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Games => General Gaming => Topic started by: idolminds on Monday, February 04, 2013, 09:13:06 PM

Title: The Witcher 3: Wild Hunt
Post by: idolminds on Monday, February 04, 2013, 09:13:06 PM
zomg (http://gematsu.com/2013/02/the-witcher-3-wild-hunt-announced)

Quote
World supposedly 20% bigger than Skyrim's
30-40 minutes to cross world on Horseback
New streaming technology (CDRED Engine 3)
Geralt's Memory is restored
No chapters/acts
Dude is fucking DONE fighting for everyone else
Everything from solving MYSTERIES to slaying monsters
Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.

Also check out that cover. Geralt rocking a beard!

Game Informer issue has it. Prople that have a digital sub for the mag on Zinio got it early or something. Official announcement should happen tomorrow with real info.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Monday, February 04, 2013, 09:51:22 PM
Damn. That sounds great. I still haven't played the 2nd.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Monday, February 04, 2013, 11:19:27 PM
Maaaan... Oh, maaaan... Good news, very good news!
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Monday, February 04, 2013, 11:54:38 PM
Damn it, I won't care anymore in 2014 (this is a lie)
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Tuesday, February 05, 2013, 12:18:32 PM
Quote
CD Projekt RED announces The Witcher 3: The Wild Hunt

Designed to be the crowning achievement from the renowned RPG developers; for the first time will combine mature, nonlinear story with a vast, fully open world.

CD Projekt RED has officially announced the title of their next upcoming game: The Witcher 3: Wild Hunt. Further, they've announced that this, the ultimate game in the series, will also be the final Witcher game from the studio. The Witcher 3: Wild Hunt combines CD Projekt RED's trademark decision-based storytelling flair with a living open world larger than any other in modern RPG history.

"The captivating and nonlinear story of The Witcher 3: Wild Hunt takes place in a rich, truly open world environment. A world which is thrilling to explore, full of daring adventures, momentous quests, memorable characters, and unique monsters. Players will freely travel through woods, lakes, mountains, cities, and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is 30 times bigger than The Witcher 2," said Adam Badowski, head of the studio.

"Imagine playing a dark fantasy game with the same great nonlinear story as in the previous Witcher titles, but now told in a world you can explore freely with no artificial boundaries. The war-ravaged world is so huge that to reach further places you will need to ride a horse or sail a boat to get there. A world where your choices have truly epic consequences. From the development side, this goal is extremely demanding. Our team had to make significant design changes and our tech had to be rebuilt. But we believe that this will lead to a completely new level of nonlinearity and a whole new, richer gaming experience. As a gamer, I would love to play this kind of RPG and I think this is what many players are waiting for. This is our dream come true at CD Projekt RED, and we hope it will be the same for you!" adds Badowski.

The Witcher 3: Wild Hunt is the final episode of the award-winning RPG series and the last part of the legend of Geralt of Rivia. The Witcher 3: Wild Hunt is the most robust and breathtaking game ever created by CD Projekt RED. Open world free-roaming exploration is an adventure in itself as the player will gallop through war-ravaged lands, sail misty waters and track down dangerous beasts for money. An improved combat system will allow players to feel like a real monster-hunter, a witcher who uses his superior senses and fighting skills to survive in a dark fantasy world--while he embarks on a quest to save his loved ones. The new core mechanics of The Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.

Badowski continued, "People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note. Technology has progressed to where we can finally tell the story the way we want, with the visuals we want, in the world we imagined. This will be the ultimate fantasy RPG experience, and while we're hardly out of stories to tell, we believe it's time for us to look to new worlds and new horizons to keep pushing the boundaries of what we can create."

For all of those who have never experienced the adventures of Geralt before, this will be their last chance. The game will be accessible all players--those who are fans of the series and those who just love RPGs--thanks to availability on all major high-end platforms and an introduction designed to smoothly introduce all those who visit the world of the Witcher for the first time."

The game will be released in 2014 simultaneously on all high-end platforms. Making use of the same remarkable art direction from The Witcher 2 combined with the support of in-house technology--the recently-announced RPG-oriented REDengine 3--The Witcher 3 will take full advantage of the technical capabilities of modern hardware and will set a new standard for RPG visuals.

CD Projekt RED has added a whole new section to their website. If you want to find more information, please go to www.thewitcher.com

For more details check out the latest issue of Game Informer, available for online subscribers starting from today. There you will find exclusive materials in a 14 page cover story, including early screenshots and concept artwork.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, April 14, 2013, 02:25:14 PM
PC Gamer -> First Look on W3. (http://www.pcgamer.com/previews/the-witcher-3-first-look/)
PC Gamer -> W3 will have 36 different ending variations. (http://www.pcgamer.com/2013/04/15/the-witcher-3-will-have-36-different-end-states/)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, April 28, 2013, 06:42:50 AM
IGN -> No Multiplayer in TW3. (http://www.ign.com/articles/2013/04/26/the-witcher-3-has-no-place-for-multiplayer?utm_campaign=twposts&utm_source=twitter)

Quote
The Witcher 3: Wild Hunt won't have multiplayer, as CD Projekt Red believes it has "no place" in a "strongly story-driven game".

The company's head of marketing Michal Platkow-Gilewski told Eurogamer that the decision was an easy one, as the team wanted to focus on the climax of Geralt's story.

"There's no place for multiplayer in so strongly a story-driven game as The Witcher 3," he said. "We want to focus on the single-player experience, delivering more than 100 hours of truly immersive gameplay. Geralt can be only one."

Multiplayer almost seems to be a given component in most games these days, what with it cropping up in predominantly single-player titles like Tomb Raider and Far Cry 3.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, April 28, 2013, 09:48:28 AM
Fine by me. It was never an expectation anyway.

I'm still not sure who the Hell asked to have multiplayer in Tomb Raider!
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Sunday, April 28, 2013, 10:12:12 AM
Only multiplayer I'd want is dice poker, and that could just be a separate promo game.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, April 28, 2013, 10:14:56 AM
Fine by me. It was never an expectation anyway.
Amen.

Quote
I'm still not sure who the Hell asked to have multiplayer in Tomb Raider!
The publisher, probably. ;)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, June 11, 2013, 04:47:33 PM
Debut Gameplay E3 2013 Trailer. (https://www.youtube.com/watch?feature=player_embedded&v=TZ_G6XiHoUA)
GameSpot -> TW3 is 35 times the size of TW2. (http://www.gamespot.com/e3/the-witcher-3-wild-hunt-is-35-times-the-size-of-the-witcher-2-6409854/)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, June 12, 2013, 04:37:12 PM
Destructoid -> TW3 on the PC will allow you to import your TW2 PC save. (http://www.destructoid.com/the-witcher-3-will-use-your-witcher-2-save-file-256167.phtml?utm_source=twitterfeed&utm_medium=twitter)
Rev3 Games -> Max Scoville talks about his impressions w/ TW3 at E3 2013. (http://www.youtube.com/watch?v=vHa86hoJA_k)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Monday, June 17, 2013, 04:39:13 PM
CDP talk TW3, DRM, and DLC:
http://www.pcgamer.com/2013/06/17/the-witcher-3-developer-discusses-dlc-and-drm/

Quote
Those who feared the people at CD Projekt RED would change their customer-friendly stance may now allay those concerns. CD Projekt RED CEO Marcin Iwinski assured Rock Paper Shotgun that the PC version of The Witcher 3: Wild Hunt would remain DRM-free.

“From our perspective, we’ll always choose the most gamer-friendly solution,” Iwinski said. “And on the platform where we have control—which is PC—we’ll release on GOG day one and DRM-free.”

As for DLC, Iwinski said CD Projekt will charge for new adventures and stories, but minor things like new gear will be free.

That policy might change on the console platforms, but the developer said it’s working to provide the fairest deal for consumers. Iwinski also briefly touched on CD Projekt’s latest game, Cyberpunk 2077, only to say that working on two games at once makes sense from a business perspective.

“The fact that we have a second game in development just gives us a better way to reallocate resources – QA and whatnot,” Iwinski said. “It’s just a better way to manage the process internally. It’s better for the people and the team.”

Hopefully gamers will answer CD Projekt’s DRM strategy—or lack thereof—in a better fashion than they did for The Witcher 2, which Iwinski estimated had 4.5 million illegal downloads during the first six weeks of launch.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, June 18, 2013, 03:18:29 PM
Expect FREE goodies to go up for TW3 on this page:
http://thewitcher.com/killingmonsters/

Week 1 = Wallpapers
Week 2 = Main Theme MP3 and WAV
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, July 26, 2013, 01:20:57 PM
Destructoid -> Warner Bros to publish TW3 in NA. (http://www.destructoid.com/warner-bros-is-publishing-the-witcher-3-in-north-america-258726.phtml)
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Tuesday, August 13, 2013, 09:37:33 PM


"What are you doing?"

(click to show/hide)

Geralt is so badass.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Tuesday, August 13, 2013, 10:13:49 PM
Oh yeah.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Saturday, August 17, 2013, 10:35:53 AM
God damn it, why did I watch that? That was awesome.

Sigh. I miss having time for games. I never even got to finish the first one after I lost my save.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, August 25, 2013, 07:01:24 AM
GameSpot -> Interview on the Open-World aspect of TW3:WH (http://www.gamespot.com/gamescom/how-open-is-the-open-world-of-the-witcher-3-6413455/)
RockPaperShotgun -> Their impressions on TW3:WH presentation from GamesCom 2013. (http://www.rockpapershotgun.com/2013/08/23/eyes-on-the-witcher-3-wild-hunt/)
GameInformer (on YouTube) -> Interview w/ Mark Zeimak (Gameplay Producer) on TW3; improving the game series w/ Enhanced Edition versions and sequels; their fans; etc (http://www.youtube.com/watch?v=T_6JYKoQ90M&feature=player_embedded)
DSOG -> Technical interview on TW3 w/ CDPR on Global Illumination, Tesselation, DX11.2, Windows 8, Fur Tech, etc. (http://www.dsogaming.com/interviews/cd-projekt-red-talks-the-witcher-3-tech-tessellation-physx-dx11-2-windows-8-global-illumination/)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, November 06, 2014, 04:52:37 PM
CDP slaps everybody trying to sell DLC right in the face.

Buy Witcher 3, you will get 16 FREE DLC's (http://thewitcher.com/news/view/867)

Doesn't matter when you buy it, where you buy it, what platform you buy it on, what version you buy, etc - 16 free DLC's period for everyone buying Witcher 3.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Thursday, November 06, 2014, 07:50:06 PM
16 Free DLCs quantifies nothing for me.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Thursday, November 06, 2014, 09:09:11 PM
Free extra shit. Like we used to get when developers would be cool and stick new little things in patches and stuff just for fun. Before games sucked.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Thursday, November 06, 2014, 09:11:23 PM
Yeah, but to me that could be free quests (awesome, I guess) or free haircuts (who gives a fuck).  Whatever.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, November 07, 2014, 04:55:36 AM
From Witcher's site -> Here's what 4 of the FREE DLC's will be:

(http://wpc.4d7d.edgecastcdn.net/004D7D/media/THE%20WITCHER%203/Image/DLC/FullHD-EN_001.png)
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Friday, November 07, 2014, 05:20:26 AM
Well sure, I mean DLC always kind of can be "neato" or "who fucking cares?" This all falls into the latter category for me so far except maybe the contract, but still, it's free stuff. If something catches your eye, no hemming and hawing about paying three bucks or whatever.
Title: Re: The Witcher 3: Wild Hunt
Post by: W7RE on Friday, November 07, 2014, 05:55:55 AM
"beard and hairstyle set"

That looks more like shaving cream than a beard.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, November 07, 2014, 05:59:46 AM
Well sure, I mean DLC always kind of can be "neato" or "who fucking cares?" This all falls into the latter category for me so far except maybe the contract, but still, it's free stuff. If something catches your eye, no hemming and hawing about paying three bucks or whatever.
Bingo - free is free.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Friday, November 07, 2014, 08:11:30 AM
It is shaving cream. There are hands holding a razor blade next to his face in the picture.
Title: Re: The Witcher 3: Wild Hunt
Post by: W7RE on Friday, November 07, 2014, 05:31:24 PM
It is shaving cream. There are hands holding a razor blade next to his face in the picture.

oh lol, my bad.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Friday, November 07, 2014, 11:09:31 PM
The whole thing is CD Project RED's satirical sense of humour on the subject. They're ridiculing what has, for some odd reason, become the status quo. Gotta love 'em :)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Saturday, December 06, 2014, 05:57:42 AM
Polygon -> The Witcher 3 announced you will have playable multiple characters. (http://www.polygon.com/2014/12/5/7343485/the-witcher-3-multiple-characters-yennefer-ciri)
While CDP didn't say last night at THE Game Awards 2014 who you'd play as, people are thinking it could be either Ciri or Yennefer (since they're both in the trailer).
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, January 07, 2015, 03:42:19 PM
PC Gamer -> Witcher 3 PC System Requirements. (http://www.pcgamer.com/the-witcher-3-system-requirements-announced/)
Quote
Here's what you'll need:

Minimum System Requirements
Intel CPU Core i5-2500K 3.3GHz
AMD CPU Phenom II X4 940
Nvidia GPU GeForce GTX 660
AMD GPU Radeon HD 7870

RAM 6GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
DirectX 11
HDD Space 40 GB

Recommended System Requirements
Intel CPU Core i7 3770 3,4 GHz
AMD CPU AMD FX-8350 4 GHz
Nvidia GPU GeForce GTX 770
AMD GPU Radeon R9 290

RAM 8GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
DirectX 11
HDD Space 40 GB
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, January 07, 2015, 03:42:45 PM
Great. Just freaking great.

