Author Topic: Street Fighter 4 - Update: Ultra SF4 announced; USF4 PC will use ONLY Steamworks  (Read 104052 times)

Offline PyroMenace

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #160 on: Saturday, August 01, 2009, 02:22:51 AM »
I spent some time with it tonight, meh, definitely not my kind of fighter. Much more technical than I thought it would be, there's definitely a system to learn with counters and focus attacks and the learning curve feels extremely steep to me, I got royally trounced by the computer for quite a bit and it was a struggle to get all the way to Seth and then with Seth I just laughed at the ridiculous stupidity of that character and quit. I could try to learn it, but when playing it I just wasnt having any fun, it was just a ridiculous exercise in patience and thats all that Im going to get out of it if I try to teach myself. It just felt it really unwelcoming to me, and I thought I really liked Street Fighter, I guess Im not hardcore enough to get into the meat of this one. Its a bit of a shame since the game looks really stunning, I just love how everyone animates with vibrant effects and colors.

Offline Quemaqua

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #161 on: Saturday, August 01, 2009, 02:26:31 AM »
Yeah, that's kind of how I feel too.  The gameplay seems less offensive, you have to bide your time a bit more, and it can almost feel a little too passive depending on who you're playing, since sometimes both parties seem unwilling to really commit.  The presentation is definitely fantastic, but I feel like I get a lot more out of BlazBlue for the time I put in.  Like... I guess it feels like it flows a bit more naturally, and I feel like I can pick it up faster and make better sense of it.  Maybe I've just been playing GG for so long that I'm used to a different dynamic, I don't know.  Because I suck really bad at SF HD Remix, too.

Granted, I still don't own this, but I think I've played enough now to realize that I don't need to.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline K-man

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #162 on: Saturday, August 01, 2009, 10:41:08 AM »
It's a lot less convoluted than SF3. 

Offline PyroMenace

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #163 on: Saturday, August 01, 2009, 04:28:47 PM »
Yea, and I don't deny that its an excellent fighting game. I think Im going to give it another shot tonight and play the game on the easiest setting to make myself feel better.

Offline K-man

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #164 on: Sunday, August 02, 2009, 08:59:16 AM »
Pyro I don't think I'm any better at fighting games than you are, but aside from Seth and for whatever reason Zangief I never had problems on Medium.  The focus attacks, counters, etc are there for you to use, but I don't think they're entirely necessary to be able to win on the lower levels.

What you need to do first is just go through easy mode, one rounds, and unlock everyone.  If I had a 360 stick we'd try and play some online.

Offline PyroMenace

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #165 on: Sunday, August 02, 2009, 04:17:05 PM »
Wow, you had no problems on normal? I played it on easy and its brutal, Sagat is nearly impossible. I totally suck at this game.

Offline Xessive

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #166 on: Sunday, August 02, 2009, 05:28:46 PM »
Medium difficulty is fine for me, even Hard is ok (Very Hard is where I begin to really struggle). The one problem I have is Seth on Medium. That second round pisses me off so much. I can handle almost anything but the his throw move which, like Zangief's throw, can interrupt moves, supers, and ultras. It can also grab you when you're crouching. It's not very often that I can get aggravated in a game, but this does it.

Offline K-man

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #167 on: Sunday, August 02, 2009, 07:39:51 PM »
I didn't find Seth nearly as aggravating as say, any of the Dead or Alive bosses.

Offline Xessive

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #168 on: Sunday, August 02, 2009, 08:46:21 PM »
Soul Calibur IV's Tower got pretty frustrating after the 10th floor. But in SF4 it's just something about Seth that bugs me even more. Maybe his smug attitude.

Offline PyroMenace

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Re: Street Fighter 4 -- Update: 9.0 from Gamespot for SF4 PC (Reply 155)
« Reply #169 on: Sunday, August 02, 2009, 11:43:07 PM »
I dont even get aggravated at Seth, since he breaks the rules of the game, nor do I want to attempt beating him if he becomes a problem. I can get to Seth, but thats it, Ill quit after getting to him. I dont see the point of beating this game unless I have a god mode which would bring me up to Seth's level but that just takes away the fun. Its complete bad game design if you ask me.

Offline MysterD

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Offline MysterD

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Re: Street Fighter 4 -- Update: SF4 PC is $20 on Steam this weekend (Reply 170)
« Reply #171 on: Saturday, September 19, 2009, 05:57:54 AM »
Looks like Street Fighter 4 might be getting a new "Championship Edition" or some sort of sequel of some kind...

