Author Topic: Splinter Cell: Conviction  (Read 29048 times)

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #80 on: Tuesday, April 13, 2010, 02:28:14 PM »
Haha it's funny how Assassin's Creed 2 (an action game with some stealth elements) implemented body carrying but Splinter Cell (a series known for tactical stealth gameplay with some action elements) removed it :P

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #81 on: Tuesday, April 13, 2010, 02:29:59 PM »
Haha it's funny how Assassin's Creed 2 (an action game with some stealth elements) implemented body carrying but Splinter Cell (a series known for tactical stealth gameplay with some action elements) removed it :P

Sam's getting sloppy at his old age.
He needs to hide bodies and lock-pick again.

Offline W7RE

  • Post-aholic
  • *****
  • Posts: 2,780
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #82 on: Tuesday, April 13, 2010, 03:32:12 PM »
Yup, the USB drive shows up as an empty 500MB removable drive.

I guess if this is what is "defective" bout it, they could just offer all that content as downloads. Of course, people who don't read up about this stuff would never know about it.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #83 on: Wednesday, April 14, 2010, 01:43:59 AM »

Offline Cobra951

  • Gold Member
  • *
  • Posts: 8,934
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #84 on: Wednesday, April 14, 2010, 07:28:29 AM »
Man, the birthdate selection screen there is almost completely unresponsive on my PC (in Firefox).  I clicked on the year down scrollbar twice, waited 20 seconds after each click, then settled for 1991.  I'm 19 today!  Maybe Steve Jobs is on the right track about Flash after all.

That looks great.  If only there were more than half a game's worth of play time.

Offline scottws

  • Gold Member
  • *
  • Posts: 6,608
    • Facebook Me
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #85 on: Wednesday, April 14, 2010, 08:56:57 AM »
Man, the birthdate selection screen there is almost completely unresponsive on my PC (in Firefox).  I clicked on the year down scrollbar twice, waited 20 seconds after each click, then settled for 1991.  I'm 19 today!  Maybe Steve Jobs is on the right track about Flash after all.

That looks great.  If only there were more than half a game's worth of play time.
Flash sucks bad, but at least its a standard.  You have to wonder what Apple has up its sleeve.  Is it going to try it's own format in the Flash/Silverlight space?

Offline Cobra951

  • Gold Member
  • *
  • Posts: 8,934
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #86 on: Wednesday, April 14, 2010, 11:03:26 AM »
Last time I contemplated installing Silverlight, I was dissuaded by the requirement that I agree to auto updates whenever MS sees fit to install new shit on my system.  No thanks.

Someone just needs to take flash and make it, oh, about 1000% more efficient.  I'm all for good standards, not shitty ones.

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #87 on: Wednesday, April 14, 2010, 11:38:45 AM »
Last time I contemplated installing Silverlight, I was dissuaded by the requirement that I agree to auto updates whenever MS sees fit to install new shit on my system.  No thanks.

Someone just needs to take flash and make it, oh, about 1000% more efficient.  I'm all for good standards, not shitty ones.

I remember on my old 1800+ XP Flash was fine for years and all of a sudden Youtube and Flash videos in general started taking up massive resources and having problems. I don't know if it was people encoding at a higher quality by default (if that makes sense) or something like that, but it was certainly Flash based.  I know I reformatted at least once while this was going on and it still happened.

Flash is a pretty big resource hob, but as Scott said, at least it's standard.  Adobe is also starting to do a decent job of optimizing it (I guess). I was reading a while ago that a substantial part of the problem is how easy it is to code for Flash....people don't code efficiently even on major sites and that can have a pretty profound effect.  I don't know shit about it really, so I don't know if that's true.

What I do know is that Apple's tirade against Flash probably has very little to do with performance and more to do with control over their "walled garden".  Allowing Flash onto the platform pretty much gives developers a back door they can use to skirt around the app store, either with .FLV files that can be opened on the device or web-based applications.  I mean, they are certainly correct about Flash draining battery and using CPU power, but the same can be said about H.264 and HTML5.

