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Games => General Gaming => Topic started by: idolminds on Wednesday, May 09, 2007, 11:44:10 AM

Title: Shadowrun goes gold
Post by: idolminds on Wednesday, May 09, 2007, 11:44:10 AM
I know no one really cares, but I had to post.

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Cross-Platform Innovator “Shadowrun” Goes Gold, Twice, For Windows Vista and Xbox 360

Gaming communities on Xbox 360™ and Windows Vista™ will come together for the first time over Xbox LIVE and Games For Windows – LIVE, when “Shadowrun™” teleports to retailers May 29

Microsoft Game Studios today announced that the eagerly awaited and innovative first-person shooter (FPS) “Shadowrun” has gone gold and will begin hitting retailers throughout North America on May 29.

From renowned developer FASA Studio, the team that brought you the Xbox LIVE launch title “MechAssault®,” and the lead designer behind the original “Halo®,” “Shadowrun” incorporates ancient magic and advanced technology into strategic and clever teambased gameplay for an unparalled combat experience.

Utilizing both the Xbox LIVE and Games For Windows – LIVE network, “Shadowrun” tears down the walls between friends and gamer communities on the Xbox 360 and Windows Vista-based PC by letting as many as 16 gamers play together, regardless of platform*. Not only does “Shadowrun” bring these communities together, it also extends the features gamers love on Xbox LIVE, such as gamertags, achievements, friends lists and integrated voice communication, onto the PC through Games for Windows — LIVE. “Shadowrun” is optimized for a multiplayer online experience – which requires an Xbox LIVE Gold account on Xbox 360 or Silver account on Games for Windows – LIVE.

“Shadowrun” will ship with nine unique maps and an additional three map variations, showcasing dynamic environments set in a futuristic Santos, Brazil, and its neighboring, ancient Ziggurat. “Shadowrun” includes six training chapters, allowing gamers the opportunity to fine-tune their strategy and lethal combinations against the intuitively smart and talented A.I. bots. Gamers can also play with bots at four levels of difficulty on every map and with every game type.

After a 5,000-year absence, magic has returned to the world of “Shadowrun.” It is 2031 and global corporations battle a relentless ancient order to harness this reawakened power. Be a part of the RNA, a global mega-corporation, and bring order (and profit) to a world of chaos. Or join the Lineage to keep magic wild and free at all costs. Choose a side and wage war for the future of magic in the new world of “Shadowrun.” Players vie for supremacy in an intense FPS experience, in the “Shadowrun” universe, that rewards cleverness, cunning and split-second improvisation through a unique combination of modern weapons, ancient magic and advanced technology.

Humans, elves, dwarves and trolls, can pick up ”Shadowrun” for the estimated retail price of $59.99 for Xbox 360 and $49.99 for Windows Vista. “Shadowrun” is rated “M” for Mature, for gamers 17 years old and above.
Ok...ok....get this:

Windows Vista ONLY
To get all the fancy features on PC, you need to drop another $50 on GFW Live.
$50 on PC, $60 on 360
It only has 9 maps!

Christ, could they try harder to make it fail? Oh yeah, they gimped PC controls to make the game "fair". Its mind boggling.
Title: Re: Shadowrun goes gold
Post by: angrykeebler on Wednesday, May 09, 2007, 11:55:48 AM
I might get this for my 360
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Wednesday, May 09, 2007, 12:58:19 PM
Yeah, fuck that shit.  There's no way in hell I'm even considering this game.  As far as I'm concerned it should just die.
Title: Re: Shadowrun goes gold
Post by: Pugnate on Wednesday, May 09, 2007, 01:01:47 PM
Yea wtf... I guess this is what everyone predicted. This is how M$ wants to run things. This is the future.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Wednesday, May 09, 2007, 01:02:26 PM
They can cram the future right back up into their nethers where they pulled it from.
Title: Re: Shadowrun goes gold
Post by: MysterD on Thursday, May 31, 2007, 01:45:08 PM
Shadowrun (Vista) for the PC just won't work for IGN.... (http://ve3d.ign.com/articles/793/793076p1.html)

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Shadowrun (Vista) No Worky

May 30, 2007 - Xbox Live has Major Nelson. Windows Vista Live has Colonel Klink ("Hoooogan!"). Shadowrun may be in stores, but lo-and-behold: It doesn't work. Here's more on the story from PC.IGN:

    Shadowrun, FASA Studios' arena shooter, is finally in stores, and we can't play the PC version. It's not for lack of effort - we spent hours trying to get the thing to connect to Live on a Vista rig with no luck. Once the game is installed it requires you to create an Xbox Live ID or sign in with an existing one. We have one, but after signing in with the correct information it just wouldn't let us connect. After fiddling with firewall and network port settings, we still couldn't get in. Whether this is a widespread issue or a problem with our own rig and network setup isn't clear, as we're not omniscient. It is the reason we can't bring you cross-platform impressions, however.

-- Robert 'Apache' Howarth
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Thursday, May 31, 2007, 02:53:00 PM
Is this just for multiplayer?  Because if they expect me to sign into some bullshit just to play... then I'm 18 times as fucking pissed as I was about this debacle yesterday.
Title: Re: Shadowrun goes gold
Post by: Jedi on Thursday, May 31, 2007, 03:35:45 PM
Is this just for multiplayer?  Because if they expect me to sign into some bullshit just to play... then I'm 18 times as fucking pissed as I was about this debacle yesterday.

