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Games => General Gaming => Topic started by: MysterD on Monday, October 09, 2006, 07:01:40 PM

Title: Alan Wake -> Update: AW leaving Steam + GOG w/ 90% off sale (Reply 189)
Post by: MysterD on Monday, October 09, 2006, 07:01:40 PM
NEW - 5/12/2017:
 RPS - Alan Wake [original] will be leaving Steam b/c its music license is expiring, so 90% off sale on the franchise is happening this weekend starting Saturday. (https://www.rockpapershotgun.com/2017/05/12/alan-wake-removed-from-steam-gog/)
VG 247 - AW be also on sale at 90% off on GOG + will likely also be removed from XBL. (http://It'll be also on sale at 90% off on GOG + will likely also be removed from XBL:
https://www.vg247.com/2017/05/12/alan-wake-is-being-pulled-from-steam-and-the-xbox-store-after-this-weekend/)


OLD:
RockPaperShotgun -> Alan Wake's American Nightmare found in Steam's registry...looks like it's PC-bound... (http://www.rockpapershotgun.com/2012/04/24/good-snooze-alan-wakes-american-nightmare-on-pc/)
Up to 2 million sold now across X360 and PC. (http://www.destructoid.com/alan-wake-hits-two-million-sales-has-legs-as-a-series-223749.phtml)
Alan Wake PC patched to Version 1.02 via Steam. (http://store.steampowered.com/news/7393/)
PC Gamer -> 360 vs. PC Screenshots. (http://www.pcgamer.com/2012/02/16/alan-wake-screenshot-comparison-360-vs-pc/)
IGN [on Youtube] -> 15 min hands-on vid w/ Alan Wake PC w/ Charles Onyett & Anthony Gallegos - shows off numerous graphics settings and gameplay.  (http://www.youtube.com/watch?v=z-E8E4lImM0&feature=youtu.be)
Remedy Games -> Alan Wake PC Version FAQ (http://forum.alanwake.com/showthread.php?t=7667)
DSOGaming -> Some info on Alan Wake PC. (http://www.dsogaming.com/news/alan-wake-pc-more-details-revealed-polished-graphics-steamworks-title-no-gfwl-support/)
Joystiq - Rumor -> Alan Wake PC is hiding in Steam's registry...so, is AW coming to the PC? (http://www.joystiq.com/2011/12/13/rumor-alan-wake-hiding-in-steam-registry-remedy-hints-at-pc-re/)
Designingsound.org -> Interview w/ Sound Team that worked on Alan Wake. (http://designingsound.org/2010/12/exclusive-interview-with-the-audio-team-of-alan-wake/)
Alan Wake X360 only sold 145,000 in first two weeks, according to NPD. (http://www.firingsquad.com/news/newsarticle.asp?searchid=22902)
Alan Wake is an exclusive for Windows VISTA and X360. You heard it right, VISTA -- as in, it won't be on Win XP. Blah! (http://ve3d.ign.com/articles/737/737980p1.html)
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Xessive on Monday, October 09, 2006, 07:06:22 PM
Man, Microsoft can suck my balls.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Pugnate on Monday, October 09, 2006, 07:13:36 PM
So can Electronic Arts. EA can suck your balls too.

Also at the price Vista is coming at, I am definitely going to be looking to acquire it. I hope it dual boots ok.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, October 09, 2006, 07:15:01 PM
Man, Microsoft can suck my balls.

Looks like many gamers on the PC will probably be looking for Alan Wake in the future, probably somewhere in the "Bargain Bin" sitting next to Halo 2.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: idolminds on Monday, October 09, 2006, 07:25:20 PM
To give credit where its do, Alan Wake looks good, interesting, and is smewhat unique. Halo 2 is shovelware.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, October 09, 2006, 07:31:20 PM
To give credit where its do, Alan Wake looks good, interesting, and is smewhat unique.
Agreed.

I think it would sell a hell of a lot more copies if it was for BOTH Windows XP and Vista, myself.

Quote
Halo 2 is shovelware.
Agreed.

Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Pugnate on Monday, October 09, 2006, 07:40:57 PM
To give credit where its do, Alan Wake looks good, interesting, and is smewhat unique. Halo 2 is shovelware.

You! How dare you say something complimentary about something associated with Microsoft! It is just not done on these boards!
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, October 09, 2006, 07:43:21 PM
You! How dare you say something complimentary about something associated with Microsoft! It is just not done on these boards!

Well, it is true that calling Halo 2 "shovelware" is a compliment, compared to what it probably should be called.... :P
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: idolminds on Monday, October 09, 2006, 07:45:27 PM
He meant my compliment of Alan Wake. Which is Remedy, not MS really. Those cats did Max Payne...I mean, come on.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, October 09, 2006, 07:46:40 PM
He meant my compliment of Alan Wake.
I know what he meant.

Quote
Which is Remedy, not MS really. Those cats did Max Payne...I mean, come on.
Max Payne 1 and 2 were great.

I wonder what is to happen w/ Max Payne 3, since Take 2 owns the IP now...
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Quemaqua on Monday, October 09, 2006, 07:53:09 PM
Yeah, Alan Wake does look cool, but not cool enough for this.  I'm almost wondering if MS is doing this shit in order to destroy PC gaming and make people buy more games for the 360.  That wouldn't surprise me at all.  Stupid fucks.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, October 09, 2006, 07:56:03 PM
Yeah, Alan Wake does look cool, but not cool enough for this.
I wouldn't be complaining, if Alan Wake was planned for both Vista and XP -- which it should be.

It is WAY too early to have Vista ONLY games, especially since Vista ain't even been out EVEN! Usually, it takes a good while before games begin to be OS exclusive. It was only recently that we been seeing Win XP Only games.

Quote
I'm almost wondering if MS is doing this shit in order to destroy PC gaming and make people buy more games for the 360.  That wouldn't surprise me at all.  Stupid fucks.
I wouldn't be surprised on that one, myself.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Pugnate on Monday, October 09, 2006, 08:01:45 PM
He meant my compliment of Alan Wake. Which is Remedy, not MS really. Those cats did Max Payne...I mean, come on.

I know, but they are associated with MS after making their game a DX10 exclusive.

Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Quemaqua on Monday, October 09, 2006, 08:11:05 PM
MyD raises a good point.  Did Windows 2000 and XP and such suddenly become exactly what you needed to play even when Win98 wasn't the standard?  No.  For *years* there were games that would play on 98.  XP took *ages* to become "essential."  And the whole DX10 thing is just bullshit, which it has been from the beginning.

My hope is that somebody will hack the shit and get it running on XP.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Jedi on Monday, October 09, 2006, 08:59:28 PM
Your right, when I think back now to when I first noticed that games no longer supported Win95 was around the time MS stopped supported Win95 - that to me makes a lot of sense.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Xessive on Monday, October 09, 2006, 09:33:36 PM
That's perfectly acceptable.. I think MS officially stopped supporting Windows 98 sometime last year (or was it 2004?). Either way it had a good run. Now Microsoft is trying to kill off XP just to force people to buy Vista! That's bullshit!
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: gpw11 on Monday, October 09, 2006, 10:41:35 PM
What the fuck?  You know, you'd think now that apple dual boots (or does whatever Parallels does) almost perfectly you'd think microsoft would want to try to keep people in their camp.  Shit like this is just going to scare people off.  Sure, I lay down the money for vista now, but then 4 years down the road the same thing happens and I have to buy a whole new O/S on release so I can play games again.  It's almost like they want to piss people off enough to find ways around their draconian 'lock down' anti-piracy methods they're implimenting in vista.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: angrykeebler on Tuesday, October 10, 2006, 07:29:58 AM
I thought Halo 2 was an outstanding game and greatly enjoyed my time with it..and i didnt even play much of the multi-player

QQ more imo
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Tuesday, October 10, 2006, 01:53:23 PM
MyD raises a good point.  Did Windows 2000 and XP and such suddenly become exactly what you needed to play even when Win98 wasn't the standard?  No.  For *years* there were games that would play on 98.
Even the last few years, games were basically supporting Win XP & Win 2000.

Quote from: Que
XP took *ages* to become "essential."  And the whole DX10 thing is just bullshit, which it has been from the beginning.
Just recently, w/ games like Fable (MS published), Dungeon Siege 2 (MS published), and Oblivion, have we began seeing games support ONLY Windows XP. And that was b/c pretty much most people have either upgraded to XP or bought a PC that comes w/ XP loaded into it. I mean, XP has been around for about a good 5 years or so now, so I can understand games now being XP only.

Quote from: Que
My hope is that somebody will hack the shit and get it running on XP.
I wouldn't be surprised, if that happens and all, myself.

Quote from: Jedi
Your right, when I think back now to when I first noticed that games no longer supported Win95 was around the time MS stopped supported Win95 - that to me makes a lot of sense.
Even when Windows 95 first came out, most games support both MS-DOS and Win 95. Not until around when Win 98 was near release, did we begin seeing games support only Win 95.

Quote from: Xessive
That's perfectly acceptable.. I think MS officially stopped supporting Windows 98 sometime last year (or was it 2004?). Either way it had a good run. Now Microsoft is trying to kill off XP just to force people to buy Vista! That's bullshit!
I think 2004 was one of the last years we saw games supporting Win 98 still -- some games like Sacred and Vamp: Bloodlines, which supported Win XP, Win 2000, and Win 98 SE come to my mind.




Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: gpw11 on Tuesday, October 10, 2006, 09:31:38 PM
I thought Halo 2 was an outstanding game and greatly enjoyed my time with it..and i didnt even play much of the multi-player

QQ more imo

I concur.  It was a fun game.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Ghandi on Tuesday, October 10, 2006, 09:38:07 PM
I thought Halo 2 was an outstanding game and greatly enjoyed my time with it..and i didnt even play much of the multi-player

The single player was great. The multi-player was bad compared to the original- they aren't even in the same league.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Quemaqua on Tuesday, October 10, 2006, 09:44:39 PM
Fun if you like shovelware.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: idolminds on Tuesday, October 10, 2006, 09:49:07 PM
Halo 2 might be a fine game for...some people. But its an Xbox game. DirectX 8. It was crazy when they ported the original to PC requiring DX9 and it didnt look any better (it also ran like crap). Its insane they are making Halo 2 DX10 and the only way to get that is to buy Vista. Plus there is little to no graphical upgrade to warrent this change...just like the original.

MS hates PC gamers, and Halo proves it.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Ghandi on Tuesday, October 10, 2006, 09:54:40 PM
God, purchasing Halo 1 for the pc was the worst waste of money ever. It ran like crap, and to top if off everyone that played it was horrible. I guess it goes to show that only idiots (myself included) would buy it.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Xessive on Wednesday, October 11, 2006, 01:58:30 AM
There were worse investments.. I bought Daikatana.

It's a shame Halo PC didn't turn out the way we all hoped it would.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: scottws on Wednesday, October 11, 2006, 05:34:48 AM
A lot of Halo PC's problems are just related to Gearbox's ineptitude.  But yeah, it didn't seem like MS was all that interested in making Halo PC a top-notch product whatsoever.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: PyroMenace on Wednesday, October 11, 2006, 08:51:51 AM
I say good riddance, let the idiots who make their games Vista exclusive lose market interest because I honestly dont see that many people buying in to Vista.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: scottws on Wednesday, October 11, 2006, 11:11:55 AM
Nope.