Quote
It's not often that we get to post a breaking news, stop-the-presses kind of story about an impending sequel to a beloved franchise. Of course, that adage doesn't really apply to Street Figher, a series with more sequels and spin-offs than the Joystiq staff has fingers and toes. On the Japanese Street Fighter IV blog, Capcom's Natsuki Shiozawa intimated that an announcement regarding a sequel would be made in the near future. With TGS only a week away, we can only hope that such an announcement will be made then.

IGN quite rightly notes that an SFIV "sequel" doesn't necessarily equate to a brand new entry in the series. Given the series' history, it's easily possible that it could end up being an extension of the game, à la Street Fighter II Championship Edition. We might add that an SFIV refresh would be perfect for the impending holiday shopping season.

Offline MysterD

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Re: Street Fighter 4 -- Update: SF4 PC is $20 on Steam this weekend (Reply 170)
« Reply #172 on: Sunday, September 27, 2009, 08:22:53 PM »
Maybe the next version of SF4 is "Super Street Fighter 4?"

Quote
'Super Street Fighter 4' Announcement Coming Monday?
Mysterious picture seems to show T. Hawk in Street Fighter 4, and a logo which may include the word "super."
By Kris Pigna, 09/27/2009

Capcom's Japanese Street Fighter 4 blog has been teasing big news about the game for some time now, and thankfully, it looks like it might not be something as disappointing as a sequel to an arcade stick. A mysterious picture posted on GamePro Germany's website (relayed by EventHubs, via Kotaku) shows what definitely looks like T. Hawk in Street Fighter 4, suggesting a new iteration of the popular fighting game.

You can get a better look in the blown up image below at what certainly seems to be none other than a SF4-rendered T. Hawk. On top of that, you can also see in the regular-sized image, in the bottom-right corner, what looks like the Street Fighter 4 logo superimposed on top of a big S, indicating it could very well be the logo for Super Street Fighter 4.

And tying all this speculation together? A post on Capcom's Twitter page, where they respond to a fan's question about a potential announcement by saying "maybe Monday."

It all seems to be adding up nicely, so let's all cross our fingers and see what happens tomorrow.




Offline idolminds

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #173 on: Monday, September 28, 2009, 11:14:09 PM »

Offline Xessive

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #174 on: Tuesday, September 29, 2009, 06:15:24 AM »
Ok, thankfully it's being treated as an expansion.

Wow, 8 new characters? I was expecting only 4 as with the previous SUPER editions.

Offline MysterD

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #175 on: Tuesday, September 29, 2009, 01:52:35 PM »
Okay, so we know what's up w/ the console version...

So, are there 8 characters and balances and tweaks getting released as DLC on the PC or something?

Offline K-man

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #176 on: Tuesday, September 29, 2009, 04:38:33 PM »
I'd say it will come as a standalone disc and DLC.

Offline MysterD

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #177 on: Tuesday, September 29, 2009, 04:48:38 PM »
I'd say it will come as a standalone disc and DLC.

That'd be fine..

I'm sure people who bought SF4 already wouldn't mind just say paying for the Super Edition as DLC (to get the new characters, tweaks, balances, etc), just so they don't have to re-buy the game on disc and all.

Offline K-man

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #178 on: Tuesday, September 29, 2009, 05:08:55 PM »
I'm glad they're not pulling a Halo:  ODST on us.

Offline MysterD

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #179 on: Tuesday, September 29, 2009, 05:10:44 PM »
I'm glad they're not pulling a Halo:  ODST on us.

You know, I wouldn't be surprised if down the line -- you know, when Microsoft wants to put another Halo game out for a short-time as a X360 Exclusive (for like 2-3 years) -- Microsoft decides to late release Halo 3: Complete Edition for the PC, which would contain Halo 3 + ODST.

Offline MysterD

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #180 on: Thursday, October 08, 2009, 03:54:16 PM »
Super SF4 producer wants to add more MP modes, more characters, and other features to Super SF4.

Quote
In an interview with Famitsu, Super Street Fighter IV producer Yoshinori Ono did a lot of hinting, but didn't really offer any specifics about the new Street Fighter IV update. For example, he declined to explain what's going on with the changed Ultra Combo gauge, though Famitsu speculates the mark in the middle is a Roman numeral I, to denote the first of multiple meters filling. However, there's still enough information to be interesting in Andriasang's translated synopsis.

Ono said he wanted to expand online play, to more closely approximate the excitement of being at a tournament. Online match viewing is something Ono hopes to add to the game, making Street Fighter more of a spectator sport. He also said he wanted to augment the Replay Viewer feature in some way.