So, Witcher 2 was the game I really built this PC for.
Now, Witcher 3's the game to really make me want to upgrade.

How fitting.

[insert foul language here]
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Wednesday, January 07, 2015, 05:48:34 PM
haha yeah
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, January 07, 2015, 09:12:36 PM
Guess I'll just buy a PS4?
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, January 07, 2015, 10:34:04 PM
Great. Just freaking great.

So, Witcher 2 was the game I really built this PC for.
Now, Witcher 3's the game to really make me want to upgrade.

How fitting.

[insert foul language here]

That game is unwinnable, man.  As soon as you dive in, you get swept down the stream.  There is just no good answer, since consoles are closed, restrictive and are not the same thing at all.  I don't know.  Maybe I'm getting fed up with the gaming scene.  It's in a low point right now, I think.
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Wednesday, January 07, 2015, 10:53:59 PM
Well part of it is the new generation transition. I've gotten a LOT of use out my PC with minimal upgrades (replaced a burned out video card). Shit, I only have 2GB of RAM and still on WinXP and its only in the last year or so where its gotten annoying for things not being able to run. The upgrade cycle wasnt so bad since the last console gen ran so long and no one really wanted to push PCs too hard. I think we got a little spoiled.

On the other hand, I hope its a jump and then stays level for a while. I dont want to go back to when new videocards jumped so much that you needed a new one every year or two.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, April 07, 2015, 02:48:11 PM
Eurogamer -> Two Paid "Expansions" announced for The Witcher 3. (http://www.eurogamer.net/articles/2015-04-07-the-witcher-3-wild-hunt-to-receive-two-major-expansions?utm_source=twitter&utm_medium=social&utm_campaign=socialoomph)

Quote
The Witcher 3: Wild Hunt developer CD Projekt Red has revealed two major expansions to its upcoming fantasy RPG.

Entitled Hearts of Stone & Blood and Wine, these two add-ons should take players in the neighborhood of 30 hours to complete.

Hearts of Stone is pegged to be the shorter of the two expansions with a roughly 10-hour playtime. Set in the wilds of No Man's Land and Oxenfurt, series stalwart Geralt of Rivia will get roped into a contract with a mysterious figure called the Man of Glass. We suspect it won't be a crossover with Samuel L Jackson's character from Unbreakable.

Blood and Wine is slated to be the larger adventure with an estimated playtime of 20 hours. This will be set in the all new region of Toussaint, a supposedly peaceful land hiding a dark secret.

"With the development of Wild Hunt coming to an end, the team has embarked upon the creation of two new really big adventures set in The Witcher universe," said CD Projekt Red co-founder Marcin Iwiński. "We remember the time when add-on disks truly expanded games by delivering meaningful content. As gamers, we'd like to bring that back. We've said in the past that if we ever decide to release paid content, it will be vast in size and represent real value for the money. Both our expansions offer more hours of gameplay than quite a few standalone games out there."

Hearts of Stone is due in October, while Blood and Wine won't premiere until Q1 2016. They'll both be available on PC, Xbox One and PS4.

The Expansion Pass is going for $24.99 (about £17), though individually Hearts of Stone will be $9.99 (about £7) while Blood and Wine will be $19.99 (about £14).
Alternatively, you could save a few quid by buying the game with the Expansion Pass for $79.99 (about £54).
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Saturday, April 11, 2015, 06:50:17 AM
Youtube -> Witcher 3 - Gameplay Trailer. (https://www.youtube.com/watch?v=_AWw2Haadbk)
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Sunday, April 12, 2015, 08:14:44 PM
I was out of town last week so finally got the watch that latest trailer.


Holy mother of god.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Monday, April 13, 2015, 05:17:53 AM
Looks monstrous.  Will the experience live up to that?  On consoles?  They need to get the streaming right, or it will be a marathon of load times.  Also, I'd need a good, fast external drive for the console, so this would be one expensive game for me.

Edit:  After reading a bit more, I guess it just may be the step up in this genre.  I hope they can deliver on the promise of seamless roaming with no load times.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, April 16, 2015, 03:50:12 PM
TW3 has gone gold:
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=160799

Coming May 19th.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, April 21, 2015, 05:37:46 PM
Charles Dance (from Game of Thrones) will be doing voice-acting in The Witcher 3 (https://www.youtube.com/watch?v=SuZ5YkXVEvk)

Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 06, 2015, 04:05:01 PM
GreenManGaming has been selling Witcher 3 PC GOG-Version "keys" for $40; CD Projekt responds that they didn't get the keys from them:
http://www.pcgamer.com/witcher-3-keys-on-sale-at-green-man-gaming-are-from-an-unknown-source/

From GOG forums, response from CDP on the keys:
http://forums.cdprojektred.com/threads/35436-Witcher-3-35-off?p=1635264&viewfull=1#post1635264
Quote
Just a few words of explanation:

We have worked with GMG in the past for w2 and they were a legit partner.
We control all digital and the codes, and because we decided not to sell Keys to GMG it came as a suprise that they are doing a special promo without buying Keys from us. We have reach out to ask for the source of they Keys but up until now there was no response. They might sell nVidia Keys (which are not to be sold but gifted with the nVidia promo), or they just bough Keys from gog just like a regular customer and now they resell them with a loss (we cannot prevent anyone from selling something).
They also list Bandai Namco as the published which is not true for w3 (namco is our box distributor in PAL), so GMG is not a CDPR partner for W3 but they still might sell Keys that will work.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 06, 2015, 05:54:25 PM
PC Games N -> GMG responds to the whole ordeal. (http://www.pcgamesn.com/the-witcher-3-wild-hunt/green-man-gamings-discounted-witcher-3-codes-are-legitimate-says-ceo)

Quote
In a statement sent to PCGamesN tonight, Paul Sulyok explained that Green Man Gaming has been an approved retailer for CD Projekt Red since 2011, but, as CDPR has said, they aren’t an approved retailer for The Witcher 3.

“Green Man Gaming (GMG) has an official contract with, and has been an approved retailer of CD Projekt S.A. (CDPR) products since 11th August 2011. Following a 6 month dialogue with CDPR about the launch of The Witcher 3, we were disappointed that despite the offer of significant cash advances, and other opportunities to officially work together, (we even offered to fly to Poland to discuss in detail how we could and wanted to support this launch), CDPR chose not to engage with a number of significant, reputable, and successful retailers, including ourselves, as they instead focused on supporting their own platform GOG.“

Green Man Gaming got around this by getting in touch with retailers and third parties that had been approved, sourcing keys from them.

“We believe that CDPR’s desire to support their own platform by working with retail outlets that would not conflict with their own is greater than that of meeting the demands of their audience, therefore we made the decision to indirectly secure the product and deliver it to our customers. To do this, we reached out to third parties and retailers that were approved by CDPR, to legitimately pass these keys onto our customers. This means that at some point, revenue has been passed directly onto CDPR, and any additional discount on the title is absorbed by us, as we want as many people enjoying The Witcher 3 as possible.”

Sulyok says that CD Projekt Red is still getting revenue from these keys, and that the 35 percent discount is being absorbed by Green Man Gaming. Sulyok also wants to continue working with CD Projekt Red, saying that he’d “welcome a renewed dialogue” with the developer.

“[We] are keen to continue to not only support the launch of The Witcher 3, but to keep celebrating and bringing the whole catalogue of CDPR titles to a worldwide audience, as we have done since 2011.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Thursday, May 07, 2015, 07:35:16 PM
I don't really care, but CDPR is being pretty lame about this.
Title: Re: The Witcher 3: Wild Hunt
Post by: PyroMenace on Friday, May 08, 2015, 06:22:13 AM
I don't really care, but CDPR is being pretty lame about this.

Oh yea? I'm rather curious about this because GMG is in the grey for me as far as key resellers go. I honestly have no idea how legit they are compared with other resellers like G2A. And as far as I can see, the Witcher 3 looks as expensive as fuck as a triple A game in development and I don't blame CDPR being extremely protective of that.
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Friday, May 08, 2015, 09:26:41 AM
I think there are a few things going on here.

First, CDPR is the sole digital publisher for Witcher 3 so they have deals with other outlets like Steam and Origin that are buying keys from CDPR. Now here comes GMG which doesn't have a deal with CDPR but is selling keys anyway, and for a lower price than anyplace else. Word spreads and people are buying...CDPR has no idea where they are getting the keys from and decides to warn potential customers of this. That seems fine to me.

Then the other thing is that price and the origin of the keys GMG is buying. CDPR is likely charging different prices to different regions because not every country can afford $60 USD for a video game. GMG could be buying their keys from one of these cheaper regions and are turning around to sell them in the more expensive region. This is bad for CDPR because they are getting less money per game sold this way, and even worse the game isn't out yet so people might start canceling preorders at the proper price to buy from GMG instead.

Also I don't know what the contracts look like for CDPRs direct partners is but it seems odd that one of them would decide it'd be cool to bulk sell keys to yet another vendor. That sounds like something a contract wouldn't allow.

Really this whole issue hinges on who is supplying GMG with the keys, which we know nothing about.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, May 08, 2015, 11:52:51 AM
Well, GMG is claiming that they are just buying keys legitimately at retail, reselling them at a lower price, and absorbing the difference.  This may be hard to believe at first, until one considers the value of the business's reputation.  If customers can't find the hottest new game in months there, then is it worth ever giving them a look-see again?  They are protecting that reputation for having the entire worthwhile catalog available, or at least, that would make sense.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Friday, May 08, 2015, 05:01:55 PM
Oh yea? I'm rather curious about this because GMG is in the grey for me as far as key resellers go. I honestly have no idea how legit they are compared with other resellers like G2A. And as far as I can see, the Witcher 3 looks as expensive as fuck as a triple A game in development and I don't blame CDPR being extremely protective of that.

I don't really use them but my take is that GMG is pretty much the most reputable reseller (obviously not including GOG, Origin, and Steam).  This is the first time anyone has accused them of grey market sales.

The reason I think CDPR is being really shitty in this instance is that they're making a potentially very damaging public accusation without really knowing whats going on. That is, of course, assuming that they don't know what's going on - I have a feeling that they do.

As mentioned, GMG is a very prolific reseller, known for great deals and offering games cheaper in presale than anywhere else.  They often sell these games without a markup to bring people to their stores and it works for them. CDPR has worked with them in the past and I guess it all worked out.  For whatever reason, it didn't work out in this instance and GMG was unable to be a sponsored re-seller or buy any keys for resale from the publisher directly.

All of a sudden GMG has a bunch of keys that they're selling for lower than anyone else and CDPR announces that they a.) don't know where they're coming from, and b.) they're not receiving a cut. 

Is there a magical key making machine somewhere out there and GMG broke the code? Obviously not. Is GMG selling fake keys?  Of course not.  Are they foreign region keys? Very well could be.  I don't know if GMG releases their keys right away upon sale or holds them until a few days before release, but that's the only possible way that CDPR could not know the origin of the keys.


-GMG is buying keys in bulk from another retailer and selling them at a loss or a break even point.   Nothing wrong with this from GMG's side of it. CDPR MAY have an agreement with resellers preventing this but that beef should be between them and the reseller who sold the key

-GMG is doing the above, buying from foreign markets and selling them internationally.  This is indeed a bit of a grey area, but CDPR and GOG make a big deal about not region locking. THIS IS WHY COMPANIES REGION LOCK.  They make less money but they've also been promoting the fact that they're less restrictive, guess what?  The risk of this happening is part of being less restrictive when you're selling keys.

-GMG is selling keys Nvidia sold them illegally.   This didn't happen. Just ignore this option.

Here's how I think it played out - CDPR owns GOG, doesn't want to sell to GMG unless GMG promises not to sell for a lower price than GOG for XX days. It's in CDPR's interest to do this for two reasons 1.) Preserves the perceived value of the brand, and 2.) Ensures that they retain more sales at their store, increasing their cut.   Deal doesn't go through.  Maybe it goes sour and GOG no longer wants to sell to GMG even if they agree to the terms.   

GMG says "fuck it" buys a ton of keys, either from foreign resellers (again, not region locked) or in bulk from an international seller. Sells those keys at a break even point or loss. CDPR asks where they got the keys, GMG tells them to go fuck themselves. CDPR makes a public statement accusing of GMG of essentially profiting off of piracy and telling people to not buy from them. 

So, why do I think it's shitty of CDPR? They're basically using public opinion to posture through what could potentially be misinformation.  They should have waited until they found out what was going on before going all in and claiming that GMG was essentially stealing their game and selling it.  In pretty much every single scenario GMG hasn't really acted unethically at all, they've just found a loophole.  CDPR has advised people to not buy the keys - Steam does this occasionally, but when a grey market re-seller is selling cheap keys that they've sourced from a foreign market.  Steam does it because they have a policy of region locking games and they will revoke keys bought out of region.  The assumption that CDPR wants you to make is that these keys are illigit and there's a high probability that they'll be revoked....except CDPR has a policy of NOT region locking games, so why would they revoke? 

I firmly believe that it's posturing and it's an attempt by CDPR/GOG to enforce price control for their product and come out looking like the good guys.  If UBI or EA did it it would be viewed very differently.  Except UBI and EA don't have to do it ....because they fucking region lock their games.  That's the thing, CDPR wants to be the guys who don't region lock because "fuck you DRM and the status quo!" buuuuuut they also really want the benefits of the kind of price protection region locking provides so this is how they go about doing it.

I mean, I could be completely wrong and MAYBE GMG did crack the algorithm and are making their own keys or maybe they really DID make a shady deal with Nvidia.  Time will tell I guess.



Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Friday, May 08, 2015, 05:12:57 PM
I had a hunch,  THIS (http://www.rockpapershotgun.com/2012/04/06/gog-talks-preserving-value-of-games-slow-death-of-drm/) is what I think this whole thing is really about.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Tuesday, May 12, 2015, 11:08:32 AM
The Witcher III is now available for pre-load on GOG (including GOG Galaxy) and Steam. It's approx. a 26GB download.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 12, 2015, 04:55:02 PM
Well, GameSpot gives TW3 a 10 score. (http://www.gamespot.com/reviews/the-witcher-3-wild-hunt-review/1900-6416135/)
GameSpot - Lobby" Feature" -> At 46m36s Kevin Van Ord explains why TW3 got a 10; discusses the game; takes questions about it; etc etc. (http://www.gamespot.com/videos/witcher-3-assassin-s-creed-syndicate-project-cars-/2300-6424792/)
GameSpot's List of Games That Got Reviewed w/ a 10 score. (http://www.gamespot.com/articles/gamespots-complete-list-of-10-10-reviews-and-how-t/1100-6422955/)
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Tuesday, May 12, 2015, 06:28:58 PM
Well, that's pretty impressive
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 12, 2015, 06:34:11 PM
The reviews that are up - which namely are for the PS4 - are through the roof.
Check Metacritic (PS4 reviews) (http://www.metacritic.com/game/playstation-4/the-witcher-3-wild-hunt/critic-reviews) and you'll catch my drift.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 13, 2015, 04:22:10 PM
The Witcher 3: Wild Hunt -> REVIEWS

METACRITIC:
PC. (http://www.metacritic.com/game/pc/the-witcher-3-wild-hunt)
PS4. (http://www.metacritic.com/game/playstation-4/the-witcher-3-wild-hunt/critic-reviews)
XB1. (http://www.metacritic.com/game/xbox-one/the-witcher-3-wild-hunt)

Scored out of 10:
GameSpot -> 10. (http://www.gamespot.com/reviews/the-witcher-3-wild-hunt-review/1900-6416135/)
AusGamers -> 10 (http://www.ausgamers.com/games/the-witcher-3-wild-hunt/review/)
GameTrailers -> 9.8 (http://www.gametrailers.com/reviews/j9qz9m/the-witcher-3--wild-hunt-review)
GameInformer -> 9.75 (http://www.gameinformer.com/games/the_witcher_3_wild_hunt/b/playstation4/archive/2015/05/12/the-witcher-3-wild-hunt-review-game-informer.aspx)
IGN -> 9.3 (http://www.ign.com/articles/2015/05/12/the-witcher-3-the-wild-hunt-review)
Metro -> 9 (http://metro.co.uk/2015/05/12/the-witcher-3-wild-hunt-review-very-open-world-5193669/)
Destructoid -> 8 (http://www.destructoid.com/review-the-witcher-3-wild-hunt-291344.phtml)

Scored out of 5:
The Guardian -> 5 stars. (http://www.theguardian.com/technology/2015/may/13/witcher-3-wild-hunt-review-xbox-ps4-pc)
Impulse Gamer -> 5 stars (http://www.impulsegamer.com/the-witcher-3-wild-hunt-review-playstation-4/)
Telegraph -> 5 stars (http://www.telegraph.co.uk/technology/video-games/video-game-reviews/11599371/The-Witcher-3-Wild-Hunt-review-phenomenally-dense.html)
GamesRadar -> 4 stars (http://www.gamesradar.com/witcher-3-wild-hunt-review/)

No score:
Kotaku -> "Should You Play This Game? YES." (http://kotaku.com/the-witcher-3-wild-hunt-the-kotaku-review-1703766283)
Eurogamer -> Tagged with their "Essential" award. (http://www.eurogamer.net/articles/2015-05-18-the-witcher-3-wild-hunt-review)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, May 17, 2015, 06:06:47 AM
Eurogamer -> "Seeing Red: The Story of CD Projekt." (http://www.eurogamer.net/articles/2013-11-06-seeing-red-the-story-of-cd-projekt)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Monday, May 18, 2015, 02:34:28 PM
GeForce.com -> NVidia releases new drivers (Driver 352.86 WHQL) for their graphics cards specifically for The Witcher 3: Wild Hunt PC. (http://www.geforce.com/whats-new/articles/geforce-352-86-whql-driver-released)
GeForce.com -> NVidia's Tweak Guide for W3 PC. (http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide)
PC Gamer -> They look at W3 PC's Graphics Options, Performance, & Settings. (http://www.pcgamer.com/witcher-3-graphics-options-performance-and-settings/)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 19, 2015, 04:09:27 PM
Looks like we have another UbiSoft on our hands.
Lots of complaints on the Net - NeoGAF, Steam Forums, etc etc.

NeoGAF has a thread on W3 PC graphics downgrade situation:
http://www.neogaf.com/forum/showthread.php?t=1043668
Title: Re: The Witcher 3: Wild Hunt
Post by: PyroMenace on Tuesday, May 19, 2015, 04:52:35 PM
"for fucks sake, not again"
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Tuesday, May 19, 2015, 05:23:42 PM
I think people should just judge how a game looks when it releases. During development on PC you kind of have to guess a lot. It takes 3-4 years to build a game, what is going to be the tech in 3-4 years? So you build toward that estimate, the time gets closer to release and it turns out you overshot so you need to reel it back a bit. Instead of being thankful that the game doesn't require a supercomputer to run people bitch that the graphics are worse. Well..."worse"...it still looks fucking amazing so who cares?
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Tuesday, May 19, 2015, 05:35:14 PM
I think people should just judge how a game looks when it releases. During development on PC you kind of have to guess a lot. It takes 3-4 years to build a game, what is going to be the tech in 3-4 years? So you build toward that estimate, the time gets closer to release and it turns out you overshot so you need to reel it back a bit. Instead of being thankful that the game doesn't require a supercomputer to run people bitch that the graphics are worse. Well..."worse"...it still looks fucking amazing so who cares?

I agree with this 100%.  I mean, I get it, you think you're getting something and you get something with less fidelity, that's a bitch.  Thing is that all the recent pre-release screenshots were accurate from what I can tell playing the game - it's not like I was lied to when I bought the game, the downgraded graphics were right in front of me.

The flip side is that the game runs fucking great. Sure, I'd love to have more particle effects, wind blowing everywhere, fur moving with the wind (you can still do this actually, it just murders your pc) etc, but the Witcher 2/Crysis model of release it now and people will be able to run it in a few years probably isn't the best idea. 

On a side note, the game is fun as hell, a lot closer to the first game than the second from what I can tell - you can be the judge of whether that's a good thing to you or not.

Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 19, 2015, 05:43:13 PM
I think people should just judge how a game looks when it releases. During development on PC you kind of have to guess a lot. It takes 3-4 years to build a game, what is going to be the tech in 3-4 years? So you build toward that estimate, the time gets closer to release and it turns out you overshot so you need to reel it back a bit. Instead of being thankful that the game doesn't require a supercomputer to run people bitch that the graphics are worse. Well..."worse"...it still looks fucking amazing so who cares?

B/c we know in 2 years or so, give or take, when there's much more hardware + power on the PC to throw around - Witcher 3: Complete HD Enhanced Edition will be coming.
And with the recent trend of HD Re-Releases on the PC - there's a damn good chance we'll be charged $$ again, if we want new-said graphically-upgraded version.
Just look at Metro 2033 Redux + Metro LL Redux; DE:HR DC; Sleeping Dogs: Definitive; Dark Souls II: Scholars of the Sin; etc etc.
This trend's on the rise.
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Tuesday, May 19, 2015, 05:48:40 PM
B/c we know in 2 years or so, given or take, when there's much more hardware + power on the PC to throw around - Witcher 3: Complete HD Enhanced Edition will be coming.
And with the recent trend of HD Re-Releases on the PC - there's a damn good chance we'll be charged $$ again, if we want new-said graphically-upgraded version.
Just look at Metro 2033 Redux + Metro LL Redux; DE:HR DC; Sleeping Dogs: Definitive; Dark Souls II: Scholars of the Sin; etc etc.
This trend's on the rise.

With CD Projekts history of releasing Enhanced Editions for free, I wouldn't worry about it.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 19, 2015, 05:54:37 PM
With CD Projekts history of releasing Enhanced Editions for free, I wouldn't worry about it.
When I see it announced that they'll just give away better textures, more graphical bells + whistles - then I'll believe it.

It's just like that said they wouldn't charge for DLC - yet, there's an Expansion Pass to purchase for W3. No matter how they look at things w/ differences b/t DLC + Expansions; for me - when I see DLC, expansions, etc....it's still more content to pay $ for.

I remember back when they gave away DLC's/expansions (or whatever you want to call 'em) away for Witcher 1 - i.e. Side Effects & The Price of Neutrality.

Times have changed, since the good old days...

EDIT:
Here's my guesses. The game w/ its ridiculously huge open-world size bit off way more than they could chew; they aimed for trying to get the damn thing to run worthwhile for XB1 + PS4 consoles; were multi-platforming the game so it wouldn't be fully PC-optimized...
...so, they just couldn't really get the PC version looking like they had it in earlier builds, while running worthwhile here on the PC's current types of hardware.

EDIT 2:
I agree with this 100%.  I mean, I get it, you think you're getting something and you get something with less fidelity, that's a bitch.  Thing is that all the recent pre-release screenshots were accurate from what I can tell playing the game - it's not like I was lied to when I bought the game, the downgraded graphics were right in front of me.

The flip side is that the game runs fucking great. Sure, I'd love to have more particle effects, wind blowing everywhere, fur moving with the wind (you can still do this actually, it just murders your pc) etc, but the Witcher 2/Crysis model of release it now and people will be able to run it in a few years probably isn't the best idea. 

On a side note, the game is fun as hell, a lot closer to the first game than the second from what I can tell - you can be the judge of whether that's a good thing to you or not.
Both W2 + Crysis 2 were still insanely scalable on the PC w/ settings & whatnot, as long as you met the game's system requirements.
PC games usually don't look that good/great on Lowest settings - but on Medium (and above), usually games on the PC look pretty good (or above) from AAA studios that are wizards at the technical stuff like Crytek.
Title: Re: The Witcher 3: Wild Hunt
Post by: K-man on Wednesday, May 20, 2015, 05:32:52 AM
I'm not sure where I ever saw that they would "never charge for DLC", but instead advertised that the game would have 16 free DLC installments.

Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 20, 2015, 03:49:34 PM
I'm not sure where I ever saw that they would "never charge for DLC", but instead advertised that the game would have 16 free DLC installments.
See this:
http://www.cinemablend.com/games/Witcher-3-Studio-Doesn-t-Believe-DLC-57886.html

Quote
"We could sell extra content to gamers 'down the road,' but we don’t believe in that," CD Projekt's Konrad Tomaszkiewicz told Examiner in an interview. "We believe patches, fixes and additional content should be provided to gamers free of charge."

Yet here they are, selling an Expansion Pass for W3. To me, that's just like how many games sell a Season Pass. Just another term to sell extra content.

DLC is the most ridiculous term ever. Anything could really be considered DLC (DownLoadable Content) these days, since extra content is very often purchased + sold mostly via digital services (like Steam, GOG, etc etc).
Skyrim has Dragonborn + Dawnguard, which are more like expansion-packs in terms of size - though they're labeled on Steam as DLC.
Many games have items, weapons, skins, etc and other very small stuff labeled as DLC.

Regardless of CDP's horrible marketing campaign for W3 + downgrading graphics W3 fiasco - I'm betting W3 is probably great and the Expansion Pack will be worth what they charge for it...even though I'll likely buy later...namely b/c I don't have a video-card worth running this game on + I've got a ton of games in my backlog.

And if you really want to go there - episodic-sized content like HL2 Episodes (even though they stand-alone) could be considered DLC, as well. They were originally going to be one big expansion pack, but Valve broke them into 3 pieces + made them stand-alone - but well, we never got HL2 Ep3.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, May 21, 2015, 02:42:23 PM
Polygon -> W3 team on PC version being downgraded. (http://www.polygon.com/2015/5/21/8633741/witcher-3-team-on-downgrade-accusations-maybe-we-shouldnt-have-shown)

Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Thursday, May 21, 2015, 11:19:24 PM
I don't really see what all the whining is about. I've watched some comparison videos and seen some screenshots but honestly the differences are more stylistic than technical (red roofing instead of brown etc.). The technical differences are not as stark as Watch_Dogs, for example.

Either way, CDProjekt Red have set the precedent and proven themselves in the past. They've certainly earned my trust as a developer that cares about the game and the players.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, May 22, 2015, 03:55:23 AM
I don't really see what all the whining is about. I've watched some comparison videos and seen some screenshots but honestly the differences are more stylistic than technical (red roofing instead of brown etc.). The technical differences are not as stark as Watch_Dogs, for example.

Either way, CDProjekt Red have set the precedent and proven themselves in the past. They've certainly earned my trust as a developer that cares about the game and the players.
Looks like a clear downgrade to me - i.e. Watch Dogs + Dark Souls 2 (Origin version; not Scholar of the Sins Edition) downgrade all over again.

As long as the video footage floating online is loss-less at Ultra (see PC Gamer's footage of it), the old 2013 stuff looks tons better technically to me.
Granted, I don't have the game, don't have a PC that would run it on Ultra - the footage looks much different to me.

W3 - old shots from 2013:
(http://i.minus.com/ilo8ZEuf1yn7w.gif)

(http://i.minus.com/i5n3PCrbV3L3b.gif)

The lightning; model details; + details of the swamps in there look MUCH better than footage I've seen online for W3 PC's Ultra settings on sites like PC Gamer.