Yeah I don't know, I'm going to assume so though as it only has 9 maps... which seems like an odd thing to say about a game if it weren't MP. Also the lack of maps and the need to sign up for the Live services makes more sense if it were MP only.
Anyway this game looks to be hitting stores in NZ at half the normal price, so perhaps the publisher has conceded a little there and they don't expect you to pay the full price and a subscription?? I don't know I haven't really been following this game at all.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Thursday, May 31, 2007, 03:37:27 PM
And I actually meant to say if they expect me to sign in for a Single Player game.  But I haven't been following this at all either, so... yeah.
Title: Re: Shadowrun goes gold
Post by: idolminds on Thursday, May 31, 2007, 03:49:56 PM
Dunno about that. Its kind of sad about this game, though. If they didn't dick around with it like they did it sounds kind of cool. I'm seeing threads where people are discussing their "builds"...race and special abilites. Seems like there could be a lot of strategies.
Title: Re: Shadowrun goes gold
Post by: MysterD on Thursday, May 31, 2007, 03:52:12 PM
I'm pretty sure it's MP-Only, guys.
I have never heard one word uttered about it being SP-based.
Title: Re: Shadowrun goes gold
Post by: idolminds on Thursday, May 31, 2007, 04:00:04 PM
No, no SP storyline or anything but I think there are bots for solo play.
Title: Re: Shadowrun goes gold
Post by: MysterD on Thursday, May 31, 2007, 05:39:14 PM
No, no SP storyline or anything but I think there are bots for solo play.

Kind of like BF games and Quake 3: Arena??
Title: Re: Shadowrun goes gold
Post by: poomcgoo on Friday, June 01, 2007, 07:11:56 AM
Wow.  I didn't realize how retarded that is.  9 maps for an MP-only game?
Title: Re: Shadowrun goes gold
Post by: Cobra951 on Friday, June 01, 2007, 10:25:51 AM
I saw it on the shelf at EB yesterday, remembered this thread, and walked right on by.  (I did see Forza 2 as well, though.  Decided to wait until I read some press on it.)  Damn shame.  I loved Shadowrun on the SNES.
Title: Re: Shadowrun goes gold
Post by: PyroMenace on Friday, June 01, 2007, 10:32:02 PM
Gamespot give it a 6.9. (http://www.gamespot.com/xbox360/action/shadowrun/index.html) Ouch, can't see I didn't see it coming.
Title: Re: Shadowrun goes gold
Post by: MysterD on Saturday, June 02, 2007, 05:18:34 AM
Gertsmann been vicious on these Microsoft games that have been not-so-great on Win Vista -- first Halo 2 PC, now Shadowrun PC/X360. I'm lovin' it!! :)

Shadowrun sounds a lot like Dark Messiah's MP -- you can do weapons and stuff, but you can also do spells and stuff. That sounds cool. Though, it sounds cool that you can be elves, trolls, and other races.

But 12 maps -- namely where NINE MP Maps are unique?!?!?! Oh, that's dumb. They better patch the game w/ maps galore, if they want to keep gamers interested. Knowing M$, they might charge for more maps, the way they're going w/ things....

Sounds like a SDK for the PC version would probably really help this game out, if gamers want to try and get their $$$$'s worth....

Okay, so -- what's up w/ Microsoft trying to do a lil' auto-aim feature on the KB/mouse controls? And, what's up again w/ the gamepad sounding like its got an advantage like on Halo 2 PC??? WTF?????

And ummm -- how come when you go up a ladder, there's no animation to that?!?!? That's.....goofy, in these day and age.

And it really sounds like a shame that they didn't give this a more Shadowrun feel toward the universe and all. Me, I think Shadowrun probably would've been more interesting as an SP RPG, MP RPG, or an MMORPG than say FPS.


EDIT:
Looks like Eurogamer feels a lot like Mr. Gertsmann did.
6.0 for Shadowrun on PC/X360 (out of 10) (http://www.eurogamer.net/article.php?article_id=77198)
Title: Re: Shadowrun goes gold
Post by: Jedi on Saturday, June 02, 2007, 06:06:59 PM
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Okay, so -- what's up w/ Microsoft trying to do a lil' auto-aim feature on the KB/mouse controls? And, what's up again w/ the gamepad sounding like its got an advantage like on Halo 2 PC??? WTF??


I've read little about this game but perhaps the developers (who aren't just MS by the way D) are trying to even the playing field. I remeber a few months back we had a massive thread about what was better in MP PC controls or console and one of the things that kept coming up was auto aim. So maybe, if auto aim is present in the game on both platforms then it may help even out the advantages that one might have over the other.
That's just my thoughts though I really couldn't give a shit.
Title: Re: Shadowrun goes gold
Post by: MysterD on Saturday, June 02, 2007, 07:03:54 PM

I've read little about this game but perhaps the developers (who aren't just MS by the way D) are trying to even the playing field. I remeber a few months back we had a massive thread about what was better in MP PC controls or console and one of the things that kept coming up was auto aim. So maybe, if auto aim is present in the game on both platforms then it may help even out the advantages that one might have over the other.

That's just my thoughts though I really couldn't give a shit.

I'm sure M$ put it on the list of things that should be done -- Bungie did it w/ Halo 2, now FASA did it w/ Shadowrun for injecting an "auto-aim" feature into the game.

Yes, you're right -- "auto-aim" might balance things for both sides, on the PC and console....

...But, isn't half the fun of the PC FPS is to get the auto directly on a certain specific body part on the enemy and blow them away into next week???

