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Games => General Gaming => Topic started by: idolminds on Wednesday, March 21, 2012, 09:56:22 PM

Title: Kickstarter thread
Post by: idolminds on Wednesday, March 21, 2012, 09:56:22 PM
We all know about Double Fine Adventure (http://www.kickstarter.com/projects/66710809/double-fine-adventure), but that kicked off a surge of kickstarter gaming projects. Figured I'd make a thread where we can point out the new and interesting ones.

The Banner Saga (http://www.kickstarter.com/projects/stoic/the-banner-saga) - Turn based strategy Viking game. Looks cool.
Wasteland 2 (http://www.kickstarter.com/projects/inxile/wasteland-2) - The original inspired Fallout, and now the original team wants to make a sequel.
FTL: Faster Than Light (http://www.kickstarter.com/projects/64409699/ftl-faster-than-light) - Spaceship manager/roguelike thing? Sounds pretty awesome.
Mobile Frame Zero: Rapid Attack (http://www.kickstarter.com/projects/JoshuaACNewman/mobile-frame-zero-rapid-attack) - Tabletop game played with awesome Lego mechs.

The last one there is actually going to be released under Creative Commons, so you'll be able to download and share the PDF for free. Which is pretty awesome of them. I threw a little their way just because those mech designs are totally awesome.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, March 21, 2012, 09:59:43 PM
Tex Murphy will have a Kickstarter sometime in April. (http://www.rockpapershotgun.com/2012/03/21/big-finish-game-talks-up-a-tex-murphy-kickstarter/)
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, March 21, 2012, 10:48:49 PM
Wasteland 2 is at $1.5 million right now.  Goal was $900K.  Not bad for a sequel to a game I never heard of.
Title: Re: Kickstarter thread
Post by: MysterD on Thursday, March 22, 2012, 03:53:36 PM
Dead State might join the Kickstarter club, as well... (http://www.rockpapershotgun.com/2012/03/22/kickstarting-corpses-dead-state/)

Title: Re: Kickstarter thread
Post by: idolminds on Monday, April 02, 2012, 05:24:28 PM
Leisure Suit Larry (http://www.kickstarter.com/projects/1451923705/make-leisure-suit-larry-come-again)

I didn't end up funding FTL. I wanted to but have to watch my money a little. I'll but it when it comes out (hopefully the DRM free version wasn't KS exclusive, which was my only worry. And the devs never got back to me when I asked).
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, April 04, 2012, 03:57:21 PM
Shadowrun Returns -> Single-player Turn-based RPG in 2D w/ Jordan Weisman (the original creator of Shadowrun IP) of HareBrained Schemes. (http://www.kickstarter.com/projects/1613260297/shadowrun-returns?ref=live)

EDIT --> 4-5-2012: FUNDED! :) That didn't take long...
EDIT --> 8-20-2012: RPGWatch -> Concept Art; and planned 2D/3D mix of environments/character models. (http://www.rpgwatch.com/forums/showthread.php?t=17837)
EDIT --> 4-10-2013: Shadowrun Returns won't technically be 100% DRM-FREE... (http://www.rockpapershotgun.com/2013/04/10/hmmm-shadowrun-wont-be-entirely-drm-free-after-all/)

Concept Art:
(http://www.harebrained-schemes.com.s3.amazonaws.com/wp-content/uploads/2012/08/barrens_street_market1.png)

Quote
While this is concept art – not a screenshot – it’s representative of the fidelity and art style we’re shooting for.
For the uninitiated (or those seeking a quick refresher!) the concept above depicts the infamous Redmond Barrens* of the mid 2050s.
The game environment will be composed of painted 2D elements, so we should be able to deliver the level of detail, depth and expressiveness that you see here.
Characters in Shadowrun Returns, on the other hand, are being constructed in 3D – which allows them the fluid movement and wide range of character design and equipment options you’d expect from an RPG.
We’ve done a number of tests and the 2D/3D mix feels very natural.
We’re really excited about the direction we’re heading in and the progress we’ve made in the last 3 months.
We look forward to showing you more soon!

EDIT --> 3-9-2013: Shadowrun Returns - Alpha Gameplay Footage (19 mins 50 secs in length) (http://www.youtube.com/watch?v=9MiMjQwd2VE&feature=player_embedded)
Title: Re: Kickstarter thread
Post by: MysterD on Saturday, April 07, 2012, 06:02:22 AM
"A Year Of Adventure Games" from Jane Jensen and Robert Holmes of Pinkerton Road Studios is up on Kickstarter. (http://www.kickstarter.com/projects/1005365109/jane-jensens-pinkerton-road-2012-2013-csg)
Gamers will be able to vote eventually on 3 different Adventures, in which will come first:
Gray Matter 2; Moebius; and Anglophile Adventure.
They want to eventually do all 3 games.


Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, April 17, 2012, 08:02:19 AM
Grim Dawn (http://www.kickstarter.com/projects/crateentertainment/grim-dawn), the new action RPG from the makers of Titan Quest.
Title: Re: Kickstarter thread
Post by: Xessive on Tuesday, April 17, 2012, 09:07:01 AM
Grim Dawn (http://www.kickstarter.com/projects/crateentertainment/grim-dawn), the new action RPG from the makers of Titan Quest.
Nice, that looks pretty!
Title: Re: Kickstarter thread
Post by: PyroMenace on Tuesday, April 17, 2012, 09:38:05 AM
Crazy, its not even a Diablo clone, its straight up Diablo, same art, very close looking UI design, similar fonts... its a little too Diablo.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, April 17, 2012, 12:32:39 PM
Well, some of that can be forgiven because there's hardly anyone there and they seem to think all that stuff is just boilerplate and will be changed when it can. I don't think the art is too Diablo-ish. Seems to have its own spin. And I dig the Victorian stuff and the guns. It looks fun. I love the high contrast and how colorful everything is despite the world being dark. I think I may support this, and I haven't really bit on any game-related Kickstarter stuff.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 02, 2012, 09:48:32 PM
How about some officially licensed Battle Chess (http://www.kickstarter.com/projects/1354795482/battle-chess)? They are asking for $100k to finish it up and get multiplayer in there. $15 nets you a copy of the game when done, with higher levels getting you a digital art book, boxed copies, and tshirts.
Title: Re: Kickstarter thread
Post by: gpw11 on Wednesday, May 02, 2012, 10:17:54 PM
Nay. Battlechess seems like a horribly outdated idea. I remember playing it once or twice, but I think the animations will probably get repetitive as hell and can't see the chess engine being anywhere near on par with something like Chess Master.  This one will probably have to squeak by purely on nostalgia.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 02, 2012, 10:28:38 PM
Thats what I was thinking. Like if they aimed it as an iOS game they might get somewhere, but just a general release...nah. Its chess with animations. It looks nice. I'd play it once or twice and that'd be it.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, May 03, 2012, 07:38:23 AM
Yeah, that seems like a poor idea. I'd be surprised if they break $10k, let alone $100k. It's a nice idea and all, but it's just too much of a novelty item. Did the game ever really have "fans"? I mean, it's just chess. Except with goofy animations. I sort of get it, but that seems like a very 1980's idea. Maybe if they had something other than stock chess... like some weird gameplay variants or something.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, May 07, 2012, 11:06:16 PM
So there is probably some fun marketing data being generated at KS. It seems like something either gets way over what they ask for, or they don't meet it at all.

So I wonder if the optimal plan is to "sell yourself short." Lowball your goal a little, then add on the stretch goals the more you go over to keep people piling in.

Starlight Inception (http://www.kickstarter.com/projects/732317316/starlight-inceptiontm/) asked for $150k, and with 21 hours to go they need a little less than $40k to reach it. I'm doubtful they will. Yes thats a third of the total, but if they had asked for $100k they would be all set, plus getting people in now that its a sure thing. It would also be interesting to see statistics of backers based on completed/uncompleted goals. Like right now for Starlight...do I back it in hopes of pushing it to its goal even though thats unlikely (and I wouldn't be out any money if it fails), or do I just ignore it because it wont make the goal anyway? What happens more often? Did people pile on the Double Fine or Wasteland projects because they were sure things and already funded where more money meant a better product?

I'm sure smarter people than I are looking into this.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, May 07, 2012, 11:25:16 PM
The Doom That Came To Atlantic City (http://www.kickstarter.com/projects/forkingpath/the-doom-that-came-to-atlantic-city)

Board game by some dudes that brought you Gloom. Would you like a Monopoly parody Cthulhu game with awesome pewter sculpted pieces?
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, May 08, 2012, 07:19:33 PM
So, everyone wanted a new Carmageddon (http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation), right?
Title: Re: Kickstarter thread
Post by: Xessive on Tuesday, May 08, 2012, 08:56:20 PM
Tempting... The original Carmageddon was fun and inappropriate for all ages.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, May 08, 2012, 09:32:39 PM
Starlight Inception met their goal, amazingly. They were $8k shy with only an hour left, and they ended up $8k over by the time it actually ended. Strong push to the finish.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, May 08, 2012, 10:21:21 PM
Cute British girls on the dev team is always cool. Is there a tier for taking advantage of that?
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 09, 2012, 02:39:50 PM
I wish.

Another cool looking project: Haunts: The Manse Macabre (http://www.kickstarter.com/projects/2066438441/haunts-the-manse-macabre). PC game influenced by boardgames, one side plays explorers of a haunted mansion and the other plays the horrible inhabitants of the mansion. Thing is lots of things are set up in secret: Neither side knows exactly what the other side chose for their team. The explorers have a goal (out of several) that they also choose in secret, so the haunted side has to try figure out what the other side is even trying to accomplish and stop them.

Anyway, sounds neat. $5 gets you a copy of the game, and in fact every $5 gets you another copy. $10 level gets you 2, $25 level gets you 5 copies, etc.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, May 09, 2012, 04:55:09 PM
I backed it for $5. Looks fun!
Title: Re: Kickstarter thread
Post by: gpw11 on Wednesday, May 09, 2012, 11:54:52 PM
So there is probably some fun marketing data being generated at KS. It seems like something either gets way over what they ask for, or they don't meet it at all.

So I wonder if the optimal plan is to "sell yourself short." Lowball your goal a little, then add on the stretch goals the more you go over to keep people piling in.

Starlight Inception (http://www.kickstarter.com/projects/732317316/starlight-inceptiontm/) asked for $150k, and with 21 hours to go they need a little less than $40k to reach it. I'm doubtful they will. Yes thats a third of the total, but if they had asked for $100k they would be all set, plus getting people in now that its a sure thing. It would also be interesting to see statistics of backers based on completed/uncompleted goals. Like right now for Starlight...do I back it in hopes of pushing it to its goal even though thats unlikely (and I wouldn't be out any money if it fails), or do I just ignore it because it wont make the goal anyway? What happens more often? Did people pile on the Double Fine or Wasteland projects because they were sure things and already funded where more money meant a better product?

I'm sure smarter people than I are looking into this.

That's a really good point I've never thought of.  It seems it worked out huge for Shadowrun.   I guess there is a risk involved though.  I mean, set your goal too low and what happens if you make it, but don't hit your real, internal goal?  If you can't finish the project because you run out of funds are you on the line for the money given to you?
Title: Re: Kickstarter thread
Post by: Cobra951 on Thursday, May 10, 2012, 05:07:22 AM
That's the $64M question.  This way of getting funded is so new that everything is still in process, so nothing has outright failed after funding (that I know of).  After a couple of years, I have no doubt we'll see some huge errors and outright shenanigans.

My take:  Once the money is gone, it's gone.  No one who invested in a bad project is going to see their contribution again.  It's all based on trust.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, May 10, 2012, 09:38:44 AM
Yeah KS is worded in such a way that you are simply giving the money to the other party. If they don't come through on it its not like KS is going to get you your money back. There are risks involved with this method.

Which leads to its own problems. Who do you trust? Big names? They aren't the ones that KS is really for.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, May 10, 2012, 12:00:24 PM
It's a leap of faith. Help someone do something they want to do if you think it's just as awesome as they do, and some people are obviously going to have a better chance at pulling that off than others. It's really just charity with "thank you" gifts, just you're giving to something that isn't a non-profit. You're helping someone make a product you want to buy, usually with the promise that if it pans out, you get the product for your contribution, plus maybe some other shit. But it's still charity, really. You're giving a few bucks to keep something going, but instead of a charitable organization, it's maybe someone's dream, or the work of a few passionate people trying to create something.
Title: Re: Kickstarter thread
Post by: Pugnate on Thursday, May 10, 2012, 01:57:26 PM
Maybe it is self charity for 'investors' too. Let's some people feel they are a part of something big too. 
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, May 10, 2012, 11:45:45 PM
Republiqe has $50k to go and only 15 hours left. Guess we'll find out tomorrow afternoon what happens. They might actually make it!

An interesting one just popped up. Diamond Trust of London (http://www.kickstarter.com/projects/1443658586/diamond-trust-of-london) is a game about the diamond trade made by Jason Rohrer (Sleep is Death, Inside a Star-Filled Sky, Passage). Its a DS game, its done and ready to manufacture. They are using KS as a sort of preorder program to judge demand so they don't order way too many carts. $35 gets you a boxed copy of the game, $55 a special edition (only 1000 made, 769 sold on KS). The game sounds really cool so check it out. I'm tempted to grab a cart since this is going to be a rare bird, I'm sure.
Title: Re: Kickstarter thread
Post by: PyroMenace on Friday, May 11, 2012, 12:23:45 AM
I went ahead and backed Republique, hope they make it.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, May 11, 2012, 01:45:26 PM
Republique is going well past their goal now. It does seem to be a huge surge, especially once it was a "sure thing". They are at $540k+ with an hour and a half to go.

Some project that looked interesting.

Tentacle Bento (http://www.kickstarter.com/projects/1189988320/tentacle-bento-by-soda-pop-miniatures), a trick taking card game about tentacle aliens in an all girls school. I mean, obviously.
Xenonauts (http://www.kickstarter.com/projects/69341191/xenonauts) is an X-COM clone that looks pretty cool. Looks like its going to stay closer to the original than the new remake is.
Tahiti board game (http://www.kickstarter.com/projects/miniongames/tahiti-board-game) sounds pretty cool. And even at the $1 level you get a PDF print-and-play copy.
Title: Re: Kickstarter thread
Post by: Cobra951 on Saturday, May 12, 2012, 07:44:08 AM
Double Fine Adventure Episode One // A Perfect Storm for Adventure

Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 16, 2012, 09:37:05 PM
Huh, weird. I checking in on how some of the projects are doing, even if I'm not giving money to them myself. I just find it interesting. Anyway, I check out the progress of Tentacle Bento and find out that funding was canceled despite being well over their original goal (asked for $13k, were over $30k).

It turns out that after a couple (http://insertcredit.com/2012/05/14/tentacle-bento-and-kickstarter-when-no-regulation-is-bad-regulation/) articles (http://kotaku.com/5910304/come-on-a-card-game-about-tentacle-rape) that said the game "trivialized rape" (huh?), KS must have got a ton of complaints and decided to cancel the project.

The creators of the card game are simply running their own kickstarter (http://girls.sodapopminiatures.com/content/fund-tentacle-bento) now. Same prices, same rewards. Of course now they won't have to pay KS their cut so this may end up being better for them. Still...it doesn't seem like this should have been pulled.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 23, 2012, 11:05:50 AM
Diamond Trust of London is fully funded with 3 days to go. Man I want a copy.
Title: Re: Kickstarter thread
Post by: MysterD on Sunday, June 03, 2012, 04:47:09 AM
Malevolence: The Sword of Ahkranox. (http://www.kickstarter.com/projects/malevolence/malevolence-the-infinite-rpg?ref=live)

Quote
The Quick Run-Down

If you're just having a quick look, here are the key things that make this game what it is:
    The game is an homage to classic RPGs such as Eye of the Beholder, Might & Magic, Dungeon Master, Stonekeep, etc
    Movement is grid-based and turn-based
    It is set in an infinite, persistent world (yes, persistent, too!)
    The world is rich and full of dungeons, crypts, forests, cities, vast oceans and more
    World is NOT randomly generated, but it IS infinite, so you can share what you find with friends
    Items, weapons, quests, locations, maps, NPCs, even dialogue are generated by the game
    Even some graphics such as weapon images are generated procedurally
    The game is nearly finished, but we need some extra funds to add the final layer of polish to make the game as good as it can be
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, June 05, 2012, 06:01:12 PM
Dead State (http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg)

Quote
We are so sick of most zombie games. Yes, we get it, killing zombies is fun. But that’s not what the zombie genre is about. It’s about survival, first and foremost – the struggle of the survivors faced with adapting to a world that has succumbed to an unfathomable event.

This is your story – you’re the leader and it’s up to you to force the lucky, the traumatized, and the selfish to work together for weeks and months after society has collapsed. Zombies are the least of your problems – you need to keep morale high, mouths fed, and your shelter safe. You will lose people. You will make enemies. You will have to make tough decisions. And you might not make it.
Title: Re: Kickstarter thread
Post by: Quemaqua on Saturday, June 09, 2012, 08:07:20 PM
http://www.kickstarter.com/projects/260688528/clang

Probably the best KS video I've seen. Had to stop by and share. Neal Stephenson is an amusing guy, and this seems like a pretty interesting project. Check it out.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, June 10, 2012, 03:53:05 PM
Yeah seems like a neat project, though I think its going to run into the same problem as the Wii sword fighting games: you swing, swords clash but your arms keep moving. Now the sword position on the screen and in real life are out of sync.
Title: Re: Kickstarter thread
Post by: TheOtherBelmont on Monday, June 11, 2012, 12:49:58 PM
http://www.kickstarter.com/projects/260688528/clang

Probably the best KS video I've seen. Had to stop by and share. Neal Stephenson is an amusing guy, and this seems like a pretty interesting project. Check it out.

