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Games => General Gaming => Topic started by: idolminds on Friday, October 10, 2008, 04:04:47 PM

Title: Starcraft 2 is a trilogy
Post by: idolminds on Friday, October 10, 2008, 04:04:47 PM
Say wha? (http://www.shacknews.com/laryn.x?story=55267)
Quote
Blizzard today announced that StarCraft II will be released as a trilogy of separate games, each concentrating on one of the universe's three factions.

The first game in the trilogy will consist of the Terran campaign, and is set to be titled "Terrans: Wings of Liberty."

The second Zerg-focused title will be "Zerg: Heart of the Swarm," with the third game being "Protoss: Legacy of the Void."

"[The second and third games] will be like expansion packs, but we really want them to feel like standalone products," said Blizzard's Rob Pardo.

Each campaign will be very different, with Pardo saying the Zerg campaign will contain RPG elements. The Protoss campaigin will likewise be differentiated by elements of diplomacy. In addition, the Terran campaign will contain a Protoss mini-campaign./quote]
Title: Re: Starcraft 2 is a trilogy
Post by: Cobra951 on Friday, October 10, 2008, 04:08:37 PM
Why take $50 for one game when you can get $150?
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Friday, October 10, 2008, 04:13:19 PM
Those fuckers.  Better not be $50 apiece.

You know though, I really think this is one game that could get away with it though.  The thought of spending $150 chills me to the bone, but Starcraft is my favorite game of all time so I'm pretty sure I'd do it.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, October 10, 2008, 04:42:31 PM
So, how long were all of the separate campaigns in Starcraft per piece?
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Friday, October 10, 2008, 05:55:12 PM
I imagine after coming off of WoW, Blizzard is wondering how they could possibly get the same sort of revenue despite a game being "normal."

Still, maybe this really just like announcing expansion pack way early. You know they were coming anyways. If they're priced like expansion, no major foul I suppose.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Friday, October 10, 2008, 06:39:18 PM
Depends entirely on the quantity and quality of the content, but... this doesn't bode well considering the recent comment they made about monetizing certain unknown features of Diablo 3 because they "have to".  I'm beginning to wonder if this isn't a very bad sign.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, October 10, 2008, 06:52:43 PM
If one race's campaign is the length/same size of all three put together from the original Starcraft, I doubt anybody would complain.

So....when's the SC2: Battle Chest coming? :P
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Friday, October 10, 2008, 10:27:36 PM
Wait, the original StarCraft had only one campaign?

I have a feeling this will help them make the release timely.

Also, as long as the campaigns are properly fleshed out in terms of length, it is OK I guess. But Que is correct, it is a bit scary.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Friday, October 10, 2008, 10:37:39 PM
The original had three if I remember correctly.  I never finished any of them (I didn't play PC games then, and my experience with the game comes from a few years ago...but I never got fully into it), but I think they added up to a pretty long game.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Friday, October 10, 2008, 10:52:48 PM
I just read that press conference they gave. Basically they said each of the campaigns would be as long as all of the original Starcraft.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Saturday, October 11, 2008, 12:06:17 AM
If that's the case, I've got no issue there.  And that's pretty impressive.  It also means you can count me out... I barely made it through 2/3 of the first game before getting completely, utterly bored.  That's no knock on the game, as I'm really not a big RTS guy, but still... I guess I won't be playing this.  That's more than I can handle.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Saturday, October 11, 2008, 01:46:08 AM
Well that other link said, "About as long..."

http://au.pc.ign.com/articles/918/918895p1.html

Quote
The original StarCraft, according to Pardo, had 32 missions; 12 for the Terrans, and 10 each for the Zerg and the Protoss. According to Blizzard, each of these StarCraft II games will consist of more than 30 missions.

Pardo explained that the multiplayer remains relatively unchanged; each StarCraft II game will have a fully functioning multiplayer suite with all three races playable. "[In] the shipping product, all three races will be fully featured and balanced in gameplay and also in content," he said. We asked whether that meant the multiplayer suite in each game would be exactly the same, and he said, "More than likely, the successive products will add multiplayer content; we haven't decided right now what that is." That brought up the question as to how multiplayer would work if some players only buy the first game while others only buy the second or third games. He said that they haven't made any determinations yet as to how that would work.

You guys should check out the comments section of that article. :P

Also, while I am excited about the deeper story etc., I have to agree with Que a bit. I am a big RTS fan, but I too am worried about exhaustion. Will they really be able to keep up the intensity if they split the game into three massive bits?
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, October 11, 2008, 07:23:39 AM
Well that other link said, "About as long..."

http://au.pc.ign.com/articles/918/918895p1.html

You guys should check out the comments section of that article. :P

Also, while I am excited about the deeper story etc., I have to agree with Que a bit. I am a big RTS fan, but I too am worried about exhaustion. Will they really be able to keep up the intensity if they split the game into three massive bits?

As long as they can keep doing different things, probably adding units as you go along, and variety galore, it can be done, I bet.
Title: Re: Starcraft 2 is a trilogy
Post by: Dragonlor on Monday, October 13, 2008, 03:59:34 AM
If they can keep the story going for the trilogy that's good enough for me.  When I finished broodwar(SC exp) I was very sad at how it ended with a dead end teasing me.  and they might be splitting it just so they can get all the story in without having to have to do expansions for the game.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Monday, October 13, 2008, 10:04:22 AM
Here's more on the SC2 Trilogy.
They are saying they think for each campaign, since it's going to be a full campaign for each one (instead of expansions), they are going to possibly be released years apart. (http://www.shacknews.com/onearticle.x/55283)

Quote
StarCraft 2 Trilogy Releases May Be Years Apart

by Chris Faylor Oct 13, 2008 9:52am CST tags: StarCraft 2, BlizzCon 08
With the single-player portions of StarCraft 2 now split into three distinct games, Blizzard lead producer Chris Sigaty and VP Rob Pardo have revealed that the individual titles will ideally be released at least a year apart from one another.

"With any luck, it would be like a year for each successive one, but that's going to be a target date, that's not a promise," Pardo noted in a Joystiq interview.

"In a lot of ways, you should think about the follow-ups as being kind of expansion sets to the original," Pardo explained. "It's just that the campaigns are not going to feel like expansions, they're going to feel like full, independent stories."

"I don't know how long it's going to take...it could be [a year or more between each one]," producer Sigaty revealed to MTV Multplayer. "We want to hit the shortest amount of time possible."

"Let's spin that in a positive light," he laughed, attributing the uncertainty to the time it takes to complete each story made and their respective in-engine cinematics. Sigaty also noted that the team has yet to discuss pricing details for the individual games.

Though Blizzard has yet to say when the PC real-time strategy trilogy will start making its way into stores, the first release, Terrans: Wings of Liberty, will feature the main Terran campaign and a Protoss mini-campaign.

The second release, Zerg: Heart of the Swarm will contain some RPG elements, with the third entry, Protoss: Legacy of the Void sporting some diplomatic gameplay.

StarCraft 2's multiplayer component is said to be unchanged by the split, though some units will be unique to the campaigns and will not be playable in multiplayer.

I don't know, but they should just drop the "2" for SC2 now. With all these games being full-sized campaigns per piece in actual size, it just seems like the most logical step (to me).

What do y'all think?


Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, October 13, 2008, 11:19:49 AM
Also, while I am excited about the deeper story etc., I have to agree with Que a bit. I am a big RTS fan, but I too am worried about exhaustion. Will they really be able to keep up the intensity if they split the game into three massive bits?
Who knows, but there is a large framework to work with in the Starcraft universe.  I thought they sullied it a bit with the whole United Earth Directorate in the expansion, but the story in the original game was simply a masterpiece.  If they can come anywhere close, I think it can only spell good things.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Tuesday, October 14, 2008, 02:01:51 AM
Yes, regardless, I will be purchasing the game.

D, I think they will release the first campaign under the StarCraft II label, while the next two will be sold as expansions. I just hope they are faster than Valve at releasing their titles.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, June 06, 2009, 08:56:03 AM
Looks like B-Net 2.0 will be FREE for those who buy StarCraft 2 at Retail. (http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=98898)

Title: Re: Starcraft 2 is a trilogy
Post by: ren on Saturday, June 06, 2009, 09:15:22 AM
They should price each game at $40 instead of $50 and sell them 6 to 8 months apart. People will feel like they're getting a sweet deal.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Saturday, June 06, 2009, 09:47:49 AM
In this case, I think the full price is fine. Each SC2 game will be longer than the first.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, June 06, 2009, 09:57:29 AM
In this case, I think the full price is fine. Each SC2 game will be longer than the first.

Well, each SC2 "Campaign" is going as long as ALL of the SC1 Campaigns put together, right?
So, each race is going to be pretty epic to me, if they can pull that off...
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Monday, June 29, 2009, 01:53:43 PM
NO LAN support for SC2.
You got ONLY Battle.net for the MP portion. (http://www.firingsquad.com/news/newsarticle.asp?searchid=21813)
Title: Re: Starcraft 2 is a trilogy
Post by: Xessive on Monday, June 29, 2009, 02:12:28 PM
Well that sucks.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, June 29, 2009, 04:06:13 PM
Fuck off you greedy fucks.
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Monday, June 29, 2009, 04:22:33 PM
Still. We have to remember the LAN party is a thing of the past. Getting everyone together was a pain, but it was all in the name of a good time that couldn't be had otherwise because modem speeds wouldn't allow it. I imagine that if people were to still get together the experience would be nearly identical even without a LAN.* The only people who still really benefit from it are unfortunates like Idol. Clearly, the gaming community hasn't cared about the likes of him for some time now.

Of course, the other side of the coin is the programing multiplayer stuff for a LAN has to be one of the easiest things to do if there is any multiplayer at all. It's not like you have to worry about being efficient with data or anything.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Monday, June 29, 2009, 04:48:02 PM
Sorry Sy, but that's bullshit, and it makes me pretty sure that you've never been to a LAN party.  At least not a good one.  A lot of the games we used to play back in the day didn't require super fast net connections to get a decent game going, and people still went to LAN parties.  People still do now in the age of broadband, not to mention BYOC tournaments and such.  Aside from that, LAN is far from being strictly a "party" thing.  Lots of people have home networks and like to play games over them, either with siblings, parents, friends, what have you.  So... sorry, but you can't write this one off as a Blizzard fan or otherwise.  I'm a fan too, but this is just plain stinking bullshit.  No other description will fit.

I'm not even all that interested in the game, but this makes me extremely disappointed.  I wonder if it has anything to do with the popularity of things like Hamachi and Gameranger.
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Monday, June 29, 2009, 08:49:11 PM
That's true. My LAN experiences were my year in the dorms and that was pretty great. UT matches and such were a lot of fun. We did play a couple games of Starcraft too, but there was one guy who was actually on a competitive level that made it completely not fun for the rest of us, so we only did that twice or so.

I can't take credit for the though since I've read it at other places, but this move probably has do with wanting  to turn Battle.net into something on the level of Steam and Impulse. Wasn't there talk about doing that a few months back and changes were made (or will be made) with how people log into WoW? I can't see programs like Hamachi bugging a developer because then it's essentially like letting people play with a LAN. If you're already providing that option, then who cares. But if you're locking people into something like Steam, then you can also push more downloadable content or even microtransactions. There was also talk of that associated with Starcraft, for things likes sanctioned tournaments or maybe even leagues.

This is a shitty move on their part. Like I said, I can't imagine LAN being withheld because of time constraints or unwillingness to do the work. I still want the game, but multiplayer never really enters that want very much. If a couple of us have it, I'm sure I'd play it with you all, but that's the extent of it all.

Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, June 29, 2009, 09:06:13 PM
I guess it might be shitty for some people but I don't really care.  I was at two LAN parties and both of them consisted of:

"Let's play game X."
"I have that, but not installed."
"Me too."
"I have it installed, I'm good."
"Here I'll work on setting up the server."
"Wow, I forgot how long it takes to install this."
"I forgot the server's defaults suck, but I forget what commands and switches are used on the clan server.  Let me research that."
"Aw crap.  I forgot I'm not patched up to the newest version.  OMG the patch is 500 MB!  Well, I better get started."
"Damn, the server map download isn't working right.  Hold on guys."
"The patch takes almost as long to install as the game itself!"

*finally everyone gets on the requsite version and the server is installed and running*

"This game is a lot more fun with more people."

Of course, this is not the fault of LAN parties themselves but rather the lack of organization.  Still, it's been my experience so I could give a rat's ass about LAN play.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Monday, June 29, 2009, 11:34:46 PM
I've never been to a LAN party either. Neither do I want to go to a LAN party.
Title: Re: Starcraft 2 is a trilogy
Post by: Ghandi on Monday, June 29, 2009, 11:36:36 PM
I've never been to a LAN party either. Neither do I want to go to a LAN party.

Don't lie. It's a well known fact that asians are required to go to LAN parties once a month.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Monday, June 29, 2009, 11:40:18 PM
You guys make me sad.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Tuesday, June 30, 2009, 12:56:43 AM
I look at the LAN option a little like split screen co-op on a console game or something. I have a few computers in my house, and play a lot of Company of Heroes on LAN with my sister. That's not all. We played Titan Quest, C&C, World in Conflict etc etc. When my cousins or my brother is visiting, we play games like UT, R6Vegas etc etc.

I've bought all of these games legally, and look at being able to use them on two comps for a bit of LAN coop, as something that I paid for.

My internet connection is good, but not brilliant. It would be ridiculous to have two comps connect to B.Net to play each other, when they are sitting next to each other.

The other thing is that I'd end up having to buy two copies of each Blizzard title, which isn't a good outcome, when I can share all my console purchases with my family.

What is worse is what this means for the future. More than Starcraft, I was looking forward to playing Diablo 3 on LAN at home, and this is just terrible.

You guys may remember my city had a huge power problem last year. Fortunately the new democratic government has resolved that issue, though we still have a random issue every month.

That was the other thing about playing on LAN. I never needed to connect to the net. It just feels silly. Imagine Que sitting in one bedroom of his house, with his wife in the other, and the government forcing them to use cellular video conferencing to communicate with each other, rather than walking across the hall.

I do understand that you lose a lot of sales with people using one copy for a 100 LAN events, but they could have implemented a system where LAN was limited to two comps per copy or something.

And it is a pity you guys haven't been to proper LAN parties. There is nothing like them... especially when you know the people you are playing with.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Tuesday, June 30, 2009, 09:27:25 AM
Huh? (http://www.joystiq.com/2009/06/30/starcraft-2-blizzard-responds-to-lack-of-lan-support/)
Quote
Well, it's definitely true. Blizzard has killed LAN support in the upcoming StarCraft II, and here's the official word from Bob Colayco at Blizzard PR:

"We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.

Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."
Its like they don't understand what LAN is for. Ok, so B.net is all improved and great but people don't want to have everyone connect to b.net at a LAN party. Even if you have a connection fast enough to handle everyones bandwidth (doubtful), why add lag by sending data out to a server only to have it come back to another PC in the same freaking room?
Title: Re: Starcraft 2 is a trilogy
Post by: Xessive on Tuesday, June 30, 2009, 10:57:20 AM
"...directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy."

I think that's what they really meant to say.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, June 30, 2009, 01:45:22 PM
If they are so worried about piracy and letting people play on a LAN not having legit copies, why don't they let LAN portion of the game require disc in the drive?
Title: Re: Starcraft 2 is a trilogy
Post by: Xessive on Tuesday, June 30, 2009, 04:37:29 PM
If they are so worried about piracy and letting people play on a LAN not having legit copies, why don't they let LAN portion of the game require disc in the drive?

There's a good chance a no-cd crack could go around that. It seems to me that they're trying to figure out a way to manage it without officially saying "DRM."

I guess an alternate way would be to require players to log in to Battle.net to access the multiplayer then choose online or LAN.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Tuesday, June 30, 2009, 04:50:33 PM
I was reminded of this (http://www.gamasutra.com/php-bin/news_index.php?story=20513) article written by Soren Johnson, lead designer on Civ4.
Quote
6. Anti-piracy paranoia

The damage that piracy does to our industry is impossible to calculate but also impossible to ignore. Few company heads can be as brave as Stardock’s Brad Wardell, who chose to leave out copy protection altogether for the Galactic Civilization series (They encourage paying customers by providing on-line updates to players with legitimate serial numbers.).

Having some sort of mechanism to stop casual piracy is a given in the industry, but what is not a given is the hoops companies will make their customers jump through just to be able to start the game. The most important question to ask is “will this added security layer actually increase our sales?”

A good place to be lenient, for example, is with local multi-player games -- in other words, can players without the CD join a multi-player game hosted by a legitimate copy. Starcraft let you “spawn” extra copies of the game that could only join local multi-player games.

Allowing unlimited LAN play was our unofficial policy for Civ 4 as well. The game does a disk check when opening the executable but not when you actually launch the game; thus, a group of 4 friends could just pass one disk around for local multiplayer games.

We do not believe players are willing to buy extra discs just for LAN parties, which are rare events. However, we would love for new players to be introduced to Civ in these environments, encouraged by their friends who are already fans. At some point, they are going to want to try single-player -- in which case, it is time for a trip down to the local retailer to buy their own copy.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, June 30, 2009, 05:15:37 PM
you guys are making mountains out of molehills. LAN parties??? wtf come on.

Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Tuesday, June 30, 2009, 05:54:56 PM
Keeb has a point, it kinda stinks but its not THAT big of a deal. Plus we really dont know how BNet is going to be and its Blizzard, it obviously isnt going to be shit.
Title: Re: Starcraft 2 is a trilogy
Post by: beo on Tuesday, June 30, 2009, 06:45:21 PM
sucks, but what are the chances that there's going to be a client that bypasses bnet and allows lan play released with .3 seconds of the games official release? i mean, if you play on a lan, it's always pirated versions anyway - how else can you get everybody involved?

it sucks on principle, but that actually means jack shit in real terms.
Title: Re: Starcraft 2 is a trilogy
Post by: Xessive on Tuesday, June 30, 2009, 06:54:35 PM
LAN parties are great. In my case my brother and I live in the same apartment, our machines are on the same network, and we play often. LAN is a selling point for me.

There's one feature the PSP has that really appeals to me (though it's not always implemented properly): game sharing. It's the PSP equivalent of a "LAN spawn." In theory, it's supposed to give a nearby PSP a "spawn" of the original game for some on-the-fly multiplayer; great for when you only have one UMD of a game and it's a good way to demonstrate a game. In reality it doesn't really do that, at least not for the games I've tried. Anyway, my point is the LAN spawn idea is great and it sucks that not enough developers are using it.

I've probably mentioned this in one of our many LAN discussions: I love the way Freespace worked. For every copy of the game 4 players were allowed to play on a LAN. Basically as long as one of them had a disc in the drive they could all play locally. This is one of the principles I wish was still around. It's analogous to split-screen play but with separate computers.

This is off on a tangent but since we're discussing local gameplay: what the heck is up with the lack of traditional two-player games on the PS3?! Everything is either online-only or something we don't play (FPS, etc.)! There's a severe lack of old-fashioned two-player (or more) ass-kicking games. As of now the only game we do play together is Street Fight IV and that's head to head. We're basically counting on Marvel Ultimate Alliance 2 and anything else that comes in that genre.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Wednesday, August 05, 2009, 01:57:42 PM
Starcraft 2 delayed until at least 2010. (http://www.shacknews.com/onearticle.x/59856)
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Wednesday, August 05, 2009, 02:05:13 PM
That's a shocker.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Friday, August 21, 2009, 05:15:39 PM
Not sure how I feel about this (http://www.gamasutra.com/php-bin/news_index.php?story=24946).

Quote
Acknowledging the considerable effect mods like Defense of the Ancients have had on the Blizzard community, Blizzard design head Rob Pardo has revealed that mod-makers will be able to sell the custom maps they create for the upcoming StarCraft II through an official marketplace.

At launch, the marketplace will immediately allow free distribution of mods, but commerce functionality will be added in later. Still, Pardo said, it is under active development at Blizzard.

"Imagine what could happen if you could hire a small dev team and use StarCraft II almost as an engine," he said. "This is an opportunity for [modders] to share in the rewards of our success."

After all, Pardo said, Defense of the Ancients has a measurable impact on the game industry as a whole -- "The tower defense [genre] came out of the WarCraft III mod community, and now you see tower defense [games] on the PlayStation Store, and in [PopCap's] Plants vs. Zombies."

He pointed to mods for Valve-developed games, such as Counter-Strike and Day of Defeat, as further examples of the possibility of the mod space -- but was sure to add, "We want to make sure the best amateur game designers out there are making content for StarCraft II, and not for Kongregate or Steam or anything like that."
First, I'm of the hippy old-school "modding for the love of modding" line of thought, so the idea of people doing this all for profit just seems strange.

But I wonder how this is going to work. No one is going to just buy a map with no idea of its quality. Even if it changes the game significantly like DotA or Tower Defense, how are people going to know they like it? The obvious answer is to release beta versions of the map for people to play but once you offer the pay version whats to stop people from simply continuing to play the last free version? Alternatively, whats to stop someone from ripping off the design of a pay map and giving it away for free? Would DotA or Tower Defense be nearly as popular if they had charged for the maps? I doubt it.

CS and DoD were given as examples, but in those cases they remained free as mods to anyone that owned Half-Life. Yes you could buy stand-alone versions but as long as you had HL you could download the latest and greatest CS or DoD for free. So in that way they are quite different from what Blizzard is proposing.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Friday, August 21, 2009, 07:12:24 PM
I get less interested in this game per announcement.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, August 21, 2009, 10:49:02 PM
Blizzard got a new FAQ up that discusses the new Battle.Net changes that'll be coming w/ the addition of The Marketplace and all. (http://www.blizzard.com/blizzcon/recaps/battlenet-panel.xml)
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Sunday, August 23, 2009, 07:24:36 PM
Kotaku talks to Rob Pardo about No LAN for SC2. (http://kotaku.com/5343640/blizzard-lack-of-starcraft-lan-is-no-big-deal)

Quote
Kotaku sat down with Blizzard's executive vice president of game design Rob Pardo this weekend to talk Battle.net, but we couldn't resist touching on the subject of the lack of LAN in StarCraft II.

Pardo was in good spirits when we spoke to him yesterday afternoon when I touched on the controversial subject, which has spawned a wave of forum rage and countless petitions calling for the reinstatement of feature. "You're the first person who asked me about that this weekend," he joked. When I asked if the company was still receiving flack over the decision, his good humor continued. "Only from you guys. Only from the press. Everyone else has accepted it."

Once I finished giggling, Rob got down to brass tacks.

"Everyone is going to give us flack until it's out. None of us is going to know how big a deal it is until it's out. We believe that it's really not that big of a deal - that most people are not really going to notice that it's missing. There's a lot of people out there I think that are just afraid that they're suddenly not going to be able to connect to the internet tonight and they won't be able to play. I actually think that case is extremely rare, and I think we're going to be okay."

And what of the rare cases where no direct-connection option wouldn't be okay?

"There's a few legitimate cases that we're going to try and address over time. Location-based tournaments, or let's say I'm in a dorm with a firewall or something like that, hopefully there's a way to determine that and maybe start a peer-to-peer game."

So it really doesn't seem like that big of a deal, but as Pardo said, we won't really know until the game comes out.

Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, February 11, 2010, 02:58:35 PM
Closed Beta starting this month (http://www.gamespot.com/news/6250190.html?tag=latestheadlines;title;5)

Can't wait, I should have an invite or two for it thanks to Blizzcon 2008.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Thursday, February 11, 2010, 03:30:57 PM
I was starting to think it would be another five years before we saw these games.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, February 18, 2010, 01:29:14 AM
The closed beta has started.  I'm expecting my invitation to it in the near future.

Edit: Got my invitation.  Will set it up tomorrow on my laptop because my computer is dying and can't run games anymore.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Thursday, February 18, 2010, 12:58:01 PM
Ars looks at SC2 and the new Battle.net (http://arstechnica.com/gaming/reviews/2010/02/a-night-with-starcraft-2-things-to-do-in-the-beta.ars)

Something I found interesting:
Quote
It looks as if no maps were included in the download with the beta client, and each map is downloaded separately before it's played. You can arrange the maps by official Blizzard releases, popular maps, your own published content, or simply maps you've recently played. It only takes five to ten seconds to download a map, and it looks as if the selection will be constantly moving once the editor is released.

During match-making you can vote maps up or down, making sure that you won't have to play on maps you don't like. You can search for maps by name, see the name of the author, and get a quick description.

This is exciting. Anyone will be able to create maps, upload them directly to Battle.net, and then play on them. Maps are easy to get, easy to share, and it's easy to see how some map-makers are going to become famous in the community as their maps become popular with players. The way maps are set up is genius: you'll always have new content, and the community will constantly be finding good maps to try. This is going to take off like a rocket when the final game is released.
Looks like its taking a "LittleBigPlanet" approach to custom maps.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, February 18, 2010, 01:00:00 PM
I can't wait to try it.  Beta is downloading right now... at 50%.
Title: Re: Starcraft 2 is a trilogy
Post by: Ghandi on Thursday, February 18, 2010, 01:46:09 PM
Any word on when the open beta will start?
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, February 18, 2010, 09:42:26 PM
So I put about an hour into the beta doing two 2v2 matches.  I've played the Terran and Protoss races now, and as usual, I sucked as Terran (I was always bad with them because I don't like their tech tree) and I did decently as Protoss. 

It's still very much classic Starcraft kind of gameplay.  That is -- expendable units and fast gameplay/rebuilding.  So I guess if you loved Starcraft in the past than this is just a revamped version.  The tech trees are similar but more complicated this time around.  Lots of new units that I wasn't really able to look at so I'm still unfamiliar with how to tech up and use each unit's abilities and stuff though.

Also, the game runs pretty well.  I'm playing it on my laptop which has a Geforce 7400 Go, so I had to turn down a lot of the graphical settings but it still looks reasonable (not great though).

The maps have limited resources (so no big game hunters yet like in the SC) so you're forced to expand and play a little more strategically, but rebuilding is still very fast.  In my second game as protoss, my main base almost got wiped out but I was able to amass multiple large armies of Zealots and Sentries and mounted a strong offensive against the enemy.  My ally decided to tech with these heavy aircraft and was able to save me from the attack on my base.

All in all, it's shaping up to be a good game.  It is just somewhat surprising how long it has taken them though since this game has been in development for a long time and the results don't seem to justify the extended length of time it has taken.  At least, from the beta, it doesn't seem like it yet.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Wednesday, March 03, 2010, 05:07:14 PM
I have no idea if this is legitimate or not, but apparently the beta has been cracked and is available for download and play against AI opponents.  Obviously AI opponents suck, so it's not as fun as playing on battle.net and being a part of the real beta.

Download at your own risk: http://www.gossipgamers.com/starcraft-2-beta-cracked-available-for-download/
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Wednesday, March 03, 2010, 11:31:29 PM
Well, you sold that just in time eh?
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Thursday, March 04, 2010, 12:24:37 AM
haha
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, March 04, 2010, 05:17:35 PM
Haha so true.

Actually, I do wonder if the price I got was for the polar bear mount more so than the Starcraft 2 beta.  But I'll never know.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Thursday, April 08, 2010, 09:55:42 AM
Pricing announced along with collectors edition. (http://www.shacknews.com/onearticle.x/63203)

$60 regular, $100 collectors

Collectors edition contains:
Quote
* The Art of StarCraft II: Wings of Liberty, a 176-page book featuring artwork from the game
* An exclusive 2GB USB flash drive replica of Jim Raynor's dog tag, which comes preloaded with the original StarCraft and the StarCraft: Brood War expansion set
* A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director's commentary, and more
* The official StarCraft II: Wings of Liberty soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks
* StarCraft comic book issue #0, a prequel to the comic series
* A World of Warcraft mini Thor in-game pet that can be applied to all World of Warcraft characters on a single Battle.net account
* Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Thursday, April 08, 2010, 10:07:06 AM
This might actually be the first collectors edition of a game I buy.  I don't really care about the USB drive.  I'm more interested in the art book and the comic book.  I've been saying for years that StarCraft is a universe that lends itself to expanded universe books and movies.  A comic book could be pretty good.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Thursday, April 08, 2010, 10:11:27 AM
Yeah, the USB stick is neat but a bit useless in a collectors edition. If you're buying the SC2 CE its a safe bet you already own a copy of the original SC.

But hey, I bet you could sell the WoW pet on ebay for at least the cost difference between regular and collectors editions, if not more.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Thursday, April 08, 2010, 01:33:30 PM
So, yeah - when's the SC2: Battle Chest w/ ALL Three Campaigns inside it coming out?  :P
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Thursday, April 08, 2010, 02:02:11 PM
Much, much later. Your grandkids will be able to buy it.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Thursday, April 08, 2010, 05:16:44 PM
Hmmm.... (http://kotaku.com/5512576/does-starcraft-ii-require-an-internet-connection)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, April 08, 2010, 05:31:51 PM
Hmmm.... (http://kotaku.com/5512576/does-starcraft-ii-require-an-internet-connection)

Starcraft is all about the multiplayer anyway.  Requiring an internet connection for it is pretty much a nonissue, even though it appears to be just speculation at this time.

I might get the CE for this if I get a new computer before it comes out.  It is likely that this game is getting a midnight release as well so I'm gonna have to preorder it... I don't feel like waiting until midnight to pick up a game.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Thursday, April 08, 2010, 09:37:10 PM
Starcraft is all about the multiplayer anyway.  Requiring an internet connection for it is pretty much a nonissue, even though it appears to be just speculation at this time.

I might get the CE for this if I get a new computer before it comes out.  It is likely that this game is getting a midnight release as well so I'm gonna have to preorder it... I don't feel like waiting until midnight to pick up a game.

Honestly, it'd be a bit of an issue for me...well, just as much as any other game requiring an internet connection (it's all situationally dependant).  I fucking hate RTS MP (Company of Heroes was fun though).  It's all build orders and who can rush faster.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, April 08, 2010, 10:21:12 PM
Ah... with Starcraft the only thing I'm interested in is really the MP.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Thursday, April 08, 2010, 11:40:54 PM
Sounds like a one-time activation, like during install. Which sadly is par for the course now.
Title: Re: Starcraft 2 is a trilogy
Post by: Ghandi on Friday, April 09, 2010, 12:01:29 AM
Sounds like a one-time activation, like during install. Which sadly is par for the course now.

I don't really mind that at all. Plus Blizzard has a pretty good track record - you know they aren't going to fuck up like some of the others.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Friday, April 09, 2010, 09:08:14 AM
I am all for installation time activations, if it means forgoing the cd-check permanently. Yes I am a lazy dude, but there have been several times when I have wanted to play an installed game, and decided not to, because it would mean visiting the game box.

Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Sunday, April 11, 2010, 02:49:30 PM
Sounds like a one-time activation, like during install. Which sadly is par for the course now.

I think it's unnecessary for retail-disc versions of a game that have a SP portions. Disc check is fine. I will tolerate a one-time activation, though - since my DSL connection is decent enuff.

Hellgate: London got it right, if you ask me...
Disc check only for SP portion.
No disc needed for MP, only needing your online account required to play MP (on their servers).
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Sunday, April 25, 2010, 08:47:36 PM
My brother somehow got me into the beta.  I'm using some alternate e-mail address of his to log in.  I was never really very good at the original game in multiplayer, but I'm really bad at this one.  It seems so much faster and more demanding on the player even though they have put things in to make base management easier.

I played my brother a couple of times.  The first time he crushed me.  The second time I almost beat him by doing hit and run attacks until I let him destroy a large flight of mutalisks that were harassing his main base that crushed me in terms of resource loss.

In both matches, I found myself wanting to do a bunch of things but not be able to.  I wanted to get Overlord transporting and take a couple probes up to some minerals on a plateau but I am not even sure if I researched the necessary tech.  I wanted to look to see if I could build a more powerful ground attacking flyer as my brother was playing Terran and was almost entirely a land force.  But I found myself having to constantly flip between building probes and guiding them to the right resources and building my army and grouping them, then sending them on various harassment missions and moving them around.

We didn't even play on fastest!  We played on fast.  I don't know if I would be able to be any good at this game.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, April 25, 2010, 09:33:25 PM
The tech trees are overly complicated I've found.  You'll have to look it up on a Starcraft wiki to find out what you need to do.  You might have a general idea if you played the original lots, but the trees have changed enough that it is indeed quite demanding.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Saturday, May 01, 2010, 03:41:13 PM
I am very bad at this game.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Wednesday, May 05, 2010, 08:36:13 AM
The feature you've all been waiting for! (http://www.shacknews.com/onearticle.x/63645)
Quote
"We're pleased to be working with Facebook to integrate their platform with Battle.net to enhance the social-entertainment experience for our players," said Blizzard COO Paul Sams. "This new functionality will make it easier than ever to connect with friends on Battle.net and play StarCraft II and future Blizzard Entertainment games together."
...

This is great until the "new hotness" in social sites comes out and people don't care about Facebook anymore. Imagine if games integrated MySpace a few years ago and how that would appear today.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Wednesday, May 05, 2010, 09:20:06 AM
I see what you are saying, but facebook is so much better than myspace. At this point, I don't see it going anywhere, because it is nearly perfect and has reached a huge base. Yes there is a lot of crap that comes with it, but you can customize it quite a bit. You can basically keep away from all the bloat.

Sure something better might come along, but I don't see people migrating just like people aren't easily migrating from DVD to Blu-ray.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Saturday, May 08, 2010, 08:57:19 PM
My problem with facebook is with regards to the privacy changes they have been making recently.  Because of these recent changes I've pretty much removed all my information and it has just become a shell for me just
to stay in contact with friends, nothing more.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Sunday, May 09, 2010, 12:11:44 AM
Yup, that's partially what I meant by customizing the crap off.

Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Sunday, July 04, 2010, 07:11:09 PM
Starcraft II will be getting the NVidia 3D Treatment in patch. (http://pc.ign.com/articles/110/1102379p1.html)

Quote
To close, we got a little superficial and delved into graphics. Those who've played the beta (or just watched the videos) know that it looks great, even on a mid-range machine, but will we be able to anti-alias the boxed game when it's released?

"No; but we will be releasing 3D in the first few months, for those Nvidia cards and screens that support it," Chris states, before we quickly pursue Nvidia's presence at the event, and ask about those players running ATI cards. We receive a stock but believable response: "we're optimising for all systems."


EDIT - July 16, 2010:
Rumor is it costed over $100 million for Blizz to make SC2. (http://techspotlight.net/news/ever-wondered-how-much-starcraft-ii-cost-blizzard-in-development)
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Friday, July 23, 2010, 02:30:33 PM
So the release date is around the corner. Come on guys, where is the excitement?

If Scottws doesn't buy this on release date, I'd honestly be very disappointed. I think the release of this game could liven up our community.

My biggest question for now is whether to go for the CE or the standard.

I must say at $100, the CE is looking pretty terrible. It doesn't seem to have the extras worth the amount.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Friday, July 23, 2010, 03:20:09 PM
I'll get it, but I honestly didn't know the release date was around the corner.