Maybe -- just maybe -- it should be up to who is running the particular game server if auto-aim should be allowed or not.

Title: Re: Shadowrun goes gold
Post by: idolminds on Saturday, June 02, 2007, 07:07:57 PM
Heres what Shawn of GFW Magazine/podcast said on the 1UP forums:

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I now have Vista, have DX 10, have Shadowrun. Nobody is fucking online with this on the PC end. Nobody. People figured out I was on a PC (which they continually called a computer and always with an exclamation) and couldn't believe it. So who here has it and wants to play?

Also, this is a console game. Period. They can brag all they want about their QA team kicking ass with controllers, but no shit. You move so slow that the mouse loses its advantage at anything other than long range and then the weapons have such slow rates of fire, do so little damage, and are so inaccurate that you lose the fun along with the niceties of your interface.

Oh, and you can't choose whether you want PC-pure games. In fact you can't even browse servers/games. It's entirely based on Live-style matchmaking and it takes about 5 full minutes or more before it plugs you into a game.
Title: Re: Shadowrun goes gold
Post by: Jedi on Sunday, June 03, 2007, 02:38:55 AM
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But, isn't half the fun of the PC FPS is to get the auto directly on a certain specific body part on the enemy and blow them away into next week???

Well a good auto aim would still allow for body parts much like Crackdown (which had its problems).

Interesting Idol, it would seem the PC players have to step it down a little so that the playing field is equal. Screw this game though I'm not touching this mess.
Title: Re: Shadowrun goes gold
Post by: idolminds on Sunday, June 03, 2007, 08:07:48 PM
More from Shawn:

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As far as Shadowrun is concerned I think the game is fairly balanced.  PC gamers have a much more precise weapon (the keyboard and mouse) and to level the playing field they've given console gamers a slight stickiness to the reticle.  It's nothing to throw a fit over, and if it's that bad then play something else.
That's not the full picture, actually. Go to the official site and read the balance section. Mouse gets further handicaps in the form of greater recoil and the imposition of dimished accuracy following rapid mouse look. I'm trying to like this game, PC or 360, and just can't get into it regardless of interface. It's boring as hell to me, the katana melee is atrocious and I'm amazed that its sloppiness (as well as the needless switch to third-person even when using a mouse) hasn't been commented on elsewhere. Because player models hardly react when shot and because it takes loads of rounds to kill I can never tell whether I'm about to win a firefight or what. So many complaints, ugh. My gut tells me that this is a PDZ scenario all over again. The trash eaters will hype it up and it'll fade from memory and existence soon after.
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I just clocked (yes, as in timed this shit with no exaggeration) nine minutes waiting to be put into a game. A few other gripes: no text chat. I think this game pisses me off so much because it positions itself as some great console-vs-pc showcase and yet its doesn't even try to meet PC players in the middle. Why even let us use mice and keyboards when you're going to handicap the fucking shit out of them. I repeat, this is an Xbox game that just so happens to run on Vista.
Title: Re: Shadowrun goes gold
Post by: PyroMenace on Sunday, June 03, 2007, 10:24:28 PM
No text chat? Wow... this game is a train wreck.
Title: Re: Shadowrun goes gold
Post by: idolminds on Sunday, June 03, 2007, 11:55:17 PM
I love fanboys. I know, I am am one. PC 4 life, yo. Still, at least I can admit it and try not to fall into stupidity traps.

For example, this game is $60 on 360, $50 on PC. That doesn't make any sense other than MS wants to make more money. First fanboy explanation is "Well thats what new games cost on each system." While true, don't you think it would be better to more consistent with pricing of cross-platform playing games? Just a thought.

My favorite, though, is the "There are royalties involved in publishing on a console, and not on PC." That is also true. Except...this game is made by FASA, which is owned by MS. It is being published by MS. It is appearing on a console MS created. So you're telling me MS is charging itself royalties to publish its own game on their own system? AND YOU ACCEPT THAT ANSWER?

I know I'm ragging on the game, but like pyro said its like a train wreck. I cant look away. A shame because I really think some of the ideas and such would make for some fun multi. Hopefully some modders make a UT3 mod based on this.
Title: Re: Shadowrun goes gold
Post by: Pugnate on Monday, June 04, 2007, 12:46:56 AM
You think they will balance it by lowering the price on the 360? No, they would rather increase the price on the PC.

Also it makes perfect sense that the PC version would be $50. PC gamers don't care what the 360 gamers are paying! They are comparing the price to what they regularly pay for games on the PC.
Title: Re: Shadowrun goes gold
Post by: nickclone on Monday, June 04, 2007, 08:07:48 AM
C'mon guys, this game wasn't supposed to be good at all. It's just a plug to push that new Live thing for the PC. Why else would they make the game cheaper for the PC? Why else would they make this a MP only game (yes there is SP, but lets not kid ourselves)? Why would they choose Shadowrun, a game that hasn't made a peep in 14 years? They chose this game because no one would really care if it failed or not, it's not even the same game as the SNES.
Title: Re: Shadowrun goes gold
Post by: scottws on Monday, June 04, 2007, 10:19:21 AM
I agree with nickclone.  This game has been a debacle from the get-go.  I don't know why this is considered a "big game" or why anyone is giving it even a moment's notice.
Title: Re: Shadowrun goes gold
Post by: Pugnate on Monday, June 04, 2007, 10:28:04 AM
I never thought of it that way Nick.
Title: Re: Shadowrun goes gold
Post by: idolminds on Monday, June 04, 2007, 10:37:41 AM
We're giving notice because this is one of the games thats supposed to be launching the new "Games for Windows" thing thats supposed to bring PC gaming up into the spotlight next to the consoles.

