Author Topic: PS4: Its real and...thats about it.  (Read 14521 times)

Offline Quemaqua

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Re: PS4: Its real and...thats about it.
« Reply #40 on: Friday, February 22, 2013, 08:01:16 PM »
I had money last time, Pug. No longer. Nor do I have time to play games, and back then it was a primary hobby.

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Offline Pugnate

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Re: PS4: Its real and...thats about it.
« Reply #41 on: Saturday, February 23, 2013, 12:17:12 AM »
I know. But never say never. :)

Anyone else find it interesting how Sony is giving examples of the PC as a benchmark when talking up the PS3?

That's a definite change from last generation. PCs seem to be getting more respect. I wonder why that is. Maybe it is a sign that the consoles this generation don't want to go overboard.

Offline Quemaqua

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Re: PS4: Its real and...thats about it.
« Reply #42 on: Saturday, February 23, 2013, 07:49:01 AM »
"Never" is obviously hyperbole, but I would buy a new PS3 instead of a PS4 at this point. If the library doesn't transfer, its preservation becomes priority, especially since I could probably spend 3 years just playing the games on it that I haven't given much time to.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: PS4: Its real and...thats about it.
« Reply #43 on: Saturday, February 23, 2013, 09:49:57 AM »
The non-backwards compatibility thing I saw coming and it was why I stopped buying stuff through XBLA and PSN a little while back. I'm holding out on getting any next gen consoles for as long as I can, I'm sticking with the PC, D had it right all along :p. I'm sure ill eventually get one, when enough exclusives I'm interested in builds up and there's an eventual PS4 redesign. The last half of this generation I've built up such a huge backlog of games it's insane so ill have plenty to keep me occupied.
Of course I had it right all along. :P

I been doing PC gaming since 1995 and I knew then and there, this was it for me - this was the place to be. While sometimes it can be a pain-in-the-ass to get some old games going, you can still find ways to try to get them working. Often, it just takes running a game in Compatability Mode for an Older OS it actually worked on; Disabling Desktop Composition; Disabling Visual Themes; and Running as an Admin. If that ain't enough - see if a game has any Source Ports, Mods, Emulator Programs (like DOSBox), and anything else to make it run on modern PC's.

Hell, I bought Shadow Warrior: Complete yesterday ($2.39 on GOG currently) and got it running on a Source Port;
and my retail copies of  Thief 1 + Thief 2 + System Shock 2 run fine on my modern Win 7 64-bit OS (after installing their most recent "Unofficial" patches). :D

I think the PS2 did so well b/c it was backward compatible w/ PS1, as well - it made people say, "I love my PSX and can play most of these games on PS2; PS2 has some cool exclusives; and it has a DVD player - this is a no brainer." PS3 and 4 lacking this backward-compatibility stuff - not good for a launch. On PC - like I said, it sometimes can take just a little bit of tweaking and/or modding to run old-ass PC games here.

I know. But never say never. :)

Anyone else find it interesting how Sony is giving examples of the PC as a benchmark when talking up the PS3?

That's a definite change from last generation. PCs seem to be getting more respect. I wonder why that is. Maybe it is a sign that the consoles this generation don't want to go overboard.
I think PC is also getting much respect b/c PC's aren't super-duper expensive anymore to build (especially if you buy parts during sales);
PC gaming prices and sales fluctuate within no time like crazy (especially on the digital space - where there's so much competition b/t Steam, Amazon, GameFly, Gamersgate, etc);
and that consoles (PS3 and X360) have gotten so old now that the PC is leaps and bounds beyond what they're doing (at least, for now).

Also - it doesn't really look like the PS4 or X720 really look like they have a big enough library and/or that exclusive killer-app...yet.
Maybe we'll see something exclusive that's worth a damn on E3?

While Watch Dogs PS4 demo looked great....yeah, that was running on a PC (that's a slap in the face for console gamers) and is being multi-platformed EVERYWHERE.
I also think that's a major problem for consoles, too - it seems like many of their exclusives are timed-exclusives that will eventually hit the PC, unless it's a Sony-published or Microsoft-published game. And even in some instances, these might wind-up still on the PC, a bit later.