For those who ain't seen W3 PC footage from PC gamer running on 2 NVidia Titan X's on Ultra, look here. (http://www.pcgamer.com/the-witcher-3-pc-60-fps-max-settings-ultra-graphics-gameplay-video/)
Of course - I don't know how many people here are going to blow around $1000 money on ONE Titan X, nevermind two of them. :P

Don't get me wrong - W3 PC looks really-really nice on Ultra from online vids I've seen; but still looks nothing like older footage + builds from 2013.

So, when's W3 HD Complete Remastered Enhanced Edition PC coming? 2017? :P
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, May 22, 2015, 06:24:38 AM
Downgrade from what, a pre-rendered trailer or a target render on rails?  You know, the rifts in DA:I are a definite downgrade from the box art (http://blogs-images.forbes.com/erikkain/files/2014/04/DAI-Box-art.jpg).  :P

I don't get all the whining either.  Until the game comes out, everything is just hype and advertisement.  I have no doubt they did the best they could based on hard limits such as hardware power, ability to maintain streaming, load times, and time to market.
Title: Re: The Witcher 3: Wild Hunt
Post by: PyroMenace on Friday, May 22, 2015, 06:35:28 AM
Right, welcome to PC hardware marketing. I would wager a guess that the worst out-criers are the young and naive. I too wish it wasn't the way it is, but this sort of thing has been happening for a loooong time.
Title: Re: The Witcher 3: Wild Hunt
Post by: K-man on Friday, May 22, 2015, 07:53:08 AM
I'd say it's incredibly difficult to hit a moving target a couple years in front of you.  They probably could have released *that* game, but you narrow your available market significantly.  They spent a lot of time/money/effort making this game, and they certainly don't want to confine their audience to those with lightning-fast PC's. 

Now that I've read the article D responded with about the DLC, not sure what to think.  They've certainly built up good will with me, but to say one thing and do entirely another is kinda underhanded.
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Friday, May 22, 2015, 09:50:06 AM
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, May 22, 2015, 11:51:44 AM
I'd say it's incredibly difficult to hit a moving target a couple years in front of you.  They probably could have released *that* game, but you narrow your available market significantly.  They spent a lot of time/money/effort making this game, and they certainly don't want to confine their audience to those with lightning-fast PC's.  

Now that I've read the article D responded with about the DLC, not sure what to think.  They've certainly built up good will with me, but to say one thing and do entirely another is kinda underhanded.

Turns out you are spot on.


Quote from: Marcin Iwinski
If the consoles are not involved there is no Witcher 3 as it is.  We can lay it out that simply. We just cannot afford it, because consoles allow us to go higher in terms of the possible or achievable sales; have a higher budget for the game, and invest it all into developing this huge, gigantic world.

Developing only for the PC: yes, probably we could get more [in terms of graphics] as there would be nothing else - they would be so focused, like if we would develop only on Xbox One or PlayStation 4. But then we cannot afford such a game.
http://www.eurogamer.net/articles/2015-05-19-cd-projekt-red-tackles-the-witcher-3-graphics-downgrade-issue-head-on


Simply put, TW3 is centered on what consoles can do.  Deviating too far into the high-end PC market makes developing it unaffordable.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, May 22, 2015, 02:43:14 PM
I don't get all the whining either.  Until the game comes out, everything is just hype and advertisement.  I have no doubt they did the best they could based on hard limits such as hardware power, ability to maintain streaming, load times, and time to market.

I'd also like to add fuel to this fire - this game is a HUGE open-world style game, which is a major change from W1 + W2 - where the maps were more modular. We know those huge open-world type of games can be ultra-demanding on game-performance - especially if there's tons of pieces, moving parts, and things for the game to calculate, draw, texture-map, and actually call upon.

I certainly don't think that helped in matters w/ this Version (W3 is on Version 3) of the RED Engine, either.

Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, May 22, 2015, 05:11:05 PM
Early prototype of The Witcher in 2002 shows it looked like an isometric-ARPG like Diablo:
http://kotaku.com/the-witcher-was-almost-a-diablo-clone-1706288641?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Friday, May 22, 2015, 06:11:17 PM
Makes sense since the first game was built on the Neverwinter Nights engine. Which still kinda blows my mind.
Title: Re:
Post by: gpw11 on Sunday, May 24, 2015, 05:13:39 PM
We haven't really gone over this much but I just want to say that the reviews are pretty much spot on and this game is pretty much the best
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Sunday, May 24, 2015, 07:38:21 PM
Must-get for me, after they get it past beta-test condition.  Saving issues in particular will keep me away until the fixes happen.  Cannot afford corrupted saves on a system which doesn't allow you to back them up manually.

No rush.  I'm occupied with Dragon Age anyway.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Monday, May 25, 2015, 04:49:18 PM
Oh jesus?  Corrupted saves?  Yeah, stay away until they fix that - losing a save usually means I'll stop playing a game.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Monday, May 25, 2015, 10:04:06 PM
Here is the issue in more detail and . . . officiousness? (http://www.destructoid.com/witcher-3-bug-kills-xbox-saves-console-patch-not-ready-this-week-292628.phtml)  I'm guessing PC players are in the clear.  Plus you can back up your files anyway.

Edit:  After reading more about it, it seems to be an issue with the standby ("instant on") mode.  It wouldn't be the first game to have problems with it.  I experienced weirdness across system suspends (rather than full power off) without quitting out of a game before.  Great idea, but not properly implemented.  I stopped using it months ago.  ("Power off" now really means power off.)  So maybe it's not as bad as I thought even on the Xbox.  But still, I will wait a while for more stability fixes before even considering it.
Title: Re:
Post by: gpw11 on Tuesday, May 26, 2015, 12:40:25 AM
Well, I guess the good news is that it seems the developers are pumping out patches for PC so consoles can't be too far behind.    When I was first playing I was getting a fair amount of lockups in the inventory and also crashes to the desktop but they seem to have fixed that.   They seem dedicated to supporting the game, which is good.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Tuesday, May 26, 2015, 07:00:11 AM
It's funny how people are accustomed to game crashes now, and don't think much about them.  They used to be rare and shocking.

There is also the issue of frame pacing.  These guys need to learn a bit more about how to handle fluctuating frame rates gracefully.  They should check out AC Unity, which is something I'm surprised to be saying.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, May 26, 2015, 04:23:22 PM
Patch 1.04 released on PC. (http://thewitcher.com/news/view/1043)
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Tuesday, May 26, 2015, 07:16:56 PM
It's funny how people are accustomed to game crashes now, and don't think much about them.  They used to be rare and shocking.




Well, for crashes with PC games I think it's kind of always been a think since I got into PC gaming at all (2002 or so).  I mean, I'm not positive but I do remember having problems with certain games way back when.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Tuesday, May 26, 2015, 08:39:01 PM
Crashes were way more frequent for me back in those days. It was relatively acceptable, almost expected, that a game might crash on occasion. If there was an error message we try to figure it out or wait it out if we can't.

In recent times, crashes have been very rare for me. If a game crashes I feel like there's a serious problem and I check the forums to see if anyone else is experiencing the same crash.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Tuesday, May 26, 2015, 09:49:29 PM
You know,  I think Cobra might be saying Crashes are way more common on consoles now - I totally agree with that.  Pretty much unheard of before the last generation, as far as I can remember.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Tuesday, May 26, 2015, 10:03:49 PM
Do you remember when Twilight Princess had a game-ending bug if you happened to do something in a room with a cannon?  That was like the end of days.  Never before had a Nintendo game fucked up like that.  It just did not happen.  Now, if something doesn't work the way I expect in a game, I assume it's a bug immediately, until something I read shows me I'm wrong.  Sad changes.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Tuesday, May 26, 2015, 11:59:58 PM
I don't remember that specifically (I never really played Twilight Princess past the first couple of hours) but I can imagine - back then a game breaking bug on a console meant a.) it would never be fixed for a lot of people and b.) the company would most likely have to issue a reprint.  Huge deal.  You're right, now it's more or less par for the course in console games.

I still think, however, that console games in general do have less bugs than PC releases - for obvious and forgivable reasons.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, May 27, 2015, 07:08:48 AM
Here's a well-written and apparently well-reasoned article (http://www.ausgamers.com/features/read/3518082) proposing that the best difficulty for TW3 is Easy.  In short, the claim is that combat is sub-par, falling into a hole between Street-Fighter and Batman-Arkham-City combat styles.  This combined with the tedium of staying healthy at the higher difficulties only detracts from the real strengths of the game, namely the sprawling huge world and the goings-on.  See what you think.  It's a refreshingly literate read at least.
Title: Re: The Witcher 3: Wild Hunt
Post by: K-man on Wednesday, May 27, 2015, 09:12:49 AM
That article summarizes how I feel about my experience with The Witcher 2 so far.  The combat is really a means to an end, and there isn't nearly enough depth in the combat system to warrant making it more difficult.  It's one thing to become accustomed to a system like Dark Souls, where there's enough breathing room for you to become better.  But The Witcher's combat confines you into this small box, and sometimes you truly have no control over whether you receive damage.

Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, May 27, 2015, 12:05:30 PM
That's disappointing.  I'm not interested in excruciatingly hard combat, but I still want a properly designed battle system which allows responding to some thrilling challenge.  I wonder if it's fixable, or if they'd acknowledge the need to fix it.
Title: Re: The Witcher 3: Wild Hunt
Post by: K-man on Wednesday, May 27, 2015, 01:45:07 PM
I can't speak for 3.  But 2's combat reminds me of a cross between a dice roll and the Batman Arkham games. Combat in the original title was pretty atrocious.

The only real depth comes in preparing/drinking potions that would help combat status effects or increase damage.  You can also do things like set traps and throw bombs.  The combat *looks* real time but it's really not.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Wednesday, May 27, 2015, 01:58:36 PM
Hey, I got a free code for The Witcher 3 on PC (GOG.com), must be redeemed through https://redeem.geforce.com.

Since I already have the game, if anyone is interested just PM me.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 27, 2015, 02:35:40 PM
Hey, I got a free code for The Witcher 3 on PC (GOG.com), must be redeemed through https://redeem.geforce.com.

Since I already have the game, if anyone is interested just PM me.

Are you serious?
PM flying in!

I'll activate it and hold onto it until I buy a new vid-card, if you still got the code!
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 27, 2015, 02:53:00 PM
This is an awesome Easter Egg found in W3:
http://kotaku.com/the-witcher-3-takes-shots-at-drm-1707277761?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, May 27, 2015, 07:14:36 PM
Here's a well-written and apparently well-reasoned article (http://www.ausgamers.com/features/read/3518082) proposing that the best difficulty for TW3 is Easy.  In short, the claim is that combat is sub-par, falling into a hole between Street-Fighter and Batman-Arkham-City combat styles.  This combined with the tedium of staying healthy at the higher difficulties only detracts from the real strengths of the game, namely the sprawling huge world and the goings-on.  See what you think.  It's a refreshingly literate read at least.

Not I think this guy is wrong or anything but I'd recommend at least trying normal difficulty first. The combat is by no means amazing but I haven't really found it to be as broken as the article makes it out to be - more just a bit bland I guess (I can't really remember Witcher 2's combat but I just have that feeling that this is better).  I'm not saying to try the game on normal because I think it will make the combat itself more enjoyable, but just because it will force you take advantage of the mechanics.

I'll occasionally get frustrated with dying in combat and then remember that I'm playing a Witcher, who's a bit different than the regular guy you may play with two swords strapped to your back.  You have to use your Witcher skills and equipment to your advantage.  Group of enemies?  Blind them with one of the bombs you made and cut down half of them. Badass monster? Probably weak to something, better look that up ...oh, and maybe brew some potion to do more damage and make an oil that this monster hates to cover your sword in.   

To me, the fun of the Witcher is figuring out what I need to do to win some of the fights and I only really ever get frustrated when I forget that.  I don't think there's anything wrong with playing on easy, but I have a feeling you won't have to do this nearly as much and you'll just end up bombing through the game without ever having to actually prepare for a fight, etc. 

Also, after I started writing this I went back and watched the video that accompanied the article and I don't know if the guy is just hamming it up or what but he's doing something differently in combat and it's extremely boring to watch - I can see how it would be really frustrating to play - it took him three minutes to finish an encounter I may have gotten through in 30 seconds and it really didn't look fun at all. I won't dissect what he's doing differently or say that he's wrong - play the game the way you want to play it - but definitely judge for yourself before giving the article too much credit.

Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Wednesday, May 27, 2015, 08:40:23 PM
I'm not gonna say "he's playing it wrong" but the way he was playing is like someone staying put in a Call of Duty game then complaining that it's boring.

The Witcher 3's combat is not complex or revolutionary but it can be gratifying at times. When I dodge at just the right moment and land that final blow, it's just so visceral.

His complaints seem to be based on the fact that he's comparing it to Dark Souls, which I have noticed all my friends who play Dark Souls are also complaining about. It's not the same type of game nor should it be. If it had the same combat as Dark Souls I'd be complaining. Plus his comparison to Street Fighter seems to be solely based on the fact that there are health bars.

To me, the combat is much more akin to the Batman Arkham games though with less variety. Preparation is key but studying the pattern of your foe is critical.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, May 27, 2015, 09:28:12 PM
OK, cool.  That's why I wanted feedback.  I have no experience with the game yet.  Also, I thought K-man's first-post mention of TW2 was a typo.  (The "so far" seemed to indicate playing the current game, but maybe he's going through 2 right now?)  If he wasn't talking about TW3, then I guess the consensus is that this writer is just doing it wrong.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, May 27, 2015, 10:24:28 PM
The Witcher 3's combat is not complex or revolutionary but it can be gratifying at times. When I dodge at just the right moment and land that final blow, it's just so visceral.
That sounds pretty sweet to me.