I have played the beta a little but I am not very good.  I'm more in it for the story than the multiplayer.  I know... that's weird.

Edit:  Regarding the CE, I am going to order that version.  Is it worth an extra $30?  Probably not.  But I do love the Starcraft universe.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Friday, July 23, 2010, 03:55:58 PM
Bitchin new trailer



I played a TON of the beta... my placement matches kept putting me in Platinum league but I was outclassed there... Not like terribly but I lost the majority of my games. I got kicked down to Gold and I was way better there.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Friday, July 23, 2010, 04:28:18 PM
I have the CE preordered.  I will likely sell the extras like the WoW pet and stuff like that, or maybe just resell the whole package at a premium.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, July 23, 2010, 07:32:26 PM
Release-date style DRM is preventing those who got it early from playing it right now. (http://kotaku.com/5594743/starcraft-ii-is-shipping-but-you-still-cant-play-it)

Anyone surprised? No, I sure ain't...
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Friday, July 23, 2010, 09:11:54 PM
I saw that on Kotaku, and don't see anything wrong with it.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Friday, July 23, 2010, 11:08:38 PM
Release-date style DRM is preventing those who got it early from playing it right now. (http://kotaku.com/5594743/starcraft-ii-is-shipping-but-you-still-cant-play-it)

Anyone surprised? No, I sure ain't...

why did you even bother posting this?
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Friday, July 23, 2010, 11:21:54 PM
I don't think D understands it.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Saturday, July 24, 2010, 12:57:32 AM
I might get this game... at some point. I got into SC again recently (though haven't played it in more than a month) and I just love the universe. I know the MP will be great but I hope the story mode holds up as well since it's unlikely that I'll be able to commit enough time to really get good enough to last online.

I kind of miss games like Homeworld, Ground Control, etc. SC always felt just a bit too fast for me.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, July 24, 2010, 05:12:34 AM
why did you even bother posting this?
You knew some people were gonna get their hands on it early b/c this always happens for major releases and all i.e. Borderlands and any new Steam games. I wouldn't be surprised if GameStop or any other retailers selling this early - like they've done many times before for a big release.

So, well, if anyone is lookin' to get SC2 early, it ain't gonna boot up yet - servers ain't up. I'm just letting y'all know, in case y'all see it on the shelves...

I'm guessing here you can probably at least install it and at least be ready for Tuesday's official release - hmmm, sounds kinda like a Steam pre-load and all. *shrug*

EDIT:
I saw that on Kotaku, and don't see anything wrong with it.
Honestly, if we're talking about the MP portion - yeah, I see nothing wrong w/ this. You gotta' wait for their servers to be up to play online - end of story. I got no problem for online activation for MP games - that makes sense to me, since you need the Net to play.

About SP side - I might be living here in the 90's here, but I still believe all you should need to run SP is the disc in the drive. I shouldn't need the Internet to worry about activating SP Components. I understand why they do this - to try and stop piracy and make sure anyone trying to steal the game early can't run it if they get a Torrent of it - and force online activation for SP portions, but it doesn't mean I have to like it. :P
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Saturday, July 24, 2010, 05:23:04 AM
MysterD, supporter of piracy since 1986.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, July 24, 2010, 05:34:51 AM
MysterD, supporter of piracy since 1986.

No way, man.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Saturday, July 24, 2010, 12:54:53 PM
No way, man.

Seems like it to me.

D, if everyone pirates software like you would have in your twisted nightmare world, then the industry would collapse and die. I bet you can't wait till that happens, you son of a bitch. God, why do you have to ruin so many lives?
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Saturday, July 24, 2010, 01:21:53 PM
hahaha... god damn it I love you people.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, July 24, 2010, 05:48:37 PM
*shakes my head and laughs at y'all comedians*
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, July 26, 2010, 07:30:29 AM
I could kick myself.  gogamer.com was still selling SC2 CE when I last posted in this thread but I waited until last night to actually try to order it.  gogamer.com was out of stock and I ended up having to order from walmart.com.  It sucks because I could have got it with free shipping from gogamer.com but had to spend more at walmart.com becuase I had to pay for shipping.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Monday, July 26, 2010, 07:32:40 AM
I could kick myself.  gogamer.com was still selling SC2 CE when I last posted in this thread but I waited until last night to actually try to order it.  gogamer.com was out of stock and I ended up having to order from walmart.com.  It sucks because I could have got it with free shipping from gogamer.com but had to spend more at walmart.com becuase I had to pay for shipping.

Looks like Amazon and Newegg are also out of the SC2: CE, as well.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, July 26, 2010, 08:41:05 AM
I couldn't even find it on Amazon.  I tried there before resorting to Google Shopping, which lead me to walmart.com.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Monday, July 26, 2010, 12:48:25 PM
bestbuy.com still has the CE plus you can choose the "Pick up at store" option and avoid shipping charges
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, July 27, 2010, 01:23:53 AM
Does anyone not want the Wow pet that comes with the CE? I have a friend who wants it.. If you are feeling generous, I'll take it off your hands =D
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, July 27, 2010, 06:34:33 AM
I'm probably going to sell it.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, July 27, 2010, 09:35:11 AM
Guess I should address the people who aren't chinese










lol
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, July 27, 2010, 09:56:36 AM
SC2 has no built-in AA features, currently. (http://www.pcgameshardware.com/aid,765584/Starcraft-2-How-to-activate-Anti-Aliasing-on-Geforces-no-option-on-Radeons/Practice/)

If you're looking to do AA and have a GeForce card and want to force it on, if you don't know how to do it through NVidia panel - check above said link.

Right now, if you have a ATI card - you'll have to wait for AA features. ATI and Blizz are working together to get AA going at an "acceptable" rate before they release it in their Catalyst Control Center drivers.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Tuesday, July 27, 2010, 01:23:53 PM
AA is stupid these days, IMO.  Just set a higher resolution.  It is almost like automatic AA.

Besides, this is a fast-paced RTS game.  The last thing you want to do is slow your PC down.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, July 27, 2010, 06:35:57 PM
ITunes now selling SC2 Soundtrack for $9.99. (http://www.gamespot.com/news/6271293.html?part=rss&tag=gs_news&subj=6271293)

EDIT - July 28, 2010:
Starcraft 2 Interview w/ Michael Ryder and Carl Chimes of Acti-Blizzard. (http://www.strategyinformer.com/pc/starcraft2/interviews.html)
Let the negatively/complaints begin - people complaining it's 1/3rd of a game; troubles w/ playing offline; etc. (http://www.product-reviews.net/2010/07/28/starcraft-2-reviews-criticism-over-incomplete-game/)
Kotaku - SP impressions. (http://kotaku.com/5598410/starcraft-ii-singleplayer-impressions?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29)
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Wednesday, July 28, 2010, 08:32:07 AM
Wow those are some terrible articles, one guy tries to make news out of Amazon reviews and the other apparently has never played an RTS game before and most of all, there isnt any word at all on how long the SP game is.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Wednesday, July 28, 2010, 10:41:44 AM
Wow those are some terrible articles, one guy tries to make news out of Amazon reviews and the other apparently has never played an RTS game before and most of all, there isnt any word at all on how long the SP game is.

If the SP campaign is of at least what many people feel is a fair length these days and age - 10-15 OR more hours, I'm thinking here - and knowing damn well you very likely have a fairly-sized MP component, I doubt people should be bitching about the size of the game.

If I recall, Blizz said a long time ago that the ONE campaign for S2:WOL should be the size of ALL Campaigns put together in SC1+Brood War. I dunno the length of all 3 campaigns from the original SC1+Brood War - so maybe someone can fill me in here?

Anyways, can't wait to see reviews pop-up for SC2: WOL.


Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Wednesday, July 28, 2010, 11:27:40 AM
Reviews
G4TV - 5 stars [out of 5] (http://g4tv.com/games/pc/60036/starcraft-ii-wings-of-liberty/review/)
Joystiq - 5 stars [out of 5] (http://www.joystiq.com/2010/07/28/starcraft-2-review/)
NZGamer - 9.8 [out of 10] (http://nzgamer.com/pc/reviews/1134/starcraft-ii-wings-of-liberty.html)
GamePlanet - 9.5 [out of 10] (http://www.gameplanet.co.nz/pc/games/153887/reviews/135370.StarCraft-II-Wings-of-Liberty/)
Destructoid - 9.5 [out of 10] (http://www.destructoid.com/review-starcraft-ii-180400.phtml)
GamingHeaven - 94 [out of 100] (http://www.gamingheaven.com/gamingreviews.php?reviewid=912)
CVG - 9.3 [out of 10] (http://www.computerandvideogames.com/article.php?id=257857)
Bit-Tech.Net - 9 [out of 10] (http://www.bit-tech.net/gaming/pc/2010/07/29/starcraft-2-review/1)
Games.On.Net - 4 1/2 stars [out of 5] (http://games.on.net/article/9734/ber_Review_StarCraft_II_-_Wings_of_Liberty_PC)

Impressions
Kevin Van Ord of GameSpot has his impressions so far - so far he is loving SC2's Single Player Campaign. (http://www.gamespot.com/news/6271370.html?tag=topslot;readlink;1)
IGN - first impressions from Charles Onyett. (http://pc.ign.com/articles/110/1109117p1.html)
GameSpy - Impressions. (http://pc.gamespy.com/pc/starcraft-2/1109443p1.html)

Performance-Related Stuff
TechSpot - Performance Guide. (http://www.techspot.com/review/305-starcraft2-performance/)
ActionTrip - Quick fix for those w/ overheating issues b/c of SC2. (http://www.actiontrip.com/rei/comments_news.phtml?id=073010_3)
 
Title: Re: Starcraft 2 is a trilogy
Post by: ScaryTooth on Wednesday, July 28, 2010, 12:35:37 PM
I really really want to get it. But I'm going to have to wait until next week. Blah.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Wednesday, July 28, 2010, 05:57:04 PM
Anyone from our group picked this up yet? I may have to wait till next month having spent money elsewhere this month.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Wednesday, July 28, 2010, 06:04:21 PM
Lost interest well before finishing the first, have no interest in any of the "2nd" ones.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Wednesday, July 28, 2010, 06:20:44 PM
My CE has shipped... it should be arriving on Friday or next Tuesday (damn Monday is a stat holiday).
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Wednesday, July 28, 2010, 07:26:29 PM
bad news bro..looks like you wont be able to sell your thor pet seperately (it is tied to your game key)

I installed SC2 and the pet just showed up on my WoW account
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Wednesday, July 28, 2010, 07:36:00 PM
I got my CE today.  Pretty sweet at first glance.  I was kind of disappointed I couldn't sell the WoW pet (at least I don't think so at this point), but oh well.

I'm about to dig into it a bit more.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Wednesday, July 28, 2010, 07:37:38 PM
Shit.  I may just hold onto the CE sealed then and sell it in a couple of years and just buy a regular edition.  We shall see.  Thanks for the head's up keeb.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Thursday, July 29, 2010, 01:21:11 AM
bad news bro..looks like you wont be able to sell your thor pet seperately (it is tied to your game key)

I installed SC2 and the pet just showed up on my WoW account

wow that's b.s. I think.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Thursday, July 29, 2010, 05:58:23 PM
So, how's the SP?  I kind of want to pick this up but I probably won't even touch MP.  Still worth it?
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Thursday, July 29, 2010, 11:22:18 PM
From what I hear, it is very very good. I'll definitely pick it up next month.

The CE will cost me $150 to get here, so that's obviously a no no.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, July 30, 2010, 08:16:11 AM
From the 5-star G4TV review. (http://g4tv.com/games/pc/60036/starcraft-ii-wings-of-liberty/review/)

Morgan Webb loves the game, but she rips into the Battle.Net and RealID system.
Quote
The Day of Reckoning Draws Near

StarCraft II is almost flawless. It is what most Real-Time Strategy games hope to be: incredibly fun, huge variety, and lots of replayability. There are, however, some major issues with the way Blizzard allows people to play their game.