Haha, I was just fixing to post this.  That pitch video was pretty funny.  I don't really have interest in playing the actual game but I would still like to see where it goes.
Title: Re: Kickstarter thread
Post by: MysterD on Saturday, June 23, 2012, 05:29:11 PM
Dead State (http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg)


Bluesnews -> Dead State = FUNDED. (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=133250)

Here's what they aiming for, if some of their new goals are met:

Quote
$180,000 - The Weapon Pack
$210k - New Areas (Military Base, Regional Airport, County Fair, Mall)
$240k - More Attack Animations, 2 New Allies, 2 New Shelter Upgrades.
$260k - More Character Creation Options, More Zombie Variety, Post-Release Game Modifiers
$300k - The City Area (High risk, high reward), 1 New Ally
$330k - Animals Added, Dog Allies Added
$360k - Mini-Expansion For Backers After Release (Adds military-grade weapons and zones of control)
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, July 07, 2012, 05:16:48 PM
Paper Sorcerer (http://www.kickstarter.com/projects/2088045881/paper-sorcerer)

One of those 3D first person turn based dungeon crawl games. But all the art is hand drawn by one dude, and it looks really snazzy! Its well over goal already with 30-ish hours remaining but I mention it because as a backer of as little as $3 you can get a DRM-free copy of the game for yourself.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, July 08, 2012, 10:03:08 PM
GameDock (http://www.kickstarter.com/projects/500587227/gamedock-for-iphone-ipad-and-ipod-touch-devices) is doing what Apple should be doing and turning your iOS devices into home consoles. Some limitations, namely the controller is a clone of the NES controller, and games have to have iCade support so you won't be able to play everything, but its still a neat idea.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, July 09, 2012, 02:26:59 PM
Hmmm...not sure what to think about this one.

Star Command (http://www.kickstarter.com/projects/starcommand/star-command-kickstart-part-2-the-pc-mac-space-adv) part 2. In part 1 they wanted to make an iOS game. Asked for $20k, got $37k. Well this new kickstarter is asking for $100k to make a PC version.

Now I think the game looks awesome and would love a PC version, but the original hasn't even come out. They mention some of the funds raised here will be used to finish off the iOS release. Its not so much that I mind they are doing that, but it still seems like a tough sell when you haven't even made good on the first funding run you had, you know?
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, July 10, 2012, 10:30:08 AM
So another odd one. Penny Arcade Sells Out (http://www.kickstarter.com/projects/575109064/penny-arcade-sells-out). A kickstarter for PA to not have to run ads on their site. Uh...ok. Not really sure thats the kind of thing that KS is really for, you know...funding already wildly successful businesses.

An interesting one is the OUYA game console (http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console). $99, Android-based console. Could be interesting.
Title: Re: Kickstarter thread
Post by: Cobra951 on Tuesday, July 10, 2012, 11:46:35 AM
That gamedock and now this OUYA have me puzzled.  Last time I looked, console gaming was alive and well.  I know iOS et al represent new markets, but they don't replace console gaming on a TV.  They are something else entirely.  These kickstarter projects, particularly the last one, seem to be a solution in search of a need.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, July 10, 2012, 01:42:18 PM
I think a cheap open console could be cool. Something indies could easily dev on without having to jump through MS or Sonys hoops. Theres nothing really stopping deeper games being made for Android or iOS but that sort of thing isn't really conductive to mobile platforms and touchscreens. So this sort of solves that while still having the compatibility and sharing the same programming knowhow.

I guess. Really though a $99 box I can run emulators on my TV easily would be awesome.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, July 10, 2012, 06:19:55 PM
This one is sad. (http://www.kickstarter.com/projects/1820893788/katalyka/posts/239764) Board game, funded, $8k. That was a year ago and its not done. And the reason? A voice that identifies itself as the Sun told her not to. Or something.
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, July 10, 2012, 07:55:12 PM
This one is sad. (http://www.kickstarter.com/projects/1820893788/katalyka/posts/239764) Board game, funded, $8k. That was a year ago and its not done. And the reason? A voice that identifies itself as the Sun told her not to. Or something.


What the fuck?  And what happens if she never finishes it?

As for the consoles.  Gamedock is a good idea, but waaaay over priced.  It's bascially just a passthrough and it looks like it's going to cost $100-$150.   Ouya is something I could stand behind more, and it's a fully functioning and open game console for $100.  It's model is based less on taking advantage of mobile games that are out there and more on allowing people to developing games for it.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, July 10, 2012, 08:06:19 PM
Nothing happens. Thats the thing about Kickstarter, if the creator flakes out and just walks with the money...thats the risk you take as a donator.
Title: Re: Kickstarter thread
Post by: PyroMenace on Wednesday, July 11, 2012, 04:08:18 AM

What the fuck?  And what happens if she never finishes it?

I will also reiterate... What the fuck?!
Title: Re: Kickstarter thread
Post by: Xessive on Wednesday, July 11, 2012, 04:26:41 AM
There have to be some legal implications. What's Kickstarter's stance on situations like that?
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, July 11, 2012, 05:27:08 AM
I'm curious too.  The investors can sue as a class, but $8K is not worth that trouble.  My feeling is that cases like this one will affect Kickstarter in the future, if it doesn't have a mechanism in place already to deal with them.
Title: Re: Kickstarter thread
Post by: PyroMenace on Wednesday, July 11, 2012, 07:09:26 AM
Here's a article on polygon talking about that subject. (http://www.theverge.com/gaming/2012/6/27/3099051/backers-rights-what-kickstarter-funders-can-expect-when-they-pledge)
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, July 11, 2012, 03:34:45 PM
That clarifies a lot.  Thanks.
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, July 11, 2012, 08:45:26 PM

. . .

As for the consoles.  Gamedock is a good idea, but waaaay over priced.  It's bascially just a passthrough and it looks like it's going to cost $100-$150.   Ouya is something I could stand behind more, and it's a fully functioning and open game console for $100.  It's model is based less on taking advantage of mobile games that are out there and more on allowing people to developing games for it.

Looks like a few other people agree with you. (http://www.vg247.com/2012/07/11/ouya-android-console-kickstarter-surpasses-3-million/)  $3 million for the OUYA with 28 days yet to go.
Title: Re: Kickstarter thread
Post by: gpw11 on Wednesday, July 11, 2012, 10:41:54 PM
Honestly, the Ouya seems like a good concept and a pretty good deal.  I'm still amazed at how they thought the same of the GameDock though.  More money for less, and they ripped off a retro controller and used the NES controller as the basis?  Like, fuck.  At least go SNES or Playstation. The NES controller is nostalgic, but shitty.
Title: Re: Kickstarter thread
Post by: gpw11 on Friday, July 13, 2012, 02:01:15 AM
This one is sad. (http://www.kickstarter.com/projects/1820893788/katalyka/posts/239764) Board game, funded, $8k. That was a year ago and its not done. And the reason? A voice that identifies itself as the Sun told her not to. Or something.

I checked back up on this and it seems she found a solution to her problem.  Which, if anyone read, was that the card stock she was using was too thick for the printer she had.  The solution?  Why, use the inkjet instead of the laser!  Honestly, I think she's that borderline kind of crazy.  The kind where small problems seem insurmountable (worst case scenario - hey guys, I need like $50 more dollars), and you have to describe them as the sun totally having a personal vendetta against you.
Title: Re: Kickstarter thread
Post by: gpw11 on Friday, July 13, 2012, 02:40:23 AM
This is totally unrelated to gaming, but Kickstarter kind of sucks. (http://www.kickstarter.com/projects/403675975/the-ohio-river-project)  Pay for my hipster vacation.  Thank god it's not going to get funded (because fuck those hipsters).

Skip to 2:04 of the video. A hipster in a hat store (WTF?) telling some weird story within a story about how a garbage boat changed her life.  Listen to her last statement there.

Quote
It had all of the best things on it, that I didn't know were possible all in one place.  And I was like; oh, it is possible!  And it just felt like home.

Note that the best things she's talking about are like the worst things to everyone else in the world:  All they show are people acting like clowns without the makeup.  Bike jousts and hula hoops.



Oh, but it's an open-source travelling show.  WHAT THE HELL DOES THAT EVEN MEAN?  Well, at least if the Kickstarter doesn't work, the trip doesn't happen like you say, right?  Except you put in on July 9th, you fucking idiots.


I hope they starve.
Title: Re: Kickstarter thread
Post by: W7RE on Friday, July 13, 2012, 07:52:27 AM
ROFL at the hiptser vacation. I'm not sure how anyone could watch that final video and then actually put it up on the internet with a serious mindset.

As far as the Ouya, I thought it was really stupid at first. Then I really looked at it, and it sounds kinda cool. Even if it gets almost no support and I can use it to run emulators on my TV, it's probably worth $100. I'm not gonna help fund it though (plus it's already funded).
Title: Re: Kickstarter thread
Post by: Cobra951 on Friday, July 13, 2012, 07:56:33 AM
I checked back up on this and it seems she found a solution to her problem.  Which, if anyone read, was that the card stock she was using was too thick for the printer she had.  The solution?  Why, use the inkjet instead of the laser!  Honestly, I think she's that borderline kind of crazy.  The kind where small problems seem insurmountable (worst case scenario - hey guys, I need like $50 more dollars), and you have to describe them as the sun totally having a personal vendetta against you.

Borderline kind of crazy?  I confess I didn't go there to get the first-hand story on her solution, but anyone who thinks the sun is a conscious adversary is more than "borderline kind of" insane.  The oddness I read there earlier didn't strike me as metaphorical or intentionally humorous.  It seemed sincere.
Title: Re: Kickstarter thread
Post by: gpw11 on Friday, July 13, 2012, 12:07:29 PM
Borderline kind of crazy?  I confess I didn't go there to get the first-hand story on her solution, but anyone who thinks the sun is a conscious adversary is more than "borderline kind of" insane.  The oddness I read there earlier didn't strike me as metaphorical or intentionally humorous.  It seemed sincere.

Yeah, I think I was just giving her the benefit of the doubt when I wrote that last night - like she's just fucking weird and doesn't actually think the sun is talking to her. That said, I don't even know and you're probably right - batshit insane.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, July 13, 2012, 12:27:55 PM
Paying for someones vacation...man. What a terrible "project". Its not even funding to build the boat. Its already done!

Though I think a junk boat is kinda cool. You can tell it was made by hipsters because they attached a bike to it that serves no purpose. Maybe if you could pull it off and use it as transportation at "port" it would make more sense.
Title: Re: Kickstarter thread
Post by: Cobra951 on Friday, July 13, 2012, 02:14:32 PM
Paying for someones vacation...man. What a terrible "project". Its not even funding to build the boat. Its already done!

. . .

Funny.  This project is explicitly prohibited by Kickstarter's guidelines.

Quote
3. Prohibited uses:

    * No charity or cause funding. Examples of prohibited use include raising money for the Red Cross, funding an awareness campaign, funding a scholarship, or promoting the donation of funds raised, or future profits, to a charity or cause.
    * No "fund my life" projects. Examples include projects to pay tuition or bills, go on vacation, or buy a new camera.
http://www.kickstarter.com/help/guidelines

I wouldn't be surprised if this was added in response to this particular endeavor.

Quote
Note that as you go through the site you may find past projects on Kickstarter that conflict with these rules. We’re making tweaks as we learn and grow.
Title: Re: Kickstarter thread
Post by: gpw11 on Friday, July 13, 2012, 04:08:31 PM
They're probably selling it at "art" or something. Like fucking Burning Man or something.
Title: Re: Kickstarter thread
Post by: TheOtherBelmont on Sunday, July 15, 2012, 02:00:21 PM
Stumbled across an interesting Kickstarter today.  It's Bad Dudes 2! (http://www.kickstarter.com/projects/pinstripegames/bad-dudes-2)  The sequel to the original Bad Dudes arcade game.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, July 15, 2012, 05:46:34 PM
This all hinges on one thing...

Quote
Time to come out of retirement, to show you are still bad enough dudes to rescue the president.

Yes, thank you. Proceed with funding.
Title: Re: Kickstarter thread
Post by: Pugnate on Sunday, July 15, 2012, 06:33:28 PM
haha
Title: Re: Kickstarter thread
Post by: idolminds on Friday, July 27, 2012, 02:38:59 PM
Castle Story (http://www.kickstarter.com/projects/902505202/castle-story) looks pretty awesome. Combine the building aspect of Minecraft with a dash of RTS and Dwarf Fortress and set it on floating islands in the clouds.
Title: Re: Kickstarter thread
Post by: Quemaqua on Friday, July 27, 2012, 03:45:53 PM
I think that's almost a "shut up and take my money" scenario. They're almost at $140k with 29 days to go. That's fucking nuts. They funded $80k in 5 hours.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, July 27, 2012, 03:54:24 PM
I'm very tempted to back it at the basic level for a copy. The building aspect in the trailer looked really neat.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, August 01, 2012, 04:52:15 PM
SolForge (http://www.kickstarter.com/projects/1965800643/solforge-digital-trading-card-game) is a new digital collectible card game being designed by the creators of Ascension and Magic. iOS and PC versions planned, Android will be a stretch goal. The game will be free-to-play when completed so the money is going to help them finish and you'll get some goodies like exclusive avatars and some booster packs.

Oculus Rift (http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game) already met its goal for these VR goggles. They are the ones Carmack was doing stuff with at E3, and in fact buying a pair ($300) gets you a copy of Doom BFG edition that takes advantage of them. Not something I'm going to put money into, but could be interesting to see where it goes.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, August 07, 2012, 11:03:22 PM
The Ouya KS is closing soon. Up to $7million. Crazy. Also we get a picture (or artists mockup? Hard to tell) of the device. Its...small.

(http://i.imgur.com/B7DL4.jpg)
Title: Re: Kickstarter thread
Post by: Xessive on Wednesday, August 08, 2012, 01:30:03 AM
Looks like XBMC (http://www.xbmc.org) is coming to Ouya as well.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, August 12, 2012, 12:49:45 AM
There are so many jokes you could make about this. (http://www.kickstarter.com/projects/glennf/crowdfunding-a-guide-to-what-works-and-why/)
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, August 14, 2012, 02:25:27 PM
Unexploded Cow (http://www.kickstarter.com/projects/cheapassgames/unexploded-cow-from-cheapass-games)

Cheapass Games is back! Woo!
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, August 14, 2012, 11:44:25 PM
Be sure to see my previous post for Unexploded Cow! Don't want it to get lost in the shuffle here.

Drunk Quest (http://www.kickstarter.com/projects/555281510/drunk-quest?ref=category) - I guess best described as Munchkin meets beer. Making a monster harder is adding drinks to it, so drink to defeat it! First to level 6 wins. Or loses. Or blacks out.

The Resistance: Avalon (http://www.kickstarter.com/projects/2012515236/the-resistance-avalon?ref=category) - The Resistance has been making the rounds as a really interesting game, and this seems to be a fantasy themed version. Pretty cool.

Man, some people need to figure out how to do better promo videos. The one for The Resistance is just a dude talking the entire time. Show the game! Let me see the cards and bits, let me see people playing! Don't just try to sell it to boardgame wonks that will already be familiar with it. That guy has several other kickstarters going and the videos suffer like that. They are doing one for the next game from the creator of Dominion, and sure they showed the game contents laid out on a table and sort of explained how it works...get some people playing! I want to see what thats like!
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, August 15, 2012, 03:10:55 PM
Let's Build a Goddamn Tesla Museum (http://www.indiegogo.com/teslamuseum)

Not technically KS, since its on IndieGoGo but same general idea.
Quote
Tesla's final laboratory is located in the sleepy town of Shoreham, New York.  It's known as Wardenclyffe and it's where Tesla attempted to build a tower that would provide free wireless energy to the entire earth. Unfortunately, Tesla lost his funding before the project was completed and in 1917 the Wardenclyffe tower was demolished.  Subsequently, the land was sold to a film and paper manufacturer.

However, the land, laboratory, and foundation beneath the tower are still there and very recently went up for sale. And right now a non-profit is trying to buy the property and turn it into a Nikola Tesla Museum. The property is listed at $1.6 million, and this non-profit has received a matching grant from New York State of up to $850k.  This means that if we can raise $850k, New York State will match us for that same amount -- putting the total raised at $1.7 million.

Also this is Flexible Funding, which is one of the options that sets IndieGoGo apart from KS. Even if they don't reach their goal, they still get the money. This isn't all or nothing. So awesome.
Title: Re: Kickstarter thread
Post by: MysterD on Tuesday, September 11, 2012, 02:54:28 PM
Pro Pinball: Revived & Remastered added to Kickstarter by Pat Lawlor & Silverball Studios. (http://www.kickstarter.com/projects/1790321238/pro-pinball-revived-and-remastered)

FREE download of Big Race USA Pinball (Kickstarter 1998 Edition) on the website - just for visiting the page!
Get downloading! :P

Pledge $2, the original Timeshock and Fantastic Journey Pinball games are yours.

After $15 and up, you'll get Pro Pinball + any other extras, depending on the tiers...
Title: Re: Kickstarter thread
Post by: MysterD on Friday, September 14, 2012, 02:45:51 PM
Obsidian Entertainment presents Project Eternity. (http://www.kickstarter.com/projects/obsidian/project-eternity)

NEW IP with:
traditional medieval-fantasy setting;
Isometric camera;
tactical party-based RPG;
Real-time with pause battle-system.
 
