Dear Tomb Raider Community,Not even PC. I think Jim Sterling summed it up pretty well (https://twitter.com/JimSterling/status/499178157594124288).
As you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.
Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.
We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special - the most ambitious Tomb Raider game ever built.
Thanks,
Darrell Gallagher
Crystal Dynamics Head of Studios
So Tomb Raider sells under expectations and Square Enix makes Rise of the Tomb Raider an XBO exclusive. This industry.
CEO Kaz Hirai @KazHiraiCEO 3h
Rise of the Tomb Raider is now exclusive to Xbox One. Square Enix clearly wants the game to be uncharted: as in, not entering the charts.
Patrick Klepek @patrickklepek 1h
It's a testament to how the industry has bungled the term "exclusive" that no one knows what today's Tomb Raider announcement really means.
How worried should we really be? Apparently Ryse: Son of Rome (the Xbone EXCLUSIVE) is coming to PC... for some odd reason.This.
So Tomb Raider sells under expectations and Square Enix makes Rise of the Tomb Raider an XBO exclusive. This industry.
Goddamn it. Obviously the guaranteed revenue from an exclusivity agreement was an appealing enough proposition to Square Enix that they decided it outweighed the revenue potential of having the game on different platforms. Obviously, the agreement was lucrative enough that they decided it had a higher chance of delivering a return on investment than the other option. And obviously, pretty much any company, when faced with such a decision would opt to mitigate the risk of not covering the costs of development and would go that route.
BUT IM A GAMES JOURNALIST. I BLOG AND MAKE VIDEOS. LET ME FIRE OFF A QUICK, DIRTY, AND SENSATIONALISTIC TWEET THAT DOESN'T ADDRESS ANY OF THESE ASPECTS AND PRETENDS THAT SALES ARE THE BE ALL AND END ALL OF RUNNING A COMPANY. THERE, MY WORK IS DONE FOR THE DAY.
This industry indeed.
Especially since the Xbone presence has been really underwhelming so far?
Does anybody really give a fuck about TR anymore?
Does anybody really give a fuck about TR anymore? I know the newer ones have done a bit better, but none of them ever appear to sell to expectations. Which makes me think that expectations of the franchise are sort of way the fuck off.
Except whatever exclusivity deal can't possibly make up for a lack of sales, can it? Especially since the Xbone presence has been really underwhelming so far? I can't even think of anybody that has or wants one off the top of my head, other than W7. No matter what they've got going behind the scenes, it seems like a weird move. Especially for Tomb Raider, which just doesn't seem like a franchise that would draw crowds. Does anybody really give a fuck about TR anymore? I know the newer ones have done a bit better, but none of them ever appear to sell to expectations. Which makes me think that expectations of the franchise are sort of way the fuck off.
OS: Windows 7 64bit
Processor: Intel Core i3-2100 or AMD equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB
DirectX: Version 11
Storage: 25 GB available space
I just finished the 2013 Tomb Raider on PS4 and absolutely loved it. Does this game live up to the first?Absolutely. I personally felt it was even a tad bit better.
You mentioned MSI Afterburner earlier. I'm not familiar with it. My card's a Zotac, and the FireStorm utility for that is pretty limited (fan-speed profiles, some mild OC--which I'm staying away from).MSI Afterburner's really sweet. You can use it w/ any NVidia card - i.e. I've always used it w/ EVGA cards. You can use it to OC (if you want), change fan speeds, limit the GPU to output its power or temperature (in case it gets too hot), frame-rate capping (what I normally use it for) and just about anything else.
I don't know what Nvidia Fast Sync is either. I still have a lot to learn. I've been out of this game for so long.I explained what Fast Sync does 2 posts up in the EDIT section. :P
I didn't know there was a way to cap fps other than vsync. Not that it surprises me; it just hadn't crossed my mind. That's actually pretty cool. If you can't hit 60, don't sync, and dial it back with a tool.Yup, MSI Afterburner's great for capping - it works on most games. Though, they do have to be DirectX-based.
MSI Afterburner's really sweet. You can use it w/ any NVidia card - i.e. I've always used it w/ EVGA cards. You can use it to OC (if you want), change fan speeds, limit the GPU to output its power or temperature (in case it gets too hot), frame-rate capping (what I normally use it for) and just about anything else.
I also use its On-Screen Display (which overlays during your game) and let it tell me VRAM usage on my GPU, GPU temps, CPU temps, regular RAM usage, and things of that sort.
Sweet! I'll be grabbing that, then. Thanks for the details.MSI Afterburner normally works well w/ DirectX games. It won't work with other API's.
On a related note, new Nvidia drivers are out (http://gamingbad.com/nvidia-unleashes-geforce-378-78-whql-game-ready-drivers-boosts-directx-12-performance-geforce-cards-game-ready-ghost-recon-wildlands/) with a claimed boost in DX12 performance of 33% for RotTR. Looks like a dozen games get DX12 improvements.
This is the 2nd set of drivers I download from Nvidia, and I haven't installed either one of them. I'm very leery of fixing things that aren't broken. So yeah, I'm with you on that. Whatever came with Windows 10 Anniversary update is what I'm using, and so far it's peachy.
Sorry you're having so much trouble. The release notes (pdf) have a section on dealing with driver uninstall, and install. I don't understand why there has to be any user effort beyond running an update installer, but whatever. Clearly, it's an issue for somebody in the mix, whether deservedly so or not.
Grabbed the MSI Afterburner. Thanks for the link. I don't have time to futz with it now. Will do later.