The first issue has to do with the game’s enforced use of battle.net. This is basically a version of DRM in that you will need to link a Battle.net account to the CD key in order to play the game. (Yeah, you can forget about selling that game used.) Additionally, in the original StarCraft, you could spawn your disk, meaning that your friends could install the multiplayer component of the game without having to purchase it for themselves. This is one reason StarCraft became so popular in Internet cafes across Asia and LAN parties across the world. Now with StarCraft II, players will need to own their own copy of the game, which is linked to their personal battle.net account. There is no LAN support, so you will have to play this game online through battle.net even if everyone is in the same room.

The second issue also relates to Battle.net. Blizzard is heavily pushing their RealID system for StarCraft II, and while they abandoned its use for their forums, it remains to be seen if they will back off of it for StarCraft II. If you want to add a friend in StarCraft II through Battle.net, that friend will see your real name--first and last--and so will any of their friends. This is a huge problem for a lot of people. Maybe you beat someone unstable in multiplayer, and then threats start showing up at your house (it’s not hard to find out where people live for $20 from some shady website). Their insistence on RealID is strange, and I personally don’t feel like I need to give out my real name to play an RTS skirmish online. There is even a place to enter your Facebook information! I don’t know if Blizzard is trying to turn Battle.net into a social network, or if they are just trying to make a moral stand on Internet anonymity, but it is something to be concerned about. You can remain anonymous online and you can add a “character friend” if you know their character name and their character code, but you need to read the settings carefully and be aware that Blizzard is dying to share your personal information.

While I do agree that Blizzard’s insistence on Battle.net and RealID are strange and self-defeating, it does not change the fact that the game itself is great. The game gets a 5, while the framework gets a 1. In the world of X-Play, that does not average out to a 3. The game is fantastic and deserves its score, but I do hope people read the reviews and understand what they are purchasing so they are not upset by what they receive.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, July 30, 2010, 05:38:04 PM
Patch 1.0.1 released already. (http://ve3d.ign.com/articles/news/56322/StarCraft-II-Patch-1-0-1-Now-Live)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Friday, July 30, 2010, 11:26:30 PM
My CE arrived today and I've played 1 MP game and 1 mission of the campaign.  Typical Starcraft gameplay... I love it.

While the Battle.net UI is pretty slick, one thing that seems to be missing is the chatting aspect of the game if you use quick match. 

Any of you guys pick it up yet, let's get some games going or something.  My character name is iPPi and character code is 712.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Saturday, July 31, 2010, 06:17:49 AM
I am terrible at the multiplayer.  They have changed the tech trees enough that I invariably end up fucking myself.  To be honest though, I was never even that great in the original SC when I knew the tech trees.
Title: Re: Starcraft 2 is a trilogy
Post by: ScaryTooth on Saturday, July 31, 2010, 10:37:24 AM
I was never good at the MP either. I always got my ass kicked. I might have won 2 out of 5 games.

Been playing it all morning. It's awesome. At first, I felt as though it was just Starcraft Broodwars with better graphics. But after unlocking units and playing some more, wow, it's dope! The single playing is fantastic. The presentation and the way the story is told is so much better than any other RTS I can recall. Basically, you do a mission, then you end up with Raynor in a bar, or something and you can interact with whatever is there. Like Tigus, you can click on him and it will play a little cut scene where they exchange some dialogue. Or you can click on the TV on the wall and it will play a news broadcast. It really fleshes out the story very well. Which so far has be really interesting.

As of now, I've done about 5 missions I think and I'm on the bridge of the Hyperion. You can go to different areas of the ship, and interact with different things. You can go to the armory and upgrade units and such using money that you've earned from completing missions. I also heard once you unlock the Cantina on the ship that there is a Lost Viking arcade game and when you click on it, you can play the full game, heh. Pretty cool little easter egg.

When you're ready to do another mission, you just go to the mission command display and you can chose what mission you want to do and viola. It's really really cool!

Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, July 31, 2010, 01:29:18 PM
ArsTechnica - Why Lack of StarCraft 2 LAN Play Still Matters. (http://arstechnica.com/gaming/news/2010/07/why-lack-of-starcraft-2-lan-play-still-matters.ars)
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Saturday, July 31, 2010, 02:27:33 PM
ArsTechnica - Why Lack of StarCraft 2 LAN Play Still Matters. (http://arstechnica.com/gaming/news/2010/07/why-lack-of-starcraft-2-lan-play-still-matters.ars)

Are people still crying about LAN?


Jesus.


Get over it. This isn't 1998 anymore.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Saturday, July 31, 2010, 04:05:37 PM
The lack of LAN sucks, especially for people like me, but anyway, people really are whining like bitches about all sorts of crazy stuff.

Go to amazon and check out the user reviews. I can't imagine how hard it must be to make a PC game because of how bi-polar the  PC gaming community is.

I know we mock the console crowd for paying $10 for 3 MW2 maps, but sometimes I wonder if they are better off. At least they are happy, and don't seem to work themselves into a frenzy over every minute change in every game. I am not saying that we should take it in the rear without any protest -- that sorta inaction results in things like horse armor --, but surely, there has to be some balance. If console gamers seem to let big publishers rape them without a struggle, then I think PC gamers seem to cry rape far too often.

Anyway, some dude was crying about how the game felt short and incomplete because of only one campaign.

He said that it took him "only" 22 hours to finish the SP, and he felt cheated. Over twenty hours for a game with such variety in singleplayer is pretty fantastic.

Where the fuck do these people come from?

You could have the greatest PC game come out tomorrow morning, and I guarantee that people will be bitchin' about it on Amazon.

Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, July 31, 2010, 04:18:59 PM
The lack of LAN sucks, especially for people like me, but anyway, people really are whining like bitches about all sorts of crazy stuff.
I can kind of see the LAN support complaint - since a lot of Diablo, Warcraft, and Starcraft MP stuff were built off LAN parties.

Quote
Go to amazon and check out the user reviews. I can't imagine how hard it must be to make a PC game because of how bi-polar the  PC gaming community is.

I know we mock the console crowd for paying $10 for 3 MW2 maps, but sometimes I wonder if they are better off. At least they are happy, and don't seem to work themselves into a frenzy over every minute change in every game. I am not saying that we should take it in the rear without any protest -- that sorta inaction results in horse armor --, but surely, there has to be some balance. If console gamers seem to let big publishers rape them without a struggle, then I think PC gamers seem to cry rape far too often.
Actually, I think it's $15 for 5 maps per pack for MW2 (3 new maps, 2 re-imagined maps) - PC and consoles. :P

And there's 2 packs out there - so that's $30 for 10 maps, if you want the whole she-bang (6 new maps, 4 re-imagined maps).

I think for PC version, Steam's been doing the map-packs 10% off here and there, though.

Quote
Anyway, some dude was crying about how the game felt short and incomplete because of only one campaign.
Short? No. 20 hours these days is pretty good for a SP-component. Especially if it ALSO packs a MP component.

Incomplete factor depends on how many storyline threads are left hanging. But, look at many modern games these days - a lot of them DO NOT wrap things up. They keep some threads open for sequels. It would be nice to get a sense of full-completion - but hey, it ain't the end of my world; especially if the game's of a pretty good length.

DAO leaves a handful of threads open and that game takes over 50 hours to finish just the main stuff. For me, since I did A LOT of the side stuff, too - yeah, over 105 hours to finish the game! After 105 hours, I didn't feel cheated at all, despite some obvious stuff like hanging. *shrug*

Quote
He said that it took him "only" 22 hours to finish the SP, and he felt cheated. Over twenty hours for a game with such variety in singleplayer is pretty fantastic.

Where the fuck do these people come from?

You could have the greatest PC game come out tomorrow morning, and I guarantee that people will be bitchin' about it on Amazon.
22 hours for a SP component these days is pretty good - especially if it has a variety to it. And from the way you talking, that doesn't include the dude's MP component thoughts - if he gonna even play the MP.

EDIT:
Oh, BTW - Blizzard's already hiring for some new unannounced project. (http://g4tv.com/thefeed/blog/post/706596/Blizzard-Hiring-For-New-Project.html)
Title: Re: Starcraft 2 is a trilogy
Post by: Cobra951 on Sunday, August 01, 2010, 09:09:50 AM
It really depends on the genre.  Grinding open-world games are historically very long in comparison to more linear story games.  22 hours is starting to sound very generous in the latter, which is sad.  In the former, it would definitely be short.  I'm not sure where SC 2 fits in that landscape, though.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, August 01, 2010, 11:01:09 AM
We don't need to use the Real ID system to play together.

What's your character name and character code?  Mine's iPPi and 712.  Add me.
Title: Re: Starcraft 2 is a trilogy
Post by: shock on Sunday, August 01, 2010, 11:46:36 AM
I'm tux # 221
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Sunday, August 01, 2010, 01:11:38 PM
angrykeebler@gmail.com

add me bitches
Title: Re: Starcraft 2 is a trilogy
Post by: ScaryTooth on Sunday, August 01, 2010, 01:13:03 PM
NeatoBandito

209

lets play!
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Sunday, August 01, 2010, 01:25:23 PM
anyone down for some games tonight around 9pm Pacific?
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, August 01, 2010, 05:37:34 PM
I should be up for some games tonight.  I'm not using realID though, so add me as character friend:

iPPi
712
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Monday, August 02, 2010, 01:51:49 AM
Fuck this noise.  Bought the game tonight and installed it but can't really play it.  The whole "integrated online" thing with Battle.net is really fucking with me here.  Something is up with the wireless at my new house.  Not sure if it's the router or my card, but my laptop and phone can maintain a solid connection, but my PC can't.  Very low signal, slow, and cuts out occasionally.  What this means is  I can't really get in to play the game.  I kind of saw this coming and checked to make sure it had an offline mode, but didn't realize you needed to go online to authenticate before you could enable it...which seems kind of retarded.

So, I guess I'm going out to buy a new network setup and hope that fixes the problem.  But seriously, I'm stealing the next two versions because this is a huge bitch.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, August 02, 2010, 02:01:27 AM
Once you activate, you don't need to go online again for SP, do you?
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Monday, August 02, 2010, 03:56:46 AM
Maybe not, I eventually got in and stayed in, even though my connection probably crapped out.  The bitch seemed to be that you not only needed to go online to register the game through a web browser (not a problem), but the game client needed to go online in order to create a "Character" before you could go into offline mode. Whatever, it works now and probably won't be a problem again.  Just kind of a bitch at the time.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Monday, August 02, 2010, 09:01:17 AM
You need to be online to activate the game (obviously).

There is an offline mode though.  When you launch the game it will automatically attempt to connect to Battle.net.  If it fails to connect, a popup will indicate that either your connection is bad or Battle.net is down, and ask if you want to play offline or not.  Select Offline and you will be able to play offline.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, August 02, 2010, 09:42:42 AM
Doesn't sound so bad on the whole, though I can understand GPW's frustration.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Monday, August 02, 2010, 11:26:00 AM
Yeah, it's by no means their fault and it's not that bad, the only part that was a bitch was the second level of logging in kept on timing out without the option to wait longer.  The real issue is how I can fix the connection.  I'm thinking buying a wireless usb dongle and using a usb extension cord to actually move the dongle to a better area (rather than between my desk and the wall).  Probably buy a wireless N one and eventually upgrade the router to N as well if it doesn't work out.
Title: Re: Starcraft 2 is a trilogy
Post by: ScaryTooth on Monday, August 02, 2010, 07:51:27 PM
Man, I love this game. Just had a nice 45 minute match with some guy named Gavin. It was looking grim at first, but I pulled through. Victory is mine!