Well...so much for that plan, huh?
Title: Re: Shadowrun goes gold
Post by: MysterD on Monday, June 04, 2007, 01:36:03 PM
We're giving notice because this is one of the games thats supposed to be launching the new "Games for Windows" thing thats supposed to bring PC gaming up into the spotlight next to the consoles.
Exactly.

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Well...so much for that plan, huh?
Yup.

This is what Microsoft gets for pushing games like Halo 2 and Shadowrun for Vista ONLY, which probably also would've been better off suited to have been "Win XP" for a minimum OS requirement.

It's not like those games really take advantage of DX 10 like say Crysis of Alan Wake WILL.


Title: Re: Shadowrun goes gold
Post by: Jedi on Monday, June 04, 2007, 03:43:06 PM
Yup.

This is what Microsoft gets for pushing games like Halo 2 and Shadowrun for Vista ONLY, which probably also would've been better off suited to have been "Win XP" for a minimum OS requirement.

It's not like those games really take advantage of DX 10 like say Crysis of Alan Wake WILL.


Why would those games have been better off not being "Vista only" titles? How would it help having those games on XP? I'm not sure it Windows Live is Vista only (but I do know games with the Games for Windos banner aren't) but I'm sure if these games weren't Vista only we'd still be shafted with Live ~ they'd get their money from us some how!
I just don't see Vista being the problem (MS' choice to make these games exclusive to that OS is another issue) I see the problem being the bolting on of a Live servcie to the PC platform then forcing a few games to use it rather letting the servcie grow.
But their actions here are a little desperate though; MS has this new service they want to push but only 3 games (Halo 2, Shadowfuck and 1 other game mentioned earlier) are being released this year which will take advantage of this.... wow can't imagine there'd be much demand even if people liked the servcie to start with.
Title: Re: Shadowrun goes gold
Post by: MysterD on Monday, June 04, 2007, 04:22:06 PM
Why would those games have been better off not being "Vista only" titles? How would it help having those games on XP? I'm not sure it Windows Live is Vista only (but I do know games with the Games for Windos banner aren't) but I'm sure if these games weren't Vista only we'd still be shafted with Live ~ they'd get their money from us some how!
With it available to more OS's, it could be available to more gamers. Especially since it doesn't even require a DX10 card to run -- basically, requires a GF 6800 or above.

The tech requirements (http://forums.shadowrun.com/forums/thread/53910.aspx) are quite high, though, actually.

Not everybody wants to upgrade to Vista for very few games -- especially for one that's also on the X360.

Quote from: Jedi
I just don't see Vista being the problem (MS' choice to make these games exclusive to that OS is another issue) I see the problem being the bolting on of a Live servcie to the PC platform then forcing a few games to use it rather letting the servcie grow.

But their actions here are a little desperate though; MS has this new service they want to push but only 3 games (Halo 2, Shadowfuck and 1 other game mentioned earlier) are being released this year which will take advantage of this.... wow can't imagine there'd be much demand even if people liked the service to start with.
I prefer the PC's usual "free-reign" attitude, myself -- playing whatever game on whatever server I feel.

For example, if I want to play Diablo 2 online over LAN, so be it.
Or if I want to play it online over Blizzard's Battle.net, so be it.

Quote from: Nickclone
C'mon guys, this game wasn't supposed to be good at all. It's just a plug to push that new Live thing for the PC. Why else would they make the game cheaper for the PC?
PC Games are normally $49.99 retail brand new, while X360 games are $59.99 retail brand new.

Games are $10 more on the X360 over the PC b/c Microsoft is still trying to make up for way under-selling the cost of their actual console system.

Quote from: Nickclone
Why else would they make this a MP only game (yes there is SP, but lets not kid ourselves)?
The game sounds more like a tech demo than an actual game, if you ask me....

Quote from: Nickclone
Why would they choose Shadowrun, a game that hasn't made a peep in 14 years? They chose this game because no one would really care if it failed or not, it's not even the same game as the SNES.
I'm sure fans of the Shadowrun RPG, cared.

On another note, they probably didn't like their RPG being turned into a MP FPS, though...
Talk about a mis-use of an IP, if I ever seen one...

Title: Re: Shadowrun goes gold
Post by: Jedi on Monday, June 04, 2007, 05:20:47 PM
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With it available to more OS's, it could be available to more gamers. Especially since it doesn't even require a DX10 card to run -- basically, requires a GF 6800 or above.

The tech requirements are quite high, though, actually.

Not everybody wants to upgrade to Vista for very few games -- especially for one that's also on the X360.

I know they don't need DX10 I never said they did. My point still stands, "Vista only" is one issue, you'd still have to deal with Windows live, paying for the service to play online and the sweet F.A amount of maps in ShadowRun - being Vista-ized did not lump these games with those issues.
Title: Re: Shadowrun goes gold
Post by: MysterD on Monday, June 04, 2007, 06:47:29 PM
I know they don't need DX10 I never said they did.
If they really want the game to really support Windows Vista to its fullest -- graphically and performance-wise -- shouldn't the game just be flat-out DX10 support only??? Same goes for Halo 2 PC, as well.

