Author Topic: 'Project RPG' revealed by City Interactive, former 'Witcher' developer  (Read 1455 times)

Offline idolminds

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'Project RPG' revealed by City Interactive, former 'Witcher' developer
« on: Wednesday, April 04, 2012, 01:33:08 PM »
Well lets see here...

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Still early in development, the action role-playing game will focus specifically on player skill to progress forward, with a story that is designed to be mirror users' own actions and playstyle through its vision and ideologies.

The world is set 1,000 years after the death of a God, whose corpse is a mountain that splits the world into two sides, each with their own philosophy.

Players will cross the border between the two sides early in the game, and must decide to align with one or the other.
Well that sounds kind of interesting.

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The approach to combat is inspired by Dark Souls, Kingdoms of Amalur and Batman: Arkham City, in that it features systems that are simple to grasp but filled with depth.
Enemies will be designed to be recognisable not by their appearance but their behaviour and fighting style.
It has also already been confirmed to feature a New Game Plus option after completion.

Project RPG is currently entering its prototype phase, and is scheduled to be released on Xbox 360, PS3 and PC sometime in 2013.
Hype level maximum reached. Begin countdown to cash venting of wallet.

Offline Quemaqua

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Re: 'Project RPG' revealed by City Interactive, former 'Witcher' developer
« Reply #1 on: Thursday, April 05, 2012, 08:11:08 AM »
Huh, that does sound awesome.

天才的な閃きと平均以下のテクニックやな。 課長有野