Was going to see if ippi, or someone else around here wanted to throw down tonight, but he was in a 2vs2 game and it's getting too late for me to play. No class tomorrow and no homework. I see a nice evening playing SC2 in my future.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Monday, August 02, 2010, 08:26:37 PM
I should be up for some games tomorrow evening.  We can play then.
Title: Re: Starcraft 2 is a trilogy
Post by: ScaryTooth on Tuesday, August 03, 2010, 07:35:06 PM
Thanks for the advice, ippi. Played a little 1vs1 after we played with more a focus on templars. Trained 40 Templars and took the other guy with relative ease.

Gonna practice some more.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, August 03, 2010, 08:21:55 PM
if you are playing protoss, void rays are the "I win" button.. redonkulously overpowered at the moment
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, August 03, 2010, 08:31:39 PM
I love them at the moment. :)

Keeb whats your character name and code? 
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, August 03, 2010, 08:32:46 PM
uhh i dont know my code at the moment..will post it in an hour or so
Title: Re: Starcraft 2 is a trilogy
Post by: shock on Tuesday, August 03, 2010, 08:59:52 PM
What do you pair void rays with?  Mine seem so fragile.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, August 03, 2010, 09:02:56 PM
Mothership.  Otherwise have enough void rays... like 10+ in a pack are absolutely devastating.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Tuesday, August 03, 2010, 09:54:30 PM
You know, I don't know if I'm going to even log into MP once.  RTS MP seems to be overly all about memorizing tech trees and very efficient resource management....which isn't anything bad at all, just not really my thing. I remember playing WCIII and probably never winning a single match.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, August 03, 2010, 10:26:15 PM
my character name is Derp and code is 932
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, August 03, 2010, 10:34:18 PM
You know, I don't know if I'm going to even log into MP once.  RTS MP seems to be overly all about memorizing tech trees and very efficient resource management....which isn't anything bad at all, just not really my thing. I remember playing WCIII and probably never winning a single match.

try team games..you can do 3vs3 and 4vs4. there's a chance at least you will be carried and contribute in some way
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, August 03, 2010, 10:35:28 PM
You know, I don't know if I'm going to even log into MP once.  RTS MP seems to be overly all about memorizing tech trees and very efficient resource management....which isn't anything bad at all, just not really my thing. I remember playing WCIII and probably never winning a single match.

I'm not a very big fan of 1v1 because that's what it kind of is in that situation.  Whoever is more efficient or happens to have built things in the proper order can very well win the game.  In 2v2 and 3v3 games, it's very much more dynamic and allows room for experimentation and can be quite fun.  I'm not the biggest fan of 4v4 because the game can become a big clusterfuck though.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, August 03, 2010, 10:39:27 PM
Added you keeb.  I'll be online most evenings this week and should be up for some games.
Title: Re: Starcraft 2 is a trilogy
Post by: angrykeebler on Tuesday, August 03, 2010, 10:49:25 PM
im on but im playing coop games to help a friend learn the ropes
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Saturday, August 07, 2010, 03:15:45 PM
GameSpot - 9.5 (out of 10)
Written Review. (http://www.gamespot.com/pc/strategy/starcraft2/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review)
Video Review. (http://www.gamespot.com/pc/strategy/starcraft2/video/6272120?hd=1&tag=topslot;watchlink;1)

IGN - 9.0 (out of 10)
Written Review. (http://pc.ign.com/articles/110/1108642p1.html)
Video Review. (http://pc.ign.com/dor/objects/850126/starcraft-2/videos/sc2_vdr_080310.html?show=hi)

GameSpy - 4 stars (out of 5)
Written review. (http://pc.gamespy.com/pc/starcraft-2/1110485p1.html)
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Tuesday, August 24, 2010, 07:53:53 PM
So I finished the SCII campaign a few days ago.  I have to say... it sucks.  Well, it is fun, but the story is godawful.

It's a real shame because I hold the original SC in high regard (it is in my top 3 of all time) because of the story.  This one... nothing of any real importance seems to happen.  Well except for the end, but I think that was just a waste of a character.

(click to show/hide)

I know I'm in the minority because SCII is a multiplayer game before a single player game, but I was hoping the story in the campaign would be as good as the first game.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Wednesday, August 25, 2010, 09:53:45 AM
I need to play the campaign some more.  I think I'm on the 10th mission or something like that.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Wednesday, August 25, 2010, 11:44:38 PM
So I finished the SCII campaign a few days ago.  I have to say... it sucks.  Well, it is fun, but the story is godawful.

It's a real shame because I hold the original SC in high regard (it is in my top 3 of all time) because of the story.  This one... nothing of any real importance seems to happen.  Well except for the end, but I think that was just a waste of a character.

(click to show/hide)

I know I'm in the minority because SCII is a multiplayer game before a single player game, but I was hoping the story in the campaign would be as good as the first game.

I didn't play through the first one entirely, and only played what I did before I got into PC gaming at all (like roughly 9 years ago).  I have been enjoying the campaign mode in the second though and I'm sad to hear that it never really pans out.

The small things in the campaign mode really won points with me, as did the presence of your buddy (The guy in the suit).


ALSO NOTE THAT QUOTES WHICH ARE SPOILER TAGGED STILL SHOW UP FULLY WHEN YOU QUOTE THE POST.  Fuck me, I wish I knew that before.
Title: Re: Starcraft 2 is a trilogy
Post by: Ghandi on Wednesday, August 25, 2010, 11:46:07 PM
ALSO NOTE THAT QUOTES WHICH ARE SPOILER TAGGED STILL SHOW UP FULLY WHEN YOU QUOTE THE POST.  Fuck me, I wish I knew that before.

I still have the spoiler button in the quoted text.
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Wednesday, August 25, 2010, 11:56:36 PM
I think he means it pops up in the reply field when posting.
Title: Re: Starcraft 2 is a trilogy
Post by: Ghandi on Thursday, August 26, 2010, 12:13:26 AM
Oh, yeah.

I guess I didn't take him for a noob :D
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Friday, August 27, 2010, 01:10:55 AM
Yeah, what Pyro said...dumb move on my part.  Went to reply, reread the post in the quoted reply box and saw everything.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, September 07, 2010, 02:24:51 PM
Destructoid -> SC2 is $39.99 at KMart. (http://www.destructoid.com/kmart-has-starcraft-ii-for-39-99-183286.phtml)
CAG -> More details on this Kmart deal - and other deals. (http://www.cheapassgamer.com/forums/showthread.php?t=264039)
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Wednesday, September 08, 2010, 10:50:58 AM
I came across this on another forum. It appears Blizzard has changed how their offline mode works. The old method: (http://us.battle.net/sc2/en/forum/topic/112311280?page=1#3)
Quote
You need to log on at least once on your Battle.net account on that computer on a working connection before Offline Mode can be enabled. It only works for 30 days before you need to reauthorize it.
It worked for laptops and such.

Now it seems your session will expire just by shutting down and rebooting your computer. Which happens all the time on laptops. Source (http://us.battle.net/sc2/en/forum/topic/165016688?page=9#180)
Quote
Hello,

Thank you for your inquiry regarding StarCraft II.

At this time, StarCraft II requires an active internet connection to play. This is stated in the System Requirements on the retail box, as well as our online System Requirements. Without an active internet connection, you will not be able to log in to Battle.net to authenticate your copy of StarCraft II.

The 'offline mode' currently only lasts until the computer is turned off, and then requires a fresh authentication. There are plans to review this, but there is no ETA on that.

If you have any further questions, please feel free to let us know.

Thank you for your time,

Patrick C.
Customer Services
Blizzard Entertainment
Which is a shitty move since people have already bought it expecting the old method, and now it has changed. And you can't just install it from disc and continue to use the old method...because you have to log in to authorize, and logging in triggers auto-patching. So the only thing for people to do now is download a crack.
Title: Re: Starcraft 2 is a trilogy
Post by: Cobra951 on Wednesday, September 08, 2010, 11:57:52 AM
I wouldn't buy it under either method, so I can't be duped.  My condolences to those who were; but honestly, anyone who buys products they can't use without online permission is asking for heartbreak.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Wednesday, September 08, 2010, 12:20:04 PM
heh, I agree. Its just changing it like this after people have purchased it is kinda sleazy. And I'm pretty sure all this shit is going to be rolled into Diablo 3 (a game I actually cared about) so...blah.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Wednesday, September 08, 2010, 01:10:45 PM
I wonder what prompted them to do this.  Probably some exploit of the 30-day grace period somehow.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Wednesday, September 08, 2010, 04:47:41 PM
Meh.  The change kind of sucks, but to be honest, since launch, I've played the game offline once.  And that one time was specifically to try out what offline mode was like.

Aside from that, the game's implementation of Battle.net and its features are very much so that one would actually want to be online to play Starcraft 2, even if you're playing single player.
Title: Re: Starcraft 2 is a trilogy
Post by: idolminds on Wednesday, September 08, 2010, 05:09:28 PM
Apparently its a bug. (http://gameinformer.com/b/news/archive/2010/09/08/starcraft-ii-locking-out-some-gamers-due-to-bug-not-policy-change.aspx)
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Thursday, September 09, 2010, 01:11:26 AM

Aside from that, the game's implementation of Battle.net and its features are very much so that one would actually want to be online to play Starcraft 2, even if you're playing single player.

 
I disagree.  I can't see any benefit at all to actually being online while playing single player.  I've done both quite a bit and the only difference I can really tell is the achievements are recorded.   
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, September 09, 2010, 07:01:26 AM
ACHIEVEMENTS. 

It's good to remain connected so you can get games going with your real ID friends as well when you're playing the campaign.  Again, it all depends on what you're looking for.  If you're only interested in single player and have absolutely no interest in the multiplayer game at all then may, just maybe, you don't want to play online.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Thursday, September 09, 2010, 05:37:46 PM
I had an epic 2v2 game yesterday.  I'm Protoss with a Terran ally and it's versus the same combo... so essentially a mirror match.

We get attacked 8-9 minutes into the game and at this point in time I'm warping in Stalkers.  The Protoss has more stalker than I do, and my ally's marine army was just wiped out for some reason and just leaves the game.  Luckily, the two players decide to go into and wipe out the rest of the Terran base and leave me alone for about 2 minutes.  In those two minutes I warp in Dark Templars and wipe out the attacking army, and with the additional minerals given to me by the Terran player who left, I built a whole bunch of cannons blocking my ramp entrance.

The opposing Terran player's second army is a large group of Siege Tanks which start wiping out my cannons.  I use DTs to wipe the tanks out, the Terran scan, but a 12 second scan isn't enough to stop 6-8 DTs attacking his tanks.  At this point the opposing Protoss player lags out.

Now it's on -- 1v1.  I use my DTs and attack the Terran.  He has no detectors and I wipe out his base.  He takes control of the Protoss player's units and has amassed Void Rays.  Using the DTs I wiped out the Protoss mining operation as well, so all he's got is an army of Void Rays and a whole bunch of cannons built.  My small army of Stalkers and DTs aren't a good match against void rays.

During this time I secretly made an expansion and had amassed a fair amount of minerals so I built 9 warp gates nearby and warped in about 15 zealots while the Void Rays were slowly destroying my base.  I use my zealots and take out the pylon powering the cannons and wipe out the rest of the base and win the match.

That was probably the most interesting 2v2 match that I've had.  When players disconnect and leave, their mining operation and whatever minerals and units they have can be controlled by the remaining players (on the same team), so it can lead to interesting situations.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, September 17, 2010, 08:14:59 PM
Voodoo Extreme -> StarCraft 2 - Patch 1.1 is planned to be coming on next Tuesday (Sept. 21st). (http://ve3d.ign.com/articles/news/57185/Starcraft-II-Patch-1-1-Coming-Next-Tuesday)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Monday, September 20, 2010, 11:54:07 AM
I'm wondering if the slowing of the Zealot build time will make Protoss more vulnerable to being rushed. 