By also supporting DX9.0, Shadowrun PC and Halo 2 PC might as well also support Win XP right along w/ Vista -- that's my point. Just look at these two games -- they're not cutting edge, graphically. Are they really utilizing what DX10 and Vista can really do?? I think not. Whereas, Crysis and Alan Wake will be utilizing DX10 and Vista to its advantage. And the funny part is -- Crysis will support not just only Win Vista and DX10, but also Win XP and DX 9.0. Yeah, go figure...

And my other point is -- many gamers refuse to abandon Win XP right now. It would make for more sales straight upon the game's release, if they had Halo 2 and Shadowrun supporting both Win XP and Win Vista. It also seems kinda' foolish to trot out a not-so-good game as a Windows Vista exclusive. That doesn't showcase what Win Vista should be all about for gaming.


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My point still stands, "Vista only" is one issue, you'd still have to deal with Windows live, paying for the service to play online and the sweet F.A amount of maps in ShadowRun - being Vista-ized did not lump these games with those issues.
FASA and Microsoft could always patch the game and add more maps to the game, if they really want to.
Knowing them, if they were to do so, they could and probably would sell these extra maps, instead...

About dealing w/ Windows Live -- blah! We all know it's crap, since Window Vista is the system Microsoft keeps drumming up support for Windows Live. I ain't seen them mention any Win XP games utilizing their Live service. They are trying to push this right onto Vista only.

Y'know, if I wanted to play Shadowrun PC or Halo 2 PC over a LAN w/out dealing w/ Win Live, I should be given the option to be able to do so. It's just as crappy as that I can pretty much only play Half-Life 2: Death Match and Dark Messiah Multi-player over that poorly-implemented STEAM service.

Title: Re: Shadowrun goes gold
Post by: Jedi on Monday, June 04, 2007, 07:07:31 PM
All good points D and I agree, but making a game Vista only has nothing to do with showing off what the OS can do for a game. It's all about pulling people across to the new OS, simple as that. Yes releasing games as Vista only would make more sense if those games actualy used DX10 (actually used it not just a game with DX10 bolted on)... but those games are still months and months away. MS clearly doesn't want to wait that long before they start pushing Vista.

Actualy now that I think about it... is there any reason why DX10 is Vista only?
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Monday, June 04, 2007, 07:13:28 PM
Because they want to sell more copies of Vista.

The only thing I have to add to this is I will never buy Vista.  Ever.  The shit MS is pulling with the new o/s has drained whatever tiny ounce of respect I had for them that remained after years of other bullshit.  I can't stand this anymore.  The consumer means nothing to any of these corporations... and probably because the consumer no longer cares about himself.
Title: Re: Shadowrun goes gold
Post by: idolminds on Monday, June 04, 2007, 07:15:23 PM
Because that will be the big pull to gamers to upgrade to Vista. You want DX10? You need Vista. Thats pretty much the only reason for it. Forget these poor releases from MS (which, BTW, don't use DX10 at all. Both Halo 2 and Shadowrun are pure DX9 games), whats going to make gamers want Vista is when other games are released with extra DX10 effects. Like UT3, which supposedly runs better with more effects in DX10 than DX9. Right there is a reason a lot of people will get Vista. And then in another year or two when every game is DX10, everyone will have Vista.

Except, apparently, Que who has announced his retirement from PC gaming.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Monday, June 04, 2007, 07:19:38 PM
All I said was "I will never buy Vista".  Read carefully.
Title: Re: Shadowrun goes gold
Post by: Jedi on Monday, June 04, 2007, 07:20:05 PM
Except, apparently, Que who has announced his retirement from PC gaming.

Hahaha  ;D
Title: Re: Shadowrun goes gold
Post by: Cobra951 on Monday, June 04, 2007, 07:27:49 PM
I was going to say that you could never convince me that there is a real reason for DX10 to need Vista, even if official sources claim that it does.  Extensions within DirectX relate to capabilities in the video hardware, and DX itself *is* the OS extension.  You can extend XP just as well as Vista, or any other OS.
Title: Re: Shadowrun goes gold
Post by: idolminds on Monday, June 04, 2007, 07:29:28 PM
All I said was "I will never buy Vista".  Read carefully.
Touché.
Title: Re: Shadowrun goes gold
Post by: MysterD on Monday, June 04, 2007, 07:31:00 PM
Because that will be the big pull to gamers to upgrade to Vista. You want DX10? You need Vista. Thats pretty much the only reason for it.
Yeah; pretty much.

There's not really much new in the tech world for DX10 being mentioned, right now.

Namely, a lot of the newer special effects we have some trouble w/ running in DX9 basically run a hell of a lot better in DX10.

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Forget these poor releases from MS (which, BTW, don't use DX10 at all. Both Halo 2 and Shadowrun are pure DX9 games), whats going to make gamers want Vista is when other games are released with extra DX10 effects.
Exactly.

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Like UT3, which supposedly runs better with more effects in DX10 than DX9. Right there is a reason a lot of people will get Vista.
Agreed.

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And then in another year or two when every game is DX10, everyone will have Vista.
I'm guessing when I buy a new PC, Vista will be equipped.
That's when I'll jump to Vista, very likely.

Unless, I can get Vista dirt cheap somewhere on some sort of special sale....
...I doubt that, though.



Title: Re: Shadowrun goes gold
Post by: Quemaqua on Monday, June 04, 2007, 07:46:21 PM
And yes, given that I didn't make much of a point... what Cobra said is exactly why I'm pissed about all this.
Title: Re: Shadowrun goes gold
Post by: MysterD on Monday, June 04, 2007, 08:00:58 PM
Have Microsoft stated what the heck is actually brand-new for tech in DX10 that weren't at all in DX9.0 period?
Title: Re: Shadowrun goes gold
Post by: Jedi on Monday, June 04, 2007, 08:58:54 PM
Have Microsoft stated what the heck is actually brand-new for tech in DX10 that weren't at all in DX9.0 period?