I'm sure eventually Vista will be fairly pervasive because it will replace XP as the OS pre-installed on computers at some point.  But that time isn't anywhere near.  As D said, Vista hasn't even been released yet!

Either this Alan Wake game is a long ways off, or they can plan on selling like 5 PC copies.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Pugnate on Wednesday, October 11, 2006, 12:49:15 PM
$400 for an OS is just stupid. I mean why not get get a nice hardware upgrade or something. I will definitely  be acquiring this one, and hopefully doing a dual boot.

Of course my past experiences with dual booting have been nothing short of horrible. Want to uninstall one OS? Well you may end up losing both.

So let's get the facts straight. In order to enjoy direct x 10:

$550 on a Dx10 vid card (which will be a $250 upgrade for me having sold my 7800GTX)
$50 on a Dx10 game like Alan Wake.
$400 for the only copy of VISTA that is worth buying.

Ummm... no thanks.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Wednesday, October 11, 2006, 01:56:42 PM
Nope.

I'm sure eventually Vista will be fairly pervasive because it will replace XP as the OS pre-installed on computers at some point.  But that time isn't anywhere near.
I agree w/ this 100%. There will be a time when we all will adopt Vista, I bet -- but, it ain't now, before the thing's released! Microsoft is trying to go that route, w/out us even having the final product available to the public yet!!! (All that's out is Betas, right now....)

I'm sure the reasons to switch immediately from say DOS to Windows made sense b/c it was such a major change, but switching from Win XP to Win Vista is NOT a big enough jump. Also, I'm sure the reasons to switch immediately from say floppy to CD-ROM made sense b/c it was such a major change, but switching from Win XP to Vista is NOT a big enough jump.

I see the switch of Win XP to Vista about the same as someone switching from DVD to HD-DVD or from DVD to Blu-Ray: no big deal yet. It's not like the jump from DVD to either Blu-Ray or HD-DVD is such a huge one it's worth taking. Now, I can understand the immediate switch from say VHS to DVD; major change right there, to say the very least.

Quote
As D said, Vista hasn't even been released yet!
Exactly! They are trying to make us switch w/out us even having the product out yet!

Quote
Either this Alan Wake game is a long ways off, or they can plan on selling like 5 PC copies.
Probably due out early next year, I'd guess.

That's a guess, since it has been stated as "When it's done" by Remedy, pretty much.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Monday, December 04, 2006, 03:03:39 PM
It's possible that Alan Wake not even make 2007, actually... (http://www.strategyinformer.com/camp/newsarticles/blog/475)

Quote
Alan Wake Fears 2008

There have been a few reports on the internet this morning which suggests Alan Wake will be released in 2008. We aren’t sure if this will turn out to be true but it’s likely as the US Official Xbox Magazine seems confident about it.

“Alan Wake” is a psychological action thriller from Remedy, the legendary and renowned developers of highly successful action titles. In this exciting new title exclusively for Windows and Xbox 360, gamers assume the role of Alan Wake, a best-selling suspense author who escapes to a small town to recover from the mysterious disappearance of his fiancée.

Set in the deceptively idyllic town of Bright Falls, Wash., “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to roam freely in hyper-realistic, dynamic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful story line unveiling new twists and profound character revelations at every turn. Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the creatures of darkness — light itself.

Many people have been waiting for news on Alan Wake for sometime, I don’t think this was the news many people wanted but it could be worse. We’ll keep you informed on this, like I’ve said, it’s likely to become reality that this game does get a release date of 2008.

Posted on 12/04/2006 04:29
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive might not even make 2007 at ALL!!
Post by: MysterD on Friday, June 15, 2007, 09:15:55 AM
Interview on Alan Wake (for Vista) w/ Remedy (http://www.yougamers.com/articles/4489_remedy_interview_-_part_3_the_power_behind_wake-page1/)
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive might not even make 2007 at ALL!!
Post by: MysterD on Sunday, January 27, 2008, 02:50:20 PM
Looks like we may finally here some more stuff about Alan Wake, next month at the GDC 2008. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=84532)

Quote
New Alan Wake Details Next Month? [January 27, 2008, 12:25 pm ET] - Viewing Comments

There's an Interview with Robbie Bach on Sith Gamer talking about various goings on at Microsoft concerning gaming and the Xbox 360 (thanks PCGames.de). Along the way, Robbie promises some they are saving some "stuff" fir next month's Game Developers Conference, where they will be showing off Alan Wake, Remedy's upcoming psychological action thriller: "Well were saving a lot of stuff for GDC, which is where we plan on showing off some big titles such as Halo Wars and Alan Wake."

Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Sunday, October 05, 2008, 03:54:47 PM
New interview with Sam Lake of Remedy (http://www.1up.com/do/newsStory?cId=3170347)

Quote
1UP: Can you talk about the themes of the game and more about the television show/DVD box set inspired story-telling? How is this evident in the actual game?

SL: The game is a psychological action thriller, and as such, everything revolves around the mind of the main character -- the things that lurk in the depths of his subconscious mind. How an artist transports what's inside him, in this case his fears, to the outside world through his art. Themes that many writers have explored -- Stephen King for one, Paul Auster, Bret Easton Ellis, and so on.

Quote
SL: We think of Alan Wake as Alan Wake season one; the game is the DVD box of a season of a television series turned into a videogame. The experience is divided into episodes with cliffhanger endings and there is a supporting cast of characters around Wake himself.
This sounds like the style in which AITD 2008 was made in.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: Xessive on Sunday, October 05, 2008, 03:58:51 PM
Seems funky.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Sunday, October 05, 2008, 03:59:37 PM
Cool screenie from 1Up.
(http://www.1up.com/media/03/6/2/5/lg/268.jpg?r)
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Sunday, October 05, 2008, 04:34:21 PM
Long interview w/ Sam Lake of Remedy from Pelaaja, which is NOT in English. (http://pelaajalehti.com/2008/10/03/mita-kuuluu-alan-wake-haastattelussa-kasikirjoittaja-sami-jarvi/)

But...
Though, thankfully, someone has translated it into English for us. (http://www.brightfalls.net/news/441/)

Quote
Pelaaja: So how much voice-work has been done already?

Sam Lake: Well it’s done along the way in many different segments, so that we keep clearly up to date and have a good picture of what material we got together

Pelaaja: If we would jump back to Max Payne 2, Rockstar games worked closely with you there, what was that like? Cos those guys are very much interested in the “vibe” and story. Could you perhaps elaborate a bit about that.

Sam Lake: well yeah, well I have to say that in a lot of ways they trusted in us and we had pretty much creative freedom to develop all sorts of stuff. Of Course they were interested but in a way I remember that they were just “digging” the stuff that was created. Felt very good to work together with those guys, and in reality we worked pretty much with the same guys already when making Max1, for example Navid Consar (Not sure if this is how the name I spelled) who directed our voice overs and worked closely with us on the casting and also directed motion-capture stunts for max2.

Pelaaja: If I recall correctly he had the same jobs for all GTA games up to San Andreas

Sam Lake: Yup, he’s got his own company nowadays doing freelance work and he’s doing the voice-overs for Alan Wake as well.

Pelaaja: Alright, it’s good to know that the co-operation has worked…

Sam Lake: Yeah it’s worked really well, it’s “synced” really well with Navid, in a way, he understands very quickly what we’re looking for and what we want.

Pelaaja: Professional guy…

Sam Lake: Yeah definitely.
Title: Re: Alan Wake = Windows VISTA & X360 Exclusive
Post by: MysterD on Tuesday, October 21, 2008, 01:41:39 PM
Brand new!
Alan Wake TRAILER. (http://www.actiontrip.com/rei/video.phtml?id=5085)
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: gpw11 on Tuesday, October 21, 2008, 04:53:55 PM
Shit, looks like I might have to get vista on my gaming PC.  Well that or....
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: MysterD on Tuesday, October 21, 2008, 08:10:41 PM
I'll definitely look forward to this one on my next gaming rig -- which'll probably be Vista-equipped or Windows Seven equipped.

Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: PyroMenace on Wednesday, October 22, 2008, 01:09:46 AM
Heh, still have no idea what its about, but maybe thats a good thing. Could be something fresh and interesting. However the video ran at about 5 frames a second for me, anybody else have that problem?
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Xessive on Wednesday, October 22, 2008, 03:14:47 AM
Heh, still have no idea what its about, but maybe thats a good thing. Could be something fresh and interesting. However the video ran at about 5 frames a second for me, anybody else have that problem?
No, although I have had that problem with other videos. In that case I try to download the FLV using a Flash Video add-on in Firefox.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: iPPi on Wednesday, October 22, 2008, 08:15:27 AM
Looks mildly interesting. 
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: MysterD on Wednesday, October 22, 2008, 01:53:03 PM
Heh, still have no idea what its about, but maybe thats a good thing. Could be something fresh and interesting. However the video ran at about 5 frames a second for me, anybody else have that problem?
Not much info is really out there.

But, from what I know from interviews, I can give you a little bit:
--This is thriller/action game
(I'm thinking along the lines of say a much more polished AITD 2008)
--Alan Wake is a famous writer who comes to some small town and has some psychological problems himself that he is trying to deal with
(sounds Silent Hill-like, but probably minus the occult and minus supernatural stuff)
--There will be vehicles/driving elements (a la AITD 2008)
--Game will have an open-world to explore (to an extent)
--The game will be told in a style of episodes
--B/c the game world is somewhat open to the player, the player will have to initiate these "episodes" himself to get the story going (a la most open-world games).
--Entire game is in the style of "ONE Season of a TV series, but in a DVD game box" (a la AITD 2008).
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Pugnate on Wednesday, October 22, 2008, 02:01:36 PM
You are like a video game encyclopedia. Thanks for the info, it was new to me actually.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: MysterD on Wednesday, October 22, 2008, 02:42:32 PM
Personally, I think Alan Wake will turn out to be the game everybody hoped AITD 2008 could've actually been (straight out the box).

Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Pugnate on Wednesday, October 22, 2008, 09:27:51 PM
I wasn't being sarcastic... that was all good info.

What is AITD 2008?
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Quemaqua on Wednesday, October 22, 2008, 09:43:21 PM
The latest Alone in the Dark, that had high ambition but ultimately failed miserably and was hated by nearly everyone, but which may also find redemption in a new version and possibly a patch for the old version, which if successful, may show the game to actually be somewhat remarkable and unique in a vast expanse of sameness.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: gpw11 on Wednesday, October 22, 2008, 11:45:16 PM
I'm still very interested in the new Alone in the Dark game.  Does it really look like a new, better version is forthcoming?
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Quemaqua on Wednesday, October 22, 2008, 11:48:42 PM
Supposedly.  D posted some stuff in the thread that's floating around.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Xessive on Thursday, October 23, 2008, 04:16:44 AM
I get the impression it's gonna be a lot like Fahrenheit (a.k.a. Indigo Prophecy).
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Quemaqua on Thursday, October 23, 2008, 06:58:01 AM
Hopefully just... not as completely stupid.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Xessive on Thursday, October 23, 2008, 06:59:38 AM
Hopefully just... not as completely stupid.
The latter half of that game just fell apart.. That was a shame.

