
Title: Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
Post by: iPPi on Tuesday, August 17, 2010, 05:24:10 PM
Since now that ME2 is coming to PS3 (http://www.rpgwatch.com/show/newsbit?newsbit=15537), I wonder if ME1 will come to PS3 maybe at a later date?


Unlikely.  MS published ME1.
Title: Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
Post by: MysterD on Tuesday, August 17, 2010, 05:32:54 PM
Unlikely.  MS published ME1.

True for 360 version.
Though, EA published ME1 PC at a later said date...

So, maybe the 360 version exclusive time-limit ran out?  :o
I don't know...
Title: Re: Mass Effect 2 - Update: ME2 coming to PS3 in Jan 2011
Post by: MysterD on Monday, September 06, 2010, 05:10:23 PM
IGN -> Here's some stats Bioware's pulled from ME2 players for PC and X360. (http://pc.ign.com/articles/111/1118657p1.html)

(http://xbox360media.ign.com/xbox360/image/article/111/1117896/crazy-mass-effect-2-stats-and-what-theyre-used-for-20100903105831289_640w.jpg)

Quote
The average time to play through the game was 33 hours. PC gamers spent about an hour longer, while Xbox 360 players did 10% more loyalty missions on average. "In general, pretty much all of the data for the Xbox 360 version and the PC version are quite similar.

One difference was the people who did certain loyalty missions on the Xbox versus the PC, which is kind of surprising. On the PC for example, people did Miranda's loyalty mission quite a bit, which is where she is trying to connect with her sister and it's more of a touchy-feely plot. Not a lot of Xbox 360 players did that one. But the Xbox 360 players did do Grunt's mission a lot more than PC players."
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: W7RE on Monday, September 06, 2010, 05:18:18 PM
Heh, so Xbox players like Grunt's warlike background, but Miranda's "help my sister" thing was too lame I'm guess.

(I played on X360 and did them all.)
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: MysterD on Monday, September 06, 2010, 05:19:26 PM
I'm thinking I should play as a Female Shepard, just to hear Jennifer Hale's voice-acting. She's been great, over the years.

I'd guess Pug and Xessive are the two PC players that beat the game 28 times. :P
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: W7RE on Monday, September 06, 2010, 06:50:10 PM
I just checked, it took me 51 hours to finish. That's doing pretty much everything though. I got every achievement except the one for completing the game on Insane. (and the one from the Kasumi DLC, which I haven't bought)
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: MysterD on Monday, September 06, 2010, 08:11:13 PM
I'm around 2 and a half hours into my 2nd run-through of ME2. Female Shepard character, this time around. No import from ME1, this time around - starting fresh into ME2.
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: iPPi on Monday, September 06, 2010, 09:43:42 PM
Female Shepherd ftw.
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: angrykeebler on Monday, September 06, 2010, 11:26:31 PM
why the fuck would you want to play an RPG 28 times
Title: Re: Mass Effect 2 - Update: IGN article w/ stats pulled from ME2 from players
Post by: MysterD on Tuesday, September 07, 2010, 01:52:10 PM
why the fuck would you want to play an RPG 28 times

Are there that many possible different outcomes and permutations?
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: gpw11 on Tuesday, September 07, 2010, 08:08:54 PM
Soldier?!  Seriously?
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: Xessive on Tuesday, September 07, 2010, 08:24:19 PM
Makes sense. The default Shepard is a Soldier class, which adds the number of people who selected quick setup at the character creation screen to the Soldier class stat.

I tend to play Infiltrator but this time around I went with the quick setup, so Soldier.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: W7RE on Tuesday, September 07, 2010, 08:36:54 PM
I played a soldier in the first game because I heard the combat was weak, and made into a better "shooter" by playing soldier. Then I imported to ME2 and was stuck with soldier. (I played ME1 like a week before ME2 came out, so I only had one save to import)

I've thought about playing through again, but I'd really feel the urge to play through both again so my ME2 game would be an imported one.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: PyroMenace on Wednesday, September 08, 2010, 04:50:55 AM
I want to say they pulled the new DLC for the 360 because they had it advertised on the dashboard but when I went into it to check it out it wasn't available.