Offline Xessive

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Re: PS4: Its real and...thats about it.
« Reply #44 on: Sunday, February 24, 2013, 05:48:51 AM »
The downside to PC players is how it's very likely that when a title eventually makes its way to PC there's some horrible caveat. Between rigid DRM, terrible porting, missing content or DLC, or the game just being so out of date. Despite the risks, I almost always opt for the PC edition of a game (if I have the choice).

When ti comes to consoles, I know we've all expressed the worry about an always-online requirement or disabling second-hand sales, but the truth is PC has been suffering that. If I buy Assassin's Creed 3 on PC I can't resell it. Heck, if I buy anything on Steam or Origin (or any digital distribution platform for that matter) I won't be able to resell it (with the exception of some GreenManGaming's listed titles). Most games on PC (even retail, non-digital, games) are bound to one-time activation keys that are permanently tied to your account. Consoles have started to see some of that in the form of online passes as well. With all that in mind, you still have developers and publishers complaining that the PC is not a viable platform for Games due to piracy and various other reasons (which often don't make much sense).

I guess the fear is that if consoles are prone to these issues then Gaming as a whole will suffer.

Offline Cobra951

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Re: PS4: Its real and...thats about it.
« Reply #45 on: Sunday, February 24, 2013, 08:12:33 AM »
The difference is that if the PC user is savvy enough, he can circumvent such unacceptable impositions on a case-by-case basis.  On a console, unless you hack the thing (which is seldom a good idea if you intend using it on the company's network), you are stuck with whatever is imposed on you.

Offline MysterD

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Re: PS4: Its real and...thats about it.
« Reply #46 on: Sunday, February 24, 2013, 08:42:33 AM »
The downside to PC players is how it's very likely that when a title eventually makes its way to PC there's some horrible caveat. Between rigid DRM, terrible porting, missing content or DLC, or the game just being so out of date. Despite the risks, I almost always opt for the PC edition of a game (if I have the choice).

When ti comes to consoles, I know we've all expressed the worry about an always-online requirement or disabling second-hand sales, but the truth is PC has been suffering that. If I buy Assassin's Creed 3 on PC I can't resell it. Heck, if I buy anything on Steam or Origin (or any digital distribution platform for that matter) I won't be able to resell it (with the exception of some GreenManGaming's listed titles). Most games on PC (even retail, non-digital, games) are bound to one-time activation keys that are permanently tied to your account. Consoles have started to see some of that in the form of online passes as well. With all that in mind, you still have developers and publishers complaining that the PC is not a viable platform for Games due to piracy and various other reasons (which often don't make much sense).

I guess the fear is that if consoles are prone to these issues then Gaming as a whole will suffer.
The thing is - as a game-collector, I often don't want to re-sell anything or give it away. :P Unless I wind-up with an extra copy, then I might want to re-sell or give it away... ;)
Also - PC prices drastically fluctuate here in a matter of no time. With so much competition in the digital PC space, everybody's fighting over the best price.  I really don't see these kind of pricing cuts, sales, and whatnot on console nowhere as often and with as crazy-discounts that I see frequently in the PC digital space.

I think you - like many savvy others - often go for the PC version b/c the PC version can often be modded; often has better graphics (especially when compared to old PS3 and X360 versions); and likely will work on newer PC's sometime down the road (even if it takes some fiddling around to get it going).

And if consoles become more like PC's in terms of restricting DRM, no used game sales, and things of that sort - that might cause console gamers to look at the PC and say, "You know, I might as well go here." I always thought one of the advantages of consoles were they were NOT trying to be like the PC. In the past 10 years or so, consoles seem to become more and more like the PC.


The difference is that if the PC user is savvy enough, he can circumvent such unacceptable impositions on a case-by-case basis.  On a console, unless you hack the thing (which is seldom a good idea if you intend using it on the company's network), you are stuck with whatever is imposed on you.
Bingo.

Offline Xessive

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Re: PS4: Its real and...thats about it.
« Reply #47 on: Sunday, February 24, 2013, 08:43:10 AM »
The difference is that if the PC user is savvy enough, he can circumvent such unacceptable impositions on a case-by-case basis.  On a console, unless you hack the thing (which is seldom a good idea if you intend using it on the company's network), you are stuck with whatever is imposed on you.
That's true to an extent. Then we come to one of the limitations of consoles in general: being bound to the will of the manufacturer. With some very few exceptions, the hardware can only be used as the original manufacturer permits.