I'm looking forward to Quantic Dream's upcoming Hard Rain.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: Quemaqua on Thursday, October 23, 2008, 07:02:47 AM
I hope they learned their lessons about what idiots they are.  Awesome game idea utterly destroyed by horrible writing and an overactive imagination.  I hope they realize that, but the game didn't get quite enough flack, so it makes me worry. Too many people are stupid enough to enjoy that kind of tripe.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: MysterD on Thursday, October 23, 2008, 02:00:17 PM
I get the impression it's gonna be a lot like Fahrenheit (a.k.a. Indigo Prophecy).

Personally, I don't think I've really seen many games fall apart in both the storyline and gameplay aspects as much as Indigo Prophecy/Fahrenheit did. That last 1/3rd sucked. A complete shame.

Alan Wake looks like a cross between:
--GTA (driving elements with an open-world to explore)
--AITD 2008 (game told as a Whole Entire TV Season in a game DVD Game Box)
--Silent Hill (survival horror / action-adventure gameplay style)

Quote from: GPW
I'm still very interested in the new Alone in the Dark game.  Does it really look like a new, better version is forthcoming?
Yes.
PS3 is getting AITD: Inferno Edition, sometime next month.
X-Box 360 version will be getting a patch over XB Live to fix these issues in AITD 2008.
Nobody knows if the PC version of AITD 2008 will be getting these fixes.

About AITD 2008, it could be great. It has a lot of awesome and very unique ideas, which basically lack proper execution in the technical and design aspects. You know, if only Atari let this game sit in the cooker for another few months, it wouldn't have been so...flawed. See, I think all AITD 2008 game needs is all them fixes on both the X360 version (which it will be getting via XB Live, eventually) and the PC version (unknown if we're actually getting those fixes on the PC version) that are already going to be applied to the upcoming AITD 2008 release on the PS3 (which will be called AITD: Inferno).

At times, AITD 2008 is one of the best survival horror (action-adventures) I've ever played. At other times, it's also one of the worst and most frustrating action-adventures I've ever played (b/c of technical and stupid design issues).

Okay, here's my thread on AITD 2008 / AITD: Inferno (http://www.overwritten.net/forum/index.php?topic=4048.0), if you're interested.

For some of my opinion on (the unpatched) AITD 2008 on the PC, look here at this exact post. Many of the links from GT are here that show off the changes that are planned to the game in grave detail. (http://www.overwritten.net/forum/index.php?topic=4048.msg55363#msg55363)
So you know, PC version of AITD 2008 does come equipped with Securom Internet Edition, so you will have to activate it AND you are limited to TWO INSTALLS with revokes.

Also, if you want to see the planned improvements for AITD 2008, check here.  (http://www.overwritten.net/forum/index.php?topic=4048.msg57130#msg57130)

Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: gpw11 on Thursday, October 23, 2008, 04:17:32 PM
Thanks D.  That helps, and I'm going to make sure to keep an eye on it in the future.

As for Indigo Prophesy - I agree 100%.  It went from great to completely retarded in the blink of an eye.
Title: Re: Alan Wake THREAD -- Update: New trailer added
Post by: MysterD on Sunday, February 22, 2009, 07:33:52 PM
Remedy quotes some lines from the game on their boards, which IGN posted up as news. (http://xbox360.ign.com/articles/955/955878p1.html)

Quote
Alan Wake Plot Reveal
The game's protagonist passes a note with hints about the story to come.
by Hilary Goldstein

February 20, 2009 - One thing is certain. Alan Wake the horror novelist leans heavily on his copy editor. On Remedy's official Alan Wake forums (http://www.alanwake.com/forum/showthread.php?t=1936), the community manager posted some text taken from the long-awaited horror game. The post is a positive sign that Alan Wake is still on the way.

The in-game note from Alan Wake includes some spelling errors. Such as when he states he can no "loner" be sure if the character in his novel will survive the experience. It's unclear if the misspellings are intentional. The note offers a peek into the plot, though much of this was already known. Alan Wake is a novelist working on his next book. But the pages he's written are mysteriously being edited, and new pages are appearing seemingly out of nowhere. The protagonist's name has been changed to Alan Wake and aspects of the plot are turning the novel into a horror story.

Here is the complete and unedited quote:

   
Quote
The amount of pages keeps growing each night. There are also new edits on the old pages. They keep getting more aggressive. The story is rewriting itself. The protagonist is now my namesake, and his wife is called Alice. The most worrying aspect: the genre seems to be shifting. It's turning into a horror story. I can no loner be certain whether the hero can succeed or even survive. Apart for the jumbled fragments of bad dreams and an oppressive feeling, I can remember nothing of the process when I wake up. But this morning, a breakthrough! When I came to my senses, I could smell her perfume on my shirt. I am close. I know it. I must push on.

    - Alan Wake

Title: Re: Alan Wake THREAD -- Update: Quote from the game posted by Remedy
Post by: MysterD on Sunday, March 29, 2009, 06:13:53 AM
VERY FEW New details emerge on Alan Wake. (http://www.joystiq.com/2009/03/28/new-alan-wake-details-emerge-into-the-cold-hard-light-of-day/)

Quote
We're not quite sure how, considering the media blackout approach that Alan Wake developer Remedy Entertainment has taken, but Norwegian gaming site Gamer.no sat down for dinner with head of franchise development for Remedy, Oskari Häkkinen, this past week. New details were (unsurprisingly) scant, though we were able to glean a handful of facts from the interview. For instance, the game has, "a lot less action than Max Payne," the studio's last franchise which recently had a current-gen update announced.

Aside from an emphasis on story, Mr. Häkkinen says that weather effects will play a role in gameplay, specifically noting, "Everything in the game can be influenced by the weather. If you are running the car will run conditions will be worse by heavy rain, than if the weather was good ... the weather is dynamic, since it will influence how you play the game."

Furthermore, Mr. Häkkinen tells Gamer.no that, "Lighting is very important in the game, and this is a unique item that really has not been used in the game before on the way we do it." The obvious comparison here would be to last year's conceptually strong Alone in the Dark -- here's hoping Remedy can deliver on the lighting concept where Alone in the Dark more or less failed.

So, we officially still know little-to-nothing! We'll keep an eye out for information at E3 2009 in June, but, ya know, we're not holding our breath or anything.
Title: Re: Alan Wake THREAD -- Update: A few new details emerge on AW (Reply 57)
Post by: MysterD on Friday, May 29, 2009, 02:07:01 PM
Rumor has it, Alan Wake (Forever) might be shown off by Remedy at E3 2009 (http://www.joystiq.com/2009/05/29/return-of-alan-wake-news-site-prompts-hint-of-e3-appearance-from/)
Title: Re: Alan Wake THREAD -- Update: Will Alan Wake be at E3 2009? (Reply 58)
Post by: MysterD on Monday, June 01, 2009, 03:07:33 PM
X360 version planned for Spring 2010.
No mention of PC version's release... (http://www.shacknews.com/onearticle.x/58902)
Title: Re: Alan Wake THREAD -- Update: Will Alan Wake be at E3 2009? (Reply 58)
Post by: W7RE on Monday, June 01, 2009, 03:26:02 PM
Saw it in the MS press conference, and I'm sort of interested. I had pretty much no expactations for the game since we'd seen nothing. It doesn't look mind blowing, but it might be fun. I'd need to see better video/screens, but it didn't look that visually impressive. (though I was watching on a 17 inch non-HD TV)
Title: Re: Alan Wake THREAD -- Update: Will Alan Wake be at E3 2009? (Reply 58)
Post by: MysterD on Wednesday, June 03, 2009, 07:23:22 PM
Joystiq's impressions on Alan Wake. (http://www.joystiq.com/2009/06/03/impressions-alan-wake/)
Title: Re: Alan Wake THREAD
Post by: MysterD on Thursday, June 04, 2009, 05:04:40 PM
G4TV had a very nice hands-on demo there on the psychological-thriller game Alan Wake with Sam Lake of Remedy.

I found this different, in some ways. You have to use your flashlight and place it on an object, to be able to say shoot the object or harm the object in any way. 

Besides the usual assortment of enemies, Inanimate objects -- such as stop signs, cars, etc -- just suddenly became enemies of Alan and were flying towards him, getting in his way, etc etc...

Wow, it really looks like Alan has lost his freakin' mind...heh.

EDIT:
From G4TV, Alan Wake gameplay video from E3 2009 (http://e3.g4tv.com/thefeed/blog/post/696248/Alan-Wake-E3-2009-HD-Gameplay-Video.html)
Title: Re: Alan Wake THREAD
Post by: MysterD on Sunday, July 05, 2009, 10:15:44 AM
More details emerge on Alan Wake (http://www.brightfalls.net/news/618/)

Quote
- Alan Wake is not late. Before E3 2009, Remedy have never given a release date and all previous dates found floating on the web were made up by other sources. In fact Remedy have never missed a release date for any of their previous games and does not intend to with Alan Wake. Alan Wake will be released Spring 2010 for the Xbox 360.

- The original vision hasn’t changed but the way the game plays out has been experimented with along the development process. One of the major changes is that the game is no longer a sandbox type of game where the player can roam freely (ala Grand Theft Auto). Since Remedy wanted to focus heavily on having a compelling storyline, sandbox style gameplay does not mix well with what Remedy wanted to achieve. Remedy stressed that this does not mean the game will be linear and that you have to follow a set path throughout the game. “The player must not feel they’re being pulled from strings. The player must feel like they’re making the decisions themselves”.

- Throughout the game the player will be finding the missing pages from Alan Wakes new manuscript, however not all the pages will be found through the normal game’s missions. Similar to how Bioshock handled it’s audio logs, Alan Wake will allow you to roam freely around looking for manuscript pages.

- Remedy has said from the beginning that light will be an important element of the gameplay. Alan Wake’s most important weapons are his flashlight and other light sources found in the game world. The dark force can possess both the residents and animals in Bright Falls and make even lifeless objects attack Alan. They are vulnerable only in the light. (Just an addition to this. Light seems to strip the shield that the darkness adds and once that shield is stripped you can use conventional weapons, like a gun, to get rid of the enemy -ADM)

- Even though Microsoft is publishing Alan Wake, Remedy still own all rights to the game and Alan Wake is planned to be only the beginning of the story. Remedy arn’t covering the fact that they want to expand out into other forms of media as well. Although Remedy have yet to make any decisions on this.

- Perhaps the biggest surprise is that Remedy haven’t spoken about the PC version of the game yet and the release of a PC version is up in the air. When asked about it Remedy replied saying that both Microsoft and them are only speaking about the Xbox 360 version at the moment.
Title: Re: Alan Wake THREAD
Post by: scottws on Sunday, July 05, 2009, 03:01:20 PM
What?  360 only?  I thought this was one of those games that would require DX10.
Title: Re: Alan Wake THREAD
Post by: idolminds on Sunday, July 05, 2009, 03:44:33 PM
Thats MS for you. It'll come to PC 2 years after the 360 version and it'll require Windows 7 and DX11. Just watch.
Title: Re: Alan Wake THREAD
Post by: Quemaqua on Sunday, July 05, 2009, 03:56:27 PM
And it'll suck.
Title: Re: Alan Wake THREAD
Post by: MysterD on Sunday, July 05, 2009, 03:57:51 PM
What?  360 only?  I thought this was one of those games that would require DX10.