As for the most noticeable new addition to Super -- the new characters -- don't expect Juri to be the only original character among a bunch of old Street Fighter series also-rans. Ono said he wanted to add more original characters who, like C. Viper, are at "the borderline of what fans might accept" using unusual fighting styles.

Offline MysterD

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Re: Street Fighter 4 -- Update: Super SF4 PC coming? (Reply 172)
« Reply #181 on: Friday, October 09, 2009, 09:07:18 AM »
Great, SF4 PC version won't even boot-up for me....WTH?
Anyone?
Crashes on the boot-up every time.

I even reinstalled G4WL (w/ its newest version), so that ain't the issue...

EDIT:
Updated DirectX - nope, that didn't get it going, either.
*Keeps trying stuff and gonna bang head on the wall some more!!!*
« Last Edit: Friday, October 09, 2009, 10:31:41 AM by MysterD »

Offline Pugnate

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #182 on: Friday, October 09, 2009, 01:48:32 PM »
OK is it giving you some sort of a message when it is crashing? Describe the process.

Offline Pugnate

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #183 on: Friday, October 09, 2009, 01:50:56 PM »
Had a quick look on Google, and looks like a lot of people had the same issue. Describe the crashing process and hopefully we can sort this out for you buddy. :)

edit:

D, are you running a crack? Looks like the game will crash at startup if you are running a crack. Try reinstalling and playing without any cracks etc. Are you using the one on Steam?

Offline MysterD

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #184 on: Friday, October 09, 2009, 03:01:31 PM »
Had a quick look on Google, and looks like a lot of people had the same issue. Describe the crashing process and hopefully we can sort this out for you buddy. :)

edit:

D, are you running a crack? Looks like the game will crash at startup if you are running a crack. Try reinstalling and playing without any cracks etc. Are you using the one on Steam?
I've Googled and looked all over - looked on Capcom boards; Steam boards; GameSpot; etc; all over the place.

Running Securom disc-based retail version -- bought it at Best Buy (see my BB Thread on games $20 off). SF4 Benchmark Tool that you DL actually won't boot, either -- and I'm way above the specs.

Oddly enough, Res Evil 5's Benchmark Tool runs, but it runs like crap.

I've updated also my NVidia drivers -- still, nothing. This is almost as bad as Bully PC.

No details -- but All SF4 PC does when it crashes is give you the usual "Sorry for the inconveince that StreetFighterIV.exe has crashed" type of thing you get when any application crashes. I looked at the details -- but Hexidecimal is like Greek to me. And no, I don't speak Greek.

Wanna hear something funny? Hell, I actually got Prototype going on here my old rig -- and its specs are MUCH higher than SF4's. Though, the sound in the FMV's is jittery, sound's fine when in-game.

Offline Xessive

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #185 on: Friday, October 09, 2009, 06:53:31 PM »
I've justed reinstalled and tested out SF4 on my PC. With and without a crack it runs quite well.

This us purely speculation, D, the crash error you're having sounds a lot like a GFWL related problem. Since it's crashing on boot, which is when LIVE is loading up. I was having a very similar issue with Fallout 3 when I first got it, which is why I was using the LIVE bypass dll.

Have you installed the full GFW Live v3.0? It should be about 30MB, try searching for "GFW LIVE v3.0 QFE1"

Ever since I installed that version I've had no trouble with GFWL.

Offline MysterD

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #186 on: Friday, October 09, 2009, 07:14:44 PM »
This us purely speculation, D, the crash error you're having sounds a lot like a GFWL related problem. Since it's crashing on boot, which is when LIVE is loading up. I was having a very similar issue with Fallout 3 when I first got it, which is why I was using the LIVE bypass dll.

Have you installed the full GFW Live v3.0? It should be about 30MB, try searching for "GFW LIVE v3.0 QFE1"
Yup, I sure do have G4WL 3.0.
If I boot up G4WL V3.0 by itself, no problems what-so-ever. It connects and all.

Offline Pugnate

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #187 on: Saturday, October 10, 2009, 01:26:11 AM »
Cross platform releases are getting less attractive by the day on the PC.

Offline MysterD

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #188 on: Saturday, October 10, 2009, 05:17:47 AM »
Cross platform releases are getting less attractive by the day on the PC.

This is what I'm thinking. I was digging through Google, and of the three games I bought -- I read there are sound issues and FMV issues exist for PC version of Street Fighter 4 (installed), Prototype (installed), Call of Juarez: Bound in Blood (ain't installed that yet). And all of these games -- you got it -- are both on the PC and 360. Even people even w/ strong killer PC's have them --- ummmm...WTF?