Take the PS Vita, for example: it is the most powerful portable gaming device yet! But what good is all that power if it's got a limited library and we can't use it for much more than Sony will allow?! It astounds me how obtuse Sony can be with their portables. The same problem plagued the PSP, at least until some talented people found a way to break it free from Sony's shackles. The Vita's OS is loosely based on Android, keeping in mind that Sony did experiment with Android with the Xperia Play, why didn't they just capitalize on that?!

Offline MysterD

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Re: PS4: Its real and...thats about it.
« Reply #48 on: Sunday, February 24, 2013, 08:49:10 AM »
That's true to an extent. Then we come to one of the limitations of consoles in general: being bound to the will of the manufacturer. With some very few exceptions, the hardware can only be used as the original manufacturer permits.

Take the PS Vita, for example: it is the most powerful portable gaming device yet! But what good is all that power if it's got a limited library and we can't use it for much more than Sony will allow?! It astounds me how obtuse Sony can be with their portables. The same problem plagued the PSP, at least until some talented people found a way to break it free from Sony's shackles. The Vita's OS is loosely based on Android, keeping in mind that Sony did experiment with Android with the Xperia Play, why didn't they just capitalize on that?!
Maybe it's b/c I don't really travel much and I seem to be home most of the time - but, I tend to stick w/ my PC for gaming.
I really don't see nothing terribly exciting for me happening in the portable gaming scene (PS Vita, Android, iOS, etc).
{shrug}


Offline Cobra951

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Re: PS4: Its real and...thats about it.
« Reply #49 on: Sunday, February 24, 2013, 10:40:03 AM »
That's true to an extent. Then we come to one of the limitations of consoles in general: being bound to the will of the manufacturer. With some very few exceptions, the hardware can only be used as the original manufacturer permits.

Take the PS Vita, for example: it is the most powerful portable gaming device yet! But what good is all that power if it's got a limited library and we can't use it for much more than Sony will allow?! It astounds me how obtuse Sony can be with their portables. The same problem plagued the PSP, at least until some talented people found a way to break it free from Sony's shackles. The Vita's OS is loosely based on Android, keeping in mind that Sony did experiment with Android with the Xperia Play, why didn't they just capitalize on that?!

It's not just the closed system and the lack of compelling games that are hurting the Vita.  The price is all wrong as well.  This is part of the same obtuse mindset.  They keep making systems that are too costly to sell at the correct price points.  This is my greatest concern with the PS4 (now that the others have been ostensibly laid to rest).

While the PS4 reveal has increased my interest markedly, I'm still on the fence about what I'll do with the next gen, if anything.  I'm conscious of the need to replace my 12-year-old PC (last upgraded nearly 8 years ago).  While it's a testament to proper PC design and build, its obsolescence is beginning to get too much in the way.  The question is, do I go for a workhorse unit at a relatively low price while keeping consoles as my playground, or do I put all my eggs into the PC side?  I need more evidence about where things are going to go over the next 5 years or so.

Offline Xessive

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Re: PS4: Its real and...thats about it.
« Reply #50 on: Sunday, February 24, 2013, 01:01:56 PM »
It's not just the closed system and the lack of compelling games that are hurting the Vita.  The price is all wrong as well.  This is part of the same obtuse mindset.  They keep making systems that are too costly to sell at the correct price points.  This is my greatest concern with the PS4 (now that the others have been ostensibly laid to rest).

While the PS4 reveal has increased my interest markedly, I'm still on the fence about what I'll do with the next gen, if anything.  I'm conscious of the need to replace my 12-year-old PC (last upgraded nearly 8 years ago).  While it's a testament to proper PC design and build, its obsolescence is beginning to get too much in the way.  The question is, do I go for a workhorse unit at a relatively low price while keeping consoles as my playground, or do I put all my eggs into the PC side?  I need more evidence about where things are going to go over the next 5 years or so.
That's a sound plan. I usually go all out when I spend on a PC, mainly because I know I'm gonna spend the majority of my time with it for work and play. Plus, as GPW mentioned, I too have built up quite a backlog on my PS3, so I don't feel the urge to jump on a new console just yet. It might be a few years down the road, especially since my gaming itch is primarily scratched by my PC ;)

There is still that notion that consoles kinda push the technology forward when the time is right. While PCs are always ahead of the curve, the mainstream tech only really goes forward when the console makers take it to the next step but that's the natural trend: majority rules.