Originally, yes -- it was going to be Win Vista (DX10) and 360 ONLY.

I wouldn't be surprised if M$ funded them some money -- and as part of the agreement, they had to make it a 360 game exclusive (whether for a certain period of time or forever).

Title: Re: Alan Wake THREAD
Post by: MysterD on Tuesday, July 07, 2009, 02:57:58 PM
Markus of Remedy speaks on Alan Wake PC. (http://forum.alanwake.com/showthread.php?s=dd2a3a054c6ef2e6f7519d46c39e5781&p=43901#post43901)

Quote
Hey all,

I'm a PC gamer at heart (have a Core i7, Radeon 4890, 5.1 audio setup at home) so I do appreciate your concerns.

Unfortunately all I can say at this point is that we're focusing all our efforts on the 360 version and will be making comments in regards to the PC at a later in time.
Title: Re: Alan Wake THREAD
Post by: Pugnate on Wednesday, July 08, 2009, 07:22:54 AM
Nice too see Markus showing off his e-penis.
Title: Re: Alan Wake THREAD
Post by: MysterD on Wednesday, July 15, 2009, 02:01:38 PM
Remedy reveals that for Alan Wake PC, that decision is not theirs to make.
It's actually Microsoft's. (http://www.1up.com/do/newsStory?cId=3175179)

Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Pugnate on Wednesday, July 15, 2009, 11:34:02 PM
This is absolute bullshit. This game has always been promoted as a PC game until all this recent bullshit.

I know what happened. They saw this and realized it was actually a very good game, and decided it would sell their fucking 360s better as an exclusive.

Note: I use my 360 regularly, and I am pissed, because I want it on PC.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: idolminds on Wednesday, July 15, 2009, 11:48:23 PM
Alan Wake: The real Halo 2
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Friday, July 17, 2009, 02:31:45 PM
Joystiq interviews Remedy's very own Oskari Hakkinen on Alan Wake. (http://www.joystiq.com/2009/07/16/interview-remedys-oskari-hakkinen-on-alan-wake/)

Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Pugnate on Saturday, July 18, 2009, 12:14:58 AM
Alan Wake: The real Halo 2

That's actually a pretty good comparison.

What angers me is that this has been promoted as a PC game since development, and it is obvious that somewhere down the road, MS stepped in.

Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Saturday, July 18, 2009, 04:03:00 AM
That's actually a pretty good comparison.

What angers me is that this has been promoted as a PC game since development, and it is obvious that somewhere down the road, MS stepped in.


Yeah, it was originally heralded as it would be a Windows Vista exclusive and X360 Console exclusive game.

But since the game didn't pop out when Vista came out and since Vista's been out for a while, Wake really won't be promoting Vista much -- especially since Win 7 is around the corner.

Also, it's as if Micro$oft threw some $$$ Remedy's way and Remedy basically agreed to M$'s terms...  :(

Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Pugnate on Saturday, July 18, 2009, 07:25:44 AM
Just listened to the latest PC Gamer podcast. They are pretty furious about this, and went as far as to say that this was the clearest evidence that MS was trying to sabotage PC gaming.

Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Saturday, July 18, 2009, 07:50:47 AM
Just listened to the latest PC Gamer podcast. They are pretty furious about this, and went as far as to say that this was the clearest evidence that MS was trying to sabotage PC gaming.



I'm also very annoyed about no announcement for Fable 2 PC and still GoW2 not getting a PC port.

And since we have Halo 1 and 2 on the PC, when the hell is Halo 3 PC coming here?  :o

EDIT:
Also, I think the DLC Exclusive to 360 crap and not getting DLC released on the PC that Microsoft and many other dev's been pulling -- i.e. PoP 2008, TR: Underworld, Saints Row 2 -- is also on the list of stuff that's really trying to hurt PC gaming.

I'm still waiting on seeing GTA4: Lost And The Damned getting a PC release. And, is Ballad of Gay Tony coming to the PC, as well? Who the hell knows...
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Pugnate on Saturday, July 18, 2009, 09:14:10 AM
I think your train went a little off track.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Saturday, July 18, 2009, 09:21:06 AM
I think your train went a little off track.

Well....do you think Microsoft might've paid off some of those companies to have 360-exclusive DLC not come to the PC? I think so.

Microsoft has done plenty of things in the past God knows how many years to annoy PC gamers, to make us wonder if they are sabotaging PC gaming -- from having (originally a PC game) something named Halo become a console franchise; bringing more PC dev's over to the consoles (Bungie, Lionhead, Epic, BethSoft, Ion Storm, Irrational, Remedy, etc); Exclusive 360 games that could've been on the PC (Fable 2, GOW2, etc); Win XP not getting Direct X 10 support; etc etc.

I don't think Alan Wake is the clearest evidence of Microsoft trying to sabotage PC gaming -- I think it's just another one of a list of MANY.

Though, on another token -- I'm glad Windows will be getting Natal.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Xessive on Saturday, July 18, 2009, 08:46:33 PM
I feel that most of the stuff that they bring to the PC is stuff that PC people are generally uninterested in.

After playing Halo and being disgusted by Halo 2 I honestly hope Halo 3 doesn't come to PC. It would be a waste of resources for all parties involved. Firstly, they're going to fudge the port, it'll be riddled with bugs and poorly conceived "PC-friendly" implemetations. Secondly, it's gonna be so far behind its peers it'll sell poorly and they'll complain that PC sales are terrible even though they brought "a hit game like Halo 3 to PC."

As much as I love Remedy's work I've lost interest in Alan Wake. I don't care if it comes to PC or not anymore. Of course, that's not the case with everyone and it sucks, I feel for you.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Sunday, July 19, 2009, 04:43:35 AM
I feel that most of the stuff that they bring to the PC is stuff that PC people are generally uninterested in.

After playing Halo and being disgusted by Halo 2 I honestly hope Halo 3 doesn't come to PC. It would be a waste of resources for all parties involved. Firstly, they're going to fudge the port, it'll be riddled with bugs and poorly conceived "PC-friendly" implemetations.
This is the problem -- companies that do the ports really need to really take care of ports. See Fable TLC PC, Bioware's KOTOR PC and Mass Effect PC, to see a company doing a port justice.

Quote
Secondly, it's gonna be so far behind its peers it'll sell poorly and they'll complain that PC sales are terrible even though they brought "a hit game like Halo 3 to PC."
See, that's the problem: by dropping a game on the 360 first, especially if a port is planned to be released WAY later to another system, you're already likely tanking your own sales on that version getting the later port -- which would be the PC version. That's especially true if you don't add a fair amount of content on the later pot (for the PC).

I still think the best way for any company to drop a game is to drop for ALL major platforms at once. This way, you let the gamer decide which version they want. They ain't pigeonholed into saying, "Well, it's only for the X360, for now -- I guess I got no choice but to get this version, since I want this game NOW!"

Quote
As much as I love Remedy's work I've lost interest in Alan Wake. I don't care if it comes to PC or not anymore. Of course, that's not the case with everyone and it sucks, I feel for you.
I am thinking Alan Wake will probably turn out to be what Alone in the Dark 2008 could've and should've been. I still really hope it gets a PC port, down the line.

I'd hate to see Remedy stop putting their games out on the PC -- especially given how great technically Max Payne 1 and 2 turned out to be.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Friday, July 24, 2009, 02:01:06 PM
Looks like Remedy's next game after Alan Wake might be in-the-making for a good while, as well. (http://ve3d.ign.com/articles/news/49251/Remedy-May-Make-Us-Wait-Eons-For-Next-Project)
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Monday, August 03, 2009, 01:33:48 PM
Alan Wake PC Version Petition now circulating around the Internet. (http://www.petitiononline.com/AlanWake/petition.html)
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: scottws on Monday, August 03, 2009, 03:19:40 PM
...because everyone knows these things are like bills signed into laws.  LOL!  Why do people waste their time?
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Tuesday, August 04, 2009, 04:58:26 PM
'Cause I got nothing better to do with my damn life.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Xessive on Tuesday, August 04, 2009, 08:03:04 PM
Haha wish I cared as much as you, MyD ;D
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Tuesday, August 04, 2009, 08:21:43 PM
So, start caring! I want MY PC port.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: Xessive on Wednesday, August 05, 2009, 01:51:08 AM
Hehe I can't. Like I mentioned earlier, I lost all interest in this game. Either way, I'd rather have extremely low expectations so there would at least be some opportunity to "impress" me.
Title: Re: Alan Wake THREAD - Update: Alan Wake PC is up to Microsoft to decide (Reply 70)
Post by: MysterD on Sunday, November 01, 2009, 08:55:47 PM
Remedy is thinking about withholding the ending from preview copies of the Alan Wake game so spoilers don't get out way ahead of time. (http://kotaku.com/5394747/alan-wake-devs-might-withhold-ending-from-preview-copies)

Title: Re: Alan Wake - Update: Remedy to hold ending back on preview copies? (Reply 89)
Post by: MysterD on Thursday, January 07, 2010, 02:53:10 PM
Alan Wake will be getting New "Episodes" via DLC, once the original game's available (supposedly this Spring 2010 for X360) and all. (http://www.shacknews.com/onearticle.x/61842)
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: idolminds on Friday, February 12, 2010, 09:03:29 AM
If you're holding out for a PC version, you can stop now. (http://ve3d.ign.com/articles/news/53060/Alan-Wake-Will-Never-See-The-Light-Of-Day-On-The-PC)
Quote
Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience Alan Wake was on the Xbox 360, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.
It ain't gonna happen, and they used the "big comfy couch" as their reason.
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: Quemaqua on Friday, February 12, 2010, 09:33:54 AM
I'm so fucking tired of that argument.  Guess what, fucking assholes, I play all my games from the exact same chair in the exact same room.  The only difference is whether I'm wearing surround headphones and staring at a smaller LED monitor that's closer to my face, or facing the other way at a big plasma TV that's farther away... and whether or not I've got a mouse and keyboard or a controller.  Seriously, quit with the whole fucking couch argument.  I'll be honest... I don't even know anyone who plays games from a couch.  I actually don't.  All my friends (here, at least) that play games do it from the floor or a chair or whatever, and most of my friends have more comfortable, relaxed PC gaming setups than they do console setups.  Not to mention most people have more private areas where they can play around with their PC, while the TV is a communal area, and thus constantly intruded upon by other people.  Sy almost plays from a couch... but it's not a couch.  It's a futon.  And I think his PC setup is more comfortable.

So fuck you, Microsoft and Remedy.  Kiss my ass.  I don't give a fuck about your game coming to PC or not, but I'm tired of you propagating the same lame excuse just because you're lazy.  Fuck off.
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: Pugnate on Friday, February 12, 2010, 09:57:04 AM
Again, don't get upset over this 'excuse'. They had to say something. It is obvious Remedy wanted to release a PC version simultaneously as that was the plan for the first few years of the development cycle, but it looks like MS stopped it from happening.