I've seen benchmarks of Flash vs. HTML5 on various devices.  Not surprisingly, HTML5 ended up being less resource hungry in OSX....but that was the only platform. In Windows, Flash was still faster in all browsers.  On the Nexus One, the Flash player killed the HTML5 player (I honestly don't think that means jack though).  Of course, HTML5 probably will be more optimized before we start seeing it all over the place.   On a side note, and I don't know what this really means but Coreplayer on my WinMo phone has the option to play either flv or h.264 files of varying quality for all youtube videos. I don't know if it's a bandwidth issue or a cpu issue but flv is always the way to go.  At identical image quality the flash videos always play a lot smoother while the h.264 are jerky.  So, flash is certainly a resource hog but compatibility and standards aside, it doesn't seem that there's really a much better option at the moment.

Oh, and Cobra, you might want to update Flash.  A story that came through on google reader a couple days (weeks?) ago said that the newest version has finally enabled hardware acceleration and that it made a pretty bid difference in some cases.

Offline scottws

  • Gold Member
  • *
  • Posts: 6,608
    • Facebook Me
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #88 on: Wednesday, April 14, 2010, 12:33:42 PM »
HTML5?  I thought everything was shifting to XHTML1.

EditAh.  I see that HTML5 is the successor to both HTML4 and XHTML1.

Edit 2:  My previous edit isn't totally true.  There is an XHTML version of HTML5 being developed called - wait for it - XHTML5.
« Last Edit: Wednesday, April 14, 2010, 01:05:36 PM by scottws »

Offline Cobra951

  • Gold Member
  • *
  • Posts: 8,934
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #89 on: Wednesday, April 14, 2010, 12:43:36 PM »
H.264 is a lost cause on my system.  I don't even try to play HD videos encoded with that shit anymore.

I'll give Flash updating a try, though I doubt anyone cared about Gen-5 Nvidia cards when they did hardware optimizations.

I'm not blind to the fact that my biggest problem is old hardware.  For now, dancing around the issues is my only recourse.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #91 on: Wednesday, April 14, 2010, 02:33:17 PM »
HTML5?  I thought everything was shifting to XHTML1.

EditAh.  I see that HTML5 is the successor to both HTML4 and XHTML1.

Edit 2:  My previous edit isn't totally true.  There is an XHTML version of HTML5 being developed called - wait for it - XHTML5.


Well, isn't that confusing as fuck. It's worse than ISO manual classifications.


H.264 is a lost cause on my system.  I don't even try to play HD videos encoded with that shit anymore.

I'll give Flash updating a try, though I doubt anyone cared about Gen-5 Nvidia cards when they did hardware optimizations.

I'm not blind to the fact that my biggest problem is old hardware.  For now, dancing around the issues is my only recourse.

Yeah, but that's not THAT old.  It's not like you're on a Celeron 900 and Geforce 2. I also wouldn't be surprised if Flash optimization for slower hardware was Adobe's number one priority at the moment.  Netbooks are exploding and people want to watch flash videos on them.

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #92 on: Wednesday, April 14, 2010, 02:34:31 PM »
Oh, and WTF D?

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #93 on: Wednesday, April 14, 2010, 03:14:02 PM »
Oh, and WTF D?

I beat Pug to the punch w/ the GameSpot review.

EDIT:
ActionTrip Review - 7.9 (out of 10)
Written review.

Quote
All of this sounds very cool doesn't it? Sure it does. So, why in the hell am I still not playing the game? I'll tell you why. Because the game is short. Very short. And I'm one of those gamers who doesn't buy video games for co-op or multiplayer. I want the single-player to last as long as possible. This is one of the main reasons why I enjoyed Ubisoft Montreal's recent endeavor, Assassin's Creed 2 (360). Anyway, that's just me. I guess it's safe to assume a majority of gamers will appreciate what these guys have done with the new multiplayer facets.

...