But also, after yesterday, all of a sudden now, I'm ALSO  having all kinds of troubles w/ even more of my games now, as of last nite -- having sound card driver issues -- RealTek AC 97 integrated sound card -- it looks like. My guess -- this is maybe what's suddenly nerfing my games?

Suddenly, Dead Space and Gothic 3 -- sounds that normally would play are either not playing at all OR are just stuttering when they do play; though gameplay and frame-rate still remains fine, oddly enough. In Prototype, in-game gameplay -- sounds are fine. Cut-scene FMV's -- forget it, the sounds stutter like a son of a gun -- I had the cut-scene FMV issues before my sound card drivers went a little wonky, though, I must say.

I might have to reinstall these RT AC97 sound card drivers, I'm thinking. Actually, a better question -- I've been digging through Google, but for those who are w/ that sound card, do you all know what the newest drivers are for this card?

And oh yeah -- if y'all actually don't use RealTek AC97, what do you have for sound cards? And have you run into any nasty issues or not w/ that sound-card w/ particular games or anything?

EDIT:
So I did nothing to my PC -- changed no sound card drivers or nothing. I booted up Gothic 3 this morn' -- yeah, my sound's okay now -- playing all the sounds it should be. Yeah, who the hell knows anymore w/ PC's, these days and age. *shrug* LOL.
« Last Edit: Saturday, October 10, 2009, 07:17:19 AM by MysterD »

Offline Xessive

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #189 on: Saturday, October 10, 2009, 05:26:06 PM »
I've played all three of those games on my PC and they all ran rather impressively. I'm betting I'm the exception.

Offline MysterD

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #190 on: Saturday, October 10, 2009, 05:39:13 PM »
I've played all three of those games on my PC and they all ran rather impressively. I'm betting I'm the exception.

Damn, bro -- give me some of your luck! :)

Offline Xessive

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #191 on: Saturday, October 10, 2009, 05:42:27 PM »
Damn, bro -- give me some of your luck! :)
Crap, I think I jinxed myself! Will confirm after testing some games.

In my case, I had recently formatted and had a fresh install of GFWL v3, without upgrading from a previous version. Could that be a factor?

Offline MysterD

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Re: Street Fighter 4 -- Update: MyD can't get SF4 PC booted...WTH? Help! (Reply 181)
« Reply #192 on: Saturday, October 10, 2009, 05:44:51 PM »
Crap, I think I jinxed myself! Will confirm after testing some games.

In my case, I had recently formatted and had a fresh install of GFWL v3, without upgrading from a previous version. Could that be a factor?

You know what I should do?
Test other G4WL games -- see if they boot.

I don't feel like installing any other games, though. I put in SF4 and Prototype yesterday. Plus, I do need to finish some stuff I already have.

Eh, maybe when I'm in more of an adventurous mood, I'll install a G4WL based game.

Offline MysterD

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Offline Xessive

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Re: Street Fighter 4 -- Update: Cody, Guy, Adon confirmed for Super SF4 (Reply 193)
« Reply #194 on: Tuesday, November 24, 2009, 03:42:24 PM »
YES!! Guy is back in! Frickin' awesome!!


Offline Pugnate

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Re: Street Fighter 4 -- Update: Cody, Guy, Adon confirmed for Super SF4 (Reply 193)
« Reply #196 on: Monday, December 21, 2009, 09:43:52 PM »
Meh... I played and enjoyed the hell out of SFIV on the 360. Really can't justify buying SSFIV for a some new characters.

Offline gpw11

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Re: Street Fighter 4 -- Update: Cody, Guy, Adon confirmed for Super SF4 (Reply 193)
« Reply #197 on: Tuesday, December 22, 2009, 12:15:45 AM »
I suck at this game on PC.

Offline Xessive

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Re: Street Fighter 4 -- Update: Cody, Guy, Adon confirmed for Super SF4 (Reply 193)
« Reply #198 on: Tuesday, December 22, 2009, 12:29:39 AM »
As long as I've got a good d-pad I can enjoy the game on any platform. I will most likely get my hands on SSFIV.

EDIT:
Speaking of good d-pads, Mad Catz's new Modern Warfare 2 controller looks to have a great d-pad compared to the basic X360 one.



Offline gpw11

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Re: Street Fighter 4 -- Update: Cody, Guy, Adon confirmed for Super SF4 (Reply 193)
« Reply #199 on: Tuesday, December 22, 2009, 12:47:11 AM »
Yeah, I don't think it's the D-pad for me...I think it's just lack of ability.