Quote
His complaints seem to be based on the fact that he's comparing it to Dark Souls, which I have noticed all my friends who play Dark Souls are also complaining about. It's not the same type of game nor should it be. If it had the same combat as Dark Souls I'd be complaining. Plus his comparison to Street Fighter seems to be solely based on the fact that there are health bars.
IMHO, comparing any RPG's combat to Dark Souls would be just unfair. The combat IS that game - as there's no other game that feels so precise + meticulous w/ it.

Quote
To me, the combat is much more akin to the Batman Arkham games though with less variety. Preparation is key but studying the pattern of your foe is critical.
I loved the Batman Arkham games and thought the combat in those games was awesome.

If you still have that W3 PC key, check your PM's on OWNet here!
Granted, I doubt it'll run well on my 1 GB VRAM 560 Ti - but still, if it ran like crap, would love to toss it aside until I upgraded my vid-card.
Title: Re:
Post by: gpw11 on Wednesday, May 27, 2015, 10:33:28 PM
Yeah, I just went back in ms played a bit.   Combat, while by no means extraordinary, is a lot more functional and fun than he's making it out to be.  He seems to be playing in a way where he's constantly relying upon guarding, parrying, and counter attacking.  A a result he's doing a lot of standing around, getting one or two hits in, and then getting flanked and his attack broken.   Sure, you can play this way - and there might even be a built for it, but its not what I've been doing at all.

I've tended to run in, and try to get the first few strikes in, rolling out of the way when they start to flank and then setting my enemies ablaze, blinding them, or tossing a bomb into their midst while they converge on me.  When the numbers get lower I'll focus on an enemy, strike until he's about to hit me (or I'm getting flanked) and either dodge around him to backstroke or roll out of the way.  I find I rarely block and parry unless against a more powerful enemy. 

Seems fun to me. I think he seems to think the mechanics are a lot more like Assassin's Creed then they are - because that's KIND OF how I play AC games.
Title: Re: The Witcher 3: Wild Hunt
Post by: Pugnate on Wednesday, May 27, 2015, 10:46:39 PM
Description of the game's combat makes me want to keep away... for now.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, May 27, 2015, 10:53:34 PM
It's good enough - it could be better but it really works and the rest of the game is just amazing.
Title: Re:
Post by: Xessive on Wednesday, May 27, 2015, 11:04:00 PM
The Witcher 2's combat is very similar. Let's not forget that it was also revamped in the Enhanced Edition update, which drastically improved it over the original release.

The combat in TW3 is very similar to TW2EE with various minor tweaks and enhancements. The finishers are also a nice touch.

You also can't just button mash. Depending on the foe, you have to alternate attacks and dodging/parrying.

The common complaint I'm seeing is that there's not much variety in the combat. But I think CDPR kept the variety up to the player by letting you choose to use physical combat, signs, potions, and bombs, or any combination of them. Oh yeah, and the crossbow is a new addition.

I generally combine physical combat with signs, so I feel the combat varies quite a bit depending on the enemies. But the core combat mechanics remain the same throughout the game.

Also, it doesn't matter how strong you are, if you're not careful even the humblest of foes can kill you. Some encounters go smoothly, other similar ones go surprisingly awry. You have to focus when you're fighting. Character level is more or less just an indicator of whether or not you stand a chance.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, May 27, 2015, 11:07:31 PM
It's funny, I really can't remember any of the the second game's combat at all (I played on release....I think).  I'd say that that couldn't be a good thing, but I remember the first game's and ....well....it wasn't good.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, May 28, 2015, 04:04:34 AM
Polygon -> W3 bug found that kills experience for quests; dev's are looking into it. (http://www.polygon.com/2015/5/28/8676645/witcher-3-bug-kills-experience-for-quests-devs-on-the-case)
Title: Re: The Witcher 3: Wild Hunt
Post by: K-man on Thursday, May 28, 2015, 06:47:37 AM
Playing 2, Cobra.  I figured I needed to play through it before grabbing 3. 
Title: Re:
Post by: K-man on Thursday, May 28, 2015, 08:28:05 AM
The Witcher 2's combat is very similar. Let's not forget that it was also revamped in the Enhanced Edition update, which drastically improved it over the original release.

The combat in TW3 is very similar to TW2EE with various minor tweaks and enhancements. The finishers are also a nice touch.

You also can't just button mash. Depending on the foe, you have to alternate attacks and dodging/parrying.

The common complaint I'm seeing is that there's not much variety in the combat. But I think CDPR kept the variety up to the player by letting you choose to use physical combat, signs, potions, and bombs, or any combination of them. Oh yeah, and the crossbow is a new addition.

I generally combine physical combat with signs, so I feel the combat varies quite a bit depending on the enemies. But the core combat mechanics remain the same throughout the game.

Also, it doesn't matter how strong you are, if you're not careful even the humblest of foes can kill you. Some encounters go smoothly, other similar ones go surprisingly awry. You have to focus when you're fighting. Character level is more or less just an indicator of whether or not you stand a chance.

I hit a brick wall in 2 when I had to go into a cave to investigate some solider deaths.  I was overwhelmed by nekkers.  To the point to where I had to bump down the difficulty to get past it.  I've left it on easy and I don't feel like I'm missing anything.  My main goal here is to see the story flesh out.  I personally don't find the combat very satisfying, but then Dark Souls did kind of set a high watermark for that.

If my life situation were different I might elect to struggle through on a higher difficulty.  But as it stands I'm lucky to get an hour or two every couple days to play, and I'd rather not spend that repeating the same section and beating my head against the wall.
Title: Re:
Post by: gpw11 on Thursday, May 28, 2015, 11:31:48 PM
You know, there's almost TOO much game here.  Its so easy to get side tracked
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, May 29, 2015, 02:51:03 PM
Eurogamer -> Face-Off w/ graphics quality + performance of W3 PC vs. PS4 vs. XB1. (http://www.eurogamer.net/articles/digitalfoundry-2015-the-witcher-3-wild-hunt-face-off?utm_source=eurogamer&utm_medium=email&utm_campaign=net-weekly)
Eurogamer -> "What does it takes to The Witcher 3 PC at 1080p60?" (http://www.eurogamer.net/articles/digitalfoundry-2015-the-best-pc-hardware-for-the-witcher-3?utm_source=eurogamer&utm_medium=email&utm_campaign=net-weekly)
EuroGamer -> "Does Nvidia HairWorks really 'sabotage' AMD Witcher 3 performance?" (http://www.eurogamer.net/articles/digitalfoundry-2015-does-nvidia-hairworks-really-sabotage-amd-performance?utm_source=eurogamer&utm_medium=email&utm_campaign=net-weekly)

Eurogamer -> "What Can We Learn From The Witcher 3's Downgrade Fiasco?" (http://www.eurogamer.net/articles/digitalfoundry-2015-what-can-we-learn-from-the-witcher-3-downgrade-fiasco?utm_source=eurogamer&utm_medium=email&utm_campaign=net-weekly)
Digital Foundry -> Video from their comparisons of W3 from Earlier Demos vs. Retail version (https://www.youtube.com/watch?v=bX_WePhiYHE)
Title: Re:
Post by: gpw11 on Monday, June 01, 2015, 06:39:48 PM
GOTY 2015-2020
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Friday, June 05, 2015, 07:30:09 PM
So, I'm obsessed. Probably one of the best RPGs I've played in a very long time. The depth of the world is mind blowing. It also features extremely strong characters and dialog that I haven't really experienced since the original Fallout or Planescape:Torment.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Saturday, June 06, 2015, 06:43:35 PM
Yeah, it's taken over my life quite a bit as well.   So easy to get lost in the world.
Title: Re:
Post by: gpw11 on Thursday, June 11, 2015, 11:59:32 PM
We really should be talking about this game more ... . because it's a big part of my life right now.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, June 12, 2015, 03:11:26 AM
I'm all for talk about anything in this dead place.  Still holding off on buying this until more bugs get fixed.  The consoles lag the PC on that too.
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Friday, June 12, 2015, 12:36:26 PM


Over half of the PC sales of the game are on GOG? Thats pretty amazing. That might be because retail comes with GOG keys but the fact that its anywhere close to Steam, let alone ahead, is kind of a big deal.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Friday, June 12, 2015, 09:18:23 PM
I'm not ALL that suprised.  All promotional codes were also through GoG.   I don't imagine other games will mirror this anytime soon.

Anyways, on the actual game, there are few problems I've found with the game itself, but these are the ones that stand out to me:


-Gear.  The original game (As far as I can remember) only had the armor and sword sets you could craft.  Like three armor upgrades and....well, I can't remember if you could actually upgrade the swords themselves. The second game had a ton of gear but a lot of it sucked.  This is a bit of a mix between the two.  You can find a ton of gear in the game but most of it isn't worth even looking at. Ocasionally you'll find yourself in situations where standard loot is better than what you have, but it probably looks really really bad on your character. The real upgrades are the sets of gear from the Witcher Schools that you can find and upgrade, but there are only three of them and it can be a lot of work.  Honestly, I think it would have been better to either go back to the no loot mentality or make is so that there was more worthwhile loot out there aside from the Witcher gear.

-Leveling, xp. I can't explain how much shit there is to do in this game.  It's a lot.  You have main quests which advance the story and give you XP. Secondary quests which flesh out the story/enviroment/backstory and give you a small amount of xp, some money, and potentially some gear.  Witcher quests which give you trophies, a little xp, money, and are really fun.  Then you have Points of Interests of various categories like any other open world game, which usually give you some gear, etc.  Each quest, save for the PoI's have a recommended level and if you're too high above that level you don't get any XP.  This is to prevent over-levelling, I guess but the thing is that there is so much to do out there that you're going to over-level anyways. I'm at a point where I still have a ton of secondary and Witcher quests left for the point of the game I'm in (not to mention a shit ton of PoIs) and I'm pretty far over leveled for the story quests next on my list. Not getting the XP isn't a big deal but I'm worried that this will eventually take away from any challenge in these missions.  There should be a better way to do this.

Beyond that, I'm more than happy with pretty much everything in the game itself.  The depth and level of immersion potential in the world, story, and characters is just amazing and unmatched by anything else out there. RPGs of this nature have felt stale to me for a while for multiple reasons and this one just isn't. Beyond that, you really feel that each of your decisions has a big impact and it makes you think.  I believe part of this is due to how CDPR handles these decisions, which is unlike Bioware etc.  You're never given a pop-up screen that says "dark side + 50 points" or anything, but rather each decision is in character for Geralt anyway and the impacts, large or small, often aren't apparent until hours later.

The other thing that has really impressed me is how it's more "fluid" with the quests.  You can stumble upon a quest you haven't actually gotten yet, and often complete it without really knowing or at least start halfway through, and dialogue will change accordingly.  Instead of "the farmer told me this is where the bodies are, I should investigate!" it will be "a lot of dead bodies....this looks like the work of a vampire" and you can investigate from there.  Later you may run into a farmer who tries to hire you for a contract to kill a vampire and the dialogue will reflect that you already did.   Likewise, you can explore an area before it's a quest area and it may come up in conversation when given the quest later "Yes, I may know a thing or two about the island you're talking about".  Small details, but pretty cool and it helps to bring you in.



Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Saturday, June 13, 2015, 04:20:05 AM


Over half of the PC sales of the game are on GOG? Thats pretty amazing. That might be because retail comes with GOG keys but the fact that its anywhere close to Steam, let alone ahead, is kind of a big deal.

Are they counting also all of the NVidia GeForce 900 series cards that come w/ W3 GOG Version?
If "yes" - that's seriously really going to help matters for them, as well.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Saturday, June 13, 2015, 08:25:03 AM
This game is incredible.

Even the most minute of side quests can feel significant and can even have an effect on other quest lines e.g. knowledge that brings up extra dialogue options or bestiary entry to help you defeat monsters. Aside from crown or item rewards, I've never felt like I was wasting time doing anything in this game, it all comes back somehow.

Even though the combat seems simple, I've noticed that it has a lot more depth than I originally anticipated. I've unlocked some more combat moves which have really added to my technique and ultimately the complexity of the combat system.
Title: Re:
Post by: gpw11 on Monday, June 15, 2015, 11:24:27 PM
I wasn't fucking around when I said the game is too big.  I have to leave some quests behind here or this might be the  only game I play this year. I've really never run across anything with so much content that also seems worthwhile.
Title: Re:
Post by: Cobra951 on Tuesday, June 16, 2015, 05:13:12 AM
I wasn't fucking around when I said the game is too big.  I have to leave some quests behind here or this might be the  only game I play this year. I've really never run across anything with so much content that also seems worthwhile.

That will make it 2 back-to-back for me, then.  DA Inquisition has a ridiculous amount of content as well.  Then there's Fallout 4 behind that.  No shortage of huge open worlds this year.  There aren't enough hours in the day, even for someone who owns nearly all of them.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Sunday, June 21, 2015, 09:16:16 PM
I'm finding the trick to this game is that you don't have to do everything in one go, so don't even try.  I'm pretty much ditching any side quests I don't stumble across or get given form doing the main story.  I mean, that makes it sound like I'm not doing any at all, but there's still a metric shit ton of side quests there, it just really cuts down on "Oh, I should go do this race, oh you need to me kill who?  Oh yeah, I can get that for you.  Shit, I never actually finished that race".  With this new mentality I expect to maybe finish before 100 hours.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Friday, July 10, 2015, 12:31:18 AM
Finished it - 90 hours.   I can't believe I spent that much so I must have left it idling in the background a few times (I actually know I did this but most of been for longer than I though) but still, amazing game.  Even if it's 70 hours it is unheard of that I'd put aside that kind of time for a game these days, let alone still want to play more after I'm done.   And I really do - I have a bunch of content left and will probably chip away at it here and there.   Hands down the best of the series and an amazing game all around.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, July 10, 2015, 03:59:13 AM
In case some of y'all are curious of performance on my rig (i7 950 @ 3.02 Ghz, 16 GB DDR3 RAM, 4 GB VRAM  GeForce GTX 960, Win 7 64-bit), since the 4GB VRAM 960 upgrade...
At 1080p, I can crank this up to Ultra on most things & it goes around 25-30 frames per second, when exploring the open world.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, July 17, 2015, 01:57:13 PM
Game Informer -> Witcher 3 Patch 1.07 should be rolling out everywhere over the next 24 hours. (http://www.gameinformer.com/b/news/archive/2015/07/17/the-huge-witcher-3-patch-is-rolling-out-over-the-next-24-hours.aspx?utm_content=buffer6796c&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer)
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Saturday, July 18, 2015, 12:08:34 PM
It's in! It's a 5.1GB download.