Though they're trying to stem off proxy gateway rushes, especially against Zerg, it doesn't really stop the photon cannon rush.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, September 26, 2010, 10:11:44 AM
Played a couple of matches this weekend.  Protoss is definitely more vulnerable to a Zerg rush but it is generally manageable.  I haven't noticed any changes playing as Terran or Zerg though.

I don't think anyone here cares though since I don't see anyone on this board online playing it.
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Sunday, September 26, 2010, 10:20:04 AM
For zerg I think ultralisks got nerfed and for terran reapers take longer to build... at least thats what Ive gathered from talking to my brother. But yea, I'm interested in reading about the changes and I also read your updates. Starcraft play really fascinates me even though I dont participate myself, I watched some of the GSL open, specifically the last match TheLittleOne played, that first game was epic.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, September 26, 2010, 10:25:28 AM
In the 150+ league games I have played, I have not seen a single Zerg player make an Ultralisk.  I suppose at the pro level, it could be useful, but they're pretty far down the tech tree.

Reapers are definitely taking a lot longer to make.  Their effectiveness at crippling a mining operation early in the game has definitely been limited a lot more.
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Sunday, September 26, 2010, 10:30:47 AM
Yea they rarely get used. Has the patch made zerg anymore effective? I mean no one even plays them much at pro level.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Sunday, September 26, 2010, 10:43:25 AM
PC Gamer -> Blizzard talks about their plans for Patch 1.2. (http://www.pcgamer.com/2010/09/26/blizzard-on-starcraft-ii-1-2-patch-zerg-balance-issues/)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, September 26, 2010, 11:27:05 AM
Yea they rarely get used. Has the patch made zerg anymore effective? I mean no one even plays them much at pro level.

I've seen some Koreans play Zerg and they can be absolutely devastating.  It's a powerful class that can effectively counter almost everything if done properly.  They can't stand toe to toe against a mass group of Battlecruisers for example, but if you use Infestors to mind control a couple and Corrupters to make them vulnerable to air attacks, mutalisks can take them down.  It's a tougher class to play than Terran or Protoss though because they must rely on mass numbers in order to win so aggressive expansion is almost a must in order to ensure your resource collection rate is high enough.  There's an element of micromanagement that is necessary with Zerg in order to play them effectively.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, October 08, 2010, 10:10:44 AM
Joystiq -> Battle.net Chief says Starcraft II: Heart of the Swarm is at least some 18 months away. (http://www.joystiq.com/2010/10/08/battle-net-chief-next-starcraft-is-18-months-away/)
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Friday, October 08, 2010, 10:37:24 AM
I never mentioned but I was able to work through the campaign over the course of September. I'm thinking they're going to try and turn the Zerg into good guys with Heart of the Swarm, which just sorta sucks. It seems like a lot of games are just unwilling to really let you play a bad guy outside of contextless multiplayer, and Blizzard is especially guilty of this. Outside of Tie Fighter and few RTSes, you're almost never allowed to work for the bad guys in a meaningful way. More often than not, it ends up in some sort of guilty switch to the good guys  (X-Wing Alliance) or the bad campaign is just there in practice, but the real story only carries over the good campaign (Command and Conquer).

I think it bugs me so much because it stems from the idea that something needs something needs to be humanized in order for a player to care enough to want to play with it. I hate the idea that I'm only supposed to care about something recognizable in some way. Make something interesting and I'll care. That's how the Zerg were before: scary, bizarre, a force of nature, and interesting. I cared about them and frankly, trying to make them more human only dumbs them down.
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Friday, October 08, 2010, 10:47:50 AM
I totally agree with you Sirean, but there is one game in which they took it in that direction and that was God of War... and it was totally awesome, at least for me. However people complained he was too big of an asshole and were hoping for some sort of redemption, I say fuck them, let the world plunge into chaos sometimes.
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Friday, October 08, 2010, 11:14:48 AM
I agree to a point with GoW, but even Kratos went through a sort of redemption by the end. Although I don't feel like the redemption dumbed Kratos down and it was really just one bright spot in a mountain full of crap that he pulled by the end.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, December 21, 2010, 06:38:17 PM
DEMO released... (https://us.battle.net/account/sc2-demo.html)
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Wednesday, December 22, 2010, 01:52:47 AM
Yea I am one of those people who has problems playing an evil character. I just can't do it. I love GoW but I hate Kratos.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, January 11, 2011, 02:49:43 PM
SC2: Wings Of Liberty -> Patch 1.2.0 released. (http://us.battle.net/sc2/en/blog/2053470)

Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Tuesday, January 11, 2011, 04:45:29 PM
Finally public chat channels.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Saturday, January 29, 2011, 11:09:54 PM
I'm back to playing it on a somewhat regular basis: usually Friday and Saturday evening.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Sunday, January 30, 2011, 12:16:52 AM
I haven't had a chance to play it in a while.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Sunday, January 30, 2011, 09:40:52 PM
I think I got about 50% through the campaign.  I don't imagine I'll ever play again.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Sunday, January 30, 2011, 10:02:51 PM
Don't bother.  The campaign is stupid.  A complete dud compared to the truly great story of the first game.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, January 31, 2011, 12:32:49 AM
Are you guys serious? I am considering shelling out the $60 for the game, and it isn't going to be for multiplayer.
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Monday, January 31, 2011, 12:59:43 AM
I bought the game primarily for its multiplayer, so my opinion may be somewhat slanted, but regardless...

I've only played approximately 11-12 missions of the campaign (there are 29 total) and the variety in the missions (even though you only play as Terran, and a few missions as Protoss) is great.  Each of the levels present a variety of challenges and the missions end up being quite fun.

Story-wise, I have never followed the Starcraft lore or story much at all.  It's nothing spectacular based on what I've played so far, but I haven't reached the halfway point yet.  I know several people who have completed the campaign though and they said they liked it.

If you're only buying this game for its campaign you may be somewhat disappointed, as it is more of a MP focused game.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, January 31, 2011, 07:32:41 AM
Are you guys serious? I am considering shelling out the $60 for the game, and it isn't going to be for multiplayer.
The story is hampered by the fact that Blizzard made the SP somewhat non-linear.  And really we only have 1/3 of the story so far unlike the first game that had the whole thing.  iPPi is right, the variety of the missions is good and the missions are fun.  But my beef is story.

Starcraft is one of my top three favorite games of all time and that is because it had such a powerful tale.  I thought the plot progression was great.  I loved the clash between Tassadar and the Conclave ("Aiur burns at the touch of the Zerg and you travel all this way to arrest me?!") and then the ultimate moment when he sacrificed himself to defeat the Zerg Overmind.  I mean I was truly floored by the story to the point where Tassadar is my favorite videogame character.

Wings of Liberty doesn't come within light years of that quality of story or raw emotion.  In fact, honestly, the story is just fucking stupid.  It sort of wanders around one way, then before you know it you realize that you aren't on the same track you were at the beginning of the game and are going in another direction and then the game ends on the stupidest "WTF?" moment ever.

But this is all of course my opinion.  Your experiences may differ.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Monday, January 31, 2011, 09:27:09 AM
Yeah, the story isn't that "gripping".

I've played about half of the SP thus far and the missions are fun and varied. The story seems way too stretched out and feels somewhat disconnected because of the non-linear order to the missions. Actually, with the exception of the actual gameplay, the game gives me a bit of a Freelancer vibe.

Anyway, like iPPi I got it for MP and thus far it hasn't disappointed. :)

On another topic: I do wonder if we'll end up with 3 different versions of the game after all the expansions come out. I imagine that Blizzard will add new units in MP to get people to upgrade, so it's not just for the SP. People still play the original SC (and Brood War of course), will SC2 have the same longevity?
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, January 31, 2011, 10:44:42 AM
Fuck you blizzard.

So I am in Pakistan and I can only get decent pings from European servers. Even the SC2 digital purchase from Blizzard asks me to buy the European version. The North American and SEA versions are giving me pings of 450+... so yea European is the one to get.

Well, guess what. The Euro version of SC2 costs 60 Euros i.e. 80USD.

That's for digital.

I'd just get the US and play on Euro servers, but they region locked it. WTF.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Monday, January 31, 2011, 11:48:42 AM
Wow, that totally blows.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Tuesday, February 15, 2011, 06:50:16 PM
Warning -> YMMV - Your Mileage May Vary

Looks like Target has been marking down Starcraft II: Wings of Liberty - Collector's Edition for $25 or so here and there at some of their stores. (http://www.cheapassgamer.com/forums/showthread.php?t=277184)

Usually, price-cuts can be found on their Infamous Clearance Racks.
These Clearance Racks are usually found within or somewhere near the electronics, video games and computer section.
The games are normally stickered with WHITE and RED stickers.
If you have a Target nearby, you might wanna take a look around there...
Title: Re: Starcraft 2 is a trilogy
Post by: PyroMenace on Friday, September 23, 2011, 06:04:03 AM
Just watched some GSL, the team with the two best SC players in the world (Nestea and MVP) just lost. In fact both MVP, then Nestea both lost to a underdog Protoss player. It was pretty crazy to watch.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Friday, September 23, 2011, 12:55:01 PM
Must be a glitch in the matrix. Terran domination continues, move along, nothing to see here.

(http://i.imgur.com/OiZam.jpg)
(Notice all the Terran player icons on the board)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Saturday, October 22, 2011, 10:25:02 AM
Heart of the Swarm Preview Trailer (http://www.youtube.com/watch?v=SG_3R9BoVvg)
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Saturday, October 22, 2011, 05:01:00 PM
Schweet.  So Sarah isn't really human after all.  I had thought it was pretty wasteful characterwise to turn her back into a human.  And damn if she isn't voiced by Tricia Helfer from Battlestar Galactica.  I suspected it as soon as I heard it; a quick check confirms.

And check out the appearance of Nova from Starcraft: Ghost.  And now another Zerg bitch?  I love it.

Anyway, hopefully this redeems my disappointment in Wings of Liberty.  The Zerg are my favorite race, after all.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Saturday, October 22, 2011, 07:44:40 PM
Yes, it's Tricia Helfer. And yes, Nova makes an appearance in Wings of Liberty as well.

As far as the new stuff coming in the expansion I'm only excited about the Zerg units. Even then it's hard not to make the comparison with Brood War: the Viper is a flying Defiler and the Swarm Host is a modified Lurker that acts like a burrowed Brood Lord. Finally we get a speed upgrade for Hydras because at this point they are almost never used due to their very slow speed and low health.

Terran changes are boring; I don't want more Transformers units and the Shredder seems way too powerful and not really necessary. Blizzard has a bit of a problem here because they want to add new things, but it's hard to improve upon the most "complete" race in StarCraft II. Terran already has the most variety in units.

I have mixed feelings about the Protoss units. On the one hand they sound really interesting, like the Replicator, on the other hand they are gimmicky and don't actually solve the current problems with the race. Some of the changes, like removing the Mothership and adding the Mass Recall, or the new ability to give an attack to any building are going to be really annoying to deal with (ie. more cheese). I feel sad for losing the Carrier. It's such an iconic StarCraft unit. Instead of buffing it and making it useful they are replacing it with an ugly giant Corsair from Brood War.

Anyway, we'll see how it turns out. :)



Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Saturday, October 22, 2011, 08:12:27 PM
Huh.  I played through WoL, but I don't remember Nova.  Either I missed her or it was just something I didn't find notable and have since forgotten.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Saturday, October 22, 2011, 08:13:46 PM
She makes an appearance in the Tosh storyline. You have to decide wether to join her against Tosh or stay with Tosh.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Tuesday, October 25, 2011, 01:04:08 PM
(http://i.imgur.com/R7ejs.jpg)
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Tuesday, October 25, 2011, 08:00:38 PM
I don't play SCII multi but I'm surprised by the Terran dominance you are talking about.  SC wasn't like that.  Surprised Blizzard hasn't fixed the balance yet.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Tuesday, October 25, 2011, 09:08:29 PM
It's mainly in the Korean tournaments (GSL). Protoss is currently experiencing the most difficulty. Which just shows you how quickly the state of the game can change since less than a year ago Protoss was considered "op" (overpowered).

