"Warning: this topic has not been posted in for at least 365 days.
Unless you're sure you want to reply, please consider starting a new topic. "I did consider it. Just saying.
Thread resurrection to talk about my return to Cyrodiil. This has little to do with the upcoming
Skyrim. I fell back into this world more randomly. Since upgrading my 360's hard drive to 250 GB as a Christmas present (from me to me) I've been redownloading content I had deleted over time in order to keep some usable room on the tiny 20GB (14 GB usable) original drive. I remembered "Shivering Isles" was gone when I glanced at the
Oblivion game box on the shelf not long ago, and that got the ball rolling. I reacquired SI, then noticed some DLC called "A Fighter's Stronghold" was checked as purchased. (Scanning the Oblivion threads here refreshed my memory on that.) So I grabbed that as well. Remembering stability issues with playing from the disc (which is why I quit in disgust originally), I installed the game disc to the drive, and booted it up to check everything out. A couple of weeks later, I'm still there.
What struck me right away is how much I haven't done in this game. I spent 200 hours on it on a PC too old to provide a very good experience. (I had to patch it to restrict it to Shader 1.2, and even so, I had sporadic crashes and serious performance issues.) That vanished when my hard drive crashed some time ago. Then I played it for dozens of hours on the 360 before the issues there drove me away. Now with the added stability and overall sweetness of a full HDD install, I'm back in business. But I digress. The point is that so much was hardly touched, like the guild quests. The Arcane University quest line is a full game in itself. While I spent a great deal of time in Shivering Isles before, nothing there has been completed. I never got close to completing the main storyline either, and that's not going to happen for a long time still. I remember from the PC how much of a painful change the landscape goes through when Oblivion gates start popping up. So I'm not touching the main quest line until I do everything else I want to do.
While many of the leveling complaints remain, I've learned a great deal about how to optimize level ups so that you actually improve relative to the world leveling up with you. It's an interesting system, described in detail
here. In short, the skills you improve between levels dictate how many points (up to 5) you get for each of 3 attributes you bump up when you level. If you can manage to get 5 points per attribute consistently, you leave your foes behind. This introduces a new strategic element for me, and it works. On top of gaining advantages from improved abilities (like sneaking and expanding magic abilities) leveling can be good for you in and of itself. I suppose at some point, when the needed skills are maxed, it would be better not to level up anymore at all, easily accomplished by never sleeping.
I've completed the Arcane University quests and I'm now working on the Fighter's Guild. After that I'll go back to Shivering Isles. The new castle from A Fighter's Stronghold is cool, but that was way too easy to acquire. The quest for trophies there was kinda fun. Eventually, I'll go back to the main story, which after, what, 5 years? I have yet to experience in full. Has anyone truly finished this thing?