MS shut down Ensemble which were releasing the profitable Age of Empire games, and they are obviously trying their best to ignore PC gaming as much as possible. GFWL seems so bad that at times I wonder if it is deliberately so. A company with MS's resources can't turn the GFW program into a respectable service? I don't think so.

Plus, couple that with the fact that the Halo games aren't coming to PC until they are years old...  (none of us care about Halo on the PC, but I am just talking about intention here.)

Halo even years after its release (edit: by that I mean even years after it was released on the Xbox, it was still managing to be in the NPD to 10 for over a year) was on the NPD top 10 for the PC for over 16 months, so it isn't a question of profit. MS has a lot of great franchises which it could choose to publish on the PC, but it hasn't published a PC game in years.

It is obvious Remedy didn't have the leverage to get this published.

This couch comfort crap is just an excuse for the press release.

Microsoft doesn't believe it, Remedy doesn't believe it, and you shouldn't believe that that is their sincere reason.
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: idolminds on Friday, February 12, 2010, 10:09:45 AM
I said over on IGN, I wonder why devs don't support Linux more. OpenGL renderer and such. Its quite obvious MS doesn't give two shits about PC gaming, even though that seems to be one of the huge things keeping people from trying other operating systems. What has MS done for PC gaming? GFWL is a joke, we get ports of old console games (or sometimes not even that...Gears 2). Oh hey, we got Windows 7 so now all the minimum system requirement require twice the RAM as XP. Brilliant.

I had a look at Wikipedia for what Microsoft Game Studios has done for the PC. Its fucking sad.

# 2007

    * Shadowrun (console port)
    * Halo 2 (console port)
    * Age of Empires III: The Asian Dynasties (shut down the studio)
    * Microsoft Flight Simulator X: Acceleration
    * Viva Piñata (console port)
    * Gears of War (console port, sequel missing)

# 2009

    * Tinker (console port I think)
    * World of Goo (Games for Windows Live) (not made by MS)
    * Osmos (Games for Windows Live) (not made by MS)

Thats it? Mostly console ports in 2007, nothing in 2008, next to nothing in 2009.
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: MysterD on Friday, February 12, 2010, 02:59:22 PM
It's a really sad day in Hell here when Valve is doing way more for PC gaming than fuckin' Microsoft. I mean, seriously - WTF, Microsoft?  :o

Windows is YOUR OS, Microsoft.

Microsoft, most people use YOUR OS. Microsoft, you should be dominating BOTH markets of gaming. You should be doing the most that you can to keep Windows PC gaming and your X360 console gaming going strong so that both breeds of gamers are happy.
Title: Re: Alan Wake (X360) - Update: More "Episodes" will be sold as DLC later (Reply 90)
Post by: MysterD on Monday, February 15, 2010, 11:40:26 AM
Alan Wake PC Petition
Over 15,000 signatures signed on Alan Wake PC Petition.
Yes, I signed. (http://www.petitiononline.com/AlanWake/)

Hitler Is Upset About Alan Wake PC cancellation
Hitler flips out over Alan Wake PC. (http://www.youtube.com/watch?v=EOPDqK6ru24)
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: MysterD on Thursday, February 18, 2010, 02:37:01 PM
Alan Wake rated by ESRB
Rated T by the ESRB. (http://www.1up.com/do/newsStory?cId=3178017)

EDIT:
This Is A "Make It Or Break It" Title for Remedy Studios
Link - click me. (http://www.incgamers.com/Interviews/247/igtv-alan-wake-developer-interview)

Quote
Matias Myllyrinne (Of Remedy): To be honest, we're very much betting the farm on this game. We've created it since 2005, and it is kind of like landing on a new continent and bringing the ships - “Guys, you'd better make do on this continent. Survive.” So Alan Wake is something that we've poured our hearts and souls into.

Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Pugnate on Thursday, February 18, 2010, 04:35:30 PM
Rated T? Huh?
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: MysterD on Thursday, February 18, 2010, 04:45:44 PM
Rated T? Huh?

Given how Max Payne was most definitely M, yeah...I was scratching my head, too.
I figured we'd have that kind of language and violence w/ Alan Wake.
Hmmmm....guess not, this time around.

Looks like they're going for "mass appeal" and sales here. I hope this is how Remedy conceived the game, from the start - not something Microsoft forced on them at the last sec.

Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: W7RE on Thursday, February 18, 2010, 05:25:21 PM
Wow, T rating? I guess it's possible a T game is what they were making all along, but I doubt it. The second I see T I always assume things were stripped out or reigned in to hit a wider audience. (talking about games that could have easily hit M, not stuff like Mario)
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Pugnate on Thursday, February 18, 2010, 11:19:38 PM
I agree with W7RE. Well, I don't assume that in every case, but in this one it looks like a certainty.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Pugnate on Friday, February 19, 2010, 12:12:01 AM
Video preview:

http://xbox360.ign.com/dor/objects/743608/remedy-project-next-gen-title/videos/alanwake_vdp_021810.html

Looks awesome...
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: iPPi on Friday, February 19, 2010, 12:28:12 AM
I never paid much attention to the ESRB rating system anyway.  Would a T rated game sell better than an M rated game?  I really doubt it.  That said, based on what I've seen from this game it is somewhat surprising that it would be rated T. 
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Pugnate on Friday, February 19, 2010, 12:44:48 AM
Well, I think T just opens it to a wider audience.

From the video preview, I can understand how it can maintain its quality and yet maintain a T rating.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: iPPi on Friday, February 19, 2010, 01:22:30 AM
Yea that video preview does make the game look fairly interesting.  Hmmm... I guess I'll have to add this along with Splinter Cell Conviction to the list of games to get for the 360.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Cobra951 on Friday, February 19, 2010, 08:16:18 AM
That does look promising.  I'll have to keep an eye on this one.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: MysterD on Friday, February 19, 2010, 02:57:53 PM
Remedy's "better" reason it ain't coming to the PC. (http://www.shacknews.com/onearticle.x/62441)

Quote
"Frankly, we're a small studio. We're 50 people, and being a small studio, it makes a lot more sense for us to focus on one platform," said Remedy's Oskari Häkkinen.

"Saying that Alan Wake is best played of a sofa with 5.1 surround and a big TV screen, I think is more of a preference than anything else," head of the Alan Wake franchise Häkkinen stated, rejecting Microsoft's flimsy explanation. "We're not going out there to say that PC gamers can't enjoy it from their own PC set-up. We're certainly not saying that. We have a strong heritage in PC gaming as well."

"Currently we're fully focused on the Xbox version, and [as for] what the future holds, we haven't got anything to announce, and we haven't thought that far right now," he said.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: iPPi on Friday, February 19, 2010, 03:47:17 PM
I've heard that making a game for the Xbox360 and the PC are fairly analogous.  They are almost the same platform and from what I understand, development costs to port a 360 game to the PC and vice versa is in the realm of about $10000.  However, I could be completely wrong since I'm not in the gaming industry and this is information that I've just heard of from friends that are or close to the gaming industry.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: W7RE on Friday, February 19, 2010, 03:53:26 PM
Doesn't the PC also come with all the problems of testing against thousands of different hardware configurations and dealing with tons of bugs and inneficiencies that come from that? Wiht the 360, you know what every person's hardware will be like and just code for that. I'm not sayign that's an excuse, but I can imagine it makes the Pc a little more of a headache than it would be otherwise.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: Cobra951 on Friday, February 19, 2010, 04:05:00 PM
I've heard that making a game for the Xbox360 and the PC are fairly analogous.  They are almost the same platform and from what I understand, development costs to port a 360 game to the PC and vice versa is in the realm of about $10000.  However, I could be completely wrong since I'm not in the gaming industry and this is information that I've just heard of from friends that are or close to the gaming industry.

Internally, the 360 is close to a 3-core CPU, Radeon GPU game PC from 4-5 years ago.
Title: Re: Alan Wake (X360) - Update: PC petition; Hitler's reaction to AWPC (Reply 96)
Post by: MysterD on Monday, March 15, 2010, 02:23:51 PM
Remedy says Alan Wake will have at least two DLC's this year. (http://www.destructoid.com/alan-wake-getting-at-least-two-add-on-episodes-this-year-167038.phtml)
Title: Re: Alan Wake (X360) - Update: At least two DLC's this year (Reply 111)
Post by: MysterD on Monday, April 19, 2010, 11:06:42 AM
Rumor is, AW is only at 520p.
Remedy is refuting this claim, saying it is 720p. (http://ve3d.ign.com/articles/news/54331/Alan-Wake-Graphical-Jiggery-Pokery-Defended)

Quote
Alan Wake Graphical Jiggery Pokery Defended
Apr 19, 2010 at 9:50 AM - Andrew Burnes - 2 Comments

Word on the street is that Alan Wake only runs at 520p, a full 200p below the standard required for something to be classified as running in 'HD.' Remedy has refuted this accusation, claiming that their graphical doodads complement one another to create a 720p image:

    "Modern renderers don't work by rendering everything to a certain final on-screen resolution, but use a combination of techniques and buffers to compose the final detail-rich frames, optimizing to improve the visual experience and game performance.

    Alan Wake's renderer on the Xbox360 uses about 50 different intermediate render targets in different resolutions, color depths and anti-alias settings for different purposes. These are used for example for cascaded shadow maps from sun & moon, shadow maps from flashlights, flares and street lights, z-prepass, tiled color buffers, light buffers for deferred rendering, vector blur, screen-space ambient occlusion, auto-exposure, HUD, video buffers, menus and so on. In the end all are combined to form one 720p image, with all intermediate buffer sizes selected to optimize image quality and GPU performance. All together the render targets take about 80 MB of memory, equivalent in size to over twenty 720p buffers."
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: beo on Monday, April 19, 2010, 11:35:10 AM
so does the final image have 720 lines or not? given the long winded answer, i'm guessing not.
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: idolminds on Monday, April 19, 2010, 11:40:48 AM
Quote
Modern renderers don't work by rendering everything to a certain final on-screen resolution, but use a combination of techniques and buffers to compose the final detail-rich frames, optimizing to improve the visual experience and game performance.
Translation: you're right, its not 720p.


edit for beo:

The final output is 720p, but its upscaled from what the original res was (guess its 520p in this case). Don't know why they want to try hide the fact. Halo 3 and a bunch of other games do the same thing. The problem is this generation wanted to both make a big graphical jump and at the same time do HD resolutions. Doing both is taxing as fuck and the hardware isn't really up to it.
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: gpw11 on Monday, April 19, 2010, 12:47:45 PM
The problem is that people make a huge deal out of it, but I don't know if they'd even notice in a lot of cases.
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: MysterD on Monday, April 19, 2010, 01:01:13 PM
The problem is that people make a huge deal out of it, but I don't know if they'd even notice in a lot of cases.

I think people make a big deal b/c they plaster right on the X360 what it supports - and it doesn't support that truly. It says the game is 720p on the box, so - yeah, HDTV nuts and graphics-lovers will throw a fit if they find the numbers finagled with to scale-up to maybe try to look like it could be 720p. when it really isn't even such.

