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Games => General Gaming => Topic started by: MysterD on Monday, September 07, 2009, 04:27:36 PM

Title: Dragon Age 2
Post by: MysterD on Monday, September 07, 2009, 04:27:36 PM
NEWEST -> 3-19-2012
GameTrailers -> BioWare axes a DA2 Expansion to focus on other "DA opportunities." (http://www.gametrailers.com/side-mission/2012/03/19/bioware-kills-dragon-age-ii-expansion-to-focus-on-other-dragon-age-opportunities/)

DA2: Mark of the Assassin DLC
DA2: Mark of the Assassin DLC [starring Felicia Day] -> TRAILER. (http://www.joystiq.com/2011/09/16/hang-out-with-felicia-day-in-dragon-age-2-mark-of-the-assassin/)

DA2: Legacy (DLC) Reviews
GameSpot - 5.5 [of 10] - Video Review; (http://www.gamespot.com/pc/rpg/dragon-age-ii-legacy/video/6326031/dragon-age-ii-legacy-video-review?hd=1) Written Review. (http://www.gamespot.com/pc/rpg/dragon-age-ii-legacy/review.html?tag=games%3Bgame_title%3B1)
GamerLimit - 8.0. (http://gamerlimit.com/2011/07/gamer-limit-dlc-review-dragon-age-ii-legacy/)
GameEffect - 8.3. (http://www.thegameeffect.com/game/profile/d704a0b2-6941-4853-8ce4-8f9d8dfd1a19?selectedArticle=Dragon%20Age%202%20Legacy%20Expansion%20Review)
Gamefront - 95 [of 100]. (http://www.gamefront.com/dragon-age-2-dlc-legacy-review/)
EmptyLifeBar - 4 [of 5]. (http://www.emptylifebar.com/?p=518)
VideoGameWriters - 3 [of 5]. (http://videogamewriters.com/review-dragon-age-ii-legacy-18022)
PolushTheConsole - 4 [of 4]. (http://www.polishtheconsole.com/2011/07/27/dragon-age-2-legacy-review/)

NEWER:
Patch released - 1.04 on PC; 1.04 on PS3; 1.03 on X360. (http://social.bioware.com/page/da2-patches)
EA responds to DA2 being pulled from Steam. (http://pc.ign.com/articles/118/1184485p1.html)

DA2 PC pulled from Steam...probably b/c Legacy DLC exclusive to Origin. (http://www.vg247.com/2011/07/27/dragon-age-ii-pulled-from-steam-as-legacy-dlc-launches/)
DA2: Legacy - Trailer. (http://www.gamespot.com/events/ea2011/video.html?sid=6322813)
DA2: Legacy DLC info. (http://dragonage.bioware.com/da2/addon/legacy/)
NEXT Dragon Age 2 DLC to incorporate fan feedback. (http://www.g4tv.com/thefeed/blog/post/713797/dragon-age-2-dlc-to-incorporate-fan-feedback/?cmpid=sn-110418-facebook-28-fbfantrack)
Patch 1.03 released (cumulative patch). (http://social.bioware.com/page/da2-patches)
Upcoming Patch 1.03 for DA2 on all platforms is going to have around 200+ bug-fixes and changes. (http://social.bioware.com/forum/1/topic/300/index/7426658/1)
Dragon Age 2 PC - Patch 1.02 released. (http://social.bioware.com/page/da2-patches)
GameBanshee -> 4-page Review. (http://www.gamebanshee.com/reviews/102251-dragon-age-ii.html)
Chris Priestly of Bioware speaks on next DA2 patch that'll be eventually coming - it'll have over 100 bug-fixes. (http://social.bioware.com/forum/1/topic/300/index/6888490/1)
PC Gamer -> Dragon Age 2 PC Tweak Guide. (http://www.pcgamer.com/2011/03/31/dragon-age-2-tweak-guide/)
RockPaperShotgun -> Dragon Age 2 - Analysis On "What Went Wrong In Dragon Age II". (http://www.rockpapershotgun.com/2011/03/31/analysis-dragon-age-ii/)
Zero Punctuation -> Dragon Age 2 - Comedic Editorial/Review. (http://videosift.com/video/Zero-Punctuation-Dragon-Age-II)
IGN -> Bioware's Favorite Dragon Age 2 Dialogues. (http://pc.ign.com/articles/115/1158660p1.html)
EvilAvatar -> Some up in arms over Anders' portrayal in DA2; Ken Levine's response... (http://www.evilavatar.com/forums/showthread.php?t=139785)
Brent Knowles (the lead guy on DA:O) gives his two cents on Dragon Age 2 Demo [X360]. (http://blog.brentknowles.com/2011/03/14/dragon-age-2-demo/)
PC World Australia - 4 1/2 stars for DA2 (out of 5). (http://www.pcworld.idg.com.au/review/games/ea-games/dragon_age_2/381003)
GameSpot -> Interview w/ Mike Laidlaw's with his "Final Thoughts" on DA2. (http://www.gamespot.com/features/6305575/index.html)
1Up -> 6-page interview w/ Mike Laidlaw on afterthoughts on DA2. (http://www.1up.com/features/dragon-age-2-afterthoughts?pager.offset=0)
Bioware Forums -> Stanley Woo talks a lot in this thread about the "rushed development cycle" for DA2. (http://social.bioware.com/forum/1/topic/141/index/6565715&lf=8)
DA2 PC Version -> Patch 1.01 released. (http://social.bioware.com/forum/Dragon-Age-II/Dragon-Age-II-PC-Technical-Self-Help/Dragon-Age-II-PC-and-Mac-Patch-101-now-Live-6600857-1.html)
IGN -> Inon Zur felt Bioware and EA rushed his score to be finished for DA2. (http://au.music.ign.com/articles/115/1154594p1.html)
Tor.com -> Interview w/ David Gaider and Mike Laidlaw. (http://www.tor.com/blogs/2011/03/dragon-age-ii-an-interview-with-designers-david-gaider-and-mike-laidlaw)
Eurogamer -> Mike Laidlaw (lead designer on DA2) tries to defend DA2. (http://www.eurogamer.net/articles/2011-03-10-biowares-mike-laidlaw-a-defence-of-dragon-age-ii-interview)
Bluesnews -> "Crushbug" Derek French of Bioware speaks on Bluesnews forums about the DA2 DRM. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119644)
Blues News -> Does DA2 PC contain Securom? (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119624)
Blue News -> Do EA Forum Bans Roll Over To Preventing Game Access? (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119621)

DA2 Reviews
RPGCodex -> DA2 Review - "Dragon Age 2 is a mediocre and deeply flawed action RPG". (http://www.rpgcodex.net/content.php?id=224)
GameCritics -> X360 Review - 2.5 (out of 10). (http://www.gamecritics.com/brad-gallaway/dragon-age-ii-review)
Edge Magazine's -> 6.0 for DA2 for all platforms [out of 10]. (http://www.next-gen.biz/features/dragon-age-ii-review)
Worthplaying -> 6.5 (out of 10) for PS3 and X360. (http://worthplaying.com/article/2011/3/11/reviews/80313/)
Destructoid -> 7 (out of 10). (http://www.destructoid.com/review-dragon-age-ii-196964.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29)
Videogamer.com -> 7 (out of 10) for X360 and PS3. (http://www.videogamer.com/xbox360/dragon_age_ii/review.html)
Bit-Tech -> 7 (out of 10) for PC version. (http://www.bit-tech.net/gaming/2011/03/08/dragon-age-2-review/1)
IncGamer -> 7.2 (out of 10) for PC version. (http://ps3.incgamers.com/Reviews/1152/dragon-age-ii-review)
GamersHell -> 7.5 for X360 version (out of 10). (http://www.gamershell.com/xbox360/dragon_age_2/review.html)
Computergames.Ro -> PC Review - 75 [out of 100]. (http://computergames.ro/en/games/viewitem/id/5600/name/dragon-age-ii/section/review.html)
ActionTrip -> 7.6 for PC version [out of 10]. (http://www.actiontrip.com/reviews/dragonage2.phtml)
Gameplaymonthly.com -> X360 Review - C+ grade. (http://www.gameplaymonthly.com/2011/03/reviewed-dragon-age-ii/)
G4TV -> 3 stars (out of 5). (http://www.g4tv.com/games/xbox-360/64227/Dragon-Age-II/review/)
AtomicGamer -> 8 [out of 10] for PC version. (http://www.atomicgamer.com/articles/1216/dragon-age-ii-review)
Eurogamer -> 8 (out of 10) for all platforms. (http://www.eurogamer.net/articles/2011-03-08-dragon-age-ii-review)
GameSpot -> 8.0 from GameSpot for PC, PS3, and X360 (out of 10). (http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/review.html)
Telegraph UK -> 8 (out of 10). (http://www.telegraph.co.uk/technology/video-games/8367073/Dragon-Age-2-review.html)
GameSpy -> 4 stars (out of 5) for X360. (http://xbox360.gamespy.com/xbox-360/dragon-age-2/1154336p1.html)
Gameshark.com -> PC Review - B grade. (http://www.gameshark.com/reviews/3771/Dragon-Age-II-Review.htm)
IGN -> 8.5 for all platforms (out of 10). (http://pc.ign.com/articles/115/1154261p1.html)
IGN -> Their opinion on the DA2 DLC that's available now. (http://xboxlive.ign.com/articles/115/1154710p1.html)
TenTonHammer -> 86 (out of 100). (http://www.tentonhammer.com/reviews/dragon-age-ii)
GamePro - 4 stars (out of 5) for all platforms. (http://www.gamepro.com/article/reviews/218437/dragon-age-ii/)
Joystiq -> 4 stars (out of 5) for X360 version. (http://www.joystiq.com/2011/03/08/dragon-age-2-review/)
Cheat Code Central -> 4 stars (out of 5) for all versions. (http://cheatcc.com/pc/rev/dragonage2review.html)
Games.On.Net -> 4 stars [out of 5] for PC version. (http://games.on.net/article/11843/ber_Review_Dragon_Age_2_PC)
1Up -> B+ for X360 and PS3 versions. (http://www.1up.com/reviews/dragon-age-2-review)
PC World Australia - 4 1/2 stars for DA2 (out of 5). (http://www.pcworld.idg.com.au/review/games/ea-games/dragon_age_2/381003)
GameTrailers -> 9.2 (out of 10) for all platforms. (http://www.gametrailers.com/video/review-dragon-age/711453?type=flv)
PC Gamer -> 94% for PC version [out of 100]. (http://www.pcgamer.com/2011/03/08/dragon-age-2-review/)
PC Format -> 95 for PC version (out of 100). (http://pcformat.techradar.com/review/dragon-age-2-review-07-03-11)

G4TV - Reviews and Discussions
G4TV -> Review - 3 stars (out of 5). (http://www.g4tv.com/games/xbox-360/64227/Dragon-Age-II/review/)
G4TV -> Sessler discusses more about Dragon Age 2. (http://www.g4tv.com/videos/51663/Dragon_Age_2_with_Adam_Sessler/)
G4TV -> Dragon Age 2 - Pro's and Con's -> discussion from 26m58s until 48m6s. (http://www.g4tv.com/thefeed/blog/post/710938/feedback-where-did-dragon-age-2-go-wrong-and-what-did-we-love-from-gdc-2011.html)
G4TV -> Dragon Age 2 - "Loving Is Free!" on choice and freedom on your character's sexuality. (http://www.g4tv.com/videos/51630/sesslers-soapbox-loving-is-free/)
G4TV -> Unlimited XP and Money glitch found in DA2. (http://www.g4tv.com/thefeed/blog/post/710962/Dragon-Age-2-Glitch-Unlimited-XP-and-Money-Cheat.html)

Game Informer - Review
PC Review -> 7.75 (out of 10). (http://www.gameinformer.com/games/dragon_age_ii/b/pc/archive/2011/03/08/dragon-age-ii-pc-review-a-port-caught-in-the-middle.aspx)
X360 and PS3 Review - 8.25 (out of 10). (http://www.gameinformer.com/games/dragon_age_ii/b/xbox360/archive/2011/03/08/dragon-age-ii-console-review-amid-improvements-bioware-leaves-story-behind.aspx)


OLDER
GameBanshee - DA2 Item pack coming next week; New DA2 DLC to be announced at PAX. (http://www.gamebanshee.com/news/104383-dragon-age-ii-item-pack-2-coming-next-week-more-dlc-to-be-announced-at-pax.html)
DA2 PC - High Res Texture Pack Released by Bioware to download for 1 GB Vid card owners and DX11 users. (http://www.eurogamer.net/articles/2011-03-07-hi-res-texture-pack-for-pc-dragon-age-ii)
DA2 PC - Finalized DRM Details from Bioware's very own Chris Priestly. (http://social.bioware.com/forum/1/topic/141/index/6194280/1)
HookedGamers -> 3-page article on Dragon Age II and The Decline Of The Classic RPG. (http://www.hookedgamers.com/editorials/2011/03/02/dragon_age_ii_the_decline_of_the_classic_rpg.html)
GameInformer -> Article on "10 Things You Should Know About DA2", since they've already finished it. (http://www.gameinformer.com/b/features/archive/2011/03/04/10-things-you-should-know-about-dragon-age-ii.aspx?PostPageIndex=1)

NEWER
Gamesutra -> 4-page Interview w/ Mike Laidlaw on DA2. (http://www.gamasutra.com/view/feature/6297/the_rise_of_dragon_age_ii.php)
DA2 Website -> DA2 DEMO released - around 1.9 GB. (http://dragonage.bioware.com/da2/demo/)

Bioware Forums -> German reviews for DA2 are popping up, as Gamestar + PCGames.DE reviewed it - they ain't as great as DAO's. (http://social.bioware.com/forum/1/topic/141/index/6105728/1)

Bioware -> Dragon Age 2 DEMO coming on Feb 22nd for ALL platforms. If they get over 1 mill DL's, more in-game items will be unlocked for full version. (http://dragonage.bioware.com/da2/demo/)

Destructoid -> ESRB lists some of the sexual content included in DA2. (http://www.destructoid.com/esrb-dragon-age-ii-implies-fellatio-same-sex-embracing-193392.phtml)
Bioware Forums -> Chris Priestly lists DA2 PC Version's DRM Details. (http://social.bioware.com/forum/1/topic/141/index/5887403&lf=8)
Eurogamer -> DA2 has about 103 mins worth of cut-scenes. (http://www.eurogamer.net/articles/2011-01-25-dragon-age-2-has-103-mins-of-cutscenes)
PCG -> DA2 Preview. (http://www.pcgamer.com/2011/01/15/dragon-age-ii-preview/)

DA2: The Exiled Prince DLC
Price = $7.00; or 560 MS Points; or FREE w/ Sig. Edition

Trailer. (http://www.actiontrip.com/rei/comments_news.phtml?id=010711_5); Info. (http://www.actiontrip.com/rei/comments_news.phtml?id=010711_3)

NEWER:
Sarcasticgamer.com -> Interview on DA2 w/ the game's Lead Writer, David Gaider of Bioware. (http://sarcasticgamer.com/wp/index.php/2011/01/sg-interview-david-gaider-lead-writer-dragon-age-ii.html#more-60514)
DA2 Website -> DA2 PC's System Requirements revealed. (http://dragonage.bioware.com/da2/info/faq/)
YouTube -> Mike Laidlaw shows off DA2 PC's Combat. (http://www.youtube.com/watch?v=otNeByBo-8k)
GameSpot -> Making of Dragon Age II - Part 1. (http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6284996?tag=topslot;thumb;2)
Bioware Forums -> Mike Laidlaw says DA2 probably will have a Helmet toggle. (http://social.bioware.com/forum/1/topic/141/index/5387591&lf=8)
Gamespot -> Heather Rabatich of Bioware explains some of the changes in DA2. (http://uk.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6283746)
Youtube -> Dragon Age 2 - In-Game Footage from GameCity Vienna 2010. (http://www.youtube.com/watch?v=q4rrJENZlqw)
PCG -> Approval System for Companions = GONE. (http://www.pcgamer.com/2010/11/30/dragon-age-2-preview-the-hero-of-kirwall/)
Kotaku -> DA II Preview - Overhead Tactical View & Command Stacking Removed for ALL Versions. (http://kotaku.com/5692653/dont-worry-dragon-age-ii-is-for-you-too)
Nowgamer.com -> Interview w/ Mike Laidlow of Bioware. (http://www.nowgamer.com/features/1031/dragon-age-ii-bioware-interview)
Joystiq -> Preview on DA2 - and about improving Rogue class. (http://www.joystiq.com/2010/11/03/dragon-age-2-preview/)
Bioware's DA Site -> DA2 - "Rise To Power" Trailer - 720p. (http://dragonage.bioware.com/?sourceid=eag2875)
GameSpot -> Dragon Age 2 - "Rise To Power" Trailer. - Standard Def. (http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6282992?tag=topslot;img;1)
Joystiq -> DA2 will have also have DLC like that of Mass Effect 2's Cerebus Network DLC's. (http://www.joystiq.com/2010/10/27/dragon-age-2-to-include-bonus-dlc-pipeline/)

NOTES:
1Up -> Dragon Age 2 - Bioware Signature Edition announced - for those who Pre-Order DA2 before 1-11-2011. (http://www.1up.com/news/dragon-age-2-preorders-signature-edition)

Sign-up for Bioware newsletter or already be on the Newsletter, you'll get a code to unlock an "epic" item in your e-mail box that you can use once DA2 is out.
Title: Re: Dragon Age 2 - Bioware is already working on it
Post by: PyroMenace on Monday, September 07, 2009, 08:51:19 PM
I really hate this trilogy marketing bullshit. Announcing a sequel when the first game isnt even out says to me, "We're not putting all of our time and effort into the first to make sure its good, because we have sequels to work on." Which is a really stupid backward ass business decision.
Title: Re: Dragon Age 2 - Bioware is already working on it
Post by: Quemaqua on Monday, September 07, 2009, 08:56:37 PM
Agreed.  I mean, it isn't so much a big deal in and of itself, because most staff that stop needing to work on the current project will begin working on other projects, but companies don't care much anymore about making it seem like they give a shit about the games they're releasing.  They just immediately start trying to get people hyped for the next thing to spend their money on instead of trying to get more people to get interested in the current product.  I find this extremely irritating.
Title: Re: Dragon Age 2 - Bioware is already working on it
Post by: MysterD on Saturday, January 30, 2010, 02:21:14 PM
News, Info, Links, Etc
Shacknews -> Here's what DA2 will import for data from those who import their DAO saved games: the "world". (http://www.shacknews.com/onearticle.x/65900)
PCG -> DA2 - Huge Preview. (http://www.pcgamer.com/2010/09/18/dragon-age-2-origins-through-mass-effect-specs/)
Kotaku -> What Female Hawke looks like. (http://kotaku.com/5632187/dragon-age-iis-hero-cleans-up-becomes-female-real-nice)
Dealspwn.com -> DA2 Preview. (http://www.dealspwn.com/dragon-age-ii-preview-choice-consequence-chunky-kibbles/)
StrategyInformer -> DA2 Preview. (http://www.strategyinformer.com/pc/dragonageii/previews.html)
Kotaku -> Impressions from DA2 at GC 2010. (http://kotaku.com/5618461/hands+on-with-the-faster-more-brutal-dragon-age-ii)
1Up -> Impressions from DA2 - GC 2010 Demo. (http://www.1up.com/do/reviewPage?pager.offset=0&cId=3180929&p=)
Shacknews -> Dragon Age 2 - "Destiny" Trailer. (http://www.shacknews.com/onearticle.x/65164)
Bioware Forums - Analysis/Speculations on "Destiny" Trailer. (http://social.bioware.com/forum/1/topic/141/index/4483021/1)
RPS - New screens. (http://www.rockpapershotgun.com/2010/08/17/that-dragon-age-2-trailer-in-full/)
Mike Laidlaw's response to the "rumors" of PC version's tactical viewpoint and Toolset removal from Joystick. (http://social.bioware.com/forum/1/topic/141/index/4376174%26lf%3D8#4381246)
G4TV - Impressions on DA2 from Comic-Con. (http://g4tv.com/thefeed/blog/post/706562/Hands-On-With-Dragon-Age-2.html)
GameInformer - Written Preview on DA2. (http://gameinformer.com/b/news/archive/2010/07/26/dragon-age-ii-an-epic-in-progress.aspx)
GameInformer - Early in-game footage and interviews on DA2. (http://gameinformer.com/games/news/m/mediagallery/430825.aspx)
GameInformer - A Look at the Qunari, evolved. (http://gameinformer.com/b/news/archive/2010/07/28/a-look-at-the-qunari-evolved.aspx)
Preview from GamingShogun.com. (http://www.gamingshogun.com/Article/7297/Dragon_Age_2_Hands-On_Preview_from_the_2010_San_Diego_Comic_Con.html)
Game Informer - NEW 3 page Preview on the art style and graphics. (http://gameinformer.com/b/news/archive/2010/07/23/dragon-age-ii-a-look-at-the-art.aspx?PostPageIndex=1)
1Up Preview. (http://www.1up.com/do/previewPage?cId=3180562)
Joystiq preview. (http://www.joystiq.com/2010/07/24/preview-dragon-age-2/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29)
Bioware quickly responds to this saying there are more options to the dialogue trees. (http://social.bioware.com/forum/1/topic/141/index/3209421&lf=8)
DA2's dialogue trees... (http://www.eurogamer.net/articles/dragon-age-2-dialogue-choice-simplified)

Dragon Age 2 - Podcast with Victor Wachter and Mike Laidlaw. (http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage2/assets/podcasts/podcast-01.mp3)
Here's the official thread on Bioware's site in which people are discussing the podcast and the info revealed. (http://social.bioware.com/forum/1/topic/141/index/3182271/1)
DA2 Theory on the concept art picture of the girl - DAO spoilers included. (http://docs.google.com/present/view?id=ddhdvdd2_5hnhhmmgn&interval=30)
GamingEverything.com - Some details from GI issue w/ DA2. (http://www.gamingeverything.com/2010/7/dragon_age_ii_details)
1Up - Talks about "Medieval Shepard" AKA Hawke. (http://www.1up.com/do/blogEntry?bId=9036528)
Kotaku - Dragon Age 2 is official now w/ Hawke as your lead character - Thanks Pug! (http://kotaku.com/5582435/dragon-age-ii-pulls-a-commander-shepard)
Kotaku - DA2 seems different - Thanks, Pug! (http://kotaku.com/5582305/dragon-age-2-seems-like-it-will-be-very-different)
Bioware's teasing that an announcement will come "2morrow." Emphasis on the "2" here. (http://www.shacknews.com/onearticle.x/64654)
Patrick Weekes of Bioware says Bioware writers are working on Dragon Age 2. (http://meforums.bioware.com/forums/viewtopic.html?topic=693351&forum=144&sp=0)

OLD:
Greg Zeschuk of Bioware says that in Dragon Age 2, they're going to work on overhauling the engine itself and its graphics. (http://www.joystiq.com/2010/01/29/bioware-says-dragon-age-2-to-look-super-hot/)

Quote
BioWare says Dragon Age 2 to look 'super hot'

by James Ransom-Wiley { Jan 29th 2010 at 4:40PM } Xbox PlayStation PC
Dragon Age: Origins presents strong evidence that great games can overcome gawd-awful graphics, but BioWare isn't about to test that theory -- and the limits of our forgiveness -- again in the sequel. "I think one of the key things we're working on in Dragon Age 2 is the technology," BioWare VP Greg Zeschuk recently told Joystiq. "I can confirm that we're doing a lot of work on the Dragon Age engine, and doing a lot of stuff to pump it -- to make it visually super hot."

Now, to clarify, frisky rogue foursomes and lesbian alien sex are measured on different "super hot" scales, as Zeschuk conceded, "Dragon Age is, in the structural sense, a fundamentally different game than Mass Effect ... You have to make different technical considerations." Certainly, with Dragon Age: Origins, those considerations were designed to benefit the superior PC version.

