Titanfall 2 (Origin/PC) - Single Player Campaign -> My Review
WRITTEN ON ... May 8th, 2021.
INTRO.
For a few years, I've been sitting - yes, probably foolishly - here on Titanfall 2, letting it sit in my ever-growing backlog. As someone who loved the MP (Multi-Player) for Titanfall 1; and also loved what I played of Titanfall 2's Multiplayer during a Free Trial on Origin, you'd think I'd have played this a long time ago. As someone who is all about Single Player Campaign and heard TF2 had a good one - yes, I probably should have. Regardless, I've finally sat down and played TF2's Campaign.
CAMPAIGN.
And what a campaign this one is! This one is nothing short of awesome, to say the least. With butter-smooth gameplay, combat, and shooting mechanics; non-stop action; wall-running & wall-jumping puzzles; mech-driven & mech-shooting sequences where you ride & are controlling an awesome mech; huge open-spaced shootouts, whether on foot and even in a Titan; lots of awesome set-pieces; and all kinds of other action-packed sequences - for the most part, this game doesn't let its foot off the gas. This feels & plays like a Call of Duty game gone sci-fi mixed with elements of MechWarrior games (battling in mechs) and wall-running & wall-jumping parkour like that out of Mirror's Edge series - thankfully and smartly, having nothing to do with the CoD license, so it never has a chance to have a realistic franchise jump the shark, so-to-speak. At 1080p at a locked 60fps with settings all maxed-out on my RTX 3070 here - this game looks quite good (especially on the artistic side) and plays absolutely perfect.
A BOY...AND HIS ROBOT, SQUAD, & MENTOR.
This is a game about a man, Jack Cooper, who you play as, who is part of one (the Frontier Militia) of two groups (Frontier Militia and the IMC) at war over a region of star systems. The IMC (Interstellar Manufacturing Company) wants worlds & all of their resources, while the Frontier Militia are fighting for their independence from the IMC. Pilots, in which those (Pilots) who control mech-like robots called Titans (similar to mechs in MechWarrior games), have with their Robot & its AI, as they go out into battle. While most of the time is with the player in combat & action, there are certainly moments where the player gets to bond with their mentor, their squad, and especially their mech-robot and its AI - and this game does not waste any of its time, dialogue, or anything, still delivering an epic and even heartfelt & emotional bond with these relationships...as the player will care about his AI, his squad, and his mentor, by the time this campaign concludes.
OUTRO.
And what a conclusion it is! After about 8 hours or so with this, this Campaign is one that's completed in the books. An absolutely awesome Single-Player Campaign from start-to-finish, that delivers in every single way and one of the most memorable of this kind of linear shooter, one of the best ones I've played in quite a while, of this type of shooter. If you have not bought this game, played this game, or have this one somehow sitting in your backlog - go get it and play this one right now.
Simply put: this campaign is outstanding and should not be missed.