Offline MysterD

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« Last Edit: Monday, February 25, 2013, 05:41:52 PM by MysterD »

Offline gpw11

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Re: Re: PS4: Its real and...thats about it.
« Reply #52 on: Thursday, February 28, 2013, 01:33:13 AM »
Yup, once again I really don't like that guy and see him as a complete hack. 

His "no interesting new games" comparison is completely off,  I vaguely remember the initial PS3 announcement and all if the "interesting new IPs" he mentions were announced far after....and after launch in most cases. The earlier 360 reveal was pretty much the same. 

The only part he was at all on point about was backward compatibility.

Offline Cobra951

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Re: PS4: Its real and...thats about it.
« Reply #53 on: Thursday, February 28, 2013, 06:03:19 AM »
I don't know what he said about BC (I don't feel like watching that vid), but I can definitely understand that being absent here.  It would require the PS3 guts to be packed into the PS4, and drive the cost way up.  Its PC-based architecture is too different to do the job.  The next Xbox won't have that excuse, I don't think.

Offline gpw11

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Re: Re: Re: PS4: Its real and...thats about it.
« Reply #54 on: Thursday, February 28, 2013, 01:24:20 PM »
I don't know what he said about BC (I don't feel like watching that vid), but I can definitely understand that being absent here.  It would require the PS3 guts to be packed into the PS4, and drive the cost way up.  Its PC-based architecture is too different to do the job.  The next Xbox won't have that excuse, I don't think.


Yeah, I guess he was only half on point.  He basically said that there wasn't an excuse for a lot of the offerings from the PSN store since they were generally cross compatible with the Vita, which doesn't use the Cell architecture.

Offline Xessive

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Re: PS4: Its real and...thats about it.
« Reply #55 on: Friday, March 01, 2013, 11:59:20 PM »


Here an image showing the triggers.

Offline Xessive

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Re: PS4: Its real and...thats about it.
« Reply #56 on: Sunday, March 10, 2013, 07:23:42 AM »
Nvidia PhysX and APEX support coming to the PlayStation 4

Quote
Nvidia has announced support for Sony’s recently-unveiled PlayStation 4 in the form of PhysX and APEX software development kits. These SDKs are used to provide collision detection and simulation of rigid bodies, fluids, clothing and particle systems in a number of desktop PC, console and mobile games.

Offline TheOtherBelmont

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Re: PS4: Its real and...thats about it.
« Reply #57 on: Tuesday, August 20, 2013, 11:39:42 AM »
Gamescom press conference just finished up.  The launch date for North America is November 15th.

Offline idolminds

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Re: PS4: Its real and...thats about it.
« Reply #58 on: Tuesday, August 20, 2013, 11:56:53 AM »
Also an avalanche of indie games. Rogue Legacy, Binding of Issac, Minecraft, Hotline Miami 2, N++, Fez, Starbound...

And Borderlands 2 on Vita. Wut?

Offline Cobra951

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Re: PS4: Its real and...thats about it.
« Reply #59 on: Tuesday, August 20, 2013, 01:54:35 PM »
Minecraft is supposedly going to the PS4, the Vita, and the PS3.  Good news all around.

Offline idolminds

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Re: PS4: Its real and...thats about it.
« Reply #60 on: Tuesday, August 20, 2013, 05:17:30 PM »
Also PS4 is getting Rime.



Direct feed (I don't know if we can embed at a specific time.)

So yeah, I'm buying a PS4.

Offline Quemaqua

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Re: PS4: Its real and...thats about it.
« Reply #61 on: Tuesday, August 20, 2013, 05:33:15 PM »
Damn, that looks great. It's like... ICO 2, minus the horns.

天才的な閃きと平均以下のテクニックやな。 課長有野