Got some performance improvement overall. The inventory is a lot more organized. The stash is finally available so I can take a load off.

I checked out the alternative movement option for Geralt. It's basically an option to make the character movement more responsive to the controller. I have not tested how it affects KB movement though.

Overall, this is a great update.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Saturday, July 18, 2015, 04:46:05 PM
Free DLC #14 got released, as well:
https://www.gog.com/news/free_dlc_14_patch_107_the_witcher_3_wild_hunt
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, July 19, 2015, 03:25:05 AM
Free DLC #14 got released, as well:
https://www.gog.com/news/free_dlc_14_patch_107_the_witcher_3_wild_hunt

Not yet.. It's still not showing in the 16 Free DLC Bundle but it should be at some point this week.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, July 19, 2015, 05:51:53 AM
Not yet.. It's still not showing in the 16 Free DLC Bundle but it should be at some point this week.

Wait.
It says in the article Alternative outfit for Ciri is new.

Did I miss the boat or something?
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, July 19, 2015, 08:52:56 AM
Wait.
It says in the article Alternative outfit for Ciri is new.

Did I miss the boat or something?

It says it's the free DLC (#14) which will be available this week.

Patch v1.07 is out (released yesterday). The Alternative outfit for Ciri is on its way this week.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Tuesday, July 21, 2015, 06:42:44 PM
OK, got it (Xbox One)!  Waited till 1.07, which came down the pipe already rolled into the game.  Immediately went to Alternative Movement, and it seems very natural with a controller.  Game is beautiful, but it's taking me a while to feel comfortable with the control scheme after months in DA: Inquisition.  Combat is going to frustrate me for some time.  The strategy is very different, and coordinating blocking/parrying with evades and attacks is not coming together just yet.  Playing on normal/standard difficulty, and I'm going to resist restarting on Easy.

Technically, it's a big step up from DA: I.  A big part of that are the load times, which are much better than I expected.  They are just about inconsequential except when reloading from a save file.  The streaming is nearly flawless so far.  Day/night cycle looks terrific.  Horse behavior is every bit as good as DAI's, and does it one better on the galloping--which is a PITA to maintain  in the DA game.

I've been playing since mid-day (and it's now after 9 PM), and I've barely scratched the surface.  So much is unfamiliar.  I could never get into the 2nd game, and I never had access to the 1st.  I have a feeling the assumption is that the user has some familiarity with the past games.  That's just not the case here.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Wednesday, July 22, 2015, 09:23:23 AM
VG247 -> Shani's picture is showing up for Witcher 3: Hearts of Stone expansion on the Steam Store. (http://www.vg247.com/2015/07/21/the-witcher-3-shani-hearts-of-stone-dlc/)
Looks like she's going to probably have a part in the 2nd W3 expansion/DLC.

(http://assets.vg247.com/current//2015/07/witcher_3_hearts_of_stone_shani_dlc-600x306.jpg)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Monday, July 27, 2015, 10:12:22 AM
OMG.

Final Free DLC for W3 will be New Game + Mode:
https://twitter.com/witchergame/status/625712013235191808/photo/1
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Monday, July 27, 2015, 11:52:48 AM
Cool!  Let's hope they do it well.

Man, what a spectacular game.  Now that I've figured out Quen and how not to suck at combat, I don't feel held back anymore.  So well done in all respects.  I'll post more at a later time.  Just chiming in with a smile.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, July 28, 2015, 04:44:27 PM
More info on upcoming NG+ DLC for W3:
http://forums.cdprojektred.com/threads/45519-New-Game-is-coming-it-seems?p=1866418&viewfull=1#post1866418

Quote
Regarding some of the questions that appeared since yesterday, here are the answers.

Enemies will be stronger, obviously.

What carries over?
Player experience (if you're below level 30 when finishing the vanilla game, you will be bumped to level 30 for the start of NG+), items (excluding: quest items, books & letters, Gwent cards, usable items, trophies), money and alchemy recipes.

When starting New Game Plus you can select any difficulty level.

You can obtain the Death Match achievement when playing the NG+ mode.

What's the starting level of the character when beginning NG+?
The same that you had when finishing the game, if above 30, otherwise you start at level 30. You also get a free Clearing Potion at the start so you can reset your skills and try a different build.
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Monday, August 31, 2015, 07:26:25 AM
I beat it last night! What an amazing game. Loved the characters and was so sad to see them go.
Title: Re: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Monday, September 07, 2015, 07:49:54 PM
I beat it last night! What an amazing game. Loved the characters and was so sad to see them go.
Yeah, I felt the same way
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, September 08, 2015, 06:23:44 AM
Eurogamer -> The Witcher 3: Hearts of Stone DLC/expansion is coming October 13th. (http://www.eurogamer.net/articles/2015-09-08-first-witcher-3-expansion-gets-a-release-date)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, September 10, 2015, 05:20:59 AM
GameSpot -> TW3 did cost around $81 million USD to market + develop. (http://www.gamespot.com/articles/this-is-how-much-the-witcher-3-cost-to-make/1100-6430409/)
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Thursday, September 10, 2015, 07:06:21 AM
Finished it now.  Awesome for the most part.  It's got a layer of grunge, though, that needs cleaning and polishing.  Lots of small frustrations that added up over time.  Little bugs and poor behaviors everywhere--no major stuff like crashes or bad saves.  Improving the controls and how Geralt/Roach respond to them would go a long way in enhancing the experience.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, October 09, 2015, 01:18:08 PM
The Witcher 3: Wild Hunt - Hearts of Stone (DLC/expansion)
REVIEWS:


Metacritic:
PC. (http://www.metacritic.com/game/pc/the-witcher-3-wild-hunt---hearts-of-stone)
X1. (http://www.metacritic.com/game/xbox-one/the-witcher-3-wild-hunt---hearts-of-stone)
PS4. (http://www.metacritic.com/game/playstation-4/the-witcher-3-wild-hunt---hearts-of-stone)

Scored out of 10:
GameSpot -> 9 (http://www.gamespot.com/reviews/the-witcher-3-wild-hunt-hearts-of-stone-review/1900-6416268/)
IGN -> 9.0 (http://www.ign.com/articles/2015/10/09/the-witcher-3-hearts-of-stone-review?utm_campaign=fbposts&utm_source=facebook)
Shacknews -> 8 (http://www.shacknews.com/article/91774/witcher-3-hearts-of-stone-review---the-same-old-witcher)

Scored out of 5:
GamesRadar -> 4 1/2 stars. (http://www.gamesradar.com/witcher-3-hearts-stone-review/)

No score:
Kotaku. (http://kotaku.com/with-hearts-of-stone-the-witcher-3-continues-to-get-dl-1737010236?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow)
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Friday, October 09, 2015, 01:42:33 PM
Nice!

By the way, Patch 1.10 is out with a huge load of fixes (6.4GB download). However, the Steam version apparently broke Newgame+ saves for people, myself included. When I loaded it up Geralt was down to his skivvies and all my crafted and legendary gear was gone. I loaded a normal game save (not Newgame+) and everything is working fine.

I still have my old save from v1.08, so no worries there. I'm gonna wait for a fix from CDProjekt RED before I get back into The Witcher 3.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, October 09, 2015, 01:52:20 PM
GOG patch for this was 10GB from web-browser. And it was borked - it was corrupt. What a waste. Wouldn't update properly.

Had to boot-up GOG Galaxy and it did a 17GB patch-job to get it properly updated.

WTH?!?!?
They need to get their file integrity intact - this happens all too often w/ their files. I've had this happen before from GOG w/ Witcher 2, Grimrock, and Outcast.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Friday, October 09, 2015, 01:56:35 PM
Good news, there's a ~314MB update downloading in Steam. Let's hope it's a fix for the NG+ issue.

I just checked and the Update 1.10 changelog is 5 pages long! Wow!
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, October 09, 2015, 01:57:16 PM
Good news, there's a ~314MB update downloading in Steam. Let's hope it's a fix for the NG+ issue.

I just checked and the Update 1.10 changelog is 5 pages long! Wow!

Yeah, this patch is no damn joke. Over 600 things of fixes, patches, additions, features, and whatnot supposedly.

EDIT:
Yeah, 5 pages worth of web-pages Steam; but supposedly it's 13 pages of stuff in the PDF.  (http://wpc.4d7d.edgecastcdn.net/004D7D/media/THE%20WITCHER%203/Pdf/patch_1_10_changelog_en.pdf)
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, October 09, 2015, 04:10:24 PM
There are issues galore with 1.10.  Got the update today, and immediately lost my Skellige horse gear.  That means I lost 100 lbs of carrying capacity, and I was overburdened.  Fortunately, I had Zerrikanian (sp?) saddlebags in my nearby stash.  So I went looking online, and found this alarming Reddit thread (https://www.reddit.com/r/witcher/comments/3o3j0m/110_update_bugs_and_problems/).  It looks like one major culprit is that some of the free DLC has yet to be patched to 1.10, so it bugs out.  Anyway, too late for me.  You PC players may consider rolling back or avoiding the update until it's fixed.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, October 09, 2015, 08:21:00 PM
There are issues galore with 1.10.  Got the update today, and immediately lost my Skellige horse gear.  That means I lost 100 lbs of carrying capacity, and I was overburdened.  Fortunately, I had Zerrikanian (sp?) saddlebags in my nearby stash.  So I went looking online, and found this alarming Reddit thread (https://www.reddit.com/r/witcher/comments/3o3j0m/110_update_bugs_and_problems/).  It looks like one major culprit is that some of the free DLC has yet to be patched to 1.10, so it bugs out.  Anyway, too late for me.  You PC players may consider rolling back or avoiding the update until it's fixed.

I'm playing PC version from GOG, of course.

I had to also re-download all the DLC's. They weren't showing them all, after update. Only 12 of the 16.
At least now, they aren't all separate. Now, it's all one big 500GB Free-DLC pack.
That solved it, and I was back to having all 16 showing.

I ain't played much of W3, so I do wonder if it'd be in my best interest to start over, whenever I do decide to play seriously. I basically before was only playing to test + benchmark the game on my rig before + after 4GB 960 video card.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Friday, October 09, 2015, 10:37:28 PM
I'm playing PC version from GOG, of course.

I had to also re-download all the DLC's. They weren't showing them all, after update. Only 12 of the 16.
At least now, they aren't all separate. Now, it's all one big 500GB Free-DLC pack.
That solved it, and I was back to having all 16 showing.

I ain't played much of W3, so I do wonder if it'd be in my best interest to start over, whenever I do decide to play seriously. I basically before was only playing to test + benchmark the game on my rig before + after 4GB 960 video card.

Did you finish the first area?
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Saturday, October 10, 2015, 12:08:24 AM
The ~314MB download that followed instantly fixed all the issues.

The one catch is that if you had saved before after the fix then you've lost the stuff for good. You have to load a previous save (prior to v1.10) so that it registers everything correctly.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Saturday, October 10, 2015, 03:15:17 AM
Yeah, PC players get instant updates to update fuckups.  We console peasants need to wait.

I'm hanging on to a couple of pre-1.10 Game-Plus saves, but it's really no big deal if the horse stuff is the only permanent casualty.  I have way more money than I can spend, and I'll just re-buy it all when they find their way back to competence.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Saturday, October 10, 2015, 06:21:15 AM
The ~314MB download that followed instantly fixed all the issues.

The one catch is that if you had saved before the fix then you've lost the stuff for good. You have to load a previous save (rior to v1.10) so that it registers everything correctly.

I haven't tested-out any (old) saves w/ 1.10. All I did was update everything. That's it.
I barely even really done anything in the game-world, once the game opens you up into the world. Just basically rode around and maybe did a quest or two, just to benchmark the game.
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Tuesday, October 13, 2015, 08:53:26 AM
Loaded up Hearts of Stone and played for about 15 minutes before I had to leave for work.... need to get back home and play :(
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Tuesday, October 13, 2015, 01:32:39 PM
I am so psyched for this but unfortunately starting NG+ has kinda screwed me over.

In the base game, you need to be level 32 to start the Hearts of Stone quest; in NG+ you have to be level 62 to start. I'm at level 40 now, so it's a long way before I can get into it. I did manage to find an old save where my character was level 36 but that would mean 1) going back to the base game and ignoring my current progress 2) losing my new sick gear!