The main goal was to appeal to a wider audience; that much is obvious. As a result, emphasis was put on co-op and multiplayer. Then again, we are certain that a great number of gamers will still buy Splinter Cell: Conviction for its single-player mode. As it stands, if you decide to go solo, you'll find that the gameplay is really fun, but as soon as the end credits start rolling, you're gonna want your money back. It simply must be said that fans of solo play were neglected, since the content in that respect is poor. What's more, Sam's abilities to deal with enemies stealthily were trimmed down somewhat in favor of more action, which, in our book, is a step back for the series. Yes, we get that Sam's older now and fed up with everything, but there's always room for cool new moves, combos, take-downs and whatnot. So, again, the single-player should've been longer.

EDIT 2:
1Up Review: A-
Written review.

Quote
But as I said earlier, while the game is very well put together, it's also over all-too-quickly; experienced gamers can probably expect the single-player campaign to last about five to six hours. That would be perfect for an episodic game or a budget-priced downloadable title, but no matter how high the production values, $60 for such a short experience feels a bit overpriced.

...

The co-op campaign adds a completely separate story (a prequel of sorts involving a rogue terrorist group and WMDs), and requires you to work together with a friend via either splitscreen, online, or linked 360s. You get the same abilities, interrogation tactics, and storytelling devices as the main game -- plus you have to work together to overcome some obstacles. But the story is even shorter than the main game (a little over two hours). Like the main single-player component, the co-op is engaging and arguably more fun than the regular campaign, since you get to share in the covert operations -- even so, it doesn't add enough content to really justify the game's steep price.
« Last Edit: Wednesday, April 14, 2010, 03:54:19 PM by MysterD »

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182

Offline W7RE

  • Post-aholic
  • *****
  • Posts: 2,780
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #96 on: Wednesday, April 14, 2010, 08:30:26 PM »
Interesting:

http://www.shacknews.com/onearticle.x/63302

You notice that devs have started finding ways to give DLC away for free, despite MS bitching about it? They just add some in-game store instead of using the XBL marketplace. SC:C does it, Mass Effect 2 has the Cerberus Network, BFBC2 has the VIP store, and uPlay sort of does it. (BTW I already have the points to unlock either the SCAR assault rifle or Infiltration mode, because of uPlay points I earned in AC2. I haven't even started the single player in SCC yet, just played a little Hunter mode.)

And yea, that article says the free machine pistol may be available early. When I got home with the game on Tuesday it was available for me already. It's not bad, but the silenced shotgun was a bit more satisfying. You dont need a headshot with it, and you sort of feel like a badass, but you can still get stealth kills with it.

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #97 on: Wednesday, April 14, 2010, 10:21:45 PM »
I think they've always been doing small DLC for free, or at least been able to - new cars in Poject Gotham, songs in Rockband.  My understanding is that there's a very strict size (and maybe content) limitation. I don't think this gets around Microsoft as it's still getting delivered on their framework, just in-game rather than in the Live store.

But yeah, it's getting turned out more and more. Probably as a direct measure against used games sales, at least in cases like Cerberus.   

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #98 on: Saturday, April 17, 2010, 09:39:17 AM »
In the case of SC:C it looks like Ubi providing free DLC is an effort to try to counter the "this game is too short and not worth the expense" arguments. So far, that's been the major highlight in every review, favourable or otherwise.

I would have said this is Ubi's way of trying to sell the uPlay crap but this applies to both PC and consoles (plural assuming a PS3 version is in the works).

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #99 on: Saturday, April 17, 2010, 10:32:06 AM »
Got it on the 360. They definitely lost a sale with me.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #100 on: Saturday, April 17, 2010, 11:46:45 AM »
Got it on the 360. They definitely lost a sale with me.
Oh man, how bad? Give it to me straight, doc!

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #101 on: Saturday, April 17, 2010, 11:57:05 AM »
No, I mean they lost a PC sale.

I've seen the reviews and I know what to expect.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #102 on: Saturday, April 17, 2010, 02:31:52 PM »
Not sure why it took this long for this to dawn on me but Conviction looks more like a Bourne Conspiracy game than a Splinter Cell game! Right down to Sam's new look! He's a spitting image of Jason Bourne! The action and even "mark and execute" are a lot like the Bourne Conspiracy game on PS3! The difference being that in the Bourne game you don't mark instead you just quick-kill any targets in your lone of sight when your adrenaline bar has enough stock.

Now that I think of it, the game's not original at least from a gameplay perspective.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #103 on: Sunday, April 18, 2010, 08:40:29 AM »
As unhappy as it makes me, I am glad I didn't get the game on the PC, because I doubt it has splitscreen coop.

I played the singleplayer stuff for half an hour, before hitting up the co-op with my brother. We just completed the first mission, which took us about 90 minutes (mostly because were playing at the highest difficulty, and goofing around a touch).

But there are I think 4 or 5 coop missions, all of which should last about 5 hours, which is pretty good.

The coop stuff is like playing Rainbow 6 Vegas: Splinter Cell edition, in part due to the familiarity of the Unreal Engine again. It is actually quite a bit of fun... and some of it is actually really bad ass.

What I played of the singleplayer felt good, but a little too scripted and a touch overly streamlined. The production values are top notch, though the visuals on the 360 don't feel any better than any other Unreal engine powered console title.

There are a couple of changes, that are immediately noticeable. First of all, the entire screen goes black and white when your character is hidden. It is a design decision that has the pros and cons you'd expect. Obviously it feels pretty dynamic, and improves the way you play... but at the same time it feels a bit gimmicky. Plus, be prepared to play almost the entire game in black and white.

The other is the cover system, which is actually quite awesome because it makes you feel like you are actually working towards moving from cover to cover, rather than simply hitting the jump button while in cover, as you would in games like Gears or Mass Effect 2.

In Conviction you have a lot of choice when looking for cover, and you actually must look for it actively by focusing on the base of potentially shielding objects, rather than hitting the combination of buttons blindly.

As I said, this makes things feel more natural, and you are far less likely to run into frustration.

Overall, I think the game is worth the full price on console, if you are able to find a buddy to do coop with.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #104 on: Sunday, April 18, 2010, 11:30:08 AM »
So we played more of the co op, and it is a lot of fun. This is to Splinter Cell, what R6:Vegas was to the R6 franchise.

It involves a lot of streaming down and stuff, but concentrates on giving you a tight experience. While the first coop mission was actiony, the second was a great stealth mission. Yes, not being able to hide bodies is pretty crappy, but other than that, the coop missions are quite fun.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #105 on: Monday, April 19, 2010, 04:14:19 PM »
OK this game is AWESOME. The singleplayer campaign has a great story, and really, feels like Arkham Asylum with guns.

The black and white thing isn't as bad in the singleplayer. You have spend as much time in light as you do in the shadows.

I remember Que had quite a few complaints about Splinter Cell in the past. Well, this seems to address all of them. It is probably the best Splinter Cell since Chaos Theory.

What I love is the freedom of movement it allows. Even the best Splinter Cell games in the past felt wierdly restrictive.

I said it was heavily scripted, but that was really the initial stage.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #106 on: Thursday, April 29, 2010, 06:33:31 PM »
Well, I caved. I hate myself but I did it. I bought SC Conviction on PC.

I have already experienced some truly unplayable moments due to Ubisoft's DRM. The server could disconnect/reconnect intermittently and that literally means your game would be intermittent as well. It was horrible. My sad realization is that I am a glutton for punishment.

However, not to let my purchase go in vain I decided to test some private server settings as with Assassin' Creed 2. The good news: the game launches without the Uplay crap, the bad news: it closes down quickly with a message "unable to connect to Ubisoft server" which just tells me that the AC2 private server hack would work with a little configuration to suit Conviction.

Anyway, it is a top-notch game, though it suffers from quite a few notable bugs. Considering how short the singleplayer campaign is, the multiplayer is a significant part of the game. I have yet to be able to play. Apparently the majority of people who bought the game have not been able to play. It just sets there at the matchmaking screen indefinitely. The few who have been able to play online were either playing with friends in private matches or lucky; yet even the lucky suffered terrible lag and occasional disconnects.