According to Blizzard they have almost 50/50 win rate in all the match-ups on the maps in the current ladder map pool. So according to their metrics, the game is currently "balanced". They have been pretty quick at addressing some of the problems, sometimes maybe too fast and didn't give the community a chance to develop their own solutions. GSL by the way, uses a lot of their own maps.

Personally I think a lot of the balance issues are related to the maps. Blizzard has been really slow at updating the ladder pool and following user feedback. Some of the maps are really bad and too small (which encourages cheese and 1 base timings). StarCraft/Brood War was mainly balanced through maps. So if a particular race was too strong an a particular map it [the map] would either get modified or would disappear altogether. This was a community driven process and avoided what we are seeing now in StarCraft II: changes that weaken high tier units; which creates a lot of weird situations. Like for example, Protoss Carriers being annihilated by tier 1 marines and making the Carrier one of the most useless units in the game (incidentally, it's currently slated to be removed in the expansion pack).
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Friday, January 20, 2012, 01:14:27 PM
Still playing the game. Now in the process of learning Terran. :)
Title: Re: Starcraft 2 is a trilogy
Post by: iPPi on Saturday, March 09, 2013, 01:17:36 PM
Apparently Heart of the Swarm comes out on Tuesday. 
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Sunday, March 10, 2013, 09:25:07 PM
Apparently Heart of the Swarm comes out on Tuesday. 
I didn't even know that.  I went ahead and pre-ordered the Collector's Edition, if only because I am a big fan of the original SC and have the one for Wings of Liberty.  Frankly, I'm not too excited about it.  I found the story of SCII:WOL to be a big let-down.  I'm sure the multiplayer was good, but I'm not really into that.
Title: Re: Starcraft 2 is a trilogy
Post by: gpw11 on Sunday, March 10, 2013, 10:43:57 PM
I didn't even know that.  I went ahead and pre-ordered the Collector's Edition, if only because I am a big fan of the original SC and have the one for Wings of Liberty.  Frankly, I'm not too excited about it.  I found the story of SCII:WOL to be a big let-down.  I'm sure the multiplayer was good, but I'm not really into that.

Yeah, I didn't even finish it.
Title: Re: Starcraft 2 is a trilogy
Post by: sirean_syan on Monday, March 11, 2013, 06:54:33 AM
I think this is the first Blizzard game I haven't preordered (not counting the WoW expansions) since... I dunno, the original Starcraft? I was too let down by how Diablo III was handled and the story in Wings of Liberty. I'd only want Heart of the Swarm for the campaign and I suspect they're doing to do all sorts of stupid stuff with the Zerg like making them good guys or have some bullshit turnaround for Kerrigan.

Kinda sad, but it's hard to get all worked up for anything Blizzard does right now.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Monday, March 11, 2013, 01:04:00 PM

Kinda sad, but it's hard to get all worked up for anything Blizzard does right now.

Pretty much. I'm actually more interested in the SP than MP. The RPG-like setup of the Zerg campaign actually looks fun. The story itself is probably another thing (WoL was a bit of a let down for me).

MP wise, there isn't really anything that makes me go "wow". The new units feel more like patches to introduce more variety to the current game. Yes, that's is nice, but it's also not really original or revolutionary. Nothing feels very powerful anymore. Everything else, like clan support, watching replays together, etc. is all nice and dandy but should've been in the game 2 years ago.

My biggest problem with SC2 is that after 3 years Blizzard has still not realized that no matter how hard they try to push 1v1 most people still prefer to play team games and that has probably been the most neglected area of SC2. People want to goof around, go in, have a few games, have fun, forget about it. Yet team maps are also the least often updated and it has deteriorated into the same boring shit game after game. The mod scene just never picked up from the start, partly because of Blizzard's insistance that all projects be saved to Battle.net.

People are quick to claim that SC2 is balanced for 1v1 and that balancing it for 2v2, etc. would just be impossible. Therefore team games would never ben "fun" because some strategies would always dominate. Well sure some strategies will dominate, but that's because the community can no longer modify the maps in the ladder pool to deal with the particular annoying ones. That's how SC1/Brood War was balanced: if a particular strategy proved too powerful on a particular map the community would quickly alter the maps slightly or create new ones. Maps that were imbalanced for a particular race would simply fall out of favour. Blizzard didn't have to nerf units, the community did all the balancing through a constantly evolving map pool.

We can't do that anymore in SC2. Blizzard has an iron grip on the map pool and is very slow to adapt community created ones (or balance changes to the current ones). So instead of balancing the shitty maps they try to fix the game by constantly nerfing the units, to a point that every unit feels weak. The result is that games feel like they are decided in a rock-paper-scissor fashion within the first couple of minutes of a match. When a line of tanks can no longer hold a hoard of Zerglings or Zealots you got a problem...

So yeah, will I pick up the game? Sure, at some point, probably when I see it at a store. Am I really excited about it? Hardly.
Title: Re: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, March 18, 2013, 05:17:34 PM
So has anyone played SC2:HotS? Is the SP any good?

My pre-order at Target fell through so I ordered from Amazon. Should be here on Wednesday.
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, March 25, 2013, 07:04:10 AM
So I've played some SP HotS and I like it so far.  I'm a sucker for the Zerg.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Monday, March 25, 2013, 02:55:13 PM
I almost got it the other day. Very likely going to get it this week unless I decide to get Bioshock.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Friday, April 12, 2013, 10:22:10 AM
Wait, what? Who dat? (http://us.battle.net/sc2/en/profile/4575097/1/Quemaqua/)
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Sunday, July 07, 2013, 03:33:55 AM
So after countless hours of Civilization 5 I decided I was in the mood for a different type of strategy game.

Played Wings of Liberty for the first time after I bought it so many years ago. Played about 4 hours and not sure why it wasn't received well on OW, but the game is awesome. Having loads of fun!

It does feel like a RTS lite after playing Company of Heroes and DOW2. Not being able to take cover felt off. That being said, a tightly developed Blizzard RTS map is a lot of fun.
Title: Re: Re: Re: Starcraft 2 is a trilogy
Post by: scottws on Sunday, July 07, 2013, 07:31:02 PM
So after countless hours of Civilization 5 I decided I was in the mood for a different type of strategy game.

Played Wings of Liberty for the first time after I bought it so many years ago. Played about 4 hours and not sure why it wasn't received well on OW, but the game is awesome. Having loads of fun!

It does feel like a RTS lite after playing Company of Heroes and DOW2. Not being able to take cover felt off. That being said, a tightly developed Blizzard RTS map is a lot of fun.
Did you play single player or multiplayer?

I haven't played the multiplayer but the single player story is horrible. Especially after the first game.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Sunday, July 07, 2013, 07:51:46 PM
I wouldn't call it horrible, but it was definitely a step back in terms of story. A lot of the elements that made the original game unique got removed, similar to how Blizzard gutted Diablo. The setting and missions were pretty decent, but felt a bit like mini-games and got very repetitive by the end (though there were a few really good missions). Heart of the Swarm improves things a bit, the missions are a lot more unique and interesting though the plot is still a huge 'blah'.

Multiplayer is a different story. :)

Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Monday, July 08, 2013, 09:20:32 AM
Granted I've not gotten very deep into the story, but I am enjoying it. It hasn't swept me away, but it is fun. I love the whole Mass Effect style ship stuff though.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Thursday, July 11, 2013, 12:12:34 AM
Just curious how much you guys played of the SP? I got to the point where the protoss dude suddenly appeared infront of Rayner, and now I've done 3 of the Protoss missions. FUN!

I also like the RPG stuff like upgrading based on research.

It is all cool. Again, this RTS is seriously shallow compared to a DOW2 or CoH but it is so much fun. I forgot the tension of managing a strategy game in real time after years of Civilization 5 where I've put 225+ hours already.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Thursday, July 11, 2013, 09:23:18 AM
I finished WoL and got about 7 missions into HotS (I'll probably finish it soon, just haven't had the interest to play SC2 lately).
Title: Re: Re: Starcraft 2 is a trilogy
Post by: scottws on Thursday, July 11, 2013, 02:59:49 PM
Yeah I'm the same. Maybe a little farther into HotS than Cools. It is better than WoL, but neither one is anything remotely close to the original.
Title: Re: Starcraft 2 is a trilogy
Post by: Pugnate on Thursday, July 11, 2013, 04:47:03 PM
I actually never finished the original. I got to the point with the twist, and then my computer crashed. I think I was 60% through and couldn't be bothered to restart. I do remember playing through WC3 and when the EXACT same twist happened, except this time in WC3 I realized Blizzard really likes to recycle the one or two ideas they have.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Thursday, July 11, 2013, 06:14:42 PM
And it's exactly the same now, only stretched out over 3 games.

For it's time, SC1 was amazing. The plot was interesting and had a lot of atmosphere, similar to that magic D1 and D2 had. Was SC1 the best strategy game? Hardly. I never liked the 12 unit selection limit, but the story and the uniqueness of the units made up for any shortcomings.

Another good thing about SC1 was that you only had to play a race for 10 missions at a time. Just long enough for it to not get boring. WoL at [I think 30] Terran missions started to drag after the first half even with the Protoss missions throw in for no particular reason.
Title: Re: Starcraft 2 is a trilogy
Post by: Quemaqua on Monday, August 05, 2013, 01:39:11 PM
I haven't gotten very far into the first campaign, but I did a good bit. I found the story, such as it has been, to be pretty decent. I wasn't terribly impressed with the story in the original, so I don't think it matters too much to me. I also feel like this is a much better, more robust game than the original... which doesn't matter, because I'm really not an RTS guy. I still don't know what exactly attracted me to this or why I decided I wanted to play it, but I've enjoyed the time I spent with it. I love being able to upgrade stuff and get resources and what have you. It's been fun even just replaying missions to try to get some achievements or extra resources. I like the hub of the ship too, that's a fun thing, and the characters are at the very least pretty colorful (where they were so ungodly cardboard in D3... barring the companions).

How did HotS turn out? I snagged it on a sale for pretty cheap somewhere, but I'm not nearly done with the first game yet. Sort of glad to have all these unplayed games now that I won't be able to afford to buy another for the next 15 years.
Title: Re: Starcraft 2 is a trilogy
Post by: Cools! on Tuesday, August 06, 2013, 02:08:07 PM
I'm probably going to start playing HotS again tonight. I was enjoying the early missions a lot, probably more than Wings.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Monday, September 14, 2015, 11:14:22 AM
PC World -> StarCraft II: Legacy of the Void is coming out on November 10 (same day as Fallout 4). (http://www.pcworld.com/article/2983696/software-games/starcraft-ii-legacy-of-the-void-release-date-and-opening-cinematic-unveiled.html)
Title: Re: Starcraft 2 is a trilogy
Post by: scottws on Monday, September 14, 2015, 02:06:26 PM
Since I have the collector's edition of both WoL and HotS, I'll have to snag this one as well.  I don't particularly like the story in SC2 though, and never played the multiplayer.  It's more about completing the collection of the sequel to one of my favorite games of all time.
Title: Re: Starcraft 2 is a trilogy
Post by: MysterD on Friday, November 03, 2017, 12:03:07 PM
IGN - StarCraft 2 is going Free to Play on Nov. 14th. (http://www.ign.com/articles/2017/11/03/blizzcon-2017-starcraft-ii-goes-free-to-play)

SC2: Wings of Liberty campaign becomes free for everyone period.
Those who already own Wings of Liberty, you'll get Heart of the Swarm expansion for free.