Still, there's hope for a console sequel makeover, since, in Zeschuk's words, the process of iteration allows a developer to "get to a much higher level." "I think the overall visual style we're going to continue to evolve in Dragon Age," Zeschuk added. "People are going to see some cool ... I can't really say too much, but I think Dragon Age as a world is interesting. It's a timeline, and you can go anywhere." Go anywhere, huh? So, like the future Ferelden, where a race of sexy blue aliens has been possessed by horny desire demons? Super hot.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: Pugnate on Saturday, January 30, 2010, 11:49:08 PM
Gosh, you know what I am worried about? That they take everything away that made the game great, and turn it into a more actiony game like ME2.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: PyroMenace on Sunday, January 31, 2010, 12:06:44 AM
Yea, I was thinking along the same lines as you Pug. I mean its the same thing with DA, something alot of Baldur's Gate fans were thinking it was going to be geared more on consoles, but it turned out to be a fantastic game on the PC. However I do think Bioware knows what made it so good on PC and they will keep things that way, I hope anyway.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: iPPi on Sunday, January 31, 2010, 01:10:35 AM
I'm actually hoping that they will improve performance and the technical issues the game has on consoles and keep everything else the same.  It's a great game... it just need more polish on the console ports.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: MysterD on Sunday, January 31, 2010, 07:04:47 AM
Gosh, you know what I am worried about? That they take everything away that made the game great, and turn it into a more actiony game like ME2.

Ugh, I hope not @ DAO going to get more action-esque. I like that's PC-style, built for KB/mouse - very stragetic and BG2-like. DAO is the best of that kind of "full-control RPG-strategy" game since BG2, probably. Sure, NWN2: OC, NWN2: Mask expansion, and Drakensang: The Dark Eye were all ranging from good to great - but hell, they ain't as great BG2 and they ain't DAO. BG2 and DAO are masterpieces from Bioware.

Mass Effect was originally on X360 and is more of a direct-style control kind of thing (since it runs on a modified UE3) - so inherently, it's going to feel more like an action game by nature (in the combat), despite it having plenty of RPG elements (leveling-up your character; decision-making impacts the game's main quest, side quest, NPC's, and gameworld; loot-swapping; socketed loot that can be improved; etc etc). I just think ME PC, DemiUrge and Bioware got smart and decided, "How can we make this feel more at home on the PC?" And well - they easily figured that one out.

DAO PC, even though you can use direct-style control play (WSAD for movement or cursors - similar to what's in KOTOR), you can use click-and-point. Decent-sized party (four) and that extra overhead isometric-view - that speaks of strategy to me - that just seems more fitting for a KB/mouse. In fact, if Bioware was smart and didn't want to "dumb down" the console version, they'd ALSO just allow for additional KB/mouse support on the X360 for this game.

Oh, I haven't checked - but since this game is also on the 360, does DAO PC version support 360 controller?

On another note, my nephew has DAO for the X360 and freakin' loves it.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: Quemaqua on Sunday, January 31, 2010, 10:21:45 AM
I don't think they'd take DA2 and make it actiony.  The first game wasn't aiming for that and people liked the formula.  Mass Effect *was* trying to be actiony, though, so it only made sense to take that a step further, really.
Title: Re: Dragon Age 2 - Update: Bioware to overhaul graphics engine for DA2 (Reply 3)
Post by: MysterD on Wednesday, July 07, 2010, 07:22:58 PM
Bioware's teasing that an announcement will come "2morrow." Emphasis on the "2" here. (http://www.shacknews.com/onearticle.x/64654)

I'm smelling Dragon Age 2.

I don't think it would be Jade Empire 2, even though it has been a while since the first Jade Empire...


Title: Re: Dragon Age 2
Post by: Pugnate on Wednesday, July 07, 2010, 11:19:39 PM
I don't think they'd take DA2 and make it actiony.  The first game wasn't aiming for that and people liked the formula.  Mass Effect *was* trying to be actiony, though, so it only made sense to take that a step further, really.

Plus the game sold an incredible 3.5 million copies across all platforms. It could have been the marketing, because the expansions didn't do so well, but who knows.

Meanwhile ME2 sold 1.6 and EA's response was that ME3 will ship with multiplayer.
Title: Re: Dragon Age 2
Post by: Pugnate on Thursday, July 08, 2010, 01:13:05 PM
http://kotaku.com/5582435/dragon-age-ii-pulls-a-commander-shepard

We discussed this before, and we all thought Bioware would have the good sense not to do something like this.
Title: Re: Dragon Age 2
Post by: Pugnate on Thursday, July 08, 2010, 01:16:29 PM
http://kotaku.com/5582305/dragon-age-2-seems-like-it-will-be-very-different

OK what the hell are Bioware doing? This isn't ME2.

Dragon Age was a lot like Baldur's Gate, and it sold 3.5 million copies, so wtf?

Quote
"Think like a general and fight like a Spartan with dynamic new combat
mechanics that put you right in the heart of battle whether you are a
mage, rogue, or warrior."

Bioware, you better not fuck with the overhead camera and the original gameplay style. I hope this is just some PR b.s.
Title: Re: Dragon Age 2
Post by: MysterD on Thursday, July 08, 2010, 01:43:52 PM
I'm betting already that...

DAO Spoilers....
(click to show/hide)
Title: Re: Dragon Age 2
Post by: Xessive on Thursday, July 08, 2010, 05:49:52 PM
Whatever they do, as long as the end result is a fun game, an enthralling story, and an immersive experience I'm sold.
Title: Re: Dragon Age 2
Post by: MysterD on Thursday, July 08, 2010, 06:19:37 PM
I hope the strategic battles and the extra top-down perspective camera remain the PC version...
Title: Re: Dragon Age 2
Post by: Quemaqua on Thursday, July 08, 2010, 10:05:38 PM
I hope they have the same obscenely generic fantasy world that couldn't possibly interest anyone even though it apparently did.
Title: Re: Dragon Age 2
Post by: sirean_syan on Friday, July 09, 2010, 08:11:34 AM
It's all out there now. (http://www.giantbomb.com/news/dragon-age-ii-revealed-new-visual-style-new-hero-new-combat/2282/)

So.... Different part of the world. New art style. New game style (a more consolized approach). Not really a continuation of the previous story.

Why is this Dragon Age?

Also, March 2011? That seems pretty soon for a game as supposedly as big as Dragon Age. Only a year and a half of development time. Don't get your hopes up folks.

I wasn't the biggest fan of Dragon Age as, by the time I was done, I had been done with the game for a good 20 hours. It dragged by for a lot of the end and I pushed myself to see it through. I have a feeling that I still won't be ready for more Dragon Age for another couple years... unless it's all about Oghren getting drunk and kicking ass.
Title: Re: Dragon Age 2
Post by: Pugnate on Friday, July 09, 2010, 08:29:55 AM
The combat and the RPG mechanics were the strongest aspect of Dragon Age.

I am still not 100% convinced that this game will be the consolized catastrophe that people are fearing. I think all of this could be marketing spin, and the final game will be closer to the original Dragon Age, at least in terms of mechanics.
Title: Re: Dragon Age 2
Post by: sirean_syan on Friday, July 09, 2010, 10:35:35 AM
While the combat was great, I would hardly consider it actiony. Maybe I just played too old school and more or less turned it into a turn-based thing with the pause button.

You could be right about the marketing though. Lord knows they didn't know how to market the first game. Maybe that'll be a common theme with the franchise.
Title: Re: Dragon Age 2
Post by: Pugnate on Friday, July 09, 2010, 10:42:54 AM
Well, the game was very different from what the advertising showed. It may have not been accurate, but it worked, because the game sold insanely well.

The only thing I fear is that DA2 will basically be what DA1 was marketed as, because that's what the console crowd was excited for.

Again, I don't think they are going to shit over their PC fanbase.

edit:

The fact that this sequel has been readied so quickly has me wondering if it was development even before DA1 was complete
Title: Re: Dragon Age 2
Post by: MysterD on Friday, July 09, 2010, 01:42:13 PM
While the combat was great, I would hardly consider it actiony. Maybe I just played too old school and more or less turned it into a turn-based thing with the pause button.
@Sirean
Well, playing on "Easy" on DAO PC version makes it less strategy needed to win, right?
Well..at least according to the manual...

EDIT:
Well, the game was very different from what the advertising showed. It may have not been accurate, but it worked, because the game sold insanely well.

The only thing I fear is that DA2 will basically be what DA1 was marketed as, because that's what the console crowd was excited for.

Again, I don't think they are going to shit over their PC fanbase.

edit:

The fact that this sequel has been readied so quickly has me wondering if it was development even before DA1 was complete
@Pug...
I think they might've just took the same Engine framework and improved the graphics quality and performance  (http://www.overwritten.net/forum/index.php?topic=5616.msg81456#msg81456) - especially since we're getting a sequel so quickly

But, yeah - I wouldn't be surprised if they were working on content for DA2, when DAO and DAO: Awakening were in the making.

About DAO - I had that feeling it wasn't going to be much like the marketing, when I saw gameplay vids from Gamespot and other places, BEFORE the marketing campaign began - it looked like BG3, for crying out loud, w/ its decision-making from dialogue-trees matter and the typical strategic combat. Basically, all the marketing told me was there would be (ALSO) violence and sex.


Title: Re: Dragon Age 2
Post by: MysterD on Saturday, July 10, 2010, 05:45:50 AM
Some details from GI. (http://www.gamingeverything.com/2010/7/dragon_age_ii_details)

Looks like we can import data from the original DAO. Either though you are Hawke in DA2, DAO's Hero and his/her choices that you made will have impact on DA2.

DA2's story begins during some of the events of DAO.

Story is told w/ a framed narrative, meaning there will be multiple narrators telling Hawke's story - now THIS sounds interesting to me.

PC version keeps the strategic elements for the KB/mouse, while console versions (PS3 and 360) will have a different combat system more tailored for their style of controls (gamepad).

Mass Effect 2 dialogue wheel is here now - but w/ additional extra icons added to it to express the emotional intent (aggressive, sarcastic, etc).

Title: Re: Dragon Age 2
Post by: Pugnate on Saturday, July 10, 2010, 06:08:42 AM
yayyy
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, July 10, 2010, 06:14:57 AM
yayyy

I don't really know if I'm too fond of the Mass Effect dialogue wheel showing up here in DA2. That to me just seems like a ME Thing...
*shrug*

I do like the idea of the framed narrative structure, though - w/ multiple narrators helping tell Hawke's story. Sounds like we just need nighttime, a campfire, and some marshmallows. ;)
Title: Re: Dragon Age 2
Post by: PyroMenace on Tuesday, July 13, 2010, 07:20:27 PM
Here are the first screenshots for DA2. (http://gameinformer.com/b/news/archive/2010/07/12/dragon-age-ii-first-screenshots.aspx)

I kind of like it, theres obviously much more work for it to be done but so far so good.

Edit: I'll just post them here.

(http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/dragonage2/DA2firstscreen1v2.jpg)

(http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/dragonage2/DA2firstscreen2v2.jpg)
Title: Re: Dragon Age 2
Post by: Pugnate on Wednesday, July 14, 2010, 10:24:01 AM
It... looks very similar.
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, July 21, 2010, 04:25:58 PM
From the new DA2 podcast with Bioware. (http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage2/assets/podcasts/podcast-01.mp3)

Hawke
--> Hawke is a "mystery", "walking enigma", and "changes the world"
--> Hawke's story takes place for around over 10 years
--> Hawke escapes Lothering (during DAO's timeline) during the Blight and heads to Kirkwall, which is the gateway to the larger continent
--> Kirkwall is where the events when he/she changes the world begins, which is a very historic location
--> Cassandra (a representative from The Chantry) and Beric (spelling?) - are the narrators interrogating and telling Hawke's story in this "framed narrative" structure, since the world's on the brink of war and are trying to "fix things."

Combat
--> Bioware's tactical pause and queuing-up orders from DA:O stays.
--> Combat is more "responsive". Basically, your character basically JUMPS immediately right into combat w/ whomever and whatever you queue-up. There is NO real waiting for you to watch your character, if he's say on the other side of the battlefield, to shuffle and path-find their way over to battle after issuing an order to battle an enemy, line-up, and then combat starts - the combat begins basically right after the click ASAP.
--> There will be new and also improved AI and behaviors for teammates and enemies.
--> There will be more mage spell-combos
--> There will be also be special cross-class combo moves - i.e. mage and rogue got their own special cross-combos.
Title: Re: Dragon Age 2
Post by: MysterD on Friday, July 23, 2010, 03:03:24 PM
Man, DA2 is sounding more and more like Mass Effect 2 w/ its streamlined dialogue-trees... (http://www.eurogamer.net/articles/dragon-age-2-dialogue-choice-simplified)

EDIT:
Bioware quickly responds to this saying there are more options than that. (http://social.bioware.com/forum/1/topic/141/index/3209421&lf=8)

Quote below from Craig Graff of Bioware...
Quote
We put up to 5 choice options and 5 investigate options per dialog node. There is also a difference between choices (where you are actually deciding something) and giving you the opportunity to express yourself in different ways (which I think is quite cool, but not something I believe we have released any details on yet).

Quote below from Mike Laidlaw of Bioware...
Quote
I'm not really sure where the "there are only three options for dialog" impression they got came from. Perhaps it was when I showed one half of the dialog wheel with three options...which, you know, leaves another half open for...you know...other....options. *Shrug*

Also probably worth noting that we're not locked into specific icons per place in the wheel. Oh no. We have -much- more flexibility than that. We're like gymnasts.
Title: Re: Dragon Age 2 - Updated on 7/28/2010
Post by: Pugnate on Monday, August 09, 2010, 11:07:41 PM
OK I just read this, and this is the ultimate piece of bullshit:

Quote
An interview with Lead Designer Mark Laidlaw printed in French gaming mag Joystick  revealed details regarding the new game's camera options and mod support, namely that the PC version would no longer offer the overhead "strategic view" present in Origins, and that they had no plans to release a toolset for creating user-generated mods, citing that the original toolset was "very powerful but very complicated."

Fuck you Bioware.
Title: Re: Dragon Age 2 - Updated on 7/28/2010
Post by: Xessive on Tuesday, August 10, 2010, 03:36:32 AM
Oh man, that's bullcrap! Did they even see how much user-created content was out there?! Even if it is complicated people figure out how to use it. I'd rather have a complicated toolset than none at all!
Title: Re: Dragon Age 2 - Updated on 7/28/2010
Post by: Pugnate on Tuesday, August 10, 2010, 11:38:53 AM
I am equally pissed off about the removal of the strategic view, which is what I mostly played it at.

In the end, the game will be still a top quality game, just like Mass Effect 2 was, but this seems to be shitting on the PC fanbase.
Title: Re: Dragon Age 2 - Updated on 7/28/2010
Post by: MysterD on Tuesday, August 10, 2010, 01:40:04 PM
Mike Laidlaw of Bioware did respond to these "rumors", some THREE days ago... (http://social.bioware.com/forum/1/topic/141/index/4376174%26lf%3D8#4381246)

DA2 Toolset is close to DAO's and "investigating" on just updating it
Quote from: Mike Laidlow
Hey folks,

Victor managed to hunt me down, and I wanted to clear up a few things with regards to what I'm seeing as the two major concerns on this thread.

First off, let's talk about the toolset issue. Obviously in this community there's going to be some concern that we wouldn't release a toolset, so let me clear the air a little: The tools we're using to make Dragon Age 2 are very, very close to the tools you guys have used to make your mods for DA:O. They're not identical, as we've made a few in-house improvements, but they're almost identical. As such, there isn't a new toolset to release, per se.

While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.

Tactical Viewpoint
Quote from: Mike Laidlaw
As to the subject of tactical view, I can confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make console players quite happy.

On the PC, however, we are still working with the camera to keep the key elements of the tactical experience there. I was actually playtesting some new camera code when Victor found me, in fact, so I can give you the latest news on that front.

While we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing your camera from the character you're controlling to issue precise orders, which is what we're tuning now. So, this means you can still maneuver the camera around the battlefield and issue orders from a remote location, just as you could in Origins.


As you can probably tell from my phrasing, all of this is a bit in-flux right now, so things may change between now and ship, but I wanted to update you guys on the current direction of things.

Mike..
Title: Re: Dragon Age 2 -> 8/17/2010 - Destiny Trailer released
Post by: MysterD on Tuesday, August 17, 2010, 07:44:49 PM
Screens from RPS. (http://www.rockpapershotgun.com/2010/08/17/that-dragon-age-2-trailer-in-full/)
(http://www.rockpapershotgun.com/images/10/aug/drag1.jpg)

(http://www.rockpapershotgun.com/images/10/aug/drag2.jpg)

(http://www.rockpapershotgun.com/images/10/aug/drag3.jpg)
Title: Re: Dragon Age 2 -> 8/17/2010 - Destiny Trailer released
Post by: Pugnate on Wednesday, August 18, 2010, 12:25:01 AM
Watched the trailer. Didn't realize it was just an FMV.
Title: Re: Dragon Age 2
Post by: MysterD on Thursday, August 26, 2010, 03:17:26 PM
Dealspwn.com -> DA2 Preview. (http://www.dealspwn.com/dragon-age-ii-preview-choice-consequence-chunky-kibbles/)

PC Interface
Quote
The PC interface looks largely the same too, but with the addition of a couple of fully customisable hotkeys in the bottom right. Instead of having a confusing row of varying health potions and stat replenishment, quick health and quick stamina buttons will map the most readily available potion for the job to the corresponding button. Don’t like how it works? You’ll be able to tailor the buttons to work in the way you want.

Tactical Camera 2.0
Quote
Tactical Camera 2.0, as Laidlaw referred to it, is shaping up pretty nicely too. You’ll be able to pause the game and now take the camera for a little wander, scoping out the battlefield and the terrain, seeing where the enemies are emerging from, where their backup is, and where all of the best vantage points are to be found. There’s more freedom to survey the battleground before plunging into combat, something that will undoubtedly help preserve the tactical elements that at least the PC version had to offer.
Title: Re: Dragon Age 2
Post by: MysterD on Tuesday, September 07, 2010, 04:24:05 PM
Kotaku -> Female Hawke. (http://kotaku.com/5632187/dragon-age-iis-hero-cleans-up-becomes-female-real-nice)

Female Hawke
(http://cache.gawkerassets.com/assets/images/9/2010/09/500x_dragonageiihawke.jpg)

Male Hawke (left) and Female Hawke (right)
(http://cache.gawkerassets.com/assets/images/9/2010/09/500x_dragonage.jpg)
Title: Re: Dragon Age 2 - Update: PC Gamer preview (9-19-2010)
Post by: MysterD on Monday, October 04, 2010, 09:12:35 AM
Heads-up...
Anyone who signs up for Bioware's newsletter OR has already signed-up for Bioware's newsletter...
You'll get an unlock code for a DA2 item called The Staff of Parthalan in your e-mail.
You can use this code, once DA2 is officially available.

Just saw this on their official Facebook and got the code in my e-mail.
"Yay" or something.
Title: Re: Dragon Age 2 - Update: Join BW Newsletter, get epic item unlockable (10-4-2010)
Post by: MysterD on Wednesday, October 06, 2010, 03:35:20 PM
Shacknews -> Here's what Dragon Age 2 will pull-in for data from those who import their DAO saved games. (http://www.shacknews.com/onearticle.x/65900)

Quote
In an interview with NowGamer, Dragon Age 2 lead designer Mike Laidlaw revealed that save file importing in the upcoming sequel will change "the world" to reflect how you left it in Origins.

"Who's in charge of Ferelden, what happened with the Dwarves, who's running Orzammar?" Laidlaw said. "All of these things are reflected and accounted for in Dragon Age 2."
Title: Re: Dragon Age 2 - Update: What DA2 will take from imported DAO saves (10-6-2010)
Post by: MysterD on Thursday, October 14, 2010, 03:02:39 PM
1Up -> Dragon Age 2 - Bioware Signature Edition announced. (http://www.1up.com/news/dragon-age-2-preorders-signature-edition)
This Bioware Signature Edtion is a "Free Upgrade" for those who Pre-Order DA2 before Jan 11, 2011.
Here is what the box will contain:
(http://www.1up.com/media?id=3850961&type=lg)
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: Pugnate on Thursday, October 14, 2010, 06:26:24 PM
Shacknews -> Here's what Dragon Age 2 will pull-in for data from those who import their DAO saved games. (http://www.shacknews.com/onearticle.x/65900)
 

Essentially, what they aren't saying is that you won't see any meaningful consequences of your actions, and like Mass Effect 2, will get some word of what happened. That's it.
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: Xessive on Sunday, October 31, 2010, 12:28:14 PM
New trailer featuring in-game footage! (http://dragonage.bioware.com/?sourceid=eag2875)
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: MysterD on Sunday, October 31, 2010, 01:01:45 PM
New trailer featuring in-game footage! (http://dragonage.bioware.com/?sourceid=eag2875)
I already had "Rise To Power" up from GameSpot...
But yours is of a better resolution and quality.
So, I added it to front page. :)
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: Xessive on Sunday, October 31, 2010, 01:17:20 PM
I already had "Rise To Power" up from GameSpot...
But yours is of a better resolution and quality.
So, I added it to front page. :)
haha sorry, I just got the Bioware newsletter and that was the highlight! At least it had some purpose :P
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: MysterD on Sunday, October 31, 2010, 01:18:24 PM
Yeah - yours is of much better resolution! :) And can be DL'ed, too. Your link's better.

You know, 2011 is going to be shaping up to be an amazing RPG year.

Dragon Age 2; The Witcher 2 (my most anticipated game of 2011); Two Worlds 2 (which is getting high reviews overseas - they are getting it this year in 2010); Deus Ex 3 - this is just unreal. And that ain't even all of them planned for next year!

Is Risen 2 next year in 2011? What about Mass Effect 3?
Title: Re: Dragon Age 2 -- Update: DA2 - Bioware Signature Edition announced (10-14)
Post by: MysterD on Thursday, November 04, 2010, 06:32:46 PM
Joystiq -> Preview on DA2. (http://www.joystiq.com/2010/11/03/dragon-age-2-preview/)

Improving The Rogue Class
Quote
EA was showing off the dual-wielding rogue during the session. Employing two swords, the class is characterized by nimble, agile attacks and speed-based buffs. It's a character that's designed to be quick and allow you to easily get in and out of battle. My favorite skill was "Springboard," allowing me to briefly vanish, only to reappear behind an enemy for a deadly backstab -- perfect for avoiding danger and striking critical blows.

"The big thing, the problem with the Rogue in Origins was they didn't know what role they were trying to fill," Darrah suggested. "Rogue was sort of half-warrior, half-nothing -- it had some of the same talents as the warrior: You had dual-wielding; you had archery; many of the same things the warrior did. So what we're trying to do here is make sure each of the classes has a distinct personality and purpose."

I couldn't directly compare the Rogue to any of the other classes since the Rogue was the only one playable, but its strengths and weaknesses were very clear. Once I got acclimated to the dualist Rogue's abilities, it was apparent that it wasn't the tank the warrior is, but still an excellent class built around some strong melee combat abilities.
Title: Re: Dragon Age 2 -- Update: Bioware is improving the Rogue Class (11-4)
Post by: MysterD on Wednesday, November 17, 2010, 07:10:02 PM
Kotaku -> Dragon Age II Preview. (http://kotaku.com/5692653/dont-worry-dragon-age-ii-is-for-you-too)

Command Stacking is GONE
Quote
You can still pause combat. On the console or PC version you can stop the action, transfer from character to character, assigning their one next move (you can't stack commands).

Strategic fighting has not been eliminated, just not shown much to the press. BioWare, the rep explained, prefers to show off a more exciting, fast-moving play style for the sequel, even though they support the old-school turn-taking approach. That faster style is what they want to hook Fable fans with, what they think even a Borderlands fan might dig.

Overhead Tactical View is GONE
Quote
The bigger change, however, is that the game will no longer support an overhead tactical view on any platform. This was an art and combat-design decision, the BioWare rep told me today. Support for that Baldur's Gate-style view forced the artists to design rooms and scenes that didn't have important things on their ceilings and skies — which top-down players wouldn't see. It also forced the designers into an awkward spot where they had to accommodate top-down turn-taking players and behind-the-back action-first players.