I think I'm gonna have to suck tit up and wait till I get to level 62. Though to be honest, I am kinda regretting selecting Death March difficulty on NG+. It is really punishing :P A basic drowner can slash my health in half with a single hit!
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Tuesday, October 13, 2015, 07:56:45 PM
Oh damn, I am on a NG+ as well but had my save from the original end game. Level 62 will be a breeze I expect!
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Tuesday, October 13, 2015, 08:29:32 PM
Meanwhile, in Consoleland, the DLCs that need bumps to 1.10 are still dragging the whole game down.
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Wednesday, October 14, 2015, 08:09:19 AM
I'm on a PS4. I haven't really noticed anything being dragged down? Though I only got to play for an hour last night before I fell asleep.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, October 14, 2015, 10:20:24 AM
Bet all the money in my pocket that you weren't using Skellige horse gear (gone for me), or Wolf armor (gone for whoever was using it--luckily, not me), or a custom beard/haircut.  :)  The problem is that several of the DLCs don't work with 1.10.  They have to be patched separately, but haven't been.  These are all the problems I've had, but others have reported much worse.  It bugs me that they released this update knowing that it was going to break some stuff, so that their paid DLC didn't get delayed.

I've also read that the PS4 got the best performance improvements out of this patch, so I'm sure you're otherwise a happy guy with it.
Title: Re: The Witcher 3: Wild Hunt
Post by: ender on Wednesday, October 14, 2015, 04:00:55 PM
I have Skellige horse gear... but none of the others. Well that sucks!
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, October 14, 2015, 06:52:47 PM
Zerrikanian has the same stats.  You can get the saddlebags from the smith at Kaer Trolde (100 lbs extra weight capacity--the most important piece), and I think a decent cavalry saddle and some sort of blinders.  I made do with that until I found the rest of the Zerrikanian gear.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, October 15, 2015, 06:22:32 AM
Eurogamer -> For all those who used the money exploit & you bought Hearts of Stone, prepare for the tax-man to find you. (http://www.eurogamer.net/articles/2015-10-15-witcher-3-hearts-of-stone-adds-taxman-to-sting-money-exploiters)
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Thursday, October 15, 2015, 11:20:28 AM
I never used the exploit and the taxman found me in Oxenfurt. I think his algorithm is based on the amount of coin you have (I happen to have over 80,000).

Anyway, he asked a few questions (pretty funny) I answered honestly and he gave me a certificate with the title of "Taxpayer in Good Standing".

I also found it funny that his name was Waltermore Mitty, which I believe is a reference to the movie The Secret Life of Walter Mitty.
Title: Re: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Thursday, October 15, 2015, 05:14:26 PM
I never used the exploit and the taxman found me in Oxenfurt. I think his algorithm is based on the amount of coin you have (I happen to have over 80,000).

Anyway, he asked a few questions (pretty funny) I answered honestly and he gave me a certificate with the title of "Taxpayer in Good Standing".

I also found it funny that his name was Waltermore Mitty, which I believe is a reference to the movie The Secret Life of Walter Mitty.
I was reading that article and it kind of seemed like they overthought it.  Like, there's a higher probability that it would just show up for everyone (or everyone with a certain amount of money) rather than them spending time trying to figure out a formula to figure out if you used an exploit or not.
Title: Re: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Friday, October 16, 2015, 05:52:46 AM
I was reading that article and it kind of seemed like they overthought it.  Like, there's a higher probability that it would just show up for everyone (or everyone with a certain amount of money) rather than them spending time trying to figure out a formula to figure out if you used an exploit or not.
Yeah, I think it was just something the devs threw in for good fun; a wink back at the players.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Monday, October 19, 2015, 09:46:25 AM
VG 247 -> A new upcoming update to the TW3 PC Modkit will add new features + fix some things. (http://www.vg247.com/2015/10/19/the-witcher-3-modkit-update-lets-modders-add-new-textures-more/)

The List includes... (http://forums.cdprojektred.com/threads/60378-Modkit-Update-changelog?p=1945460#post1945460)
Quote
The long-awaited update to the modkit is right around the corner - it's time to reveal the list of changes and fixes it's bringing along.

Fixed a bug causing wcc_lite to fail when uncooking the game.
Added the abilty to mod textures from the textures array.
Added a warning information when wcc_lite failed due too long file path.
Claned up wcc_lite output log.
Fixed a bug when some normal maps and speculars were imported incorectlly. Now imported textures which name ends with "_n" and "_s" will be assigned to proper categories.
It is now possible to add new textures using mods.
Serval fixes and minor improvements to Script Studio.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Thursday, October 22, 2015, 06:46:55 AM
Patch 1.11 should be out for PCs. (http://forums.cdprojektred.com/threads/58794-Items-disappearing-in-New-Game-in-1-10?p=1948345&viewfull=1#post1948345)  Looks like the consoles will get it in short order as well.  Yay!(?  I hope . . .)

https://twitter.com/Marcin360
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Thursday, October 22, 2015, 07:46:23 AM
Patch 1.11 should be out for PCs. (http://forums.cdprojektred.com/threads/58794-Items-disappearing-in-New-Game-in-1-10?p=1948345&viewfull=1#post1948345)  Looks like the consoles will get it in short order as well.  Yay!(?  I hope . . .)

https://twitter.com/Marcin360
Perfect timing! I just saw your post and almost magically Steam indicated I had an update queued for The Witcher 3 :P
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Thursday, October 22, 2015, 08:27:49 AM
Patch 1.11 should be out for PCs. (http://forums.cdprojektred.com/threads/58794-Items-disappearing-in-New-Game-in-1-10?p=1948345&viewfull=1#post1948345)  Looks like the consoles will get it in short order as well.  Yay!(?  I hope . . .)

https://twitter.com/Marcin360

Thanks for pointing this out.
I just let GOG Galaxy handle the update - and it's all set.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, December 06, 2015, 04:45:00 PM
New Mod replaces all combat w/ GWENT card game:
http://kotaku.com/witcher-3-mod-replaces-all-combat-with-gwent-games-1746541134?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
Title: Re: The Witcher 3: Wild Hunt
Post by: idolminds on Sunday, December 06, 2015, 09:05:59 PM
I will totally play with that mod when I get the game.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Sunday, December 20, 2015, 12:28:37 AM
Holy fucking shit.

This game.

I'm ... I have no idea how many hours in. A bunch. Finished almost every last drop of everything in the first section you start in. I'm going to have a lot to say about this game, but for now, I'm just going to copy and paste a couple things I said in IRC:

Quote
Where this game seems unlike anything I've ever played is in the weight of the little things. Just in this first area, where you have all this small stuff, the interactions with the NPCs has been amazing. The little facial expressions you see when they say certain things, the weight of seeing someone getting sent off to be hung, the warmth from someone appreciating a good deed ... I can say I've never felt this kind of expressiveness from game characters before.

This makes Fallout 4 look like it's made out of cardboard and animal balloons. And I loved my time with Fallout 4. The only downside to that is that when it breaks, it's more of a bummer. Seeing the game side of it is more of a disappointment when funky things happen, like bad pathfinding or behavioral hiccups.

I heard all the stuff people were saying about it, so I was prepared for an impressive game, but I definitely didn't expect this level of ... humanity, I guess.

Playing it on ultra settings and it runs really nice and looks unreal.

One other thing I'll say that I also talked to gpw about the other night, is how it feels like a pretty spectacular fusion of the modernity and attention to detail of W2 and the atmosphere and depth of W1. It's an almost achingly beautiful game, and if it maintains even half the quality and beauty it has so far, CDPR deserves every award they've won and then some.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Sunday, December 20, 2015, 08:42:00 AM
Of what I've played this year, I must agree.  It deserves top honors for 2015.  I just wish it had a bit more polish in the tech department, and that they would have hired an expert in mapping concurrent functions to a modern controller (for my console version, of course).
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Sunday, December 20, 2015, 01:26:24 PM
Can't say I have any complaints there thus far. I'm actually playing with controller on PC. It's not perfect, but I don't think it can be ... there's a lot of stuff to map. I took a look at the control setup and was just like ... meeeeh. Maybe I'll use controller, haha. I'm not usually that lazy, but I wanted to jump right in. Though I am desiring a bit more direct control of the auxiliary stuff like potions and what have you, which the useless 360 dpad has made more of a chore than they should be, so I might switch it up today.

I'm playing on Death March, and this is much, much harder than Dark was for Witcher 2. The Griffin fight was incredibly difficult, and took me probably an hour and a half to finally beat, and required me to do some tricky bullshit in the latter half. Regular enemies are right about where I want them, though, so I'm going to stick with it for now. Usually open world games end up getting ridiculously easy the further you go as you level, so I want to mitigate that as much as possible here. That said, it was frustrating getting killed like 4 times in a row by 2 drowners right after getting to Velen. haha
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, December 20, 2015, 04:35:56 PM
Can't say I have any complaints there thus far. I'm actually playing with controller on PC. It's not perfect, but I don't think it can be ... there's a lot of stuff to map. I took a look at the control setup and was just like ... meeeeh. Maybe I'll use controller, haha. I'm not usually that lazy, but I wanted to jump right in. Though I am desiring a bit more direct control of the auxiliary stuff like potions and what have you, which the useless 360 dpad has made more of a chore than they should be, so I might switch it up today.
I don't think you're lazy - I think ever since W2 (PC), which even at launch felt better w/ the controller out-the-gate (b/c they botched remapping PC controls as certain keys were locked, which they changed + fixed later in patches due to complaints) - it was obvious they planned to later bring this to consoles. While eventually I did play it w/ KB-mouse once they fixed the PC remapping controls, a good deal of the game I was fine w/ the gamepad.

Let's face it: W2 was inspired quite a bit by the combat style + controls of From Software's games...and the difficulty too in the early days of released, which they nerfed in patches later due to complaints of certains fights being very difficult (i.e. see first encounter w/ the dragon in tutorial + first major boss fight w/ tentacle-monster, for example).

It just makes even more sense, since they want to make as much money as possible, they brought W3 to consoles (this time at original-launch time) and that the controls for W3 feel best now with a gamepad. It's where the perceived big quick-gained money is at; especially around launch + at launch. Controls are even more so true important w/ the gamepad, now since you can ride mounts - and normally car controls & ridable mounts are normally 90% of the time better w/ a game-pad b/c they are controlled directly (i.e. when they're not using a click + point style). I wasn't fond w/ W3's controls w/ KB-mouse out-the-gate - and it's been control-pad all the way for me w/ W3. It just feels better and more natural, since it seems they really designed this game to be played even more so with a gamepad.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Sunday, December 20, 2015, 08:37:52 PM
I actually wouldn't agree, or at least not entirely. I mean I can't speak for how it was at launch, but I mapped all the keyboard bindings and found that I actually much preferred the level of control and the feel of it. It is quantifiably better, or at least felt like it to me. That said, I still went back to controller because I just kept forgetting what all the goddamn buttons were, haha. Got tired of opening the menu back up to remember what I'd said this or that to since I'd already gotten my momentum going with the game and just wanted to play it. That, and there were several instances where I guess I'd forgotten that I already mapped something and remapped it to something else, so then in-game when I went to use it the little overlay would tell me there was no key, and ... ugh. It's just kind of an issue when you have a game with so many dedicated buttons.

Though to be fair, it's mostly the game's fault. A lot of those buttons should be multi-use like they are on the controller, and shouldn't require you to come up with a separate button for them. If it wasn't for that, I'd be playing with a keyboard and mouse for sure, but as it stands I just can't quite get a comfortable setup that's easy enough to remember and also 100% complete. If I'd done it right at the beginning and put more effort into it, that would have been one thing, but at this point I just want to play the damned thing, no muck around with relearning controls (which is more of a big deal for me as I'm playing on death march, which doesn't leave too much room for error).

EDIT - I started to write up some more thoughts on how I'm feeling about the game, but I feel like I need to save these for a blog post when I'm a bit further in. I'll post a link here when that happens.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Sunday, December 20, 2015, 09:10:24 PM
My only real issue with the controller layout is wanting look control (R stick) while needing to hold a face button (as in run or gallop).  I got used to it, but it's not ideal.  More experience with controllers would have helped the design here.  There are as many shoulder buttons as there are face buttons (4).
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Wednesday, December 23, 2015, 01:31:09 PM
I may consider this my favorite game of all time. I won't say that for sure until I get through the whole thing, but so far ...

EDIT - Kind of a cool thing: http://witcher3map.com

I'll also note that my opinion of this game has not yet diminished. GOG Galaxy tells me I have 87 hours logged. Probably knock 10 of those off for just leaving the game running at times, but that's still a shitload of time, and I don't really feel like I've even reached the halfway mark for the story (and I haven't felt like I've really been neglecting it, either).
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Friday, January 08, 2016, 07:28:31 AM

EDIT - Kind of a cool thing: http://witcher3map.com

I still have a tab open on that map, even though I've been done with the game for over a month.  :)
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Saturday, January 30, 2016, 09:11:08 PM
Heart of Stone is amazing by the way.   Well worth the money in that the main quest portion of it is pretty long but also a pretty damn fun scenario.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, January 31, 2016, 12:38:41 PM
Heart of Stone is amazing by the way.   Well worth the money in that the main quest portion of it is pretty long but also a pretty damn fun scenario.
Damn, I'm still trying to level my Geralt up to level 62 just so I can start it! I can't wait! Why did I start a Newgame+?! WHY?!!
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Sunday, January 31, 2016, 03:44:49 PM
62?! 

You mean 32, right?  I was definitely not 62 and it seemed most of the quest monsters etc were somewhere in the mid-30's.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Sunday, January 31, 2016, 06:26:17 PM
Yeah, it was 32. I really want to get back to Witcher 3, just have so much else I have to do and play right now for various reasons.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, January 31, 2016, 08:31:02 PM
62?! 

