Author Topic: Cyberpunk 2077  (Read 4551 times)

Offline Quemaqua

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Re: Cyberpunk 2077
« Reply #40 on: Friday, December 25, 2020, 05:38:14 PM »
Figured they'd take care of it fast.

Still playing, still having a great time. I don't know if it entirely deserves it, but it's definitely my game of the year. Nothing else I've played has absorbed me this deeply and made me want to go back to its fiction and environment so often. CDPR are good at worldbuilding. I felt similarly about the Witcher, especially after 3. I invested in the collector's edition of the guidebook (because the Witcher 3 guides now go for three to five times what they were sold for initially), and it's actually really nice, got some great lore and art stuff in there. Also got the ... forget what it's called, World of Cyberpunk, or something like that. Dark Horse art/lore book. That's great as well. Snagged it really cheap with an ebay coupon, so that's been fun to check out too. Not often game worlds make me want to dive in this deep, and while there's only so much lore to be had (there's some repetition of larger concepts), it's just fun and different from most of the stuff on the market in terms of flavor. And since I'm enjoying the game's story and characters so much, it's nice to kind of get to more concretely fill in the gaps. Most of that stuff can be found in-game, so you don't really need a lore book, but the art that accompanies it is nice, and there's some different stuff between the guide and the art book in some of the details.

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Offline MysterD

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Re: Cyberpunk 2077
« Reply #41 on: Wednesday, April 28, 2021, 03:54:15 PM »
Hotfix Patch 1.22 released.
Polygon with info on the hotfix.

The game’s latest update is available now on Google Stadia, PlayStation 4, Windows PC, and Xbox One. You can read what has changed in the full patch notes below.

Quests & Open World
    The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
    Fixed glitches in Johnny’s appearance occurring after buying the Nomad car from Lana.
    Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
    Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn’t follow the drone and ran into the control room instead.
    Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street — for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako’s parlor.
    Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
    Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.

    Fixed various issues related to clipping in NPCs’ clothes.

    Fixed an issue where subtitles were not properly aligned in the Arabic language version.

Stability and performance
    Various memory management improvements (reducing the number of crashes), and other optimizations.
    Improved GPU performance of skinning and cloth rendering.

    GPU and ESRAM optimizations and improvements on Xbox One.
    Memory management improvements on PlayStation 5.

    It’s no longer possible to get soft locked in the key bindings menu if a keyboard is not available.