If Remedy was upfront about it - people might not like it, but they'd probably get over it very quickly - especially since the X360 is now an aging piece of hardware. I doubt anybody would be complaining too much if Alan Wake X360 said on the box it supports 520p - b/c at least Remedy wasn't lying and twisting things here.

This is why I think a PC-release of this game - which was going to require Win Vista - would've been interesting, just to see how much better the DX10 version of this would've looked when compared to the DX9.0-based X360 version. Hell - who knows; maybe a PC version could've supported DX11 on Windows 7, as well. *shrug*
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: Cobra951 on Monday, April 19, 2010, 01:25:20 PM
The problem is that people make a huge deal out of it, but I don't know if they'd even notice in a lot of cases.

That.
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: Pugnate on Monday, April 19, 2010, 04:31:26 PM
The problem is that people make a huge deal out of it, but I don't know if they'd even notice in a lot of cases.

I don't know... I find it noticeable.

Now I will pull a D and do a: *shrug*
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: MysterD on Monday, April 19, 2010, 04:55:15 PM
Pug, us hardcore gamers here on OW will likely notice something like that - but will the mass audience of X360 gaming notice it?  :o
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: Xessive on Monday, April 19, 2010, 05:03:56 PM
I'm inclined to agree that the general masses may not see a difference between 720p and 1080p, however certain lower resolutions will be quite noticeable. My benchmark is my little brother. Just to give you an idea he's a gym jock and he's not tech-savvy. If he notices it, you can bet your Sunday pantaloons the general public will.

This would not be an issue with good ol' SD TVs. Everything looks glorious on those! Unreadable but glorious! No jaggies!
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: iPPi on Monday, April 19, 2010, 10:39:21 PM
In my experience, the differences between 720p, 1080i, and 1080p are not too noticeable on most screens, especially if the screen is under 65".

However, lower resolutions are quite noticeable on 50"+ screens.  That said, the game is being upscaled to 720p anyway, so it will still be hard to discern the difference.  People are just throwing a fit because it isn't natively 720p.
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: Xessive on Tuesday, April 20, 2010, 12:12:21 AM
I'm on PC, I'm happy :D I can set whatever resolution I desire! I can even hook it up to a classic SDTV and play on a really low resolution for shits and giggles! Muahahaha!
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: MysterD on Tuesday, April 20, 2010, 02:51:58 PM
I'm on PC, I'm happy :D I can set whatever resolution I desire! I can even hook it up to a classic SDTV and play on a really low resolution for shits and giggles! Muahahaha!
Woohooo!!!

Now, if we can get Alan Wake to come to the PC, I'd be VERY happy. :)
Title: Re: Alan Wake (X360) - Update: Is it at 520p or 720p? (Reply 112)
Post by: MysterD on Thursday, April 29, 2010, 01:49:13 PM
The First DLC will be FREE with those who buy Alan Wake X360 brand new. (http://www.shacknews.com/onearticle.x/63564)
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: Xessive on Wednesday, May 05, 2010, 01:06:24 PM
GameTrailers reviews Alan Wake! (http://www.gametrailers.com/video/review-hd-alan-wake/65250)
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: PyroMenace on Wednesday, May 05, 2010, 02:20:38 PM
Damnit... this month is going to be another big one, you got this, Red Dead Redemption, and Super Mario Galaxy 2.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: wizall on Wednesday, May 05, 2010, 02:32:14 PM
http://www.giantbomb.com/alan-wake/61-20982/reviews/ (http://www.giantbomb.com/alan-wake/61-20982/reviews/)

Looks damn good. And yeah, Pyro, this and Red Dead Redemption means it's going to be a spendy month.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: MysterD on Wednesday, May 05, 2010, 02:37:30 PM
So, GTTV says there are SIX episodes and that each episode is around 1 hour to maybe 2 hours...
Good thing they are throwing in that free DLC for those buying new copies of the game...

I wonder how long/short the 1st DLC episode will be...
And of course, episodes after that, too....
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: Xessive on Wednesday, May 05, 2010, 03:54:59 PM
Alan Wake looks more like classic Alone in the Dark than the new Alone in the Dark 2008 did! It looks interesting but I'm holding out till mid-summer.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: MysterD on Wednesday, May 05, 2010, 04:04:26 PM
IGN - 9.0 for Alan Wake (X360).
Video Review. (http://xbox360.ign.com/dor/objects/743608/remedy-project-next-gen-title/videos/alanwake_vdr_050410.html)
Written review. (http://xbox360.ign.com/articles/108/1087706p1.html)
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: iPPi on Wednesday, May 05, 2010, 05:39:35 PM
Looks awesome.  I will pick it up in the near future though... I've got too many games on my plate to get this one at this time.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: MysterD on Wednesday, May 05, 2010, 06:01:12 PM
Eurogamer - 7 [out of 10]
Written review - and no, it's not pretty. (http://www.eurogamer.net/articles/alan-wake-review)

Quote
Despite all this, it's hard not to feel sorry for Alan Wake. (That is to say, Alan Wake the game - it's easy not to feel sorry for Alan Wake the character, with his melodramatic disposition, endless blathering and silly conviction that the best thing to do when your wife goes missing isn't to just call the police.)
;D

Quote
Had Alan Wake been released three years ago, it would have been easy to recommend the game as a solid, polished action-adventure.

Quote
The genre has moved on since then. Games such as BioShock have shown how compelling and original storylines can be told in innovative ways. The likes of Uncharted 2 have offered up not just lush visuals but diverse locations and varied gameplay. With Heavy Rain, Quantic Dream broke the rules of game narrative and forced the player not only to think before pulling the trigger, but to feel.

Quote
By comparison, Alan Wake is tired and derivative. Everything about it feels dated, from the linear level design to the red-green switch nonsense to the visual stylings (surely not even J Allard has attempted the hoodie-with-jacket combo since 2005). There are plenty of fancy cut-scenes, dramatic voiceovers and cinematic camera angles, but even when Alan Wake does a good job of pretending to be a film you just feel like you're watching a really bad film.

EDIT:
1Up - B+ grade
Written review. (http://www.1up.com/do/reviewPage?cId=3179131&p=4)
Quote
If anything, Alan Wake reminds me of the first Uncharted. It is a great, but flawed work (hello ugly daylight, quirky animations, and a script that mocks the viewer even more than Lost or Twin Peaks) that lays the foundation for what could be an absolutely amazing follow-up. I just hope it doesn't take another five or six years.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: MysterD on Monday, May 10, 2010, 01:46:45 PM
Remedy already has plans for Alan Wake: Season Two. (http://www.1up.com/do/newsStory?cId=3179222)

EDIT - May 11, 2010:
Shacknews - Alan Wake (360) review. (http://www.shacknews.com/onearticle.x/63724)
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: PyroMenace on Wednesday, May 12, 2010, 12:05:37 AM
So they are doing the episode thing... good luck to them.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: Pugnate on Wednesday, May 12, 2010, 02:14:14 AM
So I read the Eurogamer review, and I've always found their writing to be a little strange, even though I do like their work. It almost feels like their reviews were written in another language and then translated. Really, what was the point of this opening:

Quote
"It's ready when it's ready." Developers must love being able to say that. It means they're so rich and successful they don't have to worry about trivialities like release dates. The publisher will wait patiently for them to hand over the finished product, and won't dare bang on about seasonal purchasing trends in the meantime.

It suggests they've risen above the situation of most developers, who, on being asked when their game is out, must either lie or reply, "It's ready when the publisher says it's ready / when it's cost so much money we can't afford to buy toilet paper for the office / when the movie's out, even if we haven't finished the final level and none of the cars have wheels."

Remedy Entertainment doesn't fall into that category.

It is just pointless to read that when he concludes with "Remedy Entertainment doesn't fall into that category".

The rest of the review is fairly solid though.
Title: Re: Alan Wake (X360) - Update: Free DLC w/ new copies (Page 4, Reply 124)
Post by: MysterD on Friday, May 14, 2010, 02:57:19 PM
Alan Wake $DLC will NOT extend the story of the base game.
Basically, it'll be more set-up for Season Two. (http://www.evilavatar.com/forums/showthread.php?t=113080)
Title: Re: Alan Wake (X360)
Post by: MysterD on Saturday, December 11, 2010, 05:26:48 PM
Designingsound.org -> Interview w/ Sound Team that worked on Alan Wake. (http://designingsound.org/2010/12/exclusive-interview-with-the-audio-team-of-alan-wake/)
Title: Re: Alan Wake (X360)
Post by: gpw11 on Saturday, December 11, 2010, 05:54:44 PM
I've been watching a Lets Play of this game on Something Awful and it seems pretty damn awesome. If I had a 360, I'd be all over this.
Title: Re: Alan Wake (X360)
Post by: PyroMenace on Thursday, December 23, 2010, 05:13:57 AM
This is like $20 on games on demand on Xbox Live, been very tempted to jump on it. But I'm wondering if anymore DLC is going to be pumped out or has it not been worth it for them? I think the game has sold poorly seeing how quickly it has gotten cheap.
Title: Re: Alan Wake (X360)
Post by: Quemaqua on Thursday, December 23, 2010, 10:44:50 AM
How much DLC has there been?  I'm guessing there won't be a GOTY package or anything like that.
Title: Re: Alan Wake (X360)
Post by: Pugnate on Thursday, December 23, 2010, 10:57:33 AM
I think the DLC provides are more satisfactory conclusion or something. I still haven't finished the game, but I know you guys, especially Que, would love it.
Title: Re: Alan Wake (X360)
Post by: MysterD on Thursday, December 23, 2010, 05:50:55 PM
The Writer DLC [DLC #2] was supposed to be Alan Wake's last DLC. (http://www.shacknews.com/onearticle.x/65748)
That last DLC was supposed to be a set-up for Alan Wake: Season Two (http://en.wikipedia.org/wiki/Alan_wake#Possible_sequel) - which right now is still up in the air.

I hope Remedy can convince M$ to let them do Alan Wake: Season Two.
Yeah, of course - I'd still love to see Alan Wake: Season One on the PC.
Title: Re: Alan Wake (X360)
Post by: Cobra951 on Friday, December 24, 2010, 06:29:01 AM
"The Signal" and "The Writer" DLCs are 200 MS points each, today on XBL--just today I think.  They're doing a different deal daily through the holidays.

The full game for download is $30, which is not a fire-sale price by any means.
Title: Re: Alan Wake (X360)
Post by: Quemaqua on Friday, December 24, 2010, 10:14:02 AM
No, it's not.  It's the exact same price as buying it brand-new at retail.
Title: Re: Alan Wake (X360)
Post by: iPPi on Wednesday, December 29, 2010, 02:39:26 AM
I picked up Alan Wake yesterday as part of the Boxing Day Sale and played a bit of it today.  You can totally tell this game was developed by the people that made Max Payne.  The way the game plays and feels is very reminiscent of Max Payne. 