You mean 32, right?  I was definitely not 62 and it seemed most of the quest monsters etc were somewhere in the mid-30's.
In NG+ it's 62 :(
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Monday, February 01, 2016, 01:27:32 PM
Oh right, you said NG+. Yeah, that's rough. Though they have an option where you can just start a new game with a level 32 Geralt, don't they?
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Monday, February 01, 2016, 06:24:04 PM
Yeah, they do have an option to "just play the campaign" for Heart of Stone, which i imagine entails dropping you at the start of the quest with the right stats.  I'd imagine it'd be kind of jarring though, considering how much time you've spent in the world as the Geralt you've built at that point.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, February 03, 2016, 12:41:30 PM
Damn, I'm still trying to level my Geralt up to level 62 just so I can start it! I can't wait! Why did I start a Newgame+?! WHY?!!

Didn't you keep your last save before the NG+?  I have 3 separate save points now, with a few save files to rotate through on each.  I have my complete original game, a nearly complete NG+, and a whole new campaign to refamiliarize myself after being away from the game for a while.  It's so hard to put down, even though I have newer stuff I'm playing as well.  Masterful game.  If I get HoS, I imagine my first time through will be from the completed first game.
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Wednesday, February 03, 2016, 08:18:53 PM
Didn't you keep your last save before the NG+?  I have 3 separate save points now, with a few save files to rotate through on each.  I have my complete original game, a nearly complete NG+, and a whole new campaign to refamiliarize myself after being away from the game for a while.  It's so hard to put down, even though I have newer stuff I'm playing as well.  Masterful game.  If I get HoS, I imagine my first time through will be from the completed first game.
I did but I am so far gone into NG+ that I don't want to regress :P Gotta keep moving forward!

Actually, I really have to check if I still have that save file.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Thursday, February 04, 2016, 06:58:10 AM
I get that.  But the thing is that (unless I'm missing something) the skill system runs out of room within the first playthrough anyway.  I have something like 30 (?) unspent skill points in my NG+.  Yeah, I could try other skills deeper within the trees, but I'm quite happy with what I have active already.  I can only speak about it vaguely without firing up the game and seeing exactly what's up.  My short-term memory is awful anymore.  And then the armor sets are the same, only with more tiers to match the extra levels.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Monday, February 08, 2016, 12:16:07 PM
You know, the one thing i think really could have used some work is the skill system.  I mean, I don't have a problem with it at all, but it's really really simple and light.  I don't think I touched it after the first 15-20 hours of the game
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Monday, February 08, 2016, 04:09:59 PM
Right.  Once all the slots fill up with skills you use constantly, there's nowhere to go.  I went for signs, with Quen and Yrden at the forefront, the yellow bit that lets you use stamina points to cast signs, and then some solid red (physical) skills.  I split those up to use the properly colored boosters (forget their names) mutagens to best effect.  Now what?  Nothing, I guess.  Leave it alone in NG+.  It tells me they didn't think that far ahead when they designed it.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, February 10, 2016, 08:23:02 PM
I think I just loaded it up with mostly red icons - quick attack, etc.  Even less exciting unfortunately.   
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Thursday, February 18, 2016, 09:18:25 AM
So, kinda good news! I was going through some folders I had on OneDrive and discovered that I apparently had the foresight to store some game saves on there! One of which was a Witcher 3 save from August 2015, level 35, immediately after completing the main campaign! I had even made that manual save at the Seven Cats Inn, where the Hearts of Stone quest begins! What sorcery is this?!
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Monday, May 23, 2016, 02:53:33 PM
So I dove back into this a couple days ago. I'd put it down for about 5 months, according to GOG Galaxy, and it took a little time getting back up to speed with it. But man, I'm reminded all over again about what a wonderful game this is. Got my ass thoroughly kicked around for a good while since I'm playing on Death March, and forgetting how to play on that difficulty is uh ... not advisable. But now that I got my groove back I'm having a blast, and loving the world and character and everything so much. No other game I've played since this one came out has had so much life and vibrancy.

Really looking forward to the new expansion, despite not having gotten around to playing the first yet.

In other news, CD Projekt RED has a program where if you have the game's expansion pass on PC, you can send them a screenshot of your game library or whatever showing that you own the game, with your account name visible, and it will allow you to not only buy the Hearts of Stone Gwent decks, but also Blood and Wine decks, which are rereleases of the ones that came with the Xbone Limited Edition of the game. I believe this is a PC-only deal, since you could get the cards on console before already. I'd bought a copy of the PS4 expansion originally just to have the cards, since I really think Gwent is a ton of fun, but I snagged both the sets using the code they sent me today. I'll sell off the PS4 expansion.

https://www.witcherstore.com/mobile/gwent - scroll to the bottom for the link to get a code.
Title: Re: The Witcher 3: Wild Hunt
Post by: gpw11 on Wednesday, May 25, 2016, 06:44:28 PM

Really looking forward to the new expansion, despite not having gotten around to playing the first yet.

Honestly, get on that.  The first expansion was a highlight of the game for me.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Wednesday, May 25, 2016, 11:00:56 PM
Yeah, I've heard it's fantastic. Which I'm sure it is. Everyone went on and on about the Bloody Baron stuff from the vanilla game, and while I thought it was amazing, I've been just as impressed with stuff I've come across since, not as dismissive as some others have been. And they all think the expansion is top form, so very much looking forward to it.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, May 27, 2016, 06:32:13 PM
Polygon - Patch 1.20 improves interface, inventory, in-game quick access menu options, difficulty upscaling, and more. (http://www.polygon.com/2016/5/27/11798068/the-witcher-3-update-1-20-patch-notes-blood-and-wine)
PDF - The whole Patch 1.20 Changelog is here in full. (http://wpc.4d7d.edgecastcdn.net/004D7D/mkt/document/Changelog-1.20-ENG_l9fczl2s3h.pdf)
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Saturday, July 16, 2016, 08:41:12 PM
OK, so what the hell is up with the garish colors in Blood and Wine (http://i.imgur.com/7u4dJT5.jpg)?  I'm all for making them pop more than in the vanilla game, because of ye-knights-of-olde Toussaint setting, but why the yellow-greenish tinge all over everything?  Worse, darker areas, even dimly lit ones, are now crushingly dark, as if they've gone too far with the contrast in order to give everything this oil-painting look.  I freaking hate it.  I hope they patch in a sane lighting scheme at some point, at least as an option.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Saturday, July 16, 2016, 10:18:20 PM
That's weird. I've yet to play it, but I haven't seen that in any of the footage of the expansion I've watched. You're right, that looks kinda not great. But I've seen a fair bit of footage and never noticed that ... sure it's not some sort of weird bug?
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, July 17, 2016, 06:57:45 AM
No, they're pretty saturated and it was intentional.

The lore explanation is that the South, specifically Toussaint, is exposed to a lot more sunshine than the more bleak regions of the Northern areas, resulting in more lush greenery, vibrant vegetation, and a more diverse ecology; almost magical in their appearance. This is supposedly why the region's wine is prized unlike any other and cannot be replicated in other regions.

The design explanation, as Cobra alluded, is to make it more thematic with the age of knighthood and "ye-knights-of-olde." I believe one of the artists mentioned he was inspired by stained glass imagery.

Potential spoiler:
(click to show/hide)
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Sunday, July 17, 2016, 07:16:35 AM
If it's a bug, it's on all versions.  That's not my image--though it is pretty much what I get to see.  (Given where I found it (https://www.reddit.com/r/witcher/comments/4lzd34/anyone_notice_that_witcher_3_blood_and_wines/), I think it's a PC capture.)  No, I think it's a purposeful thing.  It mars the experience somewhat, after the still-gorgeous colors on vanilla, though not enough to make me stop playing it.  It feels like a whole new game, and the good one.  It also finally expands the use of ability points, something sorely needed since they introduced New Game +.  (See replies #187-189 above.)  A certain quest has you delve into witcher mutations, which ends with this involved expansion of development for your character.

I finished Hearts of Stone last night.  That was awesome.  I still have a long way to go in B&W.  That big new map area comes complete with notice boards and encounters.  It dwarfs HoS.  I'm sure I'll play it longer than most standalone SP games coming out these days.  I just wish it looked as pretty as it's supposed to.

Edit:  Thanks for the clarification, X.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Sunday, July 17, 2016, 07:31:48 AM
Damn it, you guys w/ your W3 talk - I'm gonna have to (finally) play this game some more soon...
Title: Re: The Witcher 3: Wild Hunt
Post by: Xessive on Sunday, July 17, 2016, 11:06:55 AM
Any time, dude.

If you're playing on PC there are shader mods that can help you tune the game's colours to your liking.

Unfortunately, on consoles you're limited but I believe there are some settings in the game options that could help. The only other alternative is to play with your TV picture settings (or make a profile e.g. Cinema, Game, or Sports mode if you have a SmartTV).
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Sunday, July 17, 2016, 01:27:48 PM
My options are very limited.  I am on a console, and my TV doesn't have advanced color-correction controls.  The best I can do (and have done) is use the coolest color-temperature setting.  That takes away much of the excessive green, but also brings down the reds.  Whites turn a bit bluish.  I've also taken the saturation down a fair amount.  I'd kill for proper individual RGB adjustments right now.  At least the settings are saved individually for each input source, so other connected devices (like this PC I'm typing on) don't get their look messed up.
Title: Re: The Witcher 3: Wild Hunt
Post by: Cobra951 on Wednesday, July 27, 2016, 11:31:54 AM
Despite the extremely overdone color and contrast, and resulting depressed low-light visibility, Blood and Wine is brilliant.  I suppose it helps that I get into the whole Boorman's Excalibur, chivalric-knights atmosphere that permeates it.  Even without this tilt, the story and all the different consequences of the player's actions are, I think, without peer.  Its world is gorgeously realized, from the scenery to the characters.  It is so magnificently well-crafted.  Shame that the underlying mechanics and software tech are in need of so much spit and polish.  Nothing worse than the vanilla game's problems, though.  I lived with them then, and managed to live with them here again.

Anyone who likes TW3 absolutely needs to play this.  I played Hearts of Stone and B&W in quick succession, and while HoS is good, it's absolutely dwarfed in both quality and quantity by B&W.  I do recommend playing both for the unique expansions to crafting and abilities.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, March 24, 2017, 03:30:10 PM
Eurogamer - Meeting w/ creator of the Witcher books + series, Andrzej Sapkowski. (http://www.eurogamer.net/articles/2017-03-24-meeting-andrzej-sapkowski-the-writer-who-created-the-witcher?utm_source=eurogamer&utm_medium=email&utm_campaign=net-daily)
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, June 16, 2020, 03:27:38 PM
New promo from GOG:
https://www.gog.com/news/own_the_witcher_3_wild_hunt_on_pc_or_console_claim_a_free_copy_with_gog_galaxy_20

Own a copy of Witcher 3 on Steam, Xbox or Playstation?
Get the GOG PC version for me.

Download GOG Galaxy to your PC.
Connect your account that owns W3 (Steam, Xbox or PS) to GOG Galaxy 2.0.
Then you will have the GOG DRM-FREE version.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, December 16, 2022, 04:21:58 PM
Witcher 3: Complete Edition Update (aka Next-Gen Patch Update) is now out.

On GOG, looks like it straight-up replaced the GOTY Edition w/ now the new Complete Edition.
Old version (before GOTY) still is there.

Hope you guys backed-up your older versions and move them away from Steam or GOG's folder to recognize them.
Performance is a mess for many; especially w/ RT On.

GameSpot on this mess - https://www.gamespot.com/articles/the-witcher-3s-big-new-gen-update-is-broken-causing-crashes-and-performance-issues/1100-6510024/

Forbes too - https://www.forbes.com/sites/paultassi/2022/12/14/the-witcher-3-remastered-performance-is-cyberpunk-launch-level-bad-on-pc-right-now/?sh=57dc720c52b0

This update runs like utter trash on my 8gb VRAM RTX 3070 PC. Stutters everywhere; frame-time's have to be a mess. None of the metric tools like MSI Afterburner work either - so can't tell on that either.  What a mess.

Looks great, yes - but those stutters got to go. Probably would be fine, if they can iron out the stutter-fest.

Ridiculous system requirements released for this one, too - https://www.pcgamesn.com/the-witcher-3-wild-hunt/system-requirements
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Friday, December 16, 2022, 04:47:20 PM
From what I'm gathering online on Steam and GOG Forums.

Supposedly, instead of using DX12 files legit - they (CDPR) used a DX11-to-12 Wrapper, which likely is the culprit for poor performance. Usually, call interpretation (and emulation of that sort) is often fine for OLD games b/c this kind of overhead won't be noticed & taxing...b/c at that time, your system's usually much-much more powerful.

Well, looks like W3: Next-Gen, they (CDPR) went the fast-route to develop this Next-Gen Patch and used a wrapper, which is causing all of the problems here.

Of course, having RT added on top and Global Illumination as options won't help most, as those are insane performance killers as is...unless you have 3000 or 4000 cards. And many w/ those cards, like myself, are having issues here.
Title: Re: The Witcher 3: Wild Hunt
Post by: Quemaqua on Monday, December 19, 2022, 11:25:30 AM
Oof, well that's disappointing.
Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, December 20, 2022, 08:28:08 AM
A patch recently improved the performance and also basically stopped most of the constant stutters, but it still performs pretty "bleh" on my PC with RT On.

With RT Off, it looks good and runs decently mostly at 50-60fps - but, RT is a game-changer; looks amazing. It's too bad...optimization's awful here. Hope they can get it down, as there are some places in cities where it tanks to 10-20fps even at times.

Might be best for many...just to stick w/ old versions until they optimize it or better hardware is out there...if anyone could afford it. [shrug]


Title: Re: The Witcher 3: Wild Hunt
Post by: MysterD on Tuesday, December 20, 2022, 08:28:33 AM
Digital Foundry looks at W3: Next-Gen: