Why would those games have been better off not being "Vista only" titles? How would it help having those games on XP? I'm not sure it Windows Live is Vista only (but I do know games with the Games for Windos banner aren't) but I'm sure if these games weren't Vista only we'd still be shafted with Live ~ they'd get their money from us some how!
With it available to more OS's, it could be available to more gamers. Especially since it doesn't even require a DX10 card to run -- basically, requires a GF 6800 or above.
The tech requirements are quite high, though, actually.
Not everybody wants to upgrade to Vista for very few games -- especially for one that's also on the X360.
I just don't see Vista being the problem (MS' choice to make these games exclusive to that OS is another issue) I see the problem being the bolting on of a Live servcie to the PC platform then forcing a few games to use it rather letting the servcie grow.
But their actions here are a little desperate though; MS has this new service they want to push but only 3 games (Halo 2, Shadowfuck and 1 other game mentioned earlier) are being released this year which will take advantage of this.... wow can't imagine there'd be much demand even if people liked the service to start with.
I prefer the PC's usual "free-reign" attitude, myself -- playing whatever game on whatever server I feel.
For example, if I want to play Diablo 2 online over LAN, so be it.
Or if I want to play it online over Blizzard's Battle.net, so be it.
C'mon guys, this game wasn't supposed to be good at all. It's just a plug to push that new Live thing for the PC. Why else would they make the game cheaper for the PC?
PC Games are normally $49.99 retail brand new, while X360 games are $59.99 retail brand new.
Games are $10 more on the X360 over the PC b/c Microsoft is still trying to make up for way under-selling the cost of their actual console system.
Why else would they make this a MP only game (yes there is SP, but lets not kid ourselves)?
The game sounds more like a tech demo than an actual game, if you ask me....
Why would they choose Shadowrun, a game that hasn't made a peep in 14 years? They chose this game because no one would really care if it failed or not, it's not even the same game as the SNES.
I'm sure fans of the Shadowrun RPG, cared.
On another note, they probably didn't like their RPG being turned into a MP FPS, though...
Talk about a mis-use of an IP, if I ever seen one...