In terms of performance, the game suffers a bit at times. According to the boards ATI users have suffered the most, with ATI's 10.4 Catalyst drivers claiming to have alleviated the problems, many posters (myself included) have not noticed any difference at all in framerates. My game still crashes on occasion as well.

One other common complaint s about the X360 controller either not working at all or not being mapped correctly. I tested it with my wired X360 controller and it seems to be working perfectly fine. Other players said their wired controllers didn't work though. I'm not sure what the problem is exactly.

Apparently a patch has been released but was only auto-updated a fraction of the players. Some people claim the game auto-updated and they have v1.01 installed, which fixed a few issues, but other like myself haven't seen any updates at all. No patch has been listed on any website either.

It's a really odd series of events.

Offline gpw11

  • Gold Member
  • *
  • Posts: 7,182
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #107 on: Thursday, April 29, 2010, 07:41:30 PM »
Well, I imagine that there will be a cracked .exe eventually.  I may even look into that if things are this bad  ;)


As for the controller issues, it's probably the same thing as with Assassin's Creed 2:  the wireless controllers aren't working correctly while the wired ones are.  I found a fix when I was having that problem, but I don't remember having it at all with AC1.  Weird.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #108 on: Thursday, April 29, 2010, 08:41:41 PM »
The Ubi DRM proved to be even more of a failure.

I finally managed to play online by communicating with players from the Splinter Cell forums and setting up private matches. We were playing, all was well, but then the bitch-ass DRM fucks up and can't connect to Ubi's server, even though we're both (me and the other player) online with steady internet connections. So yeah, Ubi fucked up big time.

Hopefully the crack will be out soon. My one concern about multiplayer now is if the online matchmaking goes through play or not. I know I have to log into my Ubisoft account, which is the same as my R6 Vegas 2 and all other Ubisoft games, so it might not be dependant on Uplay.

Such a piss-off that a great game is stifled by this crap.
« Last Edit: Friday, April 30, 2010, 03:15:46 AM by Xessive »

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #109 on: Friday, April 30, 2010, 03:15:55 AM »
I've been playing the singleplayer. I finished it and while it was short it was great.

Visually, the game's pretty impressive especially when you consider it's the same engine they used in Chaos Theory (modified Unreal Engine 2.5). The one shortcoming s the inconsistent performance but I'm sure a patch will fix that in time.

On another note, I was doing a little bit of reading and I discovered that there was another version of Splinter Cell: Double Agent which was developed by Ubisoft Montréal and released exclusively for PS2 and Xbox; it is otherwise known as the "Generation Six version." Apparently it got glowing reviews and played a lot like Chaos Theory and included a coop mode much like it. By many players' accounts it should have been the only Double Agent release across all platforms.

I just checked some screenshots and videos, Goddamnit, it's the game I wanted to play when I got SCDA. CRAP!!

This leads me to conclude that something's no quite right at Ubisoft corporate. Some of the decisions they've made (and are likely still making) are fundamentally flawed.

Offline Cobra951

  • Gold Member
  • *
  • Posts: 8,934
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #110 on: Friday, April 30, 2010, 09:18:59 AM »
This leads me to conclude that something's no quite right at Ubisoft corporate. Some of the decisions they've made (and are likely still making) are fundamentally flawed.

I award you the title Master of the Obvious.  Congratulations!

 ;D

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #111 on: Friday, April 30, 2010, 11:20:08 AM »
I award you the title Master of the Obvious.  Congratulations!

 ;D
Haha we need to have an annual OWnet awards ceremony ;D

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Splinter Cell: Conviction -CRACKED-
« Reply #112 on: Friday, April 30, 2010, 03:58:53 PM »
SC:C has been allegedly cracked by Skidrow.

Releaselog

I'll confirm if the crack is working.

If it is, I'd like to prematurely say "Suck it, Ubi."

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond
Re: Splinter Cell: Conviction -CRACKED-
« Reply #113 on: Friday, April 30, 2010, 04:01:33 PM »
SC:C has been allegedly cracked by Skidrow.

Releaselog

I'll confirm if the crack is working.