Anyway, I've only put in about 1 hour into the game thus far and I'm enjoying it.  My copy of the game came with a redeemable code for the first DLC for free.  When I finish the game and move on to the DLC, I'll decide whether or not the second DLC is worth buying or not.  560 MS points is pretty steep.
Title: Re: Alan Wake (X360)
Post by: Cobra951 on Wednesday, December 29, 2010, 08:03:27 AM
Oh, man you just missed it.  That was 200 msp for a day (http://www.dealspwn.com/alan-wake-dlc-200-msp-xbox-live-deal-day-8/) as part of XBL's daily holiday deals.  Yeah, 560 is steep, and a weird number.
Title: Re: Alan Wake (X360)
Post by: MysterD on Tuesday, December 13, 2011, 04:37:22 PM
Rumor -> Alan Wake PC is hiding in Steam's registry. (http://www.joystiq.com/2011/12/13/rumor-alan-wake-hiding-in-steam-registry-remedy-hints-at-pc-re/)
So, is Alan Wake coming to the PC soon?  :o

Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: idolminds on Wednesday, December 14, 2011, 09:42:05 AM
Confirmed early 2012 (http://www.vg247.com/2011/12/14/alan-wake-pc-confirmed-by-remedy-for-q1-2012/)

Hey its only two years late, I'm sure it'll sell like crazy now.  ::)

Interview! (http://www.rockpapershotgun.com/2011/12/14/alan-wake-pc-preview/#more-85982) More like a "dodge all the questions" session. But this is the best one:

Quote
RPS: Why release it now?

Aki Järvilehto: I think it’s more related to the fact that there are many digital channels we can do use this on now. It wasn’t previously possible. Now that we have the possibility, we just had to go for it.
Yeah, that shit just sprung up in the last year.
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: Pugnate on Wednesday, December 14, 2011, 11:03:40 AM
hahahahaha idol...
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: Xessive on Wednesday, December 14, 2011, 12:29:31 PM
Is it a coincidence that games published by Microsoft Games Studio (e.g. Gears of War, Fable, etc.) take around two years before they get to the PC?
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: MysterD on Wednesday, December 14, 2011, 06:03:13 PM
Is it a coincidence that games published by Microsoft Games Studio (e.g. Gears of War, Fable, etc.) take around two years before they get to the PC?

I'm just glad it's FINALLY officially coming here...hopefully packaged w/ all the DLC w/ it.

Now, if we can get Gears 2 and 3 on the PC; Fable 2 on the PC; and of course Halo 3, ODST, and Reach on the PC - I can really jump for joy. :D
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: idolminds on Thursday, December 15, 2011, 05:29:05 PM
Steamworks and other details I seem to have stop caring about. (http://www.dsogaming.com/news/alan-wake-pc-more-details-revealed-polished-graphics-steamworks-title-no-gfwl-support/)
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: MysterD on Thursday, December 15, 2011, 05:38:02 PM
Steamworks and other details I seem to have stop caring about. (http://www.dsogaming.com/news/alan-wake-pc-more-details-revealed-polished-graphics-steamworks-title-no-gfwl-support/)

That actually ain't much on details...  :o
Title: Re: Alan Wake - Update: Alan Wake PC is hiding in Steam's registries
Post by: MysterD on Friday, January 20, 2012, 05:00:14 PM
Remedy Games -> Alan Wake PC Version FAQ (http://forum.alanwake.com/showthread.php?t=7667)

Alan Wake PC will include BOTH DLC's: The Signal and The Writer.
Supports Steamworks; Steam Cloud; and Steam Achievements.
Also supports NVidia 3D Stereoscopic support.
Game can be played w/ KB/mouse OR X360 gamepad.

Quote
What are the minimum specs for the game?

We are still finalising the optimisations and graphics scalability, so some details can still change.

This is our current view:

    OS: Windows Vista or Windows 7 (see below for Windows XP)
    PROCESSOR: A dual core processor is required:

        AMD: Athlon X2 2.8GHz
        Intel: Core 2 Duo 2GHz

    MEMORY: 2 GB
    HARD DRIVE: 8 GB
    VIDEO CARD: DirectX 10 compatible or later with 512MB RAM

        AMD: ATI Radeon 3650, 4450, 5550, 6450 or higher (per series)
        NVIDIA: GeForce 8600GT, 9500GT, GT120, GT430, GT520 (per series)

    SOUND CARD: DirectX 9.0c compatible
    INPUT: Mouse and keyboard, Xbox360 controller also supported

What do I need to run with max settings?

For a solid performance Remedy recommends a modern quad-core CPU and a graphics card with around 2000 in 3DMark Graphics Score as seen in here: http://community.futuremark.com/hardware/gpu

For max settings and high resolutions, a top of the line graphics card and CPU is needed.

Quote
What graphical customisations will the player be able to make?

We are still finalising the options, but the players can naturally adjust resolution, run in full screen or windowed and change numerous graphics quality settings such as anti-aliasing, FXAA, shadow quality, draw distance and so on.

The players can also turn off the HUD if they wish. This was a feature many of our fans wanted for Alan Wake Xbox360.
Title: Re: Alan Wake -> Update: PC Version FAQ released by Remedy Games
Post by: MysterD on Thursday, February 02, 2012, 04:22:50 PM
Alan Wake: Complete Edition PC will launch at Steam on Feb 16th at $30; will go to retail later. (http://www.destructoid.com/alan-wake-on-pc-launch-tech-features-detailed-220953.phtml)
Title: Re: Alan Wake -> Update: PC Version FAQ released by Remedy Games
Post by: MysterD on Sunday, February 12, 2012, 10:10:26 AM
IGN [on Youtube] -> 15 min hands-on w/ Alan Wake PC w/ Charles Onyett & Anthony Gallegos. (http://www.youtube.com/watch?v=z-E8E4lImM0&feature=youtu.be)
Shows off numerous graphics settings and gameplay.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Wednesday, February 15, 2012, 08:25:39 PM
PC Gamer -> 360 vs. PC Screenshots. (http://www.pcgamer.com/2012/02/16/alan-wake-screenshot-comparison-360-vs-pc/)
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Xessive on Thursday, February 16, 2012, 03:43:35 PM
Alan Wake on GreenManGaming: get 33% off with voucher: HALFT-ERMHO-RRORS
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Friday, February 17, 2012, 06:58:31 PM
IGN -> Alan Wake's American Nightmare [X360 from XBLA] - 8.0 (of 10) = Written Review. (http://xboxlive.ign.com/articles/121/1218803p1.html); Video Review. (http://www.ign.com/videos/2012/02/17/alan-wakes-american-nightmare-video-review?show=HD)

GameSpy -> Alan Wake: Complete Edition (PC) - 3 stars [of 5]. (http://pc.gamespy.com/pc/remedy-project-next-gen-title/1218980p1.html)
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Quemaqua on Saturday, February 18, 2012, 04:55:34 PM
Well, friend of mine gave me some cabbage to snag this as a belated Christmas present... glad I picked it up. It's really quite fun. I'm a little disappointed because what really prompts me to play this is the fact that I can no longer play my copy of Deadly Premonition on 360 (due to the fucking thing RRODing), and this is much more constrained. So far you seem to spend 90% of your time in evil darkness and doom mode, shooting bad dudes and exploring around, which is quite fun and has some solid systems at work, but I was hoping for more time to just explore the town in the daytime, talking to people and all that. There's really not much of that at all. The game is heavily focused on the action.

Still, liking it a lot. The environments are great, and while the whole thing is a tad rough around the edges, the updates do make it look nicer. Also worth noting: all gaming waterfalls pale in comparison to Skyrim's. You just can't say "wow that's pretty" when looking at one of those scenes in another game after how convincingly Skyrim managed it.

This makes me want to watch some Twin Peaks really bad. And, frustratingly, it hasn't at all curbed my desire to play Deadly Premonition (http://www.somethingawful.com/d/news/deadly-premonition-review.php). Why the fuck didn't they release it for PS3 in the US? WHY I ASK YOU?
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Pugnate on Sunday, February 19, 2012, 12:40:12 AM
How is anyone playing anything other than Skyrim in their spare time boggles my mind. All my time seems to be going to that game.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Sunday, February 19, 2012, 07:01:43 AM
How is anyone playing anything other than Skyrim in their spare time boggles my mind. All my time seems to be going to that game.
For me, the below is especially true w/ Skyrim and KOA: Reckoning, since they're so damn big.
After playing an extensive amount of hours or so w/ any game [20-30+ hours or so w/ the same game], I just need a damn break from it.
I just need a diversion, for a short time period and all.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Quemaqua on Sunday, February 19, 2012, 09:09:53 AM
After 120 hours it started to wear a bit thin. Actually, that's not at all true. I just realized I needed to stop spending so much time with it. It's on the back burner for now. I'll revisit it eventually, but probably not for a while. It does what it does extremely well, but after playing the equivalent of 2 or 3 lesser games' worth of content, I needed a break.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Sunday, February 19, 2012, 09:21:12 AM
After 120 hours it started to wear a bit thin. Actually, that's not at all true. I just realized I needed to stop spending so much time with it. It's on the back burner for now. I'll revisit it eventually, but probably not for a while. It does what it does extremely well, but after playing the equivalent of 2 or 3 lesser games' worth of content, I needed a break.
Exactly.
After over 80-something hours in total w/ Skyrim and around over 21 hours w/ KOA: Reckoning, I just feel like I need a different game, even if it's at least for a few days.
MW3 MP Free Weekend that Steam has going on is perfect for me, right now - it's just something else entirely, just to get me out of the fantasy mode for a bit.
W/ both Skyrim and KOA: Reckoning, I think I've been playing too much medieval-fantasy RPG's of late - hehe.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: idolminds on Monday, February 20, 2012, 09:33:23 AM
PC port makes back its dev and advertising costs in 48 hours. (http://www.gamasutra.com/view/news/40402/Alan_Wake_PC_recoups_costs_in_2_days.php)

Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Quemaqua on Monday, February 20, 2012, 10:04:55 AM
Boy, Microsoft sure knew what they were talking about.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Monday, February 20, 2012, 10:37:10 AM
Boy, Microsoft sure knew what they were talking about.

LOL @ that.
That's nothing new w/ them.
Hell, just look at the epic fail that is G4WL...
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: Pugnate on Monday, February 20, 2012, 12:03:05 PM
LOL @ that.
That's nothing new w/ them.
Hell, just look at the epic fail that is G4WL...


A sarcastic comment targeting a video game company to MysterD is like a bleeding fish in the sea to a shark.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Wednesday, February 22, 2012, 04:45:09 PM
Joystiq -> Alan Wake's emergence from darkness to cult status. (http://www.joystiq.com/2012/02/22/alan-wakes-emergence-from-darkness-to-cult-status/)

Alan Wake PC
Quote
After years of waiting, PC gamers have finally been given a chance to visit the fictional, possessed town of Bright Falls, the setting for Alan Wake's story. The PC version was always something Remedy wanted to do, Hakkinen tells me. After getting Microsoft's "blessing," Remedy set off to bring the game to PC, hiring Finnish developer Nitro Games to port the title.

"It's part of our heritage," he tells me, listing Remedy's PC catalog. Within 48 hours of releasing the game on PC, Remedy recouped costs associated with its development.