They are aiming for the style of Planescape: Torment; BioWare's Baldur's Gate series; and BIS's IceWind Dale series.

Already over $447,000, so far.
They are aiming for $1.1 million.

EDIT:
(http://i.imgur.com/0vhxL.gif)
Title: Re: Kickstarter thread
Post by: W7RE on Saturday, September 15, 2012, 01:56:19 AM
Next we'll probably see Activision putting up a kickstarter for Modern Warfare 4. Or maybe kickstarters for the next Xbox and Playstation.
Title: Re: Kickstarter thread
Post by: MysterD on Saturday, September 15, 2012, 04:53:06 AM
Next we'll probably see Activision putting up a kickstarter for Modern Warfare 4. Or maybe kickstarters for the next Xbox and Playstation.
LOL.
Since you mention that - I'm wondering now...who the hell would pledge money to (a big corporation) like Activision, Microsoft, or Sony?
They're ALREADY freakin' loaded!

Title: Re: Kickstarter thread
Post by: MysterD on Saturday, September 15, 2012, 02:44:02 PM
Project Eternity from Obsidian = FUNDED...and over $1.1 million already. (http://www.kickstarter.com/projects/obsidian/project-eternity)
Updates and new stretch goals should be coming soon.
Title: Re: Kickstarter thread
Post by: gpw11 on Saturday, September 15, 2012, 06:48:45 PM
Kinda unrelated, but I want these (http://www.kickstarter.com/projects/1649827049/kerfluffles-marshmallows-all-natural-handmade-yumm)
Title: Re: Kickstarter thread
Post by: Xessive on Saturday, September 15, 2012, 11:35:24 PM
Kinda unrelated, but I want these (http://www.kickstarter.com/projects/1649827049/kerfluffles-marshmallows-all-natural-handmade-yumm)
Never thought I'd ever be that excited about marshmallows! Damn those look good!
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, September 15, 2012, 11:51:42 PM
$15 for a dozen? Ouch.
/me looks up how to make them himself
Title: Re: Kickstarter thread
Post by: MysterD on Sunday, September 16, 2012, 11:01:17 AM
Project Eternity -> Stretch Goals revealed on Kickstarter. (http://www.kickstarter.com/projects/obsidian/project-eternity/posts/309364?ref=email&show_token=8d114cd156abe534)

Quote
We are excited to announce the first stretch goals for Project Eternity!

1.1 million,   Base Goal – Achieved!
Base game includes three races, five classes, and five companions. We have ideas for these, but we want to hear your opinions on what you'd like to see. Stay tuned to Kickstarter, our website, and our forums to join in on the conversation.

1.4 million, New Playable Race, Class, and Companion!
Expands your options for character creation and adds a companion of the new class.

1.6 million,   a Mac Version of Project Eternity and The Story Grows!
We've listened and we’ll make a Mac version of the game at this tier. We're also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).

1.8 million, New Playable Race, Class, and Companion!
The options grow for your main character and the roster of your motley crew expands with the addition of a new companion from the selected class.

2.0 million, Player House!
Get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, "chillax".

2.2 million, a new Region, a new Faction and another new Companion! And, dare we say it... ? LINUX!
Great news, everyone! For the Tarball Knights of Gzippia out there, we'll be adding Linux support!
Also, the world of Project Eternity grows in a major way with the inclusion of a whole new faction and the territory it holds. This adds new NPCs, quests, magic items, and hours of gameplay. And yes, you got it, another companion.

2.4 million and beyond! Coming Soon!

We've been listening to your feedback, and have the following announcements:
DRM Free: We are looking into it! Please check back for updates.
Digital Only Tiers are coming!
PayPal is coming asap. Please be patient!
New $5k Tier. We are looking into a new $5k tier since it sold out so quickly! We are looking into equivalent alternatives.

Thank you fans!
Obsidian
Title: Re: Kickstarter thread
Post by: gpw11 on Sunday, September 16, 2012, 12:31:59 PM
$15 for a dozen? Ouch.
/me looks up how to make them himself

I'm lazy.  Does it sound really difficult?
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, September 16, 2012, 01:20:46 PM
Not particularly as long as you have a candy thermometer and a mixer.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, September 18, 2012, 09:26:51 PM
Sealark (http://www.kickstarter.com/projects/1338986832/sealark-an-oceanic-adventure-game?ref=category)

I like the look of the screens and it sounds rather cute and fun. But I downloaded the video....what a waste of time that was. Its already well funded so because of that I think I will wait until it actually releases before I decide to hand them money.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, September 19, 2012, 03:56:17 AM
Holy crap. How could anyone not want that?

God damn it.

EDIT - Yeah, I backed it. I even canceled a book order to do it.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, September 19, 2012, 02:50:19 PM
DRM-FREE Option added to Project Eternity. (http://www.kickstarter.com/projects/obsidian/project-eternity/posts/311594)
NOW, you'll have a choice b/t Steam key OR GOG Key.

Even more so, you can ADD an extra game key (for whatever version you want) for $25.


Quote
DRM Free Option
You asked and we are delivering. In conjunction with GOG, we are going to offer a DRM free version of the game for our Kickstarter Backers. When the campaign ends, you will be able to choose whether you would like a key from GOG or Steam. For our Mac friends, we are still working on a DRM free option, since GOG does not currently support the Mac. Oh, and the great guys at GOG are having a special right now on all of the great Infinity Engine games, so check that out as well.

New Digital Tiers
We are adding a $50 and an $80 digital tier. The $50 tier will get you the digital version of the game, the soundtrack, the digital version of the Collector’s Book, a collection of wallpapers made for multiple resolutions and multiple monitors, high resolution concept art, a high resolution version of the map, and ringtones. For the $80 tier, you will get all of that plus a digital copy of the strategy guide, and a second digital download of the game.

Add-Ons
This is a short list for right now, but we will be adding more as the days pass including some pretty swank Obsidian-wear.

Add a Digital Download of the Game    +$25
Add Three Digital Downloads of the Game   +$60

As a quick tutorial on how to add add-ons, goto the Project Eternity site on Kickstarter and then hit the Manage Your Pledge button. The reward tier you had already selected will still be selected and the amount will be in the big box at the top. All you need to do is add the dollar amount that covers the add-ons you would like to your pledge and enter the new total number. For instance, if you are at the $35 Pledge level and want to add one Digital Download, you would enter $60 as your total pledge.

New for our Collector's Edition Box Level ($140)
Lastly we want to announce that we are going to give our backers at the Collector’s Edition Box Level ($140) a little extra today and that is Beta access to the game! That’s just a little taste of what we will be adding into tiers in the coming days and weeks through stretch goals and the occasional random act.


Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, September 19, 2012, 03:31:31 PM
I'm really surprised at how much support they've gotten for that. Hey look, we want to do another party-based RPG in a fantasy world (boy, how original!), and we're responsible for at least 5 kinda shitty games! Why does everyone have such a hard-on for this?
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, September 19, 2012, 03:45:53 PM
I'm really surprised at how much support they've gotten for that. Hey look, we want to do another party-based RPG in a fantasy world (boy, how original!), and we're responsible for at least 5 kinda shitty games! Why does everyone have such a hard-on for this?
I'm not surprised at all.

When's the last time we had a 6-person party strategic-style RPG w/ the writing style, prose, and narrative of Chris Avellone (see Planescape: Torment); the tons of decision-making options at players' disposal (like Planescape: Torment); and combat like Infinite Engine games like Icewind Dale series and BG series all rolled into ONE game?

Obsidian has complained NUMEROUS times about their complications w/ publishers - i.e. publishers doing the funding and having things their way (i.e. see what they said about LucasArts on KOTOR 2; and their complaints w/ Sega on Alpha Protocol; the direction they really wanted to take w/ Dungeon Siege 3 to be more like the previous 2 games); and/or not letting them delay the game for "polishing" reasons (NWN2 and KOTOR 2, anyone?).
Obsidian gets to do things THEIR way AND give the FANS what the FANS want.
So, it's going to be VERY interesting to see Obsidian NOT have to worry about any sort of publishers get in their way.

Back in the BIS days, the reason Black Isle Studios (with Tim Cain, Chris Avellone and Feargus) was VERY successful (with Icewind Dale series; Planescape: Torment; and Fallout 1 + 2) b/c they had A LOT more freedom back in the day when compared to these days and age.

BTW - FO: New Vegas is excellent; and Alpha Protocol is majorly underrated even despite its problems.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, September 19, 2012, 03:49:22 PM
I guess I really just stopped giving a crap about all this at some point.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, September 19, 2012, 04:04:11 PM
I guess I really just stopped giving a crap about all this at some point.
I've been itching for an old-school strategic RPG like BG series, IWD series, PST, and NWN2 for years.
EA don't want another game like Dragon Age: Origins - we saw the direction DA2 went in.
We don't have many of these kind of games too much anymore - was Drakensang: River of Time one of the last of its kind from a (somewhat) major publisher?
Publishers have been MOVING AWAY from this kind of game for years, greenlighting RPG games w/ more action-style elements.

This way, Obsidian gets to cater to the crowd they want to cater to - the hardcore PC gamer into old-school RPG's.

From Kotaku. (http://kotaku.com/5942307/the-people-behind-fallout-and-planescape-are-making-my-dream-rpg)
Quote
They're targeting a spring 2014 release. The game will cost you $25 (or $20 if you're an early supporter).
And it'll be PC only, because Avellone is "tired of designing content and interactions that caters to consoles and console controllers."
Title: Re: Re: Re: Kickstarter thread
Post by: gpw11 on Wednesday, September 19, 2012, 11:59:07 PM
I'm really surprised at how much support they've gotten for that. Hey look, we want to do another party-based RPG in a fantasy world (boy, how original!), and we're responsible for at least 5 kinda shitty games! Why does everyone have such a hard-on for this?

Alpha Protocol has a huge cult following, which I totally didn't understand until I read into a bit.   Apparently, it's the only real game out of all these modern RPGs where you actually  have a serious impact on the plot and course of events, rather than just giving you the illusion that you do.


From what I understand, anyways.
Title: Re: Kickstarter thread
Post by: Xessive on Thursday, September 20, 2012, 01:14:59 AM
Obsidian has only had what 3 titles on Xbox360? Alpha Protocol, Fallout New Vegas, and Dungeon Siege 3. All of which were on PC but only one (FNV) had decent PC controls and probably only because Bethesda had already established the control scheme in Fallout 3. The other two work a heck of a lot better if you attach a gamepad.

If we look at Obsidian's history the only games they made for PC with decent controls are all games that are based on another developer's design: FNV, Neverwinter Night 2, SWKotOR 2. Yet Dungeon Siege 3, the follow-up to Gas Powered Games' Dungeon Siege series, had completely fudged up controls for mouse+KB because they were tasked by the publisher to completely change the game and to make sure it would work for consoles as well.

I haven't had faith in Obsidian since NWN2, they seem to always find a way to fudge things up. Meanwhile, in Poland, a little known studio, CDProjekt RED, went ahead and made The Witcher with a modded Aurora engine (NWN1 engine) and it looked shockingly superior to NWN2 and performed infinitely better on the hardware of the time.

A little hope glimmered when they announced Alpha Protocol (which suspiciously looked a lot like Mass Effect, graphically, especially the dialogue sequences) but they shattered that fairly quickly when I played the game. The one thing they did get right was the dialogue and choices, they really shined there, but it's not much of a game if that's all it's got going for it and everything else was unbearable.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, September 20, 2012, 09:19:43 PM
So interesting and inevitable, but Kickstarter made some changes (http://www.kickstarter.com/blog/kickstarter-is-not-a-store) in hopes that it stops being just some pre-order store.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, September 20, 2012, 09:23:59 PM
That's kind of stupid.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, September 20, 2012, 09:43:36 PM
On one hand yeah, but it does seem like its become more of a "I am buying a product" thing instead of "I'm going to help some realize their product" thing. Not sure if these new rules are going to help with that but still.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, September 20, 2012, 10:38:21 PM
But it's both. It's like... I'm buying and thus showing a guarantee of support which helps realize a product. I see nothing wrong with that, nor do I understand how that conflicts with anything. Your average person doesn't have the spare funds to constantly throw cash at things they simply want to see exist. What good does that do? But if you throw in an extra couple bucks and you know you'll be getting that thing... hooray!

Anyway, whatever. I guess Kickstarter feels like it's moving away from what they wanted to be, but if they ever find a way to truly enforce that vision, I highly doubt they're going to see near as much success with it. At least in certain arenas.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, October 01, 2012, 08:17:38 PM
Not a game, but want to fund an anime short film? (http://www.kickstarter.com/projects/production-ig/masaaki-yuasas-kick-heart)
Quote
Kick-Heart is a love story between Romeo, a successful pro-wrestler, and Juliet, a nun who lives a secret double-life as a female pro-wrestler. Romeo's secret is that he enjoys taking a beating in the ring, while Juliet feels invigorated when facing her opponents as a wrestler. When the two meet in the ring, the fireworks fly. Their story is set in the colorful backdrop of the professional wrestling world. Will Juliet reveal her true identity to the one she loves? Will Romeo be able to share his secret to the world?

The film is directed by one of Japan's most innovative and original animation directors, Masaaki Yuasa.
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, October 02, 2012, 12:30:02 AM
Not a game, but want to fund an anime short film? (http://www.kickstarter.com/projects/production-ig/masaaki-yuasas-kick-heart)

That sounds like a stupid idea for a movie.  That's just me though...I guess (everyone should agree).

But I think that Kickstarter's changes were more to protect backers rather than some attempt to preserve whacked ass integrity. Or at least it looks that way.  It seems that they're kind of saying that the projects have to be more open and transparent as to the problems they may face down the road on the way to development (angry sun?) or the current state of the project.  Maybe so people don't wander in thinking that they're buying from ebay or something?   

I have no idea why they worded it so strangely though, because it really does come off sounding like they want to preserve some ideal - which makes zero sense at all. It's counter productive for it to work any other way and there has to be some incentive.  You know, like getting a finished copy of the product when it's done.  Or a percentage cut of the profits.  You know, like the two ways people have been funding and backing projects throughout history.
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, October 02, 2012, 12:40:16 AM
It seems people will pay for the stupidest ideas. (http://www.kickstarter.com/projects/721409234/the-worlds-smallest-book-a-large-print-edition)  I need to capitalize on this.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, October 03, 2012, 08:42:38 AM
Haha, thats...pretty dumb.

So are you guys sick of old-school RPGs yet? Because we have another one! (http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal)
Quote
Legendary, award-winning RPG designers and game industry veterans Brenda Brathwaite and Tom Hall are teaming up to create a classic, old-school RPG reminiscent of the true masterworks in the genre!

Brathwaite got her start on the classic Wizardry® series of role-playing games, having worked on every award-winning game in the series, before moving on to work on Dungeons & Dragons®, while Tom Hall's visionary design on Commander Keen™, Anachronox™ and DOOM™ set the standard for character development, world design and over-the-top immersion. We want to get back to our roots and create an old-school game worthy of 30 years of RPG fan devotion.
Still not enough? Ok, how about this:
Quote
All our stretch goals add up to an epic kick-axe game experience, but none more so than the $1.9M mark. If you're kind enough to help us reach this amount of funding, we'll create TWO FULL games - one designed by Brenda Brathwaite and one designed by Tom Hall. Not only will you cast, smash and slash your way through two full games, the endings of each game provide exclusive NEW game beginnings in the other! Import your crew from Tom's game into Brenda's and vice versa. The ending you create affects not only your new game beginning (if you choose it), but also provides unique advantages that you earn no other way.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, October 03, 2012, 10:48:41 AM
Wow, that's a big goal, a mil. But already at 70k and this went up what... this morning?

Ugh. I want to support Tom Hall in just about anything, but... money! Fuck you, overabundance of entertainment options.
Title: Re: Kickstarter thread
Post by: Xessive on Wednesday, October 03, 2012, 11:13:26 AM
Extremely tempting! But as soon as I saw John Romero I felt a cold chill go down my spine!
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, October 18, 2012, 06:41:40 PM
Well, bummer. A project I backed is looking in pretty rough shape: Haunts: The Manse Macabre. This post (http://www.mobrulesgames.com/blog/2012/10/18/desperate-times.html#entry29928815) tells the story. Basically multiplayer took 3 times longer to implement than planned, and both their programmers have gotten other jobs. So yeah...video game project with no programmers. Not good. Looks like they are in talks with another developer to maybe take over the project but thats all up in the air still. So who knows.

Dude says he will refund backers out of his own pocket if they request it. I'm only down $5 and I knew the risks going in. You win some you lose some.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, October 18, 2012, 07:22:49 PM
That's a bummer. I backed that too. I think just at five bucks also.
Title: Re: Kickstarter thread
Post by: MysterD on Friday, October 19, 2012, 07:10:21 PM
Brenda Brathwaite & Tom Hall RPG known as Shaker = CANCELLED. (http://www.kickstarter.com/projects/lootdrop/an-old-school-rpg-by-brenda-brathwaite-and-tom-hal/posts/332306)
Title: Re: Kickstarter thread
Post by: Cobra951 on Saturday, October 20, 2012, 06:31:28 AM
That's weird.  They were well on their way, it seems.  Do they really expect people to bite a second time after this history, or are they bowing out entirely regardless of comments about doing something stronger?
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, October 20, 2012, 01:49:34 PM
Hard to say. Ive seen other projects cancel the first round and come back and easily make it. But $1m is a big number to hit right out of the gate, especially when "old school RPG" seems to be all over the place on KS now.