If it is, I'd like to prematurely say "Suck it, Ubi."

UbiSoft still got $60 (or so) from you.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction -CRACKED-
« Reply #114 on: Friday, April 30, 2010, 05:06:17 PM »
UbiSoft still got $60 (or so) from you.
Yeah, but not from the rest of intelligent society.

Plus, if they don't fix Conviction I'll just have to compensate ;) That way I can satisfy both my guilt and buyer's remorse.

Anyway, the crack does work but on for singleplayer and LAN. Online multiplayer is a no-go unless you use virtual networking and LAN it anyway.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond
Re: Splinter Cell: Conviction -CRACKED-
« Reply #115 on: Friday, April 30, 2010, 05:11:14 PM »
Anyway, the crack does work but on for singleplayer and LAN.
Good.

Quote
Online multiplayer is a no-go unless you use virtual networking and LAN it anyway.
Bleh.

Offline iPPi

  • Senior Member
  • *
  • Posts: 3,159
  • Roar!
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #116 on: Saturday, May 01, 2010, 10:38:52 AM »
Hamachi should work right?

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #117 on: Saturday, May 01, 2010, 11:53:44 AM »
Hamachi should work right?
I believe so, apparently so does Tunngle. I just don't have anyone to try it with.

It's pretty hard to find people who want to play stealth games. The one guy I did manage to play a few rounds with plays Conviction like it's Quake or something run 'n' gun, which would be fine since he draws all the attention but the problem is if he dies "mission failed." Still whatever we were able to play before Ubi DRM got in the way was pretty fun.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,253
    • OW
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #118 on: Sunday, May 02, 2010, 07:47:31 AM »
http://pc.ign.com/articles/108/1087205p1.html

Looks like IGN are holding off on the PC review because they simply can't get online.

Here is what gamespot had to say:

Quote
Sam Fisher is mad--and after playing the PC version of Splinter Cell: Conviction, you might feel a little cranky too. Conviction tells Sam's conspiracy-driven story in a brilliant way, and its slick execution moves are fun to perform, particularly in the game's cooperative mode. Unfortunately, these sharp strengths are dulled by a number of issues that will have PC players feeling like second-class citizens. The co-op play that made the Xbox 360 version a winner is seriously injured here due to the mind-boggling omission of voice and text chat, and the precision of the keyboard and mouse controls dissolve much of the tension the short campaign tries to generate. Glitches and bugs, some related to Conviction's stringent online-only copy protection, also undercut the goodwill the game's memorable moments inspire. All of this white noise obscures the great game lurking behind it, making Conviction the latest console-to-PC port that fails to do its platform justice.

So glad I didn't get the game on PC. Ubisoft's PC games have been terribly frustrating for me during the past few years, which is why I didn't go for this on PC.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,050
  • OWNet 4 Eternity & Beyond
Re: Splinter Cell: Conviction - Special Ed might come w/ faulty USB drive (Reply 69)
« Reply #119 on: Sunday, May 02, 2010, 09:07:48 AM »
Man, Pug - Kevin VanOrd has done it again with another nice slam aimed directly at Ubi's horrible PC DRM. I love it. He's just not been pulling any punches.

EDIT:
Quote from: VanOrd
Conviction looks a bit dated but nonetheless attractive, a likely consequence of the older Unreal 2 technology that brings it to life. Fuzzy textures, some blocky geometry, and some jagged edges betray the engine's age, yet you get the sense that developer Ubisoft Montreal squeezed a good deal out of it. Smart use of color versus the deepness of the black-and-white stealth effects makes certain environments, such as a carnival outside the Washington Monument, really stand out. It's best not to look too closely at the grainy textures when traversing war-torn streets, but the abandoned vehicles strewn about and a decrepit-looking fuel station make the dusty level feel uncomfortably--and appropriately--hostile.

It's surprising that the game doesn't perform better. On PCs that exceed the recommended system requirements, Conviction is prone to frame rate dips and the occasional stutter. Even the overly compressed cinematics suffer from similar frame rate jitters when the camera pans across the environment.