I also went with infiltrator found it totally satisfying head shotting  people. I almost went with soldier since it plays better as a shooter and the assault rifle would play more to that. 
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: W7RE on Wednesday, September 08, 2010, 06:14:45 AM
I want to say they pulled the new DLC for the 360 because they had it advertised on the dashboard but when I went into it to check it out it wasn't available.

I also went with infiltrator found it totally satisfying head shotting  people. I almost went with soldier since it plays better as a shooter and the assault rifle would play more to that. 

Soldier was much better in the first game I thought, I think mostly because I didn't care for the feel of the assault rifles in either. I played the first game almost entirely with the shotgun. I wanted to do the same with ME2 but the shotguns don't have anywhere near the same range.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: Cobra951 on Wednesday, September 08, 2010, 07:44:27 AM
I played a soldier in the first game because I heard the combat was weak, and made into a better "shooter" by playing soldier. Then I imported to ME2 and was stuck with soldier. (I played ME1 like a week before ME2 came out, so I only had one save to import)

I've thought about playing through again, but I'd really feel the urge to play through both again so my ME2 game would be an imported one.

I have yet to get ME2.  I've been playing ME1 for a while.  The soldier class attacks are just selecting a weapon and shooting, and the interface for that is straightforward, simple.  Adept and engineer attacks mostly involve holding down RB, then using that selection wheel.  Then you have to manage cool-down times before you can use powers again.  Adrenaline burst helps, but it's still a much more complex way to play the game than just shooting.  The hybrid classes are fun, but I usually end up playing them as a soldier with extra powers.  I imagine on the PC you can assign everything to keys, so it's less cumbersome.  On the 360, you can only map one power to a button.  Last time, I used that for barrier.

I played the demo for ME2.  I'm looking forward to the game, sometime in the uncertain future.

Edit:
NEWEST - 9/7/2010:
Joystiq -> Shadow Broker $DLC for PC released and is broken; Bioware working on fixing it. (http://www.joystiq.com/2010/09/07/bioware-working-to-fix-shadow-broker-mass-effect-2-dlc-for-pc/)

According to joystiq, it has been fixed (http://www.joystiq.com/2010/09/07/bioware-working-to-fix-shadow-broker-mass-effect-2-dlc-for-pc/).  Blame goes to a corrupt downloadable file.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC is currently broken (9-7-2010)
Post by: MysterD on Wednesday, September 08, 2010, 02:56:17 PM
IGN -> Shadow Broker $DLC review = 9.5. (http://pc.ign.com/articles/111/1119001p1.html)
IGN says it's around 3 hours.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC fixed (9-8-2010)
Post by: iPPi on Wednesday, September 08, 2010, 04:50:27 PM
Damn.  The only DLC for ME2 that I would actually want to purchase.  Too bad I can't play the game right now.
Title: Re: Mass Effect 2 - Update: Shadow Broker $DLC for PC fixed (9-8-2010)
Post by: MysterD on Wednesday, October 06, 2010, 05:42:59 PM
Joystiq -> Next week on XBL, ME2's Kasumi and Overlord $DLC are $5.00 each. (http://www.joystiq.com/2010/10/06/mass-effect-2-dlc-discounted-next-week-on-xblm/)
Title: Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
Post by: W7RE on Wednesday, October 06, 2010, 06:05:29 PM
I'll probably grab Kasumi and Overlord next week. I really want to play Shadow Broker, but $10 seems a bit steep, unless it's really long or something.
Title: Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
Post by: MysterD on Wednesday, October 06, 2010, 06:08:29 PM
I'll probably grab Kasumi and Overlord next week. I really want to play Shadow Broker, but $10 seems a bit steep, unless it's really long or something.
IGN's review for Shadow Broker $DLC says it's at around 3 hours or so.
See Reply 350 in this thread for IGN's review and link.
Title: Re: Mass Effect 2 - Update: Kasumi and Overlord $DLC next week $5 each on XBL (10-6)
Post by: MysterD on Tuesday, December 21, 2010, 07:52:28 PM
Mass Effect 2 - PS3 DEMO has been released on PSN.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: Pugnate on Tuesday, December 21, 2010, 11:55:25 PM
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: gpw11 on Wednesday, December 22, 2010, 12:11:35 AM
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.