Interesting note on Haunts: only 2 people asked for a refund (http://venturebeat.com/2012/10/19/the-haunts-kickstarter-collapse-only-two-backers-requested-refunds/). Total of $30.
Title: Re: Kickstarter thread
Post by: Quemaqua on Saturday, October 20, 2012, 07:37:28 PM
I'm still betting he's gonna find a way to pull through, either by giving things to that other group or by finding some help through the people who've offered their support.
Title: Re: Kickstarter thread
Post by: MysterD on Thursday, October 25, 2012, 09:06:46 AM
Eurogamer - The Ship: Full Steam Ahead (AKA The Ship 2) will be heading to Kickstarter on Oct 31th. (http://www.eurogamer.net/articles/2012-10-25-the-ship-sequel-heads-to-kickstarter)
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, October 25, 2012, 10:21:41 AM
According to this preview (http://invert-on.com/2012/10/the-ship-full-steam-ahead-derpy-derp/) (yes a preview for a Kickstarter...what the fuck have we become?), none of the reward tiers will include the game. They are going to have some issue with that I'm sure.

I'll wait for the actual kickstarter to see what they have. Steampunk airship version of The Ship does sound pretty cool.
Title: Re: Kickstarter thread
Post by: MysterD on Thursday, October 25, 2012, 01:10:07 PM
Shadowgate Remake might be coming to Kickstarter from the ORIGINAL dev's. (http://www.destructoid.com/shadowgate-opens-the-castle-gates-once-again-237325.phtml)

Quote
It's not the first time, nor the second, but a timeless adventure such as Shadowgate is always welcome to be remade again and again. At the helm of this new version is Zojoi, a company founded by Dave Marsh and Karl Roelofs who coincidentally are also the original creators of the original game.

While they promise to keep all the classic adventure and puzzles intact, they are also stating that they will go further to really kick things up a notch, with high res artwork, tons of new puzzles and rooms, object specific animations and a new dual soundtrack, with the choice between a cinematic score or the original NES soundtrack which is regarded as one of the classic system's finest. The game is planned for Windows, MAC, and iOS.

Zojoi earlier had a Sherlock game on Kickstarter and Shadowgate will follow suit, so if you long to enter the castle and play with the wizard's stick, keep up with their Facebook for more news as the Kickstarter launches this Friday. Now bring back Deja Vu and have The OneUps do the soundtrack, kthx.


Read more at http://www.destructoid.com/shadowgate-opens-the-castle-gates-once-again-237325.phtml#5PPDl8p7B91Ie8mw.99

OMG @ Shadowgate might be coming back. I had a blast when I rented that NES game.
And I really dug Deja Vu on NES, as well.
Also, The Uninvited (NES) was quite cool, as well.
Title: Re: Kickstarter thread
Post by: MysterD on Friday, October 26, 2012, 06:47:18 AM
Shadowgate (Remake) Kickstarter is up. (http://www.kickstarter.com/projects/zojoi/shadowgate)
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, October 31, 2012, 08:47:01 AM
The Ship: Full Steam Ahead (http://www.kickstarter.com/projects/709089895/the-ship-full-steam-ahead?ref=live) is up.

A couple points:

1. Kickstarter is now open to UK projects. Thats great! But the pledges are in £, not $. Thats cool but really if they are going to allow people from other countries to pledge then they need to auto-convert these to local currency.

2. To get a copy of the game is going to run you $75. They included a couple physical items and I added in the shipping to the US for that. For some reason they don't have a tier with just a download of the game. I think thats really going to hurt them.

EDIT: They changed a lower tier to include the full game. So now its about $30.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, November 22, 2012, 01:35:12 PM
Make LA Game Space possible and get 30 games for $15! (http://www.kickstarter.com/projects/lagamespace/la-game-space-a-place-for-re-imagining-video-games)

All pledges $5 and up get the next game from the creator of Katamari Damacy! But $15 gets you 30 games being donated by various indie devs. The idea for the actual space itself is pretty cool too. I think I'm going to back this one.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, November 22, 2012, 01:52:06 PM
That's hard to pass up. Damn it. Stop showing me this shit. I don't have money.
Title: Re: Kickstarter thread
Post by: W7RE on Thursday, November 22, 2012, 02:44:37 PM
Interstellar Marines (http://www.kickstarter.com/projects/zeropointsoftware/interstellar-marines-prologue)

Boring name, and the concept isn't that original either, but something about this game has my attention. It's been in development for quit a while, mostly with the support of donations. You can play some tech demo type parts of it on their site in-browser (a shooting gallery and a mode where you capture points and fight off AI robots). There's a multiplayer deathmatch mode also available if you're a supporter, which at some point (maybe last E3?) was available to everyone. It was free for all deathmatch, and had some heavy use of lighting and sound to locate enemy players. At some points the lights would all go out and you only had your flashlight, so you had to choose between seeing where you were going, and letting other players see you.

The game is supposed to emphasize tactical gameplay, and they reference Rainbow Six: Raven Shield, System Shock 2, and Half-Life as inspiration.
Title: Re: Kickstarter thread
Post by: MysterD on Thursday, November 22, 2012, 07:27:09 PM
GODUS. (http://www.kickstarter.com/projects/22cans/project-godus)
Peter Molyneux and 22Cans develop a re-imaging of God-games like Populous and Black & White.
Title: Re: Kickstarter thread
Post by: Xessive on Thursday, January 03, 2013, 07:36:32 AM
Kickstarter project puts an Android game console in a two-inch stick (http://arstechnica.com/gaming/2013/01/kickstarter-project-puts-an-android-game-console-in-a-two-inch-stick/)

Looks like GameStick have put Ouya in their crosshairs.

Interesting concept but based on the info we have at this point, the Ouya still seem to offer more in terms of reliability and infrastructure. Plus, in my opinion I would prefer a full-size controller rather than a 2-inch stick, and I have relatively small hands! (Please ignore any innuendo in that sentence).
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, January 03, 2013, 10:42:44 AM
Yeah, that controller doesn't look comfortable at all. And for $20 more it sounds like the Ouya is more powerful. Sure its neat that its so small, but at a certain point that stops mattering. The Ouya is what, the size of a Rubiks cube? Not exactly a pain to move around or take to a friends place.

Still we need to see the kind of support these devices will get.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, January 04, 2013, 11:46:50 AM
Full Bore - An Underground Puzzle Adventure (http://www.kickstarter.com/projects/whole-hog-games/full-bore-an-underground-puzzle-adventure) is pretty neat. Its kind of like a mix of Metroid and Mr. Driller, and you play as a boar. No really, its cool.

One neat thing they are doing is their own Digstarter (http://www.wholehog-games.com/fullbore/digstarter/). Grab the demo and allow it to send them data, which is how many gems you collect. These are all pooled together and after so many gems are collected they add some things to the game. Nothing terribly major but its cute all the same and gets people to check out the demo. Which I recommend. You can back the game for $7 to get a DRM-free copy.
Title: Re: Kickstarter thread
Post by: sirean_syan on Friday, January 04, 2013, 12:17:07 PM
You know, I was totally thinking there needs to be more games where you play as an animal (or non-humanoid thing) the other day. It happens rarely enough that it seems novel whenever it happens (Okami, Mr Mosquito, that Wii game where you play as a spider), but there's plenty of possibilities for fun controls or unique play. If nothing else, it's always just fun to be something other that isn't walking around on two legs (not counting giant robots).
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, January 06, 2013, 09:38:25 AM
Pirates vs Dinosaurs (http://www.kickstarter.com/projects/1649598142/pirates-vs-dinosaurs?ref=card)

A board game from the designer of Arkham Horror and Elder Sign, this time featuring pirates AND dinosaurs. Only 6 days left and its only just past the half way point on money raised. I'd love to help it along but board game kickstarters get really expensive really fast unless you just want your name in the rulebook.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, January 16, 2013, 04:37:06 PM
Wildman (http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg)

Gas Powered Games' next ARPG/RTS hybrid that will have NO DRM period.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, January 18, 2013, 05:31:13 PM
Yeah....about that.... (http://kotaku.com/5977246/were-hearing-about-layoffs-big-trouble-at-gas-powered-games-days-after-launch-of-11-million-kickstarter)

Update on KS (http://www.kickstarter.com/projects/gaspoweredgames/wildman-an-evolutionary-action-rpg/posts/388863)
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, January 19, 2013, 04:06:11 PM
The 90's Arcade Racer (http://www.kickstarter.com/projects/896834116/the-90s-arcade-racer)

Do you miss Daytona, with the super saturated colors? Well here you go! I'd love to back it but the exchange rate would put it at about $25 for a copy of the game, and its 3 cars and 3 tracks. Tough pill to swallow, but....man I would like to play it.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, February 04, 2013, 11:07:00 AM
WORLDS OF WANDER plus "Secret Spaceship Club" Game! (http://www.kickstarter.com/projects/368238381/worlds-of-wander-plus-secret-spaceship-club-game)

This is Tom Halls new try at a kickstarter, and it sounds kinda cool. World of Wander is actually a game making tool, specifically platformers. They want it to be easy for people to go in and build levels and make their own games with it. But it needs a "base game" for players to play and see what can be done, which is what Secret Spaceship Club is. And its a spiritual successor to Commander Keen!

Early limited buy-in is $25, which then goes to $30 for the game and creation tool.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, February 08, 2013, 08:59:06 AM
Dreamfall Chapters: The Longest Journey (http://www.kickstarter.com/projects/redthread/dreamfall-chapters-the-longest-journey) is up on KS now.
Title: Re: Kickstarter thread
Post by: Quemaqua on Friday, February 08, 2013, 01:56:32 PM
Does anyone make like... regular games anymore? I sort of miss not being asked for money prior to the existence of something.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, February 08, 2013, 02:23:05 PM
I get a similar feeling sometimes. KS is great for the indie games that wouldn't normally get a shot but...was Dreamfall Chapters in trouble of not getting funded or made through traditional means?
Title: Re: Kickstarter thread
Post by: gpw11 on Friday, February 08, 2013, 05:51:31 PM
I get a similar feeling sometimes. KS is great for the indie games that wouldn't normally get a shot but...was Dreamfall Chapters in trouble of not getting funded or made through traditional means?

I don't know for sure, but I think it may have been.  I mean, it was first announced while I was playing Dreamfall in 2007 or 2008 and all I've heard since then is that it's either on indefinite hold or temporary hold.  I wasn't crossing my fingers it would ever get made.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, February 08, 2013, 06:25:14 PM
I suppose so. And its an adventure game, so its not all that different from the Double Fine one. I'm sure publishers aren't all that interested in adventure games still.

Speaking of DF, they just sent out an email celebrating the 1 year anniversary of launching their kickstarter. Hard to believe its been that long already.
Title: Re: Kickstarter thread
Post by: MysterD on Sunday, February 10, 2013, 07:24:31 AM
Ragnar Tornquist had a nice tweet recently for us "pure" adventure gamers:
https://twitter.com/RagnarTornquist/status/300369278895542273
Quote
No combat in #DreamfallChapters.

Here's another interesting tweet from Ragnar:
https://twitter.com/RagnarTornquist/status/300414719519502336
Quote
Ragnar Tørnquist ‏@RagnarTornquist
@ALPHATTgoestw Direct control, but with point-and-click on top. We’re doing something really interesting and cool.
Title: Re: Kickstarter thread
Post by: MysterD on Sunday, February 10, 2013, 07:39:22 AM
I suppose so. And its an adventure game, so its not all that different from the Double Fine one. I'm sure publishers aren't all that interested in adventure games still.

Speaking of DF, they just sent out an email celebrating the 1 year anniversary of launching their kickstarter. Hard to believe its been that long already.
Well, Ragnar worked on The Secret World (MMO) w/ Funcom - that's why Dreamfall Chapters was on hold.
And well...Funcom's been in trouble financially for a while; and just laid off a bunch of people.
Some of them that got laid-off wound-up at Ragnar's new studio.
Source -> http://www.rockpapershotgun.com/2013/02/08/journeys-end-dreamfall-chapters-interview-part-one/

Ragnar formed an Indie studio called Red Thread Studios; and got permission from Funcom to work on Dreamfall Chapters.
Ragnar's still a part of Funcom, for now - as Ragnar's no longer the Game Director for TSW, he is now The Creative Director for TSW.
Joel Bylos took over as Game Director for TSW.
Source -> http://www.rockpapershotgun.com/2012/11/01/keep-the-faith-tornquist-talks-dreamfall-chapters/

EDIT:
AMA currently going on on Reddit w/ Ragnar:
http://www.reddit.com/r/IAmA/comments/189al6/i_am_ragnar_t%C3%B8rnquist_creator_of_the_longest/
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, February 17, 2013, 11:43:56 PM
Ascension Online (http://www.kickstarter.com/projects/1965800643/ascension-online)

The deckbuilding game, which I got to know from the iOS version. Fantastic game, and now they want to expand on it. Android version, PC version. They will keep working with Playdek but I think ultimately they want to try bring dev in-house. The new version will have online tournaments and all sorts of stuff. The goal is having the base game as a free download that you can just play and then buy the expansions and foil cards or whatever.

Anyway, $5 gets you a promo card (both digital and paper), $10 gets you that plus the first 3 expansions for Android/PC (only 2 of those are on iOS so far). It goes up from there but I think the $10 tier would be pretty decent.

This KS is going hard and fast and is only going to last 10 days to hit $125,000. With Ascensions popularity I don't think they will have any trouble reaching it.
Title: Re: Kickstarter thread
Post by: Quemaqua on Monday, February 18, 2013, 12:19:31 AM
Nice. I love that game.
Title: Re: Kickstarter thread
Post by: MysterD on Saturday, February 23, 2013, 08:34:53 AM
Dreamfall Chapters: The Longest Journey

Europolis area revealed:
&feature=player_embedded#!

Ragnar Tornquist talks about the recently revealed Europolis area:
http://www.rockpapershotgun.com/2013/02/22/stark-contrasts-dreamfall-chapters-cyberpunk-city/
Title: Re: Kickstarter thread
Post by: MysterD on Friday, March 01, 2013, 04:52:47 PM
$2 million stretch goal for Dreamfall Chapters revealed on their Kickstarter (http://www.kickstarter.com/projects/redthread/dreamfall-chapters-the-longest-journey):
They are making plans for a true-blue TLJ2 w/ April Ryan called The Longest Journey Home.

More details on TLJ Home here. (http://www.gamespot.com/features/taking-the-longest-journey-home-6404653/)
Simply put -> TLJ Home = 2D style point-and-click adventure game w/ April Ryan as the star; & a true-blue sequel to the original TLJ (that will fill in the 10 year gap b/t TLJ1 and Dreamfall).


Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, March 06, 2013, 01:03:06 PM
So who wants a Planescape: Torment spiritual successor (http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera)? They are asking for $900,000 and they just topped that on the first day.
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, March 06, 2013, 04:57:30 PM
Quote from: Brian Fargo
You’ve got to be freaking kidding me!! We just funded in six hours!?!?!

Our heads are still spinning at the incredible response we have had from today's support of our Kickstarter campaign. We had plans to roll out our stretch goals and to write our Kickstarter updates but never in our wildest dreams did we think we would fund this quickly!!! We are joyfully scrambling right now to get a longer update and some stretch goals in front of you as soon as we can.  . . .

There's a happy guy.  This might turn out awesome.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, March 06, 2013, 07:09:52 PM
So who wants a Planescape: Torment spiritual successor (http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera)? They are asking for $900,000 and they just topped that on the first day.

Am I in Kickstarter heaven or something?

Torment: Tides (Torment spiritual successor); Wasteland 2; Project Eternity; more TLJ/Dreamfall games...

{drools}


Title: Re: Kickstarter thread
Post by: MysterD on Friday, March 08, 2013, 04:00:44 PM
Kickstarter -> Richard Garriott presents Shroud Of The Avatar: Forsaken Virtues (http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0)
This is the 1st episode of a 5-part episodic single player offline / multiplayer online RPG.

For more articles & info about this game:
RockPaperShotgun (http://www.rockpapershotgun.com/2013/03/08/revealed-richard-garriotts-massive-ultima-successor/)
Forbes w/ Erik Kain. (http://www.forbes.com/sites/erikkain/2013/03/08/richard-garriotts-shroud-of-the-avatar-forsaken-virtues-launches-on-kickstarter/)
Kotaku -> With interviews w/ Garriott, info on the game, VERY Early game demo footage, etc. (http://kotaku.com/5989447/richard-gar)
Youtube -> VERY Early Game Demo footage of SOTA: FV. (http://www.youtube.com/watch?feature=player_embedded&v=6RawpdadJrY#!)
Polygon -> Interview w/ Garriott and write-up on SOTA: FV. (http://www.polygon.com/2013/3/8/4076734/shroud-of-the-avatar-richard-garriott)
UltimaCodex -> Interview w/ Garriott. (http://sota.ultimacodex.com/interview-with-richard-garriott/)

EDIT -> 3-14-2013:
All about SoTA's DRM, Offline/Online features, and (Lack of) Microtransactions. (http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0/posts/425574)

Quote
DRM, Offline/Online, and Microtransaction update + swag teaser!
Update #5 · Mar. 11, 2013 · 106 comments

3 days into the Kickstarter and we’ve been receiving tons of great feedback, probably more than we received in the last year through our social campaign to find out what people want! Based on one of the most common concerns, we’re making a few small changes.