By catering to the more reckless of those playing styles, the designers were forced to make the game's difficulty fairly low. Making all players play from some sort of from-the-rear camera view alleviates that.

But! PC gamers, your version will include a special option to zoom the camera out, just not up. Console gamers won't get that.

I think I just threw-up in my mouth, thanks...


EDIT:
Bioware Forums -> On-Going Discussion on Kotaku's Preview about a lot of stuff. (http://social.bioware.com/forum/1/topic/141/index/5263887/1)

Mike Epler of Bioware on the camera
Quote
Since it's a little unclear - you can still pull the camera back and then adjust the yaw, which would allow for a fairly-close-to top-down camera perspective. You aren't stuck with varying degrees of over-the-shoulder.

Mike Laidlaw of Bioware on the camera
Quote
Hey folks.
Thought I would slide in here to clarify this last query:
The camera is attached to your currently controlled character.
It may be rotated freely.


Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: Pugnate on Thursday, November 18, 2010, 01:02:59 AM
Fuck.
Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: Xessive on Thursday, November 18, 2010, 01:39:37 PM
Ok, I'm gonna stop thinking of it as a Dragon Age game.. Maybe that'll dull the pain.
Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: MysterD on Thursday, November 18, 2010, 06:00:43 PM
Ok, I'm gonna stop thinking of it as a Dragon Age game.. Maybe that'll dull the pain.

Hawke: A Dragon Age Tale would be a more fitting title...
Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: Ace_O_Spades on Friday, November 19, 2010, 11:28:14 AM
Hawke pun time

The changes have clearly been made to Hawke this to the Xbox crowd.

Pretty disappointing they removed the Hawke's eye view.

As a massive fan of the play style and tactical view in DA:O, this makes me want to Hawke a loogie.

Did I miss any?
Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: Pugnate on Friday, November 19, 2010, 12:11:21 PM
What the Fawke?
Title: Re: Dragon Age 2 - Update: Overhead Tactical View + Command Stacking = GONE (11-17)
Post by: Ace_O_Spades on Friday, November 19, 2010, 12:21:49 PM
What the Fawke?
  ;D
Title: Re: Dragon Age 2 - Update: Approval System for Companions = GONE (11-30)
Post by: MysterD on Tuesday, November 30, 2010, 03:51:11 PM
PCG -> Companion Approval System = GONE. (http://www.pcgamer.com/2010/11/30/dragon-age-2-preview-the-hero-of-kirwall/)

Quote
They’re also ditching the approval system. You won’t be trying to lobby your companions by saving kittens in front of them; now they’ll agree with you completely, or just stick around as a ‘rival’.

A rival respects your power and the role you play in the world, but thinks you’re kind of a dick. As a side effect of that, you can’t have an outright evil champion. You’ll have to settle for being ruthless in the pursuit of your ideals.
Title: Re: Dragon Age 2 - Update: Approval System for Companions = GONE (11-30)
Post by: Pugnate on Tuesday, November 30, 2010, 11:38:08 PM
hahah fuck this game.
Title: Re: Dragon Age 2 - Update: Approval System for Companions = GONE (11-30)
Post by: MysterD on Wednesday, December 01, 2010, 03:02:22 PM
Youtube -> Dragon Age 2 - In-Game Footage from GameCity Vienna 2010. (http://www.youtube.com/watch?v=q4rrJENZlqw)
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Wednesday, December 01, 2010, 05:06:39 PM
They've 'streamlined' companion inventory as well. No more do you have to 'worry' about the equipment your party members wear.

What the hell are they doing to this game? Not an RPG anymore? It is easy to blame the console crowd, but how stupid do they think people are? I think they are underestimating the intelligence of their fans.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Wednesday, December 01, 2010, 05:08:29 PM
Youtube -> Dragon Age 2 - In-Game Footage from GameCity Vienna 2010. (http://www.youtube.com/watch?v=q4rrJENZlqw)


hahah you can hear Queen's Bohemian Rhapsody in the background.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: MysterD on Wednesday, December 01, 2010, 05:17:03 PM
Gamespot - Heather Rabatich of Bioware explains some of the changes in DA2. (http://uk.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6283746)
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Quemaqua on Wednesday, December 01, 2010, 05:38:26 PM
Quote from: Heather Rabatich
We had a pretty good game the first time around, and we thought it would make more money if we made is suck ass.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: MysterD on Wednesday, December 01, 2010, 05:39:38 PM
They've 'streamlined' companion inventory as well. No more do you have to 'worry' about the equipment your party members wear.

What the hell are they doing to this game? Not an RPG anymore? It is easy to blame the console crowd, but how stupid do they think people are? I think they are underestimating the intelligence of their fans.

The "streamlining" worked for Mass Effect series b/c that series controlled like a shooter game, in the first place. It made sense for that series in ME2 to evolve the way it did.

This all w/ Dragon Age 2 - it just doesn't make sense for Dragon Age series. If Bioware gave this Dragon Age 2 another name entirely, I'd probably actually be VERY interested for this game.

Fallout: New Vegas is really good b/c it's an improvement on what Fallout 3 had done before it, in many regards - better narrative and storytelling; more weapons; additional combat options in VATS for melee weapons; some new gameplay features (Crafting; iron sights; modding for guns); additional Reputation system when dealing w/ Factions and towns (The Overall Karma point system is still intact, too); etc. New Vegas basically did not alienate fans of the previous game (Fallout 3) - New Vegas built even more so upon everything gamers loved about Fallout 3. It's what a sequel should do - it went for more, more, and more.

DA2 looks to be going the other way - removing things (removing Companion approval system; removing Command Stacking; removing Overhead Tactical View; etc). I have a bad feeling Dragon Age 2 is going to alienate fans of the previous game, DA: Origins - and that would be the big hardcore old-school strategy-RPG crowd. The only thing I really like about DA2 is the new stylistic-looking graphics. The combat in the video does look great, yes - but, I think they could've found a way to make that work in a strategy-RPG. I have a few ideas, if Bioware wants to hire me. ;)
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Wednesday, December 01, 2010, 06:52:28 PM
“Now, the game mainly sold on console, so we're going the way of the audience.” -- Bioware to Joystiq.

At least they are admitting it.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: sirean_syan on Wednesday, December 01, 2010, 07:25:43 PM
It's just kinda funny because everyone was praising how PC-centric the game was and how it catered to that crowd. That was what (at least) critics praised it for. They seemed like they had a good gig going where Mass Effect filled action-oriented cravings while Dragon Age was more for the old school RPG cravings. While it's more than likely that there's more money in the Mass Effect crowd, there's something to be said about dominating both sides of the market with two different games. This is especially true when a lot of the people who Bioware is trying to tempt with all these changes already wrote the franchise off while the changes are pushing away people who would want a sequel.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Thursday, December 02, 2010, 01:10:34 AM
Actually, at least that's what I think surprised EA.

A beautiful game like Mass Effect 2, sold only 1.6 million units. I say only, because a game like that, in a fairer universe, should be outselling less original titles like Call of Duty and Halo.

Dragon Age sold 3.2 million units. Yes... the first game in a franchise outsold the second game in a more established franchise by exactly twice as much. And as we can see from the statement given to Joystiq, most of those sales happened on the console.

While I *loved* Dragon Age, I'll be the first to admit that it was a bit of a generic old-school, swords and wizards game. The theme and storytelling -- while alright -- didn't appeal to me as much as the fantastic combat, the tactical stuff, and the mechanics of the game.

So guess what, they are going to basically keep the theme and storytelling, and lighten the load on the other stuff.

BTW, the sales number I mentioned (you can Google them) are from the first month of selling. I don't know how well the games did down the road, but as we all know, if you sell 2 million units in the first month at full price, you are basically better off than selling four million units at half price throughout the rest of the year (especially when factoring in other costs like shelf space, and when considering that those other sales happen during weekend sales etc.).

So the point is that Dragon Age was subpar on the consoles, yet outsold ME2 on the them by twice as much. What made them buy the game? I bet it was the marketing. Along with the manson music, the less informed buyers were expecting something like the video game version of 300 the movie. I think basically that's what they want DA2 to be this time. Bioware have said they are looking to make an action RPG.

I am not saying that Dragon Age 2 will be a bad game.

In fact, like ME2, this could be a great game. Bioware -- aside from Jade Empire -- haven't let us down yet. I just am disappointed that this is what DA2 is turning into. As Sirean said, ME and DA serviced different needs.

BTW, what I find really sad, are the resident fanboys on the Dragon Age 2 forums.

You go there, and you can spot them very quickly. It is the same on every game forum... you have five to ten posters, who just hang out on the game forum, posting thirty to forty times a day (yes I checked their profiles), every day. They almost don't even log out.

It is a bit creepy. Yes, this is coming from a dude who posts a lot on OW, but we don't all have one game in common interest. This a general forum, and we discuss all sorts of stuff. These guys only discuss Dragon Age 2, all day, and seem to spend most of their posting time defending against whatever someone new posts are criticism.

I am almost wondering if they are Bioware employees. Either that, or they are just in denial.

Some examples: (Note, the answers are coming from the same group of 5-10 people)

Q: They modified the tactical view WTF? You can't queue orders any more? WTF?

A: So? It is a good thing. In fact, it will make the game *more* tactical.

Q: How?

A: You'll see.

Q: You can't equip your party anymore? Can't change their gear, only their whole outfits?

A: Yea, but what does that to do with the game's depth? It should actually be a GOOD thing!

Q: How?

A: You'll see.

Q: They've modified the skill tree? Compressed several branches into one a piece? Zomgs!

A: So, it gives you less time to worry about that stuff, and more to concentrate on the actual game! (yes, someone said that)

Q: You are limited to a single race?

A: Yea, but who selected another race anyway?

Basically, there is no arguing with these people. I am convinced that they are either mentally ill, or Bioware employees... or possibly both.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: sirean_syan on Thursday, December 02, 2010, 02:02:07 PM
I had no idea that Dragon Age outsold Mass Effect 2 by such a large margin, or even at all. That's honestly pretty surprising. Thing is, I wonder how many of those got the game only to question the marketing they had going. I'd suspect that people who fell for the marketing aren't the type of people to follow the development of the sequel and would therefore avoid it.

Still, with sales like that they could lose a lot of return customers and come out ahead (especially when development costs are being cut by producing what seems to be a smaller world).
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Quemaqua on Thursday, December 02, 2010, 02:22:44 PM
I'm shocked too, but mostly just because Dragon Age was so ungodly bland.  The gameplay was really great, and it had a lot going for it, but it was just so utterly fucking cookie-cutter fantasy I had to give up.  It was the epitome of boring to me, great gameplay or otherwise.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: MysterD on Thursday, December 02, 2010, 02:40:10 PM
I absolutely agree w/ Pug - Dragon Age 2 could turn out to be a great Action-RPG. But, what I've been reading about DA2 - it's not really what I'm looking for in a game titled "Dragon Age", after playing the strategy-RPG that was DA: Origins + DA: Awakening.

We already have a ton of Action-RPG games on the market. We need more strategy-RPG's - like BG series; IWD series; NWN series; Drakensang series; and the first Dragon Age: Origins + Awakening.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Thursday, December 02, 2010, 03:08:13 PM
I am still playing The Witcher, but I loved Dragon Age so much more.

For me, it was sorta the opposite. While The Witcher has a fantastically rich world, with some excellent storytelling, and feels very original, the combat system is very boring to me. Hopefully that aspect of it will get better as I progress further through the game. Admittedly, I am only 20% or so through.

But from what I read of the developer interviews, The Witcher 2 will improve on the combat stuff quite a bit... so yea... at this stage it is the only RPG I have to look forward to with Diablo 3 ages away.

I had no idea that Dragon Age outsold Mass Effect 2 by such a large margin, or even at all. That's honestly pretty surprising. Thing is, I wonder how many of those got the game only to question the marketing they had going. I'd suspect that people who fell for the marketing aren't the type of people to follow the development of the sequel and would therefore avoid it.

Still, with sales like that they could lose a lot of return customers and come out ahead (especially when development costs are being cut by producing what seems to be a smaller world).

Interesting thing is that development for DA2 seemed to have happened much faster than normal, even considering that it had been fast tracked.

DA1 was in development for a long long time. It was actually rumored to have been ready on the PC a whole 8-10 months before it was actually released. I bet they delayed to meet a simultaneous holiday launch with the consoles, and took the time to create a more console specific port.

The strange thing is how quickly they got DA2 ready. I bet DA2 was in development before DA1 was even out of the door.

My theory as to why Bioware seem to have this hardon for multiplayer in their Mass Effect games is because it didn't get Halo and CoD like sales numbers. Ever since the sales numbers came out, I've heard Bioware talk about how they should have had a multiplayer portion, and how they will definitely have that for ME3.

This is why I wasn't at all surprised when Bioware announced the ME multiplayer spinoff.

It could very well be the EA factor. It seems that EA believes that a lot of these critically acclaimed games like Mass Effect, Dead Space 2 etc., aren't seeing Halo and CoD like sales figures because they lack a multiplayer component.

Heck, with game development cost so high, and so many Halo players admitting they buy the game only for the multiplayer, I can't blame EA for thinking along those lines. I suspect they've even exerted some pressure on Bioware. I don't mind. I can see a good multiplayer component working well with a game like ME2.

I don't find it interesting in a game like Dead Space or Bioshock though. Actually, I find it stupid. But if adding a silly multiplayer component increases sales numbers and allows developers more money to make creative AAA titles, then so be it.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: MysterD on Thursday, December 02, 2010, 03:39:30 PM
I am still playing The Witcher, but I loved Dragon Age so much more.

For me, it was sorta the opposite. While The Witcher has a fantastically rich world, with some excellent storytelling, and feels very original, the combat system is very boring to me. Hopefully that aspect of it will get better as I progress further through the game. Admittedly, I am only 20% or so through.

But from what I read of the developer interviews, The Witcher 2 will improve on the combat stuff quite a bit... so yea... at this stage it is the only RPG I have to look forward to with Diablo 3 ages away.
Combat gets better in The Witcher - once you get more skills and boosts; more boss battles; and more group battles, later on.

The Witcher 2 is my most anticipated game of 2011.

Also - is it me, or is Dragon Age 2 trying to be more like The Witcher series?  :o
Gritty dark-fantasy world - check;
Action-orientated gameplay - check;
Lots of blood and guts and finishing moves - check;
One lead character w/ a name and is fully voice-acted - check.

Not too much emphasis on your Inventory & Equipment (Witcher 1) - check;
[Side note: The Witcher 2 looks like there will be more emphasis on this than in The Witcher 1.]


Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: Pugnate on Friday, December 03, 2010, 12:29:42 AM
What? No.
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: MysterD on Monday, December 06, 2010, 07:15:50 PM
Bioware Forums -> Mike Laidlaw says DA2 might have Helmet toggle. (http://social.bioware.com/forum/1/topic/141/index/5387591&lf=8)
Title: Re: Dragon Age 2 - Update: In-Game Footage (12-1)
Post by: iPPi on Monday, December 06, 2010, 07:32:05 PM
Bioware Forums -> Mike Laidlaw says DA2 might have Helmet toggle. (http://social.bioware.com/forum/1/topic/141/index/5387591&lf=8)


Sold.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Xessive on Tuesday, December 07, 2010, 05:46:18 AM
Dragon Age 1 had helmet toggle.. How's that new?
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Pugnate on Tuesday, December 07, 2010, 06:11:40 AM
I think it means that if you want to wear a helmet in combat but have it go invisible because you find it looks ugly, you can do so.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: PyroMenace on Tuesday, December 07, 2010, 07:20:29 AM
Yea I think you can do that in the first Dragon Age.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Pugnate on Tuesday, December 07, 2010, 07:36:31 AM
I don't think you can, can you? It automatically disappears in conversations but I don't see a way to "hide" it in combat?
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Xessive on Tuesday, December 07, 2010, 12:25:18 PM
I don't think you can, can you? It automatically disappears in conversations but I don't see a way to "hide" it in combat?
I recall it was added to the options menu in one of the patches.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: scottws on Tuesday, December 07, 2010, 06:46:34 PM
Seems like a strange thing to get excited about, but I can't speak for everyone.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Pugnate on Wednesday, December 08, 2010, 12:57:57 AM
hahaa yes.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Xessive on Wednesday, December 08, 2010, 12:33:55 PM
Haha "Helmet OFF! Helmet ON!!" FUUUCK YEEAH!!" ;D
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: Pugnate on Wednesday, December 08, 2010, 03:11:21 PM
http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6284996?tag=topslot;thumb;2

The game looks good, though I am not sure if I am impressed by some of the comments from the developers.
Title: Re: Dragon Age 2 - Update: DA2 will likely have Helmet toggle (12-2)
Post by: MysterD on Wednesday, December 08, 2010, 04:02:01 PM
http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6284996?tag=topslot;thumb;2

The game looks good, though I am not sure if I am impressed by some of the comments from the developers.

DA1 looks like it'll be a great action-RPG that's story is within the Dragon Age universe.

DA2 just won't be the amazing strategy-RPG that was DA: Origins. And, IMHO, I think we need more strategy-RPG's like Origins on the market, since there is a major shortage of new ones of this nature. I still thing there are ways they could've sped up the pace of the game w/out removing many of the strategic elements.

For me, the most appealing thing of DA2 is actually the graphics here - it looks great b/c the franchise looks like it finally has a style of its own, which is what Origins I thought really lacked.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Ghandi on Friday, December 17, 2010, 02:05:26 PM
Gameplay Vid. Looks cool.  (http://www.youtube.com/watch?v=otNeByBo-8k)
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Pugnate on Friday, December 17, 2010, 02:19:48 PM
Yea I saw that not five minutes ago on the DA2 website. It does look cool, and better than I expected, but it seems to be lacking something.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: MysterD on Friday, December 17, 2010, 02:51:15 PM
Yea I saw that not five minutes ago on the DA2 website. It does look cool, and better than I expected, but it seems to be lacking something.
The overhead tactical viewpoint is what it's missin'.

At least the mini-map in upper-right hand corner, I guess you can use that as substitute "overhead tactical view", since it even has stuff all the players and pieces in different colors and all - but, it just won't be the same as when you just suddenly pulled the cam back in DAO to look at everything in 3D laid-out in front of you...
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Pugnate on Friday, December 17, 2010, 10:40:34 PM
The detached camera isn't so bad actually. I really dislike the interface though. It is too clean... lacks character.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Xessive on Saturday, December 18, 2010, 12:33:15 AM
Yeah, the interface looks like it's underdeveloped. I think it was all just a temporary setup until the final is ready.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Pugnate on Saturday, December 18, 2010, 04:15:47 AM
That's what everyone is hoping, that it is placeholder, but from the forums it seems this is near the final thing.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Pugnate on Saturday, December 18, 2010, 04:19:31 AM
(http://img3.imageshack.us/img3/3748/compareorigins.jpg)
(http://img522.imageshack.us/img522/3853/compare2.jpg)

Well... hope it all gets reworked.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: MysterD on Saturday, December 18, 2010, 08:29:32 AM
The interface looks fine for DA2.

I am more concerned about the biggest mistake of Bioware's career with DA2 - the removal of the overhead cam.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: Xessive on Saturday, December 18, 2010, 09:33:36 AM
The interface looks fine for DA2.

I am more concerned about the biggest mistake of Bioware's career with DA2 - the removal of the overhead cam.
D, no offence, but if the interface is that inconsistent and fugly an auxiliary camera angle is the least of their concerns and ought to be far down the priority list.

The current interface actually looks more akin to the Jade Empire PC interface, which clearly appeared to be an after-thought.
Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: MysterD on Saturday, December 18, 2010, 11:32:03 AM
D, no offence, but if the interface is that inconsistent and fugly an auxiliary camera angle is the least of their concerns and ought to be far down the priority list.

The current interface actually looks more akin to the Jade Empire PC interface, which clearly appeared to be an after-thought.

I dunno really what is so wrong w/ that DA2 PC interface. Everything is clear-cut and thrown right at the bottom of the screen, directly right in front of the player.  :o

About the "auxiliary" overhead tactical cam - I used that camera A LOT. I don't think it's "auxiliary" or "secondary" to me.

I always felt like w/ NWN games and DAO - every camera angle was always there for me. It made me feel like I was not only a player in the game, but a director of some big-time fantasy movie/video game. I moved the camera around A LOT just so I could see the action from all kinds of views - and yes, I took screenshots galore in most of those games, too.

I had to often pause the game and then use that overhead cam in many instances to get a complete-view for the battlefield. I probably would've never got through the Jarvia Battle and Golem Battle in the Deep Roads w/out constantly jumping to that cam, when I deemed it necessary. Those battles are just two major battles I can think of that without my constant moving of the cam everywhere, I would've been screwed otherwise.

Also, I would zoom out to the overhead cam out full blast and hit/hold the highlight button just so I could see EVERY single object in the gameworld I could actually interact with - and then if I found something I wanted to interact with, there I then went.

Title: Re: Dragon Age 2 - Update: GameSpot's Making Of DA2 - Part 1(12-8)
Post by: MysterD on Sunday, January 02, 2011, 12:09:29 PM
DA2 PC's System Requirements revealed. (http://dragonage.bioware.com/da2/info/faq/)
Quote
What are the system requirements?

Recommended:
    CPU: Intel Core 2 Quad 2.4 GHz Processor or equivalent
    CPU: AMD Phenom II X3 Triple core 2.8 GHz or equivalent
    RAM: 2GB (4 GB Vista and Windows 7)
    Video: ATI 3850 512 MB or greater
    Video: NVIDIA 8800GTS 512 MB or greater
    DirectX 11: ATI 5850 or greater
    DirectX 11: NVIDIA 460 or greater

Minimum:
    OS: Windows XP with SP3
    OS: Windows Vista with SP2
    OS: Windows 7
    CPU: Intel Core 2 Duo (or equivalent) running at 1.8 GHz or greater
    CPU: AMD Athlon 64 X2 (or equivalent) running at 1.8 GHz or greater
    RAM: 1 GB (1.5 GB Vista and Windows 7)
    Video: Radeon HD 2600 Pro 256 MB
    Video: NVIDIA GeForce 7900 GS 256 MB cards
    Disc Drive: DVD ROM drive required
    Hard Drive: 7 GB
    Sound: Direct X 9.0c Compatible Sound Card Windows Experience Index: 4.5

Title: Re: Dragon Age 2 - Update: PC Requirements revealed (1-2-2011)
Post by: idolminds on Sunday, January 02, 2011, 12:29:18 PM
Its kind of amazing that an 8800GTS is still a "recommended spec" piece of hardware.
Title: Re: Dragon Age 2 - Update: PC Requirements revealed (1-2-2011)
Post by: MysterD on Sunday, January 02, 2011, 12:52:17 PM
Its kind of amazing that an 8800GTS is still a "recommended spec" piece of hardware.
I'm not, honestly - since we're talking about multi-platformed games here.
I'm glad to see the DX 11 support, though.

I was surprised the game's only gonna be around 7 GB, until I read what Chris Priestly had to say. (http://social.bioware.com/forum/1/topic/260/index/5473672/4)
Quote from: Chris Priestly of Bioware
Oh for the sake of bacon. It is this sort of doom and gloom naysaying that depresses the heck out of me. "Oh, I don't really understand how things work in the industry, but 7GB is less than previous, so it must be bad."

I shall try to explain in 3 main points why Dragon Age II is 7 GB.

1 - We used a different compression scheme in DA II than DAO (something called "ogg" I am told).
2 - 2 less fully VOed langauages
3 - Optimized mesh data, physics and lighting (which I am told reduces the footprint of environments by close to 75%)

I know some will still doom and gloom, but the game is 7GB because we are better at making games. So, now that you have some reasons why the game is 7GB I hope this will calm some of you down.
Title: Re: Dragon Age 2 - Update: PC Requirements revealed (1-2-2011)
Post by: MysterD on Friday, January 07, 2011, 03:08:07 PM
DA2: The Exiled Prince DLC
Price = $7.00; or 560 MS Points; or FREE w/ Signature Edition


Trailer. (http://www.actiontrip.com/rei/comments_news.phtml?id=010711_5)
Info. (http://www.actiontrip.com/rei/comments_news.phtml?id=010711_3)
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: PyroMenace on Saturday, January 08, 2011, 02:28:43 AM
How about they put that in the game when it goes retail, assholes.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: Xessive on Saturday, January 08, 2011, 04:43:59 AM
I just noticed the price on GamersGate.co.uk (UK) is GBP 35 pounds, which is about USD $55, but there's no price listed on GamersGate.com (US).