Pretty sure they have mate, I suggest google becuase these types of details never really floated my boat so I never paid much attention.  ;D
Title: Re: Shadowrun goes gold
Post by: idolminds on Monday, June 04, 2007, 09:07:16 PM
Just remember that you can play Shadowrun on dedicated servers on PC, free, no Gold subscription required!

Too bad according to the official forums there are currently only 4 such servers....
Title: Re: Shadowrun goes gold
Post by: Pugnate on Tuesday, June 05, 2007, 02:49:36 AM
Anyone else who never wants to buy Vista can PM me for help.
Title: Re: Shadowrun goes gold
Post by: idolminds on Wednesday, June 06, 2007, 12:30:40 AM
GFW Radio 6/5/07 (http://zdmedia.vo.llnwd.net/o1/Podcasts/CGW/060507.mp3)

First you laugh, then you cry, then you get angry.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Wednesday, June 06, 2007, 12:44:19 AM
Jeez... they just keep going.  I keep thinking they'll stop, and then they mention something else.  Heh.
Title: Re: Shadowrun goes gold
Post by: TheOtherBelmont on Wednesday, June 06, 2007, 12:55:55 AM
For anyone who's curious we have yet to sell one copy of either the PC or 360 version of this game at my work since release.
Title: Re: Shadowrun goes gold
Post by: Cobra951 on Wednesday, June 06, 2007, 04:30:58 AM
At least not all the news is bad, then.
Title: Re: Shadowrun goes gold
Post by: MysterD on Wednesday, June 06, 2007, 02:01:25 PM
For anyone who's curious we have yet to sell one copy of either the PC or 360 version of this game at my work since release.

That's a big ouch for Microsoft and FASA.

EDIT #1:
On another very related note, this is what GameDaily feels about this whole "Games For Windows (Vista and Live)" movement. (http://www.dailygame.net/news/archives/006350.php)

EDIT #2:
6.8 from IGN on Shadowrun PC/X360.
IGN says they like what the game tries to achieve -- mixing magic and gunplay -- saying that it's quite fun.
But, they don't like the major lack of content (for its price), lack of presentation, issues w/ Live, and the game's tech issues. (http://pc.ign.com/articles/794/794099p1.html)

EDIT #3:
GFW Radio 6/5/07 (http://zdmedia.vo.llnwd.net/o1/Podcasts/CGW/060507.mp3)

First you laugh, then you cry, then you get angry.

Interesting....They state that there was a single player mode originally, but it got ripped out???!?!!? WTF??!?!?!?!
That sucks, content-wise -- especially since the game only has 12 maps -- 9 original MP maps.

Why is this game $50 then????

I mean, it's not like this game has around 30 (or so) MP maps....
Title: Re: Shadowrun goes gold
Post by: scottws on Wednesday, June 06, 2007, 04:56:19 PM
That podcast was great.  Thanks, idol.
Title: Re: Shadowrun goes gold
Post by: idolminds on Friday, June 08, 2007, 10:43:36 PM
The hilarity continues! According to a thread on Cheapassgamer, the week of June 17th, Circuit City will be giving Shadowrun PC away with a purchase of Halo 2 Vista. Not only that, but Halo 2 will be on sale that week for $40. So that makes them...$20 each?

I feel sorry for the people that went out and bought them full price.

Ok, no I don't.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Friday, June 08, 2007, 10:47:43 PM
I'd say they got what they paid for - crappy overpriced games.
Title: Re: Shadowrun goes gold
Post by: MysterD on Saturday, June 09, 2007, 05:08:02 AM
The hilarity continues! According to a thread on Cheapassgamer, the week of June 17th, Circuit City will be giving Shadowrun PC away with a purchase of Halo 2 Vista. Not only that, but Halo 2 will be on sale that week for $40. So that makes them...$20 each?

I feel sorry for the people that went out and bought them full price.

Ok, no I don't.

That fast?!?!?!?!

So, basically, they are Bargain Binning two BRAND NEW games for a week.

Oh, God -- that's hilarious!!!

Title: Re: Shadowrun goes gold
Post by: idolminds on Sunday, June 10, 2007, 03:43:41 PM
Time passes, interesting things happen.

Falling Leaf (http://www.fallingleafsystems.com/) is supposedly working on software that will allow people to play Halo2 and Shadowrun on XP, and they expect a release by the end of July.

Also, this PC Gamer Podcast (http://www.pcgamerpodcast.com/?p=137) talks to Mitch Gitelman from FASA Studio. The PCG crew seem to actually enjoy Shadowrun.
Title: Re: Shadowrun goes gold
Post by: MysterD on Wednesday, June 27, 2007, 01:59:27 PM
OXM has a podcast w/ Mitch Getelman of FASA on Shadowrun.

Around 21 minutes into the podcast, they start to talk to Getelman about it.
It goes on 'til around 58 mins of the podcast. (http://www.oxmpodcast.com/?p=86)

Getelman complains about the reviews -- and complains right to OXM for giving his game a "7" and that "the reviews and reviewers suck".

This podcast even gets into a conversation about reviewers scoring games, how some people look at the score and not the review, and etc etc.

And, it even gets into OXM asking Getelman if he thinks it is worth the $50-60 price tag, for the (lacking) amount of content in the game....