First, the game can be played offline, no connection required.
The character used for the offline version of the game will not be useable in the online version of the game for obvious exploit/hacking reasons.
We are going to investigate ways to export your online character to the single player version of the game but the offline character will not be importable into the online version.

Second, the offline single player version of the game for those who purchase it through KickStarter will not use any form of DRM.
We had been holding off on committing to that because we don’t know what our final distribution system (Steam, GOG, etc) is going to be and some of them use DRM.
We may have DRM of some sort on post-KS sales but we’ll commit to keeping KS versions DRM and “phone home” free for the single player version once launched.

Third, the offline single player of the game will not have any microtransactions.
We know this is kind of a no-brainer since it is offline but we wanted to be perfectly clear on that since there was some vagueness in a few statements in one of our video chats.

EDIT -> 3/16/2013:
Track Hickman (Dragonlance author) joins SOTA team. (http://www.forbes.com/sites/erikkain/2013/03/16/dragonlance-author-tracy-hickman-joins-shroud-of-the-avatar-team/)
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, March 12, 2013, 11:31:04 AM
Emperor's New Clothes (http://www.kickstarter.com/projects/springboard/emperors-new-clothes), a board game.

I can't tell if this evil, genius, or both.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, March 12, 2013, 11:28:10 PM
That's completely amazing. What an idea.
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, March 12, 2013, 11:36:17 PM
Emperor's New Clothes (http://www.kickstarter.com/projects/springboard/emperors-new-clothes), a board game.

I can't tell if this evil, genius, or both.


Am I dumb? I get the shits and giggles aspect, but why are people spending money on this?
Title: Re: Kickstarter thread
Post by: Pugnate on Thursday, March 14, 2013, 12:53:04 AM
I don't have the time to understand this one. What is the Emperor's New Clothes in a nutshell?

edit:

I mean I get the joke... but I don't get how people are backing this thing. What the hell?
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, March 14, 2013, 09:33:28 AM
Well, you could essentially use it to make your own game if you wanted to. But it's probably just the novelty. It's a gag taken to the nth degree. The kind of thing you could amuse your friends with. And all the more amusing because the guy went to such lengths. I mean I've seen legit Kickstarters with far less thorough and professional-looking pages, and the shots of the intended final product all look really high quality. Which, again, makes it funnier.
Title: Re: Kickstarter thread
Post by: Xessive on Thursday, March 14, 2013, 10:11:56 AM
Veronica Mars movie resorts to crowdfunding.. Wow. (http://www.kickstarter.com/projects/559914737/the-veronica-mars-movie-project)

Swims past the $2,000,000 goal with 29 days still to go.

I like Kristen Bell but I know nothing of Veronica Mars except that it was a TV series.
Title: Re: Kickstarter thread
Post by: Pugnate on Thursday, March 14, 2013, 11:30:55 AM
People are insane.
Title: Re: Kickstarter thread
Post by: Cools! on Thursday, March 14, 2013, 01:06:49 PM
Why? You don't like that show?
Title: Re: Kickstarter thread
Post by: Pugnate on Thursday, March 14, 2013, 02:01:43 PM
It wasn't bad... but 10 grand raised over a bullshit box and card thing that's not even a board game. People pitching money just to have Kristen Bell customize a voice mail for them or follow them on twitter? (look at the rewards).

It is OK. People should do whatever they want with their money that makes them happy...

Yet there is so much fucked up in the world. People don't have food. Education. Women getting raped. I wish we could just as easily raise money for those people.

Sorry to be the only guy on these boards so connected to the third world that he bursts everyone's bubble. Carry on. I am not saying there is any obligation to do anything.
Title: Re: Kickstarter thread
Post by: Cools! on Thursday, March 14, 2013, 02:13:30 PM
Here I thought you just hated Veronica Mars! Pffff!
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, March 14, 2013, 02:54:29 PM
You can't really look at it that way, pug. Yeah people will blow money on stupid shit, it happens. A lot. But that doesn't mean people aren't also giving money to causes that matter. Sure it might be nice if more money went to the good things than the dumb things but no one has any power over that.
Title: Re: Kickstarter thread
Post by: Pugnate on Thursday, March 14, 2013, 03:25:52 PM
Yea I know.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, March 14, 2013, 03:29:18 PM
And it's nobody's responsibility to take care of anyone else. It would be awesome if everyone were philanthropic, but the fact remains that the problems of other people and other societies are their own. I do try to give and do try to care, but only because I feel it's the right thing to do, not because I'm under any sort of obligation. Morality, in the end, is a personal scale.

Besides, one has to spend a crapload of time vetting places to know whether they're worth supporting or not. That makes charities a hell of a lot harder to support than random business ventures. To research these places takes time, and there is a lot of fraud out there because there are a lot of jerks out there. If I were rich and had near endless money to donate to charity, it still wouldn't but trickle out because I'd have to figure out who was worth contributing to. The problems are obvious... the solutions, sadly, are not.

EDIT - But I feel you, though. I do. It does suck that there is need in the world and yet people have money to waste on stupid shit. It can be really frustrating... but philosophically, it's a much deeper/larger problem. If you think about it for a little while, you realize why those imbalances can never really be righted, and you might feel better. Otherwise that kind of thing can drive you insane.
Title: Re: Kickstarter thread
Post by: gpw11 on Thursday, March 14, 2013, 11:24:43 PM
It wasn't bad... but 10 grand raised over a bullshit box and card thing that's not even a board game. People pitching money just to have Kristen Bell customize a voice mail for them or follow them on twitter? (look at the rewards).

It is OK. People should do whatever they want with their money that makes them happy...

Yet there is so much fucked up in the world. People don't have food. Education. Women getting raped. I wish we could just as easily raise money for those people.

Sorry to be the only guy on these boards so connected to the third world that he bursts everyone's bubble. Carry on. I am not saying there is any obligation to do anything.

I actually agree with this for the most part.  I waste a lot of money on a.)drinking! b.)cigarettes! c.) stupid shit!  so I really don't have any ground to judge anyone on how they spend their money, but for some reason the fact that people are funding this pisses me off.  And not for the reasons you necessarily mention, because I do agree that there's a point where you have to admit that we're all going to waste money when other people could use it, but just because I can picture some hipster asshole sitting back in his chair after he funds it and smugly thinking that he's so cleaver for participating in such a revolutionary and abstract joke. 

Fuck all of them. I will find a way to likewise take their money.  One of these days...
Title: Re: Kickstarter thread
Post by: Cobra951 on Friday, March 15, 2013, 09:04:11 AM
. . .

Fuck all of them. I will find a way to likewise take their money.  One of these days...

Let me know if I can help.  :P
Title: Re: Kickstarter thread
Post by: idolminds on Friday, March 15, 2013, 07:00:36 PM
Shovel Knight (http://www.kickstarter.com/projects/yachtclubgames/shovel-knight) looks like something quite a few people here would be interested in. Be sure to watch the video. $10 gets you the game. $15 gets the game with manual. Yes, thats weird. I dunno. But the game looks pretty sweet.

Quote
Yacht Club Games is an independent game developer started in 2011 by Sean Velasco and a crew from WayForward. We are a fun-loving bunch of gaming geniuses who have dedicated our lives to video games ever since we saw our first pixels. However, our serious and solemn goal is to make really awesome original games that fuse modern and retro sensibilities, and we have the pedigree to prove it! Our team is comprised of top talent that has worked on some amazing titles, including Contra 4, A Boy and His Blob, Thor: God of Thunder, Mighty Milky Way, BloodRayne Betrayal, and most recently, Double Dragon Neon.This is our maiden project as Yacht Club Games, which means we are determined to impress.
Title: Re: Kickstarter thread
Post by: TheOtherBelmont on Friday, March 15, 2013, 08:39:18 PM
Shovel Knight looks awesome.  I will probably end up going with the $15 pledge.
Title: Re: Kickstarter thread
Post by: Quemaqua on Saturday, March 16, 2013, 04:57:45 PM
Looks fantastic, but I have a billion games like it I haven't played yet.
Title: Re: Kickstarter thread
Post by: gpw11 on Saturday, March 16, 2013, 09:53:54 PM
Let me know if I can help.  :P

1.) Don't worry, you're in.

2.) Shovel Knight does indeed look sweet.

3.) Rumour is that Sega may use Kickstarter to test the market and presell copies of a potential Shenmue 3.
Title: Re: Kickstarter thread
Post by: MysterD on Monday, March 18, 2013, 07:15:38 PM
Richard Garriott's Shroud of the Avatar: Forsaken Virtues that I mentioned here... (http://www.overwritten.net/forum/index.php?topic=8389.msg117587#msg117587)
...That just hit over $1 million and is now FUNDED.
Title: Re: Kickstarter thread
Post by: MysterD on Friday, March 22, 2013, 06:20:06 PM
So who wants a Planescape: Torment spiritual successor (http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera)? They are asking for $900,000 and they just topped that on the first day.

Torment: Tides of Numenera

NEW Stretch goal added if they hit $3.5 - add Chris Avellone to the design team for Torment:
http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/434472

Quote
At $3.5M, Chris will be joining our design team. He’ll have two primary roles.

First, he will be reviewing and providing feedback on all creative elements of the game, including the story, characters, and areas.
His input will be invaluable as a resource to Colin in further detailing the creative vision for the game.

Second, he’ll be designing and writing an eighth companion for the game, working with Colin and Monte to craft a companion ideal for both Torment and the Ninth World of Numenera.

EDIT -> April 2, 2013:
Brian Fargo (of InXile) says Torment: Tides is headed also to GOG. (https://twitter.com/BrianFargo/status/319165258595966976)

Quote
Brian Fargo
‏@BrianFargo
RT @GOGcom GOG will be one of the options to dl your DRM-free copy of Torment RPG. Support the project: http://j.mp/TormentGOG

We love GOG.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, March 24, 2013, 08:50:19 AM
Well I hope Kickstarter removes this project (http://www.kickstarter.com/projects/susanwilson/9-year-old-building-an-rpg-to-prove-her-brothers-w). TL;DR: 9 year old girl wants to make an RPG and her brothers tease her saying she cant so she wants to prove them wrong! GIRL POWER! She needs $829 to go to coding camp where she will make a game in a week. The KS campaign is to raise the money so she can go and you will get a copy of the game.

They raised over $22,000 so far.

There are a few problems with this. First, it clearly violates Kickstarters guidelines.
Quote
Prohibited uses:
    No charity or cause funding.
    Examples of prohibited use include raising money for the Red Cross, funding an awareness campaign, funding a scholarship, or promoting the donation of funds raised, or future profits, to a charity or cause.
    No "fund my life" projects.
    Examples include projects to pay tuition or bills, go on vacation, or buy a new camera.
She isn't taking money to make a game, she is taking money to go to camp and "prove her brothers wrong".

Also people decided to look at the mom. Oh, (http://money.cnn.com/galleries/2009/fortune/0912/gallery.most_powerful_women_entrepreneurs.fortune/8.html) you mean (http://www.inc.com/magazine/20080601/the-judgment-group-will-make-sure-you-get-paid.html) this Susan Wilson (http://leadersportfolio.com/archives/1872)? Sure doesn't seem like they need help coming up with $800. I mean...there's a freaking $10,000 tier! She claims Brenda Romero told her to add it to the campaign. Right. Because that makes sense.

If KS lets this go through then I think it will damage their credibility.
Title: Re: Kickstarter thread
Post by: Cobra951 on Sunday, March 24, 2013, 09:26:49 AM
While it's true that the stated goal should invalidate the project, all the donation/reward tiers reference a tangible product.  I don't know.  My guess is that they could eliminate the basic problem by rewording the goal.

I'm thinking mom, being an entrepreneurial type, is driving this every step of the way.  Nothing wrong with that, even if she can fund the whole thing herself without breaking a sweat.  It helps her kid learn some ropes, which is a hell of a lot more valuable than money.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, March 24, 2013, 09:38:49 AM
I suppose. But that is a very fine line they are walking there and this whole thing just feels scammy. I mean, could I run a KS that sends me to Digipen as long as I promise to send you the game I make while I'm there? Are you buying the game or paying my tuition?

Quote
Spread the word but don't spam

Sharing your project with friends, fans, and followers is one thing, but invading inboxes and social networks uninvited is another. Spamming makes you and every other Kickstarter project look bad, and it puts your project in jeopardy of being suspended. Don’t do it.

What's spam?

    Emailing or direct messaging strangers about your project
    Using email lists from third parties or soliciting backers of other Kickstarter projects
    Sending unsolicited @-replies on Twitter
    Link-bombing forums
    Promoting a project on other projects' pages

Not sure if something is spam? If you have to ask, it probably is.
Well... (https://twitter.com/FundHer)
Title: Re: Kickstarter thread
Post by: Cobra951 on Sunday, March 24, 2013, 01:07:58 PM
I doubt whatever comes out of this project will be worth one plug nickel.  I guess I just don't care that it's there.  It doesn't bother me.  No one is being forced to throw money at it.  I sure won't.
Title: Re: Kickstarter thread
Post by: Quemaqua on Sunday, March 24, 2013, 03:32:45 PM
This is basically just internet panhandling. People are stupid enough to contribute to these types out in the world, which is why they keep doing it, so I imagine it will flourish here. Well-meaning idiots helping to perpetuate the undeserving. A 9 year-old doesn't need to go to "coding camp", and if she does, her fucking parents should be the ones paying for it. But either way, if she's actually gifted enough to do anything worthwhile, she could and probably would learn the skills elsewhere.
Title: Re: Kickstarter thread
Post by: gpw11 on Sunday, March 24, 2013, 11:13:18 PM
Well I hope Kickstarter removes this project (http://www.kickstarter.com/projects/susanwilson/9-year-old-building-an-rpg-to-prove-her-brothers-w). TL;DR: 9 year old girl wants to make an RPG and her brothers tease her saying she cant so she wants to prove them wrong! GIRL POWER! She needs $829 to go to coding camp where she will make a game in a week. The KS campaign is to raise the money so she can go and you will get a copy of the game.

They raised over $22,000 so far.

There are a few problems with this. First, it clearly violates Kickstarters guidelines. She isn't taking money to make a game, she is taking money to go to camp and "prove her brothers wrong".

Also people decided to look at the mom. Oh, (http://money.cnn.com/galleries/2009/fortune/0912/gallery.most_powerful_women_entrepreneurs.fortune/8.html) you mean (http://www.inc.com/magazine/20080601/the-judgment-group-will-make-sure-you-get-paid.html) this Susan Wilson (http://leadersportfolio.com/archives/1872)? Sure doesn't seem like they need help coming up with $800. I mean...there's a freaking $10,000 tier! She claims Brenda Romero told her to add it to the campaign. Right. Because that makes sense.

If KS lets this go through then I think it will damage their credibility.

I'm more or less with Cobra on this:  whatever. I actually find it a bit less of waste of Kickstarting time (as if that's a thing?) than the Deathstar or half of the actual projects out there.  Sure she COULD pay for camp, but sure, try to get it for free.  And I do get that it's probably not the intended purpose, but it's kinda Kickstarter's decision to approve it.  They can still pull it if they feel they were initially mislead.

And honestly, it seems that a lot of the original uproar over this is coming from those pussies over in Men's Rights groups. That always makes me care a whole lot less.
Title: Re: Kickstarter thread
Post by: Pugnate on Monday, March 25, 2013, 05:16:04 AM
If you look at the rewards for the 10,000 thing... it is clear she is whoring her children out. They will personally apologize to you? For what? Jeeze.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, March 25, 2013, 07:40:30 AM
Wait, that Deathstar campaign is still running! Holy shit, I thought that got pulled because it was an obvious joke. I was more upset about this recent case because it breaks KS rules and they weren't doing anything about it. But the Deathstar thing still going...come on Kickstarter. You gotta keep your house in order.

EDIT

Looks like KS thinks its ok. (http://news.cnet.com/8301-17938_105-57576194-1/trolls-take-on-9-year-old-girls-kickstarter-project...and-lose/)

Quote
Kickstarter is a funding platform for creative projects. The goal of this project is to create a video game, which backers are offered for a $10 pledge. On Kickstarter backers ultimately decide the validity and worthiness of a project by whether they decide to fund it.
Which is funny since the project page itself says:
Quote
I'm raising $829 to cover the cost of attending this RPG STEM Camp for kids 9-12 years old for a week (it'll be my first overnight camping trip by myself and I can't wait)
The fact that she makes a game there seems incidental. As one comment put it: "If I did a "pay for my grad school tuition and get a hard bound copy of my dissertation" kick starter would you expect it to be allowed?"

Ultimately I think this kind of thing will hurt Kickstarter in the long run. There are plenty of people that already don't trust the idea of crowdfunding. KS needs to make sure they keep the trust they already have, otherwise people will stop using them.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, March 25, 2013, 06:48:23 PM
And moving past the drama....who wants a new Ecco the dolphin (http://www.kickstarter.com/projects/annunziata/the-next-ecco-the-dolphin-adventure-game)?
Title: Re: Kickstarter thread
Post by: Quemaqua on Monday, March 25, 2013, 08:32:43 PM
Oh God yes.
Title: Re: Kickstarter thread
Post by: Xessive on Monday, March 25, 2013, 08:52:49 PM
Ohhh yeeah!
Title: Re: Kickstarter thread
Post by: gpw11 on Monday, March 25, 2013, 10:29:25 PM
So, I should be totally excited about this, but I'm kind of thinking it's going to be lame and boring. I don't even get what they're talking about through half of that (granted, wasn't really paying attention).

