Author Topic: Prince of Persia Trailer, Beyond Good and Evil 2 official  (Read 7759 times)

Offline idolminds

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Prince of Persia Trailer, Beyond Good and Evil 2 official
« on: Wednesday, May 28, 2008, 01:04:54 PM »
Trailer for PoP
Beyond Good and Evil 2 announced with screens!

I have to check out the trailer for PoP. The scren for BGE2 look really good. Quite a leap from the first game. I never beat that one. I'll have to reinstall it and give it a proper run through.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #1 on: Wednesday, May 28, 2008, 01:29:32 PM »
Awesome news there.

I still need to finish Sands of Time and Warrior Within.
And I need to get a copy still of Two Thrones.

Wow @ BG&E2 announced -- great news.
I still need to find a copy of the original BG&E for the PC.

Did BG&E PC ever get any controller support?

Offline idolminds

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #2 on: Wednesday, May 28, 2008, 02:06:27 PM »
No, no controller support. You can use something like Xpadder to get the same effect, though.

Offline TheOtherBelmont

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #3 on: Wednesday, May 28, 2008, 02:49:49 PM »
I just found out that this Prince of Persia isn't related to the story of the Sands of Time trilogy and that has quelled a lot of my hate for it.  I thought they were going to try to butcher the original story even more to fit in another sequel (Two Thrones wrapped up the trilogy just fine), but apparently this is a totally different main character and different story.  I'm actually looking forward to it now.

Offline iPPi

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #4 on: Wednesday, May 28, 2008, 03:04:02 PM »
Good stuff.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #5 on: Wednesday, May 28, 2008, 03:10:47 PM »
New PoP will run on The Anvil Engine, which powered Assassin's Creed.

And has open-world structure, too.


Quote
Prince of Persia Details & Trailer [May 28, 2008, 4:18 pm ET] - 8 Comments
Ubisoft announces new details about its upcoming Prince of Persia game, last rumored to be titled Prince of Persia: Prodigy (story), along with a new cinematic trailer, which can be found on Gamer's Hell. Here's the announcement, which outlines a more open-world game environment using the same engine that powers Assassin's Creed:

    SAN FRANCISCO, CA – May 28, 2008 – Today Ubisoft, one of the world's largest video game publishers, unveiled the first trailer and game details for Prince of Persia. The all-new epic adventure marks the return of the critically acclaimed franchise and its first appearance on next-generation platforms. Led by the all-star team that created the previous Prince of Persia® Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system and Windows-based PC. Ubisoft will also release a Prince of Persia game specifically designed for the Nintendo DS(TM) system, featuring an entirely new storyline and additional characters. More details to be unveiled in the future.

    "In so many ways the original Prince of Persia franchise set the standard for the action-adventure video game genre,” said Tony Key, senior vice president of sales and marketing for Ubisoft. "With the new Prince of Persia, we not only have a brand-new Prince, but an epic storyline and captivating universe that gives players a truly compelling gameplay experience that continues to elevate the genre to new heights.”

    About Prince of Persia Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life – an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of the Corruption, a dark substance that physically contaminates the land and the skies, the Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption. Game features include:

    • A new hero emerges: Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills along with a whole new combat system to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
    • A new epic journey begins: Escape to experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments will deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
    • A new open world structure: A first for the Prince of Persia franchise – now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
    • Emergence of a deadly new ally: History's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.
    • All new for Next-Gen: The franchise's debut on next-generation consoles utilizes Ubisoft's proprietary Anvil engine, the same engine used to develop Assassins Creed(TM).

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #6 on: Wednesday, May 28, 2008, 04:46:17 PM »
Well, looks like I'm buying BG&E off of Steam in the near future.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #7 on: Wednesday, May 28, 2008, 08:05:40 PM »
As we know, AC is kind of an extension of PoP, w/ the flatforming jumping elements and action elements; but AC has the open gameworld to explore, unlike the PoP game series; well, until now. Now, PoP4 is going to be more like AC and have open gameworld to explore...? Hmmmm....

Well, if PoP4 is on the Anvil Engine (aka Assassin's Creed's Engine), there's probably going to be some things worth noting:
--PoP4 will have an open-world game structure -- ummm, that sounds a lot like Assassin's Creed and Thief: Deadly Shadows...
--PoP4 will run on the Anvil Engine (AC's Engine) -- Okay, so PoP4 will look great, but probably have some VERY STEEP PC minimum system requirements....just like Assassin's Creed PC.

I just hope PoP4 doesn't try too much to be like AC. I hope there will be plenty enough new features and differences in the gameplay department to make PoP4 not feel too much like AC.

I really hope PoP4 doesn't turn out to be AC 1.5 w/ the cel-shaded artsy look -- b/c the press release make it sounds like it.