Getelman mentions they are working on a patch to fix some NetCode (which he mentions are SR's issues, not b/c od Windows Live) and to fix and add some other things to SR.

Getelman does say he would like to eventually make an RPG for Shadowrun.
Title: Re: Shadowrun goes gold
Post by: Jedi on Wednesday, June 27, 2007, 04:35:23 PM
Quote
Getelman complains about the reviews -- and complains right to OXM for giving his game a "7" and that "the reviews and reviewers suck".

Great 'quote' out of context D.
He doesn't so much complain but asks them to justify, his point of view was that a 7 was low enough that no one would bother reading the review and then he rants for a bit. He says several times that he likes them and their work etc so he certainly didn't rip them apart which is what I was expecting.
Title: Re: Shadowrun goes gold
Post by: MysterD on Wednesday, June 27, 2007, 06:12:24 PM
Great 'quote' out of context D.
He doesn't so much complain but asks them to justify, his point of view was that a 7 was low enough that no one would bother reading the review and then he rants for a bit.
Yes, he does complain and even ask for their reasons -- and yes, they do give it. He can't seem to get a lot through the thick skull of his, though.
OXM's big thing was that they liked Shadowrun -- but the game, they feel, is VERY lacking content, for its price.

And, they also get into an interesting talk about episodic gaming, Valve w/ Episodic content, delivery of media of digital vs. physical, etc etc.

They even get into Team Fortress 2 only having less maps than Shadowrun, though OXW tells them that TF2 is 1/5 of the game package (HL2, HL2: Ep One, HL2: Ep Two, TF2, and Portal will come in that upcoming box from Valve). Shadowrun is one entire whole package for $60 -- w/ only NINE original maps (12 in total, if you count the re-visioned maps).

I can't speak for the rest of the world myself, but if it's a game I'm interested in, no matter what the score is, I read the entire review.

Quote
He says several times that he likes them and their work etc so he certainly didn't rip them apart which is what I was expecting.
I didn't say he "ripped them apart".
I said he "complained."

Getelman's game did get a "7." A 7 might not be great, but it's still decent.

I dunno, but 12 maps total seems quite lacking for a MP only-shooter, content-wise -- "tight game experience" (as Getelman says) or not. Especially at $50 (PC) or $60 (X360).

It'd be pretty cool if Getelman's team at FASA, for their next patch, add a bunch of new maps and stuff. That would really make Shadowrunner gamers much happier, I'd bet. I'm sure that'd be a start...

Another idea to make that $50-60 price tag sit better w/ PC gamers -- FASA should release a Map-Making SDK on the PC -- as I'm sure, much of the PC's MP FPS community live off what some of the modders can bring to the table for maps and stuff for their FPS games.




Title: Re: Shadowrun goes gold
Post by: idolminds on Wednesday, June 27, 2007, 06:16:36 PM
On a similar note, Halo 2 and Shadowrun have both been hacked to run on XP. I don't think online multiplayer works yet, but SP and LAN does.
Title: Re: Shadowrun goes gold
Post by: scottws on Wednesday, June 27, 2007, 06:48:15 PM
On a similar note, Halo 2 and Shadowrun have both been hacked to run on Vista. I don't think online multiplayer works yet, but SP and LAN does.
XP you mean?
Title: Re: Shadowrun goes gold
Post by: Jedi on Wednesday, June 27, 2007, 06:52:36 PM
He can't seem to get a lot through the thick skull of his, though.

Oh god there's an easy joke there.... must resist....
Title: Re: Shadowrun goes gold
Post by: idolminds on Wednesday, June 27, 2007, 07:04:01 PM
XP you mean?
Yes. Yes I do.
Title: Re: Shadowrun goes gold
Post by: MysterD on Wednesday, June 27, 2007, 07:23:06 PM
Oh god there's an easy joke there.... must resist....

And yes, I have a thick skull, too..
Title: Re: Shadowrun goes gold
Post by: wizall on Monday, July 02, 2007, 02:07:48 PM
I finally tried the demo on X360 and actually thought it was fun.  The various spells mixed with the standard shooter gameplay seems like it could be worth it.  I understand why everyone is rankled over this Vista business, but I'm inclined to agree with Penny Arcade, that there is a decent game to had here if you put a few things aside.

That said, I won't be getting it until it's cheaper.
Title: Re: Shadowrun goes gold
Post by: MysterD on Sunday, July 22, 2007, 06:06:54 AM
Is DX10 and Win Live coming to XP? (http://ve3d.ign.com/articles/807/807210p1.html[/url)    

Quote
DX10 Coming to XP?

July 21, 2007 - ... [Shane Kim of Microsoft, at E3] hints that DX10 may be coming to XP (or "Windows" as he calls it):

    GI: I'm all set [with a DX10 card], I'm just a little scared of Vista.

    Kim: We will win your support on Vista.

    GI: How?

    Kim: Because, at the end of the day, it's all about content to me. We're delivering the platform, Live is coming to Windows, DX10 is coming to Windows. At the end of the day, it's going to be about great content, that you go, "OK, for the stuff I want to play on Windows on my PC, OK, we did a good job." All of the stuff that we're doing for that is foundational stuff. The marketing efforts, the better merchandising in the stores and things like that. At the end of the day, it's going to be about the content. If we don't deliver that—I don't mean just Microsoft—but if the industry doesn't deliver that, then we're not going to win your hearts and minds, because all of these publishers that are out there, they want—they need—Windows to be a successful gaming platform.