I just want an Ecco/Aquaria type game.

And, it's not really the same, but Hungry Shark Evolved for Android and iOS is surprisingly fun.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, April 01, 2013, 07:48:51 AM
The Emperor's New Clothes KS ends today. They came clean, it really is just a box of blank bits and the KS has been sort of a mini-game in itself. Lots of people dropped their pledge but it looks like it will still fund, but only just.
Title: Re: Kickstarter thread
Post by: gpw11 on Monday, April 01, 2013, 06:52:40 PM
The Emperor's New Clothes KS ends today. They came clean, it really is just a box of blank bits and the KS has been sort of a mini-game in itself. Lots of people dropped their pledge but it looks like it will still fund, but only just.

What the fuck?  I checked it out and saw their "big reveal" and still, what the fuck?  How can the big reveal be that the thing is a box of blank pieces with no overall game thought up, no rules, and...well, nothing.  It's just a box of blank pieces.  That's what we all knew from the start.  Your reveal pretty much literally can't be the only thing that we already knew. That makes zero fucking sense and the meta joke tie-in with The Emperor's New Clothes, the story, wasn't clever enough to actually be the basis of a month long joke. It was extremely blatant and obvious.  The guy made a thread on Reddit to try to explain this apparently really complex concept:

Quote
Well, if you use the old story as an analogy, the butt of the joke in the story is in fact the people who believe the Emperor is wearing clothes they can't see — thus, the backers. So in fact I was telling a joke in which the butt of the joke was the people who chose to let themselves be laughed at, the ones who said, "Oh, that's funny, I want to be the Emperor." The person who is uncertain and doesn't back it is in fact NOT the butt of the joke. 

Basically I was putting up something that was clearly suspect, in a manner that was obviously suspicious, and inviting people to say, "Sure, I'm game, fool me." But then to spend a month saying, ok, so you bought into that—let me tell you why I think there actually IS value in this apparent hoax. It's not intended as a prank on the non-backers. It's intended as a prank that you choose to have played on you because you think it's fun to be pranked.

This guy has the shittiest sense of humor ever.  He's like that kid who used to lie a lot about mundane shit and then laugh at you for believing it "HAHAH.  You thought I had a waterslide?!" Well, yeah. I asked you three times if you did, and you confirmed it each time. You didn't really outwit me, you just fucking lied a lot". Except the difference is that this guy is an adult and has somehow gotten this far in life thinking that not only is his sense of humor not completely under-developed, but that it's actually clever on a multitude of levels.

It's a shame because it's going to be nothing but a hindrance to his life professionally and personally until he figures it out. Unless he just surrounds himself with similar neckbeards.




Title: Re: Kickstarter thread
Post by: Pugnate on Tuesday, April 02, 2013, 04:59:56 AM
I was right. This woman is full of shit. Sometimes I feel Americans are too nice because they don't come across manipulative con artists very frequently.

Look:

http://h13.abload.de/img/1364168115669gafg5.png

then look:

http://www.crowdfundinsider.com/2013/03/kickstarter-girl-coding-susan-wilson/

Idol posted this article:

http://news.cnet.com/8301-17938_105-57576194-1/trolls-take-on-9-year-old-girls-kickstarter-project...and-lose/

This guy is so full of shit. Embarrassing for CNET to have this apologist on board. Sweet kickstarter?
Title: Re: Kickstarter thread
Post by: Cobra951 on Tuesday, April 02, 2013, 09:28:03 AM
OK, so she's a scumbag.  Maybe it's even more disturbing because she's a woman, in a culture where women are usually portrayed as the victims of the bad-man's world.  But I still say: so what?  If the project violates Kickstarter rules, yank it unless it's brought into compliance.  If she's violating other key rules, yank it.  But this has absolutely nothing to do with anything:

Quote
If these allegations are true, it raises a question about disclosure – Was it important for Susan Wilson to disclose her financial status if she was soliciting donations on Kickstarter? Would you be angry if you contributed to a campaign and later found out that the campaign creator was a millionaire, a marketing professional or had some other trait that may have swayed your decision to contribute in the first place?

And neither does the fact that she's a scumbag.  Since when does Kickstarter forbid rich people and assholes from launching projects?  Did I miss something?  Isn't it up to the target crowd to decide how much such issues matter?

Edit:
Quote from: Justin Kazmark, Kickstarter
Kickstarter is a funding platform for creative projects. The goal of this project is to create a video game, which backers are offered for a $10 pledge. On Kickstarter backers ultimately decide the validity and worthiness of a project by whether they decide to fund it.

Officially, then, KS considers the goal to be making a game, not paying tuition.  This was my thought too, regardless of how poorly it may be worded.  The meat of the matter (donation tiers) refers to the tangible-product goal (however silly the actual thing turns out to be).

Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, April 02, 2013, 12:28:43 PM
Either way, I hope the whole family gets hit by a fucking bus.
Title: Re: Kickstarter thread
Post by: Pugnate on Tuesday, April 02, 2013, 01:23:44 PM
Well it isn't the rest of the family's fault.

BTW, I have read unconfirmed reports that those teenage brothers who tease the kid who wants to go to programming school? They are in their 20s.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, April 02, 2013, 03:21:33 PM
Genetics. Stop the breeding. Plus whatever instructional training.

Also, I'm not serious. It's just more personally gratifying for me to make ridiculous calls for violence than to say something reasonable like, "Hey, I sure hope that lady cools it and the kids all learn to be better people."
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, April 02, 2013, 05:10:26 PM
OK, so she's a scumbag.  Maybe it's even more disturbing because she's a woman, in a culture where women are usually portrayed as the victims of the bad-man's world.  But I still say: so what?  If the project violates Kickstarter rules, yank it unless it's brought into compliance.  If she's violating other key rules, yank it.  But this has absolutely nothing to do with anything:

And neither does the fact that she's a scumbag.  Since when does Kickstarter forbid rich people and assholes from launching projects?  Did I miss something?  Isn't it up to the target crowd to decide how much such issues matter?

Edit:
Officially, then, KS considers the goal to be making a game, not paying tuition.  This was my thought too, regardless of how poorly it may be worded.  The meat of the matter (donation tiers) refers to the tangible-product goal (however silly the actual thing turns out to be).



I'm still totally with Cobra on this, and I actually find it less of a smack in the face to Kickstarter than the DeathStar or the goddamn blank board game. Before you donate to anything, it's kind of up to you to perform your own research and use due diligence.  Kickstarter let it fly, people donated, and she laughed to the bank  - some kid gets camp paid for out of the kindness of strangers rather than her mom's checkbook, whatever.

If one wants to donate to those who really really NEED it, there are countless avenues to do so..Kickstarter isn't really one of them. She slightly skirted the rules and got away with it, but I don't really see anything questionable here. Well no more so than the fact that my massive tax return could probably be better spent on one of the needy people I walk by and ignore on a daily basis. Personally, I plan on wasting it on booze.

It doesn't really seem to me that she misrepresented what she was "kickstarting:" in any real way.  I don't think she made it out to seem like the girl would never be able to attend camp if it weren't for the kindness of strangers.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, April 02, 2013, 05:38:26 PM
The point is that it's unethical as this family has zero reason to start a crowdfunding project other than to exploit it and make money. This is not a funding project, this is a profit project. They're trying to make a profit off of their children. A joke is a joke, and a goofy project is a goofy project, but at least there's no question about what it is. If people want to contribute to something blatant like that, be it as a goof or because they think it's funny, that's legitimate and not unethical. But to have this chick spamming countless celebrities and running it as a business just to play on people's SYMPATHIES or to make them FEEL like they're contributing to some sort of social issue, posting stuff about women's issues and talking about how you're helping to prove to a young girl that women have power, blah blah blah, that's entirely fucking different. That's dishonest and shady. I'm not saying they can't do it. Anybody can do anything they feel like, whether it flies in the face of social convention or not. But it's fucking scummy and I won't not call her a useless bitch when I hear about it. Those other people's goofy projects were funny. I got a giggle out of them, and they weren't trying to lie to anyone, or make people feel like they were contributing to some larger thing. I have no tolerance for exploitationist bullshit. I find the whole thing really unpleasant.
Title: Re: Kickstarter thread
Post by: gpw11 on Tuesday, April 02, 2013, 08:38:34 PM
The point is that it's unethical as this family has zero reason to start a crowdfunding project other than to exploit it and make money. This is not a funding project, this is a profit project. They're trying to make a profit off of their children. A joke is a joke, and a goofy project is a goofy project, but at least there's no question about what it is. If people want to contribute to something blatant like that, be it as a goof or because they think it's funny, that's legitimate and not unethical. But to have this chick spamming countless celebrities and running it as a business just to play on people's SYMPATHIES or to make them FEEL like they're contributing to some sort of social issue, posting stuff about women's issues and talking about how you're helping to prove to a young girl that women have power, blah blah blah, that's entirely fucking different. That's dishonest and shady. I'm not saying they can't do it. Anybody can do anything they feel like, whether it flies in the face of social convention or not. But it's fucking scummy and I won't not call her a useless bitch when I hear about it. Those other people's goofy projects were funny. I got a giggle out of them, and they weren't trying to lie to anyone, or make people feel like they were contributing to some larger thing. I have no tolerance for exploitationist bullshit. I find the whole thing really unpleasant.

Don't get me wrong, I do totally get what you're saying here and agree to a point. I just don't think it really crosses over that imaginary line into it being unethical. That's probably just a case of a difference of ethical relativism between our viewpoints. From my point of view, she didn't really lie or mislead, she just basically used every marketing trick in the book to tightly control the flow of information with the sales pitch. The quote Cobra brought up highlights why I think it (at worst) falls into a grey area - there's never really been a precedent of full disclosure being a necessity for Kickstarter, she just took advantage of that.  Aside from that, I do think it's on the donator to do their due diligence.

That said, I'm pretty sure that at least 50% of the projects you see on Kickstarter are pretty much profit projects as you say. A lot of ventures on there are ones which could very easily procure funding from traditional sources, but the terms would be nowhere near as delightful. I'm actually pretty sure that a lot of the ventures either have already procured some amount of funding through those means or go on to do so, leveraging their crowd-sourced success to either renegotiate terms or procure higher levels of funding than that which was previously available to them. For most of these, Kickstarter is pretty much reduced to little more than an online storefront offering advanced sales.

I guess that's neither here nor there though, this is about this chick, and I do agree that it's sort of shady to a point.  I just don't think it's as big of a deal as people are making it out to be. But yes, as you said - definitely exploitative.



Title: Re: Kickstarter thread
Post by: K-man on Wednesday, April 03, 2013, 08:34:03 AM
If anything it exemplifies most everything that is wrong with the Kickstarter model.  If it provokes positive change on that front then this whole ordeal was a good thing.
Title: Re: Kickstarter thread
Post by: Cobra951 on Wednesday, April 03, 2013, 09:47:42 AM
If anything it exemplifies most everything that is wrong with the Kickstarter model.  If it provokes positive change on that front then this whole ordeal was a good thing.

Apologies for beating a dead horse.  But why should this motivate any changes?  I'm baffled.  Maybe I have scumbag tendencies myself?  Maybe that's why I just can't see the big deal here?

Kickstarter is not a charity.  You don't have to be "worthy" or "needy" to use it.  You just need to ask for funding in exchange for the promise of concrete results.  You can ask for a million bucks to design and produce a better pencil, even if you're Donald Trump.  No one has to part with one red cent unless they choose to.  Projects succeed or fail based on persuasion.  What is there to change, without throwing needless extra barriers into the process?
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, April 03, 2013, 11:09:57 PM
Ghost of a Tale (http://www.indiegogo.com/projects/ghost-of-a-tale) is on Indiegogo, not Kickstarter. But same thing.



Quote
Among the inspirations I could quote Disney's "Robin Hood", the fables of La Fontaine, "Redwall", "Winnie the Pooh", "The Secret of Nimh", "The Dark Crystal", the paintings of Alan Lee, John Howe, Paul Bonner, John Bauer, and many, many others...

Game-wise the inspirations could be found in the early "Zelda" games, "Ico", the "Gothic" series and "Dark Souls". Of course those are mere inspirations; this project can obviously not expect to compete on equal footing with those amazing games.

But my goal is to craft a small yet beautiful game with environments that look a bit like movie sets and characters that have a sense of stylization in their design, while retaining a certain simplicity and immediacy as far as gameplay is involved.
One man project from a hollywood animator. Looks cute.
Title: Re: Kickstarter thread
Post by: Xessive on Monday, April 08, 2013, 07:26:46 AM
Tabletop-inspired 'Torment: Tides of Numenera' breaks Kickstarter record for game funding (http://www.theverge.com/2013/4/7/4194142/torment-tides-numenera-kickstarter-video-game-record-rpg)

Quote
When the lead designers of the cult hit Planescape: Torment couldn't acquire the rights they needed to make a sequel, they decided to make the next best thing. A spiritual successor called Torment: Tides of Numenera finished a Kickstarter campaign this week, ending with more money pledged than for any other video game to date. With $4,188,927 in funding, developer inXile Entertainment more than quadrupled its required goal to produce the isometric RPG. It's the company's second appeal to Kickstarter. The first campaign, nearly a year ago, funded the RPG Wasteland 2, which is still in development.

Sounds like great news!
Title: Re: Kickstarter thread
Post by: Pugnate on Monday, April 08, 2013, 11:14:21 AM
I am really happy for them. That's awesome.

I find the "you are the publishers" bit from these people seeking backing to be a bit misleading. If they are publishers, then where is their profit margin?

Some of these people are offering $10,000 tiers with very little in return aside from something stupid like a launch party (which will probably have only a handful of people) or something. I can imagine some poor saps with very little money who are fans of these things make a spur of the moment decision to give them 10,000 only to regret it later.

I hope they aren't being taken advantage of... losing their life savings because of poor judgment and momentary fandom.

As far as I am concerned if you are offering a $10,000 tier you should offer a return in profit margin. These rewards are nonsense and to tell people you are 'investing' that much money because you are a 'publisher' is complete bullshit and misleading.

Let's call it what it is.

It is a donation.

I'd like to see some statistics on this. Wealthy fans who are donating... that's fine. But I've read about many gamers who are so obsessed with their favorite titles, that they end up using very poor judgment. You can just look at some of these people in MMO support groups.
Title: Re: Kickstarter thread
Post by: K-man on Monday, April 08, 2013, 11:52:28 AM
Apologies for beating a dead horse.  But why should this motivate any changes?  I'm baffled.  Maybe I have scumbag tendencies myself?  Maybe that's why I just can't see the big deal here?

Kickstarter is not a charity.  You don't have to be "worthy" or "needy" to use it.  You just need to ask for funding in exchange for the promise of concrete results.  You can ask for a million bucks to design and produce a better pencil, even if you're Donald Trump.  No one has to part with one red cent unless they choose to.  Projects succeed or fail based on persuasion.  What is there to change, without throwing needless extra barriers into the process?

Well the most obvious thing is that I doubt Kickstarter really wants to be saddled with all the negative press.
Title: Re: Kickstarter thread
Post by: Pugnate on Tuesday, April 09, 2013, 12:00:07 AM
That being said, I do see Cobra's point of view.

That woman changed her Kickstarter a lot. Removed the brothers apologizing bit entirely. Then said something about 'weird people' on the internet on her Kickstarter.

So odd.
Title: Re: Re: Kickstarter thread
Post by: gpw11 on Tuesday, April 09, 2013, 12:34:30 AM
Well, the outrage over the part about the brothers  seemed pretty ridiculous to me.
Title: Re: Kickstarter thread
Post by: K-man on Tuesday, April 09, 2013, 05:17:16 AM
I agree with Cobra's point of view, too.  Don't get me wrong.  It's Kickstarter's job to set concrete guidelines and moderate their platform. 
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, April 10, 2013, 04:13:57 PM
Update on Shadowrun Returns (http://www.overwritten.net/forum/index.php?topic=8389.msg109951#msg109951) and its DRM situation...

Shadowrun Returns won't technically be 100% DRM-FREE... (http://www.rockpapershotgun.com/2013/04/10/hmmm-shadowrun-wont-be-entirely-drm-free-after-all/)

While you still can get a DRM-FREE version from their website, that's about it.
Only from Steam-version will you get updates and user-made content (since Steam-version will support Steamworks & Steam Workshop).

Quote
“After a lot of prototyping and research, we decided that our best delivery option for OSX/Windows/Linux is to go the route that great games (like Skyrim!) have taken and embrace Steam and the Steam Workshop. Steam allows us to provide up-to-date downloads and patching along with a vibrant ecosystem for developing community-created content and file sharing.”

“We realize that for some of you, releasing on Steam isn’t your first choice but there are a lot of really great things we get from this decision that allow us to focus on the game rather than on making things like backend servers to deploy and manage shared content. From the start, we’ve had to make practical decisions like this one to ensure we get the most out of the support you’ve given us. We consider this to be the best option for everyone.”
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, April 10, 2013, 04:44:29 PM
If I had backed that I'd be kinda pissed.
Title: Re: Kickstarter thread
Post by: MysterD on Wednesday, April 10, 2013, 04:51:54 PM
If I had backed that I'd be kinda pissed.

Same here.

If the Steam-version can actually be run w/out the Steam-client going like some games on Steam (http://www.gog.com/forum/general/list_of_drmfree_games_on_steam/page1), Steam-version won't be so bad, though...