Same here.  Sadly, I rarely sleep at my house which has my PS3.  I've literally put about an hour into that thing.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: iPPi on Wednesday, December 22, 2010, 02:43:59 AM
Definitely interested in seeing the differences, but in the end, when ME3 comes out I'll be getting it on the Xbox since I want to carry my character over.  If the save game could somehow be ported over, that would be awesome.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: MysterD on Wednesday, December 22, 2010, 03:14:58 PM
Apparently ME2's PS3 version is using the ME3 engine, and thus looks superior to all ME2 versions.

Makes me want to try.

I'd gladly love to see ME2 PC ported over to the ME3 Engine.
I'm sure many PC gamers would spend good $ to play it on that Engine.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: Pugnate on Wednesday, December 22, 2010, 03:52:45 PM
I doubt it.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: MysterD on Wednesday, December 22, 2010, 03:56:21 PM
I doubt it.

Anybody got any vids comparing PS3 ME2 Demo vs. PC ME2 yet?
You know it's bound to come about...
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: Pugnate on Thursday, December 23, 2010, 01:48:49 AM
Well then...

http://kotaku.com/5716629/how-does-mass-effect-2-on-ps3-look

Contrary to Bioware's claims... it doesn't look any better.
Title: Re: Mass Effect 2 - Update: PS3 Demo released on PSN
Post by: MysterD on Monday, January 10, 2011, 02:54:35 PM
Limited time deal on Amazon - Mass Effect 2 PC = $9.99 + Free Standard Shipping. (http://www.amazon.com/gp/product/B001VJ4DHK/ref=ord_cart_shr?tag=cheapassgam08-20&ie=UTF8&m=ATVPDKIKX0DER#productPromotions)
Title: Re: Mass Effect 2 - Update: ME2 PC = $9.99 + Free Standard Shipping on Amazon
Post by: iPPi on Wednesday, January 12, 2011, 11:37:32 AM
PSN will be getting this game for digital download.  Retail version coming the same day on Jan 18.  I wonder how big the game is to be available for digital download.
Title: Re: Mass Effect 2 - Update: ME2 PC = $9.99 + Free Standard Shipping on Amazon
Post by: Xessive on Wednesday, January 12, 2011, 11:57:12 AM
PSN will be getting this game for digital download.  Retail version coming the same day on Jan 18.  I wonder how big the game is to be available for digital download.
That's gotta be at least 12GB. The PC version installation was approximately 15GB with all the DLC.
Title: Re: Mass Effect 2 - Update: ME2 PC = $9.99 + Free Standard Shipping on Amazon
Post by: ScaryTooth on Saturday, February 05, 2011, 07:01:09 PM
So, I bought MA2 today on just a whim. It was $20 at Best Buy. I really didn't like the first game that much, and I never finished it. No idea what I was thinking really. But it's a bad ass game. I'm really digging it. I made a Vanguard and it's a blast to play. Love freezing dudes and then charging them and watching them fly into walls and smashing into pieces. It's awesome.

I really need to study for this midterm though...
Title: Re: Mass Effect 2
Post by: Pugnate on Saturday, February 05, 2011, 10:41:59 PM
From your taste in games, I knew you'd like it. Surprised you haven't gone on this sooner.
Title: Re: Mass Effect 2
Post by: MysterD on Monday, February 21, 2011, 03:13:56 PM
Destructoid -> Some info on the upcoming Mass Effect 2: Arrival DLC. (http://www.destructoid.com/mass-effect-2-arrival-dlc-might-be-on-the-horizon-194677.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=FaceBook)


Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: ScaryTooth on Thursday, February 24, 2011, 08:56:41 PM
I love this freaking game so much. I can't get enough of it. I first played through with a Vanguard, and now I'm about through it again with an Adept. It's just such a cool game. The lore and the universe are just fantastic. And I can't get enough planet descriptions.