I am tempted to go for the Signature Edition but I'd rather have a physical copy of the game. On that note, Amazon.co.uk has a special offer for DA2 going for GBP 25! Tempting indeed.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: PyroMenace on Monday, January 17, 2011, 11:55:59 AM
I think I've made the decision to no longer buy Bioware games near release. I'm going to wait till they have brought out all the DLC respectively and inevitably repackage it altogether, which I realize is probably a year or more after its out. I hated coming back of ME2 for its DLC with my game already finished and trying to recall details of the world again to understand it all proper. Plus the way the games get so heavily discounted it will be a easy buy.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: Xessive on Monday, January 17, 2011, 12:18:45 PM
That's a great way to go. I didn't pass this one up since it I managed to get a retail copy of the Signature Edition for $40 (£25). As much as I try to portray that I'm not materialistic or superficial I have a lot of trouble resisting sleek special edition covers! I know they're just covers but the art always catches my eye! I was a total sucker for EA/Bioware's ploy to lure early adopters.

Either way, at that price I'm not complaining. The regular edition would have cost $60, retail or digital. I'm looking forward to an engaging RPG this March and I'm ignoring my "sequels" policy (which is pretty much 1. wait for release, 2. read reviews, and 3. assess value) based on how much I really enjoyed Dragon Age: Origins.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: Pugnate on Monday, January 17, 2011, 01:53:35 PM
Hey where did you get the Signature Edition for so cheap? Please let me know. I can't find it on Aamazon UK.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: Xessive on Tuesday, January 18, 2011, 06:49:21 AM
Hey where did you get the Signature Edition for so cheap? Please let me know. I can't find it on Aamazon UK.
Hey dude, it was located here (http://www.amazon.co.uk/gp/product/B0047GNN7K/ref=oss_product). I'm not sure if it's still available since the Sig Edition pre-order ended on 11 JAN. Check some of the other listings though, they might have some left.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: Pugnate on Tuesday, January 18, 2011, 09:09:39 AM
I didn't realize the sig edition was so limited. I... ah.. shit.
Title: Re: Dragon Age 2 - Update: Exiled Prince DLC announced (1-7-2011)
Post by: MysterD on Monday, January 31, 2011, 07:24:46 PM
Bioware Forums -> Chris Priestly lists Dragon Age 2 PC Version's DRM Details. (http://social.bioware.com/forum/1/topic/141/index/5887403&lf=8)

Quote
Hi everyone

Recently there has been some concern over the DRM (Digital Rights Management) included with Dragon Age 2. Hopefully this post will help clarify what the DRM is for all versions of Dragon Age 2.

Steam versions use Steam DRM, no other DRM is added.

Non-Steam versions (digital or retail disc) are as follows:
- No disc check, you do not need the disc in drive to play.
- No limit on the total number of PCs you can install and play the game on.
- There is a limit to the number of unique/different PCs that can start/play the game within a time window [5 PCs in 24hrs].
- Each install requires logging in to your EA account to verify game ownership and if you are a member of these forums, you have an EA account.
- You can play offline but the game will require a login check after a select period of days.

Release Control (does not use securom)
      . It does not install anything to the PC.
      . Sole purpose is to check with a server to validate whether the game release date has passed or not.
      . It completely removes itself after the game release date has passed.
      . You will not be able to play until that date has passed.
      . Dates & times are set to the retail street date per country.

Hopefully this explains the DRM included in Dragon Age 2.

If you still have questions, please ask them here. However, this thread is NOT for the general discussion of DRM, the pros and cons of other DRM systems or any talk about circumventing DRM (which is against the rules of conduct and will be diciplined as such). Thanks.
Title: Re: Dragon Age 2 - Update: PC DRM Details...and it is NOT pretty (1-31-2011)
Post by: Pugnate on Monday, January 31, 2011, 09:49:57 PM
Not so bad. I'd rather have some random internet checks than have to put the freakin' disc in.
Title: Re: Dragon Age 2 - Update: PC DRM Details...and it is NOT pretty (1-31-2011)
Post by: MysterD on Thursday, February 17, 2011, 03:19:06 PM
Bioware -> Dragon Age 2 DEMO coming on Feb 22nd for ALL platforms. If they get over 1 mill DL's, more in-game items will be unlocked for full version. (http://dragonage.bioware.com/da2/demo/)
Title: Re: Dragon Age 2 - Update: Demo coming for all platforms on Feb 22nd
Post by: MysterD on Sunday, February 20, 2011, 09:32:35 PM
Bioware Forums -> German reviews for DA2 are popping up - and they ain't as great as DAO's. (http://social.bioware.com/forum/1/topic/141/index/6105728/1)
No surprise at all to me...

Title: Re: Dragon Age 2 - Update: German reviews popping up ain't as great as DAO's
Post by: MysterD on Tuesday, February 22, 2011, 02:36:18 PM
DA2 Website -> Dragon Age 2 DEMO released - around 1.9 GB. (http://dragonage.bioware.com/da2/demo/)
Damn...their servers are getting hammered.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: MysterD on Tuesday, February 22, 2011, 08:50:15 PM
I just finished the Demo.

My old ass P4 single core 3.2 Ghz HT, 1 GB RAM, GeForce 8800 GT, Win XP just ran the DA2 Demo fine on 1024x768. Looks and runs A LOT better than the original DAO. They optimized this engine, to say the very least. I was not a huge fan of the original game's graphics artistically - though, I did think it got the job done just fine in DAO. I think it's obvious that the graphical artistry and style is MUCH better in DA2 than the original DAO.

I'll get to the gameplay stuff, in my next post...But, there's the teaser....

Let's just say....there's some things I like and some things I do not like...

EDIT:
Dialogue System
The Mass Effect dialogue system here in Dragon Age 2...I don't really know what to make about it. Really, I prefer having the whole dialogue line in front of me of exactly what my character was going to say and just picking that.Though, I really do like that in the middle of the dialogue option wheel, it shows a symbol, giving you the intent and delivery of the intended line - comedy mask face for a joke/funny/comedic line; halo for nice; red fist for forceful or evil; etc etc.

Inventory
Can't really speak on it. The Inventory is locked out of the Demo, for some reason.

Combat and Gameplay
Combat doesn't feel like it's changed much - which is a good thing. You'll feel right at home, if you liked the combat of the original game. Only thing now - it's much faster; and also feels and sounds much more visceral. You tell your character to move-to-attack, the character dashes and rushes right into the fray and gets right to work - no more shuffling around to be seen here. Those days are gone.

You can still do the typical Bioware tactical pause and issue orders while paused. You can still draw a rectangle to highlight some party members w/ the mouse. you can still attack and then let it auto-attack until you give a different order. You can still highlight party members w/ the SHIFT key and mouse; use the F keys to select certain party members; select all party members; and all of the stuff you love from DAO.

The Tactical Camera = GONE
The most head-scratching omission here is namely for PC gamers - and that is going to be not having the overhead tactical camera. I can't tell you how many times I tried to roll the mouse wheel out completely - and it just stopped and it was basically barely over my selected dude's head. Ugh - since there's more unique type-of-skills around here this time and the tactical pause actually stayed - why is the camera gone? Why can't I pull the cam out even a little bit further? Why can't I pull the cam out completely like we could in DAO?
Title: Re: Dragon Age 2 - Update: German reviews popping up ain't as great as DAO's
Post by: Xessive on Tuesday, February 22, 2011, 09:31:57 PM
DA2 Website -> Dragon Age 2 DEMO released - around 1.9 GB. (http://dragonage.bioware.com/da2/demo/)
Damn...their servers are getting hammered.
There's a torrent floating around too if direct download is not a viable option for you.

I hit the download button on the site just to add to their numbers.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: MysterD on Tuesday, February 22, 2011, 09:46:30 PM
More mirrors in this link from Bluesnews, for those wanting DA2 Demo. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=118968)
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: Cobra951 on Wednesday, February 23, 2011, 08:13:46 AM
I tried downloading this to the Xbox during dinnertime.  Half an hour later, it was at 6%, so I canceled and deleted.  I guess the console servers are getting hammered too.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: Pugnate on Wednesday, February 23, 2011, 08:39:33 AM
I thought the demo size would have deterred downloads, but guess I was wrong.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: Xessive on Wednesday, February 23, 2011, 08:54:18 AM
It's pretty big, especially for a direct download!

Anyway, I liked it alright but it feels strangely console-oriented. I mean it's still very similar to the original but this time around it feels like a lot of the combat is geared around well-timed button presses, it feels more real-time. The game's new pace feels like it was made with a gamepad in mind. I'd love to see how the game plays with the gamepad but Bioware seem to be the only people incapable of providing that option for the PC.

Btw, regarding the performance there's a huge framerate difference between DirectX 9 and 11 on my system (Asus G73JH with a Radeon HD 5870)! The game is playable on DX11 but it's prone to crashing and it hiccups occasionally. When I switched to DX9 the framerate shoots up and it is smooth as butter with little to no detriment to the visual quality.

In terms of the new structure it's very streamlined as opposed to the seemingly more open DAO. I like the direction they've taken but for some reason I was under the impression the story was set years after the events of DAO but they're actually parallel! It is strange to see everything in a very different artistic style, especially Flemeth's radical alteration. It does feel much more refined than DAO though.

Anyway, the release date is around the corner so I'll get a better idea when it comes in.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: MysterD on Wednesday, February 23, 2011, 02:41:09 PM
It's pretty big, especially for a direct download!

Anyway, I liked it alright but it feels strangely console-oriented. I mean it's still very similar to the original but this time around it feels like a lot of the combat is geared around well-timed button presses, it feels more real-time. The game's new pace feels like it was made with a gamepad in mind. I'd love to see how the game plays with the gamepad but Bioware seem to be the only people incapable of providing that option for the PC.

Btw, regarding the performance there's a huge framerate difference between DirectX 9 and 11 on my system (Asus G73JH with a Radeon HD 5870)! The game is playable on DX11 but it's prone to crashing and it hiccups occasionally. When I switched to DX9 the framerate shoots up and it is smooth as butter with little to no detriment to the visual quality.

In terms of the new structure it's very streamlined as opposed to the seemingly more open DAO. I like the direction they've taken but for some reason I was under the impression the story was set years after the events of DAO but they're actually parallel! It is strange to see everything in a very different artistic style, especially Flemeth's radical alteration. It does feel much more refined than DAO though.

Anyway, the release date is around the corner so I'll get a better idea when it comes in.
Actually, the game is supposed to span over a decade...
The story begins DURING the events of DAO and runs parallel to them...
And then later, it supposed to go on from there for 10 years or more or so.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: gpw11 on Thursday, February 24, 2011, 12:29:13 AM
I tried it out and honestly; I enjoyed it a lot more than what I played of the first.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: MysterD on Saturday, February 26, 2011, 08:39:36 AM
Gamesutra -> 4-page Interview w/ Mike Laidlaw on DA2. (http://www.gamasutra.com/view/feature/6297/the_rise_of_dragon_age_ii.php)
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: Xessive on Friday, March 04, 2011, 04:41:27 AM
I think Dragon Age 2 Signature Edition is available on Amazon (http://www.amazon.co.uk/gp/product/B0047GNN7K/ref=pe_7771_24062281_emwa_email_title_1) again. I just got a notice from Amazon saying "We're happy to inform you that the items you requested are now available to order from Amazon.co.uk: Dragon Age 2 - Signature Edition" Perhaps some people cancelled.
Title: Re: Dragon Age 2 - Update: DEMO Released at around 1.9 GB.
Post by: MysterD on Sunday, March 06, 2011, 05:55:37 AM
GameInformer -> Article on "10 Things You Should Know About DA2", since they've already finished it. (http://www.gameinformer.com/b/features/archive/2011/03/04/10-things-you-should-know-about-dragon-age-ii.aspx?PostPageIndex=1)

A lot of this is about the streamlining and changes made for DA2.
I'll highlight some of the things that really ain't been mentioned before.

Some of the changes include Inventory and Equipment changes; One Main Setting (Kirkwall); Skills; Game Structure and Storytelling; and Length.


Inventory
Quote
3.Inventory Management Is Better
Your allies in Dragon Age II each have a set of armor that they wear all the time. This means that you can’t equip them with the helmets, boots, and gauntlets that you find in your quest. This may sound disappointing at first, but it results in you spending much less time in the menus sizing up and optimizing equipment.

If you pick up a new suit of armor that isn’t an improvement for Hawke, you can just sell it; no need to look at all of your active and inactive party members to see if it’s better for them. Plus, you can still outfit your companions with rings, amulets, and belts, so the customization isn’t gone completely. Your inventory will be less cramped, especially since you get a storage chest early on and you aren’t carrying around crafting reagents all the time.

Skills
Quote
4. Skills Are Gone
When you level up, you allocate ability points and talent points. You no longer get skill points, because skills as they existed in Origins are no longer present. Your character can still do many things that used to be skills, like crafting and lockpicking, but these have migrated to other parts of the game. For instance, the rogue’s ability to pick locks automatically increases for every 10 points in their Cunning ability (simple locks at 10, standard locks at 20, etc.).

Kirkwall
Quote
5. Kirkwall Is The Main Setting
Don’t expect to travel to the four corners of the Free Marches like you did in Ferelden. Dragon Age II tells the story of Hawke’s rise to power in Kirkwall, and as such, almost all of the action takes place within the city. You’ll take a few trips to surrounding locations, but don’t be surprised when your adventures have you hopping between different parts of Kirkwall instead of different parts of the continent.

Not The Usual Bioware Story & Game Structure
Quote
6. Not The Usual BioWare Story
BioWare’s plots generally follow a predictable arc. Players go through an introductory sequence, and then the world opens up to four larger areas with their own quests and storylines. When those areas are complete, the tale converges for the thrilling finale. I won’t spoil anything about specific events in Dragon Age II, but I will say that the narrative does not follow this structure at all.

Length
Quote
10. It’s Shorter, But Not Short
I finished Dragon Age II, along with every sidequest, in approximately 40 hours. While that isn’t the 70 hours it took me to play through Origins, it’s still a large chunk of time, and I certainly didn’t feel cheated by the amount of content.
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes and streamlining
Post by: MysterD on Sunday, March 06, 2011, 10:33:07 AM
DA2 PC - Finalized DRM Details from Bioware's very own Chris Priestly. (http://social.bioware.com/forum/1/topic/141/index/6194280/1)

Quote
Below are the details of the final version of DRM that will be used with Dragon Age 2 for PC and Mac.

We appreciate your patience and feedback on this. DRM is always a topic of much debate, even internally. It requires a delicate balance between providing some level of IP protection while minimizing the inconvenience or intrusion to a player’s experience. These decisions are not made lightly - and a lot of time and effort was dedicated to ensuring that the system for DA2 is skewed to the player side of the experience. It is as follows:

Dragon Age 2 Physical & Digital PC/Mac DRM are as follows:

* No disc check, you do not need the disc in drive to play.

* No limit on the total number of PCs you can install the game on.

* There is a limit to the number of unique/different PCs that can play the game within a time window (if online) [5 PCs in 24hrs].

* After each new install there is a 1-time online check needed the next time you play, requiring a log in to your EA account to verify game ownership. If you are a member of these forums, you already have an EA account – just use the same email/password.

* You can play offline thereafter - the game will NOT require any subsequent login checks. If online, a game ownership check happens each time you play.

Steam versions use Steam DRM, no other DRM is added, which means:

* No disc check, it is used for digital game versions purchased from Steam only.

* No limit to the total number of PCs you can install the game on.

* There is a limit to the number of unique/different PCs that can play the game at any one time (if online) [1 PC].

* Each install requires logging into your Steam account to verify game ownership.

* You can play offline thereafter. If online, a game ownership check happens each time you play.

* Steam pre-loads use Steam release control – you will not be able to play until the release day/time has passed for that region.



Dragon Age 2 Release Control (non-Steam versions)


* Does not use securom.

* It does not install anything to the PC.

* Sole purpose is to check with a server to validate whether the game release date has passed or not.

* It completely removes itself after the game release date has passed.

* You will not be able to play until that date has passed.

* Dates & times are set to the retail street date per country.


Common questions:

Does this apply to consoles?

* No. This is applies to PC/Mac only.

What about Mac/Cider, does it use Securom?

* Dragon Age: Origins for Mac/Cider used Securom. Dragon Age 2 for Mac/Cider will NOT use Securom and instead it will use the same non-Steam system listed above.


A PC review mentions Securom, what gives?

* All EA preview & review game builds sent to press use Securom which is where the assumption came from. The Dragon Age 2 actual retail & download version of the game that you will play will not use Securom, it uses one of the systems above.

If you have other questions please feel free to post here – as always, a reminder that this thread is NOT for the general discussion of DRM, the pros and cons of other DRM systems or any talk about circumventing DRM (which is against the rules of conduct and will be disciplined as such). Thanks.
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes; Final PC DRM info
Post by: Pugnate on Sunday, March 06, 2011, 10:31:47 PM
Quote
This means that you can’t equip them with the helmets, boots, and gauntlets that you find in your quest. This may sound disappointing at first, but it results in you spending much less time in the menus sizing up and optimizing equipment

huh? They make the second sentence sound like you are losing a bad thing.
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes; Final PC DRM info
Post by: Xessive on Monday, March 07, 2011, 03:10:23 AM
Basically they've shifted focus to the main player character, like Mass Effect. I'm not against that, DA2 has clearly moved away from the classic Baldur's Gate and NWN formula (which DAO was more closely tied to). I hope the game and interface mechanics work well for DA2.

Is it just me or did the DA2 demo feel like it was built for a gamepad? The interface was made for a mouse but the gameplay style and pace feels very gamepad-oriented, especially when using instant abilities.
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes; Final PC DRM info
Post by: Cobra951 on Monday, March 07, 2011, 08:43:30 AM
Not having any DAO history to rely on, I played the demo and wasn't much impressed.  It consists mostly of cutscenes and running down this nondescript trail, plain brown landscape around, while hacking and slashing (or spellcasting the second time).  Press a button repeatedly while abilities recharge on 2 other buttons, use those, resume button mashing and dodging.  I discovered I could switch across the party members, which is cool, and I read that I could pause and issue orders to the party members.  (I loved this in Dungeon Siege.)  But I haven't tried that.  I made it to the next brief scene in my second demo run, which was at least more visually interesting, but still all I could think of was going back to Darksiders, which looks a hell of a lot better, and is much more fun as an action brawler.

I saw the level-up screens as well, complete with skilltrees (or whatever they're called here).  So I'm sure I'm missing a lot of what the game is about.  All I can say right now is that I can wait for more feedback and price drops without any salivating involved.
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes; Final PC DRM info
Post by: PyroMenace on Monday, March 07, 2011, 09:08:45 AM
Not having any DAO history to rely on, I played the demo and wasn't much impressed.  It consists mostly of cutscenes and running down this nondescript trail, plain brown landscape around, while hacking and slashing (or spellcasting the second time).  Press a button repeatedly while abilities recharge on 2 other buttons, use those, resume button mashing and dodging.  I discovered I could switch across the party members, which is cool, and I read that I could pause and issue orders to the party members.  (I loved this in Dungeon Siege.)  But I haven't tried that.  I made it to the next brief scene in my second demo run, which was at least more visually interesting, but still all I could think of was going back to Darksiders, which looks a hell of a lot better, and is much more fun as an action brawler.

I saw the level-up screens as well, complete with skilltrees (or whatever they're called here).  So I'm sure I'm missing a lot of what the game is about.  All I can say right now is that I can wait for more feedback and price drops without any salivating involved.

You know, I loved the first Dragon Age but your thoughts about the demo pretty much mimic mine. Sure it looked cool with my character running about killing shit with blood everywhere, but I was a little bored. Also I am not really impressed with the visuals, they look a little better than DA:O, but marginally, and it STILL DOESNT LOOK AS GOOD A MASS EFFECT. Seriously, this is a sequel and they havent even gotten the graphics up to par with some of the best big titles. I don't know, like you Cobra I'm going to see how the reviews pan out, but Im not keeping my hopes up. The skill tree stuff looked cool though. I know I havent commented much on the differences they made for DA2, I really wasnt sure how it would make me feel. Sometimes I got excited about a Dragon Age game with a cool main character and storyline like Mass Effect 2, other times I wish they didnt change so much. 
Title: Re: Dragon Age 2 - Update: GameInformer on A LOT of DA2's changes; Final PC DRM info
Post by: MysterD on Monday, March 07, 2011, 03:03:15 PM
DA2 PC - High-Res Texture Pack Released by Bioware mainly for those w/ over 1 GB vid cards.
DX11 is recommended for using this high-res pack. (http://social.bioware.com/page/da2-patches)


Quote
Dragon Age II Patches
High Resolution Texture Pack for the PC version of Dragon Age II

This will add the option to enable higher detail replacements for most textures in game. A big difference will be noticed on level art especially.

Requirements:
Using high-resolution textures requires a graphics card with at least 1024MB video memory.
Most of the benefits from the Hi-resolution textures will only be seen if you are able to run the game in DirectX 11.


To manually download your new content on the PC:

   1. Download the installer from the link below and run it.
   2. Run Dragon Age II.
   3. Open the Options menu.
   4. Select Video options.
   5. Check the "Hi-resolution textures" checkbox.

Note: In order to enable the "Very High" setting you will need a video card that supports DX11 and the latest drivers.
Title: Re: Dragon Age 2 - Update: High-Res Texture Pack for DA2 PC Released
Post by: Xessive on Tuesday, March 08, 2011, 08:45:58 AM
Not bad.. Not really sure why this wasn't just included with the game though. I mean it was made available a day before release day. Still, it's better than not having it at all.

For those interested, it's a 1.1GB download.
Title: Re: Dragon Age 2 - Update: High-Res Texture Pack for DA2 PC Released
Post by: MysterD on Tuesday, March 08, 2011, 02:45:54 PM
Reviews
G4TV -> 3 stars (out of 5). (http://www.g4tv.com/games/xbox-360/64227/Dragon-Age-II/review/)
GameSpot -> 8.0 from GameSpot for PC, PS3, and X360 (out of 10). (http://www.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/review.html)
GameSpy -> 4 stars (out of 5) for X360. (http://xbox360.gamespy.com/xbox-360/dragon-age-2/1154336p1.html)
IGN -> 8.5 for all platforms (out of 10). (http://pc.ign.com/articles/115/1154261p1.html)
PC Gamer -> 94% for PC version [out of 100]. (http://www.pcgamer.com/2011/03/08/dragon-age-2-review/)
PC Format -> 95 for PC version (out of 100). (http://pcformat.techradar.com/review/dragon-age-2-review-07-03-11)

Game Informer - Review
PC Review -> 7.25 (out of 10). (http://www.gameinformer.com/games/dragon_age_ii/b/pc/archive/2011/03/08/dragon-age-ii-pc-review-a-port-caught-in-the-middle.aspx)
X360 and PS3 Review - 8.25 (out of 10). (http://www.gameinformer.com/games/dragon_age_ii/b/xbox360/archive/2011/03/08/dragon-age-ii-console-review-amid-improvements-bioware-leaves-story-behind.aspx)
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Tuesday, March 08, 2011, 06:07:33 PM
Play Asia canceled my preorder and it turned out to be a blessing. Fuck this watered down shit.

Some of the reviews have left me shocked. Losing the ability to equip party members is just mind boggling.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Tuesday, March 08, 2011, 06:14:31 PM
This DAO -> DA2 transition looks very similar to another let-down from Bioware, in their past: BG2 -> NWN transition. Just, so much gameplay; Inventory w/ non-main character party members; and tactical stuff looks watered-down from its previous title - like like deja vu.