EDIT:
UbiSoft really fell in love w/ the Anvil Engine (aka AC Engine) or something. AC uses it, PoP4 will use it, and now Shaun White's Snowboarding will also use it.

Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #8 on: Wednesday, May 28, 2008, 10:34:14 PM »
I was always under the impressions that AC used the Unreal Engine! hehe I'm just an Unreal fanboy :P

Isn't AC's engine called the Scimitar engine?

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #9 on: Wednesday, May 28, 2008, 10:41:29 PM »
Interesting, I also thought it used the Unreal Engine.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #10 on: Thursday, May 29, 2008, 01:51:00 PM »
I was always under the impressions that AC used the Unreal Engine! hehe I'm just an Unreal fanboy :P

Isn't AC's engine called the Scimitar engine?

Yup.

I dunno' what's up w/ Scimitar and Anvil; why there's two different names.
Maybe Anvil's the newest edition of the Scimitar Engine which PoP4 is using?

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #11 on: Sunday, June 01, 2008, 02:08:47 PM »
Ok, so I had to go into my storage unit earlier today, and I managed to track down the CD case that I thought I might have had Beyond Good and Evil in it. Luckily, it was there (with not much else).  So I installed it and didn't end up having to buy it off of Steam...which is great because the game did not age well.

I don't mean that in the sense that it didn't hold up with the technological advancements over the last 4 or so years, but rather it actually deteriorated.  A couple of technical issues arise when you're trying to play this game on newer hardware:

1.) Newer Nvidia cards don't like whatever process they use to render the water (this goes back to at least the 7X00 series). How much do they not like it?  Like the game drops from being locked into 60 fps with everything maxed out on my system to 5-7 fps the second the hovercraft gets out on the open water.  There is a work around, but it requires turning the water detail down all the way....making it totally opaque and hideous.

2.) If you have anything close to a recent CPU, you probably know about the throttling features meant to keep the heat down and save power consumption when your CPU isn't running full blast.  Well...be prepared to disable them. It's kind of whacked, because it seems that the frame rate is linked to the clock speed, but the game speed isn't linked to the frame rate.  Whatever, What you're basically dealing with is a situation where sometimes the game's frame rate will all of a sudden drop down to the single digits for a min or two and then back up again.  It's pretty distracting, but you can deal with it if you go into your bios and disable your power saving and throttiling features.

3.) I ran into another issue but totally can't remember what it was, so it must not have been important.  Some people, however, have reported having to disable one of their CPU cores every time they play.  Lame.

Sooooooo I uninstalled the motherfucker. It's a good game and I really wanted to actually finish it this time, but if I wasn't able to plow through it the previous two times I tried, I wasn't going to be able to do it now. A shame really, but I'll probably read a plot synopsis and hope for a more technically proficient sequel.

And for the record, these problems apparently have not been fixed for the STEAM version.

Offline idolminds

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #12 on: Sunday, June 01, 2008, 02:32:27 PM »
Hmm, interesting. Maybe I'll try track down the gamecube version if I play.

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #13 on: Sunday, June 01, 2008, 07:21:16 PM »
Don't get me wrong; they're not game-breaking problems at all, and they're pretty easy to fix.  The water thing is kind of the worst because you can't fix it without making the hovercraft portion of the game look like ass, but whatever.  I personally decided not to get into it because I've played the first 5 or so hours two times before and didn't feel like dealing with this while I tried to pound through the start for the third time.  It's a huge shame because I really kind of wanted to see where it would go.

But yeah, if you can find a Gamecube version for cheap that might be easier to deal with, although the non-hovercraft sections won't look nearly as good I imagine.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #14 on: Sunday, June 01, 2008, 08:22:50 PM »
Any unofficial patches/fixes for those issues?

I remember back in the days, NVidia 40.xx drivers basically wrecked Thief 1 and 2 from running at its best at modern NVidia cards at that time (GeForce 2 and above);  you had to actually run the game in software mode (at its lowest) to get it to run, which looked nowhere at its best. But, there was an unofficial patch that fixed that issue by some modders.

