Author Topic: MMO Tycoon  (Read 773 times)

Offline idolminds

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MMO Tycoon
« on: Tuesday, June 10, 2008, 01:28:45 AM »
Linky

This is an entry into a game making contest. The contest is based around procedurally generated content. Though thats not really important. It's just a really neat game.

You inherit a failing MMO. Your job is to fix it, make it popular, and make money. I've only messed with it a little bit, but you can change zones and the suggested levels there, place towns where people get quests, build roads to make town to town travel easier, place spawn points, change what classes are available plus their stats, etc. There are limitations to your MMO tech, so you have to make sure there arent too many people per zone or it might crash the system, making your customers upset.

You also can get information on just about everything, including rival MMOs since you might lose customer to them. All this takes place with snazzy smooth vector graphics that remind me of DEFCON and Geometry Wars. As you zoom in you can see individual players running around and get info on them (their level, class, what they are doing, how much they like the game, etc).

Anyway, 8MB and its cool to just play with.