Though...I'm betting DA2's story doesn't suck nowhere as bad as NWN: Original. NWN: Original's story just was so rushed - namely on the ancient race storyline.

I'm so hoping DA2 Expansion or DA3 brings back the strategic-stuff WE really loved about DAO.

Call me when the price-drop hits DA2. Then, you can count me in.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Tuesday, March 08, 2011, 06:33:08 PM
NWN may have been watered down from BG2 in some areas, but its focus was D&D multiplayer with friends, where it had a lot of depth, easily more than BG2. Initially it wasn't even supposed to have singleplayer.

This just feels rushed. You should see the DA2 forums.... people are disappointed. Even the hardcore fans are finding it hard to defend.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Tuesday, March 08, 2011, 06:42:16 PM
Game informer gives the PC version a 7.75.

http://www.gameinformer.com/games/dragon_age_ii/b/pc/archive/2011/03/08/dragon-age-ii-pc-review-a-port-caught-in-the-middle.aspx

Wow.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Tuesday, March 08, 2011, 06:47:02 PM
Game informer gives the PC version a 7.75.

http://www.gameinformer.com/games/dragon_age_ii/b/pc/archive/2011/03/08/dragon-age-ii-pc-review-a-port-caught-in-the-middle.aspx

Wow.
Yeah, I already got that posted in my reviews areas. :P Beat cha!

But, anyways, yeah - that review from GameInformer is just down-right brutal. Even Kevin Van Ord of GameSpot - who gave DAO PC a 9.5 - was more forgiving than that w/ DA2 PC w/ a score of 8.0.


EDIT:
NWN may have been watered down from BG2 in some areas, but its focus was D&D multiplayer with friends, where it had a lot of depth, easily more than BG2. Initially it wasn't even supposed to have singleplayer.

This just feels rushed. You should see the DA2 forums.... people are disappointed. Even the hardcore fans are finding it hard to defend.
Hell, NWN wasn't supposed to ship w/ a SP component!
Okay, I'm gonna go check out the DA2 Forums...
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Xessive on Tuesday, March 08, 2011, 09:28:11 PM
I played through the demo again. The visual style is starting to grow on me because I've changed my perspective on it. I stopped thinking about it as a traditional fantasy and more of a comic book. Heck the Dark Spawn look more like Silver Age villains/henchmen, Flemeth has a full-on costume, characters' physical features are exaggerated, the game is a just shy of using speech bubbles!

(http://cinefantastiqueonline.com/wp-content/uploads/skrull_large.gif)
The Dark Spawn in DA2 look suspiciously like the Skrull.

I also played the demo on PS3, it definitely has an appeal since the game feels a lot more like a hack'n'slash action adventure.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: iPPi on Tuesday, March 08, 2011, 09:52:30 PM
I enjoyed the original on the PS3.  I wonder how much the game has changed for the consoles.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Tuesday, March 08, 2011, 10:09:36 PM
The thing is that ME1 didn't work as a shooter because die rolls just don't work when you are playing a twitch based game. But die rolls work fine for hack n slash etc.

They basically completely changed ME2 into a third person action game and it was great.

Here they've tried to change it into some sort of a melee action game, but haven't done as well. The other problem is that they clearly started working on this a year before DA1 was complete and released. It feels obvious they rushed some of it as well, as a lot of the random encounters and stuff are in the same maps. Plus you don't really leave your main town!

Part of the fun of DA2 was leaving and exploring, like many other RPGS.

Also, they say the companions aren't nearly as memorable as they were in DA1, which also sucks.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Xessive on Wednesday, March 09, 2011, 03:13:35 AM
Not even Isabella? She played a minor role in DAO too, and she was memorable for me! :P
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Wednesday, March 09, 2011, 06:32:11 AM
Yea the reviews say they get better but are pretty bland. The only review that was glowing was PC Gamer, but that magazine is highly suspect now. Any exclusive they review, they give at least 5-15 points over the norm.

Anyway, I still will get the game of course, but I hope they learn a few lessons here.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Quemaqua on Wednesday, March 09, 2011, 08:52:32 AM
Yeah, what happened to PC Gamer?  They used to be so awesome.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Wednesday, March 09, 2011, 01:30:58 PM
I guess it is why they are the only magazine still running.

Every exclusive they've gotten, they've given it a score close to 95. Getting a 90+ score from them 10 years ago was difficult. I remember they didn't give that score for a few months at one point.

But yea, something is definitely going on. Jeff Green of CGW/GFW mag has alluded to it many times.

Desslock, gave DA1 91% I think, and that was a 4 page exclusive review. I guess he wasn't willing to sell out here. I've noticed that they will often hand an important exclusive review to a nobody, if it means that a senior editor is likely to be unfavorable.

Case in point is Spore. I bought the whole pack on steam and the game is utter trash. The act after the cell stage is unplayably dull.

PCG should have let Dan Stapleton (the strategy guy) do that review, but instead gave it to Kristen Salvatore, who gave it a 93%! The review was a four page love letter to Will Wright, and ended with a paragraph from Dan Stapleton, giving his thoughts, and absolutely murdering the game.

Other odd things were the Hell Gate: London exclusive review, where PCG's review read like the game deserved 75% yet the game got 89%. Greg Vederman, who it later turned out reviewed the game, wouldn't allow his name to be put at the end of it.

Quite suspicious, I have to say.

I remember Jeff Green hinting at PCG's strange behavior, but then he said, "Well, we were very adamant when it came to exclusives, and look where we ended up. Our magazine is dead. Those guys are still going... so who's to say we were right."

Yea, PC GAMER used to mean something.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Wednesday, March 09, 2011, 04:20:41 PM
G4TV Stuff on DA2
G4TV -> Dragon Age 2 - Pro's and Con's -> discussion from 26m58s until 48m6s. (http://www.g4tv.com/thefeed/blog/post/710938/feedback-where-did-dragon-age-2-go-wrong-and-what-did-we-love-from-gdc-2011.html)
G4TV -> Dragon Age 2 - "Loving Is Free!" on choice and freedom on your character's sexuality. (http://www.g4tv.com/videos/51630/sesslers-soapbox-loving-is-free/)


EDIT:
Brent Knowles formerly of Bioware:

Some of you might find this interesting...

For those who didn't know, Brent Knowles was the Lead Designer for DA: Origins and eventually left b/c of the changes planned for DA2; a game he and Bioware was working on that likely would never materialize; and the changes at Bioware Corp itself.

He was with Bioware for approximately 10 years - he left in 2009.

From Brent Knowles' Blog
Blog on how different Brent and Bioware has become over the years. (http://blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/comment-page-1/#comment-2398)
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Wednesday, March 09, 2011, 09:52:27 PM
Wow... just wow. All my suspicions were correct. They did start working on this shit a year before DA1 was released.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Thursday, March 10, 2011, 02:49:49 PM
G4TV -> Unlimited XP and Money glitch found in DA2. (http://www.g4tv.com/thefeed/blog/post/710962/Dragon-Age-2-Glitch-Unlimited-XP-and-Money-Cheat.html)
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: Pugnate on Thursday, March 10, 2011, 04:04:28 PM
http://social.bioware.com/forum/1/topic/141/index/6459280

Wow... looks like a lot of the levels are recycled, except they were so lazy that they didn't even bother to fix the maps.

Also, remember all those shitty HUD icons we thought were placeholder? Well, they aren't!
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Thursday, March 10, 2011, 04:17:14 PM
G4TV -> Sessler discusses more about Dragon Age 2. (http://www.g4tv.com/videos/51663/Dragon_Age_2_with_Adam_Sessler/)
Sessler says:
-> The 3 acts in the game feel self-contained and it doesn't link them together until like 40th hour or so...
-> The game's difficulty is all over the map - where a few battles require A LOT of strategy, many others you can just mow through like an action-game easily.
-> He think the conversation stuff is fantastic


EDIT:
IGN -> Their opinion on the DA2 DLC that's available now. (http://xboxlive.ign.com/articles/115/1154710p1.html)

The Black Emporium DLC (Mabari).
Quote
If you purchased the game new, you'll automatically receive The Black Emporium, which includes a new area that shares the DLC's name and a Mabari warhound. I downloaded the content and loaded up a save about two-thirds of the way through the game.

What I found random was there's no explanation of how the dog gets there, the game just pretends like it was there all along. I wish there had been a quest of some sort like they had in Origins (The dogs were poisoned from the Darkspawn taint and you had to save them. As a reward you received one as a gift.) so it made more sense, but oh well.

The warhound is battle-ready, but he isn't a full-fledged party member like he was before. Instead the dog can be summoned via the Sustained Abilities tab; much like the Ranger could call upon animals in Origins.
Title: Re: Dragon Age 2 - Update: Plenty of reviews rolling in...
Post by: MysterD on Friday, March 11, 2011, 04:49:43 PM
Eurogamer -> Mike Laidlaw (lead designer on DA2) tries to defend DA2. (http://www.eurogamer.net/articles/2011-03-10-biowares-mike-laidlaw-a-defence-of-dragon-age-ii-interview)
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Friday, March 11, 2011, 09:32:23 PM
BluesNews -> Do EA Forum Bans Roll Over To Preventing Game Access? (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119621)
BluesNews -> Does DA2 PC contain Securom? (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119624)

EDIT:
Bluesnews -> "Crushbug" Derek French of Bioware speaks on Bluesnews forums about the DA2 DRM. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=119644)

Quote
BioWare on Dragon Age 2 DRM

[Mar 11, 2011, 9:16 pm ET] - Share - Viewing Comments
We haven't heard from EA on the story about reports of SecuROM DRM in Dragon Age 2, but BioWare Live Team Technical Producer Derek "CrushBug" French made a couple of posts to our forums that discuss the matter. He says:

"Sorry, but there is some confusion on this. We use Sony Release Control which shares some functionality with other Sony products (SecuROM), but we do not use SecuROM for the DRM. Once the Sony Release Control check is passed, Release Control self-destructs, removing the Release Control wrapper and it is never used again. Game updates will not use Release Control because obviously the release date is passed. Additionally, installing the game and then any future game patch will also remove the Sony Release Control check and it will never run on your computer."

When asked about a running SecuROM process, he said: "There is no running process once it unwraps and self-destructs." In reply to a question about registry entries, he replies: "An inert registry entry that does nothing." Finally, when asked about files remaining on users' hard drives, he explains: "In a temp folder that is never referenced again. This part is sloppy and should be cleaned up, though. We will see about doing that in a patch."
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Pugnate on Saturday, March 12, 2011, 12:25:42 AM
Mike seems to be in damage control mode... but I LOVE those questions from Eurogamer. No holds barred.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Saturday, March 12, 2011, 06:56:27 AM
Mike seems to be in damage control mode... but I LOVE those questions from Eurogamer. No holds barred.

I've always liked Eurogamer. For the most part, they've always seemed to very opinionated and brutally honest. I might not agree w/ their reviews sometimes, but they don't hold back on punches. They've always seemed a lot more genuine than many of the other reviewers out there.

Yeah, Mike Laidlaw sounds like he's in damage control mode and/or delusional at times. How could he not expect 6 out of 10's, given the extensive amount of changes made from the original? They changed things that weren't even broken in the first place!

[Sarcastic line] I love how he went on saying it wasn't designed to appeal to a wide audience, but mentions things a wide audience would probably like about the game...

Quote
Eurogamer: One stronger criticism levelled at Dragon Age II was that it was designed by committee; it tried too hard to appeal too far and wide, and in doing so it lost a sense of self. What do you say to that?

Mike Laidlaw: Dragon Age II was designed by just the senior, core team. Honestly I don't feel it's a game that's been designed to appeal far and wide and so on. If it were, there were choices we could have made that would have taken it much, much further. We would have probably simplified down to a single character, maybe with companions; probably looked at doing some even deeper changes to inventory management, making sure that... You wouldn't want to confuse people with enchanting or anything complex like that.

Really what we wanted to do with the game, just talking about first-principles, was to look at elements of Origins that were over complex and needlessly so and see if we could pull those out in a clean way and didn't take out what I always saw as core elements of the experience: strong, character-driven stories, and the idea that the combat should be a party working together, especially at higher difficulty levels.

Dragon Age II certainly made some changes but holds very true to what us as a team sees as core tenets of the series. There's certainly refinement to do, there's learnings to be had, but I don't think it loses as much of the personality as it certainly could have.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Saturday, March 12, 2011, 04:23:12 PM
IGN -> Inon Zur felt Bioware and EA rushed his score to be finished for DA2. (http://au.music.ign.com/articles/115/1154594p1.html)

Quote
Zur: Sure thing. I’m actually really anxious for the game right now, so I can pop it in and start playing. I’m really looking forward to see it. I know there are a few bugs that still need to be fixed. Unlike other titles from Bioware, this [score] was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now. So I’d like to know if there are bugs, or if there’s anything we could patch or fix.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Pugnate on Saturday, March 12, 2011, 10:41:46 PM
Edge Magazine gave the game a 6.0!
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Saturday, March 12, 2011, 11:57:28 PM
Edge Magazine gave the game a 6.0!

Thanks Pug!

Edge Magazine's review for DA2. (http://www.next-gen.biz/features/dragon-age-ii-review)
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Xessive on Sunday, March 13, 2011, 06:56:10 AM
That review seemed a little unfair. It fixated on one flaw and docked too many points for it. Granted, DA:O had you travelling around Fereldan and not bound to one city, the reviewer quickly got bored of Kirkwall, what about the rest of the quality of the game?

Visually, I like the artistic style they've chosen for the game but I'm not too keen on the architecture and environments; very rudimentary design, castles look like they're made of sharp-edged wooden blocks; a lot of duplication or copy/pasted locations. Technically, some textures seem low-res, which are supposedly fixed by the hi-res texture pack.

Aside from that I'm liking the game so far. It still adheres to the typical gameplay I've come to expect from a Dragon Age game.

Speaking of gameplay, anyone know how I can equip swappable weapons? e.g. Daggers and a bow and switch on-the-fly with a button? Or did they remove them for some stupid reason?
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Sunday, March 13, 2011, 08:27:08 AM
That review seemed a little unfair. It fixated on one flaw and docked too many points for it. Granted, DA:O had you travelling around Fereldan and not bound to one city, the reviewer quickly got bored of Kirkwall, what about the rest of the quality of the game?

Visually, I like the artistic style they've chosen for the game but I'm not too keen on the architecture and environments; very rudimentary design, castles look like they're made of sharp-edged wooden blocks; a lot of duplication or copy/pasted locations. Technically, some textures seem low-res, which are supposedly fixed by the hi-res texture pack.

Aside from that I'm liking the game so far. It still adheres to the typical gameplay I've come to expect from a Dragon Age game.

Speaking of gameplay, anyone know how I can equip swappable weapons? e.g. Daggers and a bow and switch on-the-fly with a button? Or did they remove them for some stupid reason?

AFAIK, weapon-set swapping on-the-fly was removed. (http://social.bioware.com/%C2%A0http:/social.bioware.com/forum/1/topic/141/index/6279326/2)
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Pugnate on Sunday, March 13, 2011, 08:18:54 PM
Yea 6.0 is a bit harsh.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Pugnate on Sunday, March 13, 2011, 10:14:03 PM
I don't know what to make of this but according to the leader writer of both the Dragon Age games, the ignorant male dominated extremist society of the Qunari are based on Muslim extremists.

The muslim bible is called the Quran. Well, I guess they turned it around a bit to call them the Qunari.

Anyway, in Dragon Age 2, apparently you meet the the Qunari race who take part in terrorism to convert people to their holy book, the Qun.

Hmmm.........................
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Xessive on Sunday, March 13, 2011, 11:19:23 PM
In both games I find it difficult to relate to the Qunari. I'm muslim, so I'm not sure where they drew the inspiration for the Qunari customs and general attitude as they are.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: PyroMenace on Monday, March 14, 2011, 01:57:33 AM
Well DA lore takes liberties of drawing alot of parallels from religions. The chantry is their version of Christianity. Does the game go out of it's way to point out that it is terrorism?
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Xessive on Monday, March 14, 2011, 07:16:33 AM
Ok, maybe it's just with my character's series of events but there's a lot of "gay" going on in the game. I haven't actively pursued any romances (straight or gay) but I keep getting hit on by gay NPC's, including a couple of my own party members. I don't mind the attention just starting to get a bit much at this point.

I'm also starting to see a parallel between "mages : templars" and "homosexuality : church," the kicker for me was how often the mages talk about being "born that way" and "they take you and make you a tranquil, removing all emotion..." It's just not quite as tactful as it was in the first game.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Pugnate on Monday, March 14, 2011, 10:32:16 AM
hahaha there are several topics about the amount of gay in DA2.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: iPPi on Monday, March 14, 2011, 11:58:31 AM
(http://l3.cdn.cad-comic.com/comics/cad-20110314-c6e0a.png)
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: Xessive on Monday, March 14, 2011, 01:22:12 PM
Yep, that's pretty damn close to the actual game, haha ;D
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Monday, March 14, 2011, 03:52:12 PM
RockPaperShotgun -> Their take on the first 8 hours of Dragon Age 2. (http://www.rockpapershotgun.com/2011/03/14/wit-the-opening-hours-of-dragon-age-ii/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29)
Nope, they don't seem too thrilled with it, so far...

Quote
Who am I? Is the question I’ve wondered the most often since starting Dragon Age II. Simon, the warrior Grey Warden I played as for something like 120 hours across Origins and Awakenings, was a man I understood. Beginning in his family home, in his hometown, I fought as his parents, nieces and nephews were tragically killed. I escaped the onslaught, then started a life of my own, first by becoming a Grey Warden, and second by spending dozens of hours travelling the lands of Ferelden to recruit an army that could counter the attacks of the Blight.

Samantha Hawke, the mage I’m playing as in DA2, is, um, a person. Dumped on me in a deliberately obfuscated series of flashbacks, I’m apparently with my mother, brother, maybe sister? I’m not sure. Someone got killed in a cutscene and I think I was supposed to care. We were in the middle of nowhere, apparently during the Blight, and then we weren’t. I was sold into servitude by an errant uncle, and then it was year later, and everyone seems to know me except for, well, me.

It’s such a gross misunderstanding of how we identify with characters we play as in an RPG. It took me a while to figure out who Hawke was, before realising it must be me. Nothing had told me that was my name. I’m accompanied by what must be the most egregious example of BioWare’s “First Male Companion Is Always Tedious” rule – my brother Carver, who apparently hates me for reasons everyone knows but me, along with my ever-complaining mother. What a treat.
Title: Re: Dragon Age 2 - Update: DA2 Lead Mike Laidlaw tries to defend DA2
Post by: MysterD on Thursday, March 17, 2011, 01:36:01 PM
DA2 PC Version -> Patch 1.01 released. (http://social.bioware.com/forum/Dragon-Age-II/Dragon-Age-II-PC-Technical-Self-Help/Dragon-Age-II-PC-and-Mac-Patch-101-now-Live-6600857-1.html)

Quote
Dragon Age II Patch 1.01 is now available for the PC and Mac systems. You can download patch 1.01 here (http://social.bioware.com/page/da2-patches)

Patch 1.01 resolves the following issues:


GENERAL


    * Fixed save game issues on single core machines

    * Fixed game asking for non-existent drives

    * Fixed release control issues where some players were unable to unlock
      correctly

    * Fixed a Steam-specific issue related to VO not playing after switching
      languages

BioWare and the Dragon Age II team are continuing to investigate and work on fixing issues for all platforms. When we have information about the next patch we will let everyone know.
Title: Re: Dragon Age 2 - Update: DA2 PC = $40.82 to DL from Amazon; PC Patch 1.01 released
Post by: MysterD on Sunday, March 20, 2011, 06:14:12 AM
Bioware Employees on DA2
1Up -> 6-page interview w/ Mike Laidlow on afterthoughts on DA2. (http://www.1up.com/features/dragon-age-2-afterthoughts?pager.offset=0)
Bioware Forums -> Stanley Woo talks a lot in this thread about the "rushed development cycle" for DA2. (http://social.bioware.com/forum/1/topic/141/index/6565715&lf=8)

EDIT:
Deja vu - another player banned from DA2.
Story beginning to pick-up steam all over the place.

Gamingbolt (http://gamingbolt.com/ea-bans-yet-another-dragon-age-2-player)
VGChartz (http://gamrfeed.vgchartz.com/story/84936/ea-terminates-another-dragon-age-ii-player-account/)
RPGWatch (http://www.rpgwatch.com/forums/showthread.php?t=12982)
Title: Re: Dragon Age 2 - Update: DA2 PC = $40.82 to DL from Amazon; PC Patch 1.01 released
Post by: MysterD on Tuesday, March 22, 2011, 04:52:40 PM
Destructoid -> 7 (out of 10). (http://www.destructoid.com/review-dragon-age-ii-196964.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29)

Quote
By and large, though, I played Dragon Age II the same way I did Origins: by pausing frequently to issue orders to my mages while my rogues and tanks followed a set of painstakingly algebraic tactics -- if-then statements designed to maim and dismember. The tactics system is more robust this time, with more sophisticated parameters and more slots to work with. The branching skill trees open up more interesting abilities earlier in the game, as opposed to the more restricted skill lines of Origins -- no more spending ability points on useless skills just to get down the line. To boot, each class is varied enough to compensate for most builds and play styles -- some abilities, like Rush or Archer's Lance, need to be micro-managed while others, such as Backstab, can be easily automated.

Like the story, though, the game’s combat leaves much potential untapped -- rogues no longer have access to traps, and because combat abilities are only available during combat mages can no longer lay down defensive glyphs. Dragon Age II -- especially on the Hard difficulty, which I recommend -- demands smart, tactical play but impedes it at every turn. The camera is given much less freedom than it had in Origins, which makes laying down precise area-of-effect spells and picking strategic targets difficult, and your companions don’t hold positions like they should.
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, March 23, 2011, 02:06:46 PM
Brutal Review time

GameCritics -> X360 Review - 2.5 (out of 10). (http://www.gamecritics.com/brad-gallaway/dragon-age-ii-review)

Quote
Defying all expectations, BioWare managed to take one of the most memorable Western RPGs in recent history and completely destroyed everything that made it so good. I have absolutely no idea how such a respected development house could have made so many colossal mistakes and turned out such an unpleasantly rushed, shallow, utter waste of time... but they did, and it is. I forced myself to play the game to completion despite wanting to quit out of disgust and boredom at least a dozen times before credits rolled, but I shouldn't have bothered. The insulting level of quality in Dragon Age II is perfectly clear to see from the first hour or two, and everything that comes after is just more salt in the wound.
Title: Re: Dragon Age 2
Post by: Quemaqua on Wednesday, March 23, 2011, 02:31:13 PM
Wow, I didn't expect to see anything that bad from a console review.  Yikes.
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, March 23, 2011, 03:30:45 PM
From VirtualShackles.com (http://www.virtualshackles.com/198)
(http://www.virtualshackles.com/img/dragon_effect.jpg)

(http://www.virtualshackles.com/img/hawke_only.jpg)

(http://www.virtualshackles.com/img/dragon_age_narration.jpg)

(http://www.virtualshackles.com/img/dragon_age_2_armor.jpg)
Title: Re: Dragon Age 2
Post by: sirean_syan on Wednesday, March 23, 2011, 03:49:09 PM
http://igamek.com/2011/03/dragon-age-developer-positive-reviews-metacritic/

So it's interesting to see this all play from a distance. Like I said earlier, I was done with Dragon Age well before I finished and have almost no desire to even see the sequel. Despite not playing it, it's clear that something went amiss with the development of the game. If that was on purpose so the game could be made more quickly, that's still amiss. The real important implication, to me, isn't so much the success or failure of Dragon Age II but how the inevitable Dragon Age 3 or Mass Effect 3 will fair. The problem with that is it's clear that Bioware have had a lot of good will going into it's last projects. People came to expect and enjoyed a certain level of quality. While there are plenty of defenders for the game, it's also clear that a lot of love people had for Bioware has been squandered and I'm willing to bet a lot of fans will either think twice, wait, or just ignore their next game Bioware puts out. What's better? A quick cash in or the preservation of a name that consistently produces reasonable numbers? I'd guess some beancounter ran the numbers at some point and I doubt this will bring down Bioware, but it's bad enough to cause pause in many people's love for the company. That can't be a good thing.