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #15 on: Sunday, June 01, 2008, 09:28:17 PM »
No, nothing so far.  With the renewed interest because of the sequel and its availability on Steam I guess we could see something, although this is Ubisoft and the game is like 5 years old.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #16 on: Monday, June 02, 2008, 04:06:59 PM »
New Prince Of Persia to have no subtitle to it.
It'll just be called Prince of Persia


Quote
   
Prince of Persia Subtitle: None [June 02, 2008, 6:25 pm ET] - Viewing Comments
The Prince of Persia Q&A on Eurogamer discusses the upcoming return of the Prince of Persia with Ben Mattes (thanks Mike Martinez), who describes the project as a return to the roots of the series. As such the game will not carry a subtitle at all, presumably putting to rest previous rumors (story and story), a move Mattes calls a "bold statement" that differentiates the new game from the Sands of Time trilogy and the upcoming Disney movie. The Q&A goes into this PoP having a greater emphasis on exploration than the recent games, with the goal of reconnecting with what he calls the "DNA" of the series, but clarifying that Sands of Time is part of that double helix:

    You controlled a young, powerful, acrobatic hero who saved the world in collaboration with a beautiful girl. There was a balanced mix of combat, acrobatics, and puzzles, with a great story and great characters. That's the brand DNA, that's what Prince of Persia is.

    So as long as when you're doing acrobatics it has amazing flow, and when you're fighting enemies it looks super-cool, and there's a great story about the hero and the world and the supporting character... As long as we're truthful to all of that, I think we can paint the walls whatever colour we want.

    To people who aren't convinced by that, I would say this game is more true to the magic of Sands of Time than either Warrior Within or The Two Thrones. And I was the producer on Two Thrones. It was my intention to bring the trilogy back in the direction of Sands of Time, which was just spectacular. For this game, we're doing that even more.

    So yes, it's bold. Yes, it's risky. But I'm pretty confident that when people see all of these claims in action they're going to say, 'Okay, I get it, and he's right.'



Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #19 on: Monday, October 13, 2008, 06:21:46 PM »

Offline MysterD

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Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #21 on: Monday, November 17, 2008, 04:11:11 PM »
The New PoP will have significant DLC coming eventually.

Quote
1UP News
Ubisoft wants Prince of Persia DLC to be 'Significant'
Ubisoft says the planned DLC could add enough to be considered a prequel or sequel.
By Kris Pigna, 11/17/2008
Prince of Persia screenshot

Prince of Persia isn't even out yet, but Ubisoft is already hyping their plans for downloadable content -- content that apparently will be pretty big in scope. Speaking in a video interview with Gamersyde (via Eurogamer), producer Ben Mattes said Prince of Persia's DLC will add "significant value," so much so that it may even function as a prequel or a sequel to the story.

"We certainly have plans for downloadable content, [but] we can't really say more than that right now," Mattes explained, before going on to say more about it right now. "The intention is to do downloadable content that adds significant value, so I don't think you'll see downloadable content of a new skin or a new weapon or something like that. If we're going to do it, it's going to be a new story, a new experience, maybe a prequel, maybe a sequel -- we're going to do something that really offers a lot of value for the player. In terms of when: sometime next year. I'm not sure of exactly when, it's all still in discussion."

And just because the story will be continued through downloadable content, don't think that bars the possibility for actual sequels if the game sells well enough. Mattes explained the amount of material they're creating could support more games "by us or another team," but he was also quick to note that if the sales aren't there, "things can change and we might decide, 'OK, you know what? That's it for Prince of Persia for now.'"

Be sure to check out our own recent interview with Ben Mattes and level designer Michael McIntyre for tons of more info on Prince of Persia. The game is set for release on December 2.

Offline PyroMenace

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #22 on: Monday, November 17, 2008, 10:27:55 PM »
That'll be cool if they could push out another game a year later on the same engine considering if this new PoP works out to be good. Though stuff like this usually ends up sitting on its head longer than it should and we'll never see the end of what story they get to working on, HL2 Ep3 comes to mind.

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #23 on: Wednesday, November 26, 2008, 11:19:02 PM »
I saw the IGN video review on this today.  It looks really really good, but kind of short.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #24 on: Sunday, November 30, 2008, 10:28:10 PM »
I saw the IGN video review on this today.  It looks really really good, but kind of short.
Oooh, thanks for mentioning that.

I just watched that vid review -- 8 hours (short) sounds what is becoming a very familiar norm now for games and the game doesn't sound too hard.

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #25 on: Monday, December 01, 2008, 12:12:38 AM »
Yeah, it does seem pretty short, although I finished Dead Space in less than 8 hours and totally felt like it was worth it, so I'm not really all that opposed to this. 

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #26 on: Tuesday, December 02, 2008, 01:16:11 AM »
For those interested, it seems that the PC version of Prince of Persia is $29.99 at multiple retailers. In Canada both Best Buy and Futureshop have it listed at that price and in the USA ToysRUs has it at $29.99.  It could be a mistake (Amazon had it at that but changed it), but apparently people have been ordering it at that price for nearly a week and it hasn't changed.

Offline Pugnate

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #27 on: Tuesday, December 02, 2008, 01:46:48 AM »
I am shocked to hear that it is actually quite excellent.

From the trailer, the game looked iffy.

Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #28 on: Tuesday, December 02, 2008, 05:07:15 AM »
Ubisoft titles have been going at those prices on release for a few months now. Might be their market strategy.

I'm still debating which platform I'm gonna pick this up for. I think I'm gonna go with PC.

Offline Cobra951

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #29 on: Tuesday, December 02, 2008, 11:29:11 AM »
That does look good.  But I see too much evidence of the modern formula I hate.  Short, heavy on story/being led by the nose, and stupid button sequences as a way to work in boss cinematics during gameplay.  8 hours is not worth $60 to me.  $30 for the PC version sounds perfect, but I can't run the PC version.  Doesn't matter either way.  I can't afford new games at the moment.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #30 on: Tuesday, December 02, 2008, 02:42:49 PM »
That does look good.  But I see too much evidence of the modern formula I hate.  Short, heavy on story/being led by the nose, and stupid button sequences as a way to work in boss cinematics during gameplay.  8 hours is not worth $60 to me.  $30 for the PC version sounds perfect, but I can't run the PC version.  Doesn't matter either way.  I can't afford new games at the moment.

$30 for PC version does sound good, but yeah -- if it's on the ACPC Engine, I won't be able to run the PC version. So, I'll sit and wait til it drops further in price.

You could always wait for the console version to drop in price. :)

Offline gpw11

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #31 on: Tuesday, December 02, 2008, 06:16:50 PM »
and stupid button sequences as a way to work in boss cinematics during gameplay. 

Yeah, ok what the fuck?  I'll admit, the first time I saw this mechanic in Shenmue on the DC I thought it was pretty cool.  Seeing it done extremely well in the first God of War was also pretty entertaining.  Fast forward like 4 years and 1000 games with this in it later and I'm fighting the last boss in God of War 2 over and over again.  Not because I can't beat him, but because I'm tired and the simple button sequence I have to press during the end keeps on fucking me up.  I almost just gave up and watched the ending on youtube. 

Offline Pugnate

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #32 on: Wednesday, December 03, 2008, 03:14:33 AM »
Yeah, ok what the fuck?  I'll admit, the first time I saw this mechanic in Shenmue on the DC I thought it was pretty cool.  Seeing it done extremely well in the first God of War was also pretty entertaining.  Fast forward like 4 years and 1000 games with this in it later and I'm fighting the last boss in God of War 2 over and over again.  Not because I can't beat him, but because I'm tired and the simple button sequence I have to press during the end keeps on fucking me up.  I almost just gave up and watched the ending on youtube. 

*claps*

Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #33 on: Wednesday, December 03, 2008, 05:29:47 AM »
That last boss in God Of War 2 was infuriating! I had to do that sequence for my bro coz he couldn't stand it anymore. In general I love interactive cinematics, the first time I experienced it was with the Die Hard arcade game. It was like Streets of Rage but it ha these running sequences where you're prompted to push the right button to make a smooth getaway.

Too much of anything is bad. While I like the button sequences I'm not a fan of overdoing it or making it the primary play mechanic of a game. So long as it's done appropriately and with equally satisfying cinemantic action it's fine by me.

Oddly enough, I love button sequences but I hate Dance Dance Revolution, Guitar Hero, Rock Band, and any music button sequence clone.

P.S. I also love Whack-a-mole! which is really the primitive form of all the music games.

Offline Pugnate

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #34 on: Wednesday, December 03, 2008, 11:00:37 AM »
I haven't played GoW 1 or 2 (though I watched my cousin play 50% of 1)... but have hated that button sequence thing from the start.

Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #35 on: Wednesday, December 03, 2008, 11:10:06 AM »
The button sequences in GoW were punishing! They're alot easier in the PSP version (Chains of Olympus).

In the Crystal Dynamics Tomb Raider games the button sequences were not bad. Very simple, actually almost entirely needless. They made you pay attention during cut-scenes.

Speaking of PSP, has anyone tried Beats? From the description I gathered it's a button sequence to a musical beat.. That's the whole game. Am I on the mark?

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #36 on: Wednesday, December 03, 2008, 04:47:15 PM »
8.0 for all systems (PC, PS3 and X360) from GameSpot
Reviewed by Kevin Van Ord

Video review
Written review

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Offline Xessive

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #38 on: Saturday, May 09, 2009, 06:11:23 AM »
If it is then it looks good and I'm definitely picking it up. Even if it's not I'm picking it up anyway, I loved the first one.

Offline MysterD

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Re: Prince of Persia Trailer, Beyond Good and Evil 2 official
« Reply #39 on: Saturday, May 09, 2009, 07:02:47 AM »
The vid was pretty slick.
Looks like a cross b/t Mirror's Edge, PoP, and of course BG&E.