EDIT:
They really should find a way to get updates to their DRM-FREE crowd - even if they issue patches later and whatnot for DRM-FREE version.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, April 10, 2013, 10:04:56 PM
It's not even just the Steam thing, it's almost a bait-and-switch. The original Kickstarter promised a DRM-free game and at that time Steam was a "maybe". While they are technically fulfilling the reward of a DRM-free game it feels rather scummy to have left out "Oh by the way the DRM-free version won't be receiving future updates or DLC. For that you need Steam." Pretty sure a fair number of backers would have chosen NOT to back if that was in the original pitch. But it wasn't, it's only now after the developers collected all the money that that tidbit of info has come out.

The DRM-free copy is what people backed, and now it is the lesser version. According to comments I've seen the developer is putting together a FAQ that will be posted in a day or two to clear some things up, like will the DRM-free version support mods still and whether the DRM-free version will even be sold from here on out (the official preorder page only mentions Steam, so the DRM-free version may be a backer exclusive...which also wasn't mentioned or clarified in the original pitch). We'll see what happens.

Dunno why they aren't going with GOG. They are DRM-free and support DLC sales so whats the problem? The mod community can handle itself with the Nexus sites and such.

-----

Another point I've seen from certain backers is the idea that this is supposed to be different from just a preorder. They weren't just giving money to get a copy, they were giving money to help develop a game that others could also buy. So when the devs said the game would be DRM-free backers assumed that meant for everyone including non-backers. When the stretch goal for the 2nd city was put up and funded there was no mention that it was actually DLC and that backers would get it free while everyone else would pay extra. Many assumed that the stretch goal was to raise the money to make the game better in general, for everyone.

I think this is an interesting case for Kickstarter projects in general. The developers haven't technically done anything wrong and the backers will be getting what was explicitly stated, but it seems they were still mislead. It's like the genie in the magic lamp that technically grants your wish but it's not really what you asked for.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, April 11, 2013, 10:05:44 AM
How come I didn't hear about this until now? Jeremy Soule KS for a new album! (http://www.kickstarter.com/projects/499808045/from-the-composer-of-skyrim-soule-symphony-no-1) Only 60-ish hours left!

Quote
"Some darker moments in The Northerner will reflect the night sky and the ancient light that has always caressed our eyes. Since my childhood, I have been intensely interested in astronomy. Structures in the symphony will reflect the constellations. I will leave it to the musicologists to unearth where these secrets have been buried within the score." - Jeremy Soule

$15 gets you an autographed CD, $33 gets you 3 of them! Que, I know you're interested.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, April 11, 2013, 12:30:22 PM
I most definitely am.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, April 12, 2013, 09:37:38 PM
That Shadowrun KS attempted to clarify (http://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/453037). Short version: Backers get both DRM-free and Steam version. The DRM-free version will be updated alongside the Steam one for things like bug fixes. Future DLC past Berlin will require the Steam version. It also appears if you aren't already a backer or purchase a preorder through the site before now, the DRM-fee version is not for sale. You can mod and use mods on the DRM-free version, however if a mod makes use of some future DLC resource then it will not work on the DRM-free copy.

But then theres this:
Quote
-We said that post-Berlin Campaign DLC would only be available on Steam but we never said why. We regret the omission. The reason is that our license to develop Shadowrun Returns actually requires that the game and its DLC be distributed under DRM. This didn’t come up earlier because the situation was complicated by the number of parties involved in the license and because the process was “ongoing”. Ultimately, we were able to successfully negotiate an exception with Microsoft for us to provide our Backers with a DRM-free version of the Kickstarter rewards (specifically the game and the Berlin Campaign) but that exception does not extend to non-reward DLC. So unfortunately, we cannot sell or give away DRM-free versions of the game or DLC on stores like GoG, and that’s why any future Shadowrun Returns DLC will only be available for purchase on Steam.
That sure looks like some shit that was not mentioned in the original pitch. There was a whole lot of talk about DRM-free, but in reality they had to fight just to get it that way for backers? Thats pretty messed up.
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, April 27, 2013, 02:41:30 PM
Dog Sled Saga (http://www.kickstarter.com/projects/1919426885/dog-sled-saga) has a really nice pitch video. If you're fast you can get in on a copy of the game for $3, but its only $5 regularly.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, April 28, 2013, 07:47:46 PM
I think i have to back The Realm (http://www.kickstarter.com/projects/995134339/the-realm-game). It's so beautiful.
Title: Re: Kickstarter thread
Post by: Quemaqua on Sunday, April 28, 2013, 10:33:25 PM
Both of those look nice. I'd really like to support DSS just because who doesn't want to help out two sincere-looking people with such a cute project? Also dogs!

The Realm does look gorgeous too.
Title: Re: Kickstarter thread
Post by: Xessive on Monday, April 29, 2013, 06:24:25 AM
Wow, Realm looks gorgeous!
Title: Re: Kickstarter thread
Post by: idolminds on Monday, April 29, 2013, 08:17:11 PM
So Stonehearth (http://www.kickstarter.com/projects/1590639245/stonehearth?ref=card) looks really cool, though I bet Blizzard has a chat with them about that name (http://us.battle.net/hearthstone/en/). Apparently these are the guys that wrote the GGPO netcode that powers a lot of online fighting games now.

Looks cool and I hope it makes it...and in fact I would be really surprised if it doesn't. I probably won't back it just because it seems like something that will hit its goal easily and I can just get it later on. Rather save the money for something like The Realm since that seems like it might struggle a bit. Kickstarter strategy!
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, May 05, 2013, 09:49:11 PM
Probably won't be a ton of interest here but I'm posting it anyway. Torchbearer (http://www.kickstarter.com/projects/burningwheel/torchbearer) is a new tabletop pen and paper RPG by Luke Crane, who designed the Burning Wheel and Mouse Guard RPGs. Mouse Guard is pretty awesome and a sort of streamlined version of Burning Wheel, and now Torchbearer is taking Mouse Guard and adding some complexity to it. It sounds pretty awesome.

The pitch video kinda sucks, but have a listen to PAX 12 panel with Luke Crane (http://www.metagamemastery.com/2012/09/02/pax-12-tabletop-talk-the-dd-you-never-knew-with-luke-crane/) where he talks about old school D&D and kind of what is missing in newer editions/games. Skip to 31 minutes in if you don't want to hear the whole thing, he tells a great story about a game he ran. He also comes up with the best term for player characters: weird gold bag carrying murder hobos. But the story he tells I think gives an idea of what hes trying to capture in Torchbearer.

$15 for the PDF, $35 for the hardcover book. I would loooove a copy of the book, but funds are a little tight. Though they are WAY exceeding their goal so I imagine they are going to make a whole bunch of copies to sell.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 08, 2013, 03:22:39 PM
Penny Arcade can go fuck itself (http://www.kickstarter.com/projects/pennyarcade/penny-arcades-podcast-downloadable-content-the-ret) for abusing its fanbase in this cash grab.
Title: Re: Kickstarter thread
Post by: sirean_syan on Wednesday, May 08, 2013, 03:46:31 PM
Again? I wasn't aware PA was hurting for money, especially after their last Kickstarter made them some and did almost nothing to get rid of ads like they promised.

In nicer news, something I've been watching is Chasm (http://www.kickstarter.com/projects/discordgames/chasm?ref=live).

It's described as a procedural Metroidvania, but I think in reality it's more like a side scrolling dungeon crawler. It's set up like Torchlight or Diablo with a village above several levels of randomly generated dungeons with loot.

This has already been funded and has a few days left, but it's only over by a relatively small margin leaving most of the interesting stretch goals untouched. In any case, the nicest thing so far is that they put out a 3 level demo to sell the game. It's worth playing and now that the game should be coming I'm fairly excited. There's a nice style here and I can dig what they're doing.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 08, 2013, 06:29:22 PM
I'm looking forward to Chasm when its complete. Happy it made it.

Coup (http://www.kickstarter.com/projects/2012515236/coup-bluff-and-deception-in-the-world-of-the-resis/posts/475738?ref=activity) is in its last 2 days. They gave a recap on what you get at the $15 level with all the stretch goals:
Quote
These are all the great items that are being included in the rewards for your $15 Coup pledge (US Shipping):
* Coup - the star of Essen 2012. This is the premier bluffing & deduction game for 2-6 players designed by Rikki Tahta & La Mame games
* Beautiful artwork in "The Resistance Universe" by Jarek Nocon
* Inquistor Promo - an alternative role not available in the retail game
* Two complete sets of exclusive Alternative Art promos - enough to play the game with different art on every card, or play up to 10 players. Not included in the retail game.
* Special, limited edition box art and dual sided player aids/single rulebook for the Inquisitor role. Not available in the retail game.
* Foil coin upgrade - the best looking chipboard coins we have seen!
* Resistance Promo - Merlin & Assassin cards for your copy of The Resistance
* Resistance Promo - Inquisitor token (replicates the Lady of the Lake role from The Resistance: Avalon)
* Avalon Fixes - Replace your "Unkown" cards!
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, May 08, 2013, 07:45:21 PM
http://www.mobygames.com/game/chasm-the-rift

Aw man. You brought back happy memories.

(http://www.mobygames.com/images/shots/l/613273-chasm-the-rift-dos-screenshot-the-nostalgic-retro-looking.png)(http://www.mobygames.com/images/shots/l/613285-chasm-the-rift-dos-screenshot-while-lacking-a-ranged-attack.png)(http://www.mobygames.com/images/shots/l/11415-chasm-the-rift-dos-screenshot-basic-monsterss.jpg)

Also, this other Chasm looks spectacular. I'm tempted to contribute.
Title: Re: Kickstarter thread
Post by: Cobra951 on Saturday, May 11, 2013, 02:23:48 PM
While it's true that the stated goal should invalidate the project, all the donation/reward tiers reference a tangible product.  I don't know.  My guess is that they could eliminate the basic problem by rewording the goal.

I'm thinking mom, being an entrepreneurial type, is driving this every step of the way.  Nothing wrong with that, even if she can fund the whole thing herself without breaking a sweat.  It helps her kid learn some ropes, which is a hell of a lot more valuable than money.

Quote from: Cliff Bleszinski
Here's the thing about crowdsourcing and Kickstarter, and there was all this [hoopla]. I've mentioned this before, but I enjoy reiterating because it's important to me. There was this controversial thing where there was a woman who was allegedly a millionaire or multi-millionaire, and she wanted to kick-start some money for her nine-year-old daughter for her to do her own video game and things like that. And the internet of course attacks her, and there was probably some weird misogynistic, you know, purpose behind it. "How dare she ask for crowdfunding money? She's already a millionaire." And yet at the same time, nobody gets mad at Richard Garriott when he asked for a million dollars to do an Ultima-style game when he's the guy who spent $30 million to go to space. And I love Richard, and I think he's brilliant and he's one of my development heroes, but at the same time, people don't recognize Kickstarter is only one-third about the money.

It's also about the community; you get it instantly built and the PR marketing you get. You have "boom." People invested their money, and now they care.

A little late, but consider the source (http://www.engadget.com/2013/05/09/cliff-bleszinski-interview/).  :P
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, May 11, 2013, 07:06:38 PM
To be fair, I though Richard Garriotts was dumb too (and other people called him out on it) :P I'm not mad about it, people are gonna throw money at what they want to throw money at. I just don't think you can say that and just ignore some of the questionable "projects" out there.

Anyway, Coup finished up! I'm kind of excited to see my super awesome Kickstarted exclusive edition of the game. First time I get a physical item! I'll post pics when it comes in.

Update on The Realm: probably not going to make it. I am sad panda. Maybe they will get a push near the end but they don't have that long left and a looong way to go to that goal.

Sled Dog Saga hit its goal and then some so it should be cool to see what comes of that.
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, May 25, 2013, 09:19:28 PM
Woo, Dog Sled Saga just finished up! Should be cool to see the finished product.

Sadly The Realm didn't hit its goal. They have stated they will work on the game to have some more in-game footage and then figure out how to run a US-based Kickstarter. UK projects have a much harder time hitting their goals because of the different payment method required. When its through Amazon people just click through and away it goes. UK ones have to type in their card into to KS and most people don't. Well I hope they work it out and the second go around they can hit their goal.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, May 28, 2013, 12:14:19 PM
Hey, you guys remember The Neverhood? Well good news... (http://www.kickstarter.com/projects/1949537745/armikrog)
Title: Re: Kickstarter thread
Post by: Xessive on Tuesday, May 28, 2013, 01:24:52 PM
Hey, you guys remember The Neverhood? Well good news... (http://www.kickstarter.com/projects/1949537745/armikrog)
Awesome sauce!
Title: Re: Kickstarter thread
Post by: TheOtherBelmont on Tuesday, May 28, 2013, 02:08:53 PM
Hey, you guys remember The Neverhood? Well good news... (http://www.kickstarter.com/projects/1949537745/armikrog)

Hell yes!  Definitely backing this one.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, May 30, 2013, 10:21:11 AM
Double Fine is at it again with Massive Chalice (http://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice)! A turn based fantasy strategy game.

Quote
If turn-based tactics and feudal fantasy had a lovechild, and that offspring founded a mighty century-spanning dynasty, it would be MASSIVE CHALICE.

With your help, MASSIVE CHALICE will become a reality—forged by Double Fine with our 3D in-house Buddha Engine and unleashed on Windows, Mac, and Linux.

We're inspired by classic tactical strategy games like X-COM, Final Fantasy Tactics, and Fire Emblem, as well as Game of Thrones’ array of noble families. With these influences in mind we’re creating an epic, replayable turn-based tactics game where you train generations of heroes to repel a demonic invasion.
2PP is back to document the development (well, they simply havent ever left DF). Apparently the documentary will be open to everyone, but the $50 backers will get HD downloads. $20 is the level to get yourself the game.
Title: Re: Kickstarter thread
Post by: sirean_syan on Thursday, May 30, 2013, 11:37:56 AM
It actually sounds like it's taking some inspiration from Infinity Blade as well. I thought the idea of a battle spanning multiple generation could be interesting if it was expanded out.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, May 30, 2013, 11:46:23 AM
Fuck, that sounds fantastic.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, May 30, 2013, 11:18:39 PM
A Hat in Time (http://www.kickstarter.com/projects/jonaskaerlev/a-hat-in-time-3d-collect-a-thon-platformer) is a modern take on the old 3D platformers that were so prevalent on the N64. They already blew past their goal. Seems they are focusing on getting on Steam and then stuff like GOG will come later...well, I'm just going to wait till later then. Looks cool, though.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, June 17, 2013, 04:43:34 PM
Brad Muir took some pics with backers at E3 last week. And well...seisure warning (http://www.massivechalice.com/assets/forumupdates/bradface.gif).

Frontiers (http://www.kickstarter.com/projects/railboy/frontiers-explore-discover-survive) looks cool. Games about exploring get a thumbs up from me.

Title: Re: Kickstarter thread
Post by: gpw11 on Monday, June 17, 2013, 05:48:12 PM
A Hat in Time (http://www.kickstarter.com/projects/jonaskaerlev/a-hat-in-time-3d-collect-a-thon-platformer) is a modern take on the old 3D platformers that were so prevalent on the N64. They already blew past their goal. Seems they are focusing on getting on Steam and then stuff like GOG will come later...well, I'm just going to wait till later then. Looks cool, though.

This looks amazing.  If you couldn't tell; I was super let down with the direction Nintendo has taken with their new 3d Mario game.  I love these types of platformers.
Title: Re: Kickstarter thread
Post by: MysterD on Saturday, August 31, 2013, 09:28:17 PM
Keiji Inafune & has new company (ComCept) has up for funding on Kickstarter their new Mega-Man spiritual successor: Mighty No 9. (http://www.kickstarter.com/projects/mightyno9/mighty-no-9)
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, September 01, 2013, 07:40:13 PM
I want Pocket Rumble to get funded (http://www.kickstarter.com/projects/cardboardrobotgames/pocket-rumble-a-new-fighting-game-for-pc-mac-and-l).
Title: Re: Kickstarter thread
Post by: Xessive on Thursday, September 05, 2013, 12:21:44 AM
The Cross Plane brings Wii U GamePad-like mirroring to any game system with HDMI (http://www.engadget.com/2013/09/04/cross-plane-kickstarter/)

Interesting, though almost spitting in the eye of Nintendo :P
Title: Re: Kickstarter thread
Post by: sirean_syan on Thursday, September 05, 2013, 06:11:09 AM
Looks like Ghost Song was funded (http://www.kickstarter.com/projects/1192311215/ghost-song-a-journey-of-hope). Idol showed me this a few days ago and it's a pretty straightforward riff on Super Metroid. Looks very nice and all that. They hit all their (worthwhile) stretch goals too so now we can just look forward to it shipping next year.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, September 05, 2013, 04:29:56 PM
Man, wish I'd seen that. Looks really nice.
Title: Re: Kickstarter thread
Post by: idolminds on Friday, September 13, 2013, 10:17:24 AM
I need to apologize to your wallets.

Hyper Light Drifter (http://www.kickstarter.com/projects/1661802484/hyper-light-drifter)

I'm so so sorry.
Title: Re: Kickstarter thread
Post by: PyroMenace on Friday, September 13, 2013, 10:30:36 AM
Holy shit.
Title: Re: Kickstarter thread
Post by: Quemaqua on Friday, September 13, 2013, 12:31:07 PM
"the best parts of A Link to the Past and Diablo". I just came a little.
Title: Re: Kickstarter thread
Post by: Xessive on Friday, September 13, 2013, 11:24:51 PM
I need to apologize to your wallets.