There's also a lot of talk that EA's influence has completely reared it's head. Supposedly Mass Effect 2 only sold about 2 million copies while the original Dragon Age sold much more. DA2 may have been rushed to capitalize on that success, but it's also funny when it was streamlined to be more like Mass Effect when the original Dragon Age was more successful. If that's the case, it just shows unclear thinking.

Personally, I just hope the crap that infected Dragon Age doesn't do stupid shit to Mass Effect 3. I'm too invested in that series to see it end on an unsatisfying note.
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, March 23, 2011, 05:26:37 PM
Man, I really don't hope Bioware messes-up DA3 and ME3...
I'm curious if Bioware will do a DA2 Expansion or just go over to work on a DA3.
Title: Re: Dragon Age 2
Post by: Pugnate on Wednesday, March 23, 2011, 10:21:10 PM
Sirean, I agree with your analysis. The developers said that development on DA2 started one year before DA1 was even released, and that they were *surprised* when the old school tactical gameplay was so well received.

I guess the problem was they started working on what they thought were the shortcomings of the game, without even waiting for critical reception of the original.
Title: Re: Dragon Age 2
Post by: MysterD on Thursday, March 24, 2011, 05:31:56 PM
RPGCodex -> DA2 Review. (http://www.rpgcodex.net/content.php?id=224)

Quote
Dragon Age 2 is a mediocre and deeply flawed action RPG, rushed out to earn EA a quick buck and betting on Bioware's reputation to pull up the sales. Even though the setting and the events are interesting, and the various options show potential, the overwhelming focus on killing things keeps you from digging into the world and its characters in a satisfying manner, and cripple replayability. Unfortunately, the combat is too repetitive to carry the game on its own. It's bad enough that even the mainstream reporters have noticed, though they are generally quick to make excuses.
Title: Re: Dragon Age 2
Post by: Pugnate on Friday, March 25, 2011, 01:28:20 AM
More example of lazy shit. Instead of making certain NPCs that were gay or whatever, they decided that all characters can be gay if you are male and straight if you are female.

What a fine way to reuse dialog.
Title: Re: Dragon Age 2
Post by: MysterD on Friday, March 25, 2011, 01:51:28 PM
GameSpot -> Interview w/ Mike Laidlaw's with his "Final Thoughts" on DA2. (http://www.gamespot.com/features/6305575/index.html)

Quote
Mike Laidlaw of Bioware:
I do think Dragon Age II is running up against some elements of Origins, and it's not something we went into completely blind. We certainly knew there would be some friction between what Origins players have come to expect and what Dragon Age II delivers. But I don't see the two in opposition to each other. I've talked to Origins players who said, "As soon as I moved it to hard, I totally see where Origins is again." That's fair, and I think that's something over time we'll continue to tune and capitalize on that fusion between the Origins experience and Dragon Age II.

My question is for any DA2 owner here.

If this is the case w/ what Laidlaw is saying, that the game's difficulty is set low until Hard - is there any indication when selecting a difficulty that says "Origins lovers that like strategy RPG's should begin here?"  :o
Title: Re: Dragon Age 2
Post by: Cobra951 on Friday, March 25, 2011, 04:23:25 PM
There's a huge disparity in how the press scored this (79% aggregate, Metacritic) and how the gaming public did (44% aggregate, Metacritic).  Someone missed the boat here.

All this talk has me looking at Origins more seriously now.  If I can find the Xbox version cheap enough, I may be willing to overlook the problems with that version.
Title: Re: Dragon Age 2
Post by: MysterD on Friday, March 25, 2011, 05:28:23 PM
From that GameSpot Interview w/ Laidlaw (http://www.gamespot.com/features/6305575/index.html) that I posted about 2 posts back.
It's about customizing [or the lack there of] your party members.

Quote
GS: You have less control over your companions since you can't equip them directly as you can Hawke. Can you describe the idea behind this particular change, and did you feel that you might be running the risk of players not feeling as much of a connection to those characters?

ML: The key driver behind it was the idea of unique visuals, being able to have Isabela stay Isabela instead of generic rogue put into the same leather armor your character is wearing. It lets us create a visual space between Hawke and the companions. And it gives the companions their own personalities [in the form of] unique body models and animations that are tied to how they idle--simple stuff like Aveline and the way she stands with more of a straightforward stance as opposed to the cocked hip Isabela has and so on. The overall goal there was to keep the companions in a place where they had more personality, but still provide customization in terms of amulets and rings, because having things like fire resistance is important.

Long term, do I think it hurt people's connection to them? I don't think so. I think if anything, the criticisms I've seen leveled at that are largely, "I don't like it, simply because I either want to control them or I don't." That's fair and something we'll end up evaluating over time. It's likely that we'll end up coming back to a way to equip your followers, but at the same time, I really do think that having their own visual signature is really important. It's something that resolves one of the parts I really disliked about Origins where I'd see people's screenshots with their badass team and they would kind of all look the same. Near the end of the game, everyone had the same set of suits of armor. It was kind of like, "Man, that's not Morrigan if she's not in those robes." We ended up in this space where we decided to go with that visual style, and I think it's something we'll continue to iterate on in the future.

This is actually an interesting statement - he's right, Morrigan early on has this very unique look when she has "her" [starting] robes on. I kind of felt the same way, when I has to give her different equipment in Origins. It's a big catch 22 - b/c the customization really goes away if you can't switch equipment out; but the interesting and iconic look stays. But, if you can switch out the equipment like crazy - you keep the customization nuts happy.

So, I don't know - is there a real solution to this? I know - realistically, this idea I got ain't ideal. Could satisfy the customization nuts and those who want the iconic look. Maybe, allow a feature to "Always show party member in their iconic look", even if they are wearing something else for equipment? *shrug*

Or maybe just allow for the characters to only be able to upgrade their one set. But, it'd have to be crazy - to make up for lack of different armor, robes, and whatnot. There'd probably have to be lots of crafting features - lots of upgrades and sockets to be added to your armor, rings, amulets, and other trinkets.

I dunno.... *shrug*

Thoughts...?

Title: Re: Dragon Age 2
Post by: Xessive on Saturday, March 26, 2011, 12:36:56 AM
I think that if that really was a concern they could have done it the way they resolved the "helmet" concerns (toggle in the options that switches player character's visible helmet ON/OFF). Have a toggle in the options that allows players to choose "Party Member Defaults Appearance ON/OFF" while keeping the benefits of the equipped armor/gear.

On the other hand, I do appreciate not having to micromanage my party members' gear since their armour automatically improves with level-ups and finding special items. Also, Varric's crossbow (Bianca) improves with levels and I gave Aveline the special blade Fadeshear which also improves with levels. I'm kinda lazy like that because I prefer to focus on my main character and let the rest of the team manage themselves and auto-level.
Title: Re: Dragon Age 2
Post by: Pugnate on Saturday, March 26, 2011, 12:57:35 AM
I mean what you call micromanage is what I call roleplaying.
Title: Re: Dragon Age 2
Post by: PyroMenace on Saturday, March 26, 2011, 02:04:37 AM
Yea I didn't mind the managing of gear either. It's funny, typically the way I armored characters in Origins were through hand-me-downs. Any awesome piece of plate I got, I would give what I am currently equipped to another plate wearer, same thing with leather wearers who I considered to have lower priority over others. Towards the end though I ended up getting awesome sets for everyone, and my party felt so badass.

Anyway, I really want to like a Dragon Age with a main character focus like Mass Effect, but it looks like to me that they didn't get that right. I'm tempted to read up on the games plot to make a judgement for myself rather than spending all the time playing it. There are some big questions that still linger with me. Was this the last dragon age? Why were the dark spawn coming back after the last dragon was killed? What is to become of the city elves? Did having Anora become queen change anything? Like what is going on with the world? I feel like none of this gets referenced to in this game but I have no real idea since I'll need to play it.
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, March 26, 2011, 07:44:25 AM
@Pyro
About gear changing in DAO:
Agreed - that's basically what happened with me in DAO + Awakening, as well.

I think the real problem here is w/ DA2 - well, Bioware's trying to find a balance b/t both hardcore and casual gamers here. And usually, in most cases, that just doesn't work.


@Xessive

About a toggle switch for the "iconic look":
That'd be fine w/ me - as long as we can keep the customization for ALL party members. Thing is - I'd probably be turning on and off the toggle switch here and there. :P

About customization vs. clicking "upgrade"
I prefer being able to customize my party's equipment like DA:O, since we in DA2 Demo, when in combat, we can have control over the entire party and micromanage them on the battlefield.

Title: Re: Dragon Age 2
Post by: Xessive on Saturday, March 26, 2011, 07:57:36 AM
Yeah, I kinda toggle the helmets on and off depending on the look. A big part of roleplaying for me is my character's appearance, and being to manage it is always welcome.
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, March 26, 2011, 08:00:16 AM
Yeah, I kinda toggle the helmets on and off depending on the look. A big part of roleplaying for me is my character's appearance, and being to manage it is always welcome.
I'm betting I'd be toggling the "iconic look" on when it conversation and then switching it OFF on the battlefield.
For me - "helmet" toggle would be on in combat, off when in conversation.

EDIT:
Quote
On the other hand, I do appreciate not having to micromanage my party members' gear since their armour automatically improves with level-ups and finding special items. Also, Varric's crossbow (Bianca) improves with levels and I gave Aveline the special blade Fadeshear which also improves with levels. I'm kinda lazy like that because I prefer to focus on my main character and let the rest of the team manage themselves and auto-level.
Hmmmm. If Bioware was to make gear customization more like DA:O, how would they solve the problem of making players who are into DA2 style? Would every item have to be ranked or something by the game? Or there'd have to be a button for the player to just equip best equipment?

*shrug*

I dunno...just thinking out loud here...

BTW, the auto-leveling of equipment in DA2 sounds a lot like Dak'kon's sword in PST or how "companions" were treated in NWN1's Original Campaign.
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, March 26, 2011, 03:42:08 PM
Brent Knowles (the lead guy on DA:O) gives his two cents on Dragon Age 2 Demo. (http://blog.brentknowles.com/2011/03/14/dragon-age-2-demo/)

Quote
Really DA2 is neither an action game or a tactical semi-turned based RPG (like BG2 was and to a lesser degree DA:O was). It falls in the middle somewhere and like anything that doesn’t really define itself it has the potential to alienate players at either end of the spectrum. It is difficult to make both styles of gameplay awesome in the same game.

As an action game it is not responsive enough (i.e., I was clobbered by the ogre even after I was on the other side of the map several times) and as a tactical game I really mostly only controlled one character unless it died… there was no need, at least in the demo, to control party members.
Title: Re: Dragon Age 2
Post by: Pugnate on Saturday, March 26, 2011, 09:29:39 PM
That is exactly why I thought ME2 rocked and ME1 didn't.
Title: Re: Dragon Age 2
Post by: Xessive on Sunday, March 27, 2011, 02:11:23 AM
ME2 got better when it got more focus on the core gameplay, which was an action game. DA2 should have made a decision on what it is. The half-way/undecided genre is very delicate and needs a lot of tact to pull off successfully.
Title: Re: Dragon Age 2
Post by: MysterD on Tuesday, March 29, 2011, 04:10:56 PM
From EvilAvatar...
Oh, hell..here we go... (http://www.evilavatar.com/forums/showthread.php?t=139785)

Quote
News is circulating through the interwebs about Bioware writer David Gaider's supposed homophobic leanings for portraying certain homosexual characters in DA2 in a negative way. The major issue is how the character Anders will proposition or hit on your character, and turning him down reflects poorly on your relationship with him. The gay community (or rather some of the gay community) has objected to this treatment, calling it a stereotype that homosexuals are unable to be normal people and will think only of sex.

The cacophone has almost reached a fever-pitch with petitions and counter petitions being thrown about.


Gaider himself has responded very little to the fervor, but did give an interview with Destructoid, illustrating his story choices in very simple terms.

Bioshock director, Ken Levine has thrown his two cents into the mix saying, "Writers don't have a responsibility to make exclusively noble gay characters, they have a responsibility to portray human gay characters. You know, good and bad, smart and dumb, well intentioned and not. Ditto jews, asians, the dutch and hobbits."
Title: Re: Dragon Age 2
Post by: MysterD on Thursday, March 31, 2011, 02:38:33 PM
PC Gamer -> Dragon Age 2 PC Tweak Guide. (http://www.pcgamer.com/2011/03/31/dragon-age-2-tweak-guide/)
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, April 02, 2011, 03:56:09 PM
Bioware's Chris Priestly speaks on next patch, which will have over 100 bug-fixes. (http://social.bioware.com/forum/1/topic/300/index/6888490/1)

Quote
Hi Everyone
 
We know that people are waiting on more patching to fix issues they are having with Dragon Age II. We have said previously that we are working on patching for all 4 platforms (PC, Mac, Xbox 360 and Playstation 3), but we have not yet given any detail about what this patch will contain nor when it will be available. We greatly appreciate your patience as we work to fix issues with Dragon Age II and ensure that these fixes do not introduce new issues to the game. To help keep you updated on the status of the next patch (the first patch for PC and Mac Dragon Age II can be found HERE (http://social.bioware.com/page/da2-patches)) we wanted to provide you with a more detailed message on the next Dragon Age II patch.
 
BioWare has prepared a patch for PC, Mac, Xbox 360 and Playstation 3. We are currently testing the patch and are submitting it for certification with EA, Microsoft and Sony. Certification is where testing teams outside of BioWare confirm the fixes we make and ensure that no new issues are introduced. We continue to test the patch during the certification process to ensure quality. Once the patch has passed certification, it is then released to the public. We do not have a more exact ETA of when it will be available to you, but when we do know when it is available, we will let everyone know.
 
We cannot reveal to you the exact contents of the patch until it passes certification. We can say that there are more than 100 fixes including gameplay, quest and platform specific issues. We can also say that the implementation of auto-attack on both Xbox 360 and PS3 is included. When we can reveal the patch notes, we will let everyone know.
 
BioWare is dedicated to continuing to support Dragon Age II. We thank our community members who have helped our team fix issues by providing details and reports on the problems they are having. We appreciate your patience and your support.
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, April 02, 2011, 03:58:48 PM
Chris Priestly of Bioware speaks on next DA2 patch that'll be eventually coming.
It'll have over 100 bug-fixes. (http://social.bioware.com/forum/1/topic/300/index/6888490/1)

Quote
Hi Everyone
 
We know that people are waiting on more patching to fix issues they are having with Dragon Age II. We have said previously that we are working on patching for all 4 platforms (PC, Mac, Xbox 360 and Playstation 3), but we have not yet given any detail about what this patch will contain nor when it will be available. We greatly appreciate your patience as we work to fix issues with Dragon Age II and ensure that these fixes do not introduce new issues to the game. To help keep you updated on the status of the next patch (the first patch for PC and Mac Dragon Age II can be found HERE (http://social.bioware.com/page/da2-patches)) we wanted to provide you with a more detailed message on the next Dragon Age II patch.
 
BioWare has prepared a patch for PC, Mac, Xbox 360 and Playstation 3. We are currently testing the patch and are submitting it for certification with EA, Microsoft and Sony. Certification is where testing teams outside of BioWare confirm the fixes we make and ensure that no new issues are introduced. We continue to test the patch during the certification process to ensure quality. Once the patch has passed certification, it is then released to the public. We do not have a more exact ETA of when it will be available to you, but when we do know when it is available, we will let everyone know.
 
We cannot reveal to you the exact contents of the patch until it passes certification. We can say that there are more than 100 fixes including gameplay, quest and platform specific issues. We can also say that the implementation of auto-attack on both Xbox 360 and PS3 is included. When we can reveal the patch notes, we will let everyone know.
 
BioWare is dedicated to continuing to support Dragon Age II. We thank our community members who have helped our team fix issues by providing details and reports on the problems they are having. We appreciate your patience and your support.
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: sirean_syan on Saturday, April 02, 2011, 05:43:51 PM
I'm not usually sure you want to advertise a patch like that.

"Look, we fucked up a hundred times before the game went out."
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: Xessive on Saturday, April 02, 2011, 10:38:05 PM
Well, nobody's perfect and we can't expect a flawless game but for DA2 the patch it needs would have to include fixes like "added plot transitions; fixed companions (now more memorable); enhanced 'epic feeling' etc."

In my opinion, the game is not bad, it's just not great. It clearly feels lacking, especially when compared to any of Bioware's previous hits.
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: sirean_syan on Sunday, April 03, 2011, 03:38:09 AM
I'm just saying that probably isn't the headline you want to use for a patch announcement... of course, it wasn't. That was just D's choice. I guess I could have checked the link before speaking.
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: Xessive on Sunday, April 03, 2011, 03:57:04 AM
I'm just saying that probably isn't the headline you want to use for a patch announcement... of course, it wasn't. That was just D's choice. I guess I could have checked the link before speaking.
Haha that's our D! :P

I hope the patch improves performance in DX11 too.
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: MysterD on Sunday, April 03, 2011, 05:39:58 AM
@Sir
You don't need to click the link, unless you want to read what people are saying on the Bioware forums there - since I quoted everything Priestly said. :P

I'm sure gamers hearing over 100 bug-fixes in the next patch - that will make gamer-owners pretty happy to know Bioware is gonna still support their mess-of-a-game and not abandon it...at least not yet, anyways. :P And I'm sure gamers who didn't buy it b/c of the numerous of technical issues would like to know that this patch should put the game in a much better state.

There are some nasty bugs DA2 has that have been talked about - i.e. the huge slow-down bug, DX11 issues - I'm sure everyone also be glad to know that Bioware's still plugging away at this game.

Oh - and I'm sure console gamers might like the auto-attacking feature for when you make an attack command (which the PC already has had by default).
Title: Re: Dragon Age 2 - Next patch to have over 100 bug-fixes
Post by: MysterD on Tuesday, April 05, 2011, 02:06:23 PM
Bioware -> If you bought Dragon Age 2 (any platform), Mass Effect 2 PC = FREE to download. Click here for details. (http://dragonage.bioware.com/me2offer/)
Title: Re: Dragon Age 2 - Update: Buy DA2 [any platform], get Mass Effect 2 PC for FREE
Post by: MysterD on Tuesday, April 12, 2011, 04:30:50 PM
Dragon Age 2 PC - Patch 1.02 released. (http://social.bioware.com/page/da2-patches)
Title: Re: Dragon Age 2 - Update: Buy DA2 [any platform], get Mass Effect 2 PC for FREE
Post by: MysterD on Wednesday, May 04, 2011, 05:22:38 PM
Got in on EA's deal for Dragon Age games at 50%.
Got DA2 PC for $29.99 + tax.
Downloading.
Title: Re: Dragon Age 2
Post by: MysterD on Friday, May 06, 2011, 05:46:14 PM
Early Impressions - So, I must've spent a total of around 6 hours w/ this game, these last few nights. I'm early into this game - and I still do like it so far, despite my complaints. I still can't put it down. It doesn't feel like the complete wreck some of the world made it out to be, yet it doesn't feel to be the greatest game ever made like PC Gamer's reviewer made it out to be - seems like it's in-between the two, so far. Where? I don't know exactly...yet. Still need more time with it. But, the thing is - it feels like for every step forward DA2 makes since DAO, DA2 has to also [for some reason] make some steps backwards.

Graphics, Engine, and Performance - I'm running this in 1440x900 on my PC (Single Core P4 @ 3.2 Ghz w/ HT, GeForce 8800 GT OC, 2 GB RAM, Win XP Home, DX9.0 C Mode). Technically, it runs much better than DA:O ever dared - so, it's obvious they optimized the engine - probably b/c this game is ALSO on the 360, the lowest common denominator for the 3 platforms it's on [PC, PS3, and X360]. And also, I prefer this artistic look way over the original game.

Leveling Up - In DA2, all you hardcore RPG guys, you still can go through each party members and assign their skills and attributes, if you wish. Not only that - but for all the newbies and anybody trying to avoid that stuff, you can "Auto-Level" characters up like in the NWN series of games and let the game do the leveling-up for you. Again - best of both worlds here.

Inventory - In DA2, we can sort things by their category - Armor, Weapons, "Junk" [I'll get to that in my next section], etc. No more Tiers for your equipment, for some reason - not sure if I like that or not. Though, there's now a five-star system here that rate each armor in comparison to your level and whatelse you have - so, this helps the newbies and anybody not really into the statistic stuff out there. You can still roll over an Item and see the details if you're a hardcore RPG gamer like in DA:O - which is good, as this is the best of both worlds here.

"Junk" Category In The Inventory - I love the function of the "Junk" category of my Inventory. I wonder why more RPG's don't have this function. Basically, there are items you pick up in the game-world, that wind-up automatically into Junk - and have no function but stuff you find [i.e. treasure] that it's only use is for selling it so you can make some more money. There's more: any item that you pick-up period - Armor, Weapons, Potions, etc - you may select to toss into "Junk," if you are thinking of later selling it or getting rid of it. So, if you find a sword, helmet, ring, etc that you don't want to keep around - you have the option to move it into "Junk." So, when you see a merchant, there's an extra option to sell "ALL Items in Junk Category" - which makes it so you don't have to sell items one-by-one. Brilliant - why didn't many other games think of this before?

Loot & Customization - It's fine and dandy that my Hawke of the Rogue class is picking up all kinds of loot in-game. The problem, though - if I get some Loot that is not for a Rogue, it's useless. You'll probably wind-up selling it or trashing it, since you cannot equip certain kinds of loot to other party members - i.e. Varric always has as his Bianca crossbow as his weapon (which can be upgraded later). Since you can still control the entire party in combat, this just seems very odd to me. I don't know why, given the game has a star system for the Inventory, that there isn't some way they could've let the star system for newbies "Auto-equip best equipment" when the gamers wants it to auto-equip stuff for them. The game has a toggle to allow for turning off showing the helmet or not - so, it makes me wonder if they wanted to keep customization, they could've had an option to "show iconic look no matter what the player equips" - since one of the reasons Bioware mentioned cutting-out customization of Inventory for party members was they wanted to keep the "iconic look;" this would've solved that problem. I guess - at least most party members, you can still equip rings and trinkets.

Combat, While On Normal Difficulty - The game is much faster and more responsive in combat here, making the action feel more visceral. Not much waiting at all, if you click on an enemy to attack and your character is a little bit away from the enemy. Your character will rush, leap, or jump over to the enemy and then attack - so there's no more waiting for your queued-up character to actually get into position. Also, it sounds and looks like every attack is brutal - even more so than in Origins. Combat also looks more exciting - for example, your Rogue will be jumping, kicking, cartwheeling, flipping, and doing other things in combat. Most ending in combat, seem to results in something gory - heads rolling, body parts flying, exploding enemies, etc. At times, it feels like you can get away w/ just controlling one character and laying waste - i.e. when fighting plain old melee-attacking Darkspawn. Other times, when fighting big ogres or groups that have enemies w/ different classes [including say mages and other opponents when a distance-attacker is involved], be prepared to play at least a little bit of strategy like in Origins...if you want to survive. Again, this is on Normal - so this could more strategic on Hard [which is what Bioware has said before]. I will play this on Hard eventually, so...I will speak on that, at another time and date.

Camera - The weirdest thing w/ there still being strategy elements is in DA2, the overhead cam we loved in DAO is gone. This limited cam isn't ideal, of course. The cam seems much more acceptable on higher res' - 1400x900, as opposed to say 1024x768 - as you will obviously have more on-screen on the zoom-out by bumping a higher-res. Still, the cam should go at least a little bit further and give me more of the battlefield - but I don't seem to wrestle w/ wanting to move it out as much as before in the demo, since I can bump this game at a much better res'.

Dialogue - While I have no problem w/ the look and feel of the Mass Effect 2 style dialogue system here in this game, my problem w/ it it just like that of the Mass Effect games - it resides w/ the actual truncation of your selection and what is actually said or done. You will select one thing and it doesn't exactly or even come close to saying what you selected - it might be close, it might not even be. Usually, the informational stuff is on the left side of the wheel, while the decision-making and other special stuff is on the right side of the wheel. You get a symbol for each selection shown to you in the middle of the wheel, which gives you the Intent of your actual line, which is a good way to let the player know of how a line will actually be delivered. This way, there's no question as to how your line will be delivered.