I want to go back and play the first one now. Give it another shot, you know?
Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: Pugnate on Friday, February 25, 2011, 12:35:41 AM
Meh. The first one is a very different game. I describe it as a twitch shooter trapped in an RPG's body.

With ME2 they gave up and just decided to make it a third person shooter. After ME1, ME2, and Alpha Protocol, I thought that making a shooter with such robust RPG mechanics was impossible. But then I got into Fallout 3, and it marries that unlikely couple so perfectly.
Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: MysterD on Friday, February 25, 2011, 02:39:33 PM
Meh. The first one is a very different game. I describe it as a twitch shooter trapped in an RPG's body.

With ME2 they gave up and just decided to make it a third person shooter. After ME1, ME2, and Alpha Protocol, I thought that making a shooter with such robust RPG mechanics was impossible. But then I got into Fallout 3, and it marries that unlikely couple so perfectly.

That's b/c BethSoft learned from Morrowind. People to the high heavens complained that their bows (if you were focusing on that skill) were doing often ZERO damage on early levels (basically before you hit Level 10) b/c of "hit and miss" dice-rolls - which is just stupid. At least do some damage! This problem was fixed basically in Oblivion.

"Hit and miss" dice-rolls are USELESS in a RPG/FPS hybrid or FPS/RPG hybrid. That's basically how FO3 and New Vegas got this right.
Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: scottws on Friday, February 25, 2011, 02:50:47 PM
Meh. The first one is a very different game. I describe it as a twitch shooter trapped in an RPG's body.

With ME2 they gave up and just decided to make it a third person shooter. After ME1, ME2, and Alpha Protocol, I thought that making a shooter with such robust RPG mechanics was impossible. But then I got into Fallout 3, and it marries that unlikely couple so perfectly.
I like the first much more than the second.
Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: ScaryTooth on Saturday, March 19, 2011, 08:17:49 PM
http://www.giantbomb.com/news/mass-effect-2s-arrival-dlc-dated-priced-and-detailed/2992/ (http://www.giantbomb.com/news/mass-effect-2s-arrival-dlc-dated-priced-and-detailed/2992/)

Arrival, dated and priced!

I didn't think it would be so soon. I'm totally in love with the whole ME universe at this point. It's just so realized and awesome. I've played through ME2 twice, and I bought the first game for Xbox 360 Thursday and I'm playing through that right now. I want to beat it, and transfer my character to ME2 and play through it again. Just so I can get a better grasp of the story. So far, I really do prefer 2 over 1, but I'm like it a little better on console than I did my PC. I only played my PC version maybe 1/3 of the way through and stopped playing.

Gonna try to do it before the 29th. GF is in Santa Babara, it's spring break. I'm just going to work and play these games.


Title: Re: Mass Effect 2 - Update: Arrival DLC info
Post by: MysterD on Saturday, March 19, 2011, 08:23:24 PM
Since Arrival DLC is supposed to be the last ME2 DLC, I'd really love to see Bioware and EA sell all the DLC in one package in a box or in a digital download package altogether.

EDIT:
Thanks for the info and link on Arrival DLC, Scary - added it to the front page. :)
Title: Re: Mass Effect 2 - Update: Arrival DLC coming on March 29th; Arrival DLC info
Post by: MysterD on Thursday, March 24, 2011, 05:36:36 PM
1Up -> Arrival DLC impressions. (http://www.1up.com/news/mass-effect-3-details-mass-effect-2-dlc)
Title: Re: Mass Effect 2 - Update: Arrival DLC coming on March 29th; Arrival DLC info
Post by: MysterD on Tuesday, March 29, 2011, 03:55:24 PM
Arrival DLC Reviews
Joystiq - Review. (http://www.joystiq.com/2011/03/29/mass-effect-2-arrival-dlc-review/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29)
IGN -> 7.0 (http://xboxlive.ign.com/articles/115/1158304p1.html)
Destructioid - Review - 8.5 (http://www.destructoid.com/review-mass-effect-2-arrival-dlc-197513.phtml)