Live and DX10 are already on Vista, so if they're coming to "Windows"... Read between the lines!

In other news, 1UP has another interview with Shane that deals more with consoles.
So, hmmmm....DX10 and Live are coming to "Windows", Shane Kim says. Okay, does he mean he's hinting at them Coming to Win XP? Or, is that his response to him winning over us to migrate over to Vista? Or maybe both here??? Yeah, kind of ambiguous wording, if I ever heard it or read it....

So, let's assume, for the hell of it, that Microsoft is bringing Live and DX10 to Win XP, just for the hell of it...

As VoodooExtreme put it, Live and DX10 are on Vista already....So, where-else can they put DX10? Probably Windows XP. Is Microsoft claiming defeat here?!?!!? Is Microsoft budging?!?!? It really looks like Microsoft might be admitting defeat w/ their over-push of Windows Vista, if they are planning to bring Live and DX10 to XP. And, as we all figured, claims were probably true that DX10 could be brought to XP, if they so wanted to try and do so -- looks like they're trying to do so! Hell, I mean -- some hackers did try and port Halo 2 and Shadowrun over to XP, themselves...

M$ had pissed off a lot of gamers w/ Vista Exclusives that also appears on either of their XBox systems, such as Halo 2 PC (also on XBox) and Shadowrun PC (also on the X360) -- games that probably should've been on Win XP, anyways. I mean, hell -- it's not like they picked the best games to make a Vista Exclusive; that's not a good way to convince gamers to migrate over to Vista.
Title: Re: Shadowrun goes gold
Post by: Quemaqua on Sunday, July 22, 2007, 08:17:09 AM
That'd sure be nice, but I'm not holding my breath.  I'll believe it when I see it.
Title: Re: Shadowrun goes gold
Post by: MysterD on Sunday, July 22, 2007, 08:19:51 AM
That'd sure be nice, but I'm not holding my breath.  I'll believe it when I see it.
Exactly my thoughts.

Though, if M$ does bring Win Live and DX10 to XP, I'm sure it would make a lot of PC gamers happy...
Title: Re: Shadowrun goes gold
Post by: idolminds on Sunday, July 22, 2007, 09:08:35 AM
We already know Live is coming to XP (Gears of War uses Live for multiplayer and will run on XP), so thats already taken care of. Now DX10 on XP would be an even bigger deal.
Title: Re: Shadowrun goes gold
Post by: MysterD on Sunday, July 22, 2007, 09:37:34 AM
We already know Live is coming to XP (Gears of War uses Live for multiplayer and will run on XP), so thats already taken care of.
Oh yeah -- that's true!
Good point.

Quote
Now DX10 on XP would be an even bigger deal.
Definitely.

I think it'd make a lot of PC gamers happy to have DX10 on XP -- 'cause that would mean that w/out hacks and all of that jazz, Halo 2 PC and Shadowrun PC will likely work on XP. It'd be official.

Title: Re: Shadowrun goes gold
Post by: MysterD on Friday, December 03, 2010, 01:32:42 PM
Shadowrun PC = 99 cents on Games For Windows Marketplace to download today. (http://www.gamesforwindows.com/en-US/dailydeal/day2/)
Title: Re: Shadowrun goes gold
Post by: idolminds on Friday, December 03, 2010, 02:47:39 PM
Thats what I paid for it from GoGamer several months ago. Still havent played it. Need to get a new OS.
Title: Re: Shadowrun goes gold
Post by: Xessive on Friday, December 03, 2010, 03:03:06 PM
Tempting but I can't trust buying anything online from Microsoft since the dickwads refused to correct the region on my original account, which means that I cannot log in for some asinine reason. It was bound to my primary e-mail address and they won't even release my e-mail from that LIVE account. It's like a permanent stain.

To play LIVE stuff I had to create another "Windows Live" account which I never use for anything but to log into Xbox Live stuff. Until they fix my issue I'll never actually spend any money on LIVE.
Title: Re: Shadowrun goes gold
Post by: MysterD on Saturday, December 04, 2010, 06:40:40 AM
Thats what I paid for it from GoGamer several months ago. Still havent played it. Need to get a new OS.
I got Shadowrun PC on disc, as well.
I just ain't bought a new PC w/ Vista or Win 7 on it...yet.
Title: Re: Shadowrun goes gold
Post by: K-man on Saturday, December 04, 2010, 10:38:44 AM
Wasn't this iteration considered pretty terrible?
Title: Re: Shadowrun goes gold
Post by: MysterD on Saturday, December 04, 2010, 10:47:22 AM
Wasn't this iteration considered pretty terrible?
Pretty much, yeah.
And it was really b/c of a lot of the stupid BS that came w/ it, not the actual game itself.

See Gerstmann's old GameSpot review for why (http://www.gamespot.com/pc/action/shadowrun/review.html?om_act=convert&om_clk=gssummary&tag=summary%3Bread-review) or many other reviews out there.

I think a lot of people would've been happier if...
1.If it wasn't titled Shadowrun (this MP shooter game has nothing of much to do w/ the franchise and RPG);
2.They didn't charge $50 for a game w/ a MAJOR lack of content upon release;
3.They didn't gimp PC gamers w/ an "Autoaim" when playing against X360 gamers;
4.They didn't charge PC gamers on G4WL a Sub-Fee to higher grade servers to play X-Platform Games (360 and PC).
5.The game didn't have high-system requirements upon release;
6.The game was NOT a Vista exclusive.