Story - The story is told by Varric to a woman about how Hawke wound up becoming an important figure in the city of Kirkwall, which seems to be the overarching arc of the story. So far, it seems to be about Hawke and some of his family surviving the ordeal w/ the Darkspawn attacking his homeland; trying to find a new home somewhere (Kirkwall); and trying to make end's meet in this corrupt city (of Kirkwall). Still, a little early to really give an opinion on this all, though....

Conclusion, For Now - So, that's it - for now. I must go play more and spend more time w/ this so I can give more of an opinion and push this game further along...
Title: Re: Dragon Age 2
Post by: MysterD on Friday, May 20, 2011, 02:14:56 PM
IGN -> Looks at Dragon Age 2 and discusses The Decline of The Old School RPG. (http://pc.ign.com/articles/116/1169580p1.html)
Title: Re: Dragon Age 2
Post by: MysterD on Tuesday, May 31, 2011, 05:49:42 PM
Holy crap...Upcoming Patch 1.03 for DA2 on all platforms is going to have around 200+ bug-fixes and changes. (http://social.bioware.com/forum/1/topic/300/index/7426658/1)
 :o

Title: Re: Dragon Age 2
Post by: scottws on Tuesday, May 31, 2011, 08:33:58 PM
"Junk" Category In The Inventory - I love the function of the "Junk" category of my Inventory. I wonder why more RPG's don't have this function. Basically, there are items you pick up in the game-world, that wind-up automatically into Junk - and have no function but stuff you find [i.e. treasure] that it's only use is for selling it so you can make some more money. There's more: any item that you pick-up period - Armor, Weapons, Potions, etc - you may select to toss into "Junk," if you are thinking of later selling it or getting rid of it. So, if you find a sword, helmet, ring, etc that you don't want to keep around - you have the option to move it into "Junk." So, when you see a merchant, there's an extra option to sell "ALL Items in Junk Category" - which makes it so you don't have to sell items one-by-one. Brilliant - why didn't many other games think of this before?
That is a pretty cool feature.  I could have really used something like that in Mass Effect.
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, June 01, 2011, 01:33:15 PM
That is a pretty cool feature.  I could have really used something like that in Mass Effect.

I could've used this "Junk" category in just about 98% of the RPG's around.
It's great for quick-selling items to merchant w/ one click on "Sell all Junk" button.
It's great for quick-storing items into your storage w/ one click on "Store all Junk" button.

I do kinda wish one thing, though - they had two different "Junk Categories."
One for "Junk For Storing" and the other for "Junk For Selling."

Title: Re: Dragon Age 2 - Upcoming Patch 1.03 to have over 200+ bug-fixes and changes
Post by: Xessive on Wednesday, June 01, 2011, 01:49:33 PM
If you're gonna store it does it qualify as junk? Either way, you can just put it in your storage chest at the house/mansion.
Title: Re: Dragon Age 2 - Upcoming Patch 1.03 to have over 200+ bug-fixes and changes
Post by: MysterD on Wednesday, June 01, 2011, 01:57:25 PM
If you're gonna store it does it qualify as junk? Either way, you can just put it in your storage chest at the house/mansion.

Yes.

Click on your Junk inventory when you open your storage chest at your house or mansion.
There's a "Store All Junk" button in there.
Click that - it stores all your "junk" w/ one click.
Title: Re: Dragon Age 2 - Upcoming Patch 1.03 to have over 200+ bug-fixes and changes
Post by: MysterD on Friday, June 03, 2011, 02:16:17 PM
Patch 1.03 is out, guys.
Title: EA: We “Lost Some Fans” with Dragon Age II, Won't Make Same Mistake with DA III
Post by: Xessive on Wednesday, June 15, 2011, 04:58:16 AM
EA: We “Lost Some Fans” with Dragon Age II, Won't Make Same Mistake with DA III (http://www.maximumpc.com/article/gaming/ea_we_%E2%80%9Clost_some_fans%E2%80%9D_dragon_age_ii_wont_make_same_mistake_da_iii)

Quote
"We were clearly disappointed with some of the response from the fanbase, because we want them to be as excited about it as we are," EA Games boss Frank Gibeau told Eurogamer. “We're very proud of the game. We tried to innovate and do some different things with the combat system and some of the way we told story. For some fans it worked well. In fact, we brought a lot of new fans into the Dragon Age franchise.”

"But to be honest, we lost some fans as well. They were not pleased with some of the innovations and things we'd done. We understand that and we're listening. As we think about where we take the franchise next, we're going to take that into consideration and really engage them," he added.
Title: Re: Dragon Age 2 - Patch 1.03 released w/ over 200+ bug-fixes and changes
Post by: MysterD on Saturday, June 18, 2011, 06:25:02 AM
I'm curious we they are going w/ this next DA2 DLC...

NEXT Dragon Age 2 DLC to incorporate fan feedback. (http://www.g4tv.com/thefeed/blog/post/713797/dragon-age-2-dlc-to-incorporate-fan-feedback/?cmpid=sn-110418-facebook-28-fbfantrack)

Quote
Dragon Age 2 DLC will listen to core fan criticism, BioWare head honcho Ray Muzyka recently told Eurogamer.

"It’s been one of the most polarizing launches we’ve had, frankly," Muzyka said. "Many people who played Dragon Age: Origins loved it as well. But also there were a lot of fans of the original Dragon Age: Origins who weren’t as happy with it. Maybe they were looking for more of the same, and it was different and innovative in ways they weren’t expecting."


Our own Dragon Age 2 review (http://www.g4tv.com/games/xbox-360/64227/dragon-age-ii/review/) would agree, as we found just as much to love as we found questionable.

    VIDEO: Dragon Age 2 Is A Bi-Sexual Romp - Sessler's Soapbox (http://www.g4tv.com/thefeed/blog/post/710909/dragon-age-2-is-a-bi-sexual-romp-sesslers-soapbox/)

"We’re committing to making sure all the products in the franchise going forward are going to appeal to a wide audience, both the core and more," Muzyka said. "We think it was innovative. We’re proud of the risks the team took. We think it’s the right direction for the franchise."

What statements like these mean for spin-off titles or sequels we can't say. But meanwhile, that upcoming DA2 DLC is "going to try and address some of the comments and try and provide the fans with the things they’re looking for, both the core fans and the new fans," according to Muzyka.

    VIDEO: Will Work For Games: Videogame Composer Inon Zur (http://www.g4tv.com/videos/52315/Will-Work-For-Games-Videogame-Composer-Inon-Zur/)

"We also think there’s an opportunity to listen to the core fans who loved Dragon Age: Origins to make sure they’re with us on the journey going forward. We need to work hard to make sure that happens, that that is the case," Muzyka said.

Well, I'm with you BioWare. I might need a Lyrium potion or two, but I'm with you. But what about you? Do you think Dragon Age 2 is too far removed from its predecessors or do you still hold hope in your heart.

Source: Eurogamer (http://www.eurogamer.net/articles/2011-06-17-dragon-age-2-dlc-to-address-fan-feedback)

Read more: http://www.g4tv.com/thefeed/blog/post/713797/dragon-age-2-dlc-to-incorporate-fan-feedback/?cmpid=sn-110418-facebook-28-fbfantrack#ixzz1PdLeWc00
Title: Re: Dragon Age 2 - Next DLC to incorporate fan feedback
Post by: Xessive on Saturday, June 18, 2011, 06:44:30 AM
Ok, I can't imagine they could do much with DLC to satisfy the fans. An expansion perhaps, or rather an overhaul pack.
Title: Re: Dragon Age 2 - Next DLC to incorporate fan feedback
Post by: MysterD on Saturday, June 18, 2011, 06:54:14 AM
Ok, I can't imagine they could do much with DLC to satisfy the fans. An expansion perhaps, or rather an overhaul pack.

I dunno, but I'm wondering if this DLC could be something like a Enhanced Edition like The Witcher had...?
If so - they'd be great.

One could hope they could get rid of the replace repetitive environments, bring back overhead cam, and allow for party customization on ALL equipment.
Title: Re: Dragon Age 2 - Next DLC to incorporate fan feedback
Post by: MysterD on Thursday, July 07, 2011, 02:02:08 PM
Dragon Age 2: Legacy DLC info. (http://dragonage.bioware.com/da2/addon/legacy/)

Quote
Face all new darkspawn, forge a powerful new weapon and come face to face with an ancient horror.

Description:
Targeted by a vicious criminal cartel that are hunting "the blood of the Hawke," you must put an end to their relentless attacks. Leave Kirkwall, and journey to an ancient Grey Warden prison in order to find the source of the aggression and uncover the harsh truth about the Hawke lineage. Playable from any point in the DAII campaign, face all new darkspawn, forge a powerful new weapon and come face to face with an ancient horror.

Features:
    Uncover the harsh truth about the Hawke lineage
    Adventure through several new locations including a prison constructed by the Grey Wardens
    Obtain a powerful class-specific weapon to which you can apply upgrades of your choice

Details:
    Release Date: July 26, 2011
    Platforms & Pricing:
        Playstation 3 - $9.99
        PC/MAC - 800 BioWare Points
        Xbox 360 - 800 Microsoft Points

Title: Re: Dragon Age 2 - Next DLC to incorporate fan feedback
Post by: Pugnate on Thursday, July 07, 2011, 02:17:18 PM
I bought DA2 and played for like 5 minutes. They fucked the franchise up royally. No longer will anything in the DA series or from Bioware be an automatic buy for me.
Title: Re: Dragon Age 2 - Next DLC to incorporate fan feedback
Post by: MysterD on Thursday, July 07, 2011, 07:10:35 PM
DA2: Legacy - Trailer. (http://www.gamespot.com/events/ea2011/video.html?sid=6322813)
Title: Re: Dragon Age 2 - Update: 4 mins of Legacy DLC gameplay footage
Post by: MysterD on Monday, July 25, 2011, 03:17:09 PM
GTTV -> DA2: Legacy - 4 mins of Gameplay Footage from Comic-Con. (http://www.gametrailers.com/video/sdcc-11-dragon-age/717976?type=flv)
Title: Re: Dragon Age 2 - Update: 4 mins of Legacy DLC gameplay footage
Post by: MysterD on Wednesday, July 27, 2011, 06:15:47 AM
Dragon Age 2 PC pulled from Steam. (http://www.vg247.com/2011/07/27/dragon-age-ii-pulled-from-steam-as-legacy-dlc-launches/)

It's believed - just like the Crysis 2 situation - it's b/c Steam's new rule is ALL DLC must be sold ALSO on Steam for a game and extra content must ALSO be delivered through their Steam service.
Legacy DLC is NOT on Steam currently.

Worth noting - Microsoft, of all corporations, does have Fable 3 PC Steam version has ALL of their game and ALL of their DLC sold ALSO sold through Steam.
Title: Re: Dragon Age 2 - Update: 4 mins of Legacy DLC gameplay footage
Post by: Xessive on Wednesday, July 27, 2011, 01:41:28 PM
Dragon Age 2 PC pulled from Steam. (http://www.vg247.com/2011/07/27/dragon-age-ii-pulled-from-steam-as-legacy-dlc-launches/)
Worth noting - Microsoft, of all corporations, does have Fable 3 PC Steam version has ALL of their game and ALL of their DLC sold ALSO sold through Steam.
True but not in my region! The bastards!

Despite all that's been said by EA and Valve it's really hard not to think of Origin as an up and coming EA-exclusive contender for Steam.
Title: Re: Dragon Age 2 - Update: Dragon Age 2 PC pulled from Steam
Post by: MysterD on Wednesday, July 27, 2011, 10:02:39 PM
EA responds to DA2 being pulled from Steam. (http://pc.ign.com/articles/118/1184485p1.html)

Quote
Dragon Age II was pulled from online games retailer Steam after the game's first downloadable expansion, Legacy, was released this week.

It's believed that due to the expansion being purchasable from within the game, and not the Steam client, that lead to Valve dropping the game completely. Dragon Age: Origins is still available, however.

EA would not address the specific reasons for why Dragon Age II was removed, only saying it hopes to reach an agreement with Valve in the future.

"At EA, we offer our games and content to all major download services including GameStop, Amazon, Direct2Drive and Steam," said David DeMartini, SVP of Global E-Commerce for EA in a statement given to IGN.

"Unfortunately, Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to sell downloadable content. No other download service has adopted this practice. Consequently some of our games have been removed by Steam.

"We hope to work out an agreement to keep our games on Steam."

Last month, EA's Crysis 2 was also pulled from Steam after downloadable content was released for the game. EA denied any involvement with the move, saying it was due to a distribution deal for the DLC that violated Valve's agreement.
Title: Re: Dragon Age 2 - Update: Dragon Age 2 PC pulled from Steam, EA responds
Post by: MysterD on Friday, July 29, 2011, 06:06:25 AM
DA2: Legacy (DLC) Reviews
GameSpot - 5.5 [of 10] - Video Review; (http://www.gamespot.com/pc/rpg/dragon-age-ii-legacy/video/6326031/dragon-age-ii-legacy-video-review?hd=1) Written Review. (http://www.gamespot.com/pc/rpg/dragon-age-ii-legacy/review.html?tag=games%3Bgame_title%3B1)
GamerLimit - 8.0. (http://gamerlimit.com/2011/07/gamer-limit-dlc-review-dragon-age-ii-legacy/)
GameEffect - 8.3. (http://www.thegameeffect.com/game/profile/d704a0b2-6941-4853-8ce4-8f9d8dfd1a19?selectedArticle=Dragon%20Age%202%20Legacy%20Expansion%20Review)
Gamefront - 95 [of 100]. (http://www.gamefront.com/dragon-age-2-dlc-legacy-review/)
EmptyLifeBar - 4 [of 5]. (http://www.emptylifebar.com/?p=518)
VideoGameWriters - 3 [of 5]. (http://videogamewriters.com/review-dragon-age-ii-legacy-18022)
PolushTheConsole - 4 [of 4]. (http://www.polishtheconsole.com/2011/07/27/dragon-age-2-legacy-review/)
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Pugnate on Friday, July 29, 2011, 10:40:16 AM
Well I was going to bitch about Valve, but then that's a pretty dick move from EA as well.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: idolminds on Friday, July 29, 2011, 10:59:29 AM
Which part is the dick move EA did? Steam pulled the game because it doesn't conform to the new DLC rules put in place last month. EA sells their DLC directly themselves, and Valve now requires that DLC also be sold through them (so they get a 30% cut on it). Neither side is really doing anything wrong, its just a dispute over the new Steam regulations.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Friday, July 29, 2011, 12:41:50 PM
Which part is the dick move EA did? Steam pulled the game because it doesn't conform to the new DLC rules put in place last month. EA sells their DLC directly themselves, and Valve now requires that DLC also be sold through them (so they get a 30% cut on it). Neither side is really doing anything wrong, its just a dispute over the new Steam regulations.
Wow - Valve gets that much of a cut on it, eh?  :o
No wonder EA wants to sell it exclusive on their own site!

I think the other thing is Steam wants to sell complete-working products to their user-base, too.
As a consumer, I'd be annoyed if say I bought a game from Steam, only to find out exclusive DLC bought elsewhere had issues w/ the Steam-version of the base-game.

Also, I'd be peeved if say I bought Borderlands from Gamersgate (http://www.gamersgate.com/DD-BORDERL/borderlands) - b/c NO DLC is compatible w/ their version of the game.
They don't sell BL: GOTY for Windows - though they do sell it for Mac.
What consumer wants to run into that situation where they have to re-buy said product somewhere else just to get DLC and extra content?

Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: idolminds on Friday, July 29, 2011, 12:59:51 PM
Thing is theres really no technical reason why DLC bought from one place cant work with a game bought in another. There are games where it won't (like your examples) but thats just stupidity.

Just a quick look, it seems like you can buy Civ4: Beyond the Sword expansion on Steam and it will work on retail copies of the original. You can also mix and match the Dawn of War 1 game/expansions. So its entirely possible.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Xessive on Friday, July 29, 2011, 09:16:08 PM
The issue I discovered was with Bad Company 2 Vietnam. Apparently, if you have the Steam version you can only get the Steam version of the DLC and vice versa. SO for my brother, who had the retail version I wound up having to re-buy the base game in Steam so he could play Vietnam (the reason being that the only option for retail was through the EA Store and it was around 15 Euros as opposed to $15 USD). We got lucky that the BFBC2 pack went on sale during the last event.

Now my brother technically has two legitimate BFBC2 keys permanently tied to his EA account. Can he give away his old key? According to EA, NO! Why? No good reason at all.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Cobra951 on Saturday, July 30, 2011, 06:15:59 AM
Why?  Because they can.  Because their customers grant them the power to do whatever they want.  Why not force you to "buy" the game all over again, and make the other "purchase" non-transferable?  More money for them.  What are you going to do about it, post a blog?
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, July 30, 2011, 06:43:04 AM
The issue I discovered was with Bad Company 2 Vietnam. Apparently, if you have the Steam version you can only get the Steam version of the DLC and vice versa. SO for my brother, who had the retail version I wound up having to re-buy the base game in Steam so he could play Vietnam (the reason being that the only option for retail was through the EA Store and it was around 15 Euros as opposed to $15 USD). We got lucky that the BFBC2 pack went on sale during the last event.

Now my brother technically has two legitimate BFBC2 keys permanently tied to his EA account. Can he give away his old key? According to EA, NO! Why? No good reason at all.
But yes - I think THIS is another reason exactly why Valve wants to sell on their website game + ALL expansions + ALL DLC - so their fan-base don't get screwed over w/ having to jump through hoops w/ Origin and other programs. This way, DLC works w/ their version of the game.

On another hand - we could, if we really wanted to, blame Steam for FORCING their client to run w/ ALL Steam-sold games.
This is probably what causes the trouble and incompatibility issues here - b/c the game has an extra layer here added [Steamworks].
You don't see D2D forcing their client to run/boot say any of the EA games they sell, do you?
No - they basically make you use Origin.

Since most recent EA game keys register on Origin, I'm guessing you guys could have registered Steam version BC2 on Origin.
You'd probably want to "Archive" [for back-up purposes] and uninstall BC2 Steam Version [b/c Origin recognizes if EA games, even if it's tied to Steam; it recognizes Burnout: Paradise - Steam version].
Then, you could DL the Origin version of BC2 [so you don't have Steam wrapped around it].
Then, if Vietnam went sale on Origin, you could've bought BC2: Vietnam from Origin. [shrug]
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Xessive on Saturday, July 30, 2011, 08:15:11 AM
But yes - I think THIS is another reason exactly why Valve wants to sell on their website game + ALL expansions + ALL DLC - so their fan-base don't get screwed over w/ having to jump through hoops w/ Origin and other programs. This way, DLC works w/ their version of the game.

On another hand - we could, if we really wanted to, blame Steam for FORCING their client to run w/ ALL Steam-sold games.
This is probably what causes the trouble and incompatibility issues here - b/c the game has an extra layer here added [Steamworks].
You don't see D2D forcing their client to run/boot say any of the EA games they sell, do you?
No - they basically make you use Origin.

Since most recent EA game keys register on Origin, I'm guessing you guys could have registered Steam version BC2 on Origin.
You'd probably want to "Archive" [for back-up purposes] and uninstall BC2 Steam Version [b/c Origin recognizes if EA games, even if it's tied to Steam; it recognizes Burnout: Paradise - Steam version].
Then, you could DL the Origin version of BC2 [so you don't have Steam wrapped around it].
Then, if Vietnam went sale on Origin, you could've bought BC2: Vietnam from Origin. [shrug]

My brother had the retail version, which we set up in Origin anyway, however therein lies the problem: EA is anal about regional restrictions. Most sales and specials seem to be US-only, aside from that the Origin Store (formerly EA Store) determines region by IP. Here's the kicker: even with a VPN in the US sales won't go through without a North American credit card; once I decide to check out and enter my card details it rejects the purchase stating that it needs a US credit card.

Some Steam games have regional restrictions but only due to the publishing rights, not due to Steam in itself. Steam however acts like a bitch with no proxy settings at all, making it difficult to manually connect via VPN. On that note I also discovered that gifts are redeemable regardless of region. For example, Dark Messiah is not available to me due to regional restrictions but I was able to access it when it was gifted to me.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: idolminds on Saturday, July 30, 2011, 08:37:53 AM
You know what I miss? Games that came on disks. And then the expansion was on a disk and it would always work with the original game. And you didn't need the internet AT ALL to play.

Why did we go away from that again?
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, July 30, 2011, 09:07:23 AM
You know what I miss? Games that came on disks. And then the expansion was on a disk and it would always work with the original game. And you didn't need the internet AT ALL to play.

Why did we go away from that again?
I could go on and on about this more than I'll probably type, but let me explain a lot of this madness.

Keep this in mind, first thing's first - many people have fast Internet connections, at least here in USA. So, it's very easy just to download your games in say a short amount of time - i.e a few hours or much less. And since they often have way more sales w/ big price-cuts on digital copies more so than retail, if you have a fast connection, where are you going to go for your games? Digital.
Seriously - have you ever seen a sale for The Witcher: EE PC at $5 on Retail? DNF PC at $25 at retail? Bulletstorm PC at $12 retail? Dragon Age 2 PC at retail for $30? DAO: Ultimate for $12 at Retail? Nope - those were all digital deals.

Some dev's, distributors, publishers, etc do have trouble getting their game into retail - for whatever reason. And retailers, shippers, and other middle-men also get a cut of the $. Perfect example of trouble getting into retail - Dead Island. Dead Island is going to retail w/ a double-partnership at retail w/ both Square-Enix and Deep Silver. (http://www.destructoid.com/square-enix-distributing-dead-island-and-here-s-why-200335.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=FaceBook) Square-Enix here in the USA to distribute, while the publisher Deep Silver couldn't get their game into retail here. Why? B/c Deep Silver doesn't do enough constant business w/ retailers, to suit the retailers. Retailers are down w/ Square-Enix and have been for a LONG TIME - there's someone they will let into their retail club, so Deep Silver partnered w/ Square-Enix.

Hence why Steam and EA are pushing the hell out of their digital services - they can cut out the middle-men, since they are dev's AND publishers. And also hence Outerlight's article (http://www.overwritten.net/forum/index.php?topic=6912.msg93358#msg93358) and many others that have commented on digital vs. retail; and about how digital sales saved them. They made much more off digital sales than going to retail - especially true for a lot of Indie titles and niche type of titles. If digital is where they seem to be making most of their money - why deal w/ retail? Also, hence why Risen 2 will be Steamworks only. What version sold the best by a mile for them for Risen 1? Yup - Steam version.

Especially these days, a lot of the retail copies - the DRM is often now the same as the digital version, unlike the old days. Less versions to patch, since many are not doing the disc-check anymore - even for retail version. Usually, nowadays - most companies seem to aim for having a Steam version and the rest of them are Non-Steam versions. In the old days, D2D version might have their own online activation DRM; Steam version has their own DRM; Retail has a disc-check; etc etc. Less versions to patch, less resource and money to spend on extra patches.

Also, about retail copies - they often don't pack much into Regular Edition retail copies anymore [likely you'll get a Game + maybe a hard-copy manual], unless it's a Special Edition. So, this begs the question of - if you have a decent Net connection, why buy from retail? You can w/ most digital services back-up stuff yourself to DVD, BR disc, another HDD, etc -> Steam and Impulse - you can "Archive" the files to cut to disc; Amazon DL and G4WL - they give you the installer files; D2D gives you installer files w/in a ZIP file; etc etc.

DLC Mania - the other reason games are going digital. DLC, love it or hate it, often sells VERY well. Best way to distribute DLC is digitally, not through retail. You ever seen DLC double-packs [like Borderlands had and Fallout 3] sell well at Retail? No, but complete Ultimate Editions usually fair much better.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Pugnate on Saturday, July 30, 2011, 12:28:03 PM
Can you summarize what you said?
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, July 30, 2011, 01:15:39 PM
Can you summarize what you said?