Title: Re: Mass Effect 2 - Update: Arrival DLC reviews
Post by: MysterD on Monday, March 05, 2012, 04:54:35 PM
1Up -> Why Mass Effect 2's Final Boss Sucked (and Why It Doesn't Matter). (http://www.1up.com/do/blogEntry?bId=9096754)
Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: gpw11 on Monday, March 05, 2012, 06:55:45 PM
I agree with pretty much all of that: The fight sucked compared to Saren.  Yet, it ultimately didn't matter because the last mission was so epic.
Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: MysterD on Monday, March 05, 2012, 07:02:20 PM
I agree with pretty much all of that: The fight sucked compared to Saren.  Yet, it ultimately didn't matter because the last mission was so epic.
Agreed...to an extent.
I could imagine how much more we'd be really saying about ME2, if ME2's final boss fight was as epic as Saren's ME1 boss battle.

It's really going to be interesting, to see how ME3's final level and boss fight turn out...

Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: Xessive on Monday, March 05, 2012, 08:55:22 PM
Agreed...to an extent.
I could imagine how much more we'd be really saying about ME2, if ME2's final boss fight was as epic as Saren's ME1 boss battle.

It's really going to be interesting, to see how ME3's final level and boss fight turn out...


I'm betting the ME3 final battle will have something to do with The Illusive Man.. An indoctrinated Illusive Man? OoooooOooo!
Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: scottws on Wednesday, January 30, 2013, 10:42:52 AM
I'm betting the ME3 final battle will have something to do with The Illusive Man.. An indoctrinated Illusive Man? OoooooOooo!
You weren't too far off!
Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: Xessive on Thursday, January 31, 2013, 01:33:22 PM
You weren't too far off!
Hahaha man, I love reading old stuff we posted and gauge it against the current reality!

Just remembering what our expectations of ME3 were back then I'm satisfied with how ME3 turned out, despite the "ending" fiasco.
Title: Re: Mass Effect 2 - Update: 1Up Article On The Final Boss in ME2
Post by: MysterD on Tuesday, February 16, 2021, 08:22:54 PM
MASS EFFECT 2 = 02-09-2021:
Mass Effect 2 (base-game), which I played numerous years ago, is one of those great sci-fi shooter/RPG hybrids. This game spun the world & galaxy on its head. ME2 did this by basically flipping the script on RPG/shooter hybrids of that sort at that time, turning the combat (of the original ME1) from a RPG-first/shooter-second to the reverse in the sequel (ME2) with a shooter-first/RPG-second approach, replying more on the actual combat & shooting than the RPG stats of such for when the player ran into combat.

The gamble & risk here paid off immensely, improving the game's combat in its feel in just so many ways. Pretty much, many RPG/shooter hybrids afterwards began following in the footsteps of ME2 with its reverse approach. Combat just look & felt better, first off, feeling more in line with games that were straight-up cover shooters, like that of say Gears of War titles. If this wasn't enough, combine all of that with the usual hallmarks of BioWare games with a great story; great characters, world, setting, dialogue, writing & prose; RPG-style decision-making; a moral system; and whatnot - this all made & added-up, making this an absolutely unforgettable experience.

MASS EFFECT 2: DLC BUNDLE PACK = 02-09-2021.
After numerous years of waiting, some few years back, BioWare & EA finally put together the game's normally expensive Premium DLC's into one DLC big pack. I bought them a few years ago (and also bought the DLC Packs for ME3 and DA2) and with being so jazzed with the upcoming Mass Effect: Legendary Edition collection, I've finally decided to tackle the DLC's.

LAIR OF THE SHADOW BROKER DLC = 02-06-2021:
Despite its brevity of 3 hours or so, it's an awesome DLC. With a new race mission; awesome & fun combat; action-packed; well-designed; doesn't waste much or any of the player's time; plays fan service to fans of the original Mass Effect 1 game; a really interesting story with a few twists & turns; and this story really sets up an important character for ME3 - it's hard to not love this DLC. This DLC fires on all cylinders and is an absolute blast.