Hyper Light Drifter (http://www.kickstarter.com/projects/1661802484/hyper-light-drifter)

I'm so so sorry.
That looks amazing. I will go now. I must ponder many things in life.
Title: Re: Kickstarter thread
Post by: MysterD on Thursday, September 19, 2013, 04:02:54 PM
Mutant League Football creator Kickstarts for funding a spiritual successor:
Mutant Football League. (http://www.kickstarter.com/projects/mendheim/mutant-football-league?ref=recently_launched)

Jace Hall interview w/ Michael Mendheim (creator of MLF/MFL). (http://www.jacehallshow.com/news/gaming/industry/20130919/original-creator-michael-mendheim-takes-kickstarter-reboot-mutant-league-football/)
Title: Re: Kickstarter thread
Post by: idolminds on Monday, October 07, 2013, 08:18:56 PM
Rimworld (http://www.kickstarter.com/projects/tynansylvester/rimworld) already went past its goal, and for good reason. It looks really cool, like Dwarf Fortress mixed with Prison Architect.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, October 08, 2013, 05:58:21 AM
Love the idea. I wish it didn't look EXACTLY LIKE Prison Architect.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, October 08, 2013, 06:41:04 AM
They do mention the art is temporary. Dude can't draw so doing a PA style was something easy for the pitch. They plan on hiring an actual artist with the money to come up with their own style.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, October 08, 2013, 06:41:36 AM
Yay! That makes it much better.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, October 08, 2013, 06:40:14 PM
Star Realms (http://www.kickstarter.com/projects/1172937197/star-realms-deckbuilding-game) is a deckbuilding game from one of the designers of Ascension. $15 gets you a physical copy, but the KS is also going to fund digital versions.

Faeria (http://www.kickstarter.com/projects/1464350149/faeria-strategy-card-game) looks like a neat TCG. And they say there are no extra purchases, you can only unlock cards by playing or trading.

Which is nice, except I dislike that they have exclusive cards for the higher tiers. Star Realm also has special promo cards. That really turns me off of backing a lot of these projects. Stop putting things like that in the higher tiers. Games should be games, if you want to offer shirts or dinner with the designers or whatever...hey, great. But if I pledge for a game I should get the whole thing.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, October 10, 2013, 03:24:16 PM
Stardock is running a kickstarter. Not for a videogame, but for a physical copy of Dead Man's Draw (http://www.kickstarter.com/projects/1337955109/dead-mans-draw-a-card-game-of-risk-and-reward), their recently released iOS card game.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, October 17, 2013, 09:11:18 AM
Obduction (http://www.kickstarter.com/projects/cyaninc/obduction) coming from Cyan, creators of Myst and Riven. Actually a throwback to those games with a sci-fi twist. Very pretty but they are asking for a lot of money. Hope it gets there.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, October 17, 2013, 10:14:06 AM
That's an obscene amount of money. Or maybe it just seems that way because I never really cared for the Myst games at all.
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, October 19, 2013, 11:16:18 PM
It might also seem that way in comparison to how Kickstarter is generally used. Projects tend to low-ball what they actually will need and then hope to blow past that number. So $1million might actually be what they need. Looks like they are almost half way there already, so it might get there.

In other news, Eden Star (http://www.kickstarter.com/projects/flixinteractive/eden-star-destroy-build-protect) looks cool.
Title: Re: Kickstarter thread
Post by: Quemaqua on Sunday, October 20, 2013, 11:10:38 AM
That looks seriously awesome. I'd fund that if I had any money. Here's hoping they make it, it sounds like it has the potential to be something really special. Also a risk for me as I don't know that my ailing rig would even be able to play it and they obviously can't list system requirements at this stage... but I'll hope to see it down the road for sure.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, October 23, 2013, 03:01:46 PM
They have a long way to go but I also hope they make it. The mantling and stuff looks like a lot of fun.

Alec Holowka is working on Night in the Woods (http://www.kickstarter.com/projects/1307515311/night-in-the-woods), which I'm probably going to have to back because LOOK AT IT.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, October 23, 2013, 03:26:04 PM
Damn, that looks fantastic too. I'd love to support that.

GOD DAMMIT MONEY
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, October 26, 2013, 12:05:25 PM
Don't worry too much. It already hit its goal plus 3 stretch goals and still has 26 days left. It's going to be well funded.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, December 18, 2013, 02:35:41 PM
Hey guys, want a nice cheap thing to back? Coin Age (http://www.kickstarter.com/projects/michaelmindes/coin-age-a-pay-what-you-want-area-control-microgam[/url) to the rescue! A cool looking microgame that you play on a creditcard sized board with a handful of change. $3 gets you a copy but they recommend $5 so they make a little profit on it (Its sort of a pay-what-you-want deal). They have passed a bunch of stretch goals already including more maps and punchboard coins in case you're so poor you don't have any in your couch cushions. Its at $50k now but if they hit $60k they will add one more map! Only a little over 2 days left so give it a shot.

Also you can download the full rules and a copy of the map to print yourself if you want to try it out before you spend the big money on a copy.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, December 18, 2013, 08:01:44 PM
Yeah, I snagged that one the other day. Too cool for super cheap.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, January 14, 2014, 12:18:10 PM
Unsung Story: Tale of the Guardians (http://www.kickstarter.com/projects/482445197/unsung-story-tale-of-the-guardians/)

Yasumi Matsuno, Hitoshi Sakimoto, Playdek...

Sorry about your wallets.
Title: Re: Kickstarter thread
Post by: Quemaqua on Sunday, January 19, 2014, 02:27:33 PM
http://www.kickstarter.com/projects/1488075951/ares-magazine

Cool new magazine that will feature a bunch of sci-fi/adventure/whatever stories, and then an actual boardgame with pieces! I think it's a great concept. I've got a story over there that seems like it's sitting on a knife's edge for publication ... time will tell.

Anyway, this one seems like it would be right up idol's alley. I love the idea, and hopefully it gets funded.
Title: Re: Kickstarter thread
Post by: idolminds on Sunday, January 19, 2014, 03:40:07 PM
Huh, that looks pretty cool. I shall watch it.

Tiny Epic Kingdoms (http://www.kickstarter.com/projects/coe/tiny-epic-kingdoms) looks like a pretty sweet game. With all the stretch goals you're going to end up with quite a lot of bonus material for $16.
Title: Re: Kickstarter thread
Post by: Quemaqua on Sunday, January 19, 2014, 04:32:09 PM
That's awfully hard to pass up. Looks fun, and that's definitely a lot of extra stuff they've added. I'm surprised that such a little thing got so many backers.
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, February 11, 2014, 09:18:05 PM
This Town Ain't Big Enough for the 2-4 of Us (https://www.kickstarter.com/projects/michaelmindes/this-town-aint-big-enough-for-the-2-4-of-us-pwyw?ref=users) looks like a cool cheap micro board game. I totally backed it.

Darkest Dungeon (https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios/) has a great pitch video with some thick oppressive atmosphere. Only downsides for me are not a real firm commitment to a DRM free release and they have an exclusive class behind one of the higher backing tiers. Hate that crap. But if you don't mind then hey, looks neat. I'd be really happy if it pops up on GOG next year.
Title: Re: Kickstarter thread
Post by: Quemaqua on Wednesday, February 12, 2014, 05:58:53 AM
Oh man, that looks fucking great. I might have to back that.

EDIT - Scratch that, I totally have to back that. That's one I might be able to actually sacrifice a little time for, given the Lovecraftian implications.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, February 13, 2014, 09:47:51 AM
https://www.kickstarter.com/projects/1324765189/cradle - This one looks pretty neat.

EDIT - https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios/posts/746148 - Update for Darkest Dungeon, where they address the exclusive class that a lot of people are annoyed by (it's still there, but at least they've acknowledged it and will be heading in the opposite direction from here on out), plus discuss a couple more new things, and there's a nice link to a GT video that shows more of the game working and Tyler and Chris talk about the game in more detail (worth a watch for sure).
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, February 15, 2014, 01:21:58 AM
Soooo...this needs to get funded (https://www.kickstarter.com/projects/274930865/tabletop-simulator) for my continued existence.
Title: Re: Kickstarter thread
Post by: idolminds on Saturday, February 15, 2014, 07:49:23 PM
You should go to Kickstarter and change your password (https://www.kickstarter.com/blog/important-kickstarter-security-notice)/ You should also back Tabletop Simulator while you're there.
Title: Re: Kickstarter thread
Post by: idolminds on Monday, February 17, 2014, 01:02:22 PM
Woo! Tabletop Simulator is funded! Now to get them stretch goals.
Title: Re: Kickstarter thread
Post by: Quemaqua on Monday, February 17, 2014, 02:30:53 PM
Nice! I wanted to back it, but I've already been a little over-busy with Kickstarter lately. Glad to see it made it, though ... that's one I'll very likely pick up after release.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, March 04, 2014, 08:49:14 AM
I ... what?

https://www.kickstarter.com/projects/2094628033/classroom-aquatic

Has to be one of the top 5 weirdest ideas I've seen a game based on.

Title: Re: Kickstarter thread
Post by: PyroMenace on Tuesday, March 04, 2014, 10:07:31 PM
I actually found that oddly funny.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, March 06, 2014, 11:52:18 AM
http://bookruptcy.com/2014/03/06/the-darker-the-dungeon/

Did a writeup on Darkest Dungeon. Feel free to toss the link around anywhere that seems fitting. The intention was to give some support to the devs (have been emailing them a bit, they're good folks).

EDIT - Ashen Rift looks like it has potential to be pretty sweet: https://www.kickstarter.com/projects/1763303301/ashen-rift-a-man-and-his-dog
Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, March 11, 2014, 08:28:58 PM
Tabletop Simulator was slowly but surely moving along and had a couple stretch goals it was working towards. CastAR support and then inching its way to Oculus Rift support, and probably wouldn't get much past that. Then a couple GIFs made it on reddit and got super popular and they just blew past everything. It was pretty cool. About 2 days left on that one.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, May 14, 2014, 09:00:48 AM
SUPERHOT (https://www.kickstarter.com/projects/375798653/superhot/posts)
Title: Re: Kickstarter thread
Post by: W7RE on Tuesday, July 29, 2014, 07:11:05 PM
SKEA (Smart Kegel Exercise Aid):
https://www.kickstarter.com/projects/2091647642/skea-smart-kegel-exercise-aid

(https://s3.amazonaws.com/ksr/assets/002/207/275/227149c17d7c4a4c2dd3b5bb35786b65_large.jpg?1404034338)

(https://s3.amazonaws.com/ksr/assets/002/207/454/e836066f2e88c066432e01ff8dde11f5_large.jpg?1404042941)

It's an endless runner where you squeeze your vagina muscles to jump. Each time you squeeze, the device vibrates for a second or so.


Title: Re: Kickstarter thread
Post by: idolminds on Tuesday, July 29, 2014, 08:42:41 PM
I want that guy to be the new Billy Mays.
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, November 20, 2014, 02:48:50 PM
Thimbleweed Park (https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv) is a classic adventure game being made by Ron Gilbert and Gary Winnick, who kind of kicked off the genre. Unlike Broken Age, this one looks like they are aiming squarely at the retro game vibe.

Pocket Rumble (https://www.kickstarter.com/projects/cardboardrobotgames/pocket-rumble-new-2d-fighting-game-for-pc-and-hand) is back on KS and raising more money than they got last time. Hopefully it hits its goal. It is a low input skill 2D fighter with a graphical style of the old NeoGeo Pocket fighting games. In fact, it will have a port to the actual NGPC. And by low skill I mean they want pulling off moves to be simple like "push direction and hit button" instead of "quartercircle back B A down B" or whatever most fighting games do.
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, January 21, 2015, 03:24:09 PM
Strafe (https://www.kickstarter.com/projects/strafegame/strafe): Just watch that trailer. They deserve money just for making that.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, January 22, 2015, 07:58:26 AM
They absolutely do. That was amazing and life-changing.
Title: Re: Kickstarter thread
Post by: Cobra951 on Thursday, January 22, 2015, 09:53:31 AM
Uh . . . wow.  OK, whatever sells games, I guess.  I'd like to see a study on reactions to this trailer, broken down by age group, and who has children.  I guess it's like the old saying:  "If it's too loud, you're too old."

I'm too old.
Title: Re: Kickstarter thread
Post by: Quemaqua on Thursday, January 22, 2015, 01:28:20 PM
It's totally an age thing, Cobra. That trailer was a great parody of the kind of stuff that was used in the eighties and nineties to sell stuff to kids (I grew up in the eighties, so it speaks to me very much). It's obviously much more ridiculous and extreme, but that's sort of what makes it more funny. It nails the look and feel of those commercials perfectly (and honestly, not that much has changed ... kid's commercials are still loud, obnoxious, and about as dumb as you can get, but in higher fidelity), and the rest of the ridiculousness is just funny for the excess. Because that's what it always felt like those commercials really wanted to do but couldn't.
Title: Re: Kickstarter thread
Post by: K-man on Thursday, January 22, 2015, 01:34:45 PM
Uh . . . wow.  OK, whatever sells games, I guess.  I'd like to see a study on reactions to this trailer, broken down by age group, and who has children.  I guess it's like the old saying:  "If it's too loud, you're too old."

I'm too old.

Title: Re: Kickstarter thread
Post by: Cobra951 on Thursday, January 22, 2015, 01:49:02 PM
 ;D  Love Spongebob. (http://vimeo.com/107785023)
Title: Re: Kickstarter thread
Post by: idolminds on Thursday, January 22, 2015, 07:42:06 PM
So in a weird thread reversal....I don't understand why people like Spongebob.
Title: Re: Kickstarter thread
Post by: Cobra951 on Friday, January 23, 2015, 09:10:13 AM
It's totally an age thing, Cobra. That trailer was a great parody of the kind of stuff that was used in the eighties and nineties to sell stuff to kids (I grew up in the eighties, so it speaks to me very much). It's obviously much more ridiculous and extreme, but that's sort of what makes it more funny. It nails the look and feel of those commercials perfectly (and honestly, not that much has changed ... kid's commercials are still loud, obnoxious, and about as dumb as you can get, but in higher fidelity), and the rest of the ridiculousness is just funny for the excess. Because that's what it always felt like those commercials really wanted to do but couldn't.

I get that.  It's the kid's head exploding thing in front of the mother and her reaction that jarred me into another place.  It was purely emotional.  I understand what the intent was, but at that point I no longer thought or cared about the product being advertised.  Makes it a lousy commercial for my demographic.  And I love 90s shooters too.  I recently lamented that Wolfenstein TNE wasn't the throwback to that (with modern visuals) that I hoped it would be.

One of the first episodes of Spongebob I watched was Bubblestand (http://vimeo.com/107785023).  I thought it was hilarious.  My younger daughter really liked the show at the time, and that's how I started watching it.  I don't know, maybe it's the more grown-up satire mixed in with the slapstick that makes it work for all ages.  Or it's just me.  I don't care.  :)
Title: Re: Kickstarter thread
Post by: PyroMenace on Friday, January 23, 2015, 09:37:16 AM
Cobra just can't handle the intense gameplay.
Title: Re: Kickstarter thread
Post by: Cobra951 on Friday, January 23, 2015, 10:12:56 AM
Cobra just can't handle the intense gameplay.

Yes I can . . . no . . . I . . . AAAAH!  *Head explodes*
Title: Re: Kickstarter thread
Post by: Quemaqua on Friday, January 23, 2015, 12:32:50 PM
I've found Spongebob amusing on multiple occasions, but it definitely isn't something I would ever sit and watch. I appreciate the more adult humor and satire at times, which tend to make for great clips, but there isn't nearly enough of it in the show on a minute-to-minute basis.

And yeah, that trailer did take a bit of a turn for the dark at the end there, no question. Being as fucked up as I am may help with that.
Title: Re: Kickstarter thread
Post by: PyroMenace on Monday, June 01, 2015, 01:06:43 PM
Perception (https://www.kickstarter.com/projects/perceptiongame/perception-3) - It's a horror game in which you are blind but the world is visualized by sound. It's pretty cool looking and looks a good deal creepy too.
Title: Re:
Post by: gpw11 on Monday, June 01, 2015, 06:38:06 PM
That's a cool idea
Title: Re: Kickstarter thread
Post by: idolminds on Wednesday, June 03, 2015, 10:00:00 AM
So cool that other developers also had it. (http://kotaku.com/developer-sees-game-announcement-realizes-hes-making-t-1708730906) Man, that must have been a rough time.
Title: Re: Kickstarter thread
Post by: PyroMenace on Monday, June 22, 2015, 12:31:00 PM
Perception (https://www.kickstarter.com/projects/perceptiongame/perception-3) - It's a horror game in which you are blind but the world is visualized by sound. It's pretty cool looking and looks a good deal creepy too.

Man, only 65 hours to go and it needs another 13k. I'm really tempted to back it, I know I'd get it if it was made but I just hope it makes it.
Title: Re: Kickstarter thread
Post by: Quemaqua on Monday, June 22, 2015, 05:18:37 PM
I just can't do kickstarter anymore, but it does look really cool. I hope it makes it.
Title: Re: Kickstarter thread
Post by: gpw11 on Monday, June 22, 2015, 09:45:57 PM
Man, only 65 hours to go and it needs another 13k. I'm really tempted to back it, I know I'd get it if it was made but I just hope it makes it.

Well, now it only needs 6.5k or so.   I'm surprised it's not there already with the exposure it's gotten.
Title: Re: Kickstarter thread
Post by: Quemaqua on Tuesday, June 23, 2015, 09:18:27 AM
Looks like they just passed the mark, so kudos to them. 44 hours to go.