In summary - there's too much politics in the gaming industry.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: idolminds on Saturday, July 30, 2011, 01:45:11 PM
You know, Steam isn't cutting out the middle man. They are the middle man.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, July 30, 2011, 01:57:15 PM
You know, Steam isn't cutting out the middle man. They are the middle man.

Re-read what I said and my word choice:
Quote
Hence why Steam and EA are pushing the hell out of their digital services - they can cut out the middle-men, since they are dev's AND publishers.
That means this only pertains to THEIR games from their own self-owned companies.
When dealing w/ 3rd party dev's, yeah - they're middle-men.

Regardless, Steam doesn't seem to be charging ONE million dollar fees and other weird things, just to get your game into retail. They just take 30%.

This section is interesting from the Outerlight article. (http://[url=http://news.bigdownload.com/2010/10/04/interview-we-chat-with-outerlights-co-founder-about-bloody-goo/)
Quote from: Chris Peck of Outerlight
I guess this is the right time to talk about the two business models, publisher and independent.

The traditional publishing model is awful for developers, it's their gilded cage. It requires costly pitching, to emissaries of publishers, who return to corporate rooms & badly pitch the idea to large groups who need consensus to act, and typically take 6 months to close any deal they offer. Publishers are motivated by greed, but restrained by fear of risk, and thus seek sure deals, licenses and sequels, which makes pitching innovation almost pointless. Should you get a deal, the usual is 20 percent royalties, but after the retailer takes their share of 50 percent, you are getting 20 percent of the 50 percent left (so 10 percent of retail price). That doesn't sound too bad, until you realise that the developer is the one that actually pays for the development, the publisher has just advanced the developer their share of the royalties to pay for making the game.

So...the developer takes 10 percent of retail, after ALL costs have been repaid from that 10 percent. Assuming the game cost £2m to make, and sold for 20 pounds, the developer gets 2 pounds for every unit, once the 2 million punds is repaid, so that's 1 million copies before the developer sees their first 2 pounds, meanwhile the publisher has recouped their 2 million pound and is sitting on an extra 6 million pounds. What happens next? History shows us the developer goes bust, or gets acquired by a publisher, and the publisher maybe buys another publisher for kicks.

The self-funded, digitally distributed model should be the future, it brings 70 percent of the retail price back to the developer, which means 14 pounds for every unit sold. Assuming the game cost 2 million pounds to make (although it wouldn't, being independently developed it would be half the price, being twice as efficient!), that's a break even for the developer at 142,000 units, instead of at 1 million units. If they did get very lucky and sell 1 million units they'd make a profit of 12 million pounds, instead of 0. For an efficient team like ours, we made the game for 700,000 pounds, so our break even would be at 50,000 copies. Instead of games development being seen as a hit or miss industry, it should be seen as a break even or profit industry, there is no miss, only the chance to do better next time.

All money aside, innovation is hard. Coming up with the next big idea is hard, and it's even harder to make it into a reality. Creating a good team, keeping them happy, and keeping the project on track is hard. Developers don't need a monkey on their backs making it harder.

However, the independent route still has the key flaw of needing funding. Investors are justifiably skeptical about developers (after all, we usually go bust), and banks don't lend, despite the public bail out, so where will the development capital come from? At the moment, the main option remains a publishing deal, and while it seems like a lifeline, it's more like a shackle with a death sentence at the end.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Friday, August 05, 2011, 05:06:26 PM
GameBanshee -> Mike Laidlaw discusses a lot of stuff on Legacy DLC, fan complaints of DA2, and so on. (http://www.gamebanshee.com/news/104158-mike-laidlaw-we-stripped-some-stuff-because-origins-qwas-bustedq.html)
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: idolminds on Friday, August 05, 2011, 11:17:46 PM
EA kinda explains their position on the Steam thing. (http://forum.ea.com/eaforum/posts/list/7372195.page)

Warning: theres some PR BS you have to sift through.
Quote
EA Policy on Selling Games on Third-Party Download Sites

At EA, we believe in choice. We want our products in all the places gamers go to download the best games and services. To that end, we offer games to EVERY major download service including Amazon, Walmart, Gamestop, and Steam.

One of the most exciting aspects of games is that they just keep getting bigger and better. Both developers and consumers have evolved beyond the traditional model that used to limit us to 15-20 hours of play on a typical disc. Today, post-launch downloads of new maps, vehicles and other content extend the experience, adding hours of fun and a lot of value.

Every download site that hosts our games sets business terms for our relationship. These terms are often complex, but the goal is to provide a hassle-free experience for the gamer. Prices, content exclusives, and loyalty programs may differ from site to site. Consumers can pick the site that bests suits their needs.

Any retailer can sell our games, but we take direct responsibility for providing patches, updates, additional content and other services for the individuals and communities that play our games. These players are connecting to our servers, so we want to provide them with the very best service. This works well for our partnership with Gamestop, Amazon and other online retailers.

However, when a download service forbids publishers from contacting players with patches, new levels, items and other services – it disrupts our ability to provide the ongoing support players expect from us. At present, this is the case with only one download service. While EA offers its entire portfolio to this site, they have elected to not post many of our games. We hope to find a mutually agreeable solution to this issue soon.

Going forward, EA will continue to work with download partners and continue offering our games for sale on all major download sites.

The good news is: you’ve got plenty of choices.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, August 06, 2011, 09:48:43 AM
I'm glad EA wants to take responsibility for patching their own games and all. But to me, it just sounds like they don't want to have multiple versions of their PC games going. In a sense, I really can't blame them for that - b/c I've always wanted to be able to run ALL Steam-purchased games w/out the Steam client-program going. Most of those digital publishers, they don't require the digital distributor's client program running to run the game. Well, Steam is one of the few that does - and that is causing the problem; at least one of the problems here. Making separate versions just for Steam compatibility might be a pain-in-the-ass and cost even more money, time, and resources for EA. I think this is one of the reasons we see so many PC games go Steamworks-only - so the dev's only have one version of the game to patch; and of course also b/c it's also got the biggest PC digital distribution fan-base by far.

But, I don't blame for wanting to make sure their versions are always up-to-date and that the Steam-user can get EVERY piece of content they are looking for a game - base game, DLC, expansions, etc.

But, my problem w/ EA - I can only buy some DLC directly from Bioware Store; such as Crysis 2 PC or DA2 Legacy. Seriously - you can't get Legacy from D2D, Gamersgate, Amazon DL, or anybody else. It's nice EA wants to make money and all to keep themselves going and making money so they can keep putting products out - but this here is almost like having retail-exclusive DLC, but now it's just digital instead. It's annoying. Even keeping it as a limited timed-exclusive for Bioware Store for a few weeks or months would seem fair, as long as they bring it elsewhere later.

In the long-run, b/c EA and Valve can't agree on anything or even come to some kind of fair compromise, PC gamers get shafted here in the long run. Less places to buy DLC = more expensive DLC on Origin and The Bioware Store; especially since it's exclusive there. Less competition, so no need to keep prices competitive. And EA wonders why I ain't bought any of the Bioware-Store exclusive ME2 DLC.... [smh]

EDIT:
Rampant Games talks about the DA2 Situation about "Sucking The RPG Genre Dry." (http://rampantgames.com/blog/?p=3168)
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: Xessive on Saturday, August 06, 2011, 11:31:17 AM
The issue I have with EA-store exclusivity is the fact that it's despicable for region support. No fair pricing policy, US store only works with North American credit cards, no gifting options, etc. Overall it's just not a great store. Fortunately when alternate stores have the content they often have their own fair pricing policies i.e. Gamersgate.com.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, August 06, 2011, 02:57:41 PM
The issue I have with EA-store exclusivity is the fact that it's despicable for region support. No fair pricing policy, US store only works with North American credit cards, no gifting options, etc. Overall it's just not a great store. Fortunately when alternate stores have the content they often have their own fair pricing policies i.e. Gamersgate.com.
That's really crap-tastic. Bleh.
Title: Re: Dragon Age 2 - Update: Legacy reviews
Post by: MysterD on Saturday, August 20, 2011, 07:34:42 AM
GameBanshee - DA2 Item pack coming next week; New DA2 DLC to be announced at PAX. (http://www.gamebanshee.com/news/104383-dragon-age-ii-item-pack-2-coming-next-week-more-dlc-to-be-announced-at-pax.html)
Title: Re: Dragon Age 2 - Update: Next DLC to be announced at PAX
Post by: Xessive on Friday, September 16, 2011, 12:27:15 AM
Felicia Day (Google+):
Quote
HEY GUYS ANNOUNCEMENT OUT: I'm starring in a new Dragon Age II DLC, Mark of the Assassin! I'm playing the same character I created in the web series I wrote and produced, Dragon Age: Redemption. Full motion and facial capture, voice acting, the whole bit. First time ever something like this has been done!

Both launch October 11th. Tomorrow I think I'll be able to link you some footage ;) Such a dream come true!! Ok good night :)

I'm not playing DA2 anymore but this will make me jump back in. I love Felicia.
Title: Re: Dragon Age 2 - Update: Next DLC to be announced at PAX
Post by: MysterD on Friday, September 16, 2011, 02:43:53 PM
DA2: Mark of the Assassin DLC -> TRAILER. (http://www.joystiq.com/2011/09/16/hang-out-with-felicia-day-in-dragon-age-2-mark-of-the-assassin/)
Title: Re: Dragon Age 2 - Update: DA2 Expansion axed for other DA Opportunities (3-19-2012)
Post by: MysterD on Saturday, May 23, 2015, 05:34:07 AM
PC Gamer looks back at DA2 (http://www.pcgamer.com/reinstall-dragon-age-2/)
Title: Re: Dragon Age 2
Post by: Cobra951 on Saturday, May 23, 2015, 08:11:52 AM
PC Gamer looks back at DA2 (http://www.pcgamer.com/reinstall-dragon-age-2/)


This seems apropos.  I'm on the fence on whether to pick up the 360 XBL version for $8.  That price tag goes back up to normal in a couple of days (somewhere around $20, I guess).  After sinking so much time into Inquisition, I'm now more curious than ever about the one DA installment I'm missing.  The reviews have mixed things to say, but they are generally positive.  I remember not liking the demo, 4 years back.  But the videos I'm watching go far beyond that limited corridor run through an empty landscape.  Hmm.

And then there's Varric again.  Can't get enough Varric.  Oh, and the story of Hawke, which affects Inquisition rather prominently.  Yes, maybe I'll bite.

Edit:  My original comments on the demo. (http://www.overwritten.net/forum/index.php?topic=5616.msg99626#msg99626)  At the time, I hadn't played any Dragon Age at all.  It was all the DA talk here that made me jump into DA:O.  I had forgotten that.
Title: Re: Dragon Age 2
Post by: MysterD on Saturday, May 23, 2015, 10:35:41 AM
This seems apropos.  I'm on the fence on whether to pick up the 360 XBL version for $8.  That price tag goes back up to normal in a couple of days (somewhere around $20, I guess).  After sinking so much time into Inquisition, I'm now more curious than ever about the one DA installment I'm missing.  The reviews have mixed things to say, but they are generally positive.  I remember not liking the demo, 4 years back.  But the videos I'm watching go far beyond that limited corridor run through an empty landscape.  Hmm.

And then there's Varric again.  Can't get enough Varric.  Oh, and the story of Hawke, which affects Inquisition rather prominently.  Yes, maybe I'll bite.

Edit:  My original comments on the demo. (http://www.overwritten.net/forum/index.php?topic=5616.msg99626#msg99626)  At the time, I hadn't played any Dragon Age at all.  It was all the DA talk here that made me jump into DA:O.  I had forgotten that.
Keep in mind - I ran DA2 on the PC. And keep in mind - it's also been much cheaper on the PC. Hell, it was even in a Origin Humble Bundle BTA Tier w/ a bunch of other EA games.

I would say it's worth $8 on the 360, if you can look past the laundry list of flaws. And that's a big "if", for many.
The problem is - can you get past the laundry list of flaws? That's the problem for most people w/ DA2.

Just...don't expect DA2 to be as great as DAO or DAI.

At their default settings (i.e. Normal) - DA2 is nowhere as strategic as DAO; nor it it even as strategic as DAI (from what I've played so far of DAI). In terms of strategic-style of combat, it looks like so far that DA2 < DAI < DAO. DA2 feels way more action-y. DA2 also has less customization for your characters' equipment in the Inventory, when compared to both DAI + DAO; some things are only upgradable + can't be swapped-out even. One of my biggest problems w/ DA2 is the huge recycling of areas (which are often duplicated or barely changed) + revisiting of locations for quests (even for both side + main) . Seriously, this game does this recycling thing to a very ridiculous amount. And there lies the laundry list of problems many had w/ DA2.

DA2 mostly takes place in Kirkwall...and a few places + locations surrounding it. The story is not of an epic scale of DAO or DAI (i.e. the world around you is being invaded by evil, go gather some companions to go destroy it) - but is much more personal here in DA2 (i.e. Hawke + his family go through lots of problems over the years, especially when immigrating to Kirkwall + then actually getting there). Also, since this all occurs over a certain amount of years + time, each Act feels like it has it own story + Arc to it. Each Act's main quest feels, in a sense, like its own "short story" in a time in Hawke's life - which I thought was pretty cool and different for a RPG to try to tackle. Others have hated the lack of epic scope in the story, since it feels like 3 different stories here for Hawke.

I really loved the character development, writing, dialogue, and voice-acting - as I normally do w/ most BioWare games. So, it's probably worth playing for that stuff alone, as long as you can tolerate the laundry list of flaws.

And that's what makes the game so divisive - with the laundry list of problems, either one of those or a combo of those things can be enough for some gamers to just ditch the game + not finish it.

If I ever got a job at BioWare and was given the task of overhauling + remastering Dragon Age 2 (which I do think is something they should do, since I think it could've been great if it had tons of more time in development), I'd really love to tackle + overhaul the hell out of that flawed-gem.
Title: Re: Dragon Age 2
Post by: Cobra951 on Saturday, May 23, 2015, 12:20:58 PM
I'm aware of the PC-console differences, of the repeated look of areas like dungeons, and of the setting being limited to Kirkwall and environs.  I'm also aware of the simplifications, including the fixed gear on companions.  All quite unfortunate, and all of which kept me from buying the game when it was new, and DA was a blank slate to me.  But now in the bargain bin, and after my long involvement with the rest of the series, it's looking more attractive, especially for the rest of the story, and the good characters.  As long as the gameplay is decent, it should fit the bill.

Thanks for confirming what I've been reading.  A mixed bag to be sure, but nothing seems to be a complete deal breaker.  Games do get cheaper on PC than on consoles--particularly digital purchases on the console service.  Anywhere below $10 is exceptionally good here, for a game like this.  Of course, it doesn't beat free, and a game or two will become free every month on XBL.  It'd be just my luck if DA 2 goes that route in June.
Title: Re: Dragon Age 2
Post by: MysterD on Sunday, May 24, 2015, 03:24:35 PM
I'm aware of the PC-console differences, of the repeated look of areas like dungeons, and of the setting being limited to Kirkwall and environs.  I'm also aware of the simplifications, including the fixed gear on companions.  All quite unfortunate, and all of which kept me from buying the game when it was new, and DA was a blank slate to me.  But now in the bargain bin, and after my long involvement with the rest of the series, it's looking more attractive, especially for the rest of the story, and the good characters.  As long as the gameplay is decent, it should fit the bill.
Curious - did you buy DA2?

I played DA2 PC on Normal - and I was okay w/ the action-y combat. I liked the feel, look + flashiness of the combat (with my KB-mouse), but didn't like that it wasn't nowhere as strategic as DAO PC was on Normal. Hell, it ain't even as strategic as DAI PC on Normal.

Might be worth boosting up to its Hardest on DA2, if you want it maybe to be a bit harder. IIRC, DA2 was not challenging too much for me in most instances on Normal. Both at their defaults - DAI PC feels easier than DAO PC - even though I am dying quite a bit here in DAI. Nowhere like DAO, though. DAO PC was tough for me - though, that was nothing compared to Dark Souls difficult to me currently. ;)

Quote
Thanks for confirming what I've been reading.  A mixed bag to be sure, but nothing seems to be a complete deal breaker.  Games do get cheaper on PC than on consoles--particularly digital purchases on the console service.  Anywhere below $10 is exceptionally good here, for a game like this.  Of course, it doesn't beat free, and a game or two will become free every month on XBL.  It'd be just my luck if DA 2 goes that route in June.
Yeah, it's all over the place. Even then, I still liked it, for certain reasons. I really loved the Three Act structure all w/ each having its own story (there are others who hated this). I also loved the characters in this - Merrill, Varric, and Avelline are great; not to forget to mention even the rest of the cast such as Fenris + Isabella, which I also did like.
Title: Re: Dragon Age 2
Post by: Cobra951 on Sunday, May 24, 2015, 07:27:55 PM
Yes, I just bought it today.  It's downloaded and ready to go.  I'm not sure when I'll start playing it, since I'm still heavily into DA:I.  Going back and forth may present a problem with controls and such.  I'll still try it out soon.  I'm too curious not to.  :)

Did you get to Skyhold yet?  I don't want to say anything that will spoil things for you.  For now, I'll just say that there are plenty of DA2 spoilers when you get there and even before, if you like to hear all the dialogue possible.  (I do.)  I guess I'll have a general idea of what's to happen when I jump into the previous game.

If you're dying a lot in Normal difficulty in Inquisition, you should have some rewarding times learning how not to do that.  There is much to develop on your party characters, and some effective synergies between them.  And fade-touched items crafted into their gear can give them abilities normally only available to another class.  I could go on, but I won't.  Figuring it out is half the fun, no?
Title: Re: Dragon Age 2
Post by: MysterD on Sunday, May 24, 2015, 08:37:24 PM
Yes, I just bought it today.  It's downloaded and ready to go.  I'm not sure when I'll start playing it, since I'm still heavily into DA:I.  Going back and forth may present a problem with controls and such.  I'll still try it out soon.  I'm too curious not to.  :)

Did you get to Skyhold yet?  I don't want to say anything that will spoil things for you.  For now, I'll just say that there are plenty of DA2 spoilers when you get there and even before, if you like to hear all the dialogue possible.  (I do.)  I guess I'll have a general idea of what's to happen when I jump into the previous game.

If you're dying a lot in Normal difficulty in Inquisition, you should have some rewarding times learning how not to do that.  There is much to develop on your party characters, and some effective synergies between them.  And fade-touched items crafted into their gear can give them abilities normally only available to another class.  I could go on, but I won't.  Figuring it out is half the fun, no?

Ain't been to Skyhold yet.

I just finished the quest
(click to show/hide)
Title: Re: Dragon Age 2
Post by: Cobra951 on Tuesday, May 26, 2015, 11:08:13 PM
It's unreal how primitive these graphics look now in comparison to DA:I's.  I checked some PC footage of the same game intro sequence on youtube, to make sure it wasn't just a bad console port.  Nope.  They're nearly as crude on the PC.  The story is fascinating, though.  I got to Kirkwall, and quit for the night.  The gameplay is going to take a lot of getting used to.  It's so much better on the newer game.  Let's see where it goes from here.

Cassandra is so much hotter here, in a dark way.  I guess the years weren't kind to her.  :D
Title: Re: Dragon Age 2
Post by: MysterD on Wednesday, May 27, 2015, 02:57:12 PM
It's unreal how primitive these graphics look now in comparison to DA:I's.  I checked some PC footage of the same game intro sequence on youtube, to make sure it wasn't just a bad console port.  Nope.  They're nearly as crude on the PC.  The story is fascinating, though.  I got to Kirkwall, and quit for the night.  The gameplay is going to take a lot of getting used to.  It's so much better on the newer game.  Let's see where it goes from here.

Cassandra is so much hotter here, in a dark way.  I guess the years weren't kind to her.  :D

Actually, if you have the DX10 stuff installed which you can get off the DA2 website, DA2 on PC looks quite a bit better - especially if you can jack it up to a higher-res.
But, DAI on the PC looks much better than DA2 PC.

Cassandra in DA2 looks like she didn't have all them scars and her face hasn't aged yet.
Yeah, in DAI - she looks like she been threw some wars...and then some; and her face has aged.
She's a really good character, though.
Many of the party-member characters in DA2 + DAI range from good to great, though.

Title: Re: Dragon Age 2
Post by: Cobra951 on Tuesday, June 30, 2015, 02:40:08 PM
I finished this.  Quite a strong story, and the repeated areas didn't bother me as much as I thought they would.  The companions are superb.  If everyone had a friend like Varric, the world would be a much better place.

So now I'm fully versed in the Dragon Age saga (so far).  I want more.  Books?  Comics?
Title: Re: Dragon Age 2
Post by: MysterD on Tuesday, June 30, 2015, 03:29:16 PM
I finished this.  Quite a strong story, and the repeated areas didn't bother me as much as I thought they would.  The companions are superb.  If everyone had a friend like Varric, the world would be a much better place.
I'm glad you enjoyed DA2. I do agree w/ you that the companions in this game were superb. I really liked the game - and that's even despite the repetitive areas (especially that), the lack of customization on certain things on party members; and the removal of strategy elements (tac-cam removal + the lack of strategic elements in Normal difficulty mode); and that the game never really had a story of epic scope like that of DAO + DAI.

I really liked the whole experimental 3 Act thing - and that each story felt like it had its own story + arc.

Varric's awesome.
Title: Re: Dragon Age 2
Post by: Xessive on Tuesday, June 30, 2015, 09:18:20 PM
I finished this.  Quite a strong story, and the repeated areas didn't bother me as much as I thought they would.  The companions are superb.  If everyone had a friend like Varric, the world would be a much better place.

So now I'm fully versed in the Dragon Age saga (so far).  I want more.  Books?  Comics?
There is the Dawn of the Seeker animated film, which sheds a light on the history of Cassandra.
Title: Re: Dragon Age 2
Post by: Cobra951 on Wednesday, July 01, 2015, 05:35:54 AM
Thanks, X.  Found it.  Will watch for sure.

I played the game on the lowest difficulty.  I mostly wanted to fill in the details between the two other games, learn the story and about the characters.  There is a lot of depth built into the skill trees, and they're more difficult to use and figure out than Inquisition's.  I hated the minimum-points restrictions.  They force you to populate parts of the trees that you don't want to follow, just so you can get the skills and passives you want (on another branch).  I do like the sustained abilities, something that didn't make it into DAI.  And then there's the tactics, which are excellent here and a joke in the later game (absent is more like it).  But all of that meant little, because of my approach to the game.  I made sure my mage could heal, support and spam elements into the crowd, and that Varric would rain death on crowds.  Then I tanked up Hawke (melee weapon and shield) as best as I could.  The 4th party member varied among the classes, and it's where I would stick whoever a personal quest demanded.   I played Hawke in real time most of the time, with everyone else fending for themselves and that worked fine except for a few surprising encounters when I got my ass handed to me.

The gear situation was better than I expected.  The only thing missing is companion armor.  I still got to choose weapons, accessories, and stuff for their armor (runes and enhancements).  I smiled when I saw that Sandal came back.  "Enchantment?"  Haha!

So, damn.  That is one zealot of a villain.  That's the only character I thought was too rigid and flat; but then the reason gets revealed at the end, so the one-track mind makes more sense.  Everyone else felt real, with varied motivations and demeanors.  Well done.
Title: Re: Dragon Age 2
Post by: MysterD on Sunday, July 26, 2015, 02:15:19 PM
Youtube -> VGS - David Gaider Interview on Dragon Age II. (https://www.youtube.com/watch?t=24&v=6IEt01_nd60)

Some notes:
-> DA2 was originally an expansion.
-> Because of scheduling, A LOT of content was cut from the game.
-> A lot of Mage storyline stuff was cut.
-> A storyline with The Fade + you getting possessed got cut.
-> A Coterie storyline w/ Varric was cut.
-> Act II had the least cut from the game.
-> David thinks Act II was the strongest act and could've been the final act in the game.
-> Changes from Romance system of DAO to DA2.
-> Discussion on Merrill's relationship