Author Topic: Xbox 360 Failure Rate Reaches 54%  (Read 6673 times)

Offline Pugnate

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Xbox 360 Failure Rate Reaches 54%
« on: Monday, August 17, 2009, 12:37:02 PM »
http://xbox360.ign.com/articles/101/1014486p1.html

I think the issue has vastly improved with the Falcon and Jasper chips, but still an amazing figure.

Offline MysterD

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #1 on: Monday, August 17, 2009, 02:17:33 PM »
I blame Microsoft.

Offline beo

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #2 on: Monday, August 17, 2009, 02:19:36 PM »
i blame your mother.

Offline K-man

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #3 on: Monday, August 17, 2009, 02:26:11 PM »
It's amazing that you can look at that figure and think "Man they've gotten WAY better!"


Offline shock

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #4 on: Monday, August 17, 2009, 03:11:00 PM »
That's absurd.
Suck it, Pugnate.

Offline iPPi

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #5 on: Monday, August 17, 2009, 04:46:49 PM »
What's absurd is people are still buying new 360s to replace their old busted ones.

Offline sirean_syan

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #6 on: Monday, August 17, 2009, 04:48:59 PM »
What's absurd is people are still buying new 360s to replace their old busted ones.

Not entirely. When you've already invested in a collection of games and downloadable content, it's hard to see it disappear. I rebought the PS2 for that reason and have even considered buying another one for when the current one dies. It's also why backwards compatibility is so important, but that's sort of a different issue.

Offline Quemaqua

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #7 on: Monday, August 17, 2009, 05:43:00 PM »
Fuck Microsoft.  This is why I never buy anything for my 360.  I have absolutely no faith that it isn't going to just up and fail at some point.  It's pretty frustrating, and I find it more aggravating than I can express how people aren't outraged about it.  This is the fucking attitude that sees consumers get the short end of the stick every time when it comes to gaming these days.  Oh, more overpriced DLC and games that cost a jillion dollars and have no content?  Sure!  We love them!  A broken fucking system that's unreliable even though we've had it repaired and/or replaced multiple times already?  Why yes, I'd love to buy another!

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Ghandi

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #8 on: Monday, August 17, 2009, 07:38:13 PM »
I bought a PS3 because the 360 failure rate was so high and it died on me. Go figure.

Offline K-man

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #9 on: Monday, August 17, 2009, 07:58:03 PM »
I'm actually surprised to see that 10% of PS3's have failed.

Offline Quemaqua

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #10 on: Monday, August 17, 2009, 08:12:25 PM »
I am too, actually.  That seems a bit high.  But still, that's a hell of a lot less than over half of the 360s failing.  I just can't get over that.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Ghandi

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #11 on: Monday, August 17, 2009, 10:14:00 PM »
I'm actually surprised to see that 10% of PS3's have failed.

I think that most are early models. At least, the guy that I talked to said that the PS3's that he got in were generally earlier models and that specific problems were attributed to specific releases.

Where did you hear 10%?

Offline PyroMenace

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #12 on: Monday, August 17, 2009, 10:24:56 PM »
Fuck Microsoft.  This is why I never buy anything for my 360.  I have absolutely no faith that it isn't going to just up and fail at some point.  It's pretty frustrating, and I find it more aggravating than I can express how people aren't outraged about it.  This is the fucking attitude that sees consumers get the short end of the stick every time when it comes to gaming these days.  Oh, more overpriced DLC and games that cost a jillion dollars and have no content?  Sure!  We love them!  A broken fucking system that's unreliable even though we've had it repaired and/or replaced multiple times already?  Why yes, I'd love to buy another!

Alright I'll give you the bitching about the console itself but not about DLC. XBLA has been releasing some good shit for a little while now, especially recently. I've been meaning to invest in some MS points so I can catch up on alot of the stuff I missed. 

Offline Cobra951

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #13 on: Monday, August 17, 2009, 11:09:55 PM »
For example, Shadow Complex.  Not out yet, though.  I'm assuming Wednesday.

Offline Quemaqua

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #14 on: Monday, August 17, 2009, 11:16:50 PM »
That's not DLC.  That's a game.  Not the same thing.

Anyway, it's just the mentality I'm talking about.  There isn't anything inherently wrong with DLC anyway, there's something wrong with the abuse of it.  I'm talking about padding bigger games with useless shit that costs way more than it's actually worth.  It isn't just on 360, either.  It's all over PSN.