KASUMI: STOLEN MEMORY DLC = 02-07-2021:
Taking approximately a little over 2 hours, the Kasumi DLC is in the books. Also, despite its brevity, this is another really well done & put together mission for the excellent ME2. Adding a new mission with some investigation elements; a cool high-end party to visit; a new cool & awesome new companion in Kasumi (who can join your party); a really good boss fight; and more awesome action - Kasumi is just another awesome winner in the Mass Effect 2: DLC Bundle Pack.

ARRIVAL DLC = 02-09-2021:
Taking up almost about 2 hours here, the Arrival DLC comes to its epic conclusion. It's a really good DLC overall, even despite its brevity here. This DLC is really important in setting up some really important events that shape the events going right into Mass Effect 3. It doesn't offer-up a new companion to keep like Kasumi DLC did and doesn't offer up say a new race-like section like Shadow Broker DLC did - but It's well done to say the least and another Mass Effect 2 mission. Though, It's importance to ME3 cannot be understated here. It's a really good DLC gameplay-wise and the mission's a blast, but it's essential and crucial, making this DLC a must play b/c of how it ties directly right into Mass Effect 3.

OVERLORD DLC = 02-13-2021:
At around 3 minutes shy of 2 hours, another DLC winds up in the books as finished. This time, it's the Overlord DLC. In this DLC, a scientist lets you know that an AI has taken over the area; killing off people; and taking over the Geth & communicating with them. Your objective: get to the AI and decide what to do with the AI. In this action-packed DLC, you'll be fighting enemies in big open-spaced arena for shootouts; driving a ship w/ guns on it to battle enemies & cannons to get to areas; and a really good final boss battle.

This DLC doesn't offer up any new companions (side note: Kasumi DLC did add a new companion) nor does it add new interesting sequences (side note: Shadow Broker DLC added that race type of section). Still, everything is well-executed here: the story & character stuff's good in its short time-frame; and the combat's really good.

While this doesn't feel entirely essential to the ME Trilogy here - unlike both the Arrival and Lair of the Shadow Broker DLC's, which do feel essential & tie into important events in ME3 - this DLC's still really good, even despite it brevity. Overlord DLC is another really good, yet short DLC for Mass Effect 2.

CONCLUSION = 02-13-2021:
After playing this ME2: DLC Bundle Pack for around a total of around 9-10 hours or so, the DLC Pack is complete. Arrival & Lair of the Shadow Broker both are essential & important for some of the events, character-related stuff, and whatnot for ME3. The Kasumi DLC is just flat-out awesome & great, also offering up a new companion to take with you throughout ME3. Overlord DLC is a really good side-quest on its own and is certainly worth playing for its own story & action.

Given that all of the DLC's range from really good to great here - and also with some of these DLC's feeling essential to some stuff for ME3 - this makes it pretty easy to recommend the Mass Effect 2: DLC Bundle Pack for another 9-10 hours for basically more Mass Effect 2 - in which you'll get more game-time, missions, story, and sci-fi action of the fantastic Mass Effect 2. This DLC Bundle Pack here is all killer and no filler, just like Mass Effect 2 base-game.

Mass Effect 2 was (and still is) an amazing & fantastic game. Certainly more of that greatness added to ME2 from this ME2: DLC Bundle Pack is certainly more than welcome here, as what's here overall in this package is nothing but quality. This ME2: DLC Bundle Pack is great.
Title: Re: Mass Effect 2
Post by: Quemaqua on Wednesday, February 17, 2021, 10:49:53 AM
I really do want to get back to these. Still haven't finished ME1, and I have 2 somewhere. Thinking about getting that remastered collection eventually and giving it another go.
Title: Re: Mass Effect 2
Post by: gpw11 on Tuesday, February 23, 2021, 09:10:25 PM
That's the way to do it.  This series was absolutely great TBH