Bringing the game to PC took about five months, Hakkinen says, with a team of about eight. Some allowances were made, however. The PC version uses the Xbox 360 cutscenes, rather than recreated ones specific for the platform. This was due to time and resource constraints, Hakkinen explains. Regardless, Alan Wake on PC looks gorgeous.

Alan Wake is a rarity in this industry. Few titles push through a rocky development, contend with high-profile foes, and survive to tell a new tale. It is a cult hit, and we're all waiting for the next chapter.


Is Alan Wake's American Nightmare coming to PC eventually?
Quote
"Oh, God. You're killing me," Remedy Entertainment's Oskari Hakkinen groaned when I pressed him for details on PC plans for Alan Wake's American Nightmare. "I've got nothing to announce at this point," he moans softly into his headset. After a moment of silence I burst into laughter and he quickly joins me.

As Head of Franchise Development, Oskari -- or Ozz, as he asks people to call him -- he'd certainly know Remedy's plan for Alan Wake's XBLA title coming to PC.
Title: Re: Alan Wake -> Update: IGN has 15 min vid hands-on w/ PC version
Post by: MysterD on Thursday, February 23, 2012, 10:54:55 PM
Alan Wake PC patched to Version 1.02 via Steam. (http://store.steampowered.com/news/7393/)

Quote
Alan Wake Update Released
Product Update - Valve
10:55
Alan Wake v1.02 release notes:

• Fixed problems of game not moving forward and gameplay not triggering properly after videos.
• Fixed flickering trees on Nvidia
• Real Traditional Chinese translation for added PC strings.
• Fix that the Developer Video Commentary volume is more sensible
• Fix that Localized cinematic audio volume is at correct volume and adjustable
• Fix that controller vibration works (note that it's disabled by default)
• Fix that blur occasionally got re-enabled even if -noblur command line option was specified
• Added "-rigidcamera" command line option for those who are sensitive to the default mouse/camera controls.
• Added possibility to bind mouse buttons 4 and 5
• Unofficial support for running the game in lower resolutions than 1024x768 using command line options
• Prevent binding controller keys to keyboard actions (prevents odd problems)
• Better CPU thread assignment for 3-Core AMD machines (smoother gameplay)
• Big thanks for the PC fans out there! We are constantly working on improving the game based on your feedback, please keep it coming!
• See our forum for up to date troubleshooting and patch information: http://forum.alanwake.com/showthread.php?t=7759
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: Quemaqua on Friday, February 24, 2012, 08:19:47 AM
Nice! Still enjoying the game. Think I'm on... chapter 4? I forget. It's been a great ride so far, and the combat is surprisingly satisfying.
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: MysterD on Friday, February 24, 2012, 03:42:59 PM
Nice! Still enjoying the game. Think I'm on... chapter 4? I forget. It's been a great ride so far, and the combat is surprisingly satisfying.

Actually, I'd figure the combat would be good.
I mean, these guys [Remedy] made Max Payne 1 and 2 - the combat in that was awesome.

How is the story?
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: Xessive on Friday, February 24, 2012, 04:59:46 PM
Actually, I'd figure the combat would be good.
I mean, these guys [Remedy] made Max Payne 1 and 2 - the combat in that was awesome.

How is the story?

So far so good. I hadn't read anything about the game or its structure so I was pleasantly surprised when I saw that it's set up like a TV show! Complete with a "previously..." segment at the start of each new episode. I'm really enjoying it. Glad it finally made a its way to the PC and with triumphant success (critically and financially).
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: Quemaqua on Saturday, February 25, 2012, 12:54:04 AM
Yeah, but this guy isn't Max Payne. He's supposed to be a writer. Traditionally, that's somebody who does nothing but sit around and has to remind themselves to get up and go for a walk every day to avoid getting fat. I wasn't sure how they were going to pull it off, but they found a convincing mechanic that's fun and believable, and the enemies aren't as goofy as I was afraid they'd be.

Story is good so far. Interesting, comes at a steady pace, keeps you wanting more. I don't know if it will slip into being goofy and stupid at some point or will stay grounded, but so far it's done a good job.
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: Pugnate on Saturday, February 25, 2012, 01:01:56 AM
Had been hoping Que would pick this up some day. :)
Title: Re: Alan Wake -> Update: PC version patched to V 1.02
Post by: MysterD on Tuesday, March 13, 2012, 03:29:34 PM
Up to 2 million sold now across X360 and PC. (http://www.destructoid.com/alan-wake-hits-two-million-sales-has-legs-as-a-series-223749.phtml)

Title: Re: Alan Wake -> Update: 2 million sold across PC and X360
Post by: Pugnate on Tuesday, March 13, 2012, 03:48:11 PM
Can you please keep headlines to editing the original post and not adding new ones?
Title: Re: Alan Wake -> Update: 2 million sold across PC and X360
Post by: MysterD on Tuesday, March 13, 2012, 03:57:24 PM
Can you please keep headlines to editing the original post and not adding new ones?

Sure.
Title: Re: Alan Wake -> Update: 2 million sold across PC and X360
Post by: MysterD on Tuesday, April 24, 2012, 03:43:37 PM
RockPaperShotgun -> Alan Wake's American Nightmare found in Steam's registry...looks like it's PC-bound... (http://www.rockpapershotgun.com/2012/04/24/good-snooze-alan-wakes-american-nightmare-on-pc/)
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: idolminds on Tuesday, May 08, 2012, 10:52:56 AM
Well this is surprising. Alan Wake is on GoG.com (http://www.gog.com/news/release_alan_wake)

It has a launch price of $15 for the game and both DLC, which is half off. DRM free!
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: Xessive on Tuesday, May 08, 2012, 11:37:46 AM
(http://3.bp.blogspot.com/-IWK4_fb9HTo/TdJ7mQnwBUI/AAAAAAAAAIs/0RjGXoKPVig/s320/southpark_nice.png)

Also, Steam is matching the offer with a Midweek Madness sale (http://store.steampowered.com/app/108710/). Although GOG.com releases are completely DRM-free!
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: MysterD on Tuesday, May 08, 2012, 02:38:35 PM
Looks like Alan Wake: American Nightmare is going to GOG, as well...AWESOME! (http://www.gog.com/news/preorder_alan_wakes_american_nightmare_and_save_up_to_25)

Alan Wake: American Nightmare = $13.49 alone for Pre-Order.
Buy both Alan Wake ($15 currently) + AW: American Nightmare, you'll get American Nightmare for $11.24 [extra 25% off].

EDIT:
I just couldn't resist GOG's deal w/ AW + American Nightmare...
Just a great deal for a recent released PC game & a pre-order on a PC game....
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: MysterD on Saturday, June 30, 2012, 11:57:49 AM
[rant]

I just want to know...

Why the hell is the DODGE button on the same key as the SPRINT button?

This is getting ridiculous w/ action-orientated PC-ported games having the same key do two things, i.e....
Fallout 3 - RELOAD [tap] and PUT WEAPON AWAY [hold] are on the SAME key;
Mass Effect 3 - Roll [tap] and RUN [hold] are on the same key.
Alan Wake - Dodge [button tap] and SPRINT [hold] are on the same key.

Hey, guys - CREATE EXTRA separate keys for us PC gamers who use KB/mouse, if you gonna do this!
We have enough keys on our keyboard to handle this shit!

[/rant]
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: Xessive on Saturday, June 30, 2012, 12:34:54 PM
[rant]

I just want to know...

Why the hell is the DODGE button on the same key as the SPRINT button?

This is getting ridiculous w/ action-orientated PC-ported games having the same key do two things, i.e....
Fallout 3 - RELOAD [tap] and PUT WEAPON AWAY [hold] are on the SAME key;
Mass Effect 3 - Roll [tap] and RUN [hold] are on the same key.
Alan Wake - Dodge [button tap] and SPRINT [hold] are on the same key.

Hey, guys - CREATE EXTRA separate keys for us PC gamers who use KB/mouse, if you gonna do this!
We have enough keys on our keyboard to handle this shit!

[/rant]
I have the opposite problem with Ghost Recon Future Soldier.

GRFS adopted many things from Splinter Cell Conviction, one of which is the cover and move-to-cover system: press SPACE to take cover, press/hold SPACE to move to next cover. Apparently in GRFS they decided to split the two into SPACE to take cover and SHIFT to switch cover. However, when you use a gamepad it is one button A.

I prefer it when devs give us the option to set two key binds to a command. Quite a few do, but in shoddy ports I guess it's too much to expect any level of customization or versatility.
Title: Re: Alan Wake -> Update: American Nightmare found in Steam registry (4-24)
Post by: MysterD on Saturday, June 30, 2012, 03:40:25 PM
I really want to love Alan Wake - i.e. there's so much to really like about this game (story; premise; voice-acting; atmosphere; graphics; etc) - but the controls here are killing me, whether using KB/mouse or Gamepad! I just don't like the controls b/c of silly stuff like this. Sometimes I just want to do a short sprint, but a quick-tap does a dodge, so Alan Wake dodges nothing, then enemy clobbers me b/c he sees an opening. It's worse when fighting mobs of enemies - might as well toss my KB/mouse or Gamepad out the windows. To make matters worse, there's some poorly placed checkpoint saves here, too....ugh!

Title: Re: Alan Wake
Post by: ren on Sunday, December 29, 2013, 01:00:41 PM
Just finished episode one. It's super cheesy and I'm pretty sick of light vs dark plot devices. It's pretty fun though; definitely a nice change of pace.
Title: Re: Alan Wake
Post by: ren on Sunday, December 29, 2013, 08:45:07 PM
And now I'm done episode 2. The cheese-factor is wearing off, I'm getting sucked in.

I don't think I've quite figured out how to balance the flashlight and the pistol. It seems like for some bad guys I need an entire round and others go down in one shot.

Also, I skimmed through this 5 page thread and can't find anybody actually talking about the game.
Title: Re: Alan Wake
Post by: Quemaqua on Wednesday, January 08, 2014, 05:12:53 PM
I played a good chunk then stopped. The story wasn't drawing me in quite enough, and I wasn't really in the market for an action game. I wanted this to have something more to it, but it really doesn't, just sets up more action scenarios instead of diving into character or plot. Which is why I didn't come back for a while. I've wanted to, though. I just really can't now that my computer is dying. I can't play games on here anymore for the most part.
Title: Re: Alan Wake
Post by: MysterD on Friday, May 12, 2017, 04:29:44 PM
Alan Wake [original] will be leaving Steam b/c its music license is expiring, so 90% off sale on the franchise is happening this weekend starting Saturday:
https://www.rockpapershotgun.com/2017/05/12/alan-wake-removed-from-steam-gog/

American Nightmare will be fine + will stay on Steam, since they did get renegotiate those licenses and work that one out.

EDIT:
It'll be also on sale at 90% off on GOG + will likely also be removed from XBL:
https://www.vg247.com/2017/05/12/alan-wake-is-being-pulled-from-steam-and-the-xbox-store-after-this-weekend/
Title: Re: Alan Wake -> Update: AW leaving Steam b/c music license issues (Reply 189)
Post by: MysterD on Saturday, May 13, 2017, 10:39:22 AM
Alan Wake games are now 90% off on Steam + GOG.