My point is simply that it's a-OK according to consumers at large for companies to do the kind of stuff they're doing.  Nobody gets outraged anymore, and the few that do are usually just called trolls and are told to shut up so they stop interfering with all the people having fun letting corporate entities walk off with all their money.  The fact that Microsoft hasn't had to pay hell over this absolutely baffles me in every conceivable regard.  Did all the lawyers in the world suddenly die off or get kidnapped?

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Cobra951

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #15 on: Monday, August 17, 2009, 11:21:25 PM »
I agree with those sentiments completely.  Chopping up games so they can be sold piecemeal is one of several trends that are driving me away from gaming.  The 360's design defect should have resulted in the biggest class-action suit in history.  Where is it?

Offline iPPi

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #16 on: Monday, August 17, 2009, 11:36:58 PM »
I love XBLA -- I'm glad PSN is shaping up to be fairly competent as a contender as well.  Nowadays, I avoid almost everything related to the 360 and purchase stuff solely for the PS3 and on PSN whenever possible.  If my Xbox dies, I'll plug my HD-DVD drive to my PC, and probably trade in all my hard copy games.

Offline Pugnate

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #17 on: Tuesday, August 18, 2009, 01:44:05 AM »
To be fair, this isn't a scientific survey. Gameinformer basically asked 5000 readers, so you have to rely on the honesty of 5000 anonymous people. Still, the same rules applied to the other consoles, and they obviously fared much better.

Also, I wouldn't be at all surprised if the actual figure is much higher. When I just think about how many of my acquaintances own 360s (real life or online), I realize that the vast majority of them have had problems. My cousin recently bought a falcon chipped 360, and his has RRODed. Another cousin of mine got married and moved to Australia, and her 360 RRODed as well. A third cousin, whose husband bought one in Europe had his RROD last month. All three of these 360s were made in 2007, so they are most likely sporting the falcon chip.

A week ago I visited the local console import store, and two kids were venting about how their 360 elites RRODed.

Thankfully my Falcon 360 hasn't RRODed yet. I have read that Falcons do actually still RROD, but not nearly as much.

12 months ago, MS started releasing 360s with the Jasper chip. These aren't RRODing, and the problem seems to have finally been resolved. Another cousin of mine bought a Jasper 360 a few days ago. Let's hope it lasts a lifetime.

Quote
Not entirely. When you've already invested in a collection of games and downloadable content, it's hard to see it disappear. I rebought the PS2 for that reason and have even considered buying another one for when the current one dies. It's also why backwards compatibility is so important, but that's sort of a different issue.

That's actually an excellent point.

I was just wondering if I would spring for another 360 or go for a PS3 if my RRODed. I realized it would be the former, and for the reasons you mentioned.


Offline Quemaqua

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #18 on: Tuesday, August 18, 2009, 06:42:00 AM »
Of all the people I know personally, I'm the only one who hasn't had their 360 die.  Every other person I know who owns a 360 has been through at least one, and I know people who have been through 3 and even 5 of them.  Yes, a guy I work with is on his 5th 360.  And he fucking loves the thing anyway.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline K-man

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Re: Xbox 360 Failure Rate Reaches 54%
« Reply #19 on: Tuesday, August 18, 2009, 08:44:22 AM »
Where did you hear 10%?

In the article from the original post


That's not DLC.  That's a game.  Not the same thing.

Anyway, it's just the mentality I'm talking about.  There isn't anything inherently wrong with DLC anyway, there's something wrong with the abuse of it.  I'm talking about padding bigger games with useless shit that costs way more than it's actually worth.  It isn't just on 360, either.  It's all over PSN.

My point is simply that it's a-OK according to consumers at large for companies to do the kind of stuff they're doing.  Nobody gets outraged anymore, and the few that do are usually just called trolls and are told to shut up so they stop interfering with all the people having fun letting corporate entities walk off with all their money.  The fact that Microsoft hasn't had to pay hell over this absolutely baffles me in every conceivable regard.  Did all the lawyers in the world suddenly die off or get kidnapped?

I'm sure people still get outraged, but I imagine most people just look at the available DLC and make a personal determination as to whether or not it's worth the money to them.  I personally find it unacceptable that stuff that would have been included in a game in previous generations now gets added on piece by piece.  Unfortunately that's the changing nature of the business.  No one is forcing us to buy the DLC. 

I